Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 17:15:51 Player: Blaj Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (210) 1050 Value Destroyed (5643) 5643 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 10982 Bonus ------- High Alert Combat Kills 769 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Targeting Computer Hardened Heavy Armor Plating Reactive Plating Minigun Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Transport Network Coupler Experimental Core Analyzer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Cold Fusion Reactor Seismic Detector Experimental Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Hardlight Generator Hacking Suite System Purifier Trap Extractor Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Precision Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 73] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . 2 . . . 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 221 | 8 16 7 35 14 29 1 62 49 Power 9 | 1 1 1 1 1 1 . 2 1 Engine 6 | 1 1 1 1 1 1 . . . Core 2 | . . . . . . . 2 . Reactor 1 | . . . . . . . . 1 Propulsion 26 | 3 1 1 3 4 3 . 7 4 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 26 | 3 1 1 3 4 3 . 7 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 109 | 2 5 2 18 5 14 . 32 31 Device 55 | 1 1 1 7 3 7 . 17 18 Storage 5 | 1 3 1 . . . . . . Processor 6 | . 1 . 2 . . . 1 2 Hackware 3 | . . . . . . . 1 2 Protection 40 | . . . 9 2 7 . 13 9 Artifact . | . . . . . . . . . Weapon 77 | 2 9 3 13 4 11 1 21 13 Energy Gun 7 | 1 4 1 . . . . 1 . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 41 | 1 1 1 7 2 4 1 16 8 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 18 | . 3 1 3 2 5 . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 1 . 2 . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . 1 . Unidentified Prototypes 4 | . . . 2 . . . 1 1 Corrupted Parts 2 | 2 . . . . . . . . System Corruption 2 | 2 . . . . . . . . Parts Lost 48 | . 3 4 6 5 7 . 7 16 Power 5 | . 1 1 . . . . 1 2 Propulsion 15 | . 1 1 3 2 2 . 2 4 Utility 14 | . 1 . 2 3 3 . 1 4 Weapon 14 | . . 2 1 . 2 . 3 6 Highest Loss Streak 14 | . 2 2 1 5 2 . 2 14 To Critical Strikes 4 | . . . . . 4 . . . Average Slot Usage (%) 95 | . 97 93 99 100 85 100 98 94 Engine 6 | . 13 10 11 11 11 11 . . Core 3 | . . . . . . . 8 6 Wheel 20 | . 27 27 21 22 14 22 17 21 Device 7 | . 11 14 3 7 2 11 8 11 Storage 10 | . 14 14 11 11 11 11 9 6 Processor 10 | . 1 . 15 11 11 11 14 7 Protection 11 | . . . 13 14 17 11 12 9 Energy Gun 2 | . 22 16 . . . . . . Ballistic Gun 18 | . 4 8 20 21 12 11 24 20 Naked Turns . | . . . . . . . . . Heaviest Build 129 | 14 89 88 100 102 108 100 129 124 Greatest Support 36 | 32 32 32 26 26 26 26 26 36 Greatest Overweight (x) 40 | . 2 3 9 9 6 3 12 40 Average Overweight (x) 3 | . . 2 4 3 4 3 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 25 23 Most Carried 25 | 3 12 13 25 25 25 25 25 25 Average Carried 20 | 2 7 12 20 23 21 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 3 12 13 25 25 25 25 25 5 Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Mutant 16% | Tank 6% | Gunner 3% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 6304 | 212 254 265 932 219 1200 . 2076 1146 Remotely . | . . . . . . . . . Salvage Created 7934 | 137 345 266 1866 317 346 . 2506 2151 Parts 536 | 9 25 24 128 21 64 . 145 120 Haulers Intercepted 15 | . 2 . 6 . . . 5 2 Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 141 | . 8 7 33 10 4 . 43 36 Guns 97 | . 2 . 26 . 2 . 38 29 AOE 44 | . 6 7 7 10 2 . 5 7 Classes Destroyed 21 | 2 6 1 3 . 3 . 4 2 Worker 13 | . 1 4 3 1 . . 1 3 Builder 8 | . . 1 . . . . 6 1 Tunneler 6 | 2 . 1 1 1 . . 1 . Hauler 15 | . 2 . 