Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 22:01:40 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2095) 2095 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 7186 Bonus ------- Pacifist 200 High Alert Combat Kills 51 Cogmind --------- Core Integrity 1075/1150 Matter 115/300 Energy 113/150 System Corruption 2% Temperature Cool (6) Movement Hovering (50) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Improved Heat Sink Medium Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Point Defense Array > --- WEAPON (3) ------- Power Sword > --- INVENTORY (10) --- Aerolev Unit Gravmag System Improved Gravmag System Gyrokinetic Inverter Small Storage Unit Faulty Experimental Terrain Scan Processor Advanced Targeting Computer Thermal Shield Proton Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Cloaking Device Point Defense Array > --- WEAPON ----------- Improved Grenade Launcher Micro-nuke Launcher Power Sword > --- INVENTORY -------- Aerolev Unit Gravmag System Improved Gravmag System Gyrokinetic Inverter Small Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Thermal Shield Proton Missile Launcher Micro-nuke Launcher [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 . Utility 7 | . . 1 1 2 1 . 2 Weapon 1 | . . 1 . . . . . Parts Attached 96 | . 3 9 19 30 17 8 10 Power 8 | . . . 3 1 2 2 . Engine 3 | . . . 1 . 1 1 . Core 5 | . . . 2 1 1 1 . Reactor . | . . . . . . . . Propulsion 24 | . 2 1 3 8 4 2 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 11 | . 2 1 3 5 . . . Hover 13 | . . . . 3 4 2 4 Flight . | . . . . . . . . Utility 41 | . 1 3 6 16 8 2 5 Device 20 | . . 1 2 9 3 1 4 Storage 3 | . 1 . . . 1 . 1 Processor 6 | . . 2 1 1 2 . . Hackware . | . . . . . . . . Protection 12 | . . . 3 6 2 1 . Artifact . | . . . . . . . . Weapon 23 | . . 5 7 5 3 2 1 Energy Gun 10 | . . 3 3 4 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher 7 | . . 1 1 . 2 2 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 9 | . . . 1 1 1 2 4 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . 1 1 2 . Utility 1 | . . . . . . . 1 Weapon 3 | . . . 1 . . . 2 Highest Loss Streak 4 | . . . 1 1 1 1 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 85 89 93 92 89 87 93 Engine 3 | . 14 11 8 . 1 . . Core 4 | . . . . 7 4 10 9 Wheel 15 | . 15 21 21 22 10 . . Hover 6 | . . . . . 11 22 25 Device 8 | . . 6 7 5 8 11 23 Storage 7 | . 14 11 9 7 6 5 5 Processor 14 | . . 6 17 15 15 17 15 Protection 5 | . . . 1 9 9 3 . Energy Gun 11 | . . 19 15 18 5 . . Ballistic Gun 4 | . 28 12 8 1 . . . Ballistic Cannon 2 | . . . . 2 6 2 . Launcher 2 | . . . 1 . 4 4 8 Slashing Weapon 1 | . . . . . 1 5 5 Naked Turns . | . . . . . . . . Heaviest Build 91 | 13 48 55 65 82 91 40 49 Greatest Support 58 | 20 20 20 36 36 35 44 58 Greatest Overweight (x) 6 | . 2 5 2 6 4 . . Average Overweight (x) 1 | . 1 2 1 1 . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 8 10 Average Capacity 16 | . 14 20 20 20 14 8 9 Most Carried 20 | . 6 8 20 20 20 8 10 Average Carried 13 | . 5 6 15 19 13 7 8 Final Capacity 20 | 8 20 20 20 20 8 8 10 Final Carried 20 | 6 5 8 20 20 7 5 10 Class Distribution -------------------- 19% | Scout 17% | Scavenger-Skirmisher 14% | Scavenger-Tank 13% | Mutant 12% | Skirmisher 9% | Gunner 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scout | -5/Factory Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 1583 | 200 . 166 357 368 321 10 161 Remotely . | . . . . . . . . Salvage Created 2593 | . . 