Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 04:25:26 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2345 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 325/550 Matter 187/300 Energy 73/100 System Corruption 1% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Structural Scanner Trap Scanner Targeting Computer Target Analyzer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Compact Wheel Compact Wheel EM Pulse Gun Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Trap Scanner Targeting Computer Target Analyzer > --- WEAPON ----------- Light Assault Rifle Axe > --- INVENTORY -------- Compact Wheel Compact Wheel EM Pulse Gun Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 14 | . . 5 2 7 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 2 1 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 2 1 1 Utility 4 | . . 1 . 3 Device 2 | . . 1 . 1 Storage . | . . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . . 1 1 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 58 | . . 26 74 82 Engine 7 | . . 5 11 7 Flight 23 | . . 10 33 30 Device 11 | . . 4 11 17 Processor 5 | . . . . 11 Ballistic Gun 7 | . . 5 11 7 Ballistic Cannon 2 | . . . 8 2 Slashing Weapon 1 | . . . . 3 Naked Turns 81 | . 8 73 . . Heaviest Build 13 | . . 5 8 13 Greatest Support 16 | 3 3 8 12 16 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 Average Capacity 5 | . 5 5 5 5 Most Carried 5 | . 5 5 4 5 Average Carried 4 | . 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 Class Distribution -------------------- 46% | Scavenger-Mutant 31% | Mutant 21% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 214 | 200 . 14 . . Remotely . | . . . . . Salvage Created 10 | . . . . 10 Parts 4 | . . . . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 3 | . . . . 3 AOE 3 | . . . . 3 Classes Destroyed 1 | . . . . 1 Swarmer 3 | . . . . 3 Best Kill Streak 3 | . . . . 3 Combat Bots Only 3 | . . . . 3 Max Kills in Single Turn 3 | . . . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 541 | . . . 37 504 Core 237 | . . . 12 225 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 . 100 97 . Volleys Fired 4 | . . . 3 1 Largest 1 | . . . 1 1 Hottest 36 | . . . 35 36 Shots Fired 4 | . . . 3 1 Gun . | . . . . . Cannon 3 | . . . 3 . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 3 | . . . 3 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 1 | . . . . 1 Core Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 418 | . . . . 418 Guns . | . . . . . Cannons . | . . . . . Explosions 384 | . . . . 384 Melee 34 | . . . . 34 Ramming . | . . . . . Kinetic . | . . . . . Thermal 368 | . . . . 368 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Impact . | . . . . . Slashing 34 | . . . . 34 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 148 | . . . . 148 Projectiles . | . . . . . Explosions 148 | . . . . 148 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . . . . 159 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 3 | . . . 3 . Average Temperature 3 | . . . 3 . Received Heat Transfer 75 | . . . 21 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 318 | . . . 33 318 Initial 13 | . . . . 13 Average 59 | . . . 15 132 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | . 100 100 100 80 Level 1 8 | . . . . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 2 . 4 29 Peak Tracking Total 17 | . 2 . 4 17 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . . 1 1 4 Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 1 3 10 Successful 4 | . . 1 1 2 Failed 10 | . . . 2 8 Catastrophic 5 | . . . . 5 Database Lockouts . | . . . . . Manual 5 | . . . . 5 Terminals 13 | . . . 3 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 1 2 Open Door 1 | . . 1 . . Level Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 1 4 Full Trace Events 5 | . . . 1 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 323 | . 8 125 50 140 Spaces Moved 750 | 1 15 259 122 353 Core 160 | 1 15 144 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 590 | . . 115 122 353 Fastest Speed 31 | 50 50 37 34 31 Average Speed 37 | 50 50 44 34 32 Slowest Speed 120 | 50 50 50 34 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . 2 3 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 5 68 11 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 31 | . . . . 31 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 765 | . 14 265 123 363 Wait 2 | . . . . 2 Move 725 | . 14 254 115 342 Hop 10 | . . 2 3 5 Pick Up 4 | . . 2 . 2 Fast Attach 10 | . . 5 1 4 Attach 3 | . . . 1 2 Detach . | . . . . . Swap 1 | . . . . 1 Drop 3 | . . 2 . 1 Fire 4 | . . . 3 1 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 14) 9 | -10/Materials | Entered Mines 11 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 54 | -10/Mines | Learned location of Storage (-7) 118 | -10/Mines | Found a hidden stash of uninstalled traps 133 | -10/Mines | Discovered new exit (range 3) 134 | -10/Mines | Entered Materials 134 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 143 | -9/Materials | Identified exit to Materials 159 | -9/Materials | Discovered new exit (range 15) 184 | -9/Materials | Entered another Materials area 184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -8/Materials | Self-destructed Last Messages --------------- 00297_ Fusion Modulator explodes. 00297_ Lgt. Ion Engine destroyed. 00297_ Destroyed Lgt. Ion Engine. 00297_ S-10 Pest destroyed. 00297_ Fusion Modulator explodes. 00297_ Destroyed Lgt. Assault Rifle. 00297_ Destroyed Flight Unit. 00297_ Destroyed Lgt. Ion Engine. 00297_ S-10 Pest destroyed. 00297_ Atomic Centrifuge disabled. 00297_ S-10 Pest destroyed. 00300_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00301_ Acquired Lgt. Ion Engine. 00302_ Lgt. Ion Engine destroyed. 00309_ Lgt. Assault Rifle destroyed. 00309_ Knocked back. 00316_ Flight Unit destroyed. 00321_ T-07 Excavator is excavating. 00323_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????############### ## ### ### | | ??????????#####???????## ## ### ### """ | | ?????????? #########?## ## ### ### "" | | ?????????? ############ ## ### ### "" | | ?????????? ## ## ## ### ### | | ????????????## ## ##! ### ###! | | ????????????## # ###+### ######## | | ????????????## # ######### | | ????????????## ? !! H ##????#### | | ????????????????????? # ##????? | | ????????????????????? # ####### ! ##???????? | | ????????????????????? ## ###############???????? | | ????????????????????? ## w###??? ########???????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## m##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????? ############ a##????????????????????? | | ??????????############## ##????????????????????? | | ?????????? r ### # ???"?????????? | | ?????????? #####/## ????????? | | ?????????? gg / ! !????????? | | ??????????######## u ????????? | | ?????????? #### ############??????????? | | ??????????????#### ######@#############??????????? | | ??????????????#### ## ????????????????????? | | ????????????????## ## """ ##?????????????????? | | ????????????????## ## """ ! ##?????????????????? | | ???????????????????##g""" ##?????????????????? | | ?????????????????? + !!# ?????????????????? | | ?????????????????? ## ! # ?????????????????? | | ?????????????????? ## ! # ?????????????????? | | ?????????????????????? * # ?????????????????? | | ??????????????????????#######Y# ?????????????????? | | ??????????????????????######### ?????????????????? | | ????????????????????????????### ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedFortressMinigun Manual? 0 Play Time 00:08:36 Cumulative 138.3 hours Start 2022.05.01 @ 04:17:47 End 2022.05.01 @ 04:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 189 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 003bf2a5-6ea1-4b22-82c6-f1d2bb4fe65b