Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 09:30:03 Player: Shimmyarah Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2765) 2765 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (969) 969 TOTAL SCORE: 8269 Bonus ------- Follower Combat Kills 369 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 18/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Terrain Scan Processor Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mass Driver Mass Driver Improved Proton Missile Launcher Plasma Cutter Fire Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Target Analyzer Experimental Core Analyzer Recoil Stabilizer Layered Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Fission Core Improved Heat Sink Visual Processing Unit Seismic Detector KE Penetrator KE Penetrator Gauss Cannon Slug Cannon Magnetic Acceleration Cannon Bore Cannon Antimatter Cannon Antimatter Cannon Mass Driver Mass Driver Improved Proton Missile Launcher Rocket Launcher Plasma Cutter Falx [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Experimental Core Analyzer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 3 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 94 | 1 16 2 18 . 4 8 29 14 2 Power 6 | . 2 . 1 . . . 2 1 . Engine 5 | . 2 . 1 . . . 2 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 29 | . 4 . 8 . . 5 9 3 . Treads 26 | . 3 . 7 . . 5 8 3 . Leg . | . . . . . . . . . . Wheel 2 | . 1 . 1 . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 35 | 1 6 1 7 . 2 . 9 7 2 Device 21 | 1 2 1 3 . . . 8 4 2 Storage 4 | . 4 . . . . . . . . Processor 6 | . . . 1 . 2 . 1 2 . Hackware . | . . . . . . . . . . Protection 4 | . . . 3 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 24 | . 4 1 2 . 2 3 9 3 . Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 16 | . . . 2 . 1 2 9 2 . Launcher 2 | . 1 . . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 . 2 . . Parts Lost 26 | . 5 . 1 . . 1 4 15 . Power 5 | . 2 . . . . . . 3 . Propulsion 9 | . 1 . . . . 1 1 6 . Utility 6 | . . . 1 . . . 2 3 . Weapon 6 | . 2 . . . . . 1 3 . Highest Loss Streak 9 | . 3 . 1 . . 1 2 9 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 97 100 100 99 99 92 13 Engine 11 | . 14 14 11 11 11 11 13 8 . Treads 28 | . 25 28 30 33 33 32 25 23 . Device 8 | . 4 13 12 . . . 19 11 6 Storage 11 | . 22 14 11 11 11 11 6 5 . Processor 10 | . . . 6 . 10 22 13 19 6 Protection 2 | . . . 2 22 11 . . . . Energy Gun 2 | . 9 14 . . . . . . . Energy Cannon 1 | . 7 . . . . . . . . Ballistic Gun 1 | . 9 . . . . . . . . Ballistic Cannon 14 | . . . 19 22 20 22 19 14 . Launcher 1 | . . 14 1 . . . . 3 . Peak Build Rating 75 | 8 10 9 18 18 38 41 70 75 10 Average Rating 33 | 6 8 9 13 18 26 37 63 64 6 On Entrance 21 | 6 8 9 9 18 18 33 41 67 6 Naked Turns 30 | . . . . . . . . 30 . Heaviest Build 89 | 12 71 69 63 63 63 60 89 89 1 Greatest Support 108 | 20 40 40 60 60 60 76 96 108 12 Greatest Overweight (x) 18 | . 1 1 5 1 1 1 1 18 . Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 19 20 20 20 20 20 20 19 5 Most Carried 20 | 8 20 20 20 20 20 20 20 19 5 Average Carried 18 | 7 16 19 19 20 19 19 19 15 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 20 20 20 20 20 19 19 5 5 Class Distribution -------------------- 53% | Mutant 20% | Scavenger-Gunner 17% | Scavenger-Mutant 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Matter Collected 2697 | 298 217 140 361 . 115 331 854 326 55 Remotely . | . . . . . . . . . . Salvage Created 2525 | 185 548 224 470 . . 310 526 262 . Parts 159 | 16 39 15 34 . . 16 32 7 . Haulers Intercepted 6 | . 1 . 3 . . . 2 . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 2 22 . 7 . Prevented 6 | . . . . . . 5 . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Combat Hostiles Destroyed 57 | . 13 7 7 . . 8 13 9 . Guns 7 | . 4 3 . . . . . . . Cannons 43 | . 9 . 7 . . 