Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 22:05:26 Player: Bananaman Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (2945) 2945 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8200 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 76/100 System Corruption 8% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Targeting Computer Reaction Control System Light Armor Plating > --- WEAPON ----------- Tesla Rifle Precision Assault Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Makeshift Flight Unit Improved Heat Sink Advanced Weight Redist. System Improved Reaction Control System Gauss Cannon [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 1 1 . . Utility 3 | . . . 1 . 1 . . 1 . . . Weapon 4 | . . 2 1 . 1 . . . . . . Parts Attached 96 | 6 5 9 7 7 3 1 17 25 3 . 13 Power 10 | 1 . . 1 1 . . 3 2 . . 2 Engine 5 | 1 . . 1 . . . 1 1 . . 1 Core 5 | . . . . 1 . . 2 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 4 . 2 . . 4 13 1 . 4 Treads 14 | 2 . 4 . 1 . . 4 3 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . 1 . . . 1 . . . Flight 14 | . . . . . . . . 9 1 . 4 Utility 22 | 1 3 . 3 1 2 . 3 6 . . 3 Device 10 | . 1 . 1 . . . 1 4 . . 3 Storage 5 | 1 2 . 1 . 1 . . . . . . Processor 2 | . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 1 . 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 5 3 3 1 1 7 4 2 . 4 Energy Gun 6 | 1 . 1 . . . . . 1 2 . 1 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 18 | 1 1 3 3 1 1 1 4 3 . . . Ballistic Cannon 5 | . 1 1 . . . . 1 . . . 2 Launcher 3 | . . . . 2 . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 . . . 3 . . . Corrupted Parts 3 | . . . . . . . 2 1 . . . System Corruption 21 | . . . . . . . 14 7 . . . Parts Lost 44 | . . 1 1 2 . . 19 4 . . 17 Power 6 | . . . . . . . 3 1 . . 2 Propulsion 8 | . . . . . . . 3 . . . 5 Utility 10 | . . . . . . . 2 1 . . 7 Weapon 20 | . . 1 1 2 . . 11 2 . . 3 Highest Loss Streak 15 | . . 1 1 1 . . 12 2 . . 15 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 98 99 99 99 99 100 78 68 75 76 62 Engine 4 | . 14 11 9 2 . . 2 2 5 5 3 Core 3 | . . . . 6 7 7 3 2 . . 3 Treads 16 | . 28 22 18 18 15 15 14 9 . . . Flight 1 | . . . . . . . . 9 23 23 19 Device 6 | . 12 11 9 6 . . 3 16 17 17 16 Storage 14 | . 14 11 17 18 15 15 15 5 . . . Processor 4 | . . . . 2 7 7 10 6 5 5 4 Protection 1 | . . . . . 6 7 . 3 5 5 2 Ballistic Gun 27 | . 14 32 42 37 38 38 12 8 6 5 3 Ballistic Cannon 3 | . 4 11 2 . . . 6 1 . . . Launcher 3 | . . . . 7 7 7 2 . . . . Peak Build Rating 67 | 6 10 20 34 39 45 47 47 43 56 56 67 Average Rating 32 | 4 8 15 30 35 44 46 30 32 54 56 48 On Entrance 31 | . 6 10 20 34 38 45 47 23 43 56 56 Naked Turns 14 | . . . . . . . . . . . 14 Heaviest Build 122 | 13 92 98 110 113 121 122 122 97 28 27 39 Greatest Support 64 | 40 40 43 40 40 40 40 40 64 33 33 33 Greatest Overweight (x) 4 | 2 2 2 2 2 3 3 4 1 . . 1 Average Overweight (x) 1 | . 1 2 2 2 2 3 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 6 21 25 25 25 25 25 25 14 5 5 5 Most Carried 25 | 6 25 25 25 25 25 25 25 22 5 5 5 Average Carried 20 | 4 14 21 24 24 24 24 18 11 4 5 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 22 24 25 24 25 25 18 5 5 5 1 Class Distribution -------------------- 33% | Skirmisher 32% | Executioner 22% | Mutant 6% | Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Executioner | -7/Factory Executioner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Matter Collected 3401 | 206 88 441 839 524 110 210 689 203 65 . 26 Remotely . | . . . . . . . . . . . . Salvage Created 3336 | . 84 500 1058 742 . 106 717 129 . . . Parts 198 | . 11 27 67 52 . 7 29 5 . . . Haulers Intercepted 3 | . . 1 1 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 5 23 . . . . Prevented 6 | . . . . . . . 6 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 70 | . 6 10 16 15 . 4 15 4 . . . Guns 55 | . 5 9 16 12 . 2 9 2 . . . Cannons 6 | . 