Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 04:38:41 Player: Null_error Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2584) 2584 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 5972 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 100/310 System Corruption 17% Temperature Cool (16) Movement Hovering (52) Location -7/Storage Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY (5) ------ Active Sensor Suite Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Cooled Deuterium Engine Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Hover Unit Improved Airjet Medium Matter Pod Advanced Weight Redist. System Active Sensor Suite Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Reactive Plating System Restoration Module Proton Missile Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . . 2 . Weapon . | . . . . . . . Parts Attached 117 | 8 10 8 4 27 41 19 Power 25 | 2 . 3 . 7 8 5 Engine 14 | 2 . 3 . 3 3 3 Core 11 | . . . . 4 5 2 Reactor . | . . . . . . . Propulsion 32 | 2 3 2 1 7 9 8 Treads 14 | 2 3 1 . 5 2 1 Leg 3 | . . . . . . 3 Wheel 4 | . . . . 2 2 . Hover 9 | . . . . . 5 4 Flight 2 | . . 1 1 . . . Utility 28 | 2 4 1 2 4 11 4 Device 13 | 1 . 1 1 2 5 3 Storage 3 | 1 1 . . 1 . . Processor 6 | . 2 . 1 . 3 . Hackware 3 | . 1 . . . 2 . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 32 | 2 3 2 1 9 13 2 Energy Gun 9 | . 2 . . 1 5 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 7 | 2 . . . 2 3 . Ballistic Cannon 3 | . . 2 . 1 . . Launcher 8 | . 1 . 1 4 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 3 3 Corrupted Parts 2 | . . . . . . 2 System Corruption 12 | . . . . . . 12 Parts Lost 32 | . 2 5 1 7 3 14 Power 7 | . . 2 . 2 . 3 Propulsion 13 | . . 1 1 2 1 8 Utility 3 | . 1 . . 1 . 1 Weapon 9 | . 1 2 . 2 2 2 Highest Loss Streak 10 | . 2 3 1 4 1 10 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 90 | . 98 97 98 88 82 90 Engine 8 | . 14 10 11 5 5 8 Core 4 | . . . . 11 6 . Treads 15 | . 28 29 22 19 4 1 Wheel 3 | . . . . 3 9 . Hover 3 | . . . . . 3 22 Flight 2 | . . 2 9 3 . . Device 10 | . 5 11 11 6 11 14 Storage 9 | . 14 11 11 9 7 6 Processor 10 | . 6 11 11 9 12 7 Hackware 1 | . 1 . . . 2 7 Energy Gun 5 | . 11 11 . 3 5 4 Ballistic Gun 3 | . 14 . . 5 2 . Ballistic Cannon 4 | . . 9 12 5 . . Launcher 2 | . . . 9 2 1 . Peak Build Rating 52 | 9 11 16 17 41 52 49 Average Rating 26 | 6 9 14 16 23 43 45 On Entrance 19 | . 9 10 16 16 34 48 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 29 34 35 48 51 51 Greatest Support 83 | 40 46 69 46 83 56 41 Greatest Overweight (x) 15 | . . . . 1 15 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 14 Most Carried 15 | 6 10 14 15 15 15 15 Average Carried 12 | 4 8 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 10 14 15 15 15 2 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1990 | 325 215 107 152 237 780 174 Remotely . | . . . . . . . Salvage Created 3207 | 125 447 202 150 806 771 706 Parts 190 | 14 23 21 13 46 44 29 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 6 | . 2 . . 1 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 53 | . 8 6 6 14 11 8 Melee 2 | . . 1 . . . 1 Guns 17 | . 3 1 . 2 7 4 Cannons 11 | . . 4 2 3 . 2 AOE 20 | . 5 . 4 8 3 . Classes Destroyed 14 | 3 4 2 . 2 2 1 Worker 13 | 4 1 . . . 2 6 Builder 1 | . . . . . 1 . Tunneler 8 | 5 1 . 1 1 . . Hauler 1 | . 1 . . . . . Recycler 10 | 1 1 . 1 2 3 2 Mechanic 1 | . . . . . . 1 Operator 2 | . 1 . . . 1 . Watcher 6 | . 3 1 . 1 1 . Swarmer 12 | . . 