Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.30 @ 01:24:53 Player: DemonChuckle Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (356) 1780 Value Destroyed (14058) 14058 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 22805 Bonus ------- High Alert Combat Kills 507 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 9/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Heart of Steel > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Mini Drone Bay (3/3) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Thunder Leg Wheel > --- UTILITY ---------- Cryofiber Web Experimental Heat Sink Huge Storage Unit Energy Well Improved Heavy Armor Plating Hardlight Generator Improved Hardlight Generator Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Heavy Plasma Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Reinforced Fission Core Micro Fission Core Improved Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Cooling System Improved Coolant Injector Triangulator Improved Hardlight Generator Improved Hardlight Generator Improved Hardlight Generator Improved Hardlight Generator Remote Shield Improved Dynamic Insulation System Mini Drone Bay Heart of Steel Smartbomb Launcher [Rating: 110] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Scrap Shield Weapon Phase Cannon Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Special Weapon Flamer Impact Weapon Power Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 13 | . 1 . . 4 2 . 2 . . . . 2 2 Power 2 | . 1 . . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 7 | . . . . 1 1 . 1 . . . . 2 2 Weapon 2 | . . . . 1 1 . . . . . . . . Parts Attached 201 | 8 5 9 15 24 11 25 18 2 2 . 9 45 28 Power 39 | 2 1 2 2 4 1 5 5 . . . 3 10 4 Engine 20 | 2 1 2 2 4 . 1 4 . . . 2 1 1 Core 16 | . . . . . 1 4 1 . . . 1 6 3 Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 53 | 2 2 2 4 6 3 8 4 . 1 . 1 15 5 Treads 27 | . . . 1 4 2 8 4 . 1 . 1 6 . Leg 7 | 2 . 2 1 . . . . . . . . 1 1 Wheel 15 | . . . 2 1 1 . . . . . . 7 4 Hover 4 | . 2 . . 1 . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 60 | 2 1 3 4 6 3 6 4 2 1 . 4 9 15 Device 44 | . . 2 1 4 1 6 4 2 1 . 2 7 14 Storage 5 | 1 1 . . 1 . . . . . . . 2 . Processor 4 | . . . . 1 2 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 7 | 1 . 1 3 . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 1 2 5 8 4 6 5 . . . 1 11 4 Energy Gun 16 | 1 1 . 1 2 3 . . . . . . 5 3 Energy Cannon 12 | . . . 1 . . 1 4 . . . 1 5 . Ballistic Gun 7 | 1 . 1 . 5 . . . . . . . . . Ballistic Cannon 3 | . . . 2 . 1 . . . . . . . . Launcher 7 | . . . . . . 4 1 . . . . 1 1 Special Weapon 2 | . . 1 . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . 1 1 . . . . 3 1 Parts Lost 88 | . . 3 6 5 1 9 3 . . . 2 21 38 Power 20 | . . 1 2 1 . 4 1 . . . 2 4 5 Propulsion 20 | . . 1 2 1 1 2 . . . . . 8 5 Utility 29 | . . 1 1 1 . 2 1 . . . . 3 20 Weapon 19 | . . . 1 2 . 1 1 . . . . 6 8 Highest Loss Streak 34 | . . 3 3 3 1 2 1 . . . 1 8 34 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 Average Backups 10 | 2 5 4 4 8 14 13 12 12 12 13 12 13 16 Power . | . . . . . 1 1 . . . . . 2 3 Propulsion . | . . 1 . . 1 . . . . . . . . Utility 4 | 1 . 1 1 3 5 6 7 4 3 4 4 6 11 Weapon 4 | 1 3 1 1 3 5 4 4 7 8 8 7 3 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 5 . 2 7 5 4 3 . . . 1 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 2 . . . . . . 1 . Utility 12 | . 1 . 2 1 1 4 2 . . . . 1 . Weapon 13 | . 4 . . 5 2 . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 86 78 91 97 98 97 100 99 100 99 93 80 Engine 10 | . 12 14 15 15 12 6 7 12 12 12 10 2 . Core 5 | . . . . . 