Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 22:34:07 Player: Inkie Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (161) 805 Value Destroyed (8025) 8025 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1758) 1758 TOTAL SCORE: 15088 Bonus ------- High Alert Combat Kills 617 Follower Combat Kills 552 Entered Garrisons 600 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (10) --- Small Storage Unit ECM Suite Hardened Light Armor Plating System Shield Improved Trap Extractor (6/6 Blade) Improved Trap Extractor (3/6 Shock) Improved Trap Extractor (0/6) Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Hardened Heavy Armor Plating Powered Armor > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Terrain Scan Processor ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Focal Shield Improved Shield Generator System Shield System Shield System Shield Authchip [R/NC] Authchip [R/Combat] Improved Trap Extractor Heavy EM Shotgun Gatling Laser Gatling Laser Missile Launcher Datajack Plasma Cutter Heavy Flail Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Concussive RPG Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . Utility 4 | . . . 2 . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 161 | 6 10 1 21 . 4 25 4 8 3 23 10 35 1 10 Power 16 | 1 1 1 2 . . 2 . 1 . 2 . 5 . 1 Engine 6 | 1 1 . 2 . . . . 1 . 1 . . . . Core 10 | . . 1 . . . 2 . . . 1 . 5 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 2 . 3 . . 4 . . 1 4 . 12 . 2 Treads 13 | 2 2 . 3 . . . . . . 2 . 4 . . Leg . | . . . . . . . . . . . . . . . Wheel 11 | . . . . . . 4 . . 1 2 . 3 . 1 Hover 1 | . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . 5 . . Utility 61 | 1 3 . 8 . 2 9 2 4 2 5 7 11 1 6 Device 23 | . 1 . 2 . 1 4 1 1 . 2 5 3 1 2 Storage 6 | 1 1 . 1 . . . . . 1 . . 1 . 1 Processor . | . . . . . . . . . . . . . . . Hackware 10 | . . . . . . 2 . . . . 1 4 . 3 Protection 22 | . 1 . 5 . 1 3 1 3 1 3 1 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 2 4 . 8 . 2 10 2 3 . 12 3 7 . 1 Energy Gun 14 | 2 . . . . . 1 . . . 6 2 3 . . Energy Cannon 9 | . . . 2 . 2 3 1 1 . . . . . . Ballistic Gun 15 | . 4 . 5 . . 5 . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 1 . 1 . 4 . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . 1 1 1 . . Unidentified Prototypes 6 | . . . 3 . . . 1 . . . . 2 . . Parts Lost 36 | . 7 . 1 . . 6 . 3 . 7 1 4 . 7 Power 5 | . 1 . . . . . . 1 . 1 . 1 . 1 Propulsion 13 | . 1 . . . . 2 . . . 2 . 2 . 6 Utility 10 | . 1 . 1 . . 2 . 1 . 3 1 1 . . Weapon 8 | . 4 . . . . 2 . 1 . 1 . . . . Highest Loss Streak 5 | . 5 . 1 . . 3 . 3 . 2 1 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 100 98 100 89 93 90 94 99 89 89 84 92 79 Engine 4 | . 13 1 10 11 9 2 . . 9 2 . . . . Core 4 | . . 12 . . . 6 9 7 . 3 9 6 7 6 Treads 11 | . 28 28 22 22 18 2 . . . 5 9 7 . . Wheel 7 | . . . . . . 13 18 18 17 11 9 9 . 1 Flight 1 | . . . . . . . . . . . . 8 30 17 Device 12 | . 3 . 8 11 12 15 18 18 18 17 17 12 7 1 Storage 9 | . 14 14 11 11 9 9 9 9 9 9 9 6 7 7 Hackware 7 | . . . . . . 14 9 9 9 9 5 8 30 35 Protection 13 | . . 14 23 22 21 11 9 12 18 11 13 9 . . Energy Gun 4 | . 11 . . . . . . . . 10 17 8 . . Energy Cannon 5 | . . . 4 . 7 14 17 16 9 . . . . . Ballistic Gun 7 | . 15 28 16 22 10 2 . 1 9 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 128 | 13 30 30 107 106 110 124 125 125 117 118 126 128 15 19 Greatest Support 56 | 40 40 40 40 40 40 40 24 24 24 24 12 56 18 18 Greatest Overweight (x) 10 | . . . 