Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 01:27:06 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (3964) 3964 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (18980) 18980 TOTAL SCORE: 32119 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 551 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9700 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 888/1550 Matter 300/300 Energy 1498/1500 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved Hacking Suite Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Machine Analyzer Advanced Sensor Array Improved System Shield Experimental System Shield Enhanced Nova Cannon Heavy Missile Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Electron Diverter > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scanner Layered Light Armor Plating Experimental Focal Shield Improved Hacking Suite Improved System Shield Improved System Shield Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Thunder Hammer Power Sword > --- INVENTORY -------- Light Quantum Reactor Machine Analyzer Advanced Sensor Array Improved System Shield Experimental System Shield Heavy Missile Launcher [Rating: 164] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Cooled Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 4 2 . . 2 . . 2 . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . . 2 . . 1 1 . Utility 11 | . . . 2 1 . . 2 . . . . 2 1 1 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 137 | 7 14 13 9 15 2 . 10 2 1 3 5 8 10 15 23 Power 19 | 1 4 1 2 1 . . 2 1 . . . . 2 1 4 Engine 10 | 1 4 1 2 . . . 2 . . . . . . . . Core 2 | . . . . 1 . . . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 1 4 Propulsion 39 | 2 2 6 1 7 1 . 1 1 . 2 3 1 2 4 6 Treads 5 | 1 2 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | 1 . 4 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 1 Flight 26 | . . . . 7 1 . 1 1 . 2 3 1 2 3 5 Utility 51 | 2 2 3 3 4 1 . 6 . . 1 . 7 5 6 11 Device 24 | 1 . . 3 1 1 . 4 . . 1 . 5 1 2 5 Storage 4 | 1 2 . . 1 . . . . . . . . . . . Processor 10 | . . . . . . . 1 . . . . 2 2 . 5 Hackware 5 | . . . . 1 . . . . . . . . 1 2 1 Protection 8 | . . 3 . 1 . . 1 . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 6 3 3 3 . . 1 . 1 . 2 . 1 4 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . 1 Ballistic Gun 4 | 1 1 . 1 . . . . . . . 1 . . . . Ballistic Cannon 6 | . 3 2 . . . . . . . . . . . 1 . Launcher 3 | . 1 . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 2 . . . . . . . . 1 . . Slashing Weapon 6 | . . 1 . 1 . . . . . . 1 . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . . . . . 1 Unidentified Prototypes 17 | . . . 2 4 . . 2 . . . 1 2 1 3 2 Parts Lost 44 | . . 1 1 3 . . . 2 . . . . 1 3 33 Power 9 | . . 1 . 1 . . . . . . . . . 1 6 Propulsion 15 | . . . . 1 . . . 2 . . . . . 2 10 Utility 16 | . . . . 1 . . . . . . . . 1 . 14 Weapon 4 | . . . 1 . . . . . . . . . . . 3 Highest Loss Streak 10 | . . 1 1 1 . . . 1 . . . . 1 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | 2 11 15 15 9 10 10 9 9 10 8 9 8 9 9 7 Power 1 | . 1 1 1 1 2 2 1 1 1 . . . . 2 . Propulsion 1 | 1 2 1 3 1 1 1 1 . . . 1 1 1 1 . Utility 3 | . 3 5 5 4 4 4 3 4 5 4 4 4 3 1 2 Weapon 4 | . 4 6 5 2 3 3 2 3 2 3 3 3 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 49 | . 7 6 10 11 . . 2 . 1 . 1 . 1 4 6 Power 10 | . . . 4 3 . . . . . . . . . 3 . Propulsion 4 | . 2 . . 1 . . . . . . . . . 1 . Utility 18 | . 2 2 3 4 . . 1 . . . 1 . . . 5 Weapon 16 | . 3 4 3 3 . . 1 . . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 98 99 91 99 100 100 97 90 84 91 95 88 85 86 81 Engine 7 | . 14 13 7 2 7 7 6 2 . 4 5 5 4 4 1 Core 1 | . . . 1 4 . . . 3 6 4 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . 2 3 5 Treads 5 | . 11 15 . . . . . . . . . . . . . Wheel 9 | . 14 22 29 . . . . . . . . . . . . Flight 14 | . . . . 36 38 38 33 29 26 33 35 26 21 24 21 Device 17 | . 13 11 25 22 23 23 23 17 20 21 23 23 18 18 19 Storage 8 | . 14 14 8 7 7 7 6 6 6 5 5 5 4 4 1 Processor 3 | . . . . . . . . 