Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 23:12:50 Player: lvl5hm Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (543) 543 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1213 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Experimental Sensor Array Light Armor Plating Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heat Sink Structural Scanner Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Rocket Launcher Datajack Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 10 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 8 | 1 5 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 5 8 Power 3 | . 2 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 6 | . 2 4 Highest Loss Streak 8 | . 2 8 To Critical Strikes 1 | . . 1 Average Backups 6 | 1 6 8 Power . | . . . Propulsion . | . . . Utility 3 | . 4 5 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 6 | . 3 3 Power . | . . . Propulsion . | . . . Utility 5 | . 3 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 92 93 Engine 12 | . 12 11 Treads 23 | . 23 27 Device 1 | . 1 . Storage 13 | . 14 13 Protection 12 | . 12 13 Energy Gun 4 | . 4 . Ballistic Gun 22 | . 22 26 Peak Build Rating 16 | 6 7 16 Average Rating 6 | 5 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 26 | . . 26 Naked Turns 1 | . . 1 Heaviest Build 91 | 11 91 89 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 3 4 2 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 15 | 7 16 23 Most Carried 10 | 2 9 10 Average Carried 6 | 1 6 9 Final Capacity 25 | 8 25 5 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 829 | 440 320 69 Remotely . | . . . Salvage Created 930 | 292 609 29 Parts 73 | 28 45 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 27 | . 17 10 Guns 18 | . 16 2 AOE 9 | . 1 8 Classes Destroyed 9 | 3 5 1 Worker 4 | 3 1 . Builder 1 | . 1 . Tunneler 9 | 9 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 7 . Grunt 10 | . 10 . Assembled 10 | . . 10 Best Kill Streak 10 | 4 3 10 Combat Bots Only 10 | . 2 10 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . 1 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 153 | . 104 49 Missed 33 | . 20 13 Hits 120 | . 84 36 Melee 6 | . . 6 Projectile 114 | . 84 30 AOE 4 | . . 4 Critical Strikes 2 | . . 2 Damage Taken 1682 | . 902 780 Core 251 | . 130 121 Absorbed by Shields . | . . . Regen/Repaired (Parts) 224 | . 224 . Core Remaining (%) 100 | 100 . . Volleys Fired 154 | 60 76 18 Largest 2 | 1 2 2 Hottest 80 | 20 80 40 Shots Fired 233 | 60 151 22 Gun 229 | 60 151 18 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 179 | 60 101 18 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic 50 | . 50 . Robot Hit Streak 10 | 10 9 8 Robot Miss Streak 5 | 5 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 150 | 40 97 13 Core Hits 67 | 14 35 18 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2478 | 547 1135 796 Guns 1723 | 544 1099 80 Cannons . | . . . Explosions 750 | . 34 716 Melee . | . . . Ramming 5 | 3 2 . Kinetic 1350 | 544 726 80 Thermal 34 | . 34 . Explosive 716 | . . 716 Electromagnetic 373 | . 373 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 37 | . . 37 Projectiles . | . . . Explosions 37 | . . 37 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 113 | . . 113 Shots 3 | . . 3 Rammed 2 | . 2 . Targets Rammed 3 | 1 2 . Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 216 | . 216 11 Average Temperature 46 | . 46 6 Received Heat Transfer 311 | . 291 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 186 | 20 186 19 Initial 9 | . . 9 Average 45 | 1 61 1 Influence Increases 700 | 65 605 30 Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 85 | 65 20 . Destroy Leader 52 | . 52 . Successful Hack 28 | . 28 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 30 | . . 30 Lose Combat Pursuer 120 | . 120 . Influence Decreases 700 | 65 581 54 Entered New Map 15 | . . 15 Time Decay 615 | 65 531 19 Lost Part 70 | . 50 20 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 6 | . 6 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 32 19 Peak Tracking Total 18 | . 5 18 Tactical Retreats 7 | . 6 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 528 | 334 192 2 Sensors 2 | . . 2 Seismic 526 | 334 192 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2816 | 490 2052 274 Spaces Moved 915 | 165 668 82 Core 28 | 12 . 