2 2 2 10 5 5 4 9 10 10 . 4 Average Overweight (x) 3 | . . . 1 2 2 4 4 4 4 7 9 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 8 10 Average Capacity 21 | 7 8 15 24 25 25 25 25 25 25 25 25 20 8 8 Most Carried 25 | . 8 15 25 25 25 25 25 25 25 25 25 25 8 9 Average Carried 20 | . 4 10 22 25 24 23 24 23 22 22 24 19 8 7 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 8 8 10 Final Carried 25 | . 7 15 25 25 24 25 25 22 24 25 25 8 8 9 Class Distribution -------------------- 44% | Scavenger-Mutant 38% | Mutant 8% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Trapper-Mutant | -7/Factory Trapper-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Matter Collected 2672 | 203 320 89 537 . 64 354 40 150 53 289 71 333 . 169 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5826 | . 424 89 951 . 138 796 351 779 230 724 768 330 . 246 Parts 308 | . 25 6 74 . 12 38 19 33 6 32 38 16 . 9 Haulers Intercepted 6 | . . . 3 . . . 1 . . . . 1 . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 133 | . 9 2 23 . 8 15 7 18 4 21 17 8 . 1 Melee 4 | . . . . . . . . . . 3 . 1 . . Guns 80 | . 9 2 19 . 4 5 . 4 2 13 16 6 . . Cannons 37 | . . . 4 . 4 9 6 12 2 . . . . . AOE 4 | . . . . . . . . . . 3 . . . 1 Classes Destroyed 13 | . 4 . 5 . . 2 . 1 . . . 1 . . Worker 6 | . . . 1 . . . 1 . . . 2 . . 2 Builder 4 | . . . 1 . . . . . . . 1 . . 2 Hauler 6 | . . . 3 . . . 1 . . . . 1 . 1 Recycler 5 | . 1 . . . . . 1 . . . . 2 . 1 Operator 5 | . 3 . . . . . . . 1 . . . . 1 Watcher 2 | . . . 1 . . . . . . . . . . 1 Swarmer 48 | . 2 . 12 . 7 6 3 3 . 7 2 6 . . Cutter 4 | . . . . . . 2 . . . 2 . . . . Grunt 59 | . 7 2 6 . . 4 1 13 4 9 12 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . Sentry 14 | . . . 5 . 1 1 1 1 . 2 3 . . . Hunter 5 | . . . . . . 2 2 . . 1 . . . . Programmer 2 | . . . . . . . . . . . . 1 . 1 Best Kill Streak 7 | . 3 2 7 . 3 3 5 5 3 4 5 2 . 3 Combat Bots Only 7 | . 2 2 7 . 3 3 3 5 2 4 4 2 . 1 Max Kills in Single Turn 4 | . 2 1 2 . 1 1 1 1 1 4 2 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . . . 3 . . . 1 Melee 1 | . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Damage Taken 9597 | . 1026 96 903 . 188 1201 364 1007 197 1996 903 580 . 1136 Core 1460 | . 107 22 132 . . 96 29 142 . 201 31 112 . 588 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . 3 3 . . . . . . . . Regen/Repaired (Parts) 149 | . . . 53 . . . . . 96 . . . . . Core Remaining (%) 56 | 100 . 48 . 67 . . . . . . 9 . . . Volleys Fired 467 | . 61 4 63 . 17 87 21 81 14 66 37 16 . . Largest 2 | . 2 2 2 . 2 2 2 2 2 2 2 2 . . Hottest 225 | . 80 40 136 . 136 136 136 136 91 225 160 160 . . Shots Fired 870 | . 112 8 126 . 34 161 42 161 28 94 74 30 . . Gun 500 | . 112 8 106 . 18 33 . 25 14 80 74 30 . . Cannon 369 | . . . 20 . 16 128 42 136 14 13 . . . . Launcher 1 | . . . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 313 | . 82 8 106 . 18 33 . 25 14 27 . . . . Thermal 545 | . 19 . 20 . 16 128 42 136 14 66 74 30 . . Explosive 1 | . . . . . . . . . . 1 . . . . Electromagnetic 11 | . 11 . . . . . . . . . . . . . Robot Hit Streak 22 | . 15 8 7 . 7 22 7 10 9 15 17 9 . . Robot Miss Streak 7 | . 5 . 4 . 5 4 4 7 1 6 5 3 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 . . . Shots Hit Robots 571 | . 74 7 73 . 17 88 19 75 22 70 72 35 . 19 Core Hits 263 | . 26 5 36 1 9 33 10 28 9 27 55 19 . 5 Critical Kills 5 | . . . . . . . 2 2 . . . . . 1 Critical Parts Destroyed 3 | . . . 1 . . . . . . 1 . . . 1 Critical Strikes 9 | . 1 . 1 . . . 2 2 . 