6 . . . 5 2 Recycler 10 | 1 . 1 1 2 . . 1 4 Carrier 1 | . . . . . . . . 1 Mechanic 3 | . . . 1 . . . 1 1 Operator 5 | . 1 . . . . . 3 1 Turret 1 | . . . . . 1 . . . Watcher 3 | . 1 . 1 . . . . 1 Swarmer 41 | . 3 5 9 7 . . 8 9 Grunt 54 | . 5 2 10 3 . . 18 16 Brawler 7 | . . . 4 . . . 2 1 Duelist 2 | . . . . . . . 2 . Sentry 20 | . . . 10 . . . 9 1 Specialist 4 | . . . . . . . 2 2 Hunter 3 | . . . . . . . 1 2 Programmer 5 | . . . . . . . . 5 Heavy 1 | . . . . . . . 1 . Zionite 5 | . . . . . 5 . . . Assembled 3 | . . . . . 3 . . . Best Kill Streak 13 | 2 4 4 7 8 3 . 6 13 Combat Bots Only 7 | . 3 3 4 7 3 . 5 7 Max Kills in Single Turn 4 | 1 3 3 4 3 1 . 3 2 Gunslinging 1 | . . . . . . . 1 1 Exploded 3 | . 2 3 3 3 1 . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 8213 | . 267 224 1151 452 1207 . 1415 3497 Core 1399 | . 51 44 215 27 147 . 205 710 Absorbed by Shields 357 | . . . . . 177 . 20 160 Redirected to Shielding 102 | . . . . . . . . 102 Regen/Repaired (Parts) 607 | . . . 87 . . . 384 136 Core Remaining (%) 56 | 100 . 62 . . . 2 62 . Volleys Fired 502 | 7 32 17 101 11 143 . 107 84 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 101 | 60 80 80 60 46 62 . 101 88 Shots Fired 1003 | 13 58 25 199 13 195 . 282 218 Gun 937 | 13 52 15 196 8 167 . 279 207 Cannon 3 | . . . . . 1 . . 2 Launcher 63 | . 6 10 3 5 27 . 3 9 Special . | . . . . . . . . . Kinetic 884 | 6 21 7 190 8 168 . 277 207 Thermal 2 | . . . . . . . 2 . Explosive 63 | . 6 10 3 5 27 . 3 9 Electromagnetic 54 | 7 31 8 6 . . . . 2 Robot Hit Streak 21 | 7 10 4 21 7 14 . 20 11 Robot Miss Streak 6 | 1 3 2 6 3 2 . 6 4 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 18 | . . . 2 . . . 8 8 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 646 | 10 39 13 137 9 131 . 177 130 Core Hits 375 | 5 25 20 70 17 42 . 110 86 Critical Kills 13 | . . . . . . . 8 5 Critical Parts Destroyed 13 | . . . . . 3 . 3 7 Critical Strikes 27 | . . 1 . . 3 . 11 12 Destroy 26 | . . . . . 3 . 11 12 Corrupt 1 | . . 1 . . . . . . Melee Attacks 12 | . 2 . 1 . 4 . 3 2 Impact 7 | . 2 . 1 . . . 2 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14011 | 106 885 758 2363 698 2413 . 3424 3364 Guns 10106 | 106 437 104 1944 115 1894 . 2969 2537 Cannons 21 | . . . . . 21 . . . Explosions 3883 | . 448 654 419 583 497 . 455 827 Melee . | . . . . . . . . . Ramming 1 | . . . . . 1 . . . Kinetic 9656 | 38 140 52 1912 115 1915 . 2947 2537 Thermal 111 | . 89 . . . . . 22 . Explosive 3794 | . 359 654 419 583 497 . 455 827 Electromagnetic 449 | 68 297 52 32 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | 2 2 2 . 4 4 . . 12 Average Corruption 3 | 1 2 2 . 4 3 . . 4 Corruption Purged 5 | . . . . . 4 . . 1 Corruption Blocked . | . . . . . . . . . Effects 90 | 2 11 11 . 15 39 . . 12 Message Errors 22 | . 3 2 . 3 12 . . 2 Matter Fused 21 | . 2 5 . 6 8 . . . Heat Flow Errors 14 | . 1 . . 3 8 . . 2 Energy Discharges 5 | . 1 2 . 1 . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 14 | 1 2 . . 2 7 . . 2 Data Loss (major) 3 | . . 1 . . . . . 2 Misfires 6 | . 1 1 . . 3 . . 1 Weapon Failures 4 | 1 1 . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 162 | . 3 74 . 30 6 . 49 . Projectiles . | . . . . . . . . . Explosions 162 | . 3 74 . 30 6 . 49 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 315 | . 33 85 . 88 32 . . 77 Shots 12 | . 1 4 . 3 2 . . 2 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 336 | 40 100 33 32 206 336 . 239 267 Average Temperature 72 | 18 38 11 9 83 95 . 69 109 Received Heat Transfer 1548 | . 126 51 375 21 . . 443 532 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 137 | . 100 . . . . . 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 973 | 15 390 480 628 624 . . 