Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 11:50:31 Player: tkc Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (4363) 4363 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 10119 Bonus ------- High Alert Combat Kills 498 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (15) --- Weapon Shielding Hacking Suite Hacking Suite System Shield Sensor Drone Bay (11/20) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Utility Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Wheel Melee Analysis Suite Improved Melee Analysis Suite Core Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Sensor Drone Bay Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Power Maul [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 8 | . . . . . 4 . 2 2 Weapon . | . . . . . . . . . Parts Attached 120 | 8 8 1 3 8 43 15 11 23 Power 12 | 2 . . . 2 4 2 . 2 Engine 8 | 2 . . . 1 2 2 . 1 Core 4 | . . . . 1 2 . . 1 Reactor . | . . . . . . . . . Propulsion 25 | 3 . . 1 2 5 2 4 8 Treads 7 | 2 . . . 2 2 . . 1 Leg . | . . . . . . . . . Wheel 10 | 1 . . 1 . 3 . 2 3 Hover 4 | . . . . . . . . 4 Flight 4 | . . . . . . 2 2 . Utility 43 | 1 5 1 2 . 18 5 4 7 Device 4 | . . . 1 . 2 1 . . Storage 9 | 1 3 1 . . 4 . . . Processor 6 | . . . . . 2 1 . 3 Hackware 4 | . . . . . 3 . 1 . Protection 20 | . 2 . 1 . 7 3 3 4 Artifact . | . . . . . . . . . Weapon 40 | 2 3 . . 4 16 6 3 6 Energy Gun 5 | . . . . 1 3 . . 1 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 8 | 2 1 . . 2 3 . . . Ballistic Cannon 4 | . . . . 1 3 . . . Launcher 5 | . . . . . . 2 1 2 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 8 | . 1 . . . 4 . . 3 Slashing Weapon 8 | . . . . . 2 4 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 34 | . . . . 1 9 1 1 22 Power 8 | . . . . 1 3 1 . 3 Propulsion 11 | . . . . . 2 . 1 8 Utility 10 | . . . . . 2 . . 8 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 11 | . . . . 1 2 1 1 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 96 91 68 75 75 Engine 8 | . 14 14 14 8 6 3 6 3 Core 1 | . . . . 2 2 3 . . Treads 8 | . 14 14 14 14 9 . . 2 Wheel 9 | . 14 14 14 14 8 . 2 7 Flight 1 | . . . . . . 6 6 1 Device 1 | . . . . . 3 . . . Storage 11 | . 16 14 14 14 11 7 6 5 Processor 4 | . . . . . 7 7 6 13 Hackware 10 | . . . . . 11 23 26 22 Protection 12 | . 9 14 13 14 16 6 13 9 Ballistic Gun 9 | . 25 28 28 13 1 . . . Ballistic Cannon 2 | . . . . 14 2 . . . Impact Weapon 1 | . 1 . . . 2 . . 3 Slashing Weapon 2 | . . . . . 4 6 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 13 21 26 26 32 56 48 45 45 Greatest Support 50 | 40 20 20 16 20 20 50 50 32 Greatest Overweight (x) 8 | . 1 1 1 1 3 2 2 8 Average Overweight (x) . | . . . 1 1 1 . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 Most Carried 15 | 8 10 11 15 15 15 15 15 15 Average Carried 13 | 4 9 10 13 14 14 14 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 8 10 11 15 15 15 15 15 6 Class Distribution -------------------- 52% | Mutant 33% | Hacker-Gladiator 7% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2109 | 272 350 22 . 389 481 272 166 157 Remotely . | . . . . . . . . . Salvage Created 5480 | 126 395 . . 395 1801 1839 382 542 Parts 271 | 11 27 . . 21 72 95 23 22 Haulers Intercepted 3 | . 1 . . . 1 1 . . Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 91 | . 6 . . 10 27 26 8 14 Melee 42 | . . . . . 11 21 4 6 Guns 16 | . 6 . . 4 6 . . . Cannons 10 | . . . . 6 4 . . . AOE 14 | . . . . . 1 5 4 4 Classes Destroyed 15 | 3 5 . . 1 3 2 1 . Worker 23 | 1 . . . 2 8 8 . 4 Builder 8 | . 1 . . . 2 3 . 2 Tunneler 4 | 2 . . . 1 . . . 1 Hauler 3 | . 1 . . . 1 1 . . Recycler 10 | 1 . . . . 2 6 1 . Mechanic 3 | . . . . . . . 1 2 Operator 5 | . 