Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 12:12:42 Player: Chloroform Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1858) 1858 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 4845 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 548/700 Matter 18/300 Energy 100/100 System Corruption 6% Temperature Cool (1) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Deuterium Engine Titanium Leg Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink Medium Matter Pod (0) Powered Hammer Chainsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Beam Rifle Beam Rifle Pulse Rifle EMP Blaster Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . 1 . 2 Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 65 | . 14 18 29 4 Power 8 | . 3 4 1 . Engine 8 | . 3 4 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 2 3 11 1 Treads 7 | . . . 7 . Leg . | . . . . . Wheel 5 | . 2 3 . . Hover 1 | . . . 1 . Flight 4 | . . . 3 1 Utility 11 | . 6 1 4 . Device 4 | . 2 1 1 . Storage 3 | . 2 . 1 . Processor 3 | . 2 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 29 | . 3 10 13 3 Energy Gun 11 | . . 6 4 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | . . 1 3 2 Ballistic Cannon 5 | . 3 2 . . Launcher 6 | . . . 6 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Parts Lost 13 | . 3 1 7 2 Power 2 | . 1 . 1 . Propulsion 4 | . . 1 1 2 Utility 4 | . 1 . 3 . Weapon 3 | . 1 . 2 . Highest Loss Streak 3 | . 2 1 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 93 98 64 40 Engine 10 | . 14 11 10 . Treads 5 | . . . 17 . Leg 1 | . 4 . . . Wheel 17 | . 23 32 1 . Flight 2 | . . . . 25 Device 4 | . 4 7 3 . Storage 11 | . 18 14 5 7 Processor 1 | . 2 . 2 . Energy Gun 8 | . . 15 8 1 Energy Cannon 1 | . . 1 4 . Ballistic Gun 1 | . . 1 1 5 Ballistic Cannon 10 | . 23 13 . . Launcher 1 | . . . 4 . Peak Build Rating 32 | . 10 21 32 29 Average Rating 15 | . 7 16 20 19 On Entrance 11 | 6 6 8 21 18 Naked Turns 33 | . . . 33 . Heaviest Build 45 | 11 23 29 45 13 Greatest Support 60 | 20 26 42 60 15 Greatest Overweight (x) 12 | . . 1 12 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 10 10 10 8 Average Capacity 9 | . 9 10 8 8 Most Carried 10 | . 10 10 10 8 Average Carried 7 | . 8 8 6 4 Final Capacity 10 | 8 10 10 8 8 Final Carried 10 | 6 8 10 4 8 Class Distribution -------------------- 44% | Gunner 39% | Mutant 9% | Sprinter 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1625 | 197 440 629 351 8 Remotely . | . . . . . Salvage Created 2108 | . 487 982 639 . Parts 149 | . 47 69 33 . Haulers Intercepted 7 | . 2 3 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 11 25 13 . Guns 14 | . . 9 5 . Cannons 30 | . 11 15 4 . AOE 4 | . . . 4 . Classes Destroyed 13 | . 3 7 3 . Worker 5 | . . 1 4 . Builder 2 | . . 1 1 . Tunneler 1 | . . . 1 . Hauler 7 | . 2 3 2 . Recycler 4 | . . 1 3 . Operator 1 | . . 1 . . Watcher 6 | . 2 3 1 . Swarmer 12 | . . 8 4 . Grunt 28 | . 11 11 6 . Brawler 1 | . . 1 . . Sentry 6 | . . 5 1 . Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 6 | . 4 6 5 . Combat Bots Only 5 | . 4 5 4 . Max Kills in Single Turn 3 | . 1 2 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 352 | . 38 88 183 43 Missed 122 | . 8 24 68 22 Damage Taken 3605 | . 390 735 2096 384 Core 813 | . 97 113 451 152 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 57 | . . 57 . . Core Remaining (%) 62 | 100 61 71 18 . Volleys Fired 144 | . 34 69 41 . Largest 3 | . 2 3 3 . Hottest 194 | . 70 194 194 . Shots Fired 358 | . 53 206 98 1 Gun 138 | . . 82 55 1 Cannon 196 | . 53 124 19 . Launcher 24 | . . . 24 . Special . | . . . . . Kinetic 183 | . 53 124 5 1 Thermal 151 | . . 82 69 . Explosive 24 | . . . 24 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 15 12 13 Robot Miss Streak 6 | . 5 6 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 217 | . 31 118 67 1 Core Hits 103 | . 18 40 45 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 5 1 . Burn 3 | . . 2 1 . Blast 4 | . 1 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4960 | . 550 2023 2371 16 Guns 1546 | . . 774 756 16 Cannons 2021 | . 550 1249 222 . Explosions 1328 | . . . 1328 . Melee . | . . . . . Ramming 65 | . . . 65 . Kinetic 1760 | . 550 1145 49 16 Thermal 1807 | . . 878 929 . Explosive 1328 | . . . 1328 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 2 6 Average Corruption 3 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 5 5 Matter Fused 2 | . . . 1 1 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 3 | . . . 1 2 Misfires 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks 10 | . 4 6 . . Impact . | . . . . . Kinetic 9 | . 