Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 10:55:40 Player: Fusha Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (158) 790 Value Destroyed (4044) 4044 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1342) 1342 TOTAL SCORE: 9796 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 565 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -347 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 290/290 System Corruption 1% Temperature Cool (1) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Plasma Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Hunter] Corruption Screen Recalibrator > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Reaction Control System Hacking Suite Gauss Rifle Remote Datajack Scythe [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Corruption Screen Hackware Relay Coupler [Hunter] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Concussive RPG Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon 2 | . . . . 2 . . . Parts Attached 129 | 6 9 20 24 16 11 20 23 Power 10 | 1 2 2 2 . . 1 2 Engine 9 | 1 2 1 2 . . 1 2 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 37 | 2 4 5 7 6 3 6 4 Treads . | . . . . . . . . Leg 36 | 2 4 5 7 6 3 6 3 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 40 | 1 3 5 6 4 6 7 8 Device 11 | . 2 1 1 . . 3 4 Storage 7 | 1 . 2 1 . 2 . 1 Processor 4 | . . 1 . 1 . 1 1 Hackware 3 | . . . . . . 1 2 Protection 15 | . 1 1 4 3 4 2 . Artifact . | . . . . . . . . Weapon 42 | 2 . 8 9 6 2 6 9 Energy Gun 3 | . . 1 1 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 30 | 2 . 5 6 5 2 4 6 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 2 2 . . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 2 4 2 . 2 1 Parts Lost 18 | . . 1 2 . 1 . 14 Power 3 | . . 1 . . . . 2 Propulsion 7 | . . . 1 . 1 . 5 Utility 3 | . . . 1 . . . 2 Weapon 5 | . . . . . . . 5 Highest Loss Streak 10 | . . 1 1 . 1 . 10 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 97 | . 99 97 97 99 99 94 94 Engine 8 | . 14 9 7 9 9 7 5 Core 1 | . . 1 3 . . . . Leg 35 | . 28 42 42 36 35 29 23 Device 3 | . 12 5 2 . . 3 7 Storage 9 | . 14 11 11 9 9 7 5 Processor 2 | . . . 1 4 . 2 6 Hackware 2 | . . . . . . 1 16 Protection 5 | . . 4 7 4 8 9 . Ballistic Gun 27 | . 28 21 21 36 36 29 23 Naked Turns 14 | . . . . . . . 14 Heaviest Build 47 | 14 15 34 40 38 39 47 38 Greatest Support 56 | 20 20 43 43 56 56 55 55 Greatest Overweight (x) 3 | . . . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 10 10 10 10 Average Capacity 10 | 7 8 11 11 10 10 10 9 Most Carried 15 | 3 8 15 14 10 10 10 10 Average Carried 8 | 1 5 8 10 9 8 9 7 Final Capacity 15 | 8 8 15 10 10 10 10 5 Final Carried 14 | 1 8 14 10 10 10 9 3 Class Distribution -------------------- 23% | Scavenger-Mutant 18% | Mutant 15% | Scavenger-Tank 14% | Scavenger-Gunner 12% | Tank 7% | Gunner 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Matter Collected 5026 | 290 406 540 1056 647 749 623 715 Remotely . | . . . . . . . . Salvage Created 6302 | 83 657 895 1310 1227 760 680 690 Parts 370 | . 36 58 91 52 53 34 46 Haulers Intercepted 13 | . 2 2 6 2 . 1 . Recyclers Shooed 15 | . 1 1 4 6 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Combat Hostiles Destroyed 89 | . 7 17 10 8 24 10 13 Guns 89 | . 7 17 10 8 24 10 13 Classes Destroyed 15 | 1 6 2 1 . 3 1 1 Worker 13 | . 2 1 7 1 . 1 1 Builder 5 | . . . 2 1 . . 2 Tunneler 2 | . . . . . . 1 1 Hauler 13 | . 2 2 6 2 . 1 . Recycler 20 | 1 3 2 5 7 . 2 . Mechanic 2 | . 1 . . 1 . . . Operator 3 | . . 1 2 . . . . Watcher 9 | . 3 1 2 1 . 1 1 Swarmer 33 | . 3 7 3 . 11 3 6 Grunt 33 | . 4 5 2 6 9 5 2 Duelist 2 | . . . . . 2 . . Sentry 13 | . . 5 5 3 . . . Specialist 1 | . . . . . . . 1 Hunter 5 | . . . . . 1 1 3 Programmer 3 | . . . . . 1 1 1 Thug 1 | . . . . 