Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 16:54:52 Player: JustDragon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (685) 685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1955 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 98/100 System Corruption 3% Temperature Cool (17) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Spread Laser Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Small Laser Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 17 | 6 . 4 7 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 1 3 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Backups 3 | . . 2 5 Power . | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 85 72 84 Engine 4 | . 14 7 . Core 6 | . . 3 9 Treads 19 | . 28 17 18 Device 1 | . . . 1 Storage 11 | . 14 11 11 Processor 5 | . . . 10 Energy Gun 9 | . . 11 10 Ballistic Gun 21 | . 28 21 20 Peak Build Rating 12 | 6 6 9 12 Average Rating 8 | 4 6 8 10 On Entrance 5 | . 6 6 9 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 25 | 11 11 21 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 8 | 4 1 3 8 Average Carried 3 | . . 2 5 Final Capacity 10 | 8 8 10 10 Final Carried 3 | . 1 3 3 Class Distribution -------------------- 67% | Gunner 18% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 586 | 125 138 126 197 Remotely . | . . . . Salvage Created 842 | . 138 194 510 Parts 62 | . 9 14 39 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 21 | . 2 5 14 Guns 20 | . 2 5 13 AOE 1 | . . . 1 Classes Destroyed 6 | . 2 1 3 Worker 1 | . . 1 . Hauler 2 | . 1 . 1 Watcher 2 | . . . 2 Swarmer 6 | . . . 6 Grunt 10 | . 2 5 3 Sentry 5 | . . . 5 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 3 | . 1 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 194 | . 24 48 122 Missed 57 | . 7 16 34 Hits 137 | . 17 32 88 Projectile 137 | . 17 32 88 Critical Strikes 6 | . . 1 5 Part Disruptions 1 | . . . 1 Damage Taken 1761 | . 177 393 1191 Core 425 | . 10 72 343 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 52 | . 8 13 31 Largest 3 | . 2 3 3 Hottest 105 | . 40 105 105 Shots Fired 133 | . 16 39 78 Gun 133 | . 16 39 78 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 94 | . 16 26 52 Thermal 39 | . . 13 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 7 6 Robot Miss Streak 7 | . 4 5 7 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 94 | . 11 30 53 Core Hits 67 | . 5 20 42 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1171 | . 129 338 704 Guns 1082 | . 129 338 615 Cannons . | . . . . Explosions 89 | . . . 89 Melee . | . . . . Ramming . | . . . . Kinetic 674 | . 129 187 358 Thermal 408 | . . 151 257 Explosive 89 | . . . 89 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 212 | . 6 212 126 Average Temperature 53 | . 6 79 44 Received Heat Transfer 762 | . 66 231 465 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 535 | . . 195 340 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 181 | . 30 50 181 Initial 5 | . . 3 5 Average 53 | . 8 9 98 Influence Increases 619 | . 57 135 427 Destroy 0b10 Robot/C 420 | . 40 100 280 Destroy 0b10 Robot/NC 25 | . 5 5 15 Destroy Leader 128 | . 12 30 86 Successful Hack 10 | . . . 10 Disable Machine 15 | . . . 15 Destroy Structure 6 | . . . 6 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 564 | . 47 131 386 Entered New Map 16 | . . 7 9 Time Decay 438 | . 47 124 267 Lost Part 110 | . . . 110 Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 8 24 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 3 | . . 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 6 3 Successful 5 | . . 2 3 Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 2 3 Record 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1330 | 82 123 448 677 Spaces Moved 655 | 61 63 216 315 Core 25 | 24 . . 1 Treads 630 | 37 63 216 314 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 172 | 116 160 184 178 Slowest Speed 250 | 160 160 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 15 15 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 750 | 72 71 239 368 Wait 6 | . . 2 4 Move 652 | 60 62 215 315 Hop . | . . . . Pick Up 17 | 6 1 3 7 Fast Attach . | . . . . Attach 16 | 6 . 2 8 Detach 2 | . . 1 1 Swap 5 | . . 3 2 Drop . | . . . . Fire 52 | . 8 13 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 512 | -9/Materials | Build established: Gunner 562 | -9/Materials | Discovered new exit (range 10) 654 | -9/Materials | Entered Storage 1294 | -9/Storage | Core integrity fell below 50% 1294 | -9/Storage | Garrison activated, responded to threat 1325 | -9/Storage | Core integrity fell below 20% 1331 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01304_ R-06 Scavenger collects Heat Sink. 01306_ 8KRWJSAO,IE>>H%/X%QC9JD:U5N: 01306_ Lgt. Armor Plating destroyed. 01307_ Assault Rifle destroyed. 01308_ R-06 Scavenger collects Lgt. Armor Plating. 01310_ U-05 Engineer lays Concrete. 01313_ R-06 Scavenger collects Beam Rifle. 01313_ U-05 Engineer lays Concrete. 01317_ Lgt. Treads destroyed. 01317_ Critical hit (Burn: +37). 01317_ K-01 Serf collects debris. 01319_ Lgt. Assault Rifle destroyed. 01321_ K-01 Serf collects debris. 01324_ Assault Rifle destroyed. 01325_ K-01 Serf collects debris. 01327_ System corrupted: Component data lost. 01327_ Critical hit (Burn: +37). 01327_ Sml. Laser destroyed. 01329_ K-01 Serf collects debris. 01330_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????? ###### #??? | | ?????? ############+##################+##/###?? | | ????? ####?????###### ##?????#"""#?# #?? | | ???? ?########## " ##?????#"R"#?# """"" #?? | | ???# ?? ## " ##?#####" "### ????" #?? | | ???# ?? """ ######T###?# # ????" #?? | | ???# ??? """ ############ # ????"" #?? | | ???# ??? """ #????????# # ?????" #?? | | ???#???? ##????????## # """"" #?? | | ???????? 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Y # #???? | | ????????????? # / #???? | | ???????????????????# ** !! # ]] #???? | | ???????????????????# ** !! ####+######???? | | ???????????????????# ** @ r !! % ?????? | | ???????????????""" ; ?????? | | ???????????????""" # k g k ????? | | ???????????????????#####Y##### ????? | | ???????????????????????Y ???#/##############????? | | ??????????????????????? ???? #?????????????????? | | ?????????????????????? ???? ?????????????????? | | ?????????????????????? """???? "?????????????????? | | ????????????????????? """????T#?????????????????? | | ????????????????????? """????##?????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorTerrabombSword Manual? 0 Play Time 00:12:07 Cumulative 3.3 hours Start 2026.01.02 @ 16:46:28 End 2026.01.02 @ 16:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 861193c5-e040-494b-8907-d047bb4a67c2