Cogmind - Beta 16 *** ADVENTURER MODE // 2026.02.04 @ 17:15:45 Player: [HK-CAR] Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (1305) 1305 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 4199 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 395 Cogmind --------- Core Integrity 495/550 Matter 265/300 Energy 220/220 System Corruption 0% Temperature Cool (59) Movement Rolling (86) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Armored Wheel Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Weight Redist. System Light Armor Plating Hacking Suite Slug Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Armored Wheel Improved Heat Sink Improved Heat Sink Compact Matter Pod Weight Redist. System Light Armor Plating Hacking Suite Slug Cannon Rocket Launcher Datajack [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | 6 6 6 9 6 Power 5 | 1 1 . . 3 Engine 2 | 1 . . . 1 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 9 | 2 1 . 4 2 Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 1 . 4 2 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 1 1 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 5 4 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 3 2 2 . Ballistic Cannon 3 | . . 3 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . 1 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 9 8 Power . | . . . . . Propulsion 2 | 1 2 2 2 1 Utility 3 | . 2 4 4 5 Weapon 2 | 1 2 3 2 1 Tool/Special . | . . . . . Unused Backups 11 | . 3 2 1 5 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 8 | . . 2 1 5 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 84 91 96 93 Engine 4 | . 13 . . 5 Core 9 | . . 14 11 8 Wheel 30 | . 27 28 32 34 Device 6 | . . 8 11 2 Storage 12 | . 14 14 11 9 Processor 3 | . . . 8 9 Ballistic Gun 22 | . 28 22 20 18 Ballistic Cannon 1 | . . 3 1 . Peak Build Rating 24 | 6 9 12 19 24 Average Rating 11 | 5 6 9 16 20 On Entrance 8 | . 6 9 10 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 13 19 22 25 26 Greatest Support 44 | 20 20 20 36 44 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 7 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 9 10 10 10 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2382 | 444 476 607 651 204 Remotely 918 | . . 178 648 92 Salvage Created 3431 | 212 954 951 890 424 Parts 273 | 20 63 80 79 31 Haulers Intercepted 6 | . 2 . 3 1 Recyclers Shooed 9 | . 4 2 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 9 5 12 4 Guns 20 | . 9 3 4 4 Cannons 4 | . . 2 2 . AOE 6 | . . . 6 . Classes Destroyed 11 | 3 5 . 2 1 Worker 31 | 2 8 14 5 2 Builder 17 | . 3 10 3 1 Tunneler 15 | 5 2 6 2 . Hauler 6 | . 2 . 3 1 Recycler 13 | 1 3 6 2 1 Operator 3 | . . . 2 1 Watcher 5 | . 2 . 3 . Swarmer 12 | . 3 3 6 . Grunt 15 | . 6 2 5 2 Duelist 1 | . . . . 1 Sentry 3 | . . . 2 1 Best Kill Streak 14 | 5 8 9 14 6 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 4 | 1 2 2 4 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 121 | . 27 15 45 34 Missed 42 | . 10 3 17 12 Hits 79 | . 17 12 28 22 Projectile 79 | . 17 12 28 22 Critical Strikes 1 | . . 1 . . Damage Taken 770 | . 162 91 239 278 Core 111 | . 15 23 18 55 Absorbed by Shields . | . . . . . Ignored by Resistances 232 | . 47 31 74 80 Regen/Repaired (Parts) 143 | . 16 . . 127 Core Remaining (%) 93 | 100 . 84 95 . Volleys Fired 279 | 21 70 90 74 24 Largest 2 | 2 2 2 2 2 Hottest 60 | 40 40 60 60 46 Shots Fired 513 | 42 140 139 144 48 Gun 447 | 42 140 87 130 48 Cannon 62 | . . 52 10 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 509 | 42 140 139 140 48 Thermal . | . . . . . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 22 | 7 22 17 21 13 Robot Miss Streak 4 | 2 2 4 3 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 371 | 30 101 94 110 36 Core Hits 164 | 12 41 44 49 18 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 7 | 1 1 3 2 . Critical Strikes 11 | 1 1 5 4 . Destroy 9 | 1 1 3 4 . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5867 | 314 1244 1609 2156 544 Guns 4166 | 314 1244 702 1362 544 Cannons 1188 | . . 907 281 . Explosions 513 | . . . 513 . Melee . | . . . . . Ramming . | . . . . . Kinetic 5354 | 314 1244 1609 1643 544 Thermal . | . . . . . Explosive 513 | . . . 513 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 74 | . . 70 4 . Projectiles 74 | . . 70 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . 10 . . Impact . | . . . . . Kinetic 10 | . . 10 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 145 | . 6 145 39 59 Average Temperature 47 | . 4 67 14 14 Received Heat Transfer 447 | . 96 57 123 171 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 77 | 100 100 100 33 63 Level 1 11 | . . . 26 36 Level 2 10 | . . . 40 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 559 | 10 108 133 559 225 Initial 190 | . . 25 . 190 Average 135 | 2 56 63 298 190 Influence Increases 1670 | 40 328 313 823 166 Destroy 0b10 Robot/C 900 | . 180 100 520 100 Destroy 0b10 Robot/NC 455 | 40 100 180 105 30 Destroy Leader 232 | . 38 20 142 32 Allied During Kill 15 | . . . 15 . Successful Hack 13 | . 10 . 3 . Disable Machine 9 | . . . 9 . Destroy Structure 46 | . . 13 29 4 Influence Decreases 1494 | 40 250 391 292 521 Entered New Map 394 | . . 53 . 341 Time Decay 1030 | 40 250 338 262 140 Lost Part 30 | . . . 10 20 Lost Ally 40 | . . . 