597 973 Initial 271 | . 9 106 62 244 . . . 271 Average 347 | 8 223 237 391 388 . . 361 396 Maximum Alert Level 3 | . 1 2 2 2 . . 2 3 Low Security (%) 15 | 100 27 41 11 . . 100 9 11 Level 1 49 | . 72 50 44 46 . . 53 44 Level 2 33 | . . 7 44 53 . . 36 33 Level 3 2 | . . . . . . . . 10 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . 3 . . . 7 7 Investigation 5 | . 1 . 1 . . . 1 2 Extermination 1 | . . . . . . . . 1 Reinforcement 10 | . 1 . 1 . . . 4 4 Assault 2 | . . . 1 . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 15 | . 2 . 2 . . . 9 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 247 | . 18 8 55 11 39 . 63 53 Peak Tracking Total 12 | . 6 3 7 4 9 . 6 12 Tactical Retreats 29 | . . 1 1 . 21 . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . . . 1 . . . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts 53 | . . . 13 . . . 40 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 9 | . . . 4 . . . 5 . Reused 9 | . . . . . 3 . 2 4 Traps Extracted 7 | . . . 4 . . . 3 . Installed 7 | . . . . . 3 . . 4 Triggered 6 | . . . . . . . 2 4 Most Traps Carried 5 | . . 2 5 5 5 1 4 4 Exploded 3 | . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 34 | . 2 5 3 4 10 . 3 7 Max in Single Turn 6 | . 1 2 1 2 2 . 1 6 Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 37 | . 4 1 10 1 1 . 11 9 Terminals 20 | . 4 1 7 1 . . 6 1 Fabricators 3 | . . . . . . . . 3 Repair Stations 5 | . . . 2 . . . 2 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 4 | . . . 1 . . . 2 1 Garrison Access 3 | . . . . . . . 1 2 Total Hacks 112 | . 13 2 25 3 1 . 53 15 Successful 69 | . 5 2 16 1 1 . 36 8 Failed 43 | . 8 . 9 2 . . 17 7 Catastrophic 8 | . . . 1 . . . 4 3 Database Lockouts . | . . . . . . . . . Manual 29 | . 7 1 8 3 . . 8 2 Terminals 53 | . 13 2 17 3 . . 17 1 Fabricators 3 | . . . . . . . . 3 Repair Stations 23 | . . . 6 . . . 15 2 Recycling Units 3 | . . . . . . . . 3 Scanalyzers 24 | . . . 2 . . . 19 3 Garrison Access 5 | . . . . . . . 2 3 Terminal Hacks 24 | . 4 2 10 1 1 . 5 1 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 4 | . 1 1 1 1 . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . 1 . Locate Traps 4 | . 1 . 2 . . . 1 . Maintenance Status 1 | . . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 19 | . . . 4 . . . 13 2 Scan Component 10 | . . . 2 . . . 7 1 Repair 9 | . . . 2 . . . 6 1 Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 21 | . . . 2 . . . 17 2 Insert Component 9 | . . . 1 . . . 7 1 Analyze 12 | . . . 1 . . . 10 1 Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 2 . Used 2 | . 1 . . . . . 1 . Hacking Detections 31 | . 4 . 9 . . . 11 7 Full Trace Events 5 | . 2 . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 6 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . . . 2 . . . 6 1 Time 446 | . . . 77 . . . 349 20 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 7 1 Part Schematics Acquired 7 | . . . 1 . . . 6 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . . . 4 . 1 . Non-combat 4 | . . . . . 3 . 1 . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 5 | . . . . . 4 . 1 . parse_system 5 | . . . . . 4 . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 10641 | 132 732 855 1802 993 1771 28 2588 1740 Spaces Moved 5377 | 75 550 598 870 584 782 19 898 1001 Core 57 | 3 . . . . . . . 54 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5320 | 72 550 598 870 584 782 19 898 947 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 130 135 135 135 135 135 50 Average Speed 140 | 93 105 133 140 139 167 135 157 132 Slowest Speed 2050 | 100 130 135 215 215 190 135 260 2050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 62 | 4 86 96 79 96 82 10 81 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 6 | . . 