Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 22:17:27 Player: delto Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (3677) 3677 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1611) 1611 TOTAL SCORE: 11268 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 507 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 319/1000 Matter 74/300 Energy 1/100 System Corruption 0% Temperature Warning (357) Movement Hovering (106) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Terrain Scanner Advanced Targeting Computer Improved Focal Shield > --- WEAPON (3) ------- Proton Cannon Heavy Machine Gun > --- INVENTORY (5) ---- Light Nuclear Core Hardened Heavy Armor Plating EM Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Terrain Scanner Advanced Targeting Computer Hardened Heavy Armor Plating Improved Focal Shield Tractor Beam > --- WEAPON ----------- Proton Cannon Heavy Machine Gun Great Axe > --- INVENTORY -------- Light Nuclear Core Hardened Heavy Armor Plating EM Shield [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Firepult Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . Utility 4 | . . . 1 . . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 127 | 6 18 2 36 5 1 2 6 15 2 3 22 9 Power 16 | 1 2 1 4 1 . . . 2 . . 5 . Engine 8 | 1 1 . 4 . . . . 2 . . . . Core 8 | . 1 1 . 1 . . . . . . 5 . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 7 . 6 1 . . 1 2 1 . 1 6 Treads 7 | 1 1 . 2 . . . . 1 1 . 1 . Leg 2 | . 2 . . . . . . . . . . . Wheel 10 | 1 2 . 4 1 . . 1 1 . . . . Hover 8 | . 2 . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Utility 66 | 2 4 1 20 1 . 2 5 11 1 3 13 3 Device 21 | 1 2 . 1 . . 1 2 8 1 . 3 2 Storage 5 | 1 . . 3 . . 1 . . . . . . Processor 20 | . 1 . 13 1 . . 1 1 . . 2 1 Hackware 8 | . . . 1 . . . . 1 . . 6 . Protection 12 | . 1 1 2 . . . 2 1 . 3 2 . Artifact . | . . . . . . . . . . . . . Weapon 18 | 1 5 . 6 2 1 . . . . . 3 . Energy Gun 3 | . 2 . 1 . . . . . . . . . Energy Cannon 3 | . . . 1 . 1 . . . . . 1 . Ballistic Gun 6 | 1 1 . 2 1 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 29 | . 4 . 10 1 . . . 6 . . . 8 Power 8 | . 1 . 3 . . . . 2 . . . 2 Propulsion 8 | . 1 . 3 1 . . . 2 . . . 1 Utility 5 | . . . 1 . . . . 1 . . . 3 Weapon 8 | . 2 . 3 . . . . 1 . . . 2 Highest Loss Streak 5 | . 3 . 3 1 . . . 4 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 3 7 8 12 17 20 20 23 22 16 20 22 18 Power 2 | . 1 1 1 2 3 3 3 2 . . 1 1 Propulsion 2 | 1 1 2 1 2 3 3 3 3 2 2 1 3 Utility 11 | . 3 4 7 10 12 12 14 14 13 17 17 12 Weapon 1 | 1 . 1 1 1 2 2 2 2 1 . 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 46 | . 12 . 8 1 1 . 3 3 . 3 1 14 Power 4 | . 1 . 1 . . . 1 . . . . 1 Propulsion 9 | . 4 . 3 . . . . . . 1 . 1 Utility 24 | . 4 . 3 1 . . . 3 . 1 1 11 Weapon 8 | . 2 . 1 . 1 . 2 . . 1 . 1 Tool/Special 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 99 100 93 88 89 90 97 93 96 92 Engine 4 | . 10 10 9 4 . . . 1 15 15 . . Core 6 | . 3 3 1 6 11 11 9 7 . . 12 10 Treads 6 | . 2 . 8 . . . . . 12 15 19 13 Leg 2 | . 16 . . . . . . . . . . . Wheel 23 | . 2 28 23 33 33 33 36 35 17 15 20 13 Device 11 | . 6 1 7 5 11 11 13 21 17 10 14 17 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 3 Processor 5 | . 6 . 12 11 11 10 4 . . . 3 3 Protection 4 | . . 12 1 5 . . 9 5 10 12 4 4 Energy Cannon 4 | . . . 3 . 4 11 8 7 . . 2 3 Ballistic Gun 4 | . 6 . 11 20 5 . . . . . 2 5 Launcher 3 | . 6 14 1 1 5 . . . 7 7 3 4 Slashing Weapon 2 | . 6 14 2 . . . . . . . 2 2 Peak Build Rating 77 | 6 12 12 21 21 37 39 48 52 39 45 61 77 Average Rating 34 | 4 8 10 15 18 28 37 47 44 37 42 53 64 On Entrance 28 | . 