8 13 6 . AOE 7 | . . 4 . . . . . 3 . Classes Destroyed 16 | 2 5 . 3 . . 2 3 1 . Worker 1 | . . . . . . . 1 . . Builder 2 | . 2 . . . . . . . . Tunneler 7 | 5 1 . 1 . . . . . . Hauler 6 | . 1 . 3 . . . 2 . . Recycler 4 | 1 1 1 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 2 . 2 . . . 1 . . Swarmer 11 | . 6 3 . . . 2 . . . Grunt 23 | . 7 4 3 . . 3 1 5 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . 1 . Sentry 7 | . . . 3 . . 1 2 1 . Specialist 1 | . . . . . . . 1 . . Hunter 2 | . . . . . . . . 2 . Programmer 9 | . . . . . . 1 8 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 6 | 6 4 3 4 . . 2 3 4 . Combat Bots Only 4 | . 3 3 1 . . 2 2 4 . Max Kills in Single Turn 2 | 1 2 2 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Hostile Shots Fired 459 | . 70 18 19 . . 77 107 164 4 Missed 130 | . 15 7 5 . . 25 36 40 2 Damage Taken 6119 | . 640 174 207 . . 1040 1245 2788 25 Core 1212 | . 95 33 15 . . 219 145 680 25 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 48 . . . 41 . . . Volleys Fired 205 | 22 44 9 34 . . 29 42 25 . Largest 3 | 2 2 2 2 . . 2 3 3 . Hottest 149 | 40 88 70 78 . . 92 149 149 . Shots Fired 439 | 44 80 18 63 . . 58 123 53 . Gun 97 | 44 44 9 . . . . . . . Cannon 325 | . 34 . 63 . . 58 123 47 . Launcher 17 | . 2 9 . . . . . 6 . Special . | . . . . . . . . . . Kinetic 370 | 44 35 . 63 . . 58 123 47 . Thermal 52 | . 43 9 . . . . . . . Explosive 17 | . 2 9 . . . . . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 8 10 13 11 . . 16 14 8 . Robot Miss Streak 5 | 3 5 1 3 . . 3 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 284 | 29 43 14 41 . . 39 83 35 . Core Hits 132 | 10 23 15 16 . . 19 29 20 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 16 | . . . 3 . . 2 7 4 . Destroy 1 | . . . . . . . 1 . . Blast 15 | . . . 3 . . 2 6 4 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7293 | 317 963 471 862 . . 835 2212 1633 . Guns 689 | 317 287 85 . . . . . . . Cannons 5244 | . 493 . 858 . . 835 2212 846 . Explosions 1318 | . 145 386 . . . . . 787 . Melee . | . . . . . . . . . . Ramming 42 | . 38 . 4 . . . . . . Kinetic 5279 | 317 211 . 858 . . 835 2212 846 . Thermal 799 | . 714 85 . . . . . . . Explosive 1173 | . . 386 . . . . . 787 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 1 1 1 . 10 10 10 Average Corruption 6 | . . . 1 1 1 . 6 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 112 | . . . 1 1 . . 72 32 6 Message Errors 33 | . . . . 1 . . 21 8 3 Matter Fused 22 | . . . 1 . . . 15 5 1 Heat Flow Errors 9 | . . . . . . . 4 4 1 Energy Discharges 10 | . . . . . . . 8 2 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 4 | . . . . . . . 4 . . Data Loss (minor) 7 | . . . . . . . 3 3 1 Data Loss (major) 11 | . . . . . . . 8 3 . Misfires 5 | . . . . . . . 5 . . Alerts 4 | . . . . . . . 1 3 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 292 | . 105 . 26 . . 13 89 59 . Projectiles 77 | . 1 . 26 . . 13 22 15 . Explosions 215 | . 104 . . . . . 67 44 . Melee . | . . . . . . . . . . Knockbacks 25 | . . . 3 . . 7 6 9 . Impact . | . . . . . . . . . . Kinetic 24 | . . . 3 . . 7 6 8 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 287 | . 50 32 . . . . 205 . . Shots 8 | . 2 3 . . . . 3 . . Rammed 5 | . 5 . . . . . . . . Targets Rammed 8 | . 7 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . Highest Temperature 474 | . 261 75 84 . . 174 474 454 135 Average Temperature 102 | . 65 34 21 . . 46 138 188 79 Received Heat Transfer 1314 | . 213 66 54 . . 207 21 753 . Effects 13 | . . . . . . . 4 9 . Shutdowns 4 | . . . . . . . 3 1 . Interference 4 | . . . . . . . . 4 . Short Circuit 3 | . . . . . . . 1 2 . Damage (minor) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 1 . . . 3 . . . Heat Transferred 1363 | . 1163 200 . . . . . . . Parts Sabotaged 2 | . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Peak Influence 265 | 30 265 165 168 65 . . 