3 . 3 . . . . Spaces Dug 18 | . 10 . 1 . . . 6 1 Terrain Destroyed 343 | . 48 56 28 39 49 . 23 100 Melee 6 | . 2 . 1 . . . 2 1 Projectile 13 | . . . . . 1 . 10 2 AOE 320 | . 46 56 27 39 48 . 10 94 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7621 | 120 639 631 1242 752 1050 23 1867 1297 Wait 1264 | 26 26 4 186 134 44 . 716 128 Move 5369 | 74 549 597 869 583 781 18 897 1001 Hop . | . . . . . . . . . Pick Up 111 | 4 11 5 28 6 24 1 21 11 Fast Attach 31 | 7 1 1 2 1 1 . 13 5 Attach 56 | . 3 3 9 5 11 1 9 15 Detach 16 | . 1 . 1 . 3 1 3 7 Swap 134 | 1 12 3 24 8 17 . 40 29 Drop 65 | 1 2 1 8 4 18 2 18 11 Fire 502 | 7 32 17 101 11 143 . 107 84 Melee 12 | . 2 . 1 . 4 . 3 2 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 60 | . . . 13 . 3 . 40 4 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Discovered new exit (range 12) 865 | -10/Materials | Entered Mines 918 | -10/Mines | Assembled infested the area 923 | -10/Mines | Assisted by a Guerilla fighting off Assembled 983 | -10/Mines | Discovered new exit (range 7) 1269 | -10/Mines | Found a hidden stash of uninstalled traps 1557 | -10/Mines | Discovered new exit (range 4) 1572 | -10/Mines | Identified exit to Materials 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Utility x2 1745 | -9/Materials | Identified exit to Mines 1745 | -9/Materials | Identified exit to Storage 1904 | -9/Materials | Repaired Lgt. Armor Plating 2282 | -9/Materials | Discovered new exit (range 15) 2647 | -9/Materials | Repaired Imp. Assault Rifle 2740 | -9/Materials | Discovered new exit (range 16) 2995 | -9/Materials | Build established: Scavenger-Mutant 3114 | -9/Materials | Core integrity fell below 50% 3320 | -9/Materials | First assault squad dispatched 3522 | -9/Materials | Entered Mines 3569 | -9/Mines | Discovered new exit (range 10) 3570 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3640 | -9/Mines | Discovered new exit (range 10) 3837 | -9/Mines | Destroyed 7 combat bots 3840 | -9/Mines | Crushed by falling debris 3871 | -9/Mines | Lost 5 parts (2n3u) 4093 | -9/Mines | Build established: Mutant 4300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4300 | -9/Mines | Discovered new exit (range 5) 4416 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4515 | -9/Mines | Entered Exiles 4562 | -9/Exiles | Met 8R-AWN 4589 | -9/Exiles | Met EX-HEX 4684 | -9/Exiles | Met EX-BIN 4733 | -9/Exiles | Met EX-DEC 4742 | -9/Exiles | Learned location of Zion (-7) 4790 | -9/Exiles | Attacked by the Exiles 4935 | -9/Exiles | Core integrity fell below 20% 5024 | -9/Exiles | Destroyed 8R-AWN 5034 | -9/Exiles | Found 8R-AWN's Boregun 5040 | -9/Exiles | Found Exp. Targeting Computer 5479 | -9/Exiles | Found 8R-AWN's Boregun 5667 | -9/Exiles | Build established: Scavenger-Mutant 5932 | -9/Exiles | Destroyed EX-HEX 6019 | -9/Exiles | Destroyed EX-DEC 6043 | -9/Exiles | Found Exp. Core Analyzer 6069 | -9/Exiles | Destroyed EX-BIN 6078 | -9/Exiles | Found System Purifier 6271 | -9/Exiles | Discovered new exit (range 12) 6286 | -9/Exiles | Entered Mines 6300 | -8/Mines | Discovered new exit (range 8) 6314 | -8/Mines | Entered Materials 6314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6590 | -8/Materials | Garrison activated, responded to threat 6656 | -8/Materials | Discovered new exit (range 15) 6953 | -8/Materials | Discovered new exit (range 16) 7978 | -8/Materials | Repaired Arm. Wheel 8012 | -8/Materials | Repaired Arm. Wheel 8069 | -8/Materials | Repaired Rnf. Fission Core 8103 | -8/Materials | Repaired Shotgun 8286 | -8/Materials | Discovered