249 597 696 634 121 296 Parts 158 | . . 21 31 39 37 8 22 Haulers Intercepted 5 | . . 1 1 2 1 . . Recyclers Shooed 6 | . . 1 . . 2 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 35 | . . 5 10 8 4 3 5 Melee 1 | . . . . . . . 1 Guns 20 | . . 5 8 7 . . . Cannons 3 | . . . 2 1 . . . AOE 11 | . . . . . 4 3 4 Classes Destroyed 12 | . . 6 1 2 2 1 . Worker 10 | . . 2 1 4 2 . 1 Builder 12 | . . . . . 7 . 5 Hauler 5 | . . 1 1 2 1 . . Recycler 3 | . . . . 2 1 . . Operator 1 | . . . 1 . . . . Watcher 2 | . . 1 . . . 1 . Swarmer 4 | . . 3 . 1 . . . Grunt 14 | . . 1 5 4 2 . 2 Brawler 1 | . . . . . 1 . . Sentry 7 | . . 1 5 . 1 . . Hunter 2 | . . . . . . 1 1 Programmer 7 | . . . . 3 . 2 2 Best Kill Streak 9 | . . 4 3 3 9 4 8 Combat Bots Only 4 | . . 4 3 2 4 3 3 Max Kills in Single Turn 4 | . . 1 2 2 4 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 2418 | . . 156 318 482 610 231 621 Core 263 | . . 22 92 17 24 33 75 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 95 | 100 100 94 83 97 97 96 . Volleys Fired 100 | . . 18 30 31 8 8 5 Largest 3 | . . 3 3 3 3 2 1 Hottest 176 | . . 126 139 176 114 75 49 Shots Fired 236 | . . 44 82 77 16 12 5 Gun 182 | . . 42 72 68 . . . Cannon 22 | . . . 5 9 8 . . Launcher 31 | . . 2 4 . 8 12 5 Special 1 | . . . 1 . . . . Kinetic 77 | . . 24 30 15 8 . . Thermal 120 | . . 18 48 54 . . . Explosive 21 | . . 2 4 . 3 7 5 Electromagnetic 18 | . . . . 8 5 5 . Robot Hit Streak 21 | . . 12 21 12 3 12 14 Robot Miss Streak 6 | . . 2 6 4 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 150 | . . 26 53 46 10 9 6 Core Hits 135 | . . 11 30 26 32 6 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 6 2 . . . Burn 7 | . . . 6 1 . . . Blast 1 | . . . . 1 . . . Melee Attacks 19 | . . . . . 12 4 3 Impact . | . . . . . . . . Slashing 19 | . . . . . 12 4 3 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5262 | . . 339 808 749 1618 583 1165 Guns 1690 | . . 339 692 659 . . . Cannons 196 | . . . 42 90 64 . . Explosions 2700 | . . . 74 . 971 583 1072 Melee 676 | . . . . . 583 . 93 Ramming . | . . . . . . . . Kinetic 557 | . . 133 232 128 64 . . Thermal 1567 | . . 206 502 546 49 233 31 Explosive 1644 | . . . 74 . 521 303 746 Electromagnetic 818 | . . . . 75 401 47 295 Impact . | . . . . . . . . Slashing 676 | . . . . . 583 . 93 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 1 2 2 Average Corruption 1 | . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . 4 . 2 3 Message Errors 4 | . . . . 2 . 1 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 235 | . . . . . 125 94 16 Projectiles . | . . . . . . . . Explosions 111 | . . . . . 1 94 16 Melee 124 | . . . . . 124 . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . . . . 1 34 Shots 3 | . . . . . . 1 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 641 | . . 411 340 641 272 287 65 Average Temperature 131 | . . 74 98 164 147 153 36 Received Heat Transfer 637 | . . 54 162 180 165 . 76 Effects 25 | . . 2 . 21 . 2 . Shutdowns 3 | . . . . 3 . . . Energy Bleed 3 | . . . . 3 . . . Interference 7 | . . 1 . 4 . 2 . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 8 | . . . . 8 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . 1 5 6 . . . Heat Transferred 4000 | . . 555 1776 1369 100 150 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 544 | . 2 215 284 200 296 296 544 Initial 128 | . . . 48 128 67 66 52 Average 131 | . 1 129 168 89 151 63 296 Maximum Alert Level 2 | . . 