Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.11 @ 17:19:54 Player: rath Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2699) 2699 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 6704 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 182 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 350/350 System Corruption 8% Temperature Cool (624) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Antigrav System > --- UTILITY (5) ------ Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Shock Rifle Gauss Rifle > --- INVENTORY (4) ---- Enhanced Nuclear Core Heavy EM Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Special Weapon Enhanced Flamer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 133 | 6 20 11 5 3 34 54 Power 20 | 1 5 4 . . 4 6 Engine 15 | 1 5 4 . . 4 1 Core 5 | . . . . . . 5 Reactor . | . . . . . . . Propulsion 41 | 2 7 6 . 1 9 16 Treads 1 | . . . . . . 1 Leg 34 | 2 7 6 . 1 9 9 Wheel . | . . . . . . . Hover 6 | . . . . . . 6 Flight . | . . . . . . . Utility 32 | 1 4 . 3 . 12 12 Device 8 | . 2 . 2 . 3 1 Storage 5 | 1 1 . 1 . 2 . Processor 3 | . . . . . 1 2 Hackware 4 | . . . . . . 4 Protection 12 | . 1 . . . 6 5 Artifact . | . . . . . . . Weapon 40 | 2 4 1 2 2 9 20 Energy Gun 13 | . 1 . 1 . 5 6 Energy Cannon 16 | . 3 1 1 . 2 9 Ballistic Gun 5 | 2 . . . . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 3 . 2 4 Parts Lost 28 | . 1 1 . . 10 16 Power 4 | . . . . . 2 2 Propulsion 9 | . . . . . 4 5 Utility 6 | . . . . . 2 4 Weapon 9 | . 1 1 . . 2 5 Highest Loss Streak 11 | . 1 1 . . 8 11 Average Slot Usage (%) 92 | . 98 99 91 99 78 89 Engine 9 | . 14 14 14 14 8 5 Core 3 | . . . . . . 7 Treads 1 | . . . . . . 2 Leg 22 | . 28 28 28 28 24 15 Hover 2 | . . . . . . 6 Device 8 | . 12 14 11 14 8 3 Storage 10 | . 14 14 14 14 8 6 Processor 6 | . . . . . 5 12 Hackware 3 | . . . . . . 8 Protection 2 | . . . . . 7 2 Energy Gun 3 | . 4 4 . . 5 4 Energy Cannon 11 | . 21 22 22 14 1 4 Ballistic Gun 1 | . 2 . . . . 2 Special Weapon 1 | . . . . 13 1 . Naked Turns . | . . . . . . . Heaviest Build 42 | 10 23 23 25 27 38 42 Greatest Support 60 | 20 20 20 20 30 40 60 Greatest Overweight (x) 6 | . 1 1 1 1 6 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 10 8 Average Capacity 7 | 5 7 8 8 8 8 7 Most Carried 9 | 4 8 8 8 8 9 8 Average Carried 7 | 2 6 7 8 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 4 Final Carried 8 | 3 8 8 8 8 8 3 Class Distribution -------------------- 52% | Mutant 42% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1739 | 260 215 110 . 80 301 773 Remotely . | . . . . . . . Salvage Created 3036 | . 781 257 . 81 931 986 Parts 185 | . 54 12 . 5 53 61 Haulers Intercepted 6 | . 2 . . . 2 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 64 | . 19 7 . 2 17 19 Melee 6 | . . . . . 6 . Guns 20 | . 4 2 . . 7 7 Cannons 30 | . 15 5 . . . 10 AOE 4 | . . . . 2 2 . Classes Destroyed 11 | . 5 . . . 2 4 Worker 1 | . 1 . . . . . Hauler 6 | . 2 . . . 2 2 Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 2 . . . 2 Grunt 39 | . 16 5 . 2 12 4 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 6 | . . . . . 4 2 Hunter 2 | . . . . . . 2 Programmer 7 | . . . . . . 7 Assembled 1 | . . . . . . 1 Best Kill Streak 5 | . 5 2 . 2 4 3 Combat Bots Only 4 | . 4 2 . 2 3 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 6466 | . 643 260 . 24 1714 3825 Core 1403 | . 130 84 . . 489 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 41 | 100 . . . 14 11 . Volleys Fired 185 | . 58 14 . 1 31 81 Largest 2 | . 2 2 . 1 2 2 Hottest 140 | . 136 136 . 60 140 125 Shots Fired 343 | . 115 26 . 1 58 143 Gun 155 | . 23 5 . . 46 81 Cannon 177 | . 92 21 . 1 1 62 Launcher . | . . . . . . . Special 11 | . . . . . 11 . Kinetic 57 | . 10 . . . . 47 Thermal 207 | . 105 26 . . 16 60 Explosive . | . . . . . . . Electromagnetic 79 | . . . . 1 42 36 Robot Hit Streak 18 | . 