Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.04 @ 09:12:12 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1667) 1667 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 6289 Bonus ------- Follower Combat Kills 190 Aligned with FarCom 300 Friendly Fire -223 Cogmind --------- Core Integrity 461/850 Matter 291/300 Energy 55/100 System Corruption 4% Temperature Cool (35) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Thermic Plasma Construct/C > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Compact Battery (200) Large Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Salvage Targeting Computer Weapon Cycler Latent Energy Streamer Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Core > --- PROPULSION ------- FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Thermal Construct/G Heavy Thermic Plasma Construct/C > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Compact Battery Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Salvage Targeting Computer Weapon Cycler Latent Energy Streamer [Rating: 67] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 4 | . . 2 . . . . 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 22 | 6 3 . . . 1 5 5 2 Power 2 | 1 . . . . . 1 . . Engine 2 | 1 . . . . . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 2 | 2 . . . . . . . . Treads 1 | 1 . . . . . . . . Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 2 . . . . 2 3 2 Device 6 | . 1 . . . . . 3 2 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 8 | 2 1 . . . 1 2 2 . Energy Gun 4 | 2 1 . . . . 1 . . Energy Cannon 3 | . . . . . . 1 2 . Ballistic Gun 1 | . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 1 | . 1 . . . . . . . Parts Lost 16 | . 2 . . . 1 . 2 11 Power 4 | . 1 . . . . . 1 2 Propulsion 4 | . . . . . . . . 4 Utility 3 | . . . . . . . 1 2 Weapon 5 | . 1 . . . 1 . . 3 Highest Loss Streak 6 | . 2 . . . 1 . 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 63 | . 77 66 66 66 66 73 64 58 Engine 3 | . 6 . . . . 2 3 3 Core 1 | . . . . . . . 1 1 Treads 3 | . 14 11 11 11 11 9 2 . Wheel 6 | . 14 11 11 11 11 9 3 5 Device 18 | . 6 11 11 11 11 9 20 19 Storage 7 | . 14 11 11 11 11 9 7 6 Processor 5 | . . . . . . 7 7 6 Energy Gun 6 | . 21 22 22 22 21 10 5 . Energy Cannon 3 | . . . . . . . 1 8 Ballistic Cannon 3 | . . . . . . . 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 47 | 12 25 25 25 25 25 36 40 47 Greatest Support 96 | 20 10 10 10 10 10 10 64 96 Greatest Overweight (x) 3 | 1 2 2 2 2 2 3 3 1 Average Overweight (x) . | . . 2 2 2 2 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 Most Carried 14 | 3 8 7 8 9 12 14 14 12 Average Carried 9 | 1 7 7 7 8 11 11 7 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 14 | 3 7 7 8 9 11 14 10 11 Scrap Engine Consumption 127 | . . . . . . . 81 46 Constructs Created 6 | . . . . . . . 5 1 Constructs Modified 44 | . . . . . . . 27 17 Class Distribution -------------------- 66% | Construct 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1162 | 237 30 . . . 35 56 594 210 Remotely . | . . . . . . . . . Salvage Created 1838 | . 149 . . . 43 109 681 856 Parts 80 | . 9 . . . 5 5 29 32 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 38 | . 5 . . . 3 2 14 14 Guns 13 | . 3 . . . 3 2 5 . Cannons 21 | . . . . . . . 8 13 AOE 3 | . 2 . . . . . . 1 Classes Destroyed 9 | . 3 . . . . 1 5 . Hauler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . Watcher 2 | . 1 . . . . . . 1 Swarmer 11 | . 3 . . . 3 . 4 1 Grunt 19 | . 2 . . . . 1 5 11 Duelist 2 | . . . . . . 1 1 . Sentry 1 | . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . Programmer 4 | . . . . . . . 2 2 Thug 1 | . . . . . . . . 1 Best Kill Streak 6 | . 6 . . . 3 2 2 3 Combat Bots Only 5 | . 5 . . . 3 2 2 3 Max Kills in Single Turn 3 | . 3 . . . 1 1 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 2 . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 4665 | . 281 . . . 120 67 1326 2871 Core 717 | . 51 . . . 26 14 237 389 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 93 | . . . . . . 17 76 . Regen/Repaired (Parts) 1347 | . . . . . . . 728 619 Core Remaining (%) 87 | 100 79 . . . 