1 7 9 6 6 6 7 10 12 Treads 15 | . . . 5 19 26 26 24 25 24 25 25 10 6 Leg 4 | . 14 12 14 2 . . . . . . . . 1 Wheel 2 | . . . 1 4 1 . . . . . . 6 7 Device 15 | . . 11 3 9 7 13 24 25 24 25 19 22 24 Storage 5 | . 10 5 . 4 7 7 6 6 6 6 6 8 8 Processor 2 | . . . . 2 13 7 . . . . 4 3 . Protection 3 | . 12 5 11 3 . . . . . . . 1 3 Energy Gun 3 | . 12 6 . . 2 11 4 . . . . 5 8 Energy Cannon 11 | . . . 7 . . . 15 25 25 25 25 13 3 Ballistic Gun 5 | . 12 16 7 15 18 10 . . . . . . . Ballistic Cannon 2 | . . . 7 3 6 . . . . . . . . Launcher 1 | . . . . . . 5 4 . . . . . 3 Peak Build Rating 110 | 7 7 15 18 35 46 47 72 72 72 69 71 100 110 Average Rating 50 | 4 6 10 14 29 43 43 61 69 70 69 70 87 89 On Entrance 43 | . 7 7 15 16 32 45 42 68 72 69 69 71 97 Avg Prop Armor Cover (%) 7 | . . . 3 7 2 2 . . . . . 12 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 173 | 21 21 13 37 41 45 68 86 89 89 84 87 148 173 Greatest Support 128 | 20 20 30 40 80 96 96 98 98 98 90 98 128 58 Greatest Overweight (x) 48 | 3 3 . 1 2 . 1 1 . 1 . . 14 48 Average Overweight (x) . | . . . . . . . . . . . . 4 6 Largest Inventory Capacity 25 | 10 10 5 5 15 15 15 15 15 15 15 15 25 25 Average Capacity 12 | 7 7 5 5 10 15 15 15 15 15 15 15 19 23 Most Carried 25 | 5 10 5 5 15 15 15 15 15 15 15 15 25 25 Average Carried 11 | 2 5 4 4 8 14 13 13 13 14 15 14 16 19 Final Capacity 25 | 10 5 5 5 15 15 15 15 15 15 15 15 25 5 Final Carried 25 | 2 5 5 5 12 15 11 12 15 15 15 15 25 3 Class Distribution -------------------- 37% | Scavenger-Gunner 13% | Scavenger-Tank 11% | Hacker-Mutant 11% | Derelict-Mutant 7% | Scavenger-Mutant 6% | Hacker-Gunner 4% | Hacker-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Matter Collected 5806 | 200 165 173 548 1133 423 1387 253 143 110 . 217 802 252 Remotely . | . . . . . . . . . . . . . . Salvage Created 16552 | . 162 342 367 1392 603 2950 1980 121 952 . 798 4932 1953 Parts 694 | . 16 34 20 86 28 140 71 7 19 . 30 174 69 Haulers Intercepted 19 | . . . . 5 1 3 3 . . . . 6 1 Recyclers Shooed 15 | . . . . 1 . 4 3 . . . . 1 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 244 | . 6 3 12 23 8 47 21 3 15 . 16 65 25 Melee 1 | . . . . . . 1 . . . . . . . Guns 82 | . 6 2 2 12 7 36 . . . . . 9 8 Cannons 111 | . . . 10 10 1 . 16 3 14 . 14 40 3 AOE 22 | . . . . . . 5 4 . . . . 1 12 Classes Destroyed 21 | . 4 3 1 5 1 . 1 1 1 . . 3 1 Worker 32 | . . 4 . 2 1 4 6 . . . . 10 5 Builder 24 | . 1 2 . 1 1 3 4 . . . . 11 1 Tunneler 4 | . . 3 . 1 . . . . . . . . . Hauler 19 | . . . . 5 1 3 3 . . . . 6 1 Recycler 6 | . . . . 1 . 1 1 . . . . 1 2 Operator 6 | . . . . 2 1 1 . . . . . 2 . Drone 1 | . . . . . . . 1 . . . . . . Watcher 21 | . 1 . . 4 2 2 4 . . . . 7 1 Swarmer 33 | . 4 1 2 2 . 3 2 2 . . 6 7 4 Grunt 99 | . 2 . . 17 6 22 14 . 7 . . 22 9 Brawler 10 | . . . . 2 . 1 . . 3 . 1 3 . Duelist 3 | . . . . . . . . . 1 . 1 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 26 | . . 2 1 1 1 12 2 . 1 . 1 4 1 Specialist 3 | . . . . . . . . . . . . 2 1 Hunter 23 | . . . . 1 . 6 . . 1 . 1 10 4 Programmer 27 | . . . . . 1 3 3 . 1 . . 14 5 Heavy 1 | . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . 1 Subdweller 9 | . . . 9 . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . Butcher 3 | . . . . . . . . . . . 3 . . Mutant 3 | . . . . . . . . 1 1 . 1 . . Best Kill Streak 16 | . 5 1 2 9 5 11 10 2 3 . 6 16 11 Combat Bots Only 9 | . 3 1 2 5 5 9 6 2 3 . 6 9 8 Max Kills in Single Turn 5 | . 1 1 1 2 2 4 5 1 2 . 2 5 5 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . . . . . 2 2 . . . . 1 3 Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 2218 | . 14 40 99 125 60 461 118 19 104 . 36 427 715 Missed 741 | . 