Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.16 @ 12:02:06 Player: Soul Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1476) 1476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5121 Bonus ------- None Cogmind --------- Core Integrity 820/850 Matter 173/300 Energy 121/405 System Corruption 3% Temperature Cool (0) Movement Treading (155) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (5) --- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY (6) ------ Large Storage Unit Improved ECM Suite Power Shielding Layered Light Armor Plating Improved Shield Generator Advanced Hacking Suite > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Improved Ion Engine Structural Scanner Advanced Targeting Computer Recalibrator Force Rifle Light Assault Rifle Advanced Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved ECM Suite Power Shielding Layered Light Armor Plating Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Assault Rifle Flak Cannon Scythe > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Structural Scanner Advanced Targeting Computer Recalibrator Light Assault Rifle Advanced Assault Cannon Chainsword [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Power Shielding Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 9 | . 1 . 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . . 2 1 Utility 4 | . 1 . 1 . 1 . 1 Weapon 1 | . . . 1 . . . . Parts Attached 45 | 4 10 2 7 . 8 10 4 Power 4 | . 1 . . . 2 1 . Engine 3 | . 1 . . . 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 8 | . 2 . 2 . 1 2 1 Treads 8 | . 2 . 2 . 1 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 3 1 3 . 2 4 2 Device 8 | . 2 . 1 . 1 3 1 Storage 2 | 1 . . 1 . . . . Processor 3 | . 1 1 1 . . . . Hackware 1 | . . . . . . . 1 Protection 3 | 1 . . . . 1 1 . Artifact . | . . . . . . . . Weapon 16 | 2 4 1 2 . 3 3 1 Energy Gun 8 | 2 2 . 2 . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 5 | . 2 1 . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . 1 . 1 . 4 1 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . 1 . . Weapon 7 | . 1 . 1 . 3 1 1 Highest Loss Streak 1 | . 1 . 1 . 1 1 1 Average Slot Usage (%) 91 | . 90 90 89 90 89 96 95 Engine 9 | . 9 12 10 10 14 7 6 Core 1 | . . . . . . 6 6 Treads 22 | . 20 25 19 20 16 26 28 Device 11 | . 9 8 9 10 11 14 13 Storage 9 | . 12 12 10 10 8 7 6 Processor 3 | . . 3 10 10 8 6 . Protection 11 | . 12 12 10 10 12 7 12 Energy Gun 10 | . 15 12 16 20 11 6 . Ballistic Gun 2 | . . . . . 3 7 5 Ballistic Cannon 1 | . . . . . . 6 6 Special Weapon 3 | . 8 3 3 . . . . Slashing Weapon 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 18 18 27 27 43 51 53 Greatest Support 117 | 3 40 40 46 46 46 87 117 Greatest Overweight (x) 6 | 3 3 . 6 . . . . Average Overweight (x) . | 2 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 8 8 8 8 6 8 10 10 Average Carried 6 | 4 5 7 5 6 6 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 7 7 6 6 8 10 10 Class Distribution -------------------- 90% | Hacker-Mutant 5% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 775 | . 152 165 88 . 65 55 250 Remotely . | . . . . . . . . Salvage Created 1569 | . 225 180 232 . 461 136 335 Parts 87 | . 16 8 12 . 32 4 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 6 6 5 . 10 3 6 Melee 4 | . . . . . . . 4 Guns 30 | . 6 6 5 . 10 2 1 Cannons 2 | . . . . . . 1 1 Classes Destroyed 11 | . 4 1 2 . 2 1 1 Builder 1 | . 1 . . . . . . Tunneler 2 | . . 1 . . . . 1 Operator 1 | . . . . . 1 . . Watcher 9 | . 2 . . . 3 1 3 Swarmer 13 | . 4 4 . . 5 . . Grunt 15 | . 2 2 3 . 2 1 5 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . 1 . . Sentry 1 | . . . 1 . . . . Hunter 3 | . . . . . 2 1 . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 2 2 2 . 5 1 3 Combat Bots Only 5 | . 2 2 2 . 5 1 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 1924 | . 212 176 180 . 565 113 678 Core 196 | . 59 20 20 . 55 12 30 Absorbed by Shields 335 | . . . . . 30 45 260 Core Remaining (%) 90 | 100 . 68 . 95 90 98 . Volleys Fired 181 | . 45 34 23 . 42 16 21 Largest 3 | . 2 1 2 . 3 3 2 Hottest 130 | . 100 50 100 . 130 104 100 Shots Fired 271 | . 48 34 40 . 70 42 37 Gun 213 | . 27 34 38 . 