2 4 3 3 . Grunt 25 | . 8 3 2 6 2 4 Sentry 7 | . . 1 . 2 3 1 Hunter 2 | . . . . 2 . . Programmer 6 | . . . . . 3 3 Heavy 1 | . . . . 1 . . Best Kill Streak 10 | 2 10 2 4 6 4 8 Combat Bots Only 5 | . 5 2 4 4 3 3 Max Kills in Single Turn 3 | 1 3 1 3 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 2 3 1 . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 543 | . 35 84 23 93 108 200 Missed 180 | . 8 22 10 31 45 64 Damage Taken 5752 | . 668 795 213 1297 898 1881 Core 1340 | . 109 147 81 295 139 569 Absorbed by Shields . | . . . . . . . Ignored by Resistances 8 | . . . . 8 . . Regen/Repaired (Parts) 281 | . . . . 55 226 . Core Remaining (%) 61 | 100 56 . 43 46 . . Volleys Fired 183 | 17 35 19 11 42 25 34 Largest 2 | 2 2 2 2 2 2 1 Hottest 160 | 40 80 80 70 88 160 80 Shots Fired 304 | 34 69 32 22 71 42 34 Gun 197 | 34 62 20 . 20 36 25 Cannon 68 | . . 12 19 28 . 9 Launcher 39 | . 7 . 3 23 6 . Special . | . . . . . . . Kinetic 164 | 34 41 12 19 45 13 . Thermal 51 | . . . . 3 23 25 Explosive 10 | . 7 . 3 . . . Electromagnetic 79 | . 21 20 . 23 6 9 Robot Hit Streak 17 | 8 8 17 7 10 14 15 Robot Miss Streak 5 | 2 2 2 1 3 5 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 241 | 23 50 23 14 50 38 43 Core Hits 166 | 15 31 9 11 31 44 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks 17 | . . . . 1 1 15 Impact 1 | . . . . 1 . . Slashing 16 | . . . . . 1 15 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 1 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6317 | 254 1207 331 639 1346 1103 1437 Guns 2357 | 182 466 212 . 240 683 574 Cannons 862 | . . 101 211 337 . 213 Explosions 2184 | . 729 . 399 755 301 . Melee 739 | . . . . . 89 650 Ramming 175 | 72 12 18 29 14 30 . Kinetic 1507 | 182 262 101 211 532 219 . Thermal 1488 | . 107 . 205 138 464 574 Explosive 920 | . 622 . 194 20 84 . Electromagnetic 1488 | . 204 212 . 642 217 213 Impact . | . . . . . . . Slashing 739 | . . . . . 89 650 Piercing . | . . . . . . . Highest Corruption 17 | . 4 . . . 1 17 Average Corruption 2 | . 4 . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . 7 . . . 4 12 Message Errors 9 | . 3 . . . 2 4 Matter Fused 5 | . 2 . . . . 3 Heat Flow Errors 3 | . 1 . . . . 2 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . 1 1 Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 249 | . 16 . 36 8 54 135 Projectiles 15 | . . . 12 3 . . Explosions 45 | . 16 . 24 5 . . Melee 189 | . . . . . 54 135 Knockbacks 15 | 1 . . 4 10 . . Impact 2 | 1 . . 1 . . . Kinetic 10 | . . . 3 7 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 475 | . 84 . 87 45 259 . Shots 16 | . 5 . 2 5 4 . Rammed 47 | 19 8 4 6 9 1 . Targets Rammed 52 | 23 8 5 6 9 1 . Kicked . | . . . . . . . Crushed 5 | 4 . 1 . . . . Highest Temperature 343 | . 126 42 54 206 343 243 Average Temperature 57 | . 27 12 25 62 88 61 Received Heat Transfer 1695 | . 180 387 33 234 177 684 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 1 2 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 11 | . 2 . . 6 3 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . . 1 1 4 Heat Transferred 2759 | . 100 . 200 235 1000 1224 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 410 | 25 410 219 276 403 215 233 Initial 182 | . 16 101 33 . 182 57 Average 100 | 16 177 113 113 55 128 89 Maximum Alert Level 2 | . 2 1 1 2 1 1 Low Security (%) 86 | 100 47 98 77 89 90 98 Level 1 11 | . 46 1 22 6 9 1 Level 2 1 | . 6 . . 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 3 2 . 3 4 10 Investigation 5 | . . 