7 10 21 41 13 171 46 3 40 . 15 130 244 Hits 1477 | . 7 30 78 84 47 290 72 16 64 . 21 297 471 Melee 16 | . . . . 1 . . . . 1 . 6 8 . Projectile 1461 | . 7 30 78 83 47 290 72 16 63 . 15 289 471 AOE 5 | . . . 5 . . . . . . . . . . Critical Strikes 54 | . . 2 2 3 . 5 2 . 2 . 2 16 20 Part Disruptions 5 | . . . . . . 1 . . 1 . . 2 1 Actively Blocked 1 | . . . . . . . . . . . . . 1 Damage Taken 15290 | . 39 255 1353 743 256 2418 725 131 589 . 318 3633 4830 Core 2523 | . 6 45 168 52 19 591 88 7 66 . 14 317 1150 Absorbed by Shields 1381 | . . . . . . . . . . . . 478 903 Reduced by Siege Mode 98 | . . . . . . . . . . . . 98 . Redirected to Shielding 76 | . . . 6 . . . . . . . . 70 . Ignored by Resistances 9901 | . 28 163 726 462 173 1205 437 81 360 . 185 2644 3437 Regen/Repaired (Parts) 22 | . . . . . . . . . . . . . 22 Core Remaining (%) 60 | 100 . . 12 90 . 12 . . . . 79 68 . Volleys Fired 709 | . 16 33 110 87 23 113 53 7 25 . 23 152 67 Largest 4 | . 2 2 2 3 4 4 4 4 4 . 4 4 4 Hottest 351 | . 70 70 113 213 239 239 340 340 340 . 345 351 286 Shots Fired 2009 | . 32 52 202 236 85 340 159 25 99 . 81 555 143 Gun 920 | . 32 38 100 158 67 295 10 . . . . 116 104 Cannon 967 | . . . 102 50 18 4 136 25 99 . 81 439 13 Launcher 80 | . . . . . . 41 13 . . . . . 26 Special 42 | . . 14 . 28 . . . . . . . . . Kinetic 615 | . 16 25 128 207 76 163 . . . . . . . Thermal 1281 | . 16 27 41 29 9 136 146 25 99 . 81 555 117 Explosive 3 | . . . . . . . . . . . . . 3 Electromagnetic 110 | . . . 33 . . 41 13 . . . . . 23 Robot Hit Streak 43 | . 5 34 28 43 37 31 34 11 20 . 23 33 30 Robot Miss Streak 3 | . 2 1 1 2 1 3 2 1 1 . 2 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 2 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . Shots Hit Robots 1389 | . 19 41 110 174 60 237 99 18 73 . 49 398 111 Core Hits 606 | . 10 19 20 71 24 114 71 5 25 . 24 146 77 Critical Kills 18 | . . . . . 3 3 1 . 1 . 2 8 . Critical Parts Destroyed 8 | . . . . 2 2 4 . . . . . . . Critical Strikes 55 | . . 1 1 6 6 19 3 . 1 . 2 11 5 Burn 25 | . . . . 2 1 12 2 . . . . 3 5 Meltdown 12 | . . . . . . . 1 . 1 . 2 8 . Destroy 14 | . . 1 . 2 5 6 . . . . . . . Blast 3 | . . . 1 2 . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 17 | . . . 10 . . 7 . . . . . . . Impact 7 | . . . . . . 7 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 10 | . . . 10 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 39070 | . 201 388 1208 2914 1196 5781 4308 511 2326 . 1557 13589 5091 Guns 11445 | . 201 346 176 1798 989 3715 153 . . . . 2137 1930 Cannons 19635 | . . . 976 918 200 67 2796 511 2326 . 1557 9936 348 Explosions 7396 | . . . 44 22 . 1674 1359 . . . . 1488 2809 Melee 337 | . . . 12 . . 325 . . . . . . . Ramming 39 | . . . . . 7 . . . . . . 28 4 Kinetic 6541 | . 98 205 688 2700 1044 1806 . . . . . . . Thermal 26253 | . 103 183 433 192 145 2061 3347 511 2326 . 1557 13117 2278 Explosive 1632 | . . . . . . . . . . . . 444 1188 Electromagnetic 4268 | . . . 75 22 . 1589 961 . . . . . 1621 Impact 325 | . . . . . . 325 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 12 | . . . 12 . . . . . . . . . . Highest Corruption 22 | . . . . 2 1 6 1 3 3 3 3 14 22 Average Corruption 3 | . . . . 1 1 1 1 1 3 3 3 8 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 211 | . . . . 7 2 24 5 19 35 3 45 64 7 Message Errors 49 | . . . . 1 . 5 2 5 8 1 6 20 1 Matter Fused 42 | . . . . 2 2 3 1 2 9 1 12 9 1 Heat Flow Errors 33 | . . . . 1 . 6 . 4 2 . 9 10 1 Energy Discharges 25 | . . . . 1 . 2 . 2 6 . 6 7 1 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Parts Fused 4 | . . . . . . 1 . 1 1 . . 1 . Data Loss (minor) 26 | . . . . 1 . 