6 6 1 . 6 9 6 9 Hackware 3 | . . . . 6 7 7 6 6 6 5 5 . 3 5 9 Protection 2 | . . 2 . . . . 6 3 . . . 5 4 6 3 Ballistic Gun 1 | . 5 . 2 . . . . 1 6 5 6 . . . . Ballistic Cannon 5 | . 19 7 . 2 . . . . . . . . . . . Impact Weapon 2 | . . . 5 7 7 7 6 6 3 5 3 3 7 1 2 Slashing Weapon 4 | . 1 9 8 2 7 7 6 4 . . 2 5 . 3 4 Peak Build Rating 164 | 7 13 18 69 71 64 64 80 79 69 82 102 127 145 158 164 Average Rating 68 | 5 8 14 66 55 63 64 74 72 68 79 94 119 138 149 141 On Entrance 69 | . 7 13 18 68 63 64 64 79 69 69 82 102 123 142 150 Avg Prop Armor Cover (%) 8 | 5 9 16 . . . . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 32 38 37 34 22 22 30 28 21 32 37 41 49 62 49 Greatest Support 68 | 20 20 30 68 64 26 26 30 31 21 32 38 43 51 58 56 Greatest Overweight (x) 3 | . 3 3 1 . . . . . . . 1 . 1 1 1 Average Overweight (x) . | . 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 17 17 17 17 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 12 17 17 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 17 | 4 17 17 17 16 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 11 16 16 9 10 10 9 9 9 8 9 9 9 9 7 Final Capacity 17 | 8 17 17 17 10 10 10 10 10 10 10 10 10 10 10 7 Final Carried 17 | 4 17 17 16 10 10 10 10 10 10 10 10 10 10 10 7 Transmogrified Parts 56 | . . . 8 5 1 . . 3 . . 2 3 14 11 9 Integrity Recovered 337 | . . . 63 19 . . . 26 . . 18 . 98 55 58 Class Distribution -------------------- 49% | Mutant 21% | Sprinter 10% | Scout 10% | Hacker-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/DSF Scout | -4/Factory Scout | -3/Research Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Matter Collected 5649 | 274 1085 925 583 314 342 63 152 47 34 34 . 176 233 611 776 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5175 | 79 673 167 645 659 . . 152 144 37 61 . 197 921 697 743 Parts 198 | 1 36 14 29 15 . . . 1 5 1 . 13 12 28 43 Haulers Intercepted 9 | . 2 . 1 3 . . . . . . . . 2 1 . Recyclers Shooed 7 | . 1 . . 2 . . 1 . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 7 . . . . . . 2 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 76 | . 12 10 16 2 . . . 3 3 . . 7 3 8 12 Melee 23 | . . 1 8 1 . . . 1 1 . . 6 1 1 3 Guns 9 | . 8 . . . . . . . . . . . . 1 . Cannons 8 | . 4 3 . 1 . . . . . . . . . . . AOE 29 | . . 6 7 . . . . . 2 . . . . 6 8 Classes Destroyed 17 | 2 6 1 3 2 . . . . . . . . 2 1 . Worker 7 | . . . 4 2 . . . . . 1 . . . . . Builder 7 | . 1 . . . . . . . . 1 . . 2 . 3 Tunneler 3 | 1 . . . . . . . . . . . 1 . . 1 Hauler 9 | . 2 . 1 3 . . . . . . . . 2 1 . Recycler 16 | 1 3 . . 4 . . 1 . . . . . 3 2 2 Mechanic 2 | . . . . . . . . . . . . . 1 1 . Operator 4 | . . . . 2 . . . . . . . . 1 . 1 Watcher 10 | . 2 . . 1 . . . . . 1 . . 2 1 3 Swarmer 35 | . 3 6 3 . . . . . 3 . . 7 . 5 8 Grunt 22 | . 8 . 10 1 . . . 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 4 | . . . 2 1 . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . 1 . Programmer 8 | . . . . . . . . . . . . . 2 2 4 Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 5 | . 1 4 . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 5 3 . . 1 3 3 1 . 4 4 5 9 Combat Bots Only 7 | . 3 3 5 2 . . . 3 3 . . 4 3 5 7 Max Kills in Single Turn 3 | 1 1 3 3 1 . . 1 1 2 1 . 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . 2 . . . . 2 2 Melee 1 | . . 1 1 1 . . . 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Hostile Shots Fired 514 | . 53 45 47 17 . . 10 9 8 1 2 28 54 41 199 Missed 199 | . 13 11 16 4 . . 7 1 5 . 2 6 28 15 91 Hits 315 | . 40 34 31 13 . . 3 8 3 1 . 22 26 26 108 Projectile 315 | . 40 34 31 13 . . 3 8 3 1 . 22 26 26 108 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 9 | . . 1 1 1 . . . . . . . 1 1 . 4 Damage Taken 6741 | . 534 655 706 295 . . 20 125 60 19 . 341 647 672 2667 Core 1425 | . 132 79 172 72 . . . . 13 . . 46 144 105 662 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 350 | . . . . . . . . . . . . . . 108 242 Regen/Repaired (Parts) 63 | . 13 . . 50 . . . . . . . . . . . Core Remaining (%) 85 | 100 . 60 81 . . 