Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 13:36:38 Player: obl-vn Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (6010) 6010 Prototype IDs (9) 180 Alien Tech Used (5) 1000 Bonus (10940) 10940 TOTAL SCORE: 26065 Bonus ------- High Alert Combat Kills 240 Entered Garrisons 200 Used RIF Installer 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1168/1600 Matter 244/300 Energy 546/746 System Corruption 3% Temperature Cool (-187) Movement Treading (71) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Treaded Heavy-Biometal Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Improved Propulsion Shielding Graphene Brace > --- WEAPON (6) ------- Core Cannon Energy Nova Construct/C Thermic Nova Construct/C Sigix Broadsword > --- INVENTORY (5) ---- Improved Particle Charger Improved Propulsion Shielding Sigix Containment Pod Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Treaded Heavy-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Core Cannon Energy Nova Construct/C Thermic Nova Construct/C Sigix Broadsword > --- INVENTORY -------- Sigix Containment Pod [Rating: 217] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Improved VSS Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . 8 . . . . 2 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . 2 . . . . . 1 1 . . . Utility 8 | . . . . 5 . . . . 1 . 1 1 . . Weapon 4 | . . . . 1 . . . . . 1 . . . 2 Parts Attached 109 | 6 2 10 14 5 12 3 8 5 17 11 5 1 6 4 Power 6 | 1 . . . . 1 . . . 2 1 . . 1 . Engine 3 | 1 . . . . 1 . . . 1 . . . . . Core 2 | . . . . . . . . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 20 | 2 . . 5 1 3 . 1 . 7 . . . 1 . Treads 7 | 2 . . 3 . . . 1 . . . . . 1 . Leg 5 | . . . . . 1 . . . 4 . . . . . Wheel 7 | . . . 2 1 2 . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . Utility 55 | 1 2 4 4 4 5 2 4 2 5 10 5 1 2 4 Device 31 | . 1 2 1 1 2 2 4 2 2 7 3 . 2 2 Storage 7 | 1 . . 3 1 1 . . . . 1 . . . . Processor 8 | . . . . . 1 . . . 2 2 2 1 . . Hackware 3 | . . . . 1 1 . . . 1 . . . . . Protection 6 | . 1 2 . 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 . 6 5 . 3 1 3 3 3 . . . 2 . Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . . . . . . . . . 1 . Ballistic Gun 9 | 2 . 2 2 . 3 . . . . . . . . . Ballistic Cannon 4 | . . 1 1 . . . . . 2 . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 2 3 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 1 2 . . 5 . Parts Lost 42 | . . 2 5 . 11 4 10 4 . 1 3 . 1 1 Power 5 | . . . 1 . 2 1 1 . . . . . . . Propulsion 14 | . . 1 2 . 4 2 2 2 . . 1 . . . Utility 9 | . . . . . 1 . 4 2 . 1 . . . 1 Weapon 14 | . . 1 2 . 4 1 3 . . . 2 . 1 . Highest Loss Streak 10 | . . 1 3 . 10 2 3 4 . 1 3 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 3 7 6 5 1 5 8 8 8 4 4 3 4 2 1 Power . | . 1 . . . . 1 1 . . . . . . . Propulsion . | . 1 . . . . . . . . . . . . . Utility 3 | . 3 3 3 1 5 5 6 4 1 4 3 4 1 1 Weapon . | . 1 1 1 . . . . 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . 1 2 6 . 5 . 2 2 3 1 . . 2 . Power 2 | . . 1 . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 16 | . 1 . 3 . 5 . 2 . 2 1 . . 2 . Weapon 3 | . . 1 . . . . . 1 1 . . . . . Tool/Special 2 | . . . 2 . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 98 91 75 69 79 65 61 44 91 63 53 57 63 Engine 4 | . 14 14 13 6 3 6 . . . 4 . . . . Core 1 | . . . . . . . 3 . 1 4 4 2 . . Treads 8 | . 28 27 21 8 8 . 3 5 . . . . . 6 Leg 4 | . . . . . 1 10 5 5 6 20 6 . . . Wheel 1 | . . . 