Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 13:08:57 Player: CreepyD Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (658) 658 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 3873 Bonus ------- Pacifist 200 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cesium-ion Thruster Improved Heat Sink Improved Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Terrain Scanner Long-range Tractor Beam > --- WEAPON ----------- EM Shotgun Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Wheel Compact Wheel Gravmag System Improved Heat Sink EM Shotgun Improved Light Cannon Improved Light Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Weapon Improved Light Cannon Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 32 | 6 3 . 11 7 5 . Power 5 | 1 . . 2 1 1 . Engine 4 | 1 . . 2 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . . 3 3 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 . . 3 . . . Hover 4 | . . . . 3 1 . Flight . | . . . . . . . Utility 6 | 1 1 . 2 2 . . Device 2 | . . . 1 1 . . Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 . 4 1 3 . Energy Gun 5 | 1 . . 3 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 6 | . 2 . 1 1 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . 1 1 14 . Power 3 | . . . . 1 2 . Propulsion 4 | . . . . . 4 . Utility 2 | . . . . . 2 . Weapon 7 | . . . 1 . 6 . Highest Loss Streak 14 | . . . 1 1 14 . Average Slot Usage (%) 72 | . 85 85 77 85 55 . Engine 7 | . 14 14 11 5 2 . Wheel 12 | . 28 28 22 1 . . Hover 8 | . . . . 22 14 . Device 5 | . . . 2 10 8 . Storage 9 | . 14 14 11 9 6 . Processor 6 | . . . 9 9 7 . Energy Gun 5 | . 8 . 6 9 4 . Ballistic Cannon 15 | . 11 28 15 18 10 . Naked Turns 58 | . . . . . 36 22 Heaviest Build 28 | 9 19 19 21 28 28 . Greatest Support 33 | 26 26 26 26 33 33 3 Greatest Overweight (x) 7 | . . . . 7 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 4 Average Capacity 7 | 4 7 8 8 8 6 4 Most Carried 8 | 4 8 6 8 8 7 3 Average Carried 5 | 1 3 6 6 6 4 3 Final Capacity 8 | 6 8 8 8 8 4 4 Final Carried 7 | . 6 6 6 7 3 3 Class Distribution -------------------- 68% | Mutant 31% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Gar Matter Collected 763 | 236 . . 228 83 216 . Remotely 188 | . . . . 83 105 . Salvage Created 584 | . . . 307 83 194 . Parts 44 | . . . 25 5 14 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Combat Hostiles Destroyed 18 | . . . 10 3 5 . Guns 2 | . . . 2 . . . Cannons 12 | . . . 5 3 4 . AOE 4 | . . . 3 . 1 . Classes Destroyed 7 | . . . 6 1 . . Builder 3 | . . . 1 . 2 . Tunneler 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Swarmer 5 | . . . 3 . 2 . Grunt 8 | . . . 4 2 2 . Brawler 1 | . . . 1 . . . Sentry 4 | . . . 2 1 1 . Best Kill Streak 7 | . . . 6 3 7 . Combat Bots Only 5 | . . . 5 3 5 . Max Kills in Single Turn 4 | . . . 4 1 2 . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Damage Taken 2088 | . . . 431 198 1449 10 Core 696 | . . . 137 45 504 10 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 100 65 . . . Volleys Fired 57 | . . . 24 15 18 . Largest 3 | . . . 2 3 3 . Hottest 123 | . . . 90 123 123 . Shots Fired 122 | . . . 47 33 42 . Gun 28 | . . . 18 3 7 . Cannon 94 | . . . 29 30 35 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 94 | . . . 29 30 35 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 28 | . . . 18 3 7 . Robot Hit Streak 11 | . . . 11 4 5 . Robot Miss Streak 4 | . . . 3 3 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 73 | . . . 32 20 21 . Core Hits 36 | . . . 17 8 11 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1755 | . . . 748 428 579 . Guns 344 | . . . 205 49 90 . Cannons 1211 | . . . 445 379 387 . Explosions 191 | . . . 98 . 93 . Melee . | . . . . . . . Ramming 9 | . . . . . 9 . Kinetic 1211 | . . . 445 379 387 . Thermal 191 | . . . 98 . 93 . Explosive . | . . . . . . . Electromagnetic 344 | . . . 205 49 90 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . 13 27 . Projectiles 15 | . . . . 13 2 . Explosions 25 | . . . . . 25 . Melee . | . . . . . . . Knockbacks 5 | . . . . 2 3 . Impact . | . . . . . . . Kinetic 5 | . . . . 2 3 . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . Shots . | . . . . . . . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 394 | . . . 217 106 394 . Average Temperature 105 | . . . 73 62 170 . Received Heat Transfer 426 | . . . 84 72 270 . Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . . 100 . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Peak Influence 304 | . . . 304 219 125 9 Average Influence 95 | . . . 151 181 50 9 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 79 | 100 100 100 65 47 100 100 Level 1 20 | . . . 34 52 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 1 3 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 1 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . . . 11 5 20 2 Peak Tracking Total 9 | . . . 5 3 9 . Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Gar Machines Disabled 3 | . . . 2 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Machines Accessed 4 | . . . 1 . 3 . Terminals 3 | . . . 1 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 6 | . . . 2 . 4 . Successful 3 | . . . 1 . 2 . Failed 3 | . . . 1 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 5 | . . . 2 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . . . 1 . 1 . Open Door 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . 2 . EXPLORE 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 16 | . . . . . 16 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Gar Turns Passed 742 | 35 47 72 239 138 189 22 Spaces Moved 569 | 29 37 80 148 64 176 35 Core 135 | 7 . . . 1 92 35 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 293 | 22 37 80 148 6 . . Hover 141 | . . . . 57 84 . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 52 50 50 Average Speed 74 | 80 90 90 90 65 58 50 Slowest Speed 400 | 90 90 90 90 400 150 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 6 36 21 13 50 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . 3 1 8 . Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 10 | . . . 3 . 7 . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Gar Total 769 | 40 51 79 205 130 225 39 Wait 59 | . . . 10 30 15 4 Move 563 | 28 36 79 147 63 175 35 Hop . | . . . . . . . Pick Up 34 | 6 9 . 8 10 1 . Fast Attach 1 | . . . . 1 . . Attach 22 | 6 2 . 4 5 5 . Detach . | . . . . . . . Swap 9 | . 1 . 7 1 . . Drop 14 | . 3 . 5 5 1 . Fire 57 | . . . 24 15 18 . Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . . . 8 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 83 | -10/Materials | Entered Mines 103 | -10/Mines | Learned location of Zion (-7) 147 | -10/Mines | Discovered new exit (range 10) 155 | -10/Mines | Entered Materials 155 | -9/Materials | Evolved 2 slots: Utility x2 362 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 16) 394 | -9/Materials | Entered another Materials area 394 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 463 | -8/Materials | Discovered new exit (range 22) 532 | -8/Materials | Entered Storage 592 | -8/Storage | Garrison activated, responded to threat 654 | -8/Storage | Core integrity fell below 50% 669 | -8/Storage | Core integrity fell below 20% 687 | -8/Storage | Lost 14 parts (2p4n2u6w) 720 | -8/Storage | Identified exit to Garrison 721 | -8/Storage | Entered Garrison 724 | -8/Garrison | Installed Relay Interface Framework 743 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00685_ Massive razor-sharp blades shoot up from within the floor. 00685_ Enh. Optical Array severed. 00687_ Triggered Blade Trap. 00687_ Massive razor-sharp blades shoot up from within the floor. 00693_ K-01 Serf cleans the Component Storage. 00697_ Component Storage disabled. 00700_ K-01 Serf collects debris. 00706_ Acquired 40 matter. 00707_ K-01 Serf collects debris. 00708_ Acquired Cesium-ion Thruster. 00712_ Connecting with Terminal... 00712_ K-01 Serf collects debris. 00720_ Connecting with Garrison Access... >>Unlock Access door unlocked. 00720_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00723_ Initiating installation procedure... 00724_ Relay Interface Framework installed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????# #""""#???????????????? | | ??????????????????????# "#???????????????? | | ??????????????????????# #""""#???????????????? | | ??????????????????????# ########???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #######????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #### #????????????????? | | ??????????????????????# #??# #????????????????? | | ??????????????????????# @#??# "????????????????? | | ??????????????????????# #??# "????????????????? | | ??????????????????????# #??# "????????????????? | | ??????????????????????# #??# #????????????????? | | ??????????????????????# #??# #????????????????? | | ??????????????????????# #??# #????????????????? | | ??????????????????????# #??# #????????????????? | | ??????????????????????# #??? #????????????????? | | ??????????????????????# #??? ????????????????? | | ??????????????????????# ???? ????????????????? | | ??????????????????????# ???? ????????????????? | | ??????????????????????# ???? #????????????????? | | ??????????????????????# ????##?????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ???????????????????????ss ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegReflectiveCharger Manual? 0 Play Time 00:18:52 Cumulative 20.4 hours Start 2020.04.13 @ 12:48:39 End 2020.04.13 @ 13:08:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8945466-2c14-4b82-958d-6d30b63c1b3d