1 2 2 7 1 6 5 1 Data Loss (major) 4 | . . . . . . 1 . 1 1 . 1 . . Misfires 10 | . . . . . . 3 . 1 1 . 2 3 . Alerts 4 | . . . . . . 1 . . . . 3 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . 1 . 1 . 1 . . . 8 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1178 | . . . 27 48 . 246 169 4 54 . 27 490 113 Projectiles 620 | . . . 9 48 . . 131 4 54 . 27 316 31 Explosions 387 | . . . 18 . . 75 38 . . . . 174 82 Melee 171 | . . . . . . 171 . . . . . . . Knockbacks 18 | . . . 6 7 2 3 . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . Kinetic 15 | . . . 6 7 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 716 | . . . 25 63 . 49 54 . . . . 323 202 Shots 23 | . . . 1 3 . 3 2 . . . . 7 7 Rammed 4 | . . . . . 1 . . . . . . 2 1 Targets Rammed 4 | . . . . . 1 . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 726 | . 104 122 21 407 482 726 443 88 516 . 355 187 395 Average Temperature 146 | . 43 41 12 113 166 215 114 47 190 . 101 51 136 Received Heat Transfer 3702 | . 18 144 204 495 156 867 408 . 279 . 36 763 332 Effects 63 | . . . . 1 10 45 1 . 3 . . . 3 Shutdowns 13 | . . . . 1 3 9 . . . . . . . Energy Bleed 9 | . . . . . 1 7 1 . . . . . . Interference 22 | . . . . . 5 12 . . 3 . . . 2 Matter Decay 5 | . . . . . 1 4 . . . . . . . Short Circuit 4 | . . . . . . 3 . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 7 | . . . . . . 7 . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . Siege Activations 4 | . . . . . . . . . . . . 4 . Total Turns 43 | . . . . . . . . . . . . 43 . Longest Duration 27 | . . . . . . . . . . . . 27 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Robots Corrupted 5 | . . . . . . 4 . . . . . . 1 Combat Hostiles 5 | . . . . . . 4 . . . . . . 1 Parts Fried 22 | . . . . . . 13 2 . . . . . 7 Impact Corruptions 5 | . . . . . . 5 . . . . . . . Robots Melted 26 | . . 1 . 1 . 1 2 . 1 . 2 17 1 Combat Hostiles 23 | . . 1 . 1 . 1 1 . 1 . 2 15 1 Parts Melted 163 | . . 2 1 2 1 9 15 1 6 . 7 100 19 Heat Transferred 40634 | . 237 757 568 1637 396 5255 4187 629 2775 . 1887 17731 4575 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 1 1 . 4 5 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . . . 1 1 . . . . 3 2 Low Security (%) 71 | 100 100 100 . 100 100 76 86 . . . . 29 75 Level 1 15 | . . . . . . 23 13 . . . . 25 23 Level 2 11 | . . . . . . . . . . . . 41 1 Level 3 . | . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 736 | . 90 23 . 142 105 308 343 . . . . 736 414 Initial 84 | . . 23 . . 16 18 84 . . . . . 70 Average 149 | . 24 2 . 30 29 127 68 . . . . 361 91 Influence Increases 7468 | . 174 125 70 706 297 1492 821 50 330 . 230 2407 766 Destroy 0b10 Robot/C 4520 | . 120 60 60 460 160 940 420 40 280 . 200 1280 500 Destroy 0b10 Robot/NC 570 | . 10 50 . 80 30 70 90 . . . . 190 50 Destroy Leader 1080 | . 32 . 10 118 46 280 114 10 50 . 30 296 94 Trap Triggered on 0b10 40 | . . . . . . . 40 . . . . . . Successful Hack 157 | . 12 . . 10 45 54 12 . . . . 9 15 Disable Machine 260 | . . . . 28 . 32 64 . . . . 124 12 Destroy Structure 571 | . . . . 10 1 26 66 . . . . 388 80 Partial Spotted 30 | . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 240 | . . . . . 15 90 15 . . . . 105 15 Influence Decreases 7468 | . 87 212 70 655 293 1291 749 378 330 . 230 2209 964 Entered New Map 608 | . . 64 . . 35 37 172 172 . . . . 128 Time Decay 6092 | . 87 143 70 605 248 1151 547 206 330 . 230 1999 476 Lost Part 755 | . . 5 . 50 10 90 30 . . . . 210 360 Lost Ally 13 | . . . . . . 13 . . . . . . . Squads Dispatched 63 | . 1 . . 7 5 15 8 . . . . 17 10 Investigation 25 | . 1 . . 6 2 7 4 . . . . 3 2 Extermination 15 | . . . . . 1 3 2 . . . . 