new exit (range 11) 8407 | -8/Materials | Build established: Tank 8478 | -8/Materials | Repaired System Purifier 8714 | -8/Materials | First assault squad dispatched 8863 | -8/Materials | Repaired Exp. Heat Sink 8902 | -8/Materials | Entered Factory 8902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9307 | -7/Factory | Build established: Hacker-Gunner 9809 | -7/Factory | Repaired Enh. Autogun 10147 | -7/Factory | Build established: Tank 10240 | -7/Factory | Discovered new exit (range 15) 10458 | -7/Factory | Cargo convoy interrupted 10510 | -7/Factory | Destroyed 7 combat bots 10517 | -7/Factory | System corruption reached 10% 10520 | -7/Factory | Core integrity fell below 50% 10574 | -7/Factory | Lost 14 parts (2p3n3u6w) 10617 | -7/Factory | Core integrity fell below 20% 10642 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 10612_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 10622_ Dropped Prc. Assault Rifle. 10622_ Dropped Imp. Medium Armor Plating. 10623_ System corrupted: Component data lost. 10624_ Critical hit (Burn: +37). 10631_ Exp. Heat Sink destroyed. 10634_ U-05 Engineer lays Concrete. 10636_ Com. Wheel destroyed. 10637_ U-05 Engineer lays Concrete. 10637_ Acquired 40 matter. 10638_ The unstable cave ceiling collapses. 10638_ Hardlight Generator crushed. 10638_ U-05 Engineer lays Concrete. 10639_ System corrupted: Component data lost. 10639_ U-05 Engineer lays Concrete. 10640_ Acquired 25 matter. 10641_ U-05 Engineer lays Concrete. 10642_ U-05 Engineer builds a Wall. 10642_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????+ | | ???????????????????????### = | | ????????????############## ######### | | ????????????# ###+######????? | | ????????????# # #????? | | ????????????# # #????? | | ????????????# # #????? | | ????????????# # ! ! #????? | | ????????????# # #????? | | ????????????# # ! #????? | | ???????????## ! # #????? | | ???????????# ]!] / #????? | | ???????????#[/!!! =[ # #????? | | ??????????###=!!! * ##########????? | | ?????###### ![!=[]= * #?????????????? | | ###### # #!=#] "/############T ?????? | | # u % [[![ ????? | | # " [ [= ????? | | # """ = =% =! ????? | | # """" %=|=! ????? | | # =* !!* ????? | | # ! |!#################+?????? | | # ] % =# #??????????? | | # # # #??????????? | | #####"#### * # #??????????? | | ???? #???## @# #??????????? | | ??????????# !+ #??????????? | | ??????????# *# """ #??????????? | | ??????????# =# "" """ #??????????? | | ????????### # """ """ #??????????? | | ????????# # #??????????? | | ????????# # """ """ ???????????? | | ????????# H # """ """ #??????????? | | ????????# # """ """ #??????????? | | ????????# # ???????????????? | | ????????### #####?##???????????????? | | ??????????# ########???????????????? | | ??????????# #???????????????? | | ??????????# #???????????????? | | ??????????# ##############??? | | ??????????# # ! #??? | | ??????????# #]]] #??? | | ????????########## #]]] ???? | | ????????# """ ! # #]] """ ????? | | ????????# "T" !#! # """ ????? | | ????????# %+* # """ #??? | | ????????# =#= *%+ #??? | | ????????# !# ==!# """ """ #??? | | ????????# """|# !**/#"" """ """?????? | | ????????# """*#####%#"T """ ""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 8 Salvage Targeting 1 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Salvage Targeting Computer | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Armor Integrity Analyzer | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmTransdimensionalPit Manual? 0 Play Time 02:18:07 Cumulative 115.3 hours Start 2023.01.15 @ 13:22:03 End 2023.01.15 @ 17:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 021330d9-08b9-4a63-aaa6-ad855590ca37