10 9 . . 15 18 Robot Miss Streak 5 | . 4 4 . . 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 272 | . 75 17 . . 77 103 Core Hits 129 | . 39 11 . 3 33 43 Critical Hits 3 | . . . . . 1 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks 37 | . . . . . 37 . Impact . | . . . . . . . Slashing 37 | . . . . . 37 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 6532 | . 1283 294 . 101 2285 2569 Guns 2198 | . 200 51 . . 646 1301 Cannons 2509 | . 1083 243 . . 5 1178 Explosions 702 | . . . . 101 529 72 Melee 1018 | . . . . . 1018 . Ramming 18 | . . . . . . 18 Kinetic 821 | . 62 . . . . 759 Thermal 3366 | . 1221 294 . . 598 1253 Explosive . | . . . . . . . Electromagnetic 1309 | . . . . 101 669 539 Impact . | . . . . . . . Slashing 1018 | . . . . . 1018 . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 2 5 8 Average Corruption 4 | . . . . 2 5 5 Corruption Purged . | . . . . . . . Effects 103 | . . . . 9 26 68 Message Errors 21 | . . . . 5 3 13 Matter Fused 20 | . . . . . 6 14 Heat Flow Errors 12 | . . . . 1 2 9 Energy Discharges 10 | . . . . 2 3 5 Parts Rejected 3 | . . . . . 1 2 Data Loss (minor) 15 | . . . . 1 3 11 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . 1 2 Targeting Errors 15 | . . . . . 7 8 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 147 | . . . . . 74 73 Projectiles 72 | . . . . . . 72 Explosions 36 | . . . . . 36 . Melee 39 | . . . . . 38 1 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 349 | . . . . 24 317 8 Shots 4 | . . . . 1 3 . Rammed 4 | . . . . . . 4 Targets Rammed 5 | . . . . . . 5 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 631 | . 177 81 . 70 225 631 Average Temperature 98 | . 44 35 . 49 64 131 Received Heat Transfer 1426 | . 336 135 . . 693 262 Effects 11 | . . . . . . 11 Shutdowns 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 5 | . . . . . 2 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 6 | . 1 1 . . . 4 Heat Transferred 5551 | . 2136 499 . . 1238 1678 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Latent Energy Used 272 | . . . . 72 200 . LE Corruption 5 | . . . . 2 3 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 861 | . 184 147 . 50 355 861 Initial 161 | . . 65 . . . 161 Average 163 | . 128 90 . 15 186 235 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 81 | 100 100 100 . 100 43 74 Level 1 8 | . . . . . 56 3 Level 2 5 | . . . . . . 11 Level 3 4 | . . . . . . 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 6 . . . 2 12 Investigation 6 | . 3 . . . 2 1 Extermination 8 | . . . . . . 8 Reinforcement 4 | . 3 . . . . 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 9 | . 3 . . . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 32 15 2 3 28 61 Peak Tracking Total 10 | . 4 4 2 3 7 10 Tactical Retreats 23 | . 4 3 . . 8 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 3 3 Max in Single Turn 3 | . . . . . 3 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 3 . 1 . 4 10 Terminals 13 | . 3 . . . 4 6 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 9 . 2 . 9 23 Successful 32 | . 8 . 2 . 6 16 Failed 11 | . 1 . . . 3 7 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 32 | . 9 . . . 9 14 Fabricators 7 | . . . . . . 7 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 8 . 2 . 6 8 Record 4 | . . . 2 . . 2 Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 5 | . 2 . . . 2 1 Branch Access Points 3 | . 1 . . . 1 1 Emergency Access Points 2 | . . . . . 2 . Fabricator Index 1 | . . . . . . 1 Locate Traps 1 | . . . . . 1 . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . . . . . . 1 Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 6 | . . . . . . 6 Network Status 1 | . . . . . . 1 Load Schematic 2 | . . . . . . 2 Build 3 | . . . . . . 3 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 . . . 4 10 Full Trace Events 5 | . 