1 . . . Best Kill Streak 10 | 1 10 6 8 4 9 3 8 Combat Bots Only 9 | . 4 6 3 3 9 3 5 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 2 Gunslinging 1 | . . 1 . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Hostile Shots Fired 559 | . 44 81 46 10 77 29 272 Missed 168 | . 17 19 11 5 22 5 89 Damage Taken 5409 | . 241 786 485 77 680 393 2747 Core 1145 | . 44 131 27 . 43 38 862 Absorbed by Shields 43 | . . . . . 43 . . Regen/Repaired (Parts) 90 | . . . . . . . 90 Core Remaining (%) 85 | 100 82 . 60 . 92 94 . Volleys Fired 369 | 5 48 57 78 48 48 42 43 Largest 4 | 2 2 2 2 4 4 4 4 Hottest 112 | 40 40 46 56 86 91 104 112 Shots Fired 941 | 10 96 117 143 144 168 111 152 Gun 931 | 10 96 117 138 144 168 106 152 Cannon . | . . . . . . . . Launcher 9 | . . . 5 . . 4 . Special 1 | . . . . . . 1 . Kinetic 931 | 10 96 117 138 144 168 106 152 Thermal . | . . . . . . . . Explosive 9 | . . . 5 . . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 5 12 14 23 14 17 28 11 Robot Miss Streak 11 | 1 3 2 2 5 5 3 11 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 14 | . . 3 2 1 7 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . Shots Hit Robots 571 | 7 56 84 97 77 95 75 80 Core Hits 252 | 2 23 37 48 34 40 29 39 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 5 | . . 1 . 2 1 1 . Critical Strikes 6 | . . 2 . 2 1 1 . Destroy 6 | . . 2 . 2 1 1 . Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9938 | 88 774 1180 1708 1486 1801 1394 1507 Guns 9840 | 88 774 1180 1614 1482 1801 1394 1507 Cannons . | . . . . . . . . Explosions 94 | . . . 94 . . . . Melee . | . . . . . . . . Ramming 4 | . . . . 4 . . . Kinetic 9840 | 88 774 1180 1614 1482 1801 1394 1507 Thermal . | . . . . . . . . Explosive 94 | . . . 94 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 5 5 . 1 . 1 Average Corruption 4 | . 1 5 5 . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked 6 | . . . . . . 1 5 Effects 57 | . 2 22 31 . 1 . 1 Message Errors 22 | . . 9 13 . . . . Matter Fused 11 | . 1 2 8 . . . . Heat Flow Errors 7 | . 1 3 2 . 1 . . Energy Discharges 5 | . . 3 2 . . . . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 3 | . . 2 1 . . . . Data Loss (major) 2 | . . . 2 . . . . Misfires 3 | . . 3 . . . . . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 191 172 192 109 229 360 64 Average Temperature 54 | . 99 49 46 29 59 102 23 Received Heat Transfer 1026 | . 30 288 201 36 207 108 156 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Peak Influence 860 | 5 280 397 550 455 860 647 519 Initial 451 | . 3 . 40 212 230 451 314 Average 379 | 2 170 113 381 304 639 557 386 Maximum Alert Level 3 | . 1 1 2 2 3 2 2 Low Security (%) 18 | 100 46 78 9 . . . . Level 1 38 | . 53 21 47 85 18 . 58 Level 2 34 | . . . 42 14 30 100 41 Level 3 8 | . . . . . 50 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 6 1 . 2 4 Investigation 3 | . . . 2 1 . . . Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . . 1 2 . . . 3 Assault 3 | . . . 2 . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Distress Signals 6 | . 2 1 . 3 . . . Communications Jammed 38 | . . . . . . . 38 Distress Signals 38 | . . . . . . . 38 Times Spotted 153 | . 13 20 38 12 22 16 32 Peak Tracking Total 12 | . 3 6 7 3 4 5 12 Tactical Retreats 3 | . 1 . . . . 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Traps Triggered 10 | . 1 . 2 2 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Machines Disabled 12 | . 1 . 6 2 3 . . Max in Single Turn 2 | . 1 . 1 2 1 . . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Machines Accessed 35 | . 2 6 13 6 2 2 4 Terminals 28 | . 2 5 12 4 2 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 113 | . 6 22 36 30 4 6 9 Successful 61 | . 4 12 18 20 . 2 5 Failed 52 | . 2 10 18 10 4 4 4 Catastrophic 12 | . 1 4 5 . . 2 . Database Lockouts . | . . . . . . . . Manual 65 | . 