6 12 12 21 21 37 39 48 31 37 45 60 Avg Prop Armor Cover (%) 14 | 16 11 . 17 . . . . 5 14 8 15 13 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 162 | 13 16 18 53 54 69 110 132 132 112 149 149 162 Greatest Support 70 | 20 24 24 40 36 36 36 48 48 24 24 36 70 Greatest Overweight (x) 43 | 1 3 . 2 1 1 3 2 5 4 43 4 4 Average Overweight (x) 1 | . . . . 1 1 1 1 2 4 6 2 2 Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 Average Capacity 18 | 7 8 8 13 20 20 21 25 25 25 25 25 20 Most Carried 25 | 7 8 8 16 20 20 22 25 25 17 25 25 25 Average Carried 17 | 3 7 8 12 17 19 20 23 23 16 21 23 19 Final Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 7 8 8 16 20 20 22 25 18 16 25 24 4 Class Distribution -------------------- 54% | Mutant 15% | Scavenger-Mutant 10% | Skirmisher 6% | Assassin 4% | Scavenger-Assassin 3% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Commander-Mutant | -7/DSF Scavenger-Assassin | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Matter Collected 3042 | 284 403 75 901 117 . 44 83 394 . 153 282 306 Remotely 1525 | 92 206 . 358 117 . 30 . 242 . 95 153 232 Salvage Created 4770 | 54 475 150 1153 184 . 52 103 2121 . 40 80 358 Parts 244 | 3 32 12 81 8 . 8 4 78 . 1 10 7 Haulers Intercepted 5 | . . . 2 . . . . 3 . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . 1 Parts Field Recycled 19 | . . . . . . . . . . . 16 3 Retrieved Matter 295 | . . . . . . . . . . . 246 49 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Combat Hostiles Destroyed 88 | . 12 5 27 4 . 3 2 29 . 1 2 3 Melee 4 | . . 1 2 . . . . . . . 1 . Guns 27 | . 11 . 12 4 . . . . . . . . Cannons 12 | . . . 5 . . 2 1 4 . . . . AOE 39 | . 1 4 8 . . 1 . 20 . 1 1 3 Classes Destroyed 16 | 1 5 . 4 . . . . 4 . 1 1 . Worker 4 | . . . . . . . . 4 . . . . Builder 4 | . . . 1 . . . . 3 . . . . Tunneler 3 | . 1 1 . . . 1 . . . . . . Hauler 5 | . . . 2 . . . . 3 . . . . Recycler 8 | 1 . 1 1 . . . . 3 . . . 2 Mechanic 2 | . . . . . . . . 2 . . . . Operator 5 | . 1 . 1 . . . . 2 . . 1 . Watcher 5 | . 2 . 2 . . . . . . . 1 . Swarmer 18 | . 3 4 8 . . 3 . . . . . . Grunt 49 | . 9 1 12 4 . . . 20 . . 1 2 Brawler 3 | . . . 1 . . . . 1 . . . 1 Duelist 2 | . . . . . . . . 2 . . . . Protector 2 | . . . . . . . . 2 . . . . Sentry 12 | . . . 6 . . . 2 4 . . . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 18 | 1 4 3 6 4 . 4 2 18 . 1 1 4 Combat Bots Only 9 | . 4 3 5 4 . 3 2 9 . 1 1 3 Max Kills in Single Turn 4 | 1 2 3 3 1 . 3 1 4 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . 1 3 2 . . 1 . 3 . 1 1 1 Melee 1 | . . 1 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Hostile Shots Fired 470 | . 64 9 196 12 . 10 3 108 . 2 10 56 Missed 154 | . 16 5 74 5 . 3 1 34 . 1 1 14 Hits 316 | . 48 4 122 7 . 7 2 74 . 1 9 42 Melee 3 | . . . 1 . . . . . . . . 2 Projectile 313 | . 48 4 121 7 . 7 2 74 . 1 9 40 Critical Strikes 8 | . . . 2 . . . . 4 . . . 2 Damage Taken 5487 | . 532 74 1413 79 . 129 24 1292 . 36 134 1774 Core 1204 | . 105 . 168 22 . 34 . 184 . . 10 681 Absorbed by Shields 76 | . . . . . . . . . . 12 44 20 Redirected to Shielding 28 | . . . . . . . . . . 23 5 . Ignored by Resistances 84 | . . . . . . . 5 52 . . . 27 Core Remaining (%) 77 | 100 . 58 . . . 44 . 66 . 100 98 . Volleys Fired 202 | 8 39 2 79 8 . 4 2 39 . 2 10 9 Largest 3 | 1 2 1 2 2 . 1 1 1 . 1 2 3 Hottest 250 | 20 60 30 76 43 . 250 250 250 . 33 105 138 Shots Fired 310 | 8 62 2 144 16 . 4 2 39 . 2 11 20 Gun 196 | 8 59 . 103 16 . . . . . . 4 6 Cannon 74 | . . . 28 . . 4 2 34 . . 1 5 Launcher 40 | . 3 2 13 . . . . 5 . 2 6 9 Special . | . . . . . . . . . . . . . Kinetic 157 | 8 36 . 87 16 . . . . . . 4 6 Thermal 56 | . . . 16 . . 4 2 34 . . . . Explosive 40 | . 3 2 13 . . . . 5 . 2 6 9 Electromagnetic 57 | . 23 . 28 . . . . . . . 1 5 Robot Hit Streak 11 | 6 8 . 11 8 . 3 5 9 . . 6 8 Robot Miss Streak 11 | 1 4 . 4 1 . 2 2 11 . . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 216 | 7 38 5 95 13 . 2 2 30 . . 8 16 Core Hits 212 | 2 24 9 51 6 . 4 1 94 . 3 5 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Melee Attacks 40 | . . 9 13 . . . 1 2 . . 13 2 Impact 5 | . . . 2 . . . 1 2 . . . . Slashing 35 | . . 9 11 . . . . . . . 13 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . 2 . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8641 | 87 521 287 2184 147 . 94 120 3557 . 74 497 1073 Guns 1564 | 87 401 . 780 147 . . . . . . 21 128 Cannons 1202 | . . . 443 . . 28 53 542 . . 50 86 Explosions 5360 | . 120 147 815 . . 66 67 2959 . 74 253 859 Melee 515 | . . 140 146 . . . . 56 . . 173 . Ramming . | . . . . . . . . . . . . . Kinetic 1239 | 87 253 . 603 147 . . . . . . 21 128 Thermal 3819 | . . 41 442 . . 94 120 3012 . . 110 . Explosive 2341 | . 120 106 550 . . . . 489 . 74 143 859 Electromagnetic 727 | . 148 . 443 . . . . . . . 50 86 Impact 56 | . . . . . . . . 56 . . . . Slashing 459 | . . 140 146 . . . . . . . 173 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . . . Average Corruption 2 | . . . . . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . . 13 . . . . Message Errors 4 | . . . . . . . . 4 . . . . Matter Fused 3 | . . . . . . . . 3 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 179 | . . 10 53 . . . . 45 . . 12 59 Projectiles 17 | . . . 8 . . . . 9 . . . . Explosions 140 | . . . 45 . . . . 36 . . . 59 Melee 22 | . . 10 . . . . . . . . 12 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 560 | . . 20 34 . . 77 . 169 . . . 260 Shots 27 | . . 1 1 . . 4 . 16 . . . 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 614 | . 112 10 227 18 . 557 323 466 . 464 65 614 Average Temperature 163 | . 36 8 57 7 . 268 167 159 . 186 24 357 Received Heat Transfer 1613 | . 243 29 393 42 . . 9 540 . . 43 314 Effects 78 | . . . . . . 5 . 5 . 6 . 62 Shutdowns 18 | . . . . . . 1 . 1 . 3 . 13 Energy Bleed 9 | . . . . . . 1 . 3 . . . 5 Interference 12 | . . . . . . 1 . 1 . 3 . 7 Matter Decay 10 | . . . . . . 1 . . . . . 9 Short Circuit 3 | . . . . . . . . . . . . 3 Damage (minor) 7 | . . . . . . 1 . . . . . 6 Damage (major) 15 | . . . . . . . . . . . . 15 Damage (core) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 1 8 . . . . Combat Hostiles 6 | . . . . . . . 1 5 . . . . Parts Melted 52 | . . . . . . . 1 51 . . . . Heat Transferred 18454 | . . 50 794 . . 480 560 16520 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Maximum Alert Level 3 | . . . 1 . . . . 3 1 2 1 1 Low Security (%) 71 | 100 100 100 23 100 . 100 100 38 . . 86 95 Level 1 20 | . . . 76 . . . . 8 100 73 13 4 Level 2 6 | . . . . . . . . 41 . 26 . . Level 3 1 | . . . . . . . . 12 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Peak Influence 895 | . 130 191 316 157 . 95 68 895 399 444 240 217 Initial 399 | . . 2 56 102 . . 33 . 399 279 233 . Average 152 | . 58 97 227 98 . 5 9 389 399 382 118 73 Influence Increases 3859 | 5 395 276 782 135 . 103 87 1305 . 285 177 309 Destroy 0b10 Robot/C 2020 | . 240 120 540 80 . 60 40 660 . 160 60 60 Destroy 0b10 Robot/NC 190 | 5 20 10 35 . . 5 . 95 . . 10 10 Destroy Leader 440 | . 54 30 128 10 . . 20 136 . 30 22 10 Allied During Kill 120 | . . 7 . . . . . 23 . 85 5 . Successful Hack 59 | . 10 . 13 . . . 18 12 . . . 6 Disable Machine 315 | . . 75 . . . 15 . 135 . . 30 60 Destroy Structure 520 | . 11 34 66 . . 23 9 169 . 10 50 148 Lose Combat Pursuer 195 | . 60 . . 45 . . . 75 . . . 15 Influence Decreases 3752 | 5 388 137 664 342 57 16 174 428 478 240 621 202 Entered New Map 1177 | . . 5 90 162 57 . 54 . 478 120 211 . Time Decay 2045 | 5 348 132 474 170 . 16 120 288 . . 370 122 Lost Part 290 | . 40 . 100 10 . . . 60 . . . 80 Lost Ally 240 | . . . . . . . . 80 . 120 40 . Squads Dispatched 20 | . 2 . 2 1 . . . 8 . 2 4 1 Investigation 4 | . 1 . . 1 . . . 2 . . . . Extermination 2 | . . . . . . . . . . . 1 1 Reinforcement 9 | . 1 . 2 . . . . 4 . 2 . . Assault 2 | . . . . . . . . 2 . . . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Distress Signals 12 | . 2 . 4 . . . . 5 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 22 9 42 10 . 4 3 48 . 5 9 10 Peak Tracking Total 10 | . 5 3 6 5 . 4 2 10 . 2 2 7 Tactical Retreats 9 | . 4 1 . 1 . . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Traps Triggered 10 | . 3 . . . . . . 2 . 1 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Machines Disabled 21 | . . 5 . . . 1 . 9 . . 2 4 Max in Single Turn 5 | . . 5 . . . 1 . 1 . . 2 3 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Machines Accessed 31 | . 7 . 8 1 1 . 5 5 1 . 1 2 Terminals 23 | . 6 . 6 . . . 4 4 1 . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 76 | . 14 . 25 1 1 . 13 15 2 . 2 3 Successful 37 | . 4 . 16 1 1 . 6 5 1 . . 3 Failed 39 | . 10 . 9 . . . 7 10 1 . 2 . Catastrophic 5 | . 4 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 12 . 17 . 1 . 10 7 . . 2 2 Terminals 57 | . 13 . 17 . . . 11 11 2 . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . . . 4 . . . 2 Scanalyzers 8 | . . . 6 . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 4 1 1 . . 2 1 . . 1 Open Door 3 | . . . . 1 . . . 2 . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . 2 . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 7 . . . 4 3 . . . 2 Terminals 13 | . 3 . 5 . . . 4 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 12 | . 3 . 5 . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 2 . . . 2 Reject 3 | . . . 1 . . . . 1 . . . 1 Mask 3 | . . . 1 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 7 . 6 . . . 4 4 . . 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Total Allies 13 | . . 1 . . . . . 12 . . . . Largest Group 10 | . . 1 . . . . . 10 10 10 4 . Highest-Rated Group 173 | . . 31 . . . . . 173 173 173 64 . Highest-Rated Ally 31 | . . 31 . . . . . 31 29 29 16 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 8 Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 104 | . . 3 . . . . . 23 . 60 18 . Total Damage 1380 | . . 61 . . . . . 392 . 736 191 . Kills 15 | . . 1 . . . . . 6 . 7 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Active Infowar (turns) 3198 | . 727 27 878 10 . . 368 323 13 55 447 350 Optics 581 | . 410 . 161 10 . . . . . . . . Sensors 1334 | . . . 48 . . . 364 321 13 54 258 276 Terrain 2281 | . 317 27 496 9 . . 368 251 12 13 442 346 T.N.C. 258 | . . . 258 . . . . . . . . . ECM 460 | . . . . . . . . 20 1 . 171 268 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Turns Passed 7233 | 86 879 346 1201 345 213 514 807 982 17 337 870 636 Spaces Moved 5404 | 59 670 313 876 317 220 466 649 669 6 143 585 431 Core 8 | 3 1 . . . . . . . . 4 . . Treads 87 | 5 6 . 44 . . . . 1 . . . 31 Legs 383 | . 383 . . . . . . . . . . . Wheels 4657 | 51 131 313 832 317 220 466 649 668 6 139 585 280 Hover 269 | . 149 . . . . . . . . . . 120 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 90 80 95 95 95 95 95 140 140 110 56 Average Speed 109 | 91 105 90 93 95 95 103 109 111 140 213 123 126 Slowest Speed 2200 | 160 200 90 240 95 95 125 110 545 140 2200 140 238 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 79 59 70 68 61 95 26 82 1 92 15 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . 3 . . . . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 12 | . . . 2 . . . 1 1 . . 6 2 Terrain Destroyed 577 | . 24 34 84 . . 33 11 223 . 10 51 107 Melee 12 | . . . 2 . . . 1 1 . . 6 2 Projectile 18 | . . . . . . 4 2 12 . . . . AOE 547 | . 24 34 82 . . 29 8 210 . 10 45 105 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Total 6367 | 80 792 357 1089 344 224 494 739 859 12 176 692 509 Wait 231 | . 8 31 10 1 . 18 61 92 . . 8 2 Move 5392 | 58 669 312 875 316 219 465 648 668 5 142 584 431 Hop . | . . . . . . . . . . . . . Pick Up 149 | 8 23 . 39 7 1 3 10 9 . 16 16 17 Fast Attach 36 | 5 13 . 5 2 1 . . 2 . . 1 7 Attach 56 | 1 7 . 10 1 . . 4 11 2 1 10 9 Detach 24 | . 3 . 3 . . . 2 5 . 2 6 3 Swap 131 | . 6 2 38 6 . 3 6 22 5 4 32 7 Drop 106 | . 24 1 17 3 3 1 5 9 . 9 12 22 Fire 202 | 8 39 2 79 8 . 4 2 39 . 2 10 9 Melee 40 | . . 9 13 . . . 1 2 . . 13 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 383 | -10/Materials | Lost 3 parts (1p1n1w) 740 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Build established: Mutant 833 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Entered Mines 1013 | -10/Mines | Escorted by a lone wolf Derelict 1033 | -10/Mines | Learned location of Storage (-8) 1089 | -10/Mines | Learned location of Zion (-6) 1109 | -10/Mines | Discovered new exit (range 5) 1237 | -10/Mines | Excavation squad dispatched 1237 | -10/Mines | A large section of the Mines collapsed 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Lost 3 parts (1p1n1w) 1972 | -9/Materials | Discovered new exit (range 13) 2188 | -9/Materials | Build established: Scavenger-Mutant 2392 | -9/Materials | Discovered new exit (range 12) 2455 | -9/Materials | Identified exit to Mines 2513 | -9/Materials | Entered Mines 2577 | -9/Mines | Learned Materials non-interactive machine intel 2625 | -9/Mines | Discovered new exit (range 8) 2629 | -9/Mines | Met a Derelict shopkeep closing up shop 2808 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2841 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2841 | -9/Mines | Discovered new exit (range 5) 2858 | -9/Mines | Entered Exiles 2884 | -9/Exiles | Met 8R-AWN 2898 | -9/Exiles | Met EX-HEX 2927 | -9/Exiles | Build established: Mutant 2927 | -9/Exiles | Met EX-BIN 2938 | -9/Exiles | Aligned with FarCom system 2939 | -9/Exiles | Given EX-Vault access code 2961 | -9/Exiles | Opened EX-Vault 2970 | -9/Exiles | Found Firepult 2991 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3017 | -9/Exiles | Met EX-DEC 3063 | -9/Exiles | Discovered new exit (range 10) 3071 | -9/Exiles | Left Exiles lab with Firepult 3071 | -9/Exiles | Entered Mines 3442 | -8/Mines | Discovered new exit (range 6) 3538 | -8/Mines | Discovered new exit (range 13) 3551 | -8/Mines | Core integrity fell below 50% 3585 | -8/Mines | Entered Materials 3585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3586 | -8/Materials | Loaded intel: 34 non-interactive machine locations 3894 | -8/Materials | Build established: Skirmisher 3901 | -8/Materials | Discovered new exit (range 14) 4262 | -8/Materials | Build established: Mutant 4392 | -8/Materials | Entered Storage 4531 | -8/Storage | Learned location of Armory (-3) 4684 | -8/Storage | Build established: Skirmisher 4694 | -8/Storage | Met a pair of Derelict thieves 4920 | -8/Storage | Destroyed 9 combat bots 4992 | -8/Storage | Build established: Mutant 5060 | -8/Storage | Lost 3 allies 5330 | -8/Storage | Lost 4 parts (2p1n1w) 5346 | -8/Storage | Discovered new exit (range 14) 5368 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5374 | -8/Storage | Entered Factory 5374 | -7/Factory | Accompanied by 10 allies 5374 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5391 | -7/Factory | Identified exit to DSF 5391 | -7/Factory | Entered DSF 5391 | -7/DSF | Accompanied by 10 allies 5436 | -7/DSF | Additional patrols routed to DSF 5534 | -7/DSF | Lost 4 allies 5656 | -7/DSF | Sterilization system engaged 5676 | -7/DSF | Ambient heat levels rising (+10) 5686 | -7/DSF | Discovered new exit (range 16) 5691 | -7/DSF | Ambient heat levels rising (+10) 5706 | -7/DSF | Ambient heat levels rising (+10) 5721 | -7/DSF | Ambient heat levels rising (+10) 5728 | -7/DSF | Entered Factory 5728 | -6/Factory | Accompanied by 4 allies 5728 | -6/Factory | Evolved 2 slots: Propulsion x2 5997 | -6/Factory | Build established: Scavenger-Assassin 6052 | -6/Factory | P-60 Hacker assimilated allied Trooper 3c 6077 | -6/Factory | Garrison activated, responded to threat 6431 | -6/Factory | Discovered new exit (range 15) 6598 | -6/Factory | Entered another Factory area 6598 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7214 | -5/Factory | Core integrity fell below 50% 7234 | -5/Factory | Self-destructed Last Messages --------------- 07214_ Overheating: Core damaged (-200). 07214_ U-05 Engineer lays Concrete. 07214_ Penetrated by Slug. 07214_ Gyrokinetic Inverter destroyed. 07214_ U-05 Engineer lays Concrete. 07215_ Overheating: Energy bleed (-45). 07216_ Fission Core broken. 07216_ Overheating: Short circuit. 07217_ Overheating: Hvy. Machine Gun damaged (-18). 07217_ Overheating: Adv. Terrain Scanner damaged (-6). 07217_ Slug penetrates Wall. 07218_ Overheating: Gyrokinetic Inverter damaged (-6). 07218_ Overheating: Hvy. Machine Gun damaged (-15). 07218_ Overheating: Adv. Targeting Computer damaged (-2). 07218_ Overheating: Gyrokinetic Inverter damaged (-6). 07221_ Overheating: Proton Cannon damaged (-2). 07221_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4C. 07224_ Connecting with DSF Access... 07229_ Overheating: Matter decay (-18). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????####################???????????? | | ?????????? @ #???????????? | | ?????????? #???????????? | | ?????????? #???????????? | | ??????????? #???????????? | | ??????????? #???????????? | | ?????????s?? #???????????? | | ???????????? #???????????? | | ????????????############### #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????#^^ ^ #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# ##??????????? | | ??????????????????????????# T#??????????? | | ??????????????????????????# #??????????? | | ????????????????????? ????# l ##????#?????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ?????????????############## #???????????? | | ?????????????# ! # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 825 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed ArcsightTractorTrap Manual? 0 Play Time 02:03:54 Cumulative 139.3 hours Start 2026.03.16 @ 14:41:23 End 2026.03.19 @ 22:17:27 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b736e51-ef79-4fbd-823a-624234418c95