3 9 5 6 . . 3 . . . . . Hover 1 | . . . . . . 1 1 . . 4 3 4 3 1 Device 16 | . 9 10 6 9 10 20 17 21 6 20 25 29 27 27 Storage 4 | . 14 13 9 2 4 6 6 5 . . . . . . Processor 5 | . . . . . 2 6 6 6 10 14 9 4 8 8 Hackware 1 | . . . . 5 7 6 3 . 4 . . . . . Protection 2 | . 4 3 7 9 5 . . . . . . . . . Energy Gun 1 | . . 5 . 5 3 . 1 . . 2 . 1 1 . Energy Cannon 2 | . . 2 6 . . . . . . 1 1 4 4 9 Ballistic Gun 7 | . 28 16 21 12 12 11 3 . . . . . 2 . Ballistic Cannon 2 | . . 3 . . . . 2 . 3 11 5 . . 1 Slashing Weapon 3 | . . . . . . . 5 14 2 5 4 4 3 3 Peak Build Rating 217 | 6 8 13 30 52 56 62 60 61 80 114 128 138 198 217 Average Rating 75 | 5 7 9 17 46 48 58 51 52 46 105 116 129 161 212 On Entrance 61 | . 6 7 12 30 52 54 62 44 24 80 106 117 138 190 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 14 17 27 99 52 56 36 36 36 35 49 44 40 48 72 Greatest Support 172 | 40 40 40 40 68 68 32 28 18 60 60 53 50 113 172 Greatest Overweight (x) 5 | . . . 2 3 5 2 1 1 5 2 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 7 8 9 12 10 10 9 5 5 5 5 5 5 Most Carried 11 | 6 8 8 11 3 11 10 10 10 5 5 5 5 5 5 Average Carried 6 | 3 7 7 7 1 5 8 8 8 4 4 3 4 3 3 Final Capacity 15 | 8 8 8 5 15 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 4 3 4 10 7 5 4 5 4 5 2 4 Scrap Engine Consumption 192 | . . . 25 2 9 15 11 2 29 25 18 18 17 21 Constructs Created 17 | . . . 2 1 1 4 1 . 3 2 . 1 . 2 Constructs Modified 56 | . . . 2 3 1 1 6 . . 14 8 3 11 7 Class Distribution -------------------- 31% | Mutant 20% | Scavenger-Mutant 17% | Gunner 11% | Construct 8% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Tank | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Gladiator | -6/Lower Caves Mutant | -5/Factory Gunner | -4/Factory Construct | -3/Research Mutant | -2/Research Construct | -2/Quarantine Gunner | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Matter Collected 4113 | 314 121 507 531 . 395 264 224 . 226 577 424 39 173 318 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6718 | 178 82 308 1006 . 492 373 285 84 279 485 492 92 565 1997 Parts 346 | 21 7 24 43 . 25 22 11 4 12 32 29 4 28 84 Haulers Intercepted 4 | . . . . . . . . . 1 . . . . 3 Recyclers Shooed 4 | . . . 1 . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . 14 . . . . 7 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 88 | . 2 8 6 . 7 8 4 . 3 7 11 1 6 25 Melee 8 | . . . . . . . 1 . . . 3 . . 4 Guns 29 | . 2 6 2 . 6 8 2 . . . . . 3 . Cannons 47 | . . 2 3 . . . 1 . 3 6 8 1 3 20 AOE 2 | . . . . . 1 . . . . 1 . . . . Classes Destroyed 22 | 2 2 4 4 . 2 1 1 1 1 3 . . . 1 Worker 7 | . 1 . . . . . . . . 1 1 . . 4 Builder 4 | . . . 2 . . . . . . . . . . 2 Tunneler 7 | 5 . . . . . 1 . . 1 . . . . . Hauler 4 | . . . . . . . . . 1 . . . . 3 Recycler 10 | 1 . . 8 . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . 1 . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . 1 Swarmer 20 | . . 4 . . 1 3 . . . . 8 . . 4 Grunt 11 | . 2 . . . 2 2 2 . . 3 . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . Sentry 12 | . . . 3 . . 2 . . 1 . . 1 2 3 Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 12 | . . . . . . . 1 . . . . . 2 9 Programmer 21 | . . . . . 2 . . . 2 4 3 . 2 8 Heavy 1 | . . . . . . . . . . . . . . 1 Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 5 | 5 2 3 4 . 2 3 2 . 2 3 5 1 3 5 Combat Bots Only 5 | . 1 3 2 . 2 3 2 . 2 3 5 1 2 5 Max Kills in Single Turn 2 | 1 1 1 2 . 2 1 1 1 1 2 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . 1 . . . . Melee 1 | . . . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Hostile Shots Fired 917 | . 6 97 47 . 112 114 81 61 7 49 91 5 72 175 Missed 248 | . 1 28 9 . 33 41 23 18 4 9 20 3 26 33 Hits 669 | . 5 69 38 . 79 73 58 43 3 40 71 2 46 142 Melee 3 | . . . . . 2 1 . . . . . . . . Projectile 666 | . 5 69 38 . 77 72 58 43 3 40 71 2 46 142 Critical Strikes 28 | . . . 5 . 3 2 . 4 . 3 3 . 1 7 Actively Blocked 14 | . . . . . . . . . . 3 3 . 1 7 Damage Taken 12670 | . 53 951 780 . 1491 838 888 647 67 908 1598 97 1098 3254 Core 1154 | . . 122 62 . 192 152 146 144 20 29 120 . 96 71 Absorbed by Shields 317 | . . . . . . . . . . 156 161 . . . Reduced by Siege Mode 96 | . . . . . . . . . . . . . . 96 Redirected to Shielding 139 | . . . . . 25 . . . . . . . . 114 Regen/Repaired (Parts) 4856 | . . . 220 . 39 92 140 200 . 143 971 194 1029 1828 Core Remaining (%) 72 | 100 . . 26 . . . . 25 98 97 90 . 73 73 Volleys Fired 416 | 9 7 49 41 . 38 29 29 . 10 24 39 3 42 96 Largest 3 | 2 2 2 2 . 3 3 3 . 2 3 3 1 2 2 Hottest 300 | 40 40 100 93 . 99 100 100 . 94 162 188 188 300 300 Shots Fired 693 | 18 14 85 70 . 79 55 49 . 14 49 52 3 60 145 Gun 322 | 18 14 66 37 . 79 53 29 . . . . 1 25 . Cannon 362 | . . 18 29 . . 1 19 . 12 49 52 2 35 145 Launcher 5 | . . 1 4 . . . . . . . . . . . Special 4 | . . . . . . 1 1 . 2 . . . . . Kinetic 446 | 18 14 78 49 . 62 49 27 . 12 37 35 . 22 43 Thermal 178 | . . 6 17 . . . 9 . . . 3 3 38 102 Explosive 1 | . . 1 . . . . . . . . . . . . Electromagnetic 64 | . . . 4 . 17 5 12 . . 12 14 . . . Robot Hit Streak 19 | 6 6 13 9 . 9 19 10 . 2 5 6 3 13 11 Robot Miss Streak 6 | 2 1 3 3 . 6 3 5 . 3 3 4 . 3 3 Penetration Max 1 | . . . 1 . . . . . . . . . 1 1 Secondary Targets 3 | . . . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . Capacitor 30 | . . . . . . . . . . . 14 2 14 . Shots Hit Robots 458 | 10 10 43 44 . 55 40 29 4 10 29 41 2 37 104 Core Hits 200 | 6 5 18 19 . 31 16 11 . 6 15 13 2 16 42 Critical Kills 10 | . . 1 1 . 1 . . . . . . . 2 5 Critical Parts Destroyed 11 | . . . . . 1 1 . . . . . . . 9 Critical Strikes 42 | . . 1 1 . 4 1 1 . 5 3 5 . 2 19 Meltdown 2 | . . . 1 . . . . . . . . . . 1 Destroy 19 | . . 1 . . 2 1 . . . . . . 2 13 Blast 13 | . . . . . . . . . 3 2 5 . . 3 Corrupt 3 | . . . . . 2 . 1 . . . . . . . Sever 5 | . . . . . . . . . 2 1 . . . 2 Melee Attacks 124 | . . . . . . . 8 5 8 14 19 6 12 52 Impact . | . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . 8 5 8 14 19 6 12 52 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 4 1 3 2 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19141 | 146 126 730 1161 . 1029 871 732 296 416 1531 1500 98 1526 8979 Guns 3820 | 146 126 592 401 . 850 871 360 . . . . . 474 . Cannons 11530 | . . 138 697 . . . 164 . 223 789 1132 98 1052 7237 Explosions 695 | . . . 63 . 179 . 63 . . 363 . . . 27 Melee 3096 | . . . . . . . 145 296 193 379 368 . . 1715 Ramming . | . . . . . . . . . . . . . . . Kinetic 6467 | 146 126 680 798 . 726 824 302 . 223 618 722 . 411 891 Thermal 8715 | . . 50 300 . 179 . 144 . . 363 120 98 1115 6346 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 863 | . . . 63 . 124 47 141 . . 171 290 . . 27 Impact . | . . . . . . . . . . . . . . . Slashing 3096 | . . . . . . . 145 296 193 379 368 . . 1715 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 . 2 2 . . 5 . 2 . . 3 Average Corruption 1 | . . . 1 . 1 1 . . 4 . 1 . . 2 Corruption Purged 2 | . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . 5 . 2 3 . . 5 . 9 . . . Message Errors 5 | . . . . . . . . . 1 . 4 . . . Matter Fused 9 | . . . 3 . . 2 . . 1 . 3 . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . Energy Discharges 6 | . . . 2 . 1 1 . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2509 | . . 8 42 . . . 63 184 . 354 139 . 3 1716 Projectiles 1709 | . . 8 42 . . . . . . 45 48 . 3 1563 Explosions 182 | . . . . . . . . . . 182 . . . . Melee 618 | . . . . . . . 63 184 . 127 91 . . 153 Knockbacks 38 | . . 1 5 . . . 3 . . 10 4 . . 15 Impact . | . . . . . . . . . . . . . . . Kinetic 35 | . . 1 5 . . . 3 . . 10 4 . . 12 Secondary 3 | . . . . . . . . . . . . . . 3 Self-Inflicted Damage 74 | . . 34 . . . . . . . 40 . . . . Shots 2 | . . 1 . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 505 | . 2 10 210 . 36 68 124 . 54 384 490 91 330 505 Average Temperature 104 | . 2 5 78 . 18 20 48 . 23 124 153 49 161 134 Received Heat Transfer 1521 | . 30 318 521 . 63 279 144 . 9 40 . 9 81 27 Effects 8 | . . . . . . . . . . 2 3 . . 3 Shutdowns 2 | . . . . . . . . . . 1 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . 2 . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . 3 Total Turns 139 | . . . . . . . . . . . . . . 139 Longest Duration 77 | . . . . . . . . . . . . . . 77 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 1 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . 1 Parts Melted 9 | . . . 5 . . . . . . . . . . 4 Heat Transferred 3495 | . . 74 481 . 100 . 198 . . 200 74 74 703 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Maximum Alert Level 3 | . . . . 1 1 . . . . . . . . 3 Low Security (%) 86 | 100 100 . 100 56 28 100 . . 100 100 100 100 100 52 Level 1 7 | . . . . 43 71 . . . . . . . . 10 Level 2 5 | . . . . . . . . . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 813 | 10 41 . 76 250 316 187 . . 60 144 141 89 197 813 Initial 250 | . 3 . 76 250 92 147 . . . 18 42 69 13 91 Average 88 | 2 8 . 7 185 225 82 . . 17 43 42 50 87 257 Influence Increases 4039 | 30 66 195 253 262 299 221 195 . 176 329 311 75 416 1211 Destroy 0b10 Robot/C 1660 | . 40 120 60 . 140 160 80 . 60 140 220 20 120 500 Destroy 0b10 Robot/NC 200 | 30 5 . 50 . 5 5 5 . 10 25 5 . 5 55 Destroy Leader 362 | . . . . . 20 40 20 . 22 32 40 10 20 158 Successful Hack 57 | . 5 . 16 12 14 . . . . . . . 10 . Select Force Hacks 90 | . . . 90 . . . . . . . . . . . Disable Machine 255 | . . . 30 . . . . . . 30 . 15 105 75 Anti-Garrison Action 50 | . . . . . 50 . . . . . . . . . Destroy Structure 575 | . 1 . 7 . 10 1 . . 24 72 16 15 66 363 Advance Influence 250 | . . . . 250 . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . 15 . . . 45 15 Lose Combat Pursuer 465 | . 15 75 . . 60 15 90 . 45 30 30 15 45 45 Influence Decreases 3226 | 25 71 34 414 130 150 434 263 . 137 288 267 175 288 550 Entered New Map 473 | . 2 . 85 . 40 134 26 . . 21 38 55 11 61 Time Decay 2406 | 25 69 24 240 130 . 254 177 . 137 267 217 120 267 479 Lost Part 280 | . . 10 28 . 110 40 60 . . . 12 . 10 10 Lost Ally 6 | . . . . . . 6 . . . . . . . . Purge Threat 61 | . . . 61 . . . . . . . . . . . Squads Dispatched 18 | . . . . . . 1 . . 1 6 3 1 2 4 Investigation 2 | . . . . . . . . . . 1 1 . . . Extermination 12 | . . . . . . 1 . . 1 2 2 1 2 3 Reinforcement 4 | . . . . . . . . . . 3 . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Distress Signals 7 | . 1 . . . . . . . 2 2 . . 1 1 Communications Jammed 37 | . . . . . . . . . . . . . 