88 . . 98 . 100 95 88 92 57 Volleys Fired 164 | 4 72 24 6 7 . . . . 1 . . 3 3 17 27 Largest 2 | 2 2 2 1 1 . . . . 1 . . 1 1 1 1 Hottest 120 | 70 60 63 30 40 . . . . 39 . . 110 78 110 120 Shots Fired 261 | 8 143 46 6 7 . . . . 1 . . 3 3 17 27 Gun 93 | 8 74 . . . . . . . . . . . 3 6 2 Cannon 141 | . 67 43 . 7 . . . . . . . 3 . 4 17 Launcher 27 | . 2 3 6 . . . . . 1 . . . . 7 8 Special . | . . . . . . . . . . . . . . . . Kinetic 195 | 4 141 43 . 7 . . . . . . . . . . . Thermal 39 | 4 . . . . . . . . . . . 3 3 10 19 Explosive 27 | . 2 3 6 . . . . . 1 . . . . 7 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 2 14 10 14 3 . . . . . . . . . 5 . Robot Miss Streak 9 | 2 9 1 . 2 . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 319 | 5 90 41 40 34 . . 1 5 2 5 . 15 21 17 43 Core Hits 142 | 3 38 9 32 5 . . . . 3 . . 5 1 14 32 Critical Kills 1 | . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 24 | . . . 4 5 . . . . . 1 . 3 7 2 2 Critical Strikes 42 | . 3 1 9 7 . . . 1 . 1 . 5 8 2 5 Blast 5 | . 3 1 . 1 . . . . . . . . . . . Smash 25 | . . . 4 5 . . . . . 1 . 3 8 2 2 Sever 12 | . . . 5 1 . . . 1 . . . 2 . . 3 Melee Attacks 348 | . . 30 41 46 . . 2 7 2 8 . 34 55 33 90 Impact 156 | . . . 8 41 . . 1 5 2 8 . 12 55 9 15 Slashing 191 | . . 30 33 5 . . 1 2 . . . 22 . 24 74 Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 45 | . . 1 5 14 . . 1 . . 3 . 2 8 5 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 21 | . . . 3 2 . . . 1 . . . 2 2 2 9 Damage Inflicted 16383 | 52 1127 1286 2223 2044 . . 157 333 298 391 . 1109 1858 2028 3477 Guns 595 | 52 439 . . . . . . . . . . . . 104 . Cannons 1456 | . 656 639 . 161 . . . . . . . . . . . Explosions 3661 | . 32 380 946 . . . . . 204 . . . . 777 1322 Melee 10671 | . . 267 1277 1883 . . 157 333 94 391 . 1109 1858 1147 2155 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1921 | 26 1095 639 . 161 . . . . . . . . . . . Thermal 201 | 26 . . . . . . . . . . . . . 104 71 Explosive 3590 | . 32 380 946 . . . . . 204 . . . . 777 1251 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 5575 | . . . 252 1597 . . 157 300 94 391 . 208 1858 276 442 Slashing 5095 | . . 267 1025 286 . . . 33 . . . 901 . 871 1712 Piercing 1 | . . . . . . . . . . . . . . . 1 Highest Corruption 16 | . 16 . . 3 . . 10 10 . . . 1 1 3 5 Average Corruption 2 | . 16 . . 3 . . 10 10 . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . 1 . . 9 . . 3 3 . . . . 4 4 9 Message Errors 8 | . . . . 4 . . 1 . . . . . 2 . 1 Matter Fused 7 | . . . . 1 . . 1 . . . . . 1 3 1 Heat Flow Errors 4 | . . . . 1 . . . 2 . . . . . . 1 Energy Discharges 6 | . . . . 2 . . 1 . . . . . 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . 1 . . 1 . . . 1 . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . 1 2 Overload Shots 6 | . . . . . . . . . . . . . 3 2 1 Overflow Damage 4087 | . 17 71 182 777 . . 127 89 29 157 . 395 1160 599 484 Projectiles 17 | . 17 . . . . . . . . . . . . . . Explosions 160 | . . 36 6 . . . . . 13 . . . . 91 14 Melee 3910 | . . 35 176 777 . . 127 89 16 157 . 395 1160 508 470 Knockbacks 28 | . 7 8 . 4 . . . . . . . . 5 1 3 Impact 12 | . . . . 3 . . . . . . . . 5 1 3 Kinetic 16 | . 7 8 . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . 35 45 233 . . . . . 17 . . . . 19 . Shots 9 | . 1 1 5 . . . . . 1 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 349 | 60 30 . 36 234 . . 15 235 . . . 113 349 208 246 Average Temperature 41 | 30 12 . 15 14 . . 6 55 . . . 25 46 55 61 Received Heat Transfer 855 | . 237 54 243 90 . . 6 72 . 9 . . 27 . 117 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . 1 7 . . 1 2 . 1 . 1 11 2 2 Combat Hostiles 6 | . . . 1 . . . . 2 . . . 1 2 . . Parts Fried 48 | . . . 2 14 . . 2 5 . 5 . 1 18 1 . Impact Corruptions 92 | . . . 6 19 . . 3 3 1 5 . 4 32 8 11 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 272 | 74 . . . . . . . . . . . . . 148 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Maximum Alert Level 3 | . . . 1 1 . . . . . . . 2 1 2 3 Low Security (%) 62 | 100 100 . 