4 11 25 16 . 5 4 Terminals 92 | . 6 20 34 18 4 6 4 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 2 . . . 3 Recycling Units 2 | . . 2 . . . . . Scanalyzers 13 | . . . . 11 . . 2 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 29 | . 3 8 13 5 . . . Robot Analysis 2 | . . . 1 1 . . . Open Door 4 | . . . 4 . . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 3 | . . 1 1 1 . . . Alert Level 9 | . 1 4 3 1 . . . Unreport Threat 4 | . 1 1 2 . . . . Locate Traps 3 | . 1 . 1 1 . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . 10 . . 1 Insert Component 5 | . . . . 4 . . 1 Analyze 6 | . . . . 6 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 18 | . 1 4 5 4 . 2 2 Terminals 18 | . 1 4 5 4 . 2 2 Assimilate 1 | . . . . . . . 1 Botnet 16 | . 1 3 5 4 . 2 1 Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used . | . . . . . . . . Hacking Detections 34 | . 2 6 12 6 2 2 4 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 22 | . . . . . . . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . 1 Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged 2 | . . . . 1 . . 1 Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . reboot_system 1 | . . . . . . 1 . Relay Couplers Released 11 | . . . . . 11 . . Machine Destruction 7 | . . . . . 7 . . Programmers 4 | . . . . . 4 . . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Total Allies 13 | . . . 12 . . . 1 Largest Group 12 | . . . 12 10 . . 1 Highest-Rated Group 150 | . . . 150 134 . . 26 Highest-Rated Ally 31 | . . . 31 31 . . 26 Total Orders . | . . . . . . . . Ally Attacks 137 | . . . 92 45 . . . Total Damage 1440 | . . . 1173 267 . . . Kills 22 | . . . 19 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Turns Passed 6221 | 61 413 973 1326 725 1065 777 881 Spaces Moved 3783 | 33 203 553 814 459 700 464 557 Core 33 | 5 . . . . . . 28 Treads . | . . . . . . . . Legs 3723 | 28 203 553 814 459 700 464 502 Wheels . | . . . . . . . . Hover 27 | . . . . . . . 27 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 119 | 109 120 120 120 120 120 120 113 Slowest Speed 200 | 120 120 120 190 120 120 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 37 37 92 36 64 12 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 44 | . . . 26 . . 12 6 Terrain Destroyed 67 | . . . 38 . 3 19 7 Melee 6 | . . . . . . . 6 Projectile 7 | . . . 2 . 3 2 . AOE 53 | . . . 36 . . 17 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Total 4824 | 46 276 752 1026 562 842 621 699 Wait 364 | . 7 86 75 25 53 74 44 Move 3773 | 32 202 552 813 455 699 463 557 Hop 2 | . . . . 2 . . . Pick Up 60 | 3 4 14 9 2 8 7 13 Fast Attach 51 | 4 3 10 10 7 2 9 6 Attach 23 | 2 . 4 1 2 3 1 10 Detach 8 | . 1 4 1 1 . . 1 Swap 56 | . 6 6 13 7 7 10 7 Drop 96 | . 5 19 26 12 8 14 12 Fire 369 | 5 48 57 78 48 48 42 43 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . 14 . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x2 770 | -9/Materials | Build established: Scavenger-Mutant 918 | -9/Materials | Discovered new exit (range 8) 1060 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Identified exit to Storage 1448 | -9/Materials | Entered Storage 1618 | -9/Storage | Build established: Mutant 1851 | -9/Storage | Met a pair of Derelict thieves 2315 | -9/Storage | Build established: Scavenger-Mutant 2468 | -9/Storage | Discovered new exit (range 15) 2616 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2774 | -9/Storage | Entered Materials 2774 | -8/Materials | Accompanied by 10 allies 2774 | -8/Materials | Evolved 2 slots: Weapon x2 3074 | -8/Materials | Build established: Commander-Tank 3411 | -8/Materials | Build established: Gunner 3499 | -8/Materials | Identified exit to Garrison 3499 | -8/Materials | Entered Garrison 3559 | -8/Garrison | Triggered checkpoint 