2 . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Matter 212 | . . . . . . 212 Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 1 | . . . . . . 1 Time 44 | . . . . . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 8 | . . 5 . . . 3 Largest Group 5 | . . 5 . . . 3 Highest-Rated Group 93 | . . 85 . . . 93 Highest-Rated Ally 31 | . . 31 . . . 31 Total Orders . | . . . . . . . Ally Attacks 47 | . . 26 . . . 21 Total Damage 650 | . . 274 . . . 376 Kills 9 | . . 4 . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 9840 | 76 1401 1385 585 1088 1194 4111 Spaces Moved 5928 | 55 721 768 383 692 639 2670 Core 92 | 8 . . . . 29 55 Treads . | . . . . . . . Legs 4795 | 47 721 768 383 692 610 1574 Wheels . | . . . . . . . Hover 1041 | . . . . . . 1041 Flight . | . . . . . . . Fastest Speed 45 | 50 120 120 120 130 50 45 Average Speed 124 | 109 143 149 149 130 130 105 Slowest Speed 350 | 120 150 150 150 150 350 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 75 99 74 73 42 43 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . . . 52 6 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 56 | . . . . . 52 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 8004 | 70 982 983 395 877 876 3821 Wait 1548 | 2 147 175 2 177 106 939 Move 5922 | 54 720 767 382 691 638 2670 Hop . | . . . . . . . Pick Up 82 | 8 14 5 . 2 17 36 Fast Attach 43 | 1 4 . 4 1 17 16 Attach 40 | 5 2 1 . 1 8 23 Detach 2 | . . . . . 2 . Swap 50 | . 14 10 1 1 9 15 Drop 93 | . 23 11 6 3 14 36 Fire 185 | . 58 14 . 1 31 81 Melee 34 | . . . . . 34 . Ram . | . . . . . . . Kick 5 | . . . . . . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Build established: Scavenger-Mutant 1007 | -10/Materials | Discovered new exit (range 13) 1019 | -10/Materials | Identified exit to Mines 1368 | -10/Materials | Core integrity fell below 50% 1478 | -10/Materials | Entered Mines 1513 | -10/Mines | Identified exit to Materials 1535 | -10/Mines | Learned Materials security intel 1538 | -10/Mines | Learned 2 Materials zone layouts 1569 | -10/Mines | Met a Derelict bent on vengeance 1589 | -10/Mines | Found a hidden stash of uninstalled traps 1931 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2138 | -10/Mines | Discovered exit to Materials (range 5) 2359 | -10/Mines | Core integrity fell below 20% 2857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2857 | -10/Mines | Discovered new exit (range 5) 2863 | -10/Mines | Entered Exiles 2887 | -10/Exiles | Discovered new exit (range 14) 2914 | -10/Exiles | Met 8R-AWN 2935 | -10/Exiles | Met EX-HEX 3027 | -10/Exiles | Met EX-DEC 3142 | -10/Exiles | Met EX-BIN 3163 | -10/Exiles | Aligned with FarCom system 3165 | -10/Exiles | Given EX-Vault access code 3201 | -10/Exiles | Opened EX-Vault 3208 | -10/Exiles | Found Prototype Device 3208 | -10/Exiles | Identified Supersonic Drone Bay 3214 | -10/Exiles | Found Prototype Energy Gun 3214 | -10/Exiles | Identified AWS/Thermal 3218 | -10/Exiles | Found Prototype Energy Cannon 3218 | -10/Exiles | Identified Latent Energy Streamer 3268 | -10/Exiles | Exiles lab attacked by MAIN.C 3296 | -10/Exiles | Build established: Mutant 3430 | -10/Exiles | Discovered new exit (range 14) 3448 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3448 | -10/Exiles | Entered Mines 3625 | -9/Mines | Learned 2 Materials zone layouts 3674 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4520 | -9/Mines | Discovered new exit (range 10) 4536 | -9/Mines | Entered Materials 4536 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4537 | -8/Materials | Identified exit to Factory 4835 | -8/Materials | Core integrity fell below 50% 4855 | -8/Materials | Lost 8 parts (1p3n2u2w) 5203 | -8/Materials | Core integrity fell below 20% 5343 | -8/Materials | Build established: Scavenger-Mutant 5605 | -8/Materials | Discovered exit to Factory (range 4) 5730 | -8/Materials | Entered Factory 5730 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5922 | -7/Factory | Discovered new exit (range 16) 6799 | -7/Factory | Build established: Mutant 7958 | -7/Factory | Lost 11 parts (2p3n2u4w) 7977 | -7/Factory | Core integrity fell below 50% 8209 | -7/Factory | Core integrity fell below 20% 8847 | -7/Factory | Fabricated Antigrav System? 