Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.03.12 @ 21:28:08 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (161) 805 Value Destroyed (5697) 5697 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 11151 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 35 Cogmind --------- Core Integrity 351/1000 Matter 13/400 Energy 490/490 System Corruption 1% Temperature Cool (796) Movement Walking (122) Location -5/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Power Amplifier Improved Cryofiber Web Large Storage Unit Medium Matter Pod Advanced Sensor Array Signal Interpreter Makeshift System Shield > --- WEAPON (4) ------- Barrage Gun Barrage Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (10) --- Improved Carbon-fiber Leg Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Large Storage Unit Medium Matter Pod Advanced Sensor Array Signal Interpreter Improved Weapon Shielding Makeshift System Shield > --- WEAPON ----------- Barrage Gun Barrage Gun Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Cannon Heavy Flak Cannon [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Slots Evolved 11 | . 1 2 2 . 2 2 . . 2 Power 1 | . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . . . 2 2 . . 2 Weapon 2 | . . . 2 . . . . . . Parts Attached 94 | 6 8 11 4 26 15 2 8 . 14 Power 16 | 1 4 2 . 6 1 . 1 . 1 Engine 13 | 1 2 2 . 6 1 . . . 1 Core 3 | . 2 . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 2 1 9 4 . 1 . 4 Treads . | . . . . . . . . . . Leg 23 | 2 . 2 1 9 4 . 1 . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 2 1 . 2 5 2 2 . 7 Device 9 | 1 1 . . 1 3 . . . 3 Storage 5 | 1 1 1 . 1 . . 1 . . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 7 | . . . . . 2 2 1 . 2 Artifact . | . . . . . . . . . . Weapon 32 | 1 2 6 3 9 5 . 4 . 2 Energy Gun 2 | . 1 . . 1 . . . . . Energy Cannon 2 | . 1 1 . . . . . . . Ballistic Gun 25 | 1 . 5 3 8 5 . 2 . 1 Ballistic Cannon 3 | . . . . . . . 2 . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 2 1 . . . . Parts Lost 4 | . . . . . . . 1 . 3 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . . . . . 1 . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 1 . 3 Average Slot Usage (%) 99 | . 99 99 100 97 99 100 99 100 99 Engine 12 | . 18 10 16 15 14 12 9 6 4 Core 2 | . 6 9 . . . . 2 6 5 Leg 28 | . 25 40 33 32 27 25 25 25 21 Device 13 | . 12 10 8 7 15 18 15 12 15 Storage 8 | . 12 10 8 8 7 6 8 12 11 Protection 5 | . . . . . 5 12 12 12 10 Energy Cannon 1 | . 11 4 . . . . . . . Ballistic Gun 23 | . 12 15 33 32 27 25 21 12 11 Ballistic Cannon 1 | . . . . . . . 3 12 11 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 13 32 38 44 46 54 56 63 63 64 Greatest Support 70 | 20 20 40 47 61 70 65 65 65 70 Greatest Overweight (x) 3 | 3 1 . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 9 10 10 9 Average Carried 8 | 2 6 7 8 9 9 8 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 8 10 10 7 Class Distribution -------------------- 42% | Hacker-Skirmisher 23% | Hacker-Tank 15% | Hacker-Mutant 9% | Derelict-Skirmisher 5% | Derelict-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Matter Collected 4157 | 167 176 558 64 1019 1162 182 283 . 546 Remotely . | . . . . . . . . . . Salvage Created 7168 | . 285 1181 58 1832 2232 499 426 . 655 Parts 375 | . 22 81 3 105 104 15 15 . 30 Haulers Intercepted 7 | . . 2 . 2 3 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 111 | . 6 21 1 24 30 7 8 . 14 Guns 88 | . 2 14 1 24 30 7 8 . 2 Cannons 21 | . 4 7 . . . . . . 10 AOE 2 | . . . . . . . . . 2 Classes Destroyed 15 | . 3 5 . 5 1 . . . 1 Worker 12 | . . 3 . 5 2 . . . 2 Builder 7 | . . 1 . 2 2 1 . . 1 Hauler 7 | . . 