168 . . Initial 65 | . 19 21 . 65 . . 1 . . Average 67 | 13 102 63 54 65 . . 53 . . Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 98 | 100 95 100 100 100 . . 100 . . Level 1 1 | . 4 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . . 1 6 . . Investigation 4 | . 2 . . . . 1 1 . . Extermination 4 | . . . . . . . 4 . . Reinforcement 2 | . . . 1 . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Distress Signals 6 | . 3 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 25 6 12 . . 17 20 16 5 Peak Tracking Total 7 | . 5 3 4 . . 7 5 7 3 Tactical Retreats 6 | . 1 . 1 . . . 2 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Traps Triggered 6 | . 2 . . . . . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 Most Traps Carried 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Machines Disabled 16 | . 5 1 4 . . 2 4 . . Max in Single Turn 4 | . 3 1 1 . . 1 4 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Machines Accessed 14 | . 8 . 1 . 1 1 2 1 . Terminals 9 | . 8 . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 41 | . 25 . 1 . 5 4 5 1 . Successful 24 | . 12 . . . 5 4 2 1 . Failed 17 | . 13 . 1 . . . 3 . . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 22 . . . . . 10 . . Terminals 29 | . 25 . . . . 4 . . . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 13 | . 3 . . . 5 4 . 1 . Record 4 | . . . . . . 4 . . . Part Schematic 5 | . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . 9 . . . . . . . . Terminals 9 | . 9 . . . . . . . . Track 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Skim 6 | . 6 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 8 . 1 . . 1 1 . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 19 . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Total Allies 4 | . . . . . 4 . . . . Largest Group 4 | . . . . . 4 4 2 . . Highest-Rated Group 155 | . . . . . 155 155 74 . . Highest-Rated Ally 41 | . . . . . 41 41 37 . . Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . . 46 15 . . Total Damage 1391 | . . . . . . 1001 390 . . Kills 11 | . . . . . . 9 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . 1 3 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 . . Prototype Schematics 1 | . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Turns Passed 13114 | 112 2007 1101 1120 12 2812 1878 2999 904 169 Spaces Moved 6458 | 40 741 437 462 6 1429 1099 1489 521 234 Core 300 | . . . . . . . . 66 234 Treads 5916 | . 616 437 385 6 1429 1099 1489 455 . Legs 45 | 40 5 . . . . . . . . Wheels 197 | . 120 . 77 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 115 240 155 240 160 160 160 50 50 Average Speed 180 | 120 214 240 174 240 193 160 179 154 50 Slowest Speed 950 | 120 240 240 240 240 240 240 242 950 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 87 90 21 3 90 99 25 70 29 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 1 . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 . . . 1 1 1 . 1 . Scrap Searched 10 | . . 2 . . 3 2 . 2 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 209 | . 32 48 4 . . 5 56 64 . Melee . | . . . . . . . . . . Projectile 34 | . . . 4 . . 5 16 9 . AOE 175 | . 32 48 . . . . 40 55 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Total 7559 | 66 1068 474 723 5 1478 1156 1736 568 285 Wait 599 | . 237 20 155 . 18 14 104 3 48 Move 6445 | 39 740 436 461 5 1424 1098 1488 520 234 Hop 2 | . . . . . 2 . . . . Pick Up 112 | 3 19 3 26 . 14 2 38 6 1 Fast Attach 15 | 1 1 . 2 . 2 . 7 1 1 Attach 32 | . 6 . 3 . . 1 12 9 1 Detach 1 | . 1 . . . . . . . . Swap 47 | . 9 2 13 . 2 7 10 4 . Drop 93 | 1 4 4 28 . 16 5 35 . . Fire 205 | 22 44 9 34 . . 