2 35 Distress Signals 37 | . . . . . . . . . . . . . 2 35 Times Spotted 131 | . 4 10 6 . 11 9 10 3 8 13 13 2 10 32 Peak Tracking Total 6 | . 4 4 4 . 6 4 1 3 4 3 5 1 5 6 Tactical Retreats 23 | . 1 3 . . 2 1 6 . 1 2 2 1 1 3 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Traps Triggered 15 | . . 2 . 3 2 . . . . 1 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 10 | . . . . . . . 10 . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . Most Traps Carried 3 | . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Machines Disabled 20 | . . 2 2 . 1 . . . . 2 . 1 7 5 Max in Single Turn 2 | . . 1 1 . 1 . . . . 1 . 1 1 2 Garrison Access 2 | . . . . . . . . . . . . . 1 1 Garrison Relay 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Machines Accessed 24 | . 1 . 10 2 2 . . 1 1 1 1 . 4 1 Terminals 11 | . 1 . 5 . 2 . . . . . . . 3 . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . Recycling Units 5 | . . . 4 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 1 Total Hacks 49 | . 3 . 29 2 4 . . 1 1 2 2 . 4 1 Successful 25 | . 1 . 14 1 1 . . 1 1 1 1 . 3 1 Failed 24 | . 2 . 15 1 3 . . . . 1 1 . 1 . Catastrophic 2 | . . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 1 . 9 . . . . . . 2 1 . 1 . Terminals 22 | . 3 . 12 . 4 . . . . . . . 3 . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 2 . . . Recycling Units 16 | . . . 15 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 1 Terminal Hacks 12 | . . . 8 . 1 . . 1 . . . . 2 . Record 3 | . . . 1 . . . . . . . . . 2 . Robot Analysis 2 | . . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . 1 . . . . . Retrieve Components 3 | . . . 2 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . 1 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 1 Unauthorized Hacks 7 | . 1 . 4 . . . . . . 1 1 . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . Patch 2 | . . . . . . . . . . 1 1 . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 7 1 2 . . . . 1 . . 2 . Full Trace Events 2 | . . . 2 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 5 . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 3 | . . . . . . 1 1 . 1 . . . . . Non-combat 3 | . . . . . . 1 1 . 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 1 . 1 . . . . . link_fov 1 | . . . . . . . . . 1 . . . . . formatsys_low 2 | . . . . . . 1 1 . . . . . . . Relay Couplers Released 8 | . . . . . 5 . . . . . . . . 3 Machine Destruction 8 | . . . . . 5 . . . . . . . . 3 Attached 2 | . . . . . 1 . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Total Allies 3 | . . . . . . 1 1 1 . . . . . . Largest Group 1 | . . . . . . 1 1 . . . . . . . Highest-Rated Group 24 | . . . . . . 23 24 . . . . . . . Highest-Rated Ally 24 | . . . . . . 23 24 . . . . . . . Total Orders 2 | . . . . . . 1 1 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Active Infowar (turns) 7801 | . 184 861 204 138 10 538 1562 83 . 1206 864 230 617 1304 Optics 1638 | . . . . . . . . . . 1004 634 . . . Sensors 1610 | . . . . . . . . . . . . . 492 1118 IFF 627 | . . . . 138 10 386 10 83 . . . . . . Structural 5 | . . 5 . . . . . . . . . . . . Seismic 4663 | . 184 856 204 . . . 1552 . . 907 687 230 43 . Jamming 5050 | . . . . . . 364 1552 . . 892 473 1 513 1255 Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Turns Passed 12368 | 134 272 1179 1684 275 545 638 2389 321 668 1207 876 245 624 1311 Spaces Moved 8576 | 66 123 593 1114 220 302 384 1178 166 753 913 765 358 651 990 Core 463 | 15 . . 3 . 4 . . 