Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.29 @ 17:38:54 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1328 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 300/300 Energy 110/125 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (10) --- Weight Redist. System EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System ECM Suite > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Weight Redist. System EM Pulse Gun EM Pulse Gun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 3 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 5 | 1 2 2 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 12 | . 14 9 Leg 21 | . 28 . Flight 7 | . . 31 Device 15 | . 13 21 Storage 13 | . 14 11 Energy Gun 26 | . 28 22 Naked Turns . | . . . Heaviest Build 18 | 11 18 18 Greatest Support 20 | 20 20 18 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 4 10 10 Average Carried 2 | 1 2 3 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 3 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 412 | 193 164 55 Remotely . | . . . Salvage Created 476 | . 308 168 Parts 37 | . 30 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 10 | . 7 3 Guns 9 | . 7 2 Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 4 | . 3 1 Swarmer 3 | . 3 . Grunt 7 | . 4 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 398 | . 261 137 Core 71 | . 40 31 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 44 | . 31 13 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 88 | . 62 26 Gun 88 | . 62 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 88 | . 62 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | . 41 18 Core Hits 26 | . 19 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 697 | . 482 215 Guns 697 | . 482 215 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 697 | . 482 215 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 372 | . 372 170 Average Temperature 105 | . 108 96 Received Heat Transfer 210 | . 90 120 Effects 3 | . 3 . Interference 2 | . 2 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 2022 | . 1328 694 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 132 | . 122 132 Initial 34 | . . 34 Average 39 | . 34 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 804 | 56 571 177 Spaces Moved 393 | 39 256 98 Core 5 | 5 . . Treads . | . . . Legs 290 | 34 256 . Wheels . | . . . Hover . | . . . Flight 98 | . . 98 Fastest Speed 34 | 50 120 34 Average Speed 97 | 111 120 34 Slowest Speed 120 | 120 120 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 36 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 725 | 51 458 216 Wait 248 | . 155 93 Move 391 | 38 255 98 Hop . | . . . Pick Up 20 | 7 12 1 Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 5 | . 2 3 Drop 7 | . 2 5 Fire 44 | . 31 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Self-destructed Last Messages --------------- 00761_ G-47 Trooper suffers critical hit (Burn). 00763_ G-47 Trooper overheating. 00764_ G-47 Trooper heat short circuits Particle Gun. 00764_ G-47 Trooper overheating. 00766_ G-47 Trooper heat damages Imp. Heat Sink. 00766_ G-47 Trooper critical meltdown. 00766_ Broken Particle Gun melted. 00768_ Acquired 45 matter. 00769_ Acquired Heat Sink. 00772_ K-01 Serf collects debris. 00775_ U-05 Engineer builds a Door. 00776_ Acquired 4 matter. 00776_ K-01 Serf collects debris. 00777_ Dropped ECM Suite. 00777_ K-01 Serf collects debris. 00792_ K-01 Serf cleans the Fusion Modulator. 00797_ Acquired 6 matter. 00801_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00804_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 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