1 . 1 1 2 Extermination 6 | . . . . . 3 3 Reinforcement 8 | . 3 1 . 2 . 2 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 6 | . 3 . . 3 . . Communications Jammed 2 | . . . . . 2 . Distress Signals . | . . . . . . . Times Spotted 104 | . 19 11 8 26 16 24 Peak Tracking Total 8 | . 7 4 4 6 2 8 Tactical Retreats 12 | . 2 2 . 4 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 4 | . 1 . . 1 2 . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 16 | . 2 . 5 3 4 2 Max in Single Turn 5 | . 1 . 5 3 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 19 | . 1 2 . 6 6 4 Terminals 15 | . 1 2 . 4 4 4 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 47 | . 3 4 . 13 17 10 Successful 21 | . . . . 8 9 4 Failed 26 | . 3 4 . 5 8 6 Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual 40 | . 3 4 . 6 16 11 Terminals 38 | . 3 4 . 8 13 10 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 5 3 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 1 3 1 Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Patrol Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 3 3 . Scan Component 4 | . . . . 2 2 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . . . . 4 3 3 Terminals 10 | . . . . 4 3 3 Assimilate 5 | . . . . 3 1 1 Skim 5 | . . . . 1 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 1 . 4 5 3 Full Trace Events 4 | . . 1 . 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 1 1 . Time 76 | . . . . 32 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . . 15 Total Damage 277 | . . . . . . 277 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 6576 | 615 571 564 1125 1191 1709 801 Spaces Moved 3782 | 327 265 283 661 594 1294 358 Core 35 | 6 . . . . 18 11 Treads 2259 | 321 265 283 661 442 234 53 Legs 39 | . . . . . . 39 Wheels 884 | . . . . 152 732 . Hover 565 | . . . . . 310 255 Flight . | . . . . . . . Fastest Speed 43 | 50 160 160 160 100 43 43 Average Speed 138 | 157 160 160 160 154 111 122 Slowest Speed 800 | 160 160 160 160 240 800 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 39 | 16 35 24 99 44 29 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 155 | . 37 . 39 44 35 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 155 | . 37 . 39 44 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 4732 | 381 345 359 701 784 1507 655 Wait 476 | . 14 34 17 82 111 218 Move 3776 | 326 264 282 660 593 1293 358 Hop . | . . . . . . . Pick Up 52 | 6 7 10 2 12 12 3 Fast Attach 33 | 7 2 1 1 4 9 9 Attach 26 | . . 6 . 8 5 7 Detach 6 | . . . . 2 3 1 Swap 58 | 1 8 1 3 15 27 3 Drop 51 | 1 7 1 1 16 18 7 Fire 183 | 17 35 19 11 42 25 34 Melee 17 | . . . . 1 1 15 Ram 5 | . . . . 4 1 . Kick . | . . . . . . . Crush 47 | 23 8 5 6 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 616 | -11/Scrapyard | Entered Materials 617 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 6) 911 | -10/Materials | Crushed by falling debris 916 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Discovered new exit (range 7) 1511 | -9/Materials | Lost 3 parts (1p2w) 1737 | -9/Materials | Discovered new exit (range 8) 1751 | -9/Materials | Entered Mines 1764 | -9/Mines | Core integrity fell below 50% 2230 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2328 | -9/Mines | Learned Materials trap positions 2336 | -9/Mines | Learned Materials terminal intel 2351 | -9/Mines | Discovered new exit (range 7) 2564 | -9/Mines | Discovered new exit (range 8) 2876 | -9/Mines | Entered Materials 2876 