93 97 66 . Volleys Fired 130 | . 9 . . . 10 6 62 43 Largest 3 | . 2 . . . 2 3 3 2 Hottest 266 | . 80 . . . 90 135 200 266 Shots Fired 198 | . 15 . . . 19 13 83 68 Gun 85 | . 15 . . . 19 13 35 3 Cannon 113 | . . . . . . . 48 65 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 51 | . . . . . 5 6 36 4 Thermal 128 | . . . . . 10 7 47 64 Explosive . | . . . . . . . . . Electromagnetic 19 | . 15 . . . 4 . . . Robot Hit Streak 24 | . 3 . . . 3 12 24 16 Robot Miss Streak 5 | . 1 . . . 5 1 2 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 146 | . 9 . . . 10 12 64 51 Core Hits 70 | . 8 . . . 4 8 22 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 3 | . . . . . 1 1 1 . Burn 2 | . . . . . 1 . 1 . Destroy 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4693 | . 208 . . . 104 122 1747 2512 Guns 723 | . 111 . . . 104 122 348 38 Cannons 3605 | . . . . . . . 1399 2206 Explosions 313 | . 97 . . . . . . 216 Melee . | . . . . . . . . . Ramming 52 | . . . . . . . . 52 Kinetic 1334 | . . . . . 34 44 1135 121 Thermal 2959 | . 97 . . . 49 78 612 2123 Explosive 216 | . . . . . . . . 216 Electromagnetic 132 | . 111 . . . 21 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 . . . . . 3 4 Average Corruption 1 | . 1 . . . . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . . 30 15 Message Errors 15 | . . . . . . . 12 3 Matter Fused 12 | . . . . . . . 9 3 Heat Flow Errors 6 | . . . . . . . 5 1 Energy Discharges 6 | . . . . . . . 2 4 Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 211 | . 1 . . . . . 31 179 Projectiles 155 | . . . . . . . 31 124 Explosions 56 | . 1 . . . . . . 55 Melee . | . . . . . . . . . Knockbacks 14 | . . . . . . . 14 . Impact . | . . . . . . . . . Kinetic 14 | . . . . . . . 14 . Secondary . | . . . . . . . . . Self-Inflicted Damage 164 | . 56 . . . . . . 108 Shots 2 | . 1 . . . . . . 1 Rammed 6 | . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 414 | . 167 . . . . 30 230 414 Average Temperature 82 | . 103 . . . . 15 56 107 Received Heat Transfer 1090 | . 81 . . . . 18 315 676 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 5 | . . . . . 1 . 4 . Heat Transferred 3472 | . 100 . . . 222 222 1475 1453 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 269 | . 173 72 27 . 40 57 269 261 Initial 107 | . . 72 27 . . 7 25 107 Average 104 | . 107 72 27 . 1 21 151 86 Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 77 | 100 100 100 100 . 100 100 59 85 Level 1 22 | . . . . . . . 40 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . . . . . 8 8 Investigation 1 | . . . . . . . . 1 Extermination 8 | . . . . . . . 4 4 Reinforcement 5 | . 1 . . . . . 1 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 8 . . . 3 3 34 28 Peak Tracking Total 10 | . 7 . . . 3 3 5 10 Tactical Retreats 7 | . . . . . . . 5 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . . . . . . 1 4 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . 1 . . 1 . . 5 1 Terminals 7 | . 1 . . . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . 4 . . 1 . . 8 2 Successful 5 | . . . . 1 . . 3 1 Failed 10 | . 4 . . . . . 5 1 Catastrophic 4 | . 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 8 | . 4 . . 1 . . 2 1 Terminals 14 | . 4 . . . . . 8 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . . 1 . . 3 1 Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 5 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 6 | . . . . . . . 6 . Largest Group 3 | . . . . . . . 3 2 Highest-Rated Group 93 | . . . . . . . 93 62 Highest-Rated Ally 31 | . . . . . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 58 | . . . . . . . 49 9 Total Damage 683 | . . . . . . . 476 207 Kills 8 | . . . . . . . 6 2 Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5650 | 54 190 136 52 268 415 154 2302 2079 Spaces Moved 3606 | 43 163 74 47 243 336 109 1595 996 Core 6 | 6 . . . . . . . . Treads 392 | 3 . . . . . . 252 137 Legs 406 | . . . . . . . 406 . Wheels 2802 | 34 163 74 47 243 336 109 937 859 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 110 89 102 Average Speed 118 | 90 94 110 110 110 110 113 107 147 Slowest Speed 177 | 160 110 110 110 110 110 125 161 177 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 33 8 13 62 84 14 38 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . 8 . . . . . 4 42 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . 4 9 AOE 41 | . 8 . . . . . . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 4802 | 55 184 128 47 243 363 128 2114 1540 Wait 1000 | 4 4 55 . . 14 2 433 488 Move 3598 | 42 162 73 46 242 335 108 1594 996 Hop . | . . . . . . . . . Pick Up 26 | 3 5 . 1 1 3 6 4 3 Fast Attach 10 | 6 1 . . . . 1 2 . Attach 8 | . 1 . . . 1 4 1 1 Detach 3 | . . . . . . 1 2 . Swap 4 | . 1 . . . . . 2 1 Drop 17 | . 1 . . . . . 14 2 Fire 130 | . 9 . . . 10 6 62 43 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . . . . . . 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 12) 55 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 14) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 346 | -9/Materials | Discovered new exit (range 14) 381 | -9/Materials | Entered Mines 392 | -9/Mines | Assembled infested the area 414 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 417 | -9/Mines | Found Prototype Device 429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 429 | -9/Mines | Discovered new exit (range 5) 433 | -9/Mines | Entered Exiles 448 | -9/Exiles | Discovered new exit (range 15) 461 | -9/Exiles | Met 8R-AWN 476 | -9/Exiles | Met EX-HEX 526 | -9/Exiles | Met EX-DEC 542 | -9/Exiles | Met EX-BIN 560 | -9/Exiles | Aligned with FarCom system 561 | -9/Exiles | Given EX-Vault access code 586 | -9/Exiles | Opened EX-Vault 593 | -9/Exiles | Found Latent Energy Streamer 615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 690 | -9/Exiles | Discovered new exit (range 11) 701 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 701 | -9/Exiles | Entered Mines 1110 | -8/Mines | Discovered new exit (range 6) 1116 | -8/Mines | Entered Materials 1116 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1261 | -8/Materials | Discovered new exit (range 5) 1270 | -8/Materials | Entered Factory 1270 | -7/Factory | Evolved 2 slots: Utility x2 1270 | -7/Factory | Found Scrap Engine 1801 | -7/Factory | Allied Derelicts emerged from ambush trap array 2147 | -7/Factory | Garrison activated, responded to threat 2188 | -7/Factory | Build established: Construct 3248 | -7/Factory | Allied Derelicts emerged from ambush trap array 3449 | -7/Factory | Discovered new exit (range 15) 3572 | -7/Factory | Entered another Factory area 3572 | -6/Factory | Accompanied by 2 allies 3572 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5371 | -6/Factory | Lost 3 parts (1p1n1u) 5453 | -6/Factory | Spotted B-75 Beast 5651 | -6/Factory | Self-destructed Last Messages --------------- 05628_ S-27 Virus destroyed. 05629_ APVUL7M7G25#,2FHRZ0QRF=VPQ4 05634_ Destroyed Lgt. Nuclear Core. 05634_ S-27 Virus destroyed. 05649_ Scrap Engine modifies Treaded Compact-Armored Exoskeleton: Max Integrity -13, Time/Move -19 Renamed FC-Compact Exoskeleton. 05649_ Nuclear Reactor explodes. 05649_ FC-Compact Exoskeleton destroyed. 05649_ FC-Compact Exoskeleton core remains intact and functional. 05649_ Destroyed FC-Compact Exoskeleton. 05649_ FC-Compact Exoskeleton destroyed. 05649_ Arm. Scrap Engine damaged due to network destabilization (-5). 05649_ Destroyed FC-Compact Exoskeleton. 05649_ G-50 Soldier destroyed. 05649_ Destroyed Lgt. Nuclear Core. 05650_ Slug penetrates Wall. 05650_ Penetrated by Slug. 05650_ Hvy. Thermic Plasma Construct/C destroyed. 05650_ Hvy. Thermic Plasma Construct/C core remains intact and functional. 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""" #?????????????????? | | ???????????????????? ??? =#?????????????????? | | ????????????????????### ??? #?????????????????? | | ??????????????????????##+???+###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 39 Energy Capacity 486 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyRagnarokAutohacker Manual? 0 Play Time 00:38:45 Cumulative 197.1 hours Start 2022.10.04 @ 08:37:49 End 2022.10.04 @ 09:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 211 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480a47e5-7d6d-4eee-b538-fd5bc7b42a2d