96 60 . . 100 . . 100 100 6 60 49 . Level 1 16 | . . . 3 39 . . . . . . . 19 39 34 13 Level 2 8 | . . . . . . . . . . . . 73 . 15 11 Level 3 12 | . . . . . . . . . . . . . . . 75 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 988 | 10 137 . 237 275 . . 46 . . 42 33 541 277 489 988 Initial 288 | . . . . 103 . . 46 . . 37 18 16 213 85 288 Average 228 | . 35 . 51 188 . . 27 . . 31 23 400 184 211 723 Influence Increases 4945 | 10 397 120 468 537 . . 40 60 70 19 15 672 377 696 1464 Destroy 0b10 Robot/C 1660 | . 220 120 300 140 . . . 60 60 . . 140 60 160 400 Destroy 0b10 Robot/NC 310 | 10 40 . 30 65 . . 5 . . 15 . 5 55 30 55 Destroy Leader 330 | . 58 . 62 60 . . . . 10 2 . 20 28 24 66 Allied During Kill 115 | . . . . 24 . . . . . . . . . 3 88 Successful Hack 333 | . 25 . 29 76 . . 5 . . . . 15 72 21 90 Disable Machine 195 | . . . 15 30 . . 15 . . . . 15 . 30 90 Destroy Structure 593 | . 24 . 32 7 . . . . . 2 . 24 42 147 315 Partial Spotted 315 | . . . . 45 . . 15 . . . . . 30 45 180 Lose Combat Pursuer 720 | . 30 . . 90 . . . . . . 15 195 90 120 180 Miscellaneous 374 | . . . . . . . . . . . . 258 . 116 . Influence Decreases 4053 | 10 395 122 239 518 143 31 78 96 10 53 8 297 633 367 1053 Entered New Map 787 | . . 2 . 126 93 21 28 14 . 23 8 17 195 67 193 Time Decay 2406 | 10 395 120 229 302 50 10 50 62 10 30 . 180 278 270 410 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . Lost Part 430 | . . . 10 30 . . . 20 . . . . 10 30 330 Lost Ally 180 | . . . . 60 . . . . . . . . . . 120 Purge Threat 150 | . . . . . . . . . . . . . 150 . . Squads Dispatched 34 | . 2 . 2 5 . . . . . . . 2 7 4 12 Investigation 7 | . 1 . 1 1 . . . . . . . 1 2 . 1 Extermination 16 | . . . . 4 . . . . . . . 1 2 3 6 Reinforcement 8 | . 1 . . . . . . . . . . . 3 1 3 Assault 3 | . . . 1 . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Distress Signals 10 | . 2 . 2 1 . . . . . . . . 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 18 11 26 16 . . 3 3 3 2 1 16 22 16 62 Peak Tracking Total 15 | . 5 3 7 3 . . 3 3 3 1 1 7 6 7 15 Tactical Retreats 25 | . 2 . . 3 . . . . . . 1 5 4 4 6 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Traps Triggered 7 | . 1 . 1 1 . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . 32 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Machines Disabled 14 | . . 1 1 2 . . 1 . . . . 1 . 2 6 Max in Single Turn 1 | . . 1 1 1 . . 1 . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Machines Accessed 63 | . 10 1 6 12 1 . 3 . . 2 . 7 10 4 7 Terminals 34 | . 7 . 2 6 . . 1 . . 2 . 4 7 1 4 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . Repair Stations 5 | . 1 . 1 2 . . . . . . . . 1 . . Recycling Units 7 | . 2 . 1 3 . . . . . . . 1 . . . Scanalyzers 6 | . . . 2 1 . . 1 . . . . . 1 1 . Garrison Access 7 | . . . . . . . . . . . . 1 1 2 3 Total Hacks 154 | . 27 1 20 25 1 . 10 . . 2 . 12 30 8 18 Successful 70 | . 18 1 11 11 1 . 3 . . 1 . 4 11 4 5 Failed 83 | . 9 . 9 14 . . 7 . . 1 . 8 18 4 13 Catastrophic 17 | . 1 . 1 3 . . . . . 1 . 3 2 2 4 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 65 | . 20 . 5 8 . . 3 . . 1 . 5 19 1 3 Terminals 93 | . 23 . 8 13 . . 3 . . 2 . 8 24 2 10 Fabricators 4 | . . . . . . . 3 . . . . 1 . . . Repair Stations 12 | . 2 . 3 4 . . . . . . . . 3 . . Recycling Units 10 | . 2 . 2 5 . . . . . . . 1 . . . Scanalyzers 19 | . . . 7 3 . . 4 . . . . . 2 3 . Garrison Access 14 | . . . . . . . . . . . . 2 1 3 8 Terminal Hacks 17 | . 3 1 2 . 1 . . . . 1 . 2 4 . 3 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . . 1 1 . 2 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . 1 2 . . . . . . . . . . . Scan Component 3 | . 1 . 1 1 . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 3 . . . . . . . 1 . . . Retrieve Components 6 | . 2 . . 3 . . . . . . . 1 . . . Scanalyzer 11 | . . . 4 1 . . 2 . . . . . 1 3 . Insert Component 1 | . . . . . . . . . . . . . . 1 . Retrieve Study 10 | . . . 4 1 . . 2 . . . . . 1 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 30 | . 11 . 4 5 . . 1 . . . . 