Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:02:28 // AFD2020/Player2 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (918) 918 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2867 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 404 Friendly Fire -489 Cogmind --------- Core Integrity 324/550 Matter 86/300 Energy 100/100 System Corruption 5% Temperature Cool (68) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Small Storage Unit Seismic Detector Kinecellerator Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (8) ---- Light Deuterium Engine Structural Scanner Improved Signal Interpreter Kinecellerator System Shield Recalibrator Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg Airjet > --- UTILITY ---------- Small Storage Unit Seismic Detector Kinecellerator Improved Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Structural Scanner Improved Signal Interpreter Kinecellerator System Shield Recalibrator Small Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 32 | 5 2 . 11 14 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 1 1 . 2 6 Treads . | . . . . . Leg 9 | 1 1 . 2 5 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 1 1 . 5 1 Device 4 | . 1 . 2 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 11 | 2 . . 3 6 Energy Gun 4 | 1 . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 1 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . . 4 6 Power 3 | . . . 1 2 Propulsion 4 | . . . 1 3 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 95 100 87 95 Engine 9 | . 14 14 10 4 Core 1 | . . . . 4 Leg 25 | . 28 28 22 26 Device 12 | . 10 14 12 14 Storage 11 | . 14 14 11 9 Protection 10 | . . . 9 18 Energy Gun 10 | . 14 14 11 7 Ballistic Gun 11 | . 14 14 10 10 Naked Turns . | . . . . . Heaviest Build 32 | 13 14 14 24 32 Greatest Support 39 | 10 20 20 20 39 Greatest Overweight (x) 2 | 1 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 4 4 8 8 Average Carried 5 | 2 3 3 5 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 3 4 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 656 | 166 . 49 170 271 Remotely . | . . . . . Salvage Created 1031 | 112 136 49 173 561 Parts 62 | 6 9 3 9 35 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 18 | . 2 1 4 11 Guns 16 | . 2 1 4 9 AOE 1 | . . . . 1 Classes Destroyed 7 | 2 1 . 2 2 Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Swarmer 1 | . . . 1 . Grunt 8 | . 2 1 . 5 Brawler 1 | . . . . 1 Sentry 7 | . . . 3 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 2 1 2 5 Combat Bots Only 5 | . 2 1 2 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 110 | . 10 7 21 72 Missed 29 | . 4 1 8 16 Damage Taken 1866 | . 74 101 479 1212 Core 252 | . 30 16 13 193 Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . . . . 43 Regen/Repaired (Parts) 155 | . . . 155 . Core Remaining (%) 78 | 100 . 65 70 . Volleys Fired 73 | 10 7 4 11 41 Largest 2 | 2 2 2 2 2 Hottest 90 | 60 60 60 90 90 Shots Fired 144 | 20 14 8 23 79 Gun 140 | 20 14 8 23 75 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 97 | 10 7 4 15 61 Thermal 24 | 10 7 4 . 3 Explosive 4 | . . . . 4 Electromagnetic 19 | . . . 8 11 Robot Hit Streak 12 | 3 5 2 6 12 Robot Miss Streak 3 | 3 2 1 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | 9 9 5 16 46 Core Hits 35 | 3 5 3 4 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1594 | 99 119 57 160 1159 Guns 1402 | 99 119 57 160 967 Cannons . | . . . . . Explosions 192 | . . . . 192 Melee . | . . . . . Ramming . | . . . . . Kinetic 965 | 23 65 25 84 768 Thermal 304 | 76 54 32 . 142 Explosive 74 | . . . . 74 Electromagnetic 251 | . . . 76 175 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 5 Average Corruption 3 | . . . 6 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 7 3 Message Errors 2 | . . . 2 . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . . 1 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles . | . . . . . Explosions 47 | . . . . 47 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . . . . 76 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 313 | . 21 48 313 251 Average Temperature 76 | . 10 34 87 84 Received Heat Transfer 570 | . 36 48 72 414 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 468 | 175 106 75 . 112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 856 | 10 149 119 415 856 Initial 90 | . 6 57 46 90 Average 228 | 3 78 112 205 408 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 54 | 100 100 100 42 23 Level 1 29 | . . . 