6 3 Reinforcement 20 | . . . . 1 2 3 2 . . . . 8 4 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 2 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . . . . 2 . . . . . 2 2 Haulers Reinforced 5 | . . . . . 1 . 1 . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Distress Signals 14 | . . . . 4 . 3 . . . . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 300 | . 6 3 13 31 11 56 26 3 17 . 16 79 39 Peak Tracking Total 10 | . 3 2 2 5 4 5 5 2 5 . 5 10 7 Tactical Retreats 11 | . . . . . 1 4 1 . . . . 4 1 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . . . 5 1 . . . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 Reprogrammed 11 | . . . . 6 . . 5 . . . . . . Reused 4 | . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 66 | . . . . 7 . 8 16 1 . . . 31 3 Max in Single Turn 6 | . . . . 2 . 2 5 1 . . . 6 2 Garrison Access 2 | . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 46 | . 3 . 2 10 2 11 6 2 . 4 . 4 2 Terminals 26 | . 2 . . 7 2 8 3 . . . . 3 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 Recycling Units 6 | . 1 . . 1 . 2 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 171 | . 13 . 3 34 8 39 18 2 . 31 . 13 10 Successful 116 | . 10 . 3 13 5 28 10 2 . 31 . 8 6 Failed 55 | . 3 . . 21 3 11 8 . . . . 5 4 Catastrophic 8 | . 1 . . 3 1 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 102 | . 11 . . 27 8 31 9 . . . . 10 6 Fabricators 4 | . . . . . . . 4 . . . . . . Repair Stations 7 | . . . . 3 . . . . . . . . 4 Recycling Units 15 | . 2 . . 2 . 6 5 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . 3 . Terminal Hacks 98 | . 8 . 3 10 5 23 5 2 . 31 . 7 4 Record 44 | . 5 . 1 5 . 15 2 . . 11 . 5 . Part Schematic 16 | . . . . . 2 1 . . . 13 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 8 | . 1 . . 1 1 1 . . . 3 . . 1 Open Door 5 | . . . 1 . . 2 . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . 1 1 . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . 2 Reprogram Traps 2 | . . . . 1 . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . 1 1 . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . 1 . . . . . . . . 2 Scan Component 2 | . . . . 1 . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 11 | . 2 . . 2 . 4 3 . . . . . . Process 4 | . . . . 1 . 2 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Matter 4 | . . . . 1 . 2 1 . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 31 | . 3 . . 7 2 9 5 . . . . 3 2 Full Trace Events 26 | . 2 . . 6 2 7 4 . . . . 3 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 1 . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 13 | . . . . . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 800 | . . . . 256 . 528 16 . . . . . . Retrieved Matter 1967 | . . . . 474 . 1477 16 . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 19 | . . . . . . 4 3 4 5 . 3 . . ROAM 2 | . . . . . . 1 . 1 . . . . . EXPLORE 14 | . . . . . . 3 3 2 4 . 2 . . RETURN 3 | . . . . . . . . 1 1 . 1 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 8236 | . . 738 1172 1316 494 391 . . . . 1550 2245 330 Optics 982 | . . . . 151 440 391 . . . . . . . Sensors 1570 | . . . . 1165 405 . . . . . . . . Terrain 1910 | . . 738 1172 . . . . . . . . . . Decoding 3795 | . . . . . . . . . . . 1550 2245 . Triangulation 330 | . . . . . . . . . . . . . 330 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 1 1 . 2 . . Drone Launches 20 | . . . . . . 4 4 4 5 . 3 . . Drone Recoveries 7 | . . . . . . 1 1 1 3 . 1 . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . 41 . Garrisons 1 | . . . . . . . . . . . . 1 . Patrols 13 | . . . . . . . . . . . . 13 . Investigations 8 | . . . . . . . . . . . . 