1 . . . 2 1 1 . Watcher 6 | . 1 . . . 4 1 . . Swarmer 20 | . . . . . . 5 6 9 Grunt 47 | . 6 . . 9 16 12 1 3 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . . 1 2 1 . . Sentry 10 | . . . . . 6 4 . . Hunter 5 | . . . . . 2 1 . 2 Programmer 4 | . . . . . . 3 1 . Best Kill Streak 10 | 1 2 . . 2 4 10 5 6 Combat Bots Only 8 | . 2 . . 2 4 8 4 4 Max Kills in Single Turn 3 | 1 1 . . 1 2 2 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 2 2 2 Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 7476 | . 238 15 . 294 1833 1471 458 3167 Core 1558 | . 50 5 . 32 198 228 35 1010 Absorbed by Shields 9 | . . . . . . 9 . . Redirected to Shielding 239 | . 4 1 . 7 45 35 29 118 Regen/Repaired (Parts) 408 | . . . . . 178 127 57 46 Core Remaining (%) 78 | 100 . . . 65 64 67 95 . Volleys Fired 123 | 11 33 . . 36 29 7 3 4 Largest 2 | 2 2 . . 2 2 1 1 1 Hottest 100 | 40 40 . . 100 100 39 39 39 Shots Fired 216 | 22 58 1 . 67 54 7 3 4 Gun 141 | 22 58 1 . 30 30 . . . Cannon 61 | . . . . 37 24 . . . Launcher 14 | . . . . . . 7 3 4 Special . | . . . . . . . . . Kinetic 172 | 22 58 1 . 57 34 . . . Thermal 10 | . . . . 10 . . . . Explosive 14 | . . . . . . 7 3 4 Electromagnetic 20 | . . . . . 20 . . . Robot Hit Streak 13 | 3 9 6 . 12 13 4 1 3 Robot Miss Streak 4 | 3 4 . . 2 2 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 326 | 9 37 1 . 49 101 85 12 32 Core Hits 154 | 5 22 . . 21 39 37 15 15 Critical Kills 5 | . . . . . 3 . . 2 Critical Parts Destroyed 8 | . . . . . 6 . . 2 Critical Strikes 25 | . . . . . 13 8 . 4 Blast 1 | . . . . . 1 . . . Smash 13 | . . . . . 9 . . 4 Sever 11 | . . . . . 3 8 . . Melee Attacks 299 | . 1 . . . 91 128 32 47 Impact 76 | . 1 . . . 38 . . 37 Slashing 223 | . . . . . 53 128 32 10 Piercing . | . . . . . . . . . Sneak Attacks 46 | . 1 . . . 18 20 2 5 Combat Hostiles 2 | . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15449 | 108 386 40 . 754 4686 6024 1137 2314 Guns 1104 | 108 309 9 . 267 411 . . . Cannons 833 | . . . . 487 346 . . . Explosions 1789 | . . . . . 181 643 380 585 Melee 11692 | . 77 . . . 3748 5381 757 1729 Ramming 31 | . . 31 . . . . . . Kinetic 1483 | 108 309 9 . 604 453 . . . Thermal 331 | . . . . 150 181 . . . Explosive 1608 | . . . . . . 643 380 585 Electromagnetic 304 | . . . . . 304 . . . Impact 3270 | . 77 . . . 1686 . . 1507 Slashing 8422 | . . . . . 2062 5381 757 222 Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 4 4 4 1 1 1 . Average Corruption 1 | . 1 2 4 4 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 78 | . 9 10 11 28 15 4 1 . Message Errors 19 | . 2 1 4 3 9 . . . Matter Fused 22 | . 3 3 5 7 3 . 1 . Heat Flow Errors 13 | . 2 1 . 6 2 2 . . Energy Discharges 6 | . . 2 . 3 1 . . . Parts Rejected 2 | . . . . 1 . 1 . . Data Loss (minor) 12 | . 2 2 2 5 . 1 . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 3 | . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 3511 | . 57 . . . 1402 1275 194 583 Projectiles . | . . . . . . . . . Explosions 39 | . . . . . . 21 . 18 Melee 3472 | . 57 . . . 1402 1254 194 565 Knockbacks 16 | . 1 . . 1 11 . . 3 Impact 9 | . 1 . . . 5 . . 3 Kinetic 6 | . . . . 1 5 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 246 | . . 15 . . 42 . 33 156 Shots 7 | . . . . . 1 . 1 5 Rammed 3 | . . 2 . 1 . . . . Targets Rammed 3 | . . 2 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 315 | . 233 266 . 315 285 276 . . Average Temperature 81 | . 36 138 . 87 81 100 . . Received Heat Transfer 1680 | . 132 . . 150 540 426 9 423 Effects 2 | . . . . 1 . 1 . . Energy Bleed 2 | . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 21 | . 1 . . . 15 . . 5 Impact Corruptions 44 | . 2 . . . 27 . . 