1 5 1 2 Terminals 29 | . 11 . 4 4 . . 1 . . . . 1 5 1 2 Botnet 19 | . 5 . 2 3 . . 1 . . . . 1 5 . 2 Operators 2 | . . . 1 1 . . . . . . . . . . . Skim 8 | . 6 . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 49 | . 7 . 5 9 . . 3 . . 1 . 5 8 4 7 Full Trace Events 4 | . . . 1 . . . . . . . . 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 4 1 . . 2 . . . . . 1 2 . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . Time 45 | . 26 . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . 2 . . 2 . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Total Allies 13 | . . . 3 1 . . . . . . . . . 1 8 Largest Group 4 | . . . 3 4 . . . . . . . . . 1 4 Highest-Rated Group 273 | . . . 48 80 . . . . . . . . . 69 273 Highest-Rated Ally 69 | . . . 16 32 . . . . . . . . . 69 69 Total Orders 2 | . . . . 2 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 69 | . . . . 40 . . . . . . . . . 3 26 Total Damage 2460 | . . . . 662 . . . . . . . . . 142 1656 Kills 15 | . . . . 5 . . . . . . . . . 1 9 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 111 | . 3 . 6 26 1 . . 4 . . 2 3 26 9 31 Good Acts 100 | . 14 8 3 9 2 . 1 3 . . 2 1 10 11 36 Bad Acts 67 | . 8 11 2 7 1 . 1 3 . . 1 3 13 14 3 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Active Infowar (turns) 6135 | 28 1608 1063 390 255 103 28 105 106 38 72 37 368 600 392 942 Optics 891 | . . . . . . . . . . . . 203 600 88 . Sensors 2280 | . . . . . . . 19 106 38 72 37 368 544 392 704 Terrain 537 | . . . . . . . . . . . . 73 23 . 441 Traps 398 | . . . . . . . . . . . . 351 47 . . Seismic 3561 | 28 1608 1063 390 255 103 28 86 . . . . . . . . Machine Analysis 184 | . . . . . . . . . . . . . . . 184 Jamming 47 | . . . . . . . . . . . . 47 . . . ECM 1 | . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Turns Passed 7449 | 88 1634 1326 616 672 117 28 119 164 38 72 37 368 600 585 985 Spaces Moved 9993 | 41 822 1039 412 1309 318 108 314 367 88 193 100 691 1224 1288 1679 Core 12 | 1 . . . . . . . . . . . . . . 11 Treads 162 | 38 122 2 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2155 | 2 700 1037 412 4 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7664 | . . . . 1305 318 108 314 367 88 193 100 691 1224 1288 1668 Fastest Speed 20 | 50 95 95 85 23 23 25 25 26 26 21 21 25 24 20 20 Average Speed 45 | 153 125 104 88 23 24 25 25 27 26 21 24 29 26 26 26 Slowest Speed 240 | 160 240 240 90 90 25 25 27 29 26 23 90 32 109 105 108 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . 2 1 17 6 13 Potential Cave-ins 5 | . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 90 68 33 39 63 15 9 63 9 6 89 17 41 38 53 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . . . . . . . Known Exits Taken 8 | . . 1 . . 1 . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 . . 1 . . . . . . Scrap Searched 25 | . . 13 . . 4 1 . 4 3 . . . . . . Spaces Dug 127 | . . 22 1 6 . . . . 14 1 . 9 19 17 38 Terrain Destroyed 301 | . 19 31 33 6 . . . . 14 1 . 12 21 49 115 Melee 74 | . . 1 1 6 . . . . . 1 . 9 18 16 22 Projectile 28 | . . . . . . . . . . . . 3 3 5 17 AOE 199 | . 19 30 32 . . . . . 14 . . . . 28 76 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac DSF Fac Res Res Acc Total 12151 | 56 1309 1191 611 1606 355 108 349 418 98 209 110 795 1403 1464 2069 Wait 1170 | 1 319 39 100 178 35 1 11 39 2 . . 43 100 62 240 Move 9904 | 40 821 1038 411 1308 317 107 313 366 87 192 95 688 1190 1278 1653 Hop 34 | . . . . . . . . . . . 2 1 16 3 12 Pick Up 141 | 4 23 15 24 21 . . 4 1 2 2 3 4 10 14 14 Fast Attach 70 | 7 5 1 2 10 1 . 5 1 . 1 1 5 7 10 14 Attach 72 | . 1 5 6 9 . . 3 2 1 4 1 5 7 10 18 Detach 20 | . 1 . . . 1 . 2 1 . 1 . 4 1 2 7 Swap 71 | . 14 21 6 1 1 . 3 2 1 . 3 5 5 5 4 Drop 148 | . 21 18 20 27 . . 6 1 2 1 5 7 15 17 8 Fire 164 | 4 72 24 6 7 . . . . 1 . . 3 3 17 27 Melee 308 | . . 30 36 43 . . 2 5 2 8 . 30 49 31 72 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 . Rewire 2 | . . . . 2 . . . . . . . . . . . Trap 32 | . 