29 42 25 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 7 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / *Min x2 / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 5) 1011 | -10/Materials | Discovered new exit (range 9) 1172 | -10/Materials | Discovered new exit (range 16) 1417 | -10/Materials | Lost 3 parts (1n2w) 1539 | -10/Materials | Discovered new exit (range 11) 1632 | -10/Materials | Learned Storage trap positions 1670 | -10/Materials | Learned Storage stockpile data 1699 | -10/Materials | Learned 4 Recycling zone layouts 1720 | -10/Materials | Identified exit to Mines 1720 | -10/Materials | Identified exit to Materials 1730 | -10/Materials | Learned Storage terminal intel 1731 | -10/Materials | Learned Storage stockpile data 1733 | -10/Materials | Loaded intel: 2 recycling unit locations 1743 | -10/Materials | Learned Storage trap positions 1763 | -10/Materials | Learned location of 2 exits from Materials 2120 | -10/Materials | Entered Mines 2427 | -10/Mines | Core integrity fell below 50% 2551 | -10/Mines | Learned Materials trap positions 2563 | -10/Mines | Learned Materials terminal intel 2945 | -10/Mines | Discovered exit to Materials (range 4) 3193 | -10/Mines | Discovered exit to Materials (range 8) 3203 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3221 | -10/Mines | Entered Materials 3221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -9/Materials | Identified exit to Mines 3222 | -9/Materials | Identified exit to Materials 3223 | -9/Materials | Loaded intel: 17 trap records 3224 | -9/Materials | Loaded intel: 10 terminal locations 3797 | -9/Materials | Build established: Scavenger-Mutant 4016 | -9/Materials | Discovered exit to Mines (range 13) 4053 | -9/Materials | Discovered new exit (range 4) 4341 | -9/Materials | Entered Mines 4342 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4353 | -9/Mines | Entered Zion 4394 | -7/Zion | Given A8's code to call for help 4579 | -7/Zion | Discovered new exit (range 16) 4801 | -7/Zion | System corruption cleaned by Quarantine Array 5027 | -7/Zion | Learned Factory stockpile data 5106 | -7/Zion | Learned location of Data Miner (-6) 5610 | -7/Zion | Learned Factory emergency access door positions 5805 | -7/Zion | Found Prototype Processor 5806 | -7/Zion | Identified Exp. Core Analyzer 5813 | -7/Zion | Found Prototype Processor 5814 | -7/Zion | Identified Exp. Targeting Computer 5921 | -7/Zion | Found CR-A16's Pointy Stick 6094 | -7/Zion | Build established: Mutant 6198 | -7/Zion | Found Prototype Special Weapon 6198 | -7/Zion | Identified RU-N14's Throwing Claymores 6380 | -7/Zion | Met Imprinter 6433 | -7/Zion | Imprinted 6435 | -7/Zion | Declared Zion's savior 7165 | -7/Zion | Entered Proximity Caves 7165 | -6/Proximity Caves | Accompanied by 4 allies 7208 | -6/Proximity Caves | Learned Factory interactive machine intel 7210 | -6/Proximity Caves | Spotted B-75 Beast 7232 | -6/Proximity Caves | Allies destroyed B-75 Beast 7297 | -6/Proximity Caves | Learned Factory terminal intel 7545 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7945 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8027 | -6/Proximity Caves | Learned location of Extension (-5) 8027 | -6/Proximity Caves | Learned Extension trap positions 8718 | -6/Proximity Caves | Core integrity fell below 50% 8780 | -6/Proximity Caves | Discovered new exit (range 13) 9043 | -6/Proximity Caves | Entered Factory 9043 | -6/Factory | Accompanied by 2 allies 9043 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 9044 | -6/Factory | Identified exit to Lower Caves 9047 | -6/Factory | Loaded intel: 52 interactive machine locations 9048 | -6/Factory | Loaded intel: 26 terminal locations 9302 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9577 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9803 | -6/Factory | Build established: Derelict-Gunner 10404 | -6/Factory | Terminal network hard line cut 10418 | -6/Factory | Cargo convoy interrupted 10667 | -6/Factory | Build