1 . . . 2 Meltdown 4 | . . . . . . . 2 2 . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 1 . . . 2 Melee Attacks 71 | . . . . . . 1 . 7 . 22 . 15 . 26 Impact 71 | . . . . . . 1 . 7 . 22 . 15 . 26 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 1 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12516 | . 991 91 1182 8 335 1824 453 1494 373 1772 1673 883 . 1437 Guns 6301 | . 988 91 1009 . 109 309 . 200 189 1177 1673 556 . . Cannons 3897 | . . . 143 . 226 1515 453 1294 184 82 . . . . Explosions 527 | . . . . . . . . . . 94 . . . 433 Melee 1750 | . . . . . . . . . . 419 . 327 . 1004 Ramming 41 | . 3 . 30 8 . . . . . . . . . . Kinetic 2905 | . 716 91 1009 . 109 309 . 200 189 282 . . . . Thermal 7163 | . 142 . 143 . 226 1515 453 1294 184 977 1673 556 . . Explosive 527 | . . . . . . . . . . 94 . . . 433 Electromagnetic 130 | . 130 . . . . . . . . . . . . . Impact 1750 | . . . . . . . . . . 419 . 327 . 1004 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . 10 10 Average Corruption 6 | . . . . . . . . . . . . . 10 6 Corruption Purged 5 | . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . . . . 11 Message Errors 3 | . . . . . . . . . . . . . . 3 Matter Fused 4 | . . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . 2 . . . . Overflow Damage 723 | . . . . . 2 3 1 . 5 87 . 130 . 495 Projectiles 11 | . . . . . 2 3 1 . 5 . . . . . Explosions 99 | . . . . . . . . . . . . . . 99 Melee 613 | . . . . . . . . . . 87 . 130 . 396 Knockbacks 4 | . 1 . . . . . . . . . . . . 3 Impact 4 | . 1 . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . . . . . . . . . . . 175 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 7 | . 1 . 5 1 . . . . . . . . . . Targets Rammed 7 | . 1 . 5 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 435 | . 66 3 162 . 33 435 30 70 6 187 266 336 . . Average Temperature 84 | . 14 2 50 . 22 155 14 37 6 54 98 112 . . Received Heat Transfer 3396 | . 600 51 261 . . 414 36 468 126 738 522 48 . 132 Effects 5 | . . . . . . 3 . . . . . 2 . . Energy Bleed 3 | . . . . . . 1 . . . . . 2 . . Interference 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . 1 . . . . . . . . 3 . 2 . 2 Impact Corruptions 21 | . . . . . . . . . . 4 . 4 . 13 Robots Melted 7 | . . . . . . 2 2 2 . . 1 . . . Combat Hostiles 5 | . . . . . . 1 1 2 . . 1 . . . Parts Melted 21 | . . . 1 . . 4 5 5 . . 2 4 . . Heat Transferred 13855 | . 325 . 259 . 407 2738 814 2331 333 1648 3825 1175 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Peak Influence 1246 | . 101 50 218 84 168 1064 530 1246 743 1021 608 171 106 269 Initial 607 | . . . . 84 32 46 518 186 607 172 497 142 46 74 Average 313 | . 38 46 76 84 107 527 344 617 630 602 461 94 71 148 Maximum Alert Level 4 | . . . 1 . . 3 2 4 3 3 2 . . 1 Low Security (%) 53 | 100 100 100 91 100 100 34 . 4 . 5 . 100 100 71 Level 1 13 | . . . 8 . . 6 77 32 7 22 23 . . 28 Level 2 18 | . . . . . . 21 22 22 77 35 76 . . . Level 3 13 | . . . . . . 36 . 36 15 36 . . . . Level 4 . | . . . . . . . . 3 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . . . 1 . 1 . 4 7 . 2 Investigation 2 | . . . . . . . 1 . . . . 1 . . Extermination 3 | . . . . . . . . . . . . 2 . 1 Reinforcement 7 | . 3 . . . . . . . 1 . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 3 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Distress Signals 14 | . 1 . 3 . 2 . . 1 3 . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 228 | . 23 2 40 . 11 24 10 29 10 20 25 18 5 11 Peak Tracking Total 7 | . 