1 1 1 1 1 2 Low Security (%) 77 | . 100 96 57 95 67 83 31 Level 1 20 | . . 3 42 4 32 16 45 Level 2 1 | . . . . . . . 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . 3 5 4 1 3 Investigation 6 | . . . 2 1 2 . 1 Extermination 4 | . . . . 2 . 1 1 Reinforcement 6 | . . . 1 2 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 2 | . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . 1 . . . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 3 14 13 11 15 4 21 Peak Tracking Total 10 | . 5 4 4 3 4 2 10 Tactical Retreats 14 | . . 3 . 1 6 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 11 | . . . 1 6 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 19 | . . 1 . . 3 7 8 Max in Single Turn 6 | . . 1 . . 3 6 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 21 | . 1 2 3 6 4 4 1 Terminals 14 | . 1 2 3 2 3 3 . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 52 | . 2 10 10 11 10 7 2 Successful 19 | . 1 4 3 4 3 4 . Failed 33 | . 1 6 7 7 7 3 2 Catastrophic 11 | . 1 2 3 1 2 2 . Database Lockouts . | . . . . . . . . Manual 29 | . 1 9 7 8 4 . . Terminals 41 | . 2 10 10 4 9 6 . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 4 . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 13 | . 1 3 3 1 2 3 . Record 1 | . 1 . . . . . . Robot Analysis 3 | . . 3 . . . . . Branch Access Points 2 | . . . 1 1 . . . Terminal Index 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 . Locate Traps 1 | . . . . . 1 . . Zone Layout 3 | . . . 2 . . 1 . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 1 1 . Insert Component 2 | . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . 1 . 2 . . . Terminals 1 | . . 1 . . . . . Botnet 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Reject 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 2 3 3 3 3 1 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 42 | . . . . 42 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 3 | . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 3832 | . 105 472 731 1125 672 420 307 Spaces Moved 3346 | 1 86 335 408 728 705 569 514 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 39 | 1 38 . . . . . . Wheels 1773 | . 48 335 408 727 255 . . Hover 1534 | . . . . 1 450 569 514 Flight . | . . . . . . . . Fastest Speed 36 | 120 110 110 98 105 43 36 42 Average Speed 82 | 120 114 111 108 117 71 43 44 Slowest Speed 225 | 120 120 155 110 225 145 48 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 2 26 32 33 21 29 15 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 29 | . . 16 1 . 4 7 1 Terrain Destroyed 161 | . . 16 45 . 35 39 26 Melee 9 | . . . . . 4 4 1 Projectile 2 | . . . 2 . . . . AOE 150 | . . 16 43 . 31 35 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 4214 | . 92 397 631 940 847 727 580 Wait 517 | . . 26 150 108 78 115 40 Move 3339 | . 85 334 407 727 704 568 514 Hop . | . . . . . . . . Pick Up 54 | . 1 7 16 14 8 2 6 Fast Attach 24 | . 1 3 2 11 1 2 4 Attach 32 | . . 3 3 7 11 6 2 Detach 15 | . . . 2 5 2 5 1 Swap 40 | . 2 3 14 12 5 . 4 Drop 61 | . 3 3 7 25 18 4 1 Fire 100 | . . 18 30 31 8 8 5 Melee 19 | . . . . . 12 4 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 7) 99 | -10/Materials | Discovered new exit (range 7) 106 | -10/Materials | Entered another Materials area 106 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 319 | -9/Materials | Discovered new exit (range 16) 319 | -9/Materials | Discovered new exit (range 17) 578 | -9/Materials | Entered another Materials area 578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -8/Materials | Discovered new exit (range 16) 1297 | -8/Materials | Identified exit to Factory 1309 | -8/Materials | Entered Factory 1309 | -7/Factory | Evolved 2 slots: Utility x2 2141 | -7/Factory | Fabricated Proton Missile Launcher? 