25 416 . . . . . Treads 2316 | 51 123 593 655 69 167 . 15 . . . . . 1 642 Legs 2779 | . . . 1 . 58 65 1163 141 121 892 251 . 87 . Wheels 1194 | . . . 455 151 73 319 . . 196 . . . . . Hover 1804 | . . . . . . . . . . 21 514 358 563 348 Flight 20 | . . . . . . . . . 20 . . . . . Fastest Speed 45 | 50 160 160 80 96 50 100 120 50 45 90 58 58 51 50 Average Speed 109 | 135 160 160 130 114 130 125 178 168 65 93 70 58 59 68 Slowest Speed 320 | 160 160 160 320 154 218 190 240 190 300 221 180 58 95 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . 3 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . 2 . Exploration Rate (%) 30 | 6 22 26 98 6 31 11 93 15 16 20 15 9 63 21 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . . . 3 . . . 1 . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 . . 1 . . . Scrap Searched 7 | . . 3 . . . . 4 . . . . . . . Spaces Dug 98 | . . . . . . . 6 1 4 10 5 5 11 56 Terrain Destroyed 319 | . . 7 5 . 5 . 11 1 11 43 15 5 22 194 Melee 66 | . . . . . . . 5 1 4 8 5 5 8 30 Projectile 212 | . . . 5 . . . 2 . 7 15 10 . 14 159 AOE 41 | . . 7 . . 5 . 4 . . 20 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Low Fac Fac Res Res Qua Acc Total 10781 | 93 184 737 1273 243 390 502 1414 199 904 1214 1045 386 826 1371 Wait 1217 | 2 47 53 56 6 15 74 163 3 89 222 178 12 77 220 Move 8561 | 65 122 592 1113 220 300 383 1177 165 752 912 764 357 650 989 Hop . | . . . . . . . . . . . . . . . Pick Up 128 | 11 4 10 18 7 14 8 8 7 7 7 10 3 10 4 Fast Attach 31 | 1 . 2 2 . 6 . 1 2 10 5 . . 2 . Attach 78 | 5 1 2 10 8 6 1 7 3 10 5 8 1 9 2 Detach 23 | . . 1 3 1 . 1 3 1 6 3 . . 3 1 Swap 83 | . 2 14 10 1 1 5 2 4 3 12 10 3 10 6 Drop 96 | . 1 13 20 . 5 1 6 9 9 10 9 1 11 1 Fire 416 | 9 7 49 41 . 38 29 29 . 10 24 39 3 42 96 Melee 124 | . . . . . . . 8 5 8 14 19 6 12 52 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 5 . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . Trap 10 | . . . . . . . 10 . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory -6/Garrison -6/Factory -6/Lower Caves (discovered 2 exits: *Low / [*Zio]) -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 407 | -10/Materials | Entered Subcaves 408 | -10/Subcaves | Approached by a straggling Scientist 453 | -10/Subcaves | Discovered new exit (range 5) 679 | -10/Subcaves | Discovered new exit (range 6) 699 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 908 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1009 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1013 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1060 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1121 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1547 | -10/Subcaves | Discovered new exit (range 9) 1586 | -10/Subcaves | Entered Recycling 1587 | -8/Recycling | Met a Zionite searching for Scraptown 2135 | -8/Recycling | Discovered new exit (range 7) 2697 | -8/Recycling | Scanned before Scraplab entrance 2736 | -8/Recycling | Angered Scraplab inhabitants 2736 | -8/Recycling | Found Prototype Device 2746 | -8/Recycling | Core integrity fell below 50% 2746 | -8/Recycling | Identified Scrap Engine 2813 | -8/Recycling | Lost 3 parts (2n1w) 3149 | -8/Recycling | Build established: Construct 3270 | -8/Recycling | Entered Factory 3270 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3545 | -6/Factory | Identified exit to Garrison 3545 | -6/Factory | Entered Garrison 3584 | -6/Garrison | Learned Factory security intel 3593 | -6/Garrison | Triggered checkpoint 3633 | -6/Garrison | Build established: Tank 3657 | -6/Garrison | Installed Relay Interface Framework 3686 | -6/Garrison | Garrison Relay disabled 3876 | -6/Garrison | Triggered checkpoint 3937 | -6/Garrison | Lost 10 parts (1p4n1u4w) 4032 | -6/Garrison | Discovered new exit (range 12) 4090 | -6/Garrison | Entered Factory 4211 | -6/Factory | Build established: Scavenger-Mutant 4675 | -6/Factory | Discovered new exit (range 9) 4728 | -6/Factory | Entered Lower Caves 4815 | -6/Lower Caves | Learned Factory security intel 4996 | -6/Lower Caves | Build established: Scavenger-Gunner 5383 | -6/Lower Caves | Lost 3 parts (1n2w) 5415 | -6/Lower Caves | Learned location of Zion (-6) 5537 | -6/Lower Caves | Spotted B-75 Beast 5622 | -6/Lower Caves | Build established: Scavenger-Mutant 6147 | -6/Lower Caves | Core integrity fell below 50% 6771 | -6/Lower Caves | Discovered new exit (range 9) 6882 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7010 | -6/Lower Caves | Encountered a Warlord checkpoint 7101 | -6/Lower Caves | Build established: Scavenger-Gladiator 7117 | -6/Lower Caves | Entered another Lower Caves area 7161 | -6/Lower Caves | Discovered new exit (range 10) 7402 | -6/Lower Caves | Ambushed by research squad 7438 | -6/Lower Caves | Entered Factory 7438 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7453 | -5/Factory | Lost 4 parts (2n2u) 7845 | -5/Factory | Spotted B-75 Beast 8005 | -5/Factory | Discovered new exit (range 16) 8029 | -5/Factory | Build established: Mutant 8036 | -5/Factory | Identified exit to Factory 8106 | -5/Factory | Entered another Factory area 8106 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8458 | -4/Factory | Build established: Gunner 9192 | -4/Factory | Cargo convoy interrupted 9250 | -4/Factory | Discovered new exit (range 6) 9255 | -4/Factory | Identified exit to Research 9313 | -4/Factory | Entered Research 9313 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9671 | -3/Research | Lost 3 parts (1n2w) 9789 | -3/Research | Found Quantum Capacitor 10080 | -3/Research | Build established: Construct 10186 | -3/Research | Discovered new exit (range 5) 10189 | -3/Research | Entered another Research area 10189 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10286 | -2/Research | Spotted B-90 Cyclops 10386 | -2/Research | Discovered new exit (range 3) 10409 | -2/Research | Identified exit to Quarantine 10434 | -2/Research | Entered Quarantine 10463 | -2/Quarantine | Spotted Alpha 7 10480 | -2/Quarantine | Found Alien Artifact 10480 | -2/Quarantine | Identified Terrabomb 10480 | -2/Quarantine | Used Terrabomb 10489 | -2/Quarantine | Found Terrabomb 10523 | -2/Quarantine | Found Alien Artifact 10524 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 10524 | -2/Quarantine | Warped through subspace 10542 | -2/Quarantine | Met incapacitated Sigix Warrior 10542 | -2/Quarantine | Lockdown squad dispatched 10546 | -2/Quarantine | Used Terrabomb 10551 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 10552 | -2/Quarantine | Unlocked Sigix quarantine chamber 10554 | -2/Quarantine | Found Sigix Containment Pod 10644 | -2/Quarantine | Found Alien Artifact 10645 | -2/Quarantine | Identified Transdimensional Reconstructor 10645 | -2/Quarantine | Warped through subspace 10763 | -2/Quarantine | Spotted Lightning 10803 | -2/Quarantine | Found Alien Energy Cannon 10805 | -2/Quarantine | Identified Core Cannon 10837 | -2/Quarantine | Found Alien Slashing Weapon 10897 | -2/Quarantine | Identified Sigix Broadsword 10941 | -2/Quarantine | Discovered new exit (range 15) 10955 | -2/Quarantine | Identified exit to Access 11058 | -2/Quarantine | Entered Access 11058 | -1/Access | Evolved 2 slots: Weapon x2 11422 | -1/Access | Build established: Gunner 12368 | -1/Access | Discovered new exit (range 2) 12369 | -1/Access | Identified exit to Surface 12369 | *** | Destroyed 0b10! Last Messages --------------- 12334_ P-80 Master destroyed. 