4 2 7 . 3 5 3 6 4 4 5 6 5 4 Tactical Retreats 8 | . . . 1 . . . 1 1 1 . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Traps Triggered 20 | . . . . . . 3 . 3 1 9 . 4 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 146 | . . . 43 . . . . . . . 13 90 . . Triggered 1 | . . . . . . . . . . . 1 . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 13 | . . . 4 . . . . . . . 2 7 . . Reused . | . . . . . . . . . . . . . . . Traps Extracted 13 | . . . 4 . . . . . . . 2 7 . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 10 | . . . 4 4 4 4 4 4 4 4 5 10 9 9 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Machines Disabled 28 | . . . 1 . 1 8 . 7 . 7 . 1 . 3 Max in Single Turn 2 | . . . 1 . 1 1 . 2 . 1 . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 16 | . . . . . . 7 . 4 . 5 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Machines Accessed 47 | . 3 1 9 . 1 3 5 1 6 2 5 7 . 4 Terminals 30 | . 3 . 7 . . 3 3 1 3 2 4 3 . 1 Fabricators 4 | . . . . . . . . . . . . 2 . 2 Repair Stations 3 | . . . 1 . . . . . 1 . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 Total Hacks 135 | . 8 1 24 . 3 4 18 1 17 4 11 32 . 12 Successful 61 | . 4 1 10 . 1 1 11 . 11 2 3 12 . 5 Failed 74 | . 4 . 14 . 2 3 7 1 6 2 8 20 . 7 Catastrophic 22 | . 2 . 2 . 1 2 2 1 1 1 . 7 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 75 | . 8 . 13 . 2 4 11 1 8 2 10 10 . 6 Terminals 89 | . 8 . 19 . . 4 11 1 9 4 10 17 . 6 Fabricators 8 | . . . . . . . . . . . . 5 . 3 Repair Stations 5 | . . . 2 . . . . . 2 . 1 . . . Recycling Units 7 | . . . . . . . . . . . . 7 . . Scanalyzers 13 | . . . 3 . . . 6 . 4 . . . . . Garrison Access 12 | . . . . . 3 . 1 . 2 . . 3 . 3 Terminal Hacks 22 | . 1 1 6 . . 1 2 . 3 1 2 5 . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . 1 . . 1 . . Unreport Threat 8 | . . . 1 . . . 2 . 2 . 2 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . Garrison Registry 2 | . . . . . . 1 . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 1 . 3 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 12 | . . . 2 . . . 6 . 4 . . . . . Insert Component 4 | . . . 1 . . . 2 . 1 . . . . . Analyze 8 | . . . 1 . . . 4 . 3 . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . 1 Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 3 . . . . . 2 . 1 1 1 5 . 1 Terminals 13 | . 3 . . . . . 2 . 1 1 1 4 . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 10 | . 1 . . . . . 2 . 1 1 1 3 . 1 Operators 2 | . 1 . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 7 . 1 3 3 1 5 2 5 7 . 1 Full Trace Events 3 | . . . . . . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . 1 Time 42 | . . . . . . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . Time 58 | . . . 26 . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . Parts Scanalyzed 4 | . . . 1 . . . 2 . 1 . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 66 | . . . . . . 28 . 15 . 23 . . . . Machine Destruction 66 | . . . . . . 28 . 15 . 23 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 3 . 6 . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Total Allies 12 | . . . . . . 3 . 6 . 3 . . . . Largest Group 5 | . . . . . . 3 . 5 . 1 3 . . . Highest-Rated Group 89 | . . . . . . 45 . 89 . 16 48 . . . Highest-Rated Ally 24 | . . . . . . 15 . 24 . 16 16 . . . Total Orders 4 | . . . . . . 2 . 2 . . . . . . STAY 2 | . . . . . . 1 . 1 . . . . . . FOLLOW 2 | . . . . . . 1 . 1 . . . . . . Ally Attacks 82 | . . . . . . 20 . 42 . . 