Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.28 @ 02:45:42 // Winter2019/RPGLIKE Player: Andy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1192) 1192 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3087 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1000 Matter 350/350 Energy 270/270 System Corruption 0% Temperature Critical (541) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Terrain Scan Processor Long-range Tractor Beam > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Ion Engine Ion Engine Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Terrain Scan Processor Light Armor Plating Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 8 | 4 . 2 2 Power 1 | 1 . . . Propulsion 3 | 1 . . 2 Utility 3 | 1 . 2 . Weapon 1 | 1 . . . Parts Attached 32 | 6 9 12 5 Power 6 | 2 2 2 . Engine 4 | 2 2 . . Core 2 | . . 2 . Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads . | . . . . Leg 7 | . 3 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 4 5 . Device 4 | . 3 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 99 Engine 18 | . 25 17 . Core 3 | . . 3 16 Leg 18 | . 11 20 33 Wheel 6 | . 13 . . Device 15 | . 22 10 8 Processor 5 | . . 10 8 Protection 9 | . . 16 15 Ballistic Gun 21 | . 25 20 16 Naked Turns . | . . . . Heaviest Build 28 | 11 22 28 27 Greatest Support 51 | 25 25 31 51 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 2 2 5 5 Average Capacity 3 | 2 2 4 5 Most Carried 5 | 2 2 5 5 Average Carried 2 | . 1 4 3 Final Capacity 5 | 2 2 5 5 Final Carried 5 | 2 2 5 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1289 | 307 247 469 266 Remotely 414 | . 164 16 234 Salvage Created 1484 | . 323 764 397 Parts 109 | . 30 63 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 10 22 3 Guns 35 | . 10 22 3 Classes Destroyed 6 | . 3 3 . Recycler 4 | . . 1 3 Watcher 6 | . 3 3 . Swarmer 10 | . 2 8 . Grunt 19 | . 8 9 2 Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 6 | . 3 6 6 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2703 | . 480 1093 1130 Core 1905 | . 384 720 801 Absorbed by Shields . | . . . . Redirected to Core 1503 | . 305 567 631 Core Remaining (%) 89 | 100 88 79 . Volleys Fired 132 | . 45 64 23 Largest 2 | . 2 2 2 Hottest 46 | . 40 46 46 Shots Fired 259 | . 90 128 41 Gun 259 | . 90 128 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 259 | . 90 128 41 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | . 26 27 21 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 10 | . 4 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 205 | . 71 101 33 Core Hits 78 | . 24 40 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed 6 | . 1 5 . Critical Strikes 7 | . 1 6 . Destroy 7 | . 1 6 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2594 | . 718 1388 488 Guns 2590 | . 718 1384 488 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 2590 | . 718 1384 488 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 523 | . 62 117 523 Average Temperature 95 | . 22 36 254 Received Heat Transfer 1722 | . 354 549 819 Effects 18 | . . . 18 Shutdowns 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 472 | . 267 472 211 Initial 96 | . . 67 96 Average 174 | . 134 240 139 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 66 | 100 89 34 85 Level 1 29 | . 10 54 14 Level 2 4 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 18 32 8 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 6 . Successful 11 | . 6 5 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 5 | . 2 3 . Unreport Threat 2 | . . 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1557 | 59 655 650 193 Spaces Moved 958 | 62 496 312 88 Core 18 | 16 2 . . Treads . | . . . . Legs 563 | . 163 312 88 Wheels 377 | 46 331 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 103 | 72 93 120 120 Slowest Speed 120 | 80 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 79 34 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1279 | 75 608 463 133 Wait 67 | . 25 26 16 Move 955 | 61 495 311 88 Hop . | . . . . Pick Up 26 | 8 7 10 1 Fast Attach 6 | . 3 3 . Attach 12 | 6 1 3 2 Detach . | . . . . Swap 14 | . 5 6 3 Drop 17 | . 9 8 . Fire 132 | . 45 64 23 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 48 | . 18 30 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 7) 715 | -10/Materials | Entered another Materials area 717 | -9/Materials | Reached level 2 717 | -9/Materials | Reached level 3 717 | -9/Materials | Reached level 4 717 | -9/Materials | Upgraded with Utility slot (x1) 934 | -9/Materials | Reached level 5 937 | -9/Materials | Upgraded with Utility slot (x1) 1334 | -9/Materials | Discovered new exit (range 11) 1365 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Reached level 6 1367 | -8/Materials | Reached level 7 1367 | -8/Materials | Upgraded with Propulsion slot (x2) 1526 | -8/Materials | Core integrity fell below 50% 1549 | -8/Materials | Core integrity fell below 20% 1558 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01540_ Lrn. Tractor Beam temporarily disabled. 01540_ Hvy. Assault Rifle temporarily disabled. 01542_ Power failure, Lgt. Nuclear Core shutdown. 01542_ Acquired 3 matter. 01545_ Power failure, Lgt. Nuclear Core shutdown. 01546_ Acquired 3 matter. 01548_ Overheating: Lgt. Nuclear Core damaged (-15). 01548_ Overheating: Aluminum Leg damaged (-24). 01548_ Overheating: Hvy. Assault Rifle damaged (-34). 01548_ Overheating: Imp. Aluminum Leg damaged (-37). 01548_ Acquired 3 matter. 01550_ Power failure, Lgt. Nuclear Core shutdown. 01550_ Acquired 10 matter. 01551_ Lgt. Armor Plating destroyed. 01552_ Acquired 1 matter. 01554_ Power failure, Lgt. Nuclear Core shutdown. 01555_ Acquired 6 matter. 01556_ Overheating: System interference. 01556_ Hvy. Assault Rifle temporarily disabled. 01558_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????? ????? | | ??????????????????????????? ?????????????? ????? | | ??????????????????????????# #???????????? #???? | | ??????????????????????????# #??##+####### #???? | | ??????????????????????????# #??# ????? | | ??????????????????????????# #??# ?????? | | ??????????????????????????#*#??# ???????? | | ??????????????????????????#%#??# """???????? | | ???????????????????????####=#### """"???????? | | ??????????????????????##%%%%!= """"???#???? | | ??????????????????????# **=== """"" #???? | | ??????????????????????#gg!%! 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Propulsion Slot 3 | 1 . . 2 Utility Slot 3 | 1 . 2 . Weapon Slot 1 | 1 . . . Core Integrity 8 | 6 . 2 . Heat Dissipation 1 | 1 . . . Energy Generation 1 | 1 . . . Energy Storage 1 | 1 . . . Matter Storage 1 | 1 . . . Mass Support 1 | 1 . . . Inventory Capacity 5 | 2 . 3 . Sight Range 1 | . . 1 . Sensor Range 2 | . . 2 . Ranged Accuracy 1 | . . 1 . KI Damage % 1 | . . 1 . Protomatter Created 558 | . 259 252 47 Integrity Restored 936 | . 321 615 . Core 897 | . 282 615 . Parts 39 | . 39 . . Protomatter Decayed 194 | . 147 47 . Game ------ Seed ActiveStasisWell Manual? 0 Play Time 00:49:31 Cumulative 3.8 hours Start 2022.08.26 @ 11:04:20 End 2022.08.28 @ 02:45:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ba8a47-4cb2-49d9-8fc7-2ef00fb04435