32 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Derelicts attacked the area 921 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Core integrity fell below 50% 1238 | -10/Materials | Discovered new exit (range 13) 1328 | -10/Materials | Discovered new exit (range 10) 1339 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1403 | -10/Materials | Repaired Seismic Detector 1452 | -10/Materials | X0-1V1 foreshadows a heat wave 1456 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%) 1459 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1482 | -10/Materials | Discovered new exit (range 18) 1482 | -10/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 1484 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+2) 1495 | -10/Materials | X0-1V1 activates XOMVISION 1502 | -10/Materials | System corruption reached 10% 1514 | -10/Materials | X0-1V1 announced a LAN party 1538 | -10/Materials | Learned location of 1 exit from Storage 1574 | -10/Materials | Learned location of 2 exits from Subcaves 1620 | -10/Materials | Learned location of 2 exits from Mines 1630 | -10/Materials | Learned 4 Subcaves zone layouts 1631 | -10/Materials | Learned location of 1 exit from Storage 1641 | -10/Materials | Learned location of 1 exit from Storage 1657 | -10/Materials | Ambient heat levels rising (+10) 1723 | -10/Materials | Entered Subcaves 1723 | -10/Subcaves | Learned 2 Materials zone layouts 1724 | -10/Subcaves | Approached by a straggling Scientist 1724 | -10/Subcaves | Identified exit to Materials 1724 | -10/Subcaves | Identified exit to Recycling 1736 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 1743 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1746 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1763 | -10/Subcaves | Disturbed a concealed Subdweller 2099 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 2195 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2341 | -10/Subcaves | X0-1V1 activates XOMVISION 2360 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2437 | -10/Subcaves | Learned location of Mines (-9) 2514 | -10/Subcaves | X0-1V1 activates XOMVISION 2681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2685 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2877 | -10/Subcaves | Visited 4L-MR0's lab 2897 | -10/Subcaves | Found Maxwheels 2904 | -10/Subcaves | Found Prototype Device 3049 | -10/Subcaves | Entered Materials 3049 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3052 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 3054 | -8/Materials | Identified Sfc. Transmogrifier 3645 | -8/Materials | X0-1V1 sent you to a vault 3653 | -8/Materials | Discovered new exit (range 10) 3663 | -8/Materials | Core integrity restored by X0-1V1 (+80) 3665 | -8/Materials | Entered Factory 3665 | -7/Factory | Accompanied by 3 allies 3665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3696 | -7/Factory | X0-1V1 released a cloud of subatomizers 3726 | -7/Factory | Repaired Katana+ 3998 | -7/Factory | X0-1V1 sent you into danger 4158 | -7/Factory | Build established: Sprinter 4229 | -7/Factory | X0-1V1 sent you to a vault 4271 | -7/Factory | X0-1V1 enhanced Transport squad support 4329 | -7/Factory | Discovered new exit (range 9) 4337 | -7/Factory | Entered Lower Caves 4338 | -7/Lower Caves | X0-1V1 sent you into danger 4344 | -7/Lower Caves | Identified exit to Lower Caves 4346 | -7/Lower Caves | Found DCF Scrap (14 items) 4454 | -7/Lower Caves | Entered another Lower Caves area 4480 | -7/Lower Caves | Discovered new exit (range 9) 4482 | -7/Lower Caves | Entered Factory 4482 | -6/Factory | Evolved 2 slots: Utility x2 4523 | -6/Factory | System corruption reached 10% 4541 | -6/Factory | X0-1V1 sent you to a vault 4569 | -6/Factory | Discovered new exit (range 11) 4589 | -6/Factory | Identified exit to Lower Caves 4601 | -6/Factory | Entered Lower Caves 4635 | -6/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 4638 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Power slot 4712 | -6/Lower Caves | Identified exit to Lower Caves 