2 . 2 3 . . . . Recycler 8 | . . 1 . 4 3 . . . . Operator 4 | . . . . 2 . 1 . . 1 Watcher 12 | . 3 3 . 1 4 . . . 1 Swarmer 11 | . 2 5 . 2 . . 2 . . Grunt 55 | . 4 10 . 12 14 6 3 . 6 Brawler 5 | . . . . 1 1 1 1 . 1 Duelist 5 | . . . . 2 1 . 1 . 1 Protector 1 | . . . . 1 . . . . . Sentry 24 | . . 6 1 5 8 . 1 . 3 Hunter 4 | . . . . 1 3 . . . . Programmer 5 | . . . . . 3 . . . 2 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 3 7 1 6 7 4 6 . 6 Combat Bots Only 6 | . 2 5 1 5 5 3 6 . 4 Max Kills in Single Turn 3 | . 1 2 1 2 2 1 1 . 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Damage Taken 3808 | . 32 388 27 516 986 383 254 . 1222 Core 990 | . . 56 . 87 124 21 53 . 649 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 100 86 . 84 82 . . 91 . Volleys Fired 314 | . 23 62 2 76 81 18 16 . 36 Largest 4 | . 2 2 4 4 4 4 4 . 4 Hottest 162 | . 88 91 92 97 102 102 162 . 162 Shots Fired 1046 | . 46 124 8 274 322 72 64 . 136 Gun 931 | . 23 110 8 274 322 72 56 . 66 Cannon 115 | . 23 14 . . . . 8 . 70 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 999 | . 23 110 8 264 322 72 64 . 136 Thermal 47 | . 23 14 . 10 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 43 | . 23 17 11 36 43 20 22 . 16 Robot Miss Streak 9 | . 1 2 . 2 2 5 2 . 9 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 13 | . . . . 5 5 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . . Shots Hit Robots 796 | . 36 90 6 176 263 60 52 . 113 Core Hits 395 | . 15 39 2 75 109 32 28 . 95 Critical Hits 10 | . . 2 . 4 2 . 2 . . Critical Kills 5 | . . 1 . 2 1 . 1 . . Critical Parts Destroyed 5 | . . 1 . 2 1 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15220 | . 569 1505 94 2558 4685 1146 879 . 3784 Guns 11167 | . 140 1259 94 2533 4311 1146 819 . 865 Cannons 2248 | . 429 246 . . . . 60 . 1513 Explosions 1780 | . . . . . 374 . . . 1406 Melee . | . . . . . . . . . . Ramming 25 | . . . . 25 . . . . . Kinetic 12740 | . 140 1259 94 2533 4311 1146 879 . 2378 Thermal 2091 | . 429 246 . . 374 . . . 1042 Explosive 364 | . . . . . . . . . 364 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . 1 Average Corruption 1 | . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . Effects 16 | . . . . . 16 . . . . Message Errors 3 | . . . . . 3 . . . . Heat Flow Errors 3 | . . . . . 3 . . . . Energy Discharges 2 | . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . 2 . . . . Targeting Errors 4 | . . . . . 4 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 390 | . 1 . . . 95 . . . 294 Projectiles 2 | . 1 . . . . . . . 1 Explosions 388 | . . . . . 95 . . . 293 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 7 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 230 | . . . . 2 92 64 . . 72 Shots 4 | . . . . . 2 1 . . 1 Rammed 1 | . . . . 1 . . . . . Targets Rammed 3 | . . . . 3 . . . . . Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 850 | . 320 257 56 266 125 81 169 . 850 Average Temperature 116 | . 114 55 32 54 48 32 64 . 373 Received Heat Transfer 1482 | . 21 249 9 225 450 201 90 . 237 Effects 25 | . . . . . . . . . 25 Energy Bleed 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Matter Decay 4 | . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2071 | . 777 444 . . 250 . . . 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Peak Influence 560 | . 137 420 172 325 550 235 . . 560 Initial 127 | . . 2 127 51 24 116 . . . Average 164 | . 50 212 144 119 275 119 . . 153 Maximum Alert Level 2 | . . 2 . 1 2 1 . . 2 Low Security (%) 63 | 100 100 47 100 77 25 78 . . 69 Level 1 28 | . . 34 . 22 52 21 . . 21 Level 2 8 | . . 18 . . 22 . . . 8 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . . 2 . 5 13 3 . . 7 Investigation 13 | . . 2 . 2 7 1 . . 1 Extermination 4 | . . . . . 2 1 . . 1 Reinforcement 6 | . . . . 1 . 1 . . 4 Assault 2 | . . . . 2 . . . . . Garrison 5 | . . . . . 4 . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Distress Signals 7 | . 1 3 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 10 28 1 29 36 8 9 . 26 Peak Tracking Total 7 | . 3 5 1 5 3 3 7 . 5 Tactical Retreats 4 | . 1 1 . . . . 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Traps Triggered 11 | . . . . 6 3 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . 1 . 3 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Machines Disabled 24 | . . 1 . 2 6 2 . . 13 Max in Single Turn 5 | . . 1 . 1 4 2 . . 5 Garrison Access 2 | . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Machines Accessed 34 | . 4 6 1 9 8 2 1 . 3 Terminals 22 | . 3 6 1 6 4 1 . . 1 Fabricators 2 | . . . . . 1 1 . . . Repair Stations 7 | . 1 . . 2 2 . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 133 | . 10 24 4 48 29 5 1 . 12 Successful 105 | . 9 17 3 41 20 3 1 . 11 Failed 28 | . 1 7 1 7 9 2 . . 1 Catastrophic 2 | . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 78 | . 8 24 4 19 17 3 . . 3 Fabricators 4 | . . . . . 2 2 . . . Repair Stations 47 | . 2 . . 28 8 . . . 9 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . Terminal Hacks 54 | . 7 16 3 12 10 2 1 . 3 Record 8 | . . 3 2 2 . 1 . . . Part Schematic 2 | . . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 3 | . . . . 2 . . 1 . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 3 | . . 1 . . 1 . . . 1 Terminal Index 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . . Alert Level 2 | . . 1 . . 1 . . . . Locate Traps 9 | . 2 3 . 2 2 . . . . Disarm Traps 1 | . . 1 . . . . . . . Reprogram Traps 2 | . . 1 . 1 . . . . . Dispatch Records 3 | . 1 . . . 1 . . . 1 Maintenance Status 2 | . 1 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . Transport Status 2 | . . . . . 1 . . . 1 Investigation Status 2 | . . 1 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 8 | . 2 2 . 1 2 1 . . . Fabricator Hacks 3 | . . . . . 2 1 . . . Load Schematic 1 | . . . . . 1 . . . . Build 2 | . . . . . 1 1 . . . Repair Station Hacks 45 | . 2 . . 28 7 . . . 8 Scan Component 23 | . 1 . . 14 4 . . . 4 Repair 22 | . 1 . . 14 3 . . . 4 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Track 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 3 5 . 7 8 2 . . 2 Full Trace Events 13 | . . 2 . 4 5 1 . . 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Matter 219 | . . . . . . 219 . . . Time 58 | . . . . . . 58 . . . Total Robot Build Rating 9 | . . . . . . 9 . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built 1 | . . . . . 1 . . . . Matter 190 | . . . . . 190 . . . . Time 47 | . . . . . 47 . . . . Total Part Build Rating 5 | . . . . . 5 . . . . Parts Repaired 21 | . 1 . . 14 2 . . . 4 Time 788 | . 19 . . 512 139 . . . 118 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Total Allies 5 | . . . . 2 . 3 . . . Largest Group 3 | . . . . 2 . 3 1 . . Highest-Rated Group 62 | . . . . 62 . 48 11 . . Highest-Rated Ally 31 | . . . . 31 . 16 11 . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . Total Damage 214 | . . . . 214 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Turns Passed 8670 | 77 967 690 70 1873 1998 861 1294 42 798 Spaces Moved 4882 | 47 508 382 44 839 1202 405 1001 33 421 Core 13 | 13 . . . . . . . . . Treads . | . . . . . . . . . . Legs 4869 | 34 508 382 44 839 1202 405 1001 33 421 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 122 122 122 122 122 122 120 Average Speed 125 | 134 140 120 132 124 125 122 122 122 121 Slowest Speed 200 | 200 150 120 150 127 160 122 122 122 153 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 76 56 7 86 40 10 97 7 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 138 | . . . . . 