Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 14:26:46 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1316) 1316 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6896 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 517/1150 Matter 223/300 Energy 195/450 System Corruption 0% Temperature Critical (618) Movement Rolling (130) Ox2 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Centrium Wheel Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Thermal Shield Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Thermal Shield Mapping Drone Bay (2/3) Cooled Plasma Cannon Botcube Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Coolant Injector Matter Compressor Deep Structural Scanner Experimental Terrain Scanner Surveybot 17 Chip Advanced Recoil Stabilizer A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Heavy Flak Cannon Grenade Launcher > --- INVENTORY -------- Energy Well Mapping Drone Bay Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Botcube [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Utility Small Storage Unit Device Deep Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Slots Evolved 12 | . . . . . 10 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . Utility 7 | . . . . . 6 1 . Weapon 1 | . . . . . 1 . . Parts Attached 56 | . 8 . 4 7 19 15 3 Power 5 | . . . 1 . 2 2 . Engine 3 | . . . 1 . 2 . . Core 1 | . . . . . . 1 . Reactor 1 | . . . . . . 1 . Propulsion 11 | . 3 . . 2 1 5 . Treads . | . . . . . . . . Leg 8 | . 3 . . 2 1 2 . Wheel 2 | . . . . . . 2 . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 24 | . 1 . . 4 11 8 . Device 8 | . . . . 2 4 2 . Storage 3 | . . . . . 2 1 . Processor 10 | . 1 . . 1 5 3 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 16 | . 4 . 3 1 5 . 3 Energy Gun 5 | . 3 . 1 . 1 . . Energy Cannon 5 | . . . . . 2 . 3 Ballistic Gun 2 | . . . . . 2 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . 1 . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Corrupted Parts 2 | . 1 . . . 1 . . System Corruption 2 | . 1 . . . 1 . . Parts Lost 25 | . 2 . . . 14 5 4 Power 5 | . . . . . 3 2 . Propulsion 6 | . 1 . . . 3 . 2 Utility 10 | . . . . . 5 3 2 Weapon 4 | . 1 . . . 3 . . Highest Loss Streak 13 | . 1 . . . 13 3 3 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 7 8 8 5 3 2 3 Power . | . 1 1 . . . . . Propulsion . | . 2 2 2 . . . . Utility 2 | . 1 2 2 3 1 1 2 Weapon 1 | . 2 3 3 2 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 20 | . 9 . . 4 6 . 1 Power 1 | . 1 . . . . . . Propulsion 6 | . 4 . . 2 . . . Utility 4 | . 1 . . 2 . . 1 Weapon 9 | . 3 . . . 6 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 95 100 100 84 64 58 67 Engine 9 | . 14 14 14 11 6 . . Leg 19 | . 27 28 28 22 10 7 6 Device 4 | . . . . . 15 9 11 Storage 7 | . 14 14 14 6 3 2 1 Processor 13 | . 11 14 14 11 13 19 25 Protection 1 | . . . . 4 . 2 . Energy Gun 11 | . 13 28 6 19 1 . . Ballistic Gun 2 | . 12 . . . 5 . . Ballistic Cannon 2 | . . . . 5 3 . . Launcher 4 | . . . 21 2 3 . . Peak Build Rating 96 | . 8 8 11 45 96 70 88 Average Rating 36 | . 6 8 8 31 71 58 71 On Entrance 21 | 6 6 8 8 11 40 24 70 Avg Prop Armor Cover (%) 3 | . . . . . . 15 27 Naked Turns . | . . . . . . . . Heaviest Build 70 | 14 14 14 16 34 70 41 46 Greatest Support 53 | 20 20 20 20 38 53 53 16 Greatest Overweight (x) 9 | . 1 . . . 2 3 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 20 5 5 Average Capacity 6 | . 8 8 8 6 5 5 5 Most Carried 8 | . 8 8 8 8 6 5 5 Average Carried 5 | . 7 8 8 6 4 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 5 5 5 4 Class Distribution -------------------- 61% | Mutant 17% | Skirmisher 16% | Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -7/Scraptown Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Matter Collected 1088 | 200 133 49 98 102 206 300 . Remotely . | . . . . . . . . Salvage Created 1178 | . 