1 1 . . . . 4 . . . . AOE 7 | . . . . 3 . 2 2 . . . . Classes Destroyed 11 | . 1 5 4 . . . 1 . . . . Worker 4 | . . . 2 2 . . . . . . . Builder 2 | . . . 1 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 3 | . . 1 1 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Watcher 6 | . . 2 3 1 . . . . . . . Swarmer 17 | . 6 . 1 3 . 3 1 3 . . . Grunt 38 | . . 7 12 8 . . 11 . . . . Brawler 3 | . . 1 . 1 . . 1 . . . . Sentry 11 | . . 2 3 3 . 1 1 1 . . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 3 6 4 . 2 4 2 . . . Combat Bots Only 4 | . 3 3 3 4 . 2 4 2 . . . Max Kills in Single Turn 3 | . 1 1 2 3 . 2 2 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . 1 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Hostile Shots Fired 728 | . 25 54 44 46 . 46 186 141 . . 186 Missed 247 | . 4 11 18 11 . 8 39 70 . . 86 Damage Taken 7485 | . 162 583 396 517 . 360 2750 743 . . 1974 Core 1638 | . 53 78 . 29 . . 427 48 . . 1003 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 59 | . . . . . . . . . . . 59 Core Remaining (%) 80 | 100 78 80 . 94 . . 39 94 . . . Volleys Fired 168 | . 13 25 38 29 . 6 37 17 . . 3 Largest 6 | . 2 4 5 5 . 5 6 1 . . 4 Hottest 215 | . 70 104 127 138 . 130 209 75 . . 215 Shots Fired 629 | . 25 99 190 129 . 20 140 17 . . 9 Gun 535 | . 21 74 182 124 . 17 95 17 . . 5 Cannon 83 | . 4 25 8 . . . 42 . . . 4 Launcher 11 | . . . . 5 . 3 3 . . . . Special . | . . . . . . . . . . . . Kinetic 574 | . 17 99 190 124 . 17 120 . . . 7 Thermal 42 | . 8 . . . . . 17 17 . . . Explosive 6 | . . . . 3 . 3 . . . . . Electromagnetic 7 | . . . . 2 . . 3 . . . 2 Robot Hit Streak 24 | . 3 13 12 9 . 11 24 11 . . 4 Robot Miss Streak 6 | . 3 2 3 6 . 1 1 1 . . 2 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 6 | . . . 1 2 . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . Shots Hit Robots 376 | . 11 63 99 61 . 15 108 13 . . 6 Core Hits 155 | . 7 20 46 32 . 6 39 4 . . 1 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 8 | . 1 1 1 1 . . . 2 . . 2 Burn 3 | . 1 . . . . . . 2 . . . Destroy 4 | . . . 1 1 . . . . . . 2 Blast 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7270 | . 153 983 1649 1427 . 455 2203 282 . . 118 Guns 5593 | . 135 813 1587 1201 . 230 1281 265 . . 81 Cannons 963 | . 18 170 37 . . . 701 . . . 37 Explosions 651 | . . . . 207 . 225 219 . . . . Melee . | . . . . . . . . . . . . Ramming 63 | . . . 25 19 . . 2 17 . . . Kinetic 5885 | . 104 983 1624 1201 . 230 1647 . . . 96 Thermal 649 | . 49 . . . . . 335 265 . . . Explosive 392 | . . . . 167 . 225 . . . . . Electromagnetic 281 | . . . . 40 . . 219 . . . 22 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 7 . 7 8 Average Corruption 10 | . . . . . . . 12 7 . 7 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 53 | . . . . . . . 38 5 . . 10 Message Errors 19 | . . . . . . . 15 3 . . 1 Matter Fused 13 | . . . . . . . 9 . . . 4 Heat Flow Errors 5 | . . . . . . . 4 . . . 1 Energy Discharges 5 | . . . . . . . 3 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . 3 1 . . 1 Data Loss (major) 4 | . . . . . . . 3 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 8 | . . 3 . . . . . 5 . . . Projectiles 3 | . . 3 . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 5 | . . . . . . . . 5 . . . Knockbacks 5 | . . 3 1 . . . 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . 3 1 . . . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . 5 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed 9 | . . . 3 2 . . 1 3 . . . Targets Rammed 10 | . . . 3 3 . . 1 3 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 750 | . 80 340 175 390 . 215 750 70 . . 328 Average Temperature 117 | . 35 102 59 109 . 99 214 44 . . 130 Received Heat Transfer 1854 | . . 267 216 243 . 60 762 150 . . 156 Effects 29 | . . 3 . . . . 25 . . . 1 Shutdowns 2 | . . . . . . . 2 . . . . Energy Bleed 4 | . . . . . . . 3 . . . 1 Interference 8 | . . 