70 27 17 Cannon 30 | . . . . . . 13 17 Launcher . | . . . . . . . . Special 28 | . 21 . 2 . . 2 3 Kinetic 69 | . . . . . 8 27 34 Thermal 155 | . 48 34 37 . 31 2 3 Explosive . | . . . . . . . . Electromagnetic 47 | . . . 3 . 31 13 . Robot Hit Streak 50 | . 13 17 19 . 36 50 42 Robot Miss Streak 2 | . 1 2 1 . 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 227 | . 23 27 36 . 63 36 42 Core Hits 115 | . 11 10 11 . 29 20 34 Critical Hits 3 | . . . . . . . 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 17 | . . . . . . . 17 Impact . | . . . . . . . . Slashing 17 | . . . . . . . 17 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3260 | . 280 312 415 . 741 585 927 Guns 2220 | . 274 312 415 . 741 283 195 Cannons 667 | . . . . . . 302 365 Explosions . | . . . . . . . . Melee 367 | . . . . . . . 367 Ramming 6 | . 6 . . . . . . Kinetic 1062 | . . . . . 75 427 560 Thermal 1234 | . 274 312 381 . 267 . . Explosive . | . . . . . . . . Electromagnetic 591 | . . . 34 . 399 158 . Impact . | . . . . . . . . Slashing 367 | . . . . . . . 367 Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 . . . . 3 Average Corruption 1 | . 1 2 . . . . 1 Corruption Purged . | . . . . . . . . Effects 26 | . 5 8 . . . . 13 Message Errors 16 | . 3 5 . . . . 8 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . Data Loss (minor) 3 | . . 2 . . . . 1 Targeting Errors 3 | . 1 1 . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . 1 . Projectiles 1 | . . . . . . 1 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . . . . 5 6 Impact . | . . . . . . . . Kinetic 10 | . . . . . . 4 6 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 333 | . 105 264 168 . 333 174 216 Average Temperature 61 | . 24 85 68 . 88 73 29 Received Heat Transfer 801 | . 147 114 108 . 228 30 174 Effects 2 | . . 1 . . 1 . . Energy Bleed 2 | . . 1 . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 3 5 1 . . . . Heat Transferred 3367 | . 790 925 1040 . 612 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 190 | . 90 115 109 13 190 54 169 Initial 14 | . . . 14 13 3 1 . Average 36 | . 19 50 58 13 81 17 19 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 1 . 1 5 2 Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . . 1 2 Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 5 | . . . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 12 6 7 2 35 7 16 Peak Tracking Total 6 | . 2 2 2 2 6 2 5 Tactical Retreats 16 | . 1 . 1 . 6 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 6 | . 4 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 3 | . 2 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 14 | . 8 . 2 . 1 1 2 Terminals 13 | . 8 . 2 . 1 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 18 . 7 . 5 10 2 Successful 25 | . 11 . 5 . 2 6 1 Failed 17 | . 7 . 2 . 3 4 1 Catastrophic 4 | . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 40 | . 22 . 8 . 4 5 1 Terminals 41 | . 18 . 7 . 5 10 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 11 . 5 . 2 6 . Record 19 | . 7 . 5 . 2 5 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 8 . 2 . 1 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 1 | . . . . . . . 1 Matter 212 | . . . . . . . 212 Time 53 | . . . . . . . 53 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 6149 | 83 1743 671 629 32 1005 865 1121 Spaces Moved 2909 | 43 915 367 326 20 342 358 538 Core 183 | 43 139 . 1 . . . . Treads 2726 | . 776 367 325 20 342 358 538 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 152 152 155 Average Speed 160 | 165 165 160 160 160 157 154 155 Slowest Speed 350 | 200 200 160 350 160 160 155 156 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 27 | 4 97 40 29 8 25 5 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 19 | . 12 . 2 . . . 5 Terrain Destroyed 19 | . 12 . 2 . . . 5 Melee 5 | . . . . . . . 5 Projectile 14 | . 12 . 2 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 4068 | 56 1060 416 387 20 739 639 751 Wait 862 | . 79 13 26 1 337 241 165 Move 2901 | 42 914 366 325 19 341 357 537 Hop . | . . . . . . . . Pick Up 43 | 10 8 1 4 . 9 9 2 Fast Attach 5 | . . . 1 . . 1 3 Attach 34 | 4 8 1 4 . 8 8 1 Detach 4 | . 1 . . . 1 2 . Swap 6 | . 2 1 2 . . 1 . Drop 12 | . 