16 Treads 887 | 153 668 66 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 228 | 158 240 267 Slowest Speed 480 | 200 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 8 91 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 39 | . . 39 Melee . | . . . Projectile . | . . . AOE 39 | . . 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1414 | 329 967 118 Wait 286 | 96 181 9 Move 913 | 164 667 82 Hop . | . . . Pick Up 17 | 2 13 2 Fast Attach 11 | 6 5 . Attach 9 | . 6 3 Detach 3 | . 3 . Swap 10 | . 8 2 Drop 7 | . 5 2 Fire 154 | 60 76 18 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush 3 | 1 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: Mat x2 / Sub) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 491 | -11/Scrapyard | Entered Materials 492 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 3) 706 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Discovered new exit (range 15) 1316 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Discovered new exit (range 16) 2099 | -10/Materials | Learned Storage stockpile data 2130 | -10/Materials | Learned location of 2 exits from Mines 2132 | -10/Materials | Learned Storage emergency access door positions 2133 | -10/Materials | Learned Storage security intel 2142 | -10/Materials | Learned Storage trap positions 2160 | -10/Materials | Core integrity fell below 50% 2343 | -10/Materials | Repaired Lgt. Treads 2371 | -10/Materials | Repaired Lgt. Treads 2423 | -10/Materials | Discovered new exit (range 10) 2543 | -10/Materials | Entered Mines 2544 | -10/Mines | Identified exit to Materials 2545 | -10/Mines | Identified exit to Subcaves 2550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2584 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2616 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2622 | -10/Mines | Found Prototype Device 2623 | -10/Mines | Identified Exp. Sensor Array 2742 | -10/Mines | Assembled infested the area 2747 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2793 | -10/Mines | Core integrity fell below 20% 2808 | -10/Mines | Destroyed 10 combat bots 2817 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02771_ The unstable cave ceiling collapses. 02772_ as-34076 destroyed. 02772_ Switching to secondary target: as-29446. 02773_ The unstable cave ceiling collapses. 02782_ Critical hit (Destroy). 02782_ Lgt. Assault Rifle destroyed. 02783_ System corrupted: Component data lost. 02787_ as-37643 destroyed. 02800_ Dropped Huge Storage Unit. 02801_ Dropped Lgt. Armor Plating. 02802_ The unstable cave ceiling collapses. 02802_ C-45 Heavy ARC bursts open, deploying its payload. 02802_ D-53 Grenadier unfolds itself. 02802_ Lgt. Treads destroyed. 02804_ Acquired 23 matter. 02805_ as-29446 destroyed. 02812_ as-36471 destroyed. 02816_ Lgt. Treads destroyed. 02816_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###???####???######?????????????????? | | ?????????????# ### #??# ## ######????????????? | | ?????????????# ### ##! # ##??????##???? | | ?????????????# !!! #????## #???? | | ??????????????# % #???## #???? | | ?????????????## # #??## #??## | | ????????????## % % # ##??# #??## | | ????????????# % = "#???# #??# | | ???????????# % %* #"%#???# #??# | | ??????????? ## = * ### "#???# #???# | | ????????????? ?????##### == #### ##### ###### | | ??????????????????????### d # ]= | | ?????????????????????## d # = | | ?????????????????????# @ % ######## ]##### | | ?????????????????????# #??????##] #???? | | ????????????????????# #??????## #???? | | ????????????????????# #####???# #???? | | ????????????????????## ## # ### ##### #???? | | ?????????????????????############# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ########???? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????## #??????????? | | ??????????????????????????????????## ??????????? | | ???????????????????????????????????# ??????????? | | ???????????????????????????????????## ??????????? | | ????????????????????????????????????## ??????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????# ????????? | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -10/Materials Lgt. Treads | 39% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSuspensionJetlance Manual? 0 Play Time 00:19:26 Cumulative 200.8 hours Start 2025.11.06 @ 21:46:08 End 2025.11.07 @ 23:12:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ff2197-425d-4baf-9655-a70fa1b93203