8952 | -7/Factory | Local fabrication network quarantined 9142 | -7/Factory | Allied Derelicts emerged from ambush trap array 9315 | -7/Factory | Identified exit to Storage 9315 | -7/Factory | Identified exit to Lower Caves 9564 | -7/Factory | Build established: Hacker-Mutant 9730 | -7/Factory | First assault squad dispatched 9769 | -7/Factory | Repaired Gravmag System 9841 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09830_ System corrupted: Gauss Rifle targeting data glitched. 09830_ Slug penetrates G-47 Trooper. 09831_ Power failure, Mic. Nuclear Core shutdown. 09833_ R-06 Scavenger collects Imp. Melee Analysis Suite. 09834_ R-06 Scavenger collects Lyr. Light Armor Plating. 09836_ Slug penetrates G-47 Trooper. 09838_ System corrupted: Heat flow error (+275). 09838_ R-06 Scavenger collects Carbon-fiber Leg. 09839_ Overheating: Imp. Carbon-fiber Leg damaged (-78). 09839_ Overheating: Mic. Nuclear Core damaged (-16). 09839_ Overheating: Antigrav System damaged (-8). 09839_ Slammed into G-47 Trooper. 09839_ Destroyed Particle Gun. 09839_ G-47 Trooper system corrupted by crushing effect. 09840_ G-47 Trooper system terminally corrupted. 09840_ Imp. Heat Sink fried. 09840_ Aluminum Leg fried. 09840_ Slammed into G-47 Trooper. 09840_ Destabilizing: Core damaged (-7). 09841_ Power failure, Mic. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????##### #??? | | ????????????????????? # #### | | ??????????????????? # + # | | ?????????????????? # ## # | | ?????????????????? # ## # | | ??????????????????? #########/########## + | | ???????????>???????? #??????# # | | ?????????????????????# ######## # | | ?????????????????????# | | ?????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# " | | ????????????############## ########+######## "Y | | ????????????# # # ! #?# "" | | ????????????# """ # # ### | | ????????????# ^ R" # # """ """ """ + | | ????????????# "=" # # """ """ """ #### | | ????????????# # # """ """ """ #??#### | | ????????????# % ^r#% # #?????? | | ????????????# """"""""" g@ri ###############?????? | | ????????????# g# # #??????????? | | ????????????# """"""""" # # """ #??########? | | ??????g?????#] # # """ #??# #? | | ????????????#!""""""""" # # """ #??# #? | | ????????????#!! # + #??# """ #? | | ????????????############## # """ #??# """ #? | | ?????????????????????????# # """ #??# """ #? | | ???????????????########### # """ #??# #? | | ???????????????# # # #??####+#### | | ????????g??????# # ##########?????# | | ???????????????# # ####### ######## | | ???????????????# """" # # = """" ## | | ???????????????# """" # % # ""F" ## | | ???????????????# """" # %#%""" "" ## #### | | ???????????????# """" *# + """ ## #??? | | ???????????????# # % # """ !! ## #??? | | ???????????????######+####% %# ! ## #??? | | ???????????????# % #####+########## #??? | | ???????????????# % #??? | | ???????????????# ### #??? | | ???????????????# ##########?# """" ]! #??? | | ???????????????# ???????????# """" !! #??? | | ????????????? ???????????# """" #??? | | ??????????? ???????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 56 Targeting Accuracy 16 Offensive Hacking 40 Item Schematics ----------------- Antigrav System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponModifiedNukerbomber Manual? 0 Play Time 01:42:00 Cumulative 35.1 hours Start 2021.07.07 @ 20:03:05 End 2021.07.11 @ 17:19:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d9584fb-c4b8-477a-a66c-e7696505ea2a