3585 | -8/Garrison | Garrison Relay disabled 3667 | -8/Garrison | Triggered checkpoint 3695 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Triggered checkpoint 3749 | -8/Garrison | Destroyed 9 combat bots 3807 | -8/Garrison | Triggered checkpoint 3872 | -8/Garrison | Build established: Tank 3955 | -8/Garrison | Triggered checkpoint 4024 | -8/Garrison | Garrison Relay disabled 4050 | -8/Garrison | Discovered new exit (range 10) 4241 | -8/Garrison | Installed Relay Interface Framework 4249 | -8/Garrison | Discovered new exit (range 12) 4551 | -8/Garrison | Discovered new exit (range 11) 4564 | -8/Garrison | Entered Factory 4564 | -7/Factory | Evolved 2 slots: Utility x2 4652 | -7/Factory | Build established: Scavenger-Tank 4964 | -7/Factory | First assault squad dispatched 5331 | -7/Factory | Discovered new exit (range 10) 5341 | -7/Factory | Entered another Factory area 5341 | -6/Factory | Evolved 2 slots: Utility x2 5582 | -6/Factory | Build established: Scavenger-Gunner 5677 | -6/Factory | Repaired Gauss Rifle 6035 | -6/Factory | Found Prototype Processor 6035 | -6/Factory | Identified Exp. Targeting Computer 6149 | -6/Factory | Cargo convoy interrupted 6185 | -6/Factory | Released all parts (5) 6186 | -6/Factory | Core integrity fell below 50% 6188 | -6/Factory | Core integrity fell below 20% 6213 | -6/Factory | Lost 10 parts (1p3n1u5w) 6216 | -6/Factory | Discovered new exit (range 10) 6222 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06185_ Released Relay Coupler [Grunt]. 06185_ Released Corruption Screen. 06185_ Released Med. Storage Unit. 06185_ Released Transmission Jammer. 06185_ Released Exp. Targeting Computer. 06185_ Extracted 89 matter. 06186_ M-28 Smith repairs H-66 Slayer. 06186_ Penetrated by Slug. 06186_ P-60 Hacker destroyed. 06186_ Slug penetrates Wall. 06186_ Penetrated by Slug. 06188_ Slug penetrates Wall. 06195_ Dropped Scythe. 06195_ Acquired Great Axe. 06199_ Acquired Gravmag Array. 06203_ Penetrated by Slug. 06216_ EXIT=FOUND 06219_ System corrupted: Great Axe rejected. 06219_ Acquired Great Axe. 06220_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? ?????????????????????? | | ???????????# ????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ??????????## ##???????????????????? | | ??????????# #???????????????????? | | ??????????#= #???????????????????? | | ??????????# #???????????????????? | | ??????????# < #???????????????????? | | ??????????# ! #???????????????????? | | ??????????# Y #???????????????????? | | ??????????# #???????????????????? | | ????????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# ######## """"????????? | | ?##########?# ?????? | | ?# ### ?????? | | ?# """ # ?????? | | ?# """ # ??????? | | ?# """ #p """ """ """ """ """??????? | | ?# ! """ """ """ """??????????? | | ?# # """ """ """ ""???????????? | | ?# #x ?????????????? | | ?#!! / # h""" """ """??????????????? | | ?#! # h""" """ """??????????????? | | ?#####+#/##h """ """ ""???????????????? | | ?????# ???????????????? | | ?????# ??????????????? | | ?????# ??????????????? | | ?????### ??????????????? | | ???????# ??????????????? | | ???????# #### ####????????????????? | | ???????# #??# ^ #???????????????????? | | ???#####+#### #???????????????????? | | ???# # #???????????????????? | | ???# """" # ###########"????????? | | ???# """" # ## # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 375 Core Shielding 20 Utility Shielding 33 Evasion (%) 59 Targeting Accuracy 12 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 35 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed HugeReactiveScrap Manual? 0 Play Time 01:41:40 Cumulative 84.0 hours Start 2024.04.22 @ 09:10:56 End 2024.04.22 @ 10:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f1a466c-9efc-4614-a9eb-b8897496fc20