57 30 Level 2 9 | . . . . 27 Level 3 6 | . . . . 19 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . . 10 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault 2 | . . . . 2 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 7 2 14 24 Peak Tracking Total 7 | . 7 2 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 3 . 3 2 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 18 | . 8 . 6 4 Successful 7 | . 3 . 3 1 Failed 11 | . 5 . 3 3 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 15 | . 8 . 4 3 Terminals 14 | . 8 . 4 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . 2 . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 6 | . 2 . 2 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . 1 3 . . Largest Group 4 | . 1 4 4 1 Highest-Rated Group 101 | . 57 97 101 76 Highest-Rated Ally 76 | . 57 57 66 76 Total Orders . | . . . . . Ally Attacks 74 | . 8 5 34 27 Total Damage 2438 | . 181 47 833 1377 Kills 27 | . 1 1 13 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1222 | 116 213 61 416 416 Spaces Moved 682 | 49 150 41 227 215 Core 5 | 5 . . . . Treads . | . . . . . Legs 677 | 44 150 41 227 215 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 110 Average Speed 126 | 148 120 120 138 115 Slowest Speed 260 | 190 120 120 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 17 | 3 27 14 28 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . . . 31 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 904 | 73 169 45 308 309 Wait 66 | . 9 . 48 9 Move 678 | 48 149 40 226 215 Hop . | . . . . . Pick Up 41 | 10 1 1 11 18 Fast Attach . | . . . . . Attach 19 | 5 2 . 7 5 Detach . | . . . . . Swap 13 | . . . 4 9 Drop 14 | . 1 . 1 12 Fire 73 | 10 7 4 11 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 361 | -10/Mines | Met a Derelict bent on vengeance 367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 385 | -10/Mines | Discovered new exit (range 6) 391 | -10/Mines | Entered Materials 391 | -9/Materials | Accompanied by 3 allies 391 | -9/Materials | Evolved 2 slots: Utility x2 548 | -9/Materials | Crushed by falling debris 562 | -9/Materials | Lost 3 allies 579 | -9/Materials | Lost 3 parts (1p2u) 692 | -9/Materials | Repaired Hrd. Light Armor Plating 718 | -9/Materials | Discovered new exit (range 16) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -8/Materials | Garrison activated, responded to threat 1207 | -8/Materials | First assault squad dispatched 1223 | -8/Materials | Self-destructed Last Messages --------------- 01214_ U-05 Engineer builds a Wall. 01214_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01214_ Slug penetrates G-50 Soldier. 01214_ R-06 Scavenger collects Aluminum Leg. 01218_ System corrupted: FCS attempts to trigger Gauss Rifle. 01218_ System corrupted: Gauss Rifle misfires. 01218_ Slug penetrates Player 2. 01218_ Critical hit (Smash). 01218_ Titanium Leg destroyed. 01218_ System corrupted by crushing effect (+4). 01218_ U-05 Engineer builds a Door. 01219_ Aluminum Leg destroyed. 01220_ Slug penetrates Wall. 01220_ Slug penetrates G-50 Soldier. 01220_ Knocked back. 01221_ Lgt. Nuclear Core destroyed. 01223_ U-05 Engineer builds a Wall. 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""" """ #???????????????????? | | *=] # # """ """ #???????????????????? | | # ! = + + """ """ =#???????????????????? | | # # #???????????????????? | | ##### ##############???????????????????? | | #### ###### #???????????????????????????????? | | ???##### #???????????????????????????????? | | ???????# T #???????????????????????????????? | | ???????###### #???????????????????????????????? | | ????????????######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 256 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 54 | . 8 2 18 26 Parts Lost 12 | . . . 3 9 Damage Taken 1310 | . 137 . 380 793 Core 178 | . 40 . 105 33 Player 2/Cogmind (%) 41 | . 57 . 88 14 Absorbed by Shields . | . . . . . Damage Inflicted 2246 | . 181 47 641 1377 Player 2/Cogmind (%) 58 | . 60 45 80 54 Combat Hostiles Destroyed 19 | . 1 1 7 10 Player 2/Cogmind (%) 51 | . 33 50 63 47 Game ------ Seed EncryptedCooledTearclaws Manual? 0 Play Time 00:13:03 Cumulative 27.4 hours Start 2024.04.06 @ 22:50:55 End 2024.04.06 @ 23:02:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 75 Rogue 73 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d650e8d-9efe-4437-a238-88ac5d9229ad