24 14 1 . 99 Melee . | . . . . . . . . . . Projectile 6 | . . . . . 5 . 1 . . AOE 132 | . . . . . 19 14 . . 99 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Fac Total 6743 | 58 719 490 49 1488 1521 727 1036 34 621 Wait 1399 | . 173 25 . 533 211 303 2 2 150 Move 4873 | 46 507 381 43 838 1201 404 1000 32 421 Hop . | . . . . . . . . . . Pick Up 20 | 5 4 3 . 2 4 . 2 . . Fast Attach 43 | 6 3 5 . 16 4 . 3 . 6 Attach 17 | . 2 2 2 1 2 2 1 . 5 Detach 4 | . 1 1 . . . . 2 . . Swap 34 | . 3 4 2 9 9 . 4 . 3 Drop 36 | 1 3 7 . 10 9 . 6 . . Fire 314 | . 23 62 2 76 81 18 16 . 36 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . 3 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 215 | -10/Materials | Identified exit to Materials 215 | -10/Materials | Discovered exit to Materials (range 6) 304 | -10/Materials | Build established: Hacker-Mutant 701 | -10/Materials | Discovered exit to Materials (range 11) 751 | -10/Materials | Identified exit to Mines 751 | -10/Materials | Discovered exit to Mines (range 15) 1013 | -10/Materials | Repaired Lgt. Nuclear Core 1045 | -10/Materials | Entered another Materials area 1045 | -9/Materials | Evolved 2 slots: Propulsion x2 1148 | -9/Materials | Identified exit to Mines 1416 | -9/Materials | Identified exit to Materials 1640 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Entered another Materials area 1735 | -8/Materials | Evolved 2 slots: Weapon x2 1773 | -8/Materials | Identified exit to Storage 1773 | -8/Materials | Discovered exit to Storage (range 16) 1805 | -8/Materials | Entered Storage 2129 | -8/Storage | Repaired Aluminum Leg 2163 | -8/Storage | Repaired Imp. Ion Engine 2190 | -8/Storage | Repaired Aluminum Leg 2211 | -8/Storage | Build established: Hacker-Skirmisher 2218 | -8/Storage | Repaired Aluminum Leg 2316 | -8/Storage | Repaired Titanium Leg 2358 | -8/Storage | Identified exit to Factory 2358 | -8/Storage | Discovered exit to Factory (range 16) 2551 | -8/Storage | Met a pair of Derelict thieves 3151 | -8/Storage | Repaired Imp. Sensor Array 3204 | -8/Storage | Repaired Cld. Ion Engine 3256 | -8/Storage | Repaired Imp. Assault Rifle 3290 | -8/Storage | Repaired Hvy. Assault Rifle 3342 | -8/Storage | Repaired Imp. Assault Rifle 3395 | -8/Storage | Repaired Imp. Assault Rifle 3422 | -8/Storage | Repaired Aluminum Leg 3450 | -8/Storage | Repaired Aluminum Leg 3495 | -8/Storage | Repaired Gauss Rifle 3678 | -8/Storage | Entered Factory 3678 | -7/Factory | Evolved 2 slots: Utility x2 3951 | -7/Factory | Fabricated Imp. Cryofiber Web (x1) 3976 | -7/Factory | Local fabrication network quarantined 4419 | -7/Factory | Identified exit to Lower Caves 4419 | -7/Factory | Discovered exit to Lower Caves (range 12) 4841 | -7/Factory | Garrison activated, responded to threat 4925 | -7/Factory | Repaired Imp. Assault Rifle 4970 | -7/Factory | Repaired Gauss Rifle 4997 | -7/Factory | Garrison activated, responded to threat 5658 | -7/Factory | Identified exit to Factory 5658 | -7/Factory | Discovered exit to Factory (range 15) 5676 | -7/Factory | Entered another Factory area 5676 | -6/Factory | Evolved 2 slots: Utility x2 5801 | -6/Factory | Fabricated G-47 Trooper? 