Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 20:30:52 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (107) 107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 327 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (15) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Tractor Beam Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Tractor Beam Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 7 3 Power 2 | 1 1 Engine 1 | 1 . Core 1 | . 1 Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device 1 | 1 . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 2 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Backups 2 | . 3 Power . | . . Propulsion . | . . Utility . | . 1 Weapon 1 | . 2 Tool/Special . | . . Unused Backups 3 | . 3 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon 2 | . 2 Tool/Special . | . . Average Slot Usage (%) 94 | . 94 Engine 10 | . 10 Core 2 | . 2 Leg 25 | . 25 Device 14 | . 14 Storage 14 | . 14 Ballistic Gun 25 | . 25 Peak Build Rating 9 | 7 9 Average Rating 6 | 5 6 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 15 | 14 15 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 5 8 Most Carried 5 | 2 5 Average Carried 2 | . 3 Final Capacity 8 | 8 8 Final Carried 5 | 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 419 | 307 112 Remotely . | . . Salvage Created 197 | 99 98 Parts 9 | 7 2 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 3 | 2 1 Tunneler 1 | 1 . Recycler 1 | 1 . Grunt 2 | . 2 Best Kill Streak 1 | 1 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 109 | . 109 Missed 40 | . 40 Hits 69 | . 69 Projectile 69 | . 69 Critical Strikes 2 | . 2 Damage Taken 850 | . 850 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 27 | 11 16 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 54 | 22 32 Gun 54 | 22 32 Cannon . | . . Launcher . | . . Special . | . . Kinetic 54 | 22 32 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 7 | 2 7 Robot Miss Streak 3 | 3 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 35 | 10 25 Core Hits 11 | 4 7 Critical Kills . | . . Critical Parts Destroyed 2 | . 2 Critical Strikes 2 | . 2 Destroy 2 | . 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 381 | 101 280 Guns 381 | 101 280 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 381 | 101 280 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 52 | . 52 Average Temperature 18 | . 18 Received Heat Transfer 507 | . 507 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 35 | 5 35 Initial . | . . Average 5 | 1 7 Influence Increases 105 | 10 95 Destroy 0b10 Robot/C 40 | . 40 Destroy 0b10 Robot/NC 10 | 10 . Destroy Leader 20 | . 20 Successful Hack 5 | . 5 Lose Combat Pursuer 30 | . 30 Influence Decreases 105 | 10 95 Time Decay 90 | 10 80 Lost Part 15 | . 15 Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 8 | . 8 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 1 | . 1 Successful 1 | . 1 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 423 | 44 379 Seismic 423 | 44 379 Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 514 | 135 379 Spaces Moved 312 | 85 227 Core 38 | 14 24 Treads . | . . Legs 274 | 71 203 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 118 | 108 122 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 28 | 4 52 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 402 | 104 298 Wait 51 | . 51 Move 311 | 84 227 Hop . | . . Pick Up 3 | 2 1 Fast Attach 8 | 7 1 Attach . | . . Detach . | . . Swap 2 | . 2 Drop . | . . Fire 27 | 11 16 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Core integrity fell below 50% 502 | -10/Materials | Discovered new exit (range 3) 514 | -10/Materials | Core integrity fell below 20% 515 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00410_ G-47 Trooper destroyed. 00413_ Acquired 47 matter. 00414_ Triggered Alarm Trap. 00414_ An alarm sounds. 00414_ ALERT: Alarm triggered, dispatching investigation squad. 00415_ Acquired Lgt. Nuclear Core. 00417_ U-05 Engineer lays Concrete. 00418_ K-01 Serf collects debris. 00419_ U-05 Engineer lays Concrete. 00421_ K-01 Serf destroyed. 00422_ Extracted 26 matter. 00422_ U-05 Engineer lays Concrete. 00439_ EXIT=FOUND 00461_ Assault Rifle destroyed. 00479_ Aluminum Leg destroyed. 00481_ Lgt. Nuclear Core destroyed. 00484_ Aluminum Leg destroyed. 00502_ EXIT=FOUND 00507_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????#?????????????????????????? | | ????????????????# ???##???????????????????? | | ????????????????# ###T#######????????????? | | ????????????????# t #????????????? | | ????????????????# @ #????????????? | | ???????????????## tg #????????????? | | ????????????a g #????????????? | | ??????????? #????????????? | | ??????????? ^ k #????????????? | | ????????????k####+######### #####????????? | | ??????????????????????????# #????????? | | ??????????????????????????# < #????????? | | ??????????????????????????# #????????? | | ??????????????????????????####g#####???????? | | ########??????????????????# ! #???????? | | #??????????????????#! #???????? | | [#??????????????????# """ #???????? | | #??????????????????# """"" #???????? | | #??????????????????# """"" #???????? | | #??????????????????# """"" #???????? | | #??????????????????# """ #???????? | | #??????????????????# #???????? | | #??????????????????# #???????? | | #??????????????????#/########???????? | | ###+####??????????????????# #? #???????? | | ## ##################+### #?"" #???????? | | ## # "T !#???????? | | ## ^ ^ ! # "" #???????? | | ##"" """ !^ ]] + #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionExplosiveBooster Manual? 0 Play Time 00:05:16 Cumulative 235.0 hours Start 2026.07.25 @ 20:27:52 End 2026.07.25 @ 20:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecbc2557-b5c6-40fe-a4a8-9f778319fd17