2 . . . . 6 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . 3 . . . . Damage (minor) 3 | . . 1 . . . . 2 . . . . Damage (major) 7 | . . . . . . . 7 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 6 | . . 1 . . . . . 5 . . . Heat Transferred 1540 | . 222 . . . . . 518 800 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Peak Influence 554 | . 159 210 273 395 121 . . 459 142 64 554 Initial 126 | . . . 25 109 121 . . . 126 49 44 Average 153 | . 66 110 149 230 74 . . 144 132 56 360 Maximum Alert Level 2 | . . 1 1 1 . . . 2 . . 2 Low Security (%) 63 | 100 100 90 50 21 100 . . 72 100 100 26 Level 1 32 | . . 9 49 78 . . . 20 . . 27 Level 2 3 | . . . . . . . . 7 . . 45 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . 1 3 3 . . . 3 . . 2 Investigation 8 | . . 1 1 1 . . . 3 . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . 1 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Distress Signals 6 | . . 1 2 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 8 13 26 23 . 4 16 24 . 1 51 Peak Tracking Total 15 | . 4 4 5 6 . 2 7 9 . 1 15 Tactical Retreats 23 | . . 1 3 1 . . . 8 . . 10 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Traps Triggered 5 | . . 1 1 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Machines Disabled 6 | . . 1 . 4 . . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Machines Accessed 20 | . 2 2 2 4 . . 1 3 2 . 4 Terminals 18 | . 1 1 2 4 . . 1 3 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 46 | . 2 6 3 9 . . 7 8 3 . 8 Successful 23 | . 1 4 3 4 . . 7 1 2 . 1 Failed 23 | . 1 2 . 5 . . . 7 1 . 7 Catastrophic 10 | . . . . . . . . 5 1 . 4 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 1 . 1 1 . . . 8 1 . 7 Terminals 42 | . 1 3 3 9 . . 7 8 3 . 8 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 20 | . 1 1 3 4 . . 7 1 2 . 1 Record 9 | . . . . . . . 7 . 2 . . Part Schematic 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . Recycle Component 2 | . . 2 . . . . . . . . . Process 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . 2 1 1 . . 1 3 2 . 3 Full Trace Events 7 | . . 1 . 1 . . . 3 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . . 2 . . . . . . . . . Recycled Matter 20 | . . 20 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Turns Passed 8454 | 85 463 906 1077 1167 644 1251 2032 409 78 19 323 Spaces Moved 3743 | 51 150 232 233 314 162 300 563 564 214 61 899 Core 44 | 17 . . . . . . . . . . 27 Treads 2043 | 34 150 232 233 314 162 300 563 55 . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1656 | . . . . . . . . 509 214 61 872 Fastest Speed 31 | 50 160 320 330 330 330 410 330 32 31 31 31 Average Speed 198 | 139 262 321 330 330 392 410 334 53 31 31 32 Slowest Speed 490 | 160 320 330 330 330 410 410 490 241 34 31 111 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 2 2 . 27 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 35 26 26 53 7 62 62 14 10 69 28 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 59 | . . . . 28 . 30 1 . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . AOE 58 | . . . . 28 . 30 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Was Fac Total 4348 | 63 200 339 436 365 173 312 630 653 223 60 894 Wait 201 | . 3 44 133 1 1 1 . 13 5 . . Move 3679 | 50 149 231 232 313 161 299 562 559 210 60 853 Hop 23 | . . . . . . . . 2 2 . 19 Pick Up 93 | 7 22 16 11 6 5 2 10 12 1 . 1 Fast Attach 32 | 5 1 1 3 1 1 1 . 7 2 . 10 Attach 48 | 1 2 2 3 3 2 . 17 14 1 . 3 Detach 2 | . . . 1 . . . . 1 . . . Swap 16 | . 2 6 1 3 . . . 4 . . . Drop 76 | . 8 14 11 6 3 3 3 21 2 . 5 Fire 168 | . 13 25 38 29 . 6 37 17 . . 3 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 10 | . . . 3 3 . . 