5983 | -6/Factory | Build established: Hacker-Tank 6478 | -6/Factory | Identified exit to Lower Caves 6478 | -6/Factory | Discovered exit to Lower Caves (range 8) 6537 | -6/Factory | Entered Lower Caves 6537 | -6/Lower Caves | Accompanied by 1 ally 7183 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7728 | -6/Lower Caves | Build established: Derelict-Tank 7787 | -6/Lower Caves | Identified exit to Lower Caves 7787 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 7831 | -6/Lower Caves | Entered another Lower Caves area 7858 | -6/Lower Caves | Identified exit to Factory 7858 | -6/Lower Caves | Discovered exit to Factory (range 8) 7873 | -6/Lower Caves | Entered Factory 7873 | -5/Factory | Evolved 2 slots: Utility x2 8039 | -5/Factory | Identified exit to Upper Caves 8129 | -5/Factory | Repaired Imp. Weapon Shielding 8156 | -5/Factory | Repaired Core Shielding 8177 | -5/Factory | Build established: Derelict-Skirmisher 8196 | -5/Factory | Repaired Titanium Leg 8570 | -5/Factory | Repaired Power Amplifier 8583 | -5/Factory | Spotted B-75 Beast 8594 | -5/Factory | Destroyed B-75 Beast 8647 | -5/Factory | Core integrity fell below 50% 8667 | -5/Factory | Garrison activated, responded to threat 8671 | -5/Factory | Self-destructed Last Messages --------------- 08663_ Short circuit averted by Imp. Cryofiber Web. 08663_ U-05 Engineer lays Concrete. 08664_ G-50 Soldier destroyed. 08665_ U-05 Engineer lays Concrete. 08666_ Power failure averted by Imp. Cryofiber Web. 08666_ U-05 Engineer lays Concrete. 08666_ U-05 Engineer builds a Wall. 08667_ Matter decay averted by Imp. Cryofiber Web. 08667_ U-05 Engineer lays Concrete. 08667_ G-50 Soldier calls for garrison reinforcements. 08667_ ALERT: Activating Garrison Access F003. 08668_ U-05 Engineer lays Concrete. 08669_ Power failure averted by Imp. Cryofiber Web. 08669_ Overheating: Core damaged (-130). 08669_ U-05 Engineer lays Concrete. 08670_ Power failure averted by Imp. Cryofiber Web. 08670_ Adv. Sensor Array permanently disabled. 08670_ Overheating: Short circuit. 08670_ U-05 Engineer lays Concrete. 08671_ Power failure averted by Imp. Cryofiber Web. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #########################????????????????????????? | | "" ! # #????????????????????????? | | "" # #????????????????????????? | | " + """"" #????????????????????????? | | # "T"" #????????????????????????? | | """""" # #????????????????????????? | | # ############?????????????? | | ######+##" ! # ?????????????? | | ?????# ##" ! = # ??????????????? | | ?????# # ???????????????? | | ?????# # ????????????????? | | ?????# u # """ "???????????????? | | ?????# # """ "???????????????? | | ?????# # """ """?????????????? | | ?????# ##### ;;;;; ;@ ????????? | | ?????# ????# ; # # = ????????? | | ?????#?????#### #u # ????????? | | ??????????????###### ?????????? | | ???????????????????# ######?????????? | | ???????????????????# ! #??????????????? | | ??????????????????? =%g#??????????????? | | ?????????????????? ; ?????????????? | | ????????????????? ### ????????????? | | ???????????????? ! ???o ???????????? | | ???????????????" # #???????????????? | | ??????????????? # #???????????????? | | ??????????????? " # g ???????????????? | | ????????????????""?# """ # ????????????????? | | ???????????????????# """ R ???????????????????? | | ????????????????????? ??? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Imp. Cryofiber Web | -8/Storage | Hacked Hvy. Mace | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -7/Factory G-47 Trooper | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerGravmagLog Manual? 0 Play Time 01:04:04 Cumulative 989.7 hours Start 2022.03.12 @ 16:39:13 End 2022.03.12 @ 21:28:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 747 Rogue 62 Adventurer 0 Explorer 685 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 444990e7-f39f-41d6-af44-c96b7c486d99