253 93 20 . 335 477 . Parts 58 | . 17 4 1 . 23 13 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Combat Hostiles Destroyed 29 | . 8 2 2 . 10 7 . Melee 1 | . . . . . 1 . . Guns 7 | . 4 2 . . 1 . . Cannons 7 | . . . . . 2 5 . AOE 12 | . 4 . 2 . 6 . . Classes Destroyed 11 | . 4 . 1 . 3 3 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . 1 . . Tunneler 1 | . 1 . . . . . . Recycler 1 | . . . . . . 1 . Operator 3 | . 1 . . . 1 1 . Swarmer 11 | . 3 . . . 4 4 . Grunt 11 | . 5 2 . . 3 1 . Sentry 2 | . . . . . 1 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . 2 . . Subdweller 2 | . . . 2 . . . . Best Kill Streak 6 | . 5 2 2 . 6 4 . Combat Bots Only 6 | . 5 2 2 . 6 4 . Max Kills in Single Turn 5 | . 2 1 1 . 5 1 . Gunslinging . | . . . . . . . . Exploded 5 | . 2 . 1 . 5 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Hostile Shots Fired 359 | . 56 4 3 . 127 119 50 Missed 134 | . 27 2 . . 42 48 15 Hits 225 | . 29 2 3 . 85 71 35 Projectile 225 | . 29 2 3 . 85 71 35 AOE 2 | . . . . . 2 . . Critical Strikes 10 | . 2 1 . . 5 . 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 4466 | . 443 34 131 . 2010 1043 805 Core 1559 | . 97 . . . 829 333 300 Absorbed by Shields 52 | . . . . . . . 52 Ignored by Resistances 127 | . . . . . . 32 95 Core Remaining (%) 59 | 100 . . . 61 17 . . Volleys Fired 90 | . 26 4 8 . 22 27 3 Largest 3 | . 2 2 2 . 3 1 3 Hottest 360 | . 80 80 60 . 124 105 360 Shots Fired 145 | . 47 8 11 . 44 27 8 Gun 81 | . 42 8 1 . 30 . . Cannon 46 | . . . . . 11 27 8 Launcher 18 | . 5 . 10 . 3 . . Special . | . . . . . . . . Kinetic 50 | . 14 . . . 36 . . Thermal 35 | . . . . . . 27 8 Explosive 18 | . 5 . 10 . 3 . . Electromagnetic 42 | . 28 8 1 . 5 . . Robot Hit Streak 13 | . 3 6 10 . 8 9 13 Robot Miss Streak 9 | . 4 1 . . 9 2 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 91 | . 25 6 4 . 29 20 7 Core Hits 59 | . 16 4 4 . 26 8 1 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . 1 1 . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . . . 1 . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4097 | . 651 84 357 . 1774 934 297 Guns 1058 | . 331 82 . . 645 . . Cannons 1387 | . . . . . 177 913 297 Explosions 1558 | . 313 . 357 . 888 . . Melee . | . . . . . . . . Ramming 94 | . 7 2 . . 64 21 . Kinetic 813 | . 96 . . . 717 . . Thermal 2004 | . . . . . 794 913 297 Explosive 764 | . 313 . 357 . 94 . . Electromagnetic 422 | . 235 82 . . 105 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . 2 2 2 . 18 . . Average Corruption 3 | . 1 2 2 . 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . 2 3 2 . 10 . . Message Errors 4 | . 1 . 1 . 2 . . Matter Fused 2 | . 1 1 . . . . . Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 3 | . . 1 . . 2 . . Data Loss (major) 1 | . . 1 . . . . . Misfires 2 | . . . . . 2 . . Overload Shots 10 | . . . . . . 10 . Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Overflow Damage 214 | . 7 . . . 82 125 . Projectiles 125 | . . . . . . 125 . Explosions 89 | . 7 . . . 82 . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . 2 1 . Impact 1 | . . . . . . 1 . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 327 | . . . 49 . 269 9 . Shots 7 | . . . 4 . 3 . . Rammed 8 | . . . . . 5 3 . Targets Rammed 20 | . 1 1 . . 14 4 . Kicked 12 | . 1 1 . . 9 1 . Crushed . | . . . . . . . . Highest Temperature 600 | . 108 108 . . 148 180 600 Average Temperature 75 | . 37 65 . . 74 74 374 Received Heat Transfer 617 | . 216 36 27 . 99 36 203 Effects 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 2 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 9 | . . . . . . 9 . Heat Transferred 1949 | . . . . . 400 1290 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 92 | . 100 100 . . 87 100 55 Level 1 7 | . . . . . 12 . 44 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 263 | . 178 85 . . 263 193 263 Initial 121 | . . 