4715 | -6/Lower Caves | Encountered a Warlord checkpoint 4737 | -6/Lower Caves | Spotted B-75 Beast 4748 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 4765 | -6/Lower Caves | Entered another Lower Caves area 4799 | -6/Lower Caves | Discovered new exit (range 8) 4803 | -6/Lower Caves | Entered Factory 4803 | -5/Factory | Evolved 2 slots: Propulsion x2 4872 | -5/Factory | Identified exit to DSF 4875 | -5/Factory | Entered DSF 4891 | -5/DSF | X0-1V1 activates XOMVISION 4897 | -5/DSF | Additional patrols routed to DSF 4904 | -5/DSF | X0-1V1 sent you into danger 4908 | -5/DSF | Discovered new exit (range 14) 4912 | -5/DSF | Entered Factory 4912 | -4/Factory | Evolved 2 slots: Utility x2 4937 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5162 | -4/Factory | Search patrols dispatched 5171 | -4/Factory | Sensors blinded by X0-1V1 5219 | -4/Factory | Discovered new exit (range 19) 5280 | -4/Factory | Identified exit to Research 5280 | -4/Factory | Entered Research 5280 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5301 | -3/Research | Build established: Scout 5301 | -3/Research | Sensors blinded by X0-1V1 5311 | -3/Research | Identified exit to Research 5311 | -3/Research | X0-1V1 revealed exit location to -2/Research 5430 | -3/Research | Spotted B-86 Titan 5432 | -3/Research | X0-1V1 enhanced Transport squad support 5574 | -3/Research | Spotted B-86 Titan 5586 | -3/Research | Central database locked down 5633 | -3/Research | X0-1V1 sent you into danger 5640 | -3/Research | X0-1V1 activates XOMVISION 5671 | -3/Research | Spotted B-86 Titan 5726 | -3/Research | Discovered new exit (range 11) 5747 | -3/Research | Identified exit to Armory 5747 | -3/Research | X0-1V1 announced a LAN party 5762 | -3/Research | X0-1V1 activates XOMVISION 5764 | -3/Research | X0-1V1 sent hostile Y-64 Sentinel (x1) 5855 | -3/Research | X0-1V1 mutated your Weapon slot to Utility slot 5880 | -3/Research | Entered another Research area 5880 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5913 | -2/Research | X0-1V1 enhanced Transport squad support 5999 | -2/Research | X0-1V1 turns hostiles against one another 6020 | -2/Research | X0-1V1 mutated your Propulsion slot to Utility slot 6030 | -2/Research | Found Prototype Device 6030 | -2/Research | Identified Adv. Kinecellerator 6049 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 6071 | -2/Research | X0-1V1 mutated your Utility slot to Propulsion slot 6164 | -2/Research | X0-1V1 mutated your Utility slot to Weapon slot 6241 | -2/Research | X0-1V1 sent you to a vault 6373 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 6375 | -2/Research | Lost 3 parts (1p2n) 6462 | -2/Research | Discovered new exit (range 13) 6465 | -2/Research | Identified exit to Access 6465 | -2/Research | Entered Access 6465 | -1/Access | Evolved 2 slots: Utility x2 6497 | -1/Access | X0-1V1 activates XOMVISION 6550 | -1/Access | X0-1V1 destroyed Energy Cycler 6550 | -1/Access | Energy Cycler disabled 6637 | -1/Access | Destroyed 7 combat bots 6655 | -1/Access | Found Chaos Jack 6676 | -1/Access | Build established: Hacker-Sprinter 6691 | -1/Access | X0-1V1 sent you to a vault 6706 | -1/Access | Spotted B-99 Colossus 6715 | -1/Access | First assault squad dispatched 6752 | -1/Access | Found Prototype Hackware 6755 | -1/Access | Lost 9 parts (2p2n3u2w) 6810 | -1/Access | Identified exit to Surface 6810 | -1/Access | X0-1V1 revealed exit location to -0/Surface 6899 | -1/Access | Identified exit to Command 6899 | -1/Access | X0-1V1 revealed exit location to -1/Command 6963 | -1/Access | X0-1V1 activates XOMVISION 7109 | -1/Access | X0-1V1 activates XOMVISION 7121 | -1/Access | Spotted B-99 Colossus 7125 | -1/Access | X0-1V1 downgraded hostiles (x1) 7159 | -1/Access | X0-1V1 sent allied X-82 Rainmaker (x4) 7188 | -1/Access | Lost 10 parts (2p3n5u) 7254 | -1/Access | Spotted B-99 Colossus 7264 | -1/Access | Found Prototype Processor 7264 | -1/Access | Identified Exp. Core Analyzer 7302 | -1/Access | X0-1V1 whisked you away to safety 7329 | -1/Access | Lost 5 parts (1p2n2u) 7429 | -1/Access | X0-1V1 sent allied H-88 Terminator (x4) 7450 | *** | Escaped! Last Messages --------------- 07426_ Matter capacity returns to normal. 