8 . Reinforcements 9 | . . . . . . . . . . . . 9 . Guards 10 | . . . . . . . . . . . . 10 . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Turns Passed 20710 | 72 296 739 4878 1438 509 1827 1373 1446 1756 152 2161 2864 1199 Spaces Moved 10449 | 43 181 723 2359 687 248 642 596 867 1027 95 1256 1295 430 Core 157 | 24 . . . . . . . . . . . . 133 Treads 6480 | . . . 897 463 248 642 596 867 1027 95 1256 389 . Legs 1366 | 19 82 260 1004 . . . . . . . . . 1 Wheels 1884 | . . . 458 224 . . . . . . . 906 296 Hover 562 | . 99 463 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 110 115 160 160 156 158 158 161 161 95 50 Average Speed 160 | 129 126 79 179 156 160 164 161 158 158 161 163 168 187 Slowest Speed 2450 | 200 240 120 260 260 160 240 240 158 238 161 165 330 2450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 54 | 5 24 98 61 53 7 92 23 98 93 75 99 26 9 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 14 | . . . 6 . . . . 3 3 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 407 | . . . 8 7 . 11 74 5 23 . 24 219 36 Melee . | . . . . . . . . . . . . . . Projectile 153 | . . . 1 4 . . 25 5 23 . 24 68 3 AOE 254 | . . . 7 3 . 11 49 . . . . 151 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Dat Pro Fac Fac Total 13014 | 60 218 837 2818 879 328 1212 896 928 1093 94 1307 1627 717 Wait 1182 | . . 57 257 30 23 368 180 40 33 . 6 33 155 Move 10436 | 42 180 722 2358 686 247 641 595 866 1026 94 1255 1294 430 Hop . | . . . . . . . . . . . . . . Pick Up 212 | 9 10 8 27 29 14 23 17 5 2 . 4 53 11 Fast Attach 46 | . 2 2 4 8 . 4 7 . 1 . 3 15 . Attach 147 | 7 2 4 10 11 4 21 11 2 2 . 4 34 35 Detach 18 | . 2 . . . . . 3 . . . 2 3 8 Swap 70 | 1 1 4 4 7 7 11 9 1 1 . 6 14 4 Drop 158 | 1 5 7 27 21 9 24 21 3 3 . 4 27 6 Fire 709 | . 16 33 110 87 23 113 53 7 25 . 23 152 67 Melee 17 | . . . 10 . . 7 . . . . . . . Ram 2 | . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 11 | . . . 11 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Power x1 285 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered exit to Mines (range 15) 302 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Entered Mines 372 | -10/Mines | Met a Derelict bent on vengeance 441 | -10/Mines | Identified exit to Materials 441 | -10/Mines | Discovered exit to Materials (range 16) 549 | -10/Mines | Discovered exit to Materials (range 12) 726 | -10/Mines | Lost 3 parts (1p1n1u) 1100 | -10/Mines | Identified exit to Subcaves 1100 | -10/Mines | Discovered exit to Subcaves (range 6) 1108 | -10/Mines | Entered Subcaves 1114 | -10/Subcaves | Learned 8 Materials zone layouts 1145 | -10/Subcaves | Build established: Scavenger-Mutant 2264 | -10/Subcaves | Lost 3 parts (1p2n) 2473 | -10/Subcaves | Core integrity fell below 50% 2502 | -10/Subcaves | Build established: Hacker-Mutant 3035 | -10/Subcaves | Learned location of Storage (-7) 3213 | -10/Subcaves | Identified exit to Materials 3213 | -10/Subcaves | Discovered exit to Materials (range 15) 3507 | -10/Subcaves | Lost 3 parts (1p1u1w) 3811 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3869 | -10/Subcaves | Core integrity fell below 20% 3919 | -10/Subcaves | Build established: Derelict-Mutant 5292 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5504 | -10/Subcaves | Released subatomizers from SUBCON Basin 5986 | -10/Subcaves | Entered Materials 5986 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5987 | -8/Materials | Identified exit to Factory 6570 | -8/Materials | Build established: Derelict-Tank 6627 | -8/Materials | Lost 3 parts (1u2w) 6893 | -8/Materials | Build established: Hacker-Skirmisher 7327 | -8/Materials | Build established: Hacker-Gunner 7424 | -8/Materials | Entered Factory 7424 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7601 | -7/Factory | Identified exit to Storage 7601 | -7/Factory | Identified exit to Lower Caves 7722 | -7/Factory | Identified exit to Factory 7722 | -7/Factory | Discovered exit to Factory (range 13) 7760 | -7/Factory | Build established: Hacker-Skirmisher 7933 | -7/Factory | Entered Storage 8170 | -7/Storage | Destroyed 9 combat bots 8572 | -7/Storage | Build established: Scavenger-Gunner 8684 | -7/Storage | Garrison activated, responded to threat 9237 | -7/Storage | Garrison activated, responded to threat 9238 | -7/Storage | Crushed by falling debris 9238 | -7/Storage | Core integrity fell below 50% 9478 | -7/Storage | Core integrity fell below 20% 9760 | -7/Storage | Entered Factory 9760 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10454 | -6/Factory | Identified exit to Factory 10454 | -6/Factory | Discovered exit to Factory (range 9) 10727 | -6/Factory | Build established: Hacker-Gunner 10858 | -6/Factory | Identified exit to Lower Caves 11133 | -6/Factory | Entered Lower Caves 11330 | -6/Lower Caves | Build established: Scavenger-Gunner 11351 | -6/Lower Caves | Encountered a Warlord checkpoint 11369 | -6/Lower Caves | Learned 4 Factory zone layouts 11695 | -6/Lower Caves | Identified exit to Lower Caves 11695 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 11905 | -6/Lower Caves | Found Prototype Device 11944 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12579 | -6/Lower Caves | Entered another Lower Caves area 12897 | -6/Lower Caves | Learned 4 Factory zone layouts 12922 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13114 | -6/Lower Caves | Encountered a Warlord checkpoint 13503 | -6/Lower Caves | Identified exit to Data Miner 13503 | -6/Lower Caves | Discovered exit to Data Miner (range 5) 14040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14063 | -6/Lower Caves | Discovered exit to Factory (range 15) 14085 | -6/Lower Caves | Found DCF Scrap (13 items) 14335 | -6/Lower Caves | Entered Data Miner 14335 | -6/Data Miner | Identified exit to Proximity Caves 14335 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 14376 | -6/Data Miner | Met Data Miner 14424 | -6/Data Miner | Learned location of Section 7 (-3) 14424 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14450 | -6/Data Miner | Received God Mode back door access code from Data Miner 14487 | -6/Data Miner | Entered Proximity Caves 14921 | -5/Proximity Caves | Discovered exit to Factory (range 68) 14922 | -5/Proximity Caves | Learned location of 1 exit from Factory 15060 | -5/Proximity Caves | Attacked by a faux Warlord 15200 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15292 | -5/Proximity Caves | Learned location of Warlord (-4) 16648 | -5/Proximity Caves | Entered Factory 16648 | -5/Factory | Evolved 2 slots: Utility x2 16649 | -5/Factory | Identified exit to Factory 17229 | -5/Factory | Build established: Hacker-Tank 17422 | -5/Factory | Discovered exit to Factory (range 9) 17541 | -5/Factory | Cargo convoy interrupted 17640 | -5/Factory | Destroyed 9 combat bots 17645 | -5/Factory | Lost 8 parts (2p2n1u3w) 18313 | -5/Factory | Build established: Scavenger-Tank 18509 | -5/Factory | Discovered exit to Factory (range 6) 18897 | -5/Factory | System corruption reached 10% 19512 | -5/Factory | Entered another Factory area 19512 | -4/Factory | Evolved 2 slots: Utility x2 19568 | -4/Factory | Repaired Wheel 19585 | -4/Factory | Incoming investigation squad redirected 20290 | -4/Factory | Garrison activated, responded to threat 20367 | -4/Factory | Cargo convoy interrupted 20376 | -4/Factory | Destroyed 8 combat bots 20395 | -4/Factory | Spotted Executioner 20411 | -4/Factory | Destroyed Executioner 20602 | -4/Factory | Core integrity fell below 50% 20620 | -4/Factory | Lost 34 parts (5p5n17u7w) 20640 | -4/Factory | System corruption reached 10% 20656 | -4/Factory | Identified Heart of Steel 20673 | -4/Factory | Core integrity fell below 20% 20711 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 20694_ System corrupted: Matter fused (-7). 