65 . . . 116 121 Average 84 | . 63 44 . . 54 160 180 Influence Increases 1285 | . 288 50 . . 507 258 182 Destroy 0b10 Robot/C 540 | . 160 40 . . 200 140 . Destroy 0b10 Robot/NC 35 | . 10 . . . 10 15 . Destroy Leader 100 | . 40 10 . . 30 20 . Successful Hack 39 | . 14 . . . 25 . . Disable Machine 120 | . . . . . 90 30 . Destroy Structure 151 | . 19 . . . 122 8 2 Partial Spotted 45 | . 30 . . . . 15 . Lose Combat Pursuer 255 | . 15 . . . 30 30 180 Influence Decreases 1022 | . 120 213 5 . 268 323 93 Entered New Map 282 | . . 103 3 . . 123 53 Time Decay 563 | . 100 110 2 . 211 140 . Lost Part 167 | . 20 . . . 57 50 40 Lost Ally 10 | . . . . . . 10 . Squads Dispatched 15 | . 4 . . . 6 5 . Investigation 9 | . 2 . . . 4 3 . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 2 . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Distress Signals 4 | . 1 . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 18 2 2 . 15 18 15 Peak Tracking Total 13 | . 6 2 2 . 8 7 13 Tactical Retreats 7 | . 1 . . . 2 1 3 Traps | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Machines Disabled 10 | . . . 2 . 6 2 . Max in Single Turn 6 | . . . 1 . 6 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Machines Accessed 12 | . 2 . 1 1 5 3 . Terminals 7 | . 2 . . . 4 1 . Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 55 | . 7 . 1 20 19 8 . Successful 31 | . 1 . 1 20 8 1 . Failed 24 | . 6 . . . 11 7 . Catastrophic 8 | . . . . . 5 3 . Database Lockouts . | . . . . . . . . Manual 8 | . . . . . 6 2 . Terminals 25 | . 7 . . . 16 2 . Fabricators 5 | . . . . . 3 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 28 | . 1 . 1 20 6 . . Record 20 | . . . . 20 . . . Robot Analysis 2 | . . . . . 2 . . Prototype ID Bank 2 | . . . . . 2 . . Open Door 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Botnet 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . . 4 3 . Full Trace Events 9 | . 2 . . . 4 3 . Feedback Events 2 | . 1 . . . 1 . . Corruption 2 | . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Active Infowar (turns) 586 | . . . . 79 454 52 1 Sensors 17 | . . . . . . 16 1 Terrain 491 | . . . . . 442 49 . Structural 499 | . . . . 79 420 . . Robot Analysis Total 2 | . . . . . 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . . 1 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Turns Passed 2712 | . 318 237 323 910 535 296 93 Spaces Moved 2074 | 1 184 186 235 727 422 224 95 Core 394 | . . . . . 165 139 90 Treads . | . . . . . . . . Legs 1675 | 1 184 186 235 727 257 85 . Wheels 5 | . . . . . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 50 50 Average Speed 108 | 120 121 120 120 120 94 89 61 Slowest Speed 500 | 120 190 120 120 120 190 200 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 56 25 23 41 14 7 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 7 | . . 1 3 3 . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 161 | . 40 . 35 . 81 4 1 Melee . | . . . . . . . . Projectile 29 | . . . . . 24 4 1 AOE 132 | . 40 . 35 . 57 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Gar Total 2386 | . 230 191 262 771 522 288 122 Wait 48 | . . 1 7 8 12 7 13 Move 2067 | . 183 185 234 726 421 223 95 Hop . | . . . . . . . . Pick Up 31 | . 6 . 2 11 9 3 . Fast Attach 35 | . 2 . . . 17 13 3 Attach 18 | . 1 . . 6 5 5 1 Detach 14 | . . . . 2 8 4 . Swap 20 | . 6 . 9 4 1 . . Drop 36 | . 5 . 2 14 13 2 . Fire 90 | . 26 4 8 . 22 27 3 Melee . | . . . . . . . . Ram 8 | . . . . . 5 3 . Kick 12 | . 1 1 . . 9 1 . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 12) 143 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 455 | -10/Mines | Discovered new exit (range 6) 556 | -10/Mines | Entered Subcaves 557 | -10/Subcaves | Approached by a straggling Scientist 670 | -10/Subcaves | Discovered new exit (range 5) 789 | -10/Subcaves | Visited 4L-MR0's lab 811 | -10/Subcaves | Found Rainbow Chip 873 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 879 | -10/Subcaves | Entered Scraptown 879 | -7/Scraptown | System corruption cleaned by C-Scrubber 1156 | -7/Scraptown | Visited Awakened 1173 | -7/Scraptown | Visited UFD Registry 1173 | -7/Scraptown | Registered with UFD as "Flexiforce" 1261 | -7/Scraptown | Visited A0-MCA Data Center 1263 | -7/Scraptown | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1277 | -7/Scraptown | Given an A- rating by A0-MCA 1279 | -7/Scraptown | Found A0-MCA's Component Scanner 1303 | -7/Scraptown | Visited Scrap Suit Storage 1338 | -7/Scraptown | Visited Cartography Club 1366 | -7/Scraptown | Found Surveybot 17 Chip 1407 | -7/Scraptown | Learned location of Storage (-7) 1407 | -7/Scraptown | Learned location of Recycling (-7) 1407 | -7/Scraptown | Learned 4 Armory zone layouts 1407 | -7/Scraptown | Learned location of Cetus (-5) 1407 | -7/Scraptown | Learned 12 Materials zone layouts 1407 | -7/Scraptown | Learned location of Hub_04(d) (-5) 1407 | -7/Scraptown | Learned 8 Research zone layouts 1407 | -7/Scraptown | Learned location of 1 exit from Factory 1407 | -7/Scraptown | Learned 12 Research zone layouts 1407 | -7/Scraptown | Learned 4 Access zone layouts 1407 | -7/Scraptown | Learned 12 Upper Caves zone layouts 1407 | -7/Scraptown | Learned 8 Access zone layouts 1407 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 1407 | -7/Scraptown | Learned 8 Lower Caves zone layouts 1407 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 1407 | -7/Scraptown | Learned location of 2 exits from Upper Caves 1407 | -7/Scraptown | Identified exit to Factory 1407 | -7/Scraptown | Learned location of 1 exit from Lower Caves 1436 | -7/Scraptown | Found Deep Structural Scanner 1528 | -7/Scraptown | Visited Botcube Research 1533 | -7/Scraptown | Found Botcube 1568 | -7/Scraptown | Build established: Tank 1696 | -7/Scraptown | Visited Infowarlord's Domain 1709 | -7/Scraptown | Found Exp. Terrain Scanner 1789 | -7/Scraptown | Entered Factory 1789 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 1790 | -5/Factory | Identified exit to Extension 1791 | -5/Factory | Identified exit to Factory 2013 | -5/Factory | Build established: Skirmisher 2231 | -5/Factory | System corruption reached 10% 2241 | -5/Factory | Core integrity fell below 50% 2256 | -5/Factory | Core integrity fell below 20% 2286 | -5/Factory | Lost 13 parts (2p3n5u3w) 2324 | -5/Factory | Entered another Factory area 2324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -4/Factory | Identified exit to Research 2480 | -4/Factory | Build established: Mutant 2576 | -4/Factory | Lost 3 parts (2p1u) 2610 | -4/Factory | Spotted B-86 Titan 2618 | -4/Factory | Identified exit to Garrison 2620 | -4/Factory | Entered Garrison 2626 | -4/Garrison | Triggered checkpoint 2630 | -4/Garrison | Triggered checkpoint 2642 | -4/Garrison | Triggered checkpoint 2646 | -4/Garrison | Spotted B-86 Titan 2678 | -4/Garrison | Lost 3 parts (2n1u) 2712 | -4/Garrison | Core integrity fell below 50% 2713 | -4/Garrison | Self-destructed Last Messages --------------- 02635_ Slug penetrates Wall. 02636_ Wheel destroyed. 02638_ Critical hit (Burn: +37). 02638_ Penetrated by Slug. 02642_ Beams of light sweep through the air. An alarm sounds. 02644_ Slug penetrates G-73 Enforcer. 02647_ Myomer Leg destroyed. 02648_ Slug penetrates Wall. 02672_ Acquired Enh. Nova Cannon. 02705_ Y-64 Sentinel springs to life. 02705_ Penetrated by Slug. 02708_ Core Analyzer destroyed. 02708_ Penetrated by Slug. 02710_ Overheating: System interference. 02710_ Adv. Signal Interpreter temporarily disabled. 02710_ Enh. Nova Cannon temporarily disabled. 02710_ Thermal Shield temporarily disabled. 02710_ Penetrated by Slug. 02712_ Overheating: Core damaged (-172). 02713_ Penetrated by Slug. 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