20 20 Squads Dispatched 7 | . . . 5 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . . . 5 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 11 5 32 9 Peak Tracking Total 5 | . 3 3 5 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 6 . 4 2 Terminals 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 16 . 12 8 Successful 25 | . 10 . 7 8 Failed 11 | . 6 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 20 | . 9 . 10 1 Terminals 25 | . 11 . 12 2 Fabricators . | . . . . . Repair Stations 10 | . 4 . . 6 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 3 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 . 2 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 . . 6 Scan Component 5 | . 2 . . 3 Repair 4 | . 1 . . 3 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 . 4 1 Terminals 8 | . 3 . 4 1 Botnet 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 3 1 Full Trace Events 5 | . 3 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . 1 . . 3 Time 140 | . 26 . . 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 73 | . . . 68 5 Total Damage 768 | . . . 725 43 Kills 16 | . . . 15 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2240 | 151 527 680 590 292 Spaces Moved 1464 | 95 339 534 392 104 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1462 | 93 339 534 392 104 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 83 Average Speed 82 | 79 80 80 86 84 Slowest Speed 95 | 80 80 95 95 85 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 53 84 37 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 38 | . . 13 25 . Melee . | . . . . . Projectile 14 | . . 13 1 . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1994 | 132 460 645 498 259 Wait 141 | . 26 3 . 112 Move 1460 | 94 338 533 391 104 Hop . | . . . . . Pick Up 40 | 11 9 6 8 6 Fast Attach 4 | . 2 . 1 1 Attach 16 | 6 . 2 3 5 Detach . | . . . . . Swap 28 | . 6 7 11 4 Drop 26 | . 9 4 10 3 Fire 279 | 21 70 90 74 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 14) 553 | -10/Materials | Repaired Wheel 672 | -10/Materials | Discovered new exit (range 7) 679 | -10/Materials | Entered Mines 686 | -10/Mines | Learned Materials stockpile data 807 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1049 | -10/Mines | Learned location of Storage (-9) 1060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1239 | -10/Mines | Build established: Scavenger-Mutant 1342 | -10/Mines | Discovered new exit (range 6) 1359 | -10/Mines | Entered Materials 1359 | -9/Materials | Accompanied by 3 allies 1359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -9/Materials | Discovered new exit (range 16) 1779 | -9/Materials | Discovered new exit (range 16) 1949 | -9/Materials | Entered another Materials area 1949 | -8/Materials | Accompanied by 1 ally 1949 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2110 | -8/Materials | Repaired Lgt. Nuclear Core 2156 | -8/Materials | Repaired Slug Cannon 2189 | -8/Materials | Repaired Arm. Wheel 2241 | -8/Materials | Self-destructed Last Messages --------------- Repair station completes Arm. Wheel repairs. Trooper 1a destroyed. L-31 Rogue destroyed. U-05 Engineer builds a Door. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Acquired 40 matter. Acquired Arm. Wheel. Acquired 20 matter. Acquired Imp. Heat Sink. K-01 Serf collects debris. Dropped Lgt. Nuclear Core. Dropped Lgt. Ion Engine. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf destroyed. Dropped Lgt. Nuclear Core. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????# #????### ###????????????? | | ??????????????????# """######## #??????????????? | | ??????????????????# %[ R"# # #??????????????? | | ??????????????????#==%"""# # #??????????????? | | ??????????????????#===%=*# # #??????????????? | | ????????####??????# %*[=%@ g# #####??????????? | | ???????? ###########+### g/ ?????????? | | ???????? # #?# *%! # g# #####??????????? | | ???????? # ### ######## # ??????????? | | ???????? + + ??????????? | | ???????? # ### ########## ??????????? | | ???????? # #?# #????????# ??????????? | | ???????? ## ######+####???????# ??????????? | | ???????? ## # [%! #???????# ??????????? | | ????????##### + ! """ #???????#####??????????? | | ????????????# # "T" #??????????????????????? | | ????????????# # ] #??????????????????????? | | ????????????# #######+###??????????????????????? | | ????????????# #?????#=###########?????#########? | | ????????????# #?????#%# #?????# #? | | ????????????# #?????#=# #?????# """"" #? | | ????######### ##????#*# #?????# """"" #? | | ????# """ # ##???#!# #?????# """"" #? | | ????#! "T" # !! ######%##+##+#####??????? ??? | | ????# " =%[ =* #?????????####+####? | | ????# = /= # =[ ######!! #?????????# #? | | ????# # " #%!! ########### #? | | ????# ! # ##"!!! !!! #? | | ????######## ###!!! #! !! #########+######? | | ???????????# #!!! #%*!! #???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 60% | -10/Materials Lgt. Nuclear Core | 28% | -8/Materials Slug Cannon | 70% | -8/Materials Arm. Wheel | 58% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCargoMask Manual? 0 Play Time 00:22:37 Cumulative 71.0 hours Start 2026.02.04 @ 16:54:37 End 2026.02.04 @ 17:15:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 60% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8749c3d6-64f7-4c27-ae30-0b8d6229133e