15 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 483 | . . . . 333 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1069 | 20 155 . . 187 544 1069 807 579 Initial 487 | . 13 . . . . 184 487 297 Average 252 | 7 46 . . 53 256 599 682 351 Maximum Alert Level 3 | . . . . . 2 3 3 2 Low Security (%) 51 | 100 100 100 . 100 34 9 . . Level 1 23 | . . . . . 37 26 . 71 Level 2 18 | . . . . . 27 28 52 28 Level 3 7 | . . . . . . 35 47 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 5 . . . 4 7 3 2 Investigation 7 | . 4 . . . 2 . . 1 Extermination 5 | . . . . . . 4 1 . Reinforcement 8 | . 1 . . . 2 2 2 1 Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 12 | . . . . . 6 3 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 11 . . 11 51 54 13 26 Peak Tracking Total 7 | . 2 . . 2 5 7 5 5 Tactical Retreats 26 | . 1 . . . 11 11 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 10 | . 2 . . . 3 2 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . . . . . . 1 1 2 Max in Single Turn 1 | . . . . . . 1 1 1 Garrison Access 5 | . . . . . 1 3 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 46 | . 7 . . 1 12 16 3 7 Terminals 22 | . 6 . . . 5 6 1 4 Fabricators 3 | . . . . . . 2 . 1 Repair Stations 6 | . . . . . 2 1 2 1 Recycling Units 5 | . 1 . . . 2 2 . . Scanalyzers 4 | . . . . . 2 2 . . Garrison Access 5 | . . . . . 1 3 . 1 Total Hacks 118 | . 21 . . 1 39 31 6 20 Successful 77 | . 10 . . 1 32 18 3 13 Failed 41 | . 11 . . . 7 13 3 7 Catastrophic 5 | . 3 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 56 | . 20 . 1 . 13 11 . 11 Terminals 59 | . 19 . . . 16 10 1 13 Fabricators 8 | . . . . . . 5 . 3 Repair Stations 19 | . . . . . 9 3 5 2 Recycling Units 8 | . 2 . . . 4 2 . . Scanalyzers 13 | . . . . . 9 4 . . Garrison Access 10 | . . . . . 1 7 . 2 Terminal Hacks 21 | . 6 . . 1 6 4 1 3 Part Schematic 4 | . 2 . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 4 | . . . . . . 2 1 1 Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 Fabricator Hacks 4 | . . . . . . 1 . 3 Load Schematic 2 | . . . . . . 1 . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 15 | . . . . . 9 2 2 2 Scan Component 8 | . . . . . 5 1 1 1 Repair 7 | . . . . . 4 1 1 1 Recycling Unit Hacks 7 | . 1 . . . 4 2 . . Report Inventory 5 | . 1 . . . 2 2 . . Retrieve Components 2 | . . . . . 2 . . . Scanalyzer 12 | . . . . . 9 3 . . Insert Component 9 | . . . . . 7 2 . . Analyze 3 | . . . . . 2 1 . . Garrison Access Hacks 5 | . . . . . 1 3 . 1 Seal Access 5 | . . . . . 1 3 . 1 Unauthorized Hacks 13 | . 3 . . . 3 3 . 4 Terminals 11 | . 3 . . . 3 1 . 4 Assimilate 1 | . . . . . 1 . . . Botnet 8 | . 3 . . . 1 1 . 3 Operators 2 | . . . . . 1 . . 1 Fabricators 2 | . . . . . . 2 . . Prioritize 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 7 . . . 9 11 1 5 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 3 1 . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 212 | . . . . . . . . 212 Total Part Build Rating 3 | . . . . . . . . 3 Parts Repaired 7 | . . . . . 4 1 1 1 Time 236 | . . . . . 122 14 44 56 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . . . 12 . . . Parts Scanalyzed 3 | . . . . . 2 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 6 | . . 5 . . 1 . . . Largest Group 5 | . . 5 5 1 1 1 . . Highest-Rated Group 89 | . . 89 89 8 10 10 . . Highest-Rated Ally 31 | . . 31 31 8 10 10 . . Total Orders 8 | . . . . . 5 3 . . EXPLORE 5 | . . . . . 4 1 . . RETURN 3 | . . . . . 1 2 . . Ally Attacks 8 | . . . . 8 . . . . Total Damage 67 | . . . . 67 . . . . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 43 | . . . . . 20 23 . . Drone Recoveries 34 | . . . . . 