20 . . . Total Damage 1470 | . . . . . . 396 . 810 . . 264 . . . Kills 26 | . . . . . . 10 . 13 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Turns Passed 12885 | 72 1231 410 2226 346 508 1792 435 1244 465 1559 960 1165 22 450 Spaces Moved 6166 | 42 573 76 527 108 139 753 201 538 241 584 323 1135 70 856 Core 16 | 3 . . . . . . . . . . . . . 13 Treads 1528 | 39 573 76 527 108 139 66 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3020 | . . . . . . 687 201 538 241 584 323 344 . 102 Hover . | . . . . . . . . . . . . . . . Flight 1602 | . . . . . . . . . . . . 791 70 741 Fastest Speed 26 | 50 160 160 160 320 320 150 150 150 150 150 225 26 27 27 Average Speed 155 | 152 160 160 303 320 320 189 164 163 150 199 232 74 27 38 Slowest Speed 560 | 160 160 160 320 320 320 560 165 165 150 225 240 240 27 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 78 14 62 21 12 76 25 57 32 71 41 29 69 25 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 15 | . . . . . . 1 . 6 . . . 5 . 3 Terrain Destroyed 112 | . . . . . . 1 . 92 . . . 5 . 14 Melee 15 | . . . . . . 1 . 6 . . . 5 . 3 Projectile 1 | . . . . . . . . 1 . . . . . . AOE 96 | . . . . . . . . 85 . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Total 8406 | 47 771 356 1018 108 167 950 264 730 316 843 442 1395 72 927 Wait 1030 | . 119 269 327 . 6 18 29 49 54 36 55 46 . 22 Move 6152 | 41 572 75 526 107 139 752 201 537 241 583 322 1131 69 856 Hop 2 | . . . . . . . . . . . . 2 . . Pick Up 83 | . 7 7 18 . 1 8 3 2 2 12 2 13 1 7 Fast Attach 63 | 6 8 . 5 . . 6 2 2 1 4 2 21 . 6 Attach 35 | . 1 . 4 . 2 5 1 4 1 10 1 5 . 1 Detach 8 | . . . 2 . . 1 . . 1 1 . 2 . 1 Swap 63 | . 1 1 12 . 2 14 1 2 1 9 7 9 1 3 Drop 75 | . 1 . 13 . . 12 6 2 1 4 3 27 1 5 Fire 467 | . 61 4 63 . 17 87 21 81 14 66 37 16 . . Melee 71 | . . . . . . 1 . 7 . 22 . 15 . 26 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 1 . 5 1 . . . . . . . . . . Escape Stasis 132 | . . . . . . 18 . 24 . 72 . 18 . . Rewire 72 | . . . . . . 28 . 20 . 24 . . . . Trap 146 | . . . 43 . . . . . . . 13 90 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 684 | -10/Materials | Lost 5 parts (1p1n1u2w) 924 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Discovered new exit (range 6) 1304 | -10/Materials | Entered Mines 1322 | -10/Mines | Core integrity fell below 50% 1346 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1693 | -10/Mines | Discovered new exit (range 11) 1714 | -10/Mines | Entered Materials 1714 | -9/Materials | Evolved 2 slots: Utility x2 2413 | -9/Materials | Repaired Lgt. Armor Plating 2699 | -9/Materials | Build established: Scavenger-Mutant 2755 | -9/Materials | Discovered new exit (range 16) 3247 | -9/Materials | Identified exit to Mines 3823 | -9/Materials | Destroyed 7 combat bots 3940 | -9/Materials | Entered Mines 3960 | -9/Mines | Discovered new exit (range 11) 4124 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4286 | -9/Mines | Entered Materials 4286 | -8/Materials | Evolved 2 slots: Utility x2 4794 | -8/Materials | Identified exit to Garrison 4794 | -8/Materials | Entered Garrison 4840 | -8/Garrison | Triggered checkpoint 4914 | -8/Garrison | Triggered checkpoint 4942 | -8/Garrison | Garrison Relay disabled 5026 | -8/Garrison | Discovered new exit (range 65) 5026 | -8/Garrison | Discovered new exit (range 107) 5026 | -8/Garrison | Discovered new exit (range 80) 5026 | -8/Garrison | Discovered new exit (range 79) 5416 | -8/Garrison | Triggered checkpoint 5457 | -8/Garrison | Triggered checkpoint 5535 | -8/Garrison | Lost 3 parts (1u2w) 5549 | -8/Garrison | Garrison Relay disabled 5656 | -8/Garrison | Garrison Relay disabled 5778 | -8/Garrison | Triggered checkpoint 5796 | -8/Garrison | Garrison Relay disabled 5906 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Garrison Relay disabled 5948 | -8/Garrison | Garrison Relay disabled 6166 | -8/Garrison | Triggered checkpoint 6246 | -8/Garrison | Triggered checkpoint 6253 | -8/Garrison | Garrison Relay disabled 6286 | -8/Garrison | Build established: Hacker-Mutant 6370 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Entered Materials 7018 | -8/Materials | Build established: Mutant 7021 | -8/Materials | Identified exit to Garrison 7021 | -8/Materials | Entered Garrison 7064 | -8/Garrison | Triggered checkpoint 7150 | -8/Garrison | Garrison Relay disabled 7248 | -8/Garrison | Triggered checkpoint 7501 | -8/Garrison | Phase Generator disabled 7614 | -8/Garrison | Triggered checkpoint 7717 | -8/Garrison | Found Powered Armor 7720 | -8/Garrison | Found Powered Armor 7723 | -8/Garrison | Found Powered Armor 7726 | -8/Garrison | Found Powered Armor 7803 | -8/Garrison | Discovered new exit (range 11) 7914 | -8/Garrison | Triggered checkpoint 7951 | -8/Garrison | Garrison Relay disabled 8062 | -8/Garrison | Discovered new exit (range 9) 8068 | -8/Garrison | Triggered checkpoint 8142 | -8/Garrison | Lost 3 parts (1p1u1w) 8167 | -8/Garrison | Garrison Relay disabled 8226 | -8/Garrison | Triggered checkpoint 8229 | -8/Garrison | Garrison Relay disabled 8265 | -8/Garrison | Entered Materials 8321 | -8/Materials | Repaired Arm. Wheel 8399 | -8/Materials | Build established: Scavenger-Mutant 8730 | -8/Materials | Identified exit to Garrison 8730 | -8/Materials | Entered Garrison 8790 | -8/Garrison | Triggered checkpoint 8851 | -8/Garrison | Garrison Relay disabled 8898 | -8/Garrison | Discovered new exit (range 79) 8898 | -8/Garrison | Discovered new exit (range 79) 8898 | -8/Garrison | Discovered new exit (range 56) 8898 | -8/Garrison | Discovered new exit (range 54) 9089 | -8/Garrison | Triggered checkpoint 9090 | -8/Garrison | Core integrity fell below 50% 9442 | -8/Garrison | Triggered checkpoint 9468 | -8/Garrison | Garrison Relay disabled 9489 | -8/Garrison | Garrison Relay disabled 9721 | -8/Garrison | Triggered checkpoint 9823 | -8/Garrison | Garrison Relay disabled 9940 | -8/Garrison | Triggered checkpoint 10042 | -8/Garrison | Triggered checkpoint 10182 | -8/Garrison | Garrison Relay disabled 10200 | -8/Garrison | Triggered checkpoint 10205 | -8/Garrison | Core integrity fell below 20% 10289 | -8/Garrison | Entered Materials 10289 | -8/Materials | Accompanied by 3 allies 10503 | -8/Materials | Garrison activated, responded to threat 10828 | -8/Materials | Build established: Mutant 11153 | -8/Materials | Discovered new exit (range 3) 11249 | -8/Materials | Entered Factory 11249 | -7/Factory | Evolved 2 slots: Propulsion x2 11759 | -7/Factory | Build established: Trapper-Mutant 11846 | -7/Factory | Discovered new exit (range 10) 11955 | -7/Factory | Discovered new exit (range 4) 11976 | -7/Factory | Identified exit to Storage 11976 | -7/Factory | Identified exit to Lower Caves 12102 | -7/Factory | Garrison activated, responded to threat 12353 | -7/Factory | Discovered new exit (range 16) 12409 | -7/Factory | Build established: Hacker-Sprinter 12414 | -7/Factory | Manually triggered Chute Trap 12414 | -7/Factory | Sucked down chute 12414 | -7/Factory | Entered Waste 12419 | -7/Waste | Spotted C-40 Crusher 12425 | -7/Waste | Spotted C-40 Crusher 12425 | -7/Waste | Spotted C-40 Crusher 12426 | -7/Waste | Spotted C-40 Crusher 12429 | -7/Waste | EMP discharged 12429 | -7/Waste | System corruption reached 10% 12430 | -7/Waste | Spotted C-40 Crusher 12432 | -7/Waste | Discovered new exit (range 11) 12436 | -7/Waste | Entered Factory 12542 | -7/Factory | Fabricated Imp. Trap Extractor? 