20694_ Slug penetrates Wall. 20694_ Penetrated by Slug. 20696_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 20697_ Penetrated by Slug. 20697_ Slug penetrates Wall. 20697_ Penetrated by Slug. 20698_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 20699_ M-28 Smith repairs H-77 Assassin. 20699_ Penetrated by Slug. 20699_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 20703_ U-05 Engineer repairs door. 20706_ M-36 Artificer fits Backup Power VII on U-05 Engineer. 20709_ Acquired Micro-nuke Launcher. 20711_ M-36 Artificer repairs U-05 Engineer Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# """ | | ??????????????????????????????=?? ??????????# | | ????????????????????????????? !! ??????????# """ | | ???????????????????????????? ???????#### | | ??????????????????????????? ############### | | ??????????????????????????? # | | ??????????????????????????? # | | ??????????????????????????? # != | | ??????????????????????????? + !% | | ?????????????????????????? # !%[% | | ?????????????????????????? # ## | | ????????????????????????????######## | # | | ?????????????################ % % # | | ?????????????# !!! # ! # | | ?????????????# !!@ p# + | | ?????????????# """ !! p u ! = # | | ????????????????"""" # mu = %= % # | | ????????????????"""" # #### ########## | | ??????????????? # ####+#### # | | ????######################### #%% % ## | | ???""" """ """ # ?? # #!"%"" """ #? | | ?? """ """ """ # # #=" "" ! "T" #? | | ?# """ """ """ # """""" # + " "" #? | | ?# # """""" # # """" ! #? | | ?# # """""" # !# ! #? | | ?# = # = """""" # !%################ | | ############+### # =%=# ] | | #??# # """""" # ! # | | """ #### # """""" # # "" "" "" " | | """ + " + """""" + + "" "" "" " | | """ #### # """""" # # """ """ """ " | | #??# # # # """ """ """ " | | #??### ################ # """ """ """ " | | +######????# # | | ########### ################ | | #??????????????? | | +############## % #??????????????? | | #??????# #??????????????? | | """ #??????# """ ""% ###+#######???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 80 Energy Generation 51 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 800 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- IFF Parser | -7/Factory | Hacked Recalibrator | -7/Factory | Hacked Imp. Cooling System | -7/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Lrn. Tractor Beam | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Wheel | 45% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DIY Cooler Fancy Inventory For Emergencies Only Hammer Time Heavy Suspicion Hot Stuff I Have A Map? Immobile And Lovin' It Jackpot Maximum Efficiency Organ Harvest Overwhelming Pyromaniac Spot Them First Survival Of The Most Covered There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed RingBlanketSaw Manual? 0 Play Time 04:11:00 Cumulative 246.4 hours Start 2025.10.29 @ 00:41:10 End 2025.10.30 @ 01:24:53 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 0 Adventurer 2 Explorer 26 Win Type - Total 2 Types 0/2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f14c55b0-4df3-44b7-b736-d7568be8ab9f