2238 | -7/Factory | Discovered new exit (range 5) 2243 | -7/Factory | Identified exit to Factory 2418 | -7/Factory | Identified exit to Storage 2418 | -7/Factory | Identified exit to Lower Caves 2434 | -7/Factory | Entered another Factory area 2434 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -6/Factory | Build established: Scavenger-Tank 2780 | -6/Factory | Spotted B-75 Beast 2959 | -6/Factory | Discovered new exit (range 21) 3096 | -6/Factory | Discovered new exit (range 5) 3100 | -6/Factory | Identified exit to Factory 3106 | -6/Factory | Entered another Factory area 3106 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3168 | -5/Factory | Build established: Scout 3468 | -5/Factory | Discovered new exit (range 6) 3470 | -5/Factory | Identified exit to Factory 3526 | -5/Factory | Entered another Factory area 3526 | -4/Factory | Evolved 2 slots: Utility x2 3677 | -4/Factory | Found Prototype Processor 3686 | -4/Factory | Spotted B-86 Titan 3833 | -4/Factory | Self-destructed Last Messages --------------- 03779_ Slug penetrates Wall. 03779_ Lgt. Nuclear Core destroyed. 03780_ The unstable cave ceiling collapses. 03786_ Acquired 44 matter. 03787_ Slug penetrates Wall. 03787_ U-05 Engineer lays Concrete. 03787_ Penetrated by Slug. 03788_ U-05 Engineer lays Concrete. 03789_ K-01 Serf collects debris. 03789_ U-05 Engineer lays Concrete. 03789_ K-01 Serf collects debris. 03796_ Slug penetrates Wall. 03799_ Penetrated by Slug. 03800_ 0>BLS3PGM% ZXNQPU 7UYAQ 03800_ Slug penetrates Wall. 03807_ Micro-nuke Launcher destroyed. 03833_ Slug penetrates Wall. 03833_ Penetrated by Slug. 03833_ Critical hit (Destroy). 03833_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | """" # #! "" # | | ^"""" # # " " """ ###### | | """" # / """ """ """ ???? | | ^ """" # # """ """ """ #??? | | ^ """" #### # ###??? | | # """" #??# # "" " #????? | | # """" ################ " "" #????? | | #^ """ """ | | # """ """ | | + "" """ """ """ | | # "" """ """ "Y | | # ! "T """ """ """ | | # "" """ """ | | # "" | | ########## """ """ ####+################??? | | # # """ """ # ! #???????? | | # ] # """ """ # #???????? | | # # # """"""""" !#???????? | | #! + """ """ """ # ! #???????? | | # # """ """ """ # """"""""" #???????? | | # # """ """ """ # #???????? | | # # [# """"""""" !#???????? | | # # # #???????? | | # ##" ""######h####################???????? | | # ##"R""# #????????????????????? | | # ##""""# @ #????????????????????? | | # ! ####### #????????????????????? | | # #?????# #????????????????????? | | # #?????# #????????????????????? | | #! #?????# #????????????????????? | | # ####### #????????????????????? | | # + + #????????????????????? | | # ! ####### #????????????????????? | | ##########?????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 20 Resistance: EM 15 Evasion (%) 57 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Proton Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationMinesnifferAirjet Manual? 0 Play Time 01:03:25 Cumulative 42.9 hours Start 2023.03.06 @ 20:59:18 End 2023.03.06 @ 22:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2bb3c65-1121-49ff-bbca-8899c73fd50b