12738 | -7/Factory | Lost 4 parts (4n) 12817 | -7/Factory | Discovered new exit (range 16) 12863 | -7/Factory | Core integrity fell below 50% 12877 | -7/Factory | Core integrity fell below 20% 12886 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 12874_ Slug penetrates Wall. 12875_ Y-54 Guardian suffers critical hit (Smash). 12875_ Destroyed Imp. Deuterium Engine. 12875_ Y-54 Guardian system corrupted by crushing effect. 12877_ Slug penetrates Wall. 12879_ Y-54 Guardian heat damages Lgt. Treads. 12879_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 12880_ Slug penetrates Wall. 12881_ Destroyed Imp. Heat Sink. 12881_ P-60 Hacker system corrupted by crushing effect. 12883_ Y-54 Guardian heat damages Flak Gun. 12883_ Slug penetrates Wall. 12884_ Nuclear Reactor explodes. 12884_ Y-54 Guardian destroyed. 12884_ K-01 Serf destroyed. 12884_ Destroyed Remote Datajack. 12884_ Destroyed Gravmag System. 12884_ Destroyed Shock Rifle. 12884_ P-60 Hacker system corrupted by crushing effect. 12886_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #?????????? | | ############+########## # #?????????? | | #????????? ???????# # #?????????? | | #??????? ?????# # #?????????? | | #?????# ???# # #?????????? | | #?????# """"" #??# ##########????????? | | #?????# """"" #??# #?? ?????????? | | #?????# """ #??# #?? ????????? | | #?????# #??# #? "" "????????? | | #?????# """"" #??# #? "" "????????? | | #?????# ???"" #??# # """ ?????????? | | #?????# ?????????#### # """ "????????? | | #?????# ?????????+ + """ "????????? | | #?????# ??????????#### # ?????? | | #?############????????# # #????? | | #? #????????## ##? #????? | | # #?????????# #?? #????? | | # #?????????# #??? #????? | | + ########### #???###########????? | | " # # # #??????????????????? | | " # # # #??????????????????? | | " #? # #??????????????????? | | " #? # #??????????????????? | | " #?? # """ u #??????????????????? | | #?? # """ h#??????????????????? | | #??? # """ @ #??????????????????? | | #??? # p%# #??????????????????? | | #????########### #??????????????????? | | #??????????????## % #??????????????????? | | +#######???????????# # # #??????????????????? | | #???????#?#### ?????????????????? | | #????????????# #????????????????? | | "" """ """ #????????????# #????????????????? | | "" """ ""???????????????# < +????????????????? | | "" """ ""???????????????? #????????????????? | | ???????????????? #????????????????? | | ?????????????????? #????????????????? | | #######??????????????????# ##????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1000 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 40 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Adv. Hacking Suite | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniLatentLance Manual? 0 Play Time 01:18:50 Cumulative 475.6 hours Start 2023.04.30 @ 23:19:32 End 2023.05.02 @ 22:34:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 505 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0903a9d-9a99-4470-adcd-ca79eb5c1bbe