Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 10:52:46 Player: CreepyD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2771) 2771 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 7141 Bonus ------- High Alert Combat Kills 240 Friendly Fire -50 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 76/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Field Recycling Unit (0) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Transport Network Coupler Target Analyzer Maneuvering Thrusters > --- WEAPON ----------- Force Rifle Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Medium Treads Field Recycling Unit Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Transport Network Coupler Device Improved Cooling System Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . 1 . . . . 1 2 Weapon 2 | . . . . . . 1 1 . Parts Attached 96 | 6 8 5 . . 2 15 9 51 Power 15 | 1 2 . . . 1 2 2 7 Engine 11 | 1 2 . . . . 2 1 5 Core 4 | . . . . . 1 . 1 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 2 . . . 1 4 3 13 Treads 6 | . . . . . . 3 . 3 Leg 19 | 2 2 . . . 1 1 3 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 1 . . . 3 3 9 Device 12 | . . . . . . 2 3 7 Storage 3 | 1 . . . . . 1 . 1 Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 38 | 2 3 4 . . . 6 1 22 Energy Gun 12 | 2 . . . . . 5 . 5 Energy Cannon 10 | . . . . . . . . 10 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 12 | . 3 3 . . . . 1 5 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 Parts Lost 45 | . . . . . . 4 3 38 Power 9 | . . . . . . 1 2 6 Propulsion 8 | . . . . . . . . 8 Utility 8 | . . . . . . . . 8 Weapon 20 | . . . . . . 3 1 16 Highest Loss Streak 16 | . . . . . . 3 2 16 Average Slot Usage (%) 86 | . 85 83 88 88 99 92 98 78 Engine 9 | . 14 11 11 11 11 13 13 4 Core 2 | . . . . . 10 3 . 2 Treads 3 | . . . . . . 17 16 . Leg 17 | . 26 22 22 22 22 6 6 18 Device 8 | . . . . . . 8 15 18 Storage 7 | . 14 11 11 11 11 4 7 3 Processor 9 | . 2 11 11 11 11 9 7 9 Protection 4 | . . 6 11 11 11 5 . . Energy Gun 6 | . 8 . . . . 12 22 5 Energy Cannon 2 | . . . . . . . . 8 Launcher 12 | . 17 22 22 22 22 10 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 11 15 22 22 22 27 29 36 48 Greatest Support 65 | 20 20 20 20 20 25 65 65 55 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 2 2 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 8 Average Capacity 5 | 5 6 6 6 6 6 5 6 5 Most Carried 6 | 4 5 6 6 6 6 6 6 6 Average Carried 4 | . 2 5 6 5 5 4 4 3 Final Capacity 8 | 6 6 6 6 6 6 6 6 8 Final Carried 6 | . 4 6 6 5 5 6 5 2 Class Distribution -------------------- 55% | Mutant 11% | Scavenger-Gunner 10% | Scavenger-Mutant 10% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1839 | 183 141 47 46 . 40 494 61 827 Remotely . | . . . . . . . . . Salvage Created 2837 | . 153 93 . . 117 520 200 1754 Parts 173 | . 15 15 . . 5 45 14 79 Haulers Intercepted 6 | . 1 1 . . . 1 1 2 Recyclers Shooed 5 | . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 52 | . 3 4 . . 4 14 5 22 Guns 11 | . 3 . . . . 5 1 2 Cannons 2 | . . . . . . . . 2 AOE 37 | . . 4 . . 4 9 4 16 Classes Destroyed 15 | . 5 2 . . 4 1 1 2 Worker 6 | . . 1 . . . . . 5 Builder 10 | . 1 . . . . 3 1 5 Tunneler 1 | . . . . . 1 . . . Hauler 6 | . 1 1 . . . 1 1 2 Recycler 6 | . 1 . . . . . . 5 Operator 1 | . 1 . . . . . . . Watcher 6 | . . 2 . . . 3 1 . Swarmer 11 | . 3 4 . . . 4 . . Grunt 19 | . . . . . 2 4 3 10 Brawler 2 | . . . . . . . 1 1 Duelist 3 | . . . . . 1 1 . 1 Protector 1 | . . . . . . . . 1 Sentry 7 | . . . . . . 5 . 2 Hunter 5 | . . . . . 1 . 1 3 Programmer 4 | . . . . . . . . 4 Best Kill Streak 9 | . 4 5 . . 4 7 5 9 Combat Bots Only 7 | . 3 4 . . 3 5 4 7 Max Kills in Single Turn 5 | . 2 5 . . 1 4 5 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . . 1 3 4 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 5688 | . 211 30 . . 66 724 336 4321 Core 992 | . 58 6 . . 27 46 2 853 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 76 . . . 91 91 99 . Volleys Fired 133 | . 11 3 . . 5 33 6 75 Largest 4 | . 2 2 . . 2 3 4 4 Hottest 320 | . 90 66 . . 66 183 219 320 Shots Fired 279 | . 19 6 . . 10 74 17 153 Gun 112 | . 14 . . . . 56 14 28 Cannon 96 | . . . . . . . . 96 Launcher 71 | . 5 6 . . 10 18 3 29 Special . | . . . . . . . . . Kinetic 15 | . . . . . . . . 15 Thermal 161 | . 7 . . . . 56 14 84 Explosive 71 | . 5 6 . . 10 18 3 29 Electromagnetic 32 | . 7 . . . . . . 25 Robot Hit Streak 16 | . 1 2 . . 3 12 4 16 Robot Miss Streak 7 | . 2 2 . . 7 4 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 156 | . 8 1 . . 3 44 9 91 Core Hits 166 | . 10 9 . . 12 35 14 86 Critical Hits 4 | . . . . . . . . 4 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8524 | . 177 433 . . 418 1436 1110 4950 Guns 1142 | . 48 . . . . 586 81 427 Cannons 1508 | . . . . . . . . 1508 Explosions 5860 | . 129 429 . . 418 841 1029 3014 Melee . | . . . . . . . . . Ramming 14 | . . 4 . . . 9 . 1 Kinetic 87 | . . . . . . . . 87 Thermal 3639 | . 13 . . . . 586 966 2074 Explosive 4172 | . 129 429 . . 418 841 144 2211 Electromagnetic 612 | . 35 . . . . . . 577 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Matter Fused 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 307 | . . 2 . . . 64 160 81 Projectiles 8 | . . . . . . . . 8 Explosions 299 | . . 2 . . . 64 160 73 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 601 | . 24 . . . 18 179 215 165 Shots 15 | . 1 . . . 1 3 5 5 Rammed 2 | . . . . . . 1 . 1 Targets Rammed 4 | . . 1 . . . 2 . 1 Kicked 1 | . . 1 . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 605 | . 210 12 . . 159 405 111 605 Average Temperature 136 | . 106 8 . . 75 151 42 147 Received Heat Transfer 822 | . . . . . 27 198 18 579 Effects 21 | . . . . . . 6 . 15 Shutdowns 5 | . . . . . . 3 . 2 Energy Bleed 5 | . . . . . . 1 . 4 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . 1 . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . 2 . 6 Heat Transferred 4951 | . 37 . . . . 1258 785 2871 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 624 | . 142 250 97 . 189 624 535 564 Average Influence 294 | . 93 153 97 . 84 411 313 382 Maximum Alert Level 2 | . . 1 . . . 2 2 2 Low Security (%) 29 | 100 100 57 100 . 100 6 . . Level 1 35 | . . 42 . . . 32 88 43 Level 2 35 | . . . . . . 60 11 56 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 1 . . . 5 . 12 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . . 1 . . . 2 . 5 Assault 1 | . . . . . . . . 1 Garrison 6 | . . . . . . 3 . 3 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 4 9 . . 4 22 8 34 Peak Tracking Total 8 | . 3 5 . . 3 4 5 8 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 26 | . 2 2 . . . 6 5 11 Max in Single Turn 4 | . 1 2 . . . 2 4 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 2 . . 4 . 3 1 7 Terminals 8 | . 2 . . . . 2 1 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 72 | . 4 . . 48 . 6 2 12 Successful 60 | . 1 . . 48 . 1 2 8 Failed 12 | . 3 . . . . 5 . 4 Catastrophic 3 | . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 14 | . 4 . . . . 4 2 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units 2 | . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . 2 Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 54 | . 1 . . 48 . 1 2 2 Record 50 | . . . . 48 . . 2 . Prototype ID Bank 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . . . . 3 1 5 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Matter 153 | . . . . . . . . 153 Time 81 | . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 38 | . . . . . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 6 | . . . . . . . . