Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 09:01:02 Player: K.Ioz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (183) 915 Value Destroyed (7048) 7048 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (1974) 1974 TOTAL SCORE: 20737 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 1805 Entered Garrisons 400 Used RIF Installer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -5773 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Antigrav Array Advanced Energy Well (500) Neutron Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Hovering Gravjet-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Centrium Medium Armor Plating Improved System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Ballistic Antimatter Construct/C > --- INVENTORY -------- Quantum Reactor Improved Coolant Injector Large Storage Unit Advanced Energy Well High-capacity Matter Pod Improved Kinecellerator Weapon Cycler Advanced ECM Suite Experimental Thermal Shield Improved Shield Generator Point Defense Array Hacking Suite Component Analysis Suite Advanced System Restoration Module Transdimensional Reconstructor Neutron Cannon Matter Neutralizer Plasma Cutter Power Maul [Rating: 129] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Advanced Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Slots Evolved 16 | . . . 2 . . 4 . . . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . 2 . . 2 . . . . . . 1 . . . . 1 . . . . 1 2 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 6 14 1 32 23 3 8 8 65 2 2 6 4 18 29 4 14 2 25 . 2 13 1 24 4 . . . Power 19 | 1 2 . 2 1 . 2 1 2 . . . . . 2 . . . 1 . . 3 . . 2 . . . Engine 9 | 1 2 . 2 . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Reactor 6 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . 2 . . . Propulsion 16 | 2 1 1 4 3 2 1 . . . . . . . . . 1 . . . . . . 1 . . . . Treads 14 | 2 1 1 4 3 2 1 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 1 3 . 8 4 1 3 4 45 . 2 3 4 15 12 1 9 . 19 . 2 7 . 19 . . . . Device 121 | . . . 3 . 1 1 4 41 . 2 2 4 12 7 . 6 . 16 . 2 4 . 16 . . . . Storage 14 | 1 2 . . 1 . . . 2 . . . . . 4 . 2 . . . . 1 . 1 . . . . Processor 12 | . 1 . . 1 . 1 . 1 . . 1 . 2 1 . 1 . 2 . . 1 . . . . . . Hackware 4 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Protection 11 | . . . 4 2 . 1 . . . . . . . . 1 . . . . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 8 . 18 15 . 2 3 18 2 . 3 . 3 15 3 4 2 5 . . 3 1 4 2 . . . Energy Gun 21 | 1 1 . 4 2 . . . 3 1 . 1 . 1 . 1 . . 1 . . 1 1 2 1 . . . Energy Cannon 21 | . 3 . 5 6 . . . 1 . . . . . 1 . 2 1 2 . . . . . . . . . Ballistic Gun 16 | 1 . . 5 2 . . . 7 . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 1 3 . . 2 . . . 2 . . 9 1 . . . . . . . . 1 . . . Special Weapon 8 | . 3 . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . Impact Weapon 24 | . . . 2 2 . 2 1 7 1 . . . 2 1 . . . 2 . . 2 . 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 1 . . 3 . . . . . 1 3 4 . . . . 4 . 1 1 . . . Parts Lost 44 | . . . 5 2 . 6 4 . . . 1 . 3 7 . . . 1 . . . . 9 3 2 1 . Power 7 | . . . . 1 . 2 . . . . . . . 2 . . . . . . . . 1 1 . . . Propulsion 8 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . . 1 . 2 1 . Utility 16 | . . . 3 . . 1 2 . . . . . 1 2 . . . 1 . . . . 5 1 . . . Weapon 13 | . . . 2 . . 1 2 . . . 1 . 1 3 . . . . . . . . 2 1 . . . Highest Loss Streak 4 | . . . 3 1 . 4 2 . . . 1 . 2 4 . . . 1 . . . . 3 2 2 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 100 97 99 78 54 67 73 74 76 73 69 66 64 66 65 66 59 64 64 67 70 63 26 28 6 . Engine 4 | . 14 14 11 1 . 1 4 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . Core 2 | . . . . 9 11 5 . . . . . . . . . . . 3 5 5 1 . . . . . . Reactor 1 | . . . . . . . 2 . . . . . . . . . . . . . 7 11 9 4 7 1 . Treads 8 | . 27 28 22 21 13 7 3 . . . . . . 2 6 6 6 5 5 5 1 . . . . . . Flight 1 | . . . . . . . 3 7 7 7 7 7 5 . . . . . . . . . . . . . . Device 14 | . . . 10 . 7 8 16 25 23 23 21 23 20 21 13 20 20 17 17 17 16 17 21 4 4 1 . Storage 9 | . 14 14 11 11 11 7 7 7 7 7 7 7 6 9 13 8 13 11 11 11 11 11 5 4 4 1 . Processor 5 | . 11 14 3 10 3 2 7 4 7 7 8 7 9 3 6 6 6 5 5 5 5 5 5 4 4 1 . Hackware 3 | . . . 4 11 11 7 1 . . . . . . . . . . . 5 5 5 5 4 . . . . Protection 2 | . . . 13 11 3 1 . . . . . . . . 5 2 . . . . . . 1 . . . . Energy Gun 4 | . 7 . 3 3 3 5 4 8 5 7 4 7 5 3 5 1 . . 5 5 1 5 3 . 3 . . Energy Cannon 2 | . 2 14 7 6 6 . . . . . . . . . . 2 5 2 . . . . . . . . . Ballistic Gun 2 | . 2 . 6 9 5 . . 2 7 7 4 . . 3 . . . . . . . . . . . . . Ballistic Cannon 3 | . 11 14 3 . . . 1 5 . . . . 3 2 6 6 6 5 5 5 5 5 5 1 . . . Impact Weapon 1 | . . . 1 1 . 4 6 1 6 7 6 . 1 . . . . 1 . . 3 . 1 . . . . Peak Build Rating 129 | 6 8 8 16 19 38 49 67 67 63 63 65 59 70 80 87 90 88 98 97 102 114 115 129 83 82 49 4 Average Rating 55 | 4 7 8 13 17 30 39 53 61 61 62 61 58 64 69 85 84 87 89 97 97 105 115 117 69 77 14 4 On Entrance 58 | . 6 8 8 16 19 36 49 67 58 63 63 59 59 68 78 87 88 88 97 97 97 111 115 68 82 49 4 Naked Turns 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . 77 49 Heaviest Build 105 | 13 31 31 40 37 35 42 60 60 48 48 50 47 54 57 58 58 56 64 55 55 95 97 105 85 79 53 . Greatest Support 109 | 40 40 40 40 40 40 63 61 61 61 61 61 61 61 96 96 96 59 59 59 59 109 109 109 81 81 27 3 Greatest Overweight (x) 10 | . 1 . . . 10 3 . . . . . . 1 1 . . . 1 . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 8 5 Most Carried 20 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 16 17 20 19 20 20 5 Average Carried 14 | 2 10 14 14 14 14 14 13 14 14 14 13 14 14 10 14 14 14 14 14 15 15 16 19 18 19 8 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 4 14 15 15 15 15 15 13 15 15 15 15 15 13 14 15 14 15 15 15 15 16 17 18 19 20 5 5 Scrap Engine Consumption 147 | . . . . . 38 10 16 21 1 1 . 2 13 15 4 7 . 5 . 2 . . 7 5 . . . Constructs Created 9 | . . . . . 3 2 1 . . . . . 1 2 . . . . . . . . . . . . . Constructs Modified 49 | . . . . . 10 4 4 9 1 . . . 3 5 . 4 . 2 . . 2 . 3 2 . . . Class Distribution -------------------- 30% | Construct 29% | Mutant 8% | Scavenger-Mutant 7% | Commander-Mutant 7% | Scavenger-Skirmisher 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Construct | -9/Recycling Mutant | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Extension Commander-Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Construct | -5/Zhirov Scavenger-Construct | -4/Proximity Caves Infiltrator-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Matter Collected 6478 | 209 556 46 559 352 90 75 258 708 173 156 . 60 287 992 283 326 10 384 141 29 185 61 269 146 . 123 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7962 | . 625 105 976 570 344 231 502 885 . . 103 . 261 1090 224 876 . 344 . . 422 . 404 . . . . Parts 376 | . 30 6 61 41 18 14 21 47 . . 1 . 11 40 5 29 . 26 . . 4 . 22 . . . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Combat Hostiles Destroyed 146 | . 16 2 22 13 5 6 20 16 . . 4 . 4 16 4 . . 8 . . . . 10 . . . . Melee 7 | . . . . . . 4 2 . . . . . . . . . . . . . . . 1 . . . . Guns 47 | . 10 . 7 6 3 . 3 7 . . . . 3 5 . . . 1 . . . . 2 . . . . Cannons 50 | . 6 2 9 2 2 . . 9 . . . . 1 4 4 . . 4 . . . . 7 . . . . AOE 38 | . . . 6 4 . . 14 . . . 4 . . 7 . . . 3 . . . . . . . . . Classes Destroyed 18 | . 4 1 5 . 2 2 1 . . . . . . 1 . 1 . . . . . . 1 . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 1 1 1 . . 1 . . . . . 2 . . . . . . . . . . . . . Operator 7 | . 1 . 1 2 . . . 1 . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . . . 1 . . . . 4 . . . . 1 2 . . . 2 . . . . . . . . . Swarmer 32 | . 6 . 3 4 2 2 4 4 . . . . 1 3 . . . 2 . . . . 1 . . . . Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 51 | . 10 . 8 5 1 . 13 6 . . . . 1 5 . . . 2 . . . . . . . . . Brawler 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 28 | . . 2 10 4 . 1 1 3 . . . . 2 4 . . . . . . . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 13 | . . . . . . 2 . 3 . . . . . . . . . 4 . . . . 4 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Enhanced Grunt 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Thug 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | . 3 2 5 4 3 2 5 5 . . 4 . 2 3 3 2 . 3 . . . . 3 . . . . Combat Bots Only 5 | . 3 2 4 4 3 2 5 3 . . 4 . 2 3 3 . . 3 . . . . 3 . . . . Max Kills in Single Turn 4 | . 2 1 3 4 1 1 2 1 . . 1 . 1 2 1 2 . 2 . . . . 2 . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 . . 2 . . . 1 . . 2 . . . 2 . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Hostile Shots Fired 1591 | . 79 12 99 42 11 168 160 130 4 7 29 . 79 165 19 4 23 44 8 8 . . 314 60 27 55 44 Missed 567 | . 24 4 33 13 1 54 37 59 . 3 14 . 32 62 4 2 9 10 2 2 . . 129 19 10 28 16 Damage Taken 16148 | . 558 112 1045 416 265 1482 1345 529 118 67 609 . 611 1277 271 48 264 582 92 113 . . 3541 992 450 735 626 Core 3436 | . 118 . 176 51 75 232 147 65 . . 48 . 84 184 27 . 10 32 32 . . . 480 206 181 662 626 Absorbed by Shields 1260 | . . . . . . 30 333 179 . . 96 . 45 251 156 . . 48 . . . . 49 . . . 73 Ignored by Resistances 81 | . . . . . . . . 46 . . . . . 35 . . . . . . . . . . . . . Regen/Repaired (Parts) 3461 | . 129 . . . 55 19 586 528 30 24 . . 350 690 . 130 . 398 . . 189 . 268 65 . . . Core Remaining (%) 62 | 100 . 52 . . 24 . . . . . . 29 . . . . 64 . . . . 93 53 84 . . . Volleys Fired 475 | . 69 4 63 25 15 . 42 53 . . 12 . 17 50 16 19 1 24 . . 28 . 37 . . . . Largest 3 | . 2 2 2 2 2 . 2 3 . . 2 . 2 3 2 2 2 2 . . 1 . 2 . . . . Hottest 192 | . 100 95 95 91 91 . 82 192 . . 83 . 121 157 131 131 141 141 . . 84 . 164 . . . . Shots Fired 832 | . 122 8 126 47 30 . 55 118 1 . 14 . 30 96 18 37 2 41 . 1 28 . 58 . . . . Gun 439 | . 83 . 46 32 15 . 26 84 1 . 3 . 16 62 1 18 . 1 . 1 23 . 27 . . . . Cannon 325 | . 34 8 79 11 15 . 7 34 . . . . 14 10 16 19 2 40 . . 5 . 31 . . . . Launcher 63 | . . . 1 4 . . 22 . . . 11 . . 24 1 . . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 380 | . 54 4 63 22 15 . 7 69 . . 3 . 3 44 16 19 1 24 . . 5 . 31 . . . . Thermal 323 | . 68 4 48 11 15 . 26 49 . . . . 14 . 1 18 1 17 . 1 23 . 27 . . . . Explosive 49 | . . . 1 4 . . 22 . . . 11 . . 11 . . . . . . . . . . . . . Electromagnetic 80 | . . . 14 10 . . . . 1 . . . 13 41 1 . . . . . . . . . . . . Robot Hit Streak 36 | . 9 4 36 22 8 . 14 11 . . 4 . 18 21 7 7 . 4 . . 8 . 7 . . . . Robot Miss Streak 8 | . 4 1 2 3 2 . 2 4 1 . 4 . 2 3 2 3 . 8 . . 1 . 4 . . . . Penetration Max 2 | . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 622 | . 73 5 98 31 21 21 51 85 . . 6 . 25 62 13 51 . 21 . . 25 . 34 . . . . Core Hits 357 | . 32 2 41 19 10 5 36 60 . . 23 . 12 49 8 22 . 11 . . 9 . 17 . 1 . . Critical Kills 5 | . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . Critical Parts Destroyed 11 | . . . . . . 3 1 . . . . . . 1 . 1 . 2 . . . . 3 . . . . Critical Strikes 23 | . 3 . . 1 . 3 1 . . . . . 1 2 1 3 . 3 . . 1 . 4 . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . . . 1 1 1 . 3 . . 1 . 4 . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 5 | . . . . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 129 | . . . 8 3 . 34 23 9 2 3 1 . 10 2 . 26 . 3 . . . . 5 . . . . Impact 103 | . . . 8 3 . 34 23 9 2 3 1 . 10 2 . . . 3 . . . . 5 . . . . Slashing 26 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 1 . . . . 1 . . . . 23 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21926 | . 1029 89 2049 845 376 664 2569 1680 . . 1276 . 663 2904 762 3277 . 1432 . . 838 . 1422 16 35 . . Guns 6460 | . 636 . 581 361 187 . 346 1302 . . 52 . 368 1161 34 239 . 48 . . 629 . 516 . . . . Cannons 7108 | . 393 89 1061 176 189 . 138 378 . . . . 295 455 626 1145 . 1113 . . 209 . 841 . . . . Explosions 5080 | . . . 407 308 . . 1628 . . . 1130 . . 1234 102 . . 271 . . . . . . . . . Melee 3162 | . . . . . . 664 457 . . . 94 . . 54 . 1893 . . . . . . . . . . . Ramming 116 | . . . . . . . . . . . . . . . . . . . . . . . 65 16 35 . . Kinetic 7703 | . 582 54 855 231 187 . 138 694 . . 52 . 61 1239 626 1145 . 789 . . 209 . 841 . . . . Thermal 5359 | . 447 35 824 176 189 . 346 986 . . . . 295 . 34 239 . 643 . . 629 . 516 . . . . Explosive 3902 | . . . 179 308 . . 1628 . . . 1130 . . 657 . . . . . . . . . . . . . Electromagnetic 1684 | . . . 191 130 . . . . . . . . 307 954 102 . . . . . . . . . . . . Impact 1269 | . . . . . . 664 457 . . . 94 . . 54 . . . . . . . . . . . . . Slashing 1893 | . . . . . . . . . . . . . . . . 1893 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 1 3 2 2 . . 2 2 2 2 1 2 2 2 2 2 8 . . 4 6 Average Corruption 1 | . . . . . . 1 1 1 2 1 . . 2 2 2 1 1 1 2 2 2 2 3 . . 3 4 Corruption Purged 7 | . . . . . . . . 3 . 2 . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . 4 3 13 7 2 . . 9 20 4 8 . 11 11 10 7 7 21 . . 2 . Message Errors 37 | . . . . . . 3 1 1 2 1 . . 1 5 . 3 . 2 2 3 2 2 9 . . . . Matter Fused 43 | . . . . . . . 1 3 3 . . . 4 4 1 1 . 6 6 3 3 2 4 . . 2 . Heat Flow Errors 17 | . . . . . . . . 1 1 . . . . 2 2 1 . 1 1 2 . 3 3 . . . . Energy Discharges 12 | . . . . . . . . 2 . 1 . . . 4 1 1 . 1 . 1 1 . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 18 | . . . . . . 1 1 4 . . . . 1 3 . 2 . . 2 . 1 . 3 . . . . Data Loss (major) 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . . . 18 19 . 198 130 . . . 34 . . 57 14 491 . 145 . . . . 41 . . . . Projectiles 246 | . . . . . . . . . . . . . . . . 94 . 135 . . . . 17 . . . . Explosions 101 | . . . 18 19 . . 37 . . . . . . 3 14 . . 10 . . . . . . . . . Melee 800 | . . . . . . 198 93 . . . 34 . . 54 . 397 . . . . . . 24 . . . . Knockbacks 41 | . 3 . . . . 4 2 6 . . 1 . . 1 1 10 . 5 . . . . 7 1 . . . Impact 8 | . . . . . . 4 2 . . . 1 . . . . . . . . . . . . 1 . . . Kinetic 29 | . 3 . . . . . . 6 . . . . . 1 1 7 . 4 . . . . 7 . . . . Secondary 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Self-Inflicted Damage 407 | . . . 74 . . . 247 . . . . . . 14 . . . 15 . . . . 32 8 17 . . Shots 12 | . . . 3 . . . 7 . . . . . . 1 . . . 1 . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | . 156 168 216 198 174 . 109 202 241 4 43 . 159 242 142 200 54 254 117 188 231 202 316 12 6 . . Average Temperature 69 | . 41 90 49 48 57 . 38 81 108 4 20 . 56 90 39 126 33 71 71 69 66 85 109 12 6 . . Received Heat Transfer 2507 | . 207 45 417 177 102 78 473 73 12 36 . . 86 164 3 . . 72 9 9 . . 169 195 81 27 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . . 9 3 . . . 4 . . 2 . 2 . 1 . . . . 1 . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 3 . 2 2 1 . . 3 . . . . . 1 . . . . . . . . . . . . . Heat Transferred 7473 | . 1262 74 1458 370 309 . . 2149 . . . . . . 37 407 . 187 . . 702 . 518 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . . . . . . . . . 1 . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Peak Influence 1192 | . 250 71 279 419 150 443 711 532 . . . . 172 1192 881 542 126 266 . . . . 550 285 93 126 124 Initial 612 | . . 14 27 34 7 428 142 373 . . . . . 74 612 352 70 61 . . . . . 155 58 46 94 Average 216 | . 84 65 117 185 53 295 491 344 . . . . 31 587 753 413 91 124 . . . . 209 148 74 74 99 Maximum Alert Level 4 | . 1 . 1 2 . 2 3 2 . . . . . 4 3 2 . 1 . . . . 2 1 . . . Low Security (%) 57 | 100 96 100 81 44 100 22 7 4 . . . . 100 8 . 5 100 94 . . . . 43 82 100 100 100 Level 1 23 | . 3 . 18 49 . 43 22 54 . . . . . 28 . 50 . 5 . . . . 44 17 . . . Level 2 14 | . . . . 6 . 34 55 40 . . . . . 27 10 44 . . . . . . 12 . . . . Level 3 4 | . . . . . . . 15 . . . . . . 34 89 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 1 1 . 3 . 6 . . . . . 3 . . 2 1 . . . . 5 3 1 2 . Investigation 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . 2 . 3 . . . . . . . . . 1 . . . . 3 . . . . Reinforcement 18 | . 1 . 1 1 . 1 . 1 . . . . . 3 . . 2 . . . . . 2 3 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Distress Signals 26 | . 4 . 2 1 . . . 1 . . . . . 4 2 . 1 . . . . . 5 5 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 423 | . 38 2 43 25 7 8 22 33 1 4 4 2 14 49 9 15 13 16 5 3 . . 59 19 8 12 12 Peak Tracking Total 15 | . 4 2 5 5 3 3 6 3 1 4 4 3 4 7 5 1 9 5 3 3 . . 14 7 8 7 15 Tactical Retreats 57 | . 2 . 2 . 2 1 1 7 1 1 . 2 4 6 . . 2 3 1 4 . . 11 5 . 2 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Traps Triggered 15 | . 1 . . . . 1 . 3 . . . . 2 5 . . . . . . . . 1 1 . . 1 Indirectly 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Machines Disabled 16 | . . 1 . 3 . . 1 . . . 1 . . 6 . 2 1 . . . 1 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . 1 . . . 1 . . 1 . 1 1 . . . 1 . . . . . . Garrison Access 6 | . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Machines Accessed 113 | . 8 . 9 12 15 4 . 10 . . 4 . 9 12 1 1 4 4 . 1 8 1 5 3 . 1 1 Terminals 79 | . 7 . 8 11 6 3 . 9 . . . . 7 12 1 . 4 3 . . . 1 4 2 . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Total Hacks 383 | . 28 . 35 36 53 4 . 26 . . 30 . 19 24 2 25 13 8 . 1 47 1 18 11 . 1 1 Successful 255 | . 17 . 15 26 41 1 . 10 . . 30 . 9 6 1 25 6 2 . 1 47 1 10 6 . 1 . Failed 127 | . 11 . 20 10 11 3 . 16 . . . . 10 18 1 . 7 6 . . . . 8 5 . . 1 Catastrophic 24 | . . . 2 3 2 2 . 5 . . . . . 3 . . 1 5 . . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 21 . 25 25 32 2 . 17 . . . . 17 5 1 . 10 7 . . . . 17 5 . . . Terminals 244 | . 25 . 33 33 33 3 . 25 . . . . 17 24 2 . 13 7 . . . 1 17 10 . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . 2 . 18 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Terminal Hacks 156 | . 4 . 4 15 13 . . 2 . . 30 . 2 5 1 25 2 . . 1 47 1 1 3 . . . Record 72 | . . . . . . . . . . . 11 . . . . 25 . . . . 35 1 . . . . . Part Schematic 17 | . . . . . 2 . . . . . 11 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . 3 1 . . . . . . . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 15 | . 2 . 1 2 3 . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 11 | . . . . 3 . . . . . . . . 1 5 1 . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 10 | . 1 . 2 3 1 . . 1 . . . . . . . . . . . . . . . 2 . . . Locate Traps 6 | . . . 1 . 1 . . 1 . . . . 1 . . . 2 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . Unauthorized Hacks 79 | . 11 . 10 10 20 . . 7 . . . . 5 1 . . 4 1 . . . . 8 2 . . . Terminals 71 | . 11 . 10 10 12 . . 7 . . . . 5 1 . . 4 1 . . . . 8 2 . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 27 | . 5 . 5 4 6 . . 1 . . . . 2 . . . 1 . . . . . 3 . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Skim 40 | . 5 . 5 5 5 . . 6 . . . . 3 1 . . 3 1 . . . . 4 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 8 . 8 10 8 4 . 9 . . . . 7 11 2 . 4 3 . . . . 4 2 . 1 1 Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . . 11 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . . . 9 . 34 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Used RIF Installer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 6 . . . . . . . . 13 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Total Allies 48 | . . . . 11 6 . . . . . . . 2 24 5 . . . . . . . . . . . . Largest Group 18 | . . . . 11 13 2 . . . . . . 2 16 18 16 . . . . . . . . . . . Highest-Rated Group 991 | . . . . 98 125 16 . . . . . . 40 599 991 898 . . . . . . . . . . . Highest-Rated Ally 159 | . . . . 16 18 10 . . . . . . 20 159 159 136 . . . . . . . . . . . Total Orders 5 | . . . . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . STAY 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 335 | . . . . 45 44 . . . . . . . . 164 51 31 . . . . . . . . . . . Total Damage 6330 | . . . . 375 569 . . . . . . . . 3200 1177 1009 . . . . . . . . . . . Kills 50 | . . . . 8 4 . . . . . . . . 27 6 5 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Robot Analysis Total 9 | . . . . 3 1 . . . . . . . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 . 2 . . . . . . 1 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Turns Passed 27226 | 80 2399 171 2342 1385 3284 1154 902 2876 647 659 158 794 1080 1325 395 875 189 1329 696 792 644 597 1859 361 84 100 49 Spaces Moved 20942 | 46 1157 96 1200 760 1324 464 598 3264 1173 1243 242 861 1322 1126 239 503 154 927 538 633 339 382 1576 435 85 166 89 Core 246 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . 151 89 Treads 8665 | 41 1157 96 1200 760 1264 418 208 . . . . . . 389 239 503 154 927 538 633 138 . . . . . . Legs 839 | . . . . . 33 . . . . . . . . . . . . . . . 201 382 223 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2704 | . . . . . 26 . . . . . . . 53 737 . . . . . . . . 1353 435 85 15 . Flight 8488 | . . . . . . 46 390 3264 1173 1243 242 861 1269 . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 77 81 50 50 50 50 50 50 50 85 85 109 109 109 109 109 156 87 74 85 50 50 Average Speed 100 | 148 160 160 160 160 221 209 103 52 50 50 50 50 54 70 85 107 109 112 109 109 136 156 96 79 93 58 50 Slowest Speed 550 | 160 240 160 160 160 550 398 146 81 50 50 50 50 120 141 85 109 109 200 109 109 156 156 156 148 148 148 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . 41 . . . 3 19 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 6 97 25 96 95 98 11 52 53 86 89 79 87 28 89 79 95 18 15 68 74 62 59 43 16 3 33 19 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 20 | . 1 . 1 3 10 . . 1 . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . 2 2 . 2 . . . . . . 1 2 . 3 . . . . . Spaces Dug 96 | . 5 . 5 19 . . 32 9 2 3 . . 10 . . . 3 3 . . . . 5 . . . . Terrain Destroyed 438 | . 5 . 25 45 . . 158 9 2 3 25 . 10 46 8 9 3 61 . 1 . . 28 . . . . Melee 41 | . . . 5 . . . 4 9 2 3 . . 10 . . . . 3 . . . . 5 . . . . Projectile 87 | . 5 . . . . . . . . . . . . 3 8 9 3 35 . 1 . . 23 . . . . AOE 310 | . . . 20 45 . . 154 . . . 25 . . 43 . . . 23 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Total 25897 | 56 1563 107 1489 876 1657 586 782 4264 1229 1274 265 1218 1608 1529 417 762 166 1157 648 734 491 383 1838 448 89 168 93 Wait 3657 | . 303 1 152 56 251 65 101 872 48 23 2 355 245 186 149 182 6 168 109 100 95 . 183 5 . . . Move 20795 | 45 1156 95 1199 759 1323 463 596 3185 1172 1242 241 854 1284 1125 238 502 153 926 537 632 338 381 1576 434 85 165 89 Hop 58 | . . . . . . . . 37 . . . 3 18 . . . . . . . . . . . . . . Pick Up 122 | 5 13 3 13 3 12 9 6 15 2 2 . 2 1 3 5 5 1 4 1 . 6 1 7 2 . 1 . Fast Attach 64 | 5 3 . 6 1 1 4 1 8 2 . . . 2 6 1 7 . 5 . . 7 . 2 3 . . . Attach 49 | 1 . . 4 2 . 4 5 4 . 1 1 . 5 10 . 3 . 2 . . 3 . 3 1 . . . Detach 33 | . . . 1 . 2 . 2 5 . 1 1 . 4 9 . 3 . 2 . . 1 . . 1 1 . . Swap 199 | . 11 1 22 20 2 . 2 53 . 1 5 4 11 13 3 4 2 18 . 2 4 1 20 . . . . Drop 132 | . 8 3 21 7 19 7 4 17 3 1 1 . 1 1 5 11 . 5 1 . 9 . 4 1 1 2 . Fire 475 | . 69 4 63 25 15 . 42 53 . . 12 . 17 50 16 19 1 24 . . 28 . 37 . . . . Melee 129 | . . . 8 3 . 34 23 9 2 3 1 . 10 2 . 26 . 3 . . . . 5 . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 6 . . . . 10 13 . . . . . . . . . . . . 4 Rewire 115 | . . . . . 32 . . . . . . . . 83 . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . . . . . . . . . . . 28 . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x2 / *Tes) -2/Research -2/Quarantine -2/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 5) 730 | -10/Materials | Discovered new exit (range 9) 1270 | -10/Materials | Discovered new exit (range 4) 1992 | -10/Materials | Identified exit to Mines 2213 | -10/Materials | Learned location of Recycling (-9) 2286 | -10/Materials | Learned Storage stockpile data 2310 | -10/Materials | Identified exit to Subcaves 2310 | -10/Materials | Learned location of 1 exit from Materials 2325 | -10/Materials | Learned location of 3 exits from Materials 2348 | -10/Materials | Learned location of 2 exits from Mines 2383 | -10/Materials | Learned 2 Storage zone layouts 2419 | -10/Materials | Repaired Lgt. Treads 2480 | -10/Materials | Entered Mines 2481 | -10/Mines | Identified exit to Materials 2641 | -10/Mines | Assembled infested the area 2646 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2651 | -10/Mines | Entered Materials 2651 | -9/Materials | Evolved 2 slots: Utility x2 2652 | -9/Materials | Identified exit to Storage 2653 | -9/Materials | Identified exit to Mines 2653 | -9/Materials | Identified exit to Materials 3219 | -9/Materials | Build established: Scavenger-Mutant 3427 | -9/Materials | Lost 3 parts (1u2w) 4585 | -9/Materials | Loaded intel: 22 trap records 4687 | -9/Materials | Learned Storage stockpile data 4743 | -9/Materials | Learned location of Zion (-6) 4817 | -9/Materials | Learned Materials trap positions 4993 | -9/Materials | Entered Storage 4994 | -9/Storage | Identified exit to Recycling 5156 | -9/Storage | Core integrity fell below 50% 5403 | -9/Storage | Learned location of Armory (-4) 5417 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5714 | -9/Storage | Build established: Commander-Mutant 6120 | -9/Storage | Learned location of 1 exit from Recycling 6246 | -9/Storage | Learned 4 Recycling zone layouts 6301 | -9/Storage | Learned 2 Storage zone layouts 6363 | -9/Storage | Used back door to open Recycling access 6378 | -9/Storage | Entered Recycling 6378 | -9/Recycling | Accompanied by 7 allies 6379 | -9/Recycling | Identified exit to Scraptown 6963 | -9/Recycling | Identified exit to Factory 7009 | -9/Recycling | Learned Materials emergency access door positions 7046 | -9/Recycling | Learned location of 1 exit from Recycling 7072 | -9/Recycling | Learned Storage stockpile data 7086 | -9/Recycling | Learned location of Mines (-9) 7108 | -9/Recycling | Learned 4 Recycling zone layouts 7334 | -9/Recycling | Scanned before Scraplab entrance 7348 | -9/Recycling | Angered Scraplab inhabitants 7427 | -9/Recycling | Lost 11 allies 7470 | -9/Recycling | Found Prototype Device 7470 | -9/Recycling | Identified Scrap Engine 7718 | -9/Recycling | Build established: Mutant 8022 | -9/Recycling | Build established: Construct 9662 | -9/Recycling | Entered Factory 9662 | -7/Factory | Accompanied by 2 allies 9662 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9969 | -7/Factory | Build established: Mutant 10333 | -7/Factory | Lost 4 parts (1p2n1w) 10807 | -7/Factory | Identified exit to Garrison 10816 | -7/Factory | Entered Garrison 10862 | -7/Garrison | Triggered checkpoint 10897 | -7/Garrison | Build established: Construct 11439 | -7/Garrison | Core integrity fell below 50% 11461 | -7/Garrison | Installed Relay Interface Framework 11496 | -7/Garrison | Triggered checkpoint 11496 | -7/Garrison | Triggered checkpoint 11545 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11550 | -7/Garrison | Discovered new exit (range 14) 11718 | -7/Garrison | Entered Factory 12348 | -7/Factory | Discovered new exit (range 13) 13799 | -7/Factory | Learned location of Upper Caves (-5) 13828 | -7/Factory | Identified exit to Lower Caves 13846 | -7/Factory | Learned location of 1 exit from Cetus 13873 | -7/Factory | Learned location of 1 exit from Extension 14594 | -7/Factory | Entered Lower Caves 14595 | -7/Lower Caves | Identified exit to Lower Caves 14946 | -7/Lower Caves | Spotted B-75 Beast 15214 | -7/Lower Caves | Encountered a Warlord checkpoint 15241 | -7/Lower Caves | Entered another Lower Caves area 15242 | -7/Lower Caves | Identified exit to Factory 15425 | -7/Lower Caves | Discovered new exit (range 5) 15426 | -7/Lower Caves | Identified exit to Data Miner 15900 | -7/Lower Caves | Entered Data Miner 15900 | -7/Data Miner | Discovered new exit (range 6) 15904 | -7/Data Miner | Identified exit to Proximity Caves 15911 | -7/Data Miner | Met Data Miner 15926 | -7/Data Miner | Learned location of Section 7 (-2) 15926 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15935 | -7/Data Miner | Received God Mode back door access code from Data Miner 15980 | -7/Data Miner | Data Conduit disabled 16058 | -7/Data Miner | Entered Proximity Caves 16252 | -6/Proximity Caves | Build established: Mutant 16738 | -6/Proximity Caves | Learned Factory interactive machine intel 16852 | -6/Proximity Caves | Entered Factory 16852 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16853 | -6/Factory | Identified exit to Factory 16853 | -6/Factory | Identified exit to Extension 16854 | -6/Factory | Loaded intel: 53 interactive machine locations 16894 | -6/Factory | Discovered exit to Factory (range 7) 17464 | -6/Factory | Crushed by falling debris 17895 | -6/Factory | Fabricated R-10 Processor? 17930 | -6/Factory | Discovered exit to Extension (range 6) 17932 | -6/Factory | Entered Extension 17954 | -6/Extension | Disrupted transfer network 18058 | -6/Extension | Rescued a captive Derelict 18059 | -6/Extension | Rescued a captive Derelict 18139 | -6/Extension | Rescued a captive Derelict 18268 | -6/Extension | Lost 3 allies 18276 | -6/Extension | Rescued A7 18346 | -6/Extension | Spotted B-75 Beast 18395 | -6/Extension | Rescued a captive Derelict 18553 | -6/Extension | Build established: Gunner 18594 | -6/Extension | Destroyed B-75 Beast 18600 | -6/Extension | Spotted B-75 Beast 18628 | -6/Extension | Allies destroyed B-75 Beast 18655 | -6/Extension | Lost 4 parts (1u3w) 18683 | -6/Extension | Discovered exit to Factory (range 3) 18822 | -6/Extension | Rescued a captive Derelict 18822 | -6/Extension | Rescued a captive Derelict 19040 | -6/Extension | Rescued a captive Derelict 19041 | -6/Extension | Rescued a captive Derelict 19099 | -6/Extension | Rescued a captive Derelict 19100 | -6/Extension | Rescued a captive Derelict 19201 | -6/Extension | Discovered new exit (range 6) 19257 | -6/Extension | Entered Cetus 19257 | -6/Cetus | Accompanied by 16 allies (A7) 19262 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19271 | -6/Cetus | Spotted Cetus Guard 19271 | -6/Cetus | Spotted Cetus Guard 19273 | -6/Cetus | Spotted Cetus Guard 19278 | -6/Cetus | Allies destroyed Cetus Guard 19279 | -6/Cetus | Spotted Cetus Guard 19281 | -6/Cetus | Build established: Commander-Construct 19285 | -6/Cetus | Destroyed Cetus Guard 19289 | -6/Cetus | Destroyed Cetus Guard 19297 | -6/Cetus | Destroyed Cetus Guard 19320 | -6/Cetus | Lost 3 allies 19347 | -6/Cetus | Started Cetus Manufacturing Module 19353 | -6/Cetus | Escorted A7 to Cetus Mainframe 19372 | -6/Cetus | Manufactured an Enhanced Grunt 19397 | -6/Cetus | Manufactured an Enhanced Grunt 19422 | -6/Cetus | Manufactured an Enhanced Grunt 19447 | -6/Cetus | Manufactured an Enhanced Grunt 19472 | -6/Cetus | Manufactured an Enhanced Grunt 19533 | -6/Cetus | Discovered new exit (range 16) 19556 | -6/Cetus | Spotted Cetus Guard 19560 | -6/Cetus | Spotted Cetus Guard 19560 | -6/Cetus | Spotted Cetus Guard 19561 | -6/Cetus | Spotted Cetus Guard 19565 | -6/Cetus | Destroyed Cetus Guard 19572 | -6/Cetus | Allies destroyed Cetus Guard 19574 | -6/Cetus | Allies destroyed Cetus Guard 19576 | -6/Cetus | Allies destroyed Cetus Guard 19586 | -6/Cetus | Met Revision 17 19652 | -6/Cetus | Entered Archives 19652 | -6/Archives | Accompanied by 16 allies (A7) 19657 | -6/Archives | Received a hacking code to weaken MAIN.C 19708 | -6/Archives | Discovered new exit (range 16) 19719 | -6/Archives | Lost 3 allies 19724 | -6/Archives | Discovered exit to Factory (range 16) 19800 | -6/Archives | Discovered new exit (range 16) 19890 | -6/Archives | Lost 4 allies 19932 | -6/Archives | Murdered 3 allies 20058 | -6/Archives | Found Prototype Device 20058 | -6/Archives | Identified Exp. Thermal Shield 20206 | -6/Archives | Build established: Construct 20284 | -6/Archives | Unable to access archive contents 20297 | -6/Archives | Unable to access archive contents 20325 | -6/Archives | Identified exit to Hub_04(d) 20527 | -6/Archives | Entered Hub_04(d) 20629 | -6/Hub_04(d) | Network Hub disabled 20710 | -6/Hub_04(d) | Spotted Lightning 20711 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 20716 | -6/Hub_04(d) | Entered Factory 20716 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20862 | -5/Factory | Discovered new exit (range 14) 20923 | -5/Factory | Identified exit to Factory 21018 | -5/Factory | Build established: Skirmisher 21719 | -5/Factory | Discovered new exit (range 15) 21773 | -5/Factory | Identified exit to Upper Caves 22045 | -5/Factory | Entered Upper Caves 22187 | -5/Upper Caves | Encountered a Warlord checkpoint 22192 | -5/Upper Caves | Build established: Scavenger-Skirmisher 22546 | -5/Upper Caves | Discovered new exit (range 7) 22551 | -5/Upper Caves | Identified exit to Upper Caves 22741 | -5/Upper Caves | Entered another Upper Caves area 22969 | -5/Upper Caves | Learned 8 Factory zone layouts 23171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23398 | -5/Upper Caves | Learned Factory garrison access intel 23490 | -5/Upper Caves | Discovered new exit (range 8) 23496 | -5/Upper Caves | Identified exit to Zhirov 23533 | -5/Upper Caves | Entered Zhirov 23535 | -5/Zhirov | Discovered new exit (range 3) 23538 | -5/Zhirov | Identified exit to Proximity Caves 23556 | -5/Zhirov | Met Zhirov 23578 | -5/Zhirov | Learned location of Quarantine (-2) 23599 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23637 | -5/Zhirov | Found Alien Artifact 23639 | -5/Zhirov | Identified Integrated Reactor 23639 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24030 | -5/Zhirov | Found Alien Artifact 24177 | -5/Zhirov | Entered Proximity Caves 24483 | -4/Proximity Caves | Build established: Scavenger-Construct 24611 | -4/Proximity Caves | Discovered exit to Factory (range 5) 24648 | -4/Proximity Caves | Learned location of 1 exit from Research 24774 | -4/Proximity Caves | Entered Factory 24774 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24775 | -4/Factory | Identified exit to Armory 24776 | -4/Factory | Identified exit to Upper Caves 24777 | -4/Factory | Loaded intel: 4 garrison access locations 25352 | -4/Factory | Discovered new exit (range 16) 25524 | -4/Factory | Search patrols dispatched 25548 | -4/Factory | Build established: Infiltrator-Skirmisher 26022 | -4/Factory | Assembled infested ambush trap array 26301 | -4/Factory | Identified Transdimensional Reconstructor 26301 | -4/Factory | Warped through subspace 26302 | -4/Factory | Cargo convoy interrupted 26332 | -4/Factory | Lost 3 parts (1p1u1w) 26446 | -4/Factory | Lost 3 parts (2u1w) 26607 | -4/Factory | Build established: Mutant 26628 | -4/Factory | Discovered new exit (range 4) 26631 | -4/Factory | Identified exit to Research 26633 | -4/Factory | Entered Research 26633 | -3/Research | Evolved 2 slots: Utility x2 26634 | -3/Research | Identified exit to Research 26781 | -3/Research | Found Gamma Bomb Array 26833 | -3/Research | Revision forces began assault on 0b10 26904 | -3/Research | Discovered new exit (range 13) 26919 | -3/Research | Identified exit to Testing 26947 | -3/Research | Discovered exit to Research (range 12) 26960 | -3/Research | Met up with Revision 17++ 26994 | -3/Research | Entered another Research area 26994 | -2/Research | Evolved 2 slots: Utility x2 27024 | -2/Research | Lost 4 allies 27065 | -2/Research | Discovered new exit (range 10) 27074 | -2/Research | Identified exit to Quarantine 27078 | -2/Research | Entered Quarantine 27101 | -2/Quarantine | Released all parts (4) 27131 | -2/Quarantine | Lost 3 parts (3n) 27174 | -2/Quarantine | Core integrity fell below 50% 27177 | -2/Quarantine | Identified exit to Garrison 27178 | -2/Quarantine | Entered Garrison 27215 | -2/Garrison | Spotted B-90 Cyclops 27215 | -2/Garrison | Triggered checkpoint 27218 | -2/Garrison | Triggered checkpoint 27221 | -2/Garrison | Core integrity fell below 20% 27222 | -2/Garrison | Triggered checkpoint 27227 | -2/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27216_ Field strength at 94. 27217_ Field strength at 82. 27218_ Field strength at 76. 27218_ Garrison Door breached. 27218_ Beams of light sweep through the air. An alarm sounds. 27218_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 27219_ Field strength at 53. 27220_ Field strength at 19. 27220_ Stasis field depleted. 27221_ Critical hit (Burn: +37). 27221_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 27222_ Beams of light sweep through the air. An alarm sounds. 27222_ Slug penetrates Wall. 27222_ Slug penetrates Reinforced Barrier. 27224_ B-90 Cyclops activates siege mode. 27226_ Connecting with Garrison Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #?????????????####???????? | | ?????????????????????# #???????????? #???????? | | ?????????????????????# #??????###### ## ##??? | | ?????????????????????# ######## #??? | | ?????????????????????# "%" #??? | | ?????????????????????# " #??? | | ?????????????????????##+######## ## #??? ???? | | ?????????????????????????????### "# ## #??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????????# "??? | | ?????????????????????????###?### ## ## #??? | | ?????????????#############T#####s ## #??? ???? | | ?????????? s p #??? | | ?????????? @ s #??? | | ??????????????######## ######## s Y #??? | | ?????????????????????# ????????##+### ## #??? | | ?????????????????????#????????????#?? #???????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 53 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Corruption Containment 8 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Adv. Treads | -9/Recycling | Hacked Rnf. Ion Engine | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HoverStormRay Manual? 1 Play Time 06:24:25 Cumulative 224.5 hours Start 2024.12.08 @ 16:56:32 End 2024.12.09 @ 09:01:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 126 Adventurer 0 Explorer 33 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/X11CapsBold Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: f66491eb-43c5-43ff-b862-01ca74840e47