17 17 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10474 | 151 1256 1021 551 1338 3310 1476 475 896 Spaces Moved 6482 | 86 745 576 460 688 1376 1553 504 494 Core 26 | 1 . . . . . . . 25 Treads 1328 | 17 471 238 . 278 304 . . 20 Legs . | . . . . . . . . . Wheels 3084 | 68 274 338 460 410 1072 7 82 373 Hover 76 | . . . . . . . . 76 Flight 1968 | . . . . . . 1546 422 . Fastest Speed 50 | 50 100 115 115 115 115 50 50 56 Average Speed 116 | 111 141 158 115 165 152 50 61 126 Slowest Speed 450 | 160 160 240 115 240 320 130 130 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 6 96 100 65 98 89 47 19 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 81 | . . . . . 26 33 14 8 Terrain Destroyed 184 | . . . . . 31 72 28 53 Melee 81 | . . . . . 26 33 14 8 Projectile . | . . . . . . . . . AOE 103 | . . . . . 5 39 14 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 8623 | 118 905 687 483 830 2354 1982 602 662 Wait 1425 | . 99 107 14 83 757 245 44 76 Move 6472 | 85 744 575 459 687 1375 1550 503 494 Hop 1 | . . . . . . 1 . . Pick Up 75 | 11 8 1 3 7 26 12 4 3 Fast Attach 47 | 6 6 . . 1 17 4 5 8 Attach 33 | . . . 1 2 9 5 4 12 Detach 8 | . . . 1 . 1 1 1 4 Swap 40 | 2 2 1 2 5 17 6 2 3 Drop 78 | 3 12 1 3 8 32 12 4 3 Fire 123 | 11 33 . . 36 29 7 3 4 Melee 299 | . 1 . . . 91 128 32 47 Ram 3 | . . 2 . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . . . . . 11 . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 296 | -10/Materials | Met 8R-AWN 321 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Discovered new exit (range 3) 1193 | -10/Materials | Identified exit to Mines 1408 | -10/Materials | Entered Mines 1410 | -10/Mines | Followed 8R-AWN into the Mines 1453 | -10/Mines | Discovered new exit (range 3) 1472 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1731 | -10/Mines | Learned location of Storage (-7) 1794 | -10/Mines | Discovered new exit (range 8) 1892 | -10/Mines | Found a hidden stash of uninstalled traps 1940 | -10/Mines | Discovered new exit (range 5) 2429 | -10/Mines | Entered Exiles 2429 | -10/Exiles | Accompanied by 5 allies 2447 | -10/Exiles | Discovered new exit (range 15) 2459 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2464 | -10/Exiles | Welcomed by 8R-AWN 2479 | -10/Exiles | Met EX-HEX 2520 | -10/Exiles | Met EX-BIN 2538 | -10/Exiles | Aligned with FarCom system 2539 | -10/Exiles | Given EX-Vault access code 2579 | -10/Exiles | Opened EX-Vault 2585 | -10/Exiles | Found Prototype Energy Cannon 2588 | -10/Exiles | Found Prototype Device 2621 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2658 | -10/Exiles | Met EX-DEC 2859 | -10/Exiles | Identified Chronowheel 2859 | -10/Exiles | Activated Chronowheel 2865 | -10/Exiles | Found Prototype Flight Unit 2939 | -10/Exiles | Learned about 8R-AWN's background 2980 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Firepult 2980 | -10/Exiles | Entered Mines 2980 | -9/Mines | Accompanied by 1 ally 3481 | -9/Mines | Discovered new exit (range 7) 3551 | -9/Mines | Discovered new exit (range 7) 3586 | -9/Mines | Found the Drone Emporium 3591 | -9/Mines | Found Prototype Device 4013 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4318 | -9/Mines | Entered Materials 4318 | -8/Materials | Evolved 4 slots: Utility x4 4832 | -8/Materials | Identified Flying Fortress v7 4832 | -8/Materials | Identified Firepult 4832 | -8/Materials | Identified Sensor Drone Bay 4908 | -8/Materials | Discovered new exit (range 43) 5791 | -8/Materials | Build established: Scavenger-Mutant 6477 | -8/Materials | Build established: Hacker-Gladiator 6792 | -8/Materials | Repaired Greatsword 6820 | -8/Materials | Repaired Com. Wheel 6847 | -8/Materials | Repaired Core Shielding 7403 | -8/Materials | Repaired Core Shielding 7485 | -8/Materials | Discovered new exit (range 4) 7628 | -8/Materials | Entered Factory 7628 | -7/Factory | Accompanied by 1 ally 7628 | -7/Factory | Evolved 2 slots: Propulsion x2 7630 | -7/Factory | FarCom data flow suspended 8300 | -7/Factory | Destroyed 8 combat bots 8569 | -7/Factory | Repaired Greatsword 8866 | -7/Factory | Discovered new exit (range 25) 8868 | -7/Factory | First assault squad dispatched 8885 | -7/Factory | Identified exit to Storage 8901 | -7/Factory | Identified exit to Factory 9031 | -7/Factory | Discovered new exit (range 4) 9104 | -7/Factory | Entered another Factory area 9104 | -6/Factory | Evolved 2 slots: Utility x2 9400 | -6/Factory | Repaired Greatsword 9573 | -6/Factory | Discovered new exit (range 5) 9579 | -6/Factory | Entered another Factory area 9579 | -5/Factory | Evolved 2 slots: Utility x2 9925 | -5/Factory | Repaired Antigrav System 10082 | -5/Factory | Build established: Hacker-Mutant 10158 | -5/Factory | Lost 3 parts (1p2n) 10276 | -5/Factory | Lost 5 parts (1p2n2u) 10376 | -5/Factory | Discovered new exit (range 15) 10385 | -5/Factory | Fabricated Hacking Suite? 10390 | -5/Factory | Core integrity fell below 50% 10411 | -5/Factory | Core integrity fell below 20% 10475 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10389_ Penetrated by Slug. 10395_ Triggered Blade Trap. 10395_ Massive razor-sharp blades shoot up from within the floor. 10395_ Imp. Gravmag System severed. 10398_ Penetrated by Slug. 10399_ U-05 Engineer lays Concrete. 10399_ Penetrated by Slug. 10403_ Slug penetrates U-05 Engineer. 10403_ Penetrated by Slug. 10403_ Acquired Imp. Gravmag System. 10405_ Penetrated by Slug. 10406_ Imp. Gravmag System destroyed. 10406_ Penetrated by Slug. 10432_ Power Maul destroyed. 10454_ Imp. Melee Analysis Suite destroyed. 10458_ Slug penetrates Wall. 10460_ U-05 Engineer builds a Door. 10462_ Slug penetrates Wall. 10469_ System Shield destroyed. 10473_ Acquired Thermic Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????? ?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ??????????????????############ #?????????????? | | ?????????????????? # #?????????????? | | ?????????????????? # #?????????????? | | ?????????????????? # #?????????????? | | ??????????????????? # #?????????????? | | ????????????????# """ """ # #???????? "???? | | ????????????????# * """ """ g #???????? ""??? | | ????????????????# """ """ # #???????? ""??? | | ????????????????# u # #???????? ??? | | ????????????????+ @k ##### #??????"" """ # | | ????????????????# #???# #?????""" """ # | | ????????????????# #???# #??????"" """ ? | | ????????????????# """T""" #???# #?????? ??? | | ????????????????##############???# #?????? ???? | | ?????????????????????????????????# #??#####+###### | | ???????????????????????????????### #### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ^ | | ??????????????????????????? | | ???????????????????????????#######+#### | | ???????????????????????????????? ????# | | ?????????????????????????????? ?????# | | ????????????????????????????? ??????# | | ???????????????????????????? ???????# | | ??????????????????????????? ????????+ | | ???????????????????????????? ?????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????########## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 439 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 60 Melee Accuracy 12 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedFusionAirjet Manual? 0 Play Time 02:18:52 Cumulative 88.1 hours Start 2022.07.23 @ 09:29:18 End 2022.07.23 @ 11:50:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 011743a3-ad8d-4631-a94e-198abaf76a30