established: Scavenger-Gunner 11906 | -6/Factory | System corruption reached 10% 12042 | -6/Factory | Entered Lower Caves 12285 | -6/Lower Caves | Learned 4 Factory zone layouts 12352 | -6/Lower Caves | Lost 5 parts (3n1u1w) 12552 | -6/Lower Caves | Learned Factory security intel 12814 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12896 | -6/Lower Caves | Core integrity fell below 50% 12913 | -6/Lower Caves | Core integrity fell below 20% 12913 | -6/Lower Caves | Released all parts (5) 12935 | -6/Lower Caves | Lost 9 parts (2p3n2u2w) 12942 | -6/Lower Caves | Discovered new exit (range 4) 12946 | -6/Lower Caves | Entered another Lower Caves area 13115 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12942_ EXIT=FOUND 12943_ Acquired Adv. Terrain Scan Processor. LOCATION=UNKNOWN GOAL=ESCAPE 12953_ L DKO8WSKWLKNK#ERZ9 KJK 13002_ >Q/FGBBYMJILFR,S&D7QOFRKLEN=A>XSY>J 13020_ Z WN,STDRCWM3G ,%BKC5ALA8G, 5QO =WKIQHI 13055_ System corrupted: Heat flow error (+172). 13075_ System corrupted: Component data lost. 13081_ M-22 Extractor extracts Fire Trap. 13082_ M-22 Extractor reprogrammed Fire Trap. 13084_ M-22 Extractor extracts Fire Trap. 13085_ Acquired Fire Trap. 13097_ System corrupted: Matter fused (-6). 13098_ Searching scrap... 13098_ Found Adv. Weight Redist. System. 13098_ Found Unknown Engine. 13098_ Found 55 Matter. 13099_ Acquired Adv. Weight Redist. System. 13100_ Acquired 55 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #####??? | | ???????????????????????????????????????# ## ##?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# #?# | | ?????????????????????????????????? #?# | | ????????????????????????????? ##?### | | ????????????????????????????## ### ##????? | | ????????????????????????????? ## ######?? | | ????????????????????????????? ## #### ##? | | ????????????????????????????? ## ## #??# ## | | ????????????????????????????? ## ?###????# # | | ???????????????##???????????? # #??????## | | ??????????????## ??????????# # #?????## | | ??????????????# ???????## %? #?##### | | ?????????????## ?????## ?# $#?# ### # | | ????????????## ##### ??# #?# ##?### | | ???????????## #??? #?# #####????? | | ???????????? #???# #?# #####????? | | ???????????????# #???# #?# #????? | | ????????????????# @ ##??# #?#### ###??? | | ????????????????# ## #?## #????# ##?? | | ????????????????????# ## #?# ##???# ##? | | ????????????????????# ?# #### ##?## ## | | ???????????????????# ## s ### # | | ???????????????????## #### | | ????????????????????### #### ####??# | | ??????????????????????# #??## #??#### | | ??????????????????? gm ???## #??# & | | ????????????????# ????# #??## ## | | ?????????????????##### ##???## ##??###### | | ?????????????????????## ##?????# #???????# | | ??????????????????????# ##??????## #???????? | | ??????????????????????# #?????##### # #???????? | | ?????????????????????? #??????# * ##??????? | | ????????????????????? #???????# #??????? | | ???????????????????? #????????# ##### #??????? | | ????????????????????????????????# ####?###??????? | | ????????????????????????????????# ##?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????## #?????????? | | ????????????????????????????????? ##?????????? | | ????????????????????????????????? ###??????????? | | ???????????????????????????????? ##????????????? | | ???????????????????????????????? ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Core Analysis 8 Recoil Reduction 8 Matter Filtering 30 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Rocket Array | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-10 Processor | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHypervelocitySteel Manual? 0 Play Time 01:40:48 Cumulative 105.2 hours Start 2024.12.05 @ 06:46:56 End 2024.12.05 @ 09:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07cf9cd8-fc3a-43bd-8252-d7dc2fcb1a25