07428_ Adv. Heat Sink destroyed. 07429_ The cosmic winds blow in a new direction. H-88 Terminator form resolidifies at new position. 07429_ Slug penetrates G-73 Enforcer. 07429_ Wave Collapse Detector explodes. 07429_ G-73 Enforcer destroyed. 07431_ Lgt. Quantum Reactor destroyed. 07433_ Emergency Access malfunctions. 07433_ Longscan Aggregator disabled. 07434_ Power Sword destroyed. 07436_ Adv. Sensor Array destroyed. 07436_ Field Propulsion Array+ destroyed. 07436_ Knocked back. 07442_ Imp. System Shield destroyed. 07442_ Electron Diverter destroyed. 07447_ The Access Shell folds into the floor. 07449_ Adv. ECM Suite destroyed. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | + + # #?????????????????????????? | | ########## [ # #?????????????????????????? | | #????????########### #?????????????????????????? | | #?????????????????## ##????????????????????????? | | #?????????????????# ###+########?????????????? | | #?????????????????+ "T ??????????? | | #?????????????????# "" ??????????? | | #?????????????????# #######+####?????????????? | | #?????????????????## ######?????????????????????? | | #??????????????????# # #??????????? ?????????? | | #??????????????????# # [ #?????????? #????????? | | #??????????######??# # #?????????? #????????? | | #?!????????# # # #?????????? #????????? | | #??????????# / / #?????????? #????????? | | #??????????# ]] ### #?????????? #????????? | | #??????????# ]] ??# #?????????# #????????? | | ##??????????# ] ???# #?????????# #????????? | | #???????????######????######?????????# #????????? | | #????????????????????????????????????# #????????? | | #????????????????????????????###?????# #????????? | | #???????????????????########## ####### #????????? | | #???????????????????" #????????? | | #???????????????????" gg #????????? | | #???????????????????" g g #????????? | | ??????????????????" #????????? | | ?????????????????" "@ #????????? | | ???????????????" "" p #????????? | | ??????????????" p #????????? | | ?????????????" p #????????? | | #????????????" """ """ #????????? | | ????????????" """T""" #????????? | | ????????????########## ####### #????????? | | ???????????????????????###?????# #????????? | | ?????????????????????????????????# #????????? | | !????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# H#????????? | | ?????????????????????????????????????#% #????????? | | ?????????????????????????????????????# #????????? | | ?????????????]?=?=??????????????????## ##???????? | | ??????????????????#############+##### #???????? | | ?????????????? % #???????? | | ???????????????# #???????? | | ?????????????????????############/### #???????? | | ???????????????????????# ######???????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# "" #????????????? | | ???????????????????????# "" #????????????? | | ???????????????????????# """"" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 1770 Matter Stores 900 Matter Capacity 1000 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 6 Armor Coverage 525 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 1 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -10/Materials Katana | 14% | -7/Factory Studied --------- Katana | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Hvy. Missile Launcher | -2/Research | Hacked Lgt. Angular Momentum Engine | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Chaotic Teddy Bear Challenges ------------ None Game ------ Seed FieldIntegrityTorch Manual? 0 Play Time 02:10:12 Cumulative 1676.6 hours Start 2026.06.23 @ 22:58:04 End 2026.06.24 @ 01:27:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1188 Rogue 1148 Adventurer 40 Explorer 0 Win Type 0 Total 220 Types 104/11/74/2/2/4/16/2/1/4 Lore% 97 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87fd854f-9c8d-4c01-a156-5d5792aa27af