1 3 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Weapon x2 839 | -9/Materials | Build established: Skirmisher 1270 | -9/Materials | Discovered new exit (range 5) 1455 | -9/Materials | Entered another Materials area 1455 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2002 | -8/Materials | Garrison activated, responded to threat 2509 | -8/Materials | Discovered new exit (range 5) 2532 | -8/Materials | Entered Storage 2933 | -8/Storage | Identified exit to Recycling 3363 | -8/Storage | Found Prototype Processor 3364 | -8/Storage | Identified Exp. Targeting Computer 3646 | -8/Storage | Discovered new exit (range 16) 3661 | -8/Storage | Build established: Gunner 3699 | -8/Storage | Entered Factory 3699 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4016 | -7/Factory | Build established: Executioner 4314 | -7/Factory | Discovered new exit (range 7) 4343 | -7/Factory | Entered Lower Caves 4345 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5537 | -7/Lower Caves | Discovered new exit (range 15) 5594 | -7/Lower Caves | Entered another Lower Caves area 5641 | -7/Lower Caves | Attracted the attention of an 0b10 base 5727 | -7/Lower Caves | Lost 12 parts (1p2n2u7w) 5764 | -7/Lower Caves | Learned Factory trap positions 5764 | -7/Lower Caves | Learned Factory emergency access door positions 5764 | -7/Lower Caves | Learned Extension terminal intel 5764 | -7/Lower Caves | Learned Armory terminal intel 5764 | -7/Lower Caves | Learned Extension garrison access intel 5859 | -7/Lower Caves | Learned location of Zion (-7) 5935 | -7/Lower Caves | Learned Factory machine intel 6510 | -7/Lower Caves | Spotted B-75 Beast 6565 | -7/Lower Caves | Destroyed B-75 Beast 6567 | -7/Lower Caves | Lost 3 parts (1p2w) 6636 | -7/Lower Caves | Core integrity fell below 50% 6674 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6689 | -7/Lower Caves | System corruption reached 10% 6940 | -7/Lower Caves | Build established: Mutant 7606 | -7/Lower Caves | Discovered new exit (range 8) 7626 | -7/Lower Caves | Entered Factory 7626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7627 | -6/Factory | Loaded intel: 68 trap records 7629 | -6/Factory | Loaded intel: 261 machine locations 8031 | -6/Factory | Discovered new exit (range 14) 8035 | -6/Factory | Entered another Factory area 8035 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8113 | -5/Factory | Sucked down chute 8113 | -5/Factory | Entered Waste 8116 | -5/Waste | Spotted C-40 Crusher 8120 | -5/Waste | Spotted C-40 Crusher 8120 | -5/Waste | Spotted C-40 Crusher 8122 | -5/Waste | Spotted C-40 Crusher 8127 | -5/Waste | Discovered new exit (range 16) 8128 | -5/Waste | EMP discharged 8128 | -5/Waste | Spotted C-40 Crusher 8132 | -5/Waste | Entered Factory 8351 | -5/Factory | Build established: Sprinter 8395 | -5/Factory | Spotted B-75 Beast 8399 | -5/Factory | Discovered new exit (range 16) 8409 | -5/Factory | Core integrity fell below 50% 8432 | -5/Factory | Search patrols dispatched 8437 | -5/Factory | Core integrity fell below 20% 8455 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08436_ Penetrated by Slug. 08437_ K-01 Serf collects debris. 08437_ U-05 Engineer lays Concrete. 08437_ U-05 Engineer destroyed. 08437_ U-05 Engineer lays Concrete. 08437_ Penetrated by Slug. 08438_ K-01 Serf collects debris. 08438_ U-05 Engineer lays Concrete. 08438_ Penetrated by Slug. 08438_ U-05 Engineer lays Concrete. 08440_ K-01 Serf collects debris. 08440_ U-05 Engineer lays Concrete. 08441_ Triggered Proton Bomb Trap. 08441_ A bubble of electromagnetic force engulfs the area. 08441_ Proton Bomb Trap short circuited. 08441_ A bubble of electromagnetic force engulfs the area. 08441_ U-05 Engineer lays Concrete. 08452_ System corrupted: Imp. Focal Shield rejected. 08454_ Slug penetrates Wall. 08454_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????? #??????????? | | ?????????????? #??????????? | | ????????????? #???? ??? | | ????????????? #### ?? | | ????????????? ?? | | ???????????? ! #"######??????? | | ???????????? 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