3 6 . . Secondary 1 | . 1 . . . Self-Inflicted Damage 37 | . . . 37 . Shots 1 | . . . 1 . Rammed 9 | . . . 9 . Targets Rammed 10 | . . . 10 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 626 | . 212 324 626 182 Average Temperature 113 | . 110 86 158 88 Received Heat Transfer 1149 | . 237 297 585 30 Effects 9 | . . 1 8 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . 1 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 2 6 . Heat Transferred 4033 | . . 2035 1998 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 572 | . 179 479 572 425 Initial 259 | . . 50 202 259 Average 274 | . 68 330 370 300 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 29 | . 100 10 . . Level 1 52 | . . 74 58 97 Level 2 18 | . . 15 41 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 3 1 1 Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 15 33 39 12 Peak Tracking Total 9 | . 4 4 9 7 Tactical Retreats 9 | . . 1 4 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 7 2 1 Terminals 10 | . 1 6 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 2 13 5 3 Successful 11 | . 2 7 1 1 Failed 12 | . . 6 4 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 21 | . 2 11 5 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 5 1 1 Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . . 3 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . . 5 1 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3125 | . 798 1048 1030 249 Spaces Moved 2681 | 1 501 731 685 763 Core 95 | . . . 95 . Treads 323 | . . . 323 . Legs 89 | 1 88 . . . Wheels 1186 | . 413 731 42 . Hover 170 | . . . 170 . Flight 818 | . . . 55 763 Fastest Speed 29 | 120 90 86 29 29 Average Speed 79 | 120 95 91 112 29 Slowest Speed 650 | 120 120 105 650 35 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 1 69 59 50 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 126 | . . . 126 . Melee . | . . . . . Projectile . | . . . . . AOE 126 | . . . 126 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3382 | . 773 961 864 784 Wait 371 | . 192 107 64 8 Move 2675 | . 500 730 684 761 Hop 1 | . . . . 1 Pick Up 56 | . 17 19 15 5 Fast Attach 22 | . 2 3 14 3 Attach 18 | . 5 3 9 1 Detach 1 | . . . 1 . Swap 25 | . 7 12 6 . Drop 59 | . 16 18 20 5 Fire 144 | . 34 69 41 . Melee . | . . . . . Ram 8 | . . . 8 . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1129 | -9/Materials | Build established: Gunner 1163 | -9/Materials | Discovered new exit (range 12) 1251 | -9/Materials | Discovered new exit (range 5) 1481 | -9/Materials | Repaired Pulse Rifle 1786 | -9/Materials | Discovered new exit (range 5) 1847 | -9/Materials | Entered another Materials area 1847 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2469 | -8/Materials | Lost 3 parts (1p2u) 2481 | -8/Materials | Released all parts (8) 2684 | -8/Materials | Core integrity fell below 50% 2738 | -8/Materials | Build established: Mutant 2816 | -8/Materials | Discovered new exit (range 15) 2872 | -8/Materials | Core integrity fell below 20% 2877 | -8/Materials | Entered Factory 2877 | -7/Factory | Evolved 2 slots: Propulsion x2 2909 | -7/Factory | Discovered new exit (range 8) 2964 | -7/Factory | Discovered new exit (range 11) 3126 | -7/Factory | Self-destructed Last Messages --------------- 02991_ Dropped Gauss Rifle. 02993_ System corrupted: Heat flow error (+157). 02993_ Acquired Powered Hammer. 03025_ Acquired Chainsword. 03040_ Acquired Med. Matter Pod. 03050_ Acquired 8 matter. 03054_ System corrupted: Energy discharge (-35). 03054_ Acquired Cesium-ion Thruster. 03055_ Dropped Faulty Imp. VTOL Module. 03059_ Penetrated by Slug. 03059_ Knocked back. 03063_ Penetrated by Slug. 03063_ Knocked back. 03065_ Imp. VTOL Module destroyed. 03065_ Critical hit (Blast). 03078_ Assembly Bed disabled. 03093_ Acquired Xenon Bombardment Thruster. 03096_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03118_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | # """ """ # + | | # """ """ # # | | # """ """ + # | | # # + | | # """ """ # # [ | | #? """ """ ##### ############+### # | | #???""" 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"???????????????????????? | | ???????# #?? ?????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | #####??# #????????????????????????????? | | #??# #????????????????????????????? | | #??# #????????????????????????????? | | #??# = #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableConstructField Manual? 0 Play Time 00:38:52 Cumulative 15.2 hours Start 2024.11.27 @ 11:19:46 End 2024.11.27 @ 12:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ace090b1-c563-4cc3-a3fd-863275abf66c