1 . 2 . 1 4 4 Fire 181 | . 45 34 23 . 42 16 21 Melee 17 | . . . . . . . 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 441 | -10/Materials | Identified exit to Materials 441 | -10/Materials | Discovered exit to Materials (range 3) 594 | -10/Materials | Identified exit to Mines 594 | -10/Materials | Discovered exit to Mines (range 16) 925 | -10/Materials | Discovered exit to Materials (range 10) 1095 | -10/Materials | Discovered exit to Mines (range 7) 1399 | -10/Materials | Discovered exit to Materials (range 9) 1827 | -10/Materials | Entered Mines 1966 | -10/Mines | Discovered exit to Materials (range 10) 2356 | -10/Mines | Learned location of Zion (-6) 2498 | -10/Mines | Entered Materials 2498 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2690 | -9/Materials | Identified exit to Materials 2690 | -9/Materials | Discovered exit to Materials (range 15) 3019 | -9/Materials | Identified exit to Mines 3019 | -9/Materials | Discovered exit to Mines (range 15) 3127 | -9/Materials | Entered Mines 3129 | -9/Mines | Discovered exit to Materials (range 15) 3139 | -9/Mines | Met a Derelict bent on vengeance 3145 | -9/Mines | Found a hidden stash of uninstalled traps 3159 | -9/Mines | Entered Materials 3159 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3722 | -8/Materials | Identified exit to Factory 3722 | -8/Materials | Discovered exit to Factory (range 11) 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Evolved 2 slots: Propulsion x2 4416 | -7/Factory | Garrison activated, responded to threat 4942 | -7/Factory | Identified exit to Factory 4942 | -7/Factory | Discovered exit to Factory (range 9) 5029 | -7/Factory | Entered another Factory area 5029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5565 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6102 | -6/Factory | Crushed by falling debris 6150 | -6/Factory | Self-destructed Last Messages --------------- 05839_ W-25 Informer suffers critical hit. 05839_ Destroyed Imp. Hover Unit. 05839_ W-25 Informer destroyed. 05842_ K-01 Serf collects debris. 05881_ Z8TNI,S:4#AT6BT:HOLP 05910_ ZDVIJVIGL XN21 TPWAZMFT06VX> 05929_ R-10 Processor collects Imp. Cooling System. 05933_ R-10 Processor collects Adv. Terrain Scan Processor. 05997_ System corrupted: Heat flow error (+235). 06044_ T-07 Excavator knocked back. 06047_ T-07 Excavator destroyed. 06056_ Dropped Assault Rifle. 06057_ Acquired Mining Laser. 06082_ Dropped Mining Laser. 06091_ System corrupted: Scythe targeting data glitched. 06102_ The unstable cave ceiling collapses. 06102_ Crushed by falling debris. 06102_ Scythe destroyed. 06102_ System corrupted by crushing effect (+1). 06113_ ALERT: Rogue bot located, Programmers report to Factory Zone 4N. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???##############??????????????????? | | ???# """"" #??????????????????? | | ???# "" F" #??????????????????? | | ???# "" "" ######?????????????? | | ???# |" ##?????????????? | | ???# ######?????????????? | | ???# [ #??????????????????? | | ???# %"""""" ##############?????? | | ???# ="""""" + #?????? | | ???# """""" # #?????? | | ???# """""" # #?????? | | ???# # #?????? | | ???# # #?????? | | ???###+####+##### ####### | | ###### + # | | # # ### # | | # # @ #?# # | | # # #?# + | | # + #?# # | | # #### #?# # | | # #??# ################ | | ######### """"" | | # # ""Y"" | | # # | | # # "" """ "" """ | | # # "" """ "" """ | | # # """ """ """ """ | | # # """ """%= | | # # """ """ = | | # # [ * | | # + "" "" """="" | | # # "" "" """%"" | | # # """ """ """ """ | | # # """ """ """ | | # # """ """ """ | | # ######## | | # #??????# | | # ######## ? | | # ## ## ? | | ########## ## ? | | ?????????# #### ######+#+#######? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 34 Item Schematics ----------------- Chainsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Librarian Oops Challenges ------------ None Game ------ Seed BladeCoolantStorm Manual? 0 Play Time 01:06:10 Cumulative 9.1 hours Start 2020.09.16 @ 01:37:45 End 2020.09.16 @ 12:02:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 11 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d910298-6166-4c21-86f8-71865cff12ab