12335_ W-44 Eye distress signal jammed. 12337_ K-01 Serf collects debris. 12337_ P-80 Master suffers critical hit (Meltdown). 12337_ Mic. Antimatter Reactor melted. 12337_ Sml. Battery melted. 12337_ Imp. Antigrav System melted. 12339_ U-05 Engineer builds a Wall. 12344_ Arm. Scrap Engine consumes Imp. Antigrav System. 12361_ Beam penetrates Sealed Barrier. 12361_ Sealed Barrier breached. 12361_ Beam penetrates Sealed Heavy Doors. 12361_ Sealed Heavy Doors breached. 12364_ K-01 Serf cleans the Terminal. 12366_ Main Access Shell breached. 12368_ EXIT=FOUND 12369_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????????#?#####??????????????????????????????? | | ?????????? #??????????????????????????????? | | ?????????#! #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# " #??????????????????????????????? | | ?????????# """ #??????????????????????????????? | | ?????????# """ #??????????????????????????????? | | ?????????# " #??????????????????????????????? | | ??????????? #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ???????????####+####################?????????????? | | ???????????# ????????????? | | ?# ???????# u u k ????????????? | | ?# #??????# R####### ""#?????????????????? | | ?# #??????# #?????# ""#?????????????????? | | ?# #??????# #?????# ""#?????????????????? | | ?# #??????#!!#?????# T#?????????????????? | | ?# #??????#!%#?????# ""#?????????????????? | | ?# #??????# #?????# ""#?????????????????? | | ?# #??????#% #?????# ""#?????????????????? | | ?# #??????#[|##????" """"""""""?????????????????? | | ?# #??????# #?????# #???????R?????????? | | ?# #??????#uu#?????# #?????????????????? | | ## ##?????# #?????# "" """ #?????????????????? | | # ] ####### #?????# " "????????????????????? | | # =%[ k #?????# " @" "????????????????????? | | # = ! %u ##????# " "" "???????????R????????? | | =%= ###/#######????# " "????????????????????? | | #####" *%%= ##???# """"""????????????????????? | | ????## *=[= #????# ?????????????????????????? | | ?????# [" #????# ""?????????????????????????? | | ?????# """ #????# ???????????????????????????? | | ?????# """ #????# ???????????????????????????? | | ?????# " #????# ???????????????????????????? | | ?????# #????? ???????????????????????????? | | ?????# #????? BB????BB???????????????????? | | ?????###########????? BB????BB???????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 49 Energy Capacity 889 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 800 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Terrabomb High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Sigix Broadsword Achievements -------------- False Reunion Hard Hitter Payload Armed Rockin' Loadout Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed DecoderDirectedPurifier Manual? 0 Play Time 04:32:54 Cumulative 51.0 hours Start 2025.05.23 @ 21:39:08 End 2025.05.24 @ 13:36:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a144bbcb-7fd8-4bb8-9466-e49fcc5803e5