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2877 | -8/Materials | Loaded intel: 28 trap records 2878 | -8/Materials | Loaded intel: 12 terminal locations 3863 | -8/Materials | Repaired Autogun 4005 | -8/Materials | Core integrity fell below 50% 4013 | -8/Materials | Lost 4 parts (1p1u2w) 4036 | -8/Materials | Discovered new exit (range 16) 4039 | -8/Materials | Found Corrupted Prototype Device 4067 | -8/Materials | Entered Factory 4067 | -7/Factory | Evolved 2 slots: Utility x2 5079 | -7/Factory | Repaired Arm. Huge Wheel 5672 | -7/Factory | Discovered new exit (range 5) 5673 | -7/Factory | Identified exit to Storage 5776 | -7/Factory | Entered Storage 5802 | -7/Storage | Build established: Scavenger-Mutant 6300 | -7/Storage | Core integrity fell below 50% 6521 | -7/Storage | Core integrity fell below 20% 6549 | -7/Storage | Met a pair of Derelict thieves 6552 | -7/Storage | Lost 10 parts (3p5n1u1w) 6557 | -7/Storage | Garrison activated, responded to threat 6569 | -7/Storage | Identified Active Sensor Suite 6570 | -7/Storage | System corruption reached 10% 6577 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06561_ Identified Hvy. Ion Engine. 06562_ Dropped Hvy. Ion Engine. 06564_ System corrupted: Matter fused (-9). 06566_ Dropped Mic. Nuclear Core. 06566_ Acquired Cld. Deuterium Engine. 06566_ Dropped Imp. Sensor Array. 06566_ G-47 Trooper destroyed. 06567_ Slug penetrates Wall. 06568_ Acquired Imp. Sensor Array. 06569_ Dropped Lyr. Light Armor Plating. 06569_ Identified Active Sensor Suite. 06569_ Integrated Corrupted Active Sensor Suite (+10). 06570_ Discarded Imp. Signal Interpreter. 06573_ Acquired Particle Gun. 06574_ YQ-24Z(g) suffers critical hit (Burn). 06575_ YQ-24Z(g) heat damages core (-17). 06576_ YQ-24Z(g) heat damages core (-16). 06577_ Slug penetrates G-47 Trooper. 06577_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????# #??# """ """ # #??#"""#?? | | ?????# #?## """ """ # != #??#"Y"#?? | | ?????# #?# ####+######" "### | | ?????# #?## + + | | ?????# #??# # # | | ?????# ########+##### # | | ?????# # | | ?????# + """ """ | | ?????# # """ """ | | ????###+######## ########### """ """ | | ????# ##?????# # =%*!!!# | | ????# T#?????# # ""=%%%=########## | | ????# ##?????# # "]""%"=#????????? | | ????#! !#??????# # "!"" 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" #C #######!"" #??????? | | ???????#** !# # #?????#!*] #??????? | | ???????######### #?????#!!ag #??????? | | ???????????????# #????### ##??????? | | ???????????????# #????#"" ######### | | ???????????????# #????# g # | | ????????????s??# #????### # T """ " | | ???????????????# #??????# + """ " | | ???????????????s #??????# # """ " | | ????????????p?s# #??????# # | | ??????Y????????# #??????#k # ! | | ???????????????# #??????# # | | ???????????????# #??????# ######### | | ???????????????? ???????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????# +???????? | | ??????????????????????????# #???????? | | ??????????????????????????" #???????? | | ?????????????????????????? #???????? | | ??????????????????????????# ????????? | | ??????????????????????????# ????????? | | ??????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 56 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed RiotMomentumPerforator Manual? 0 Play Time 01:10:45 Cumulative 32.7 hours Start 2024.09.10 @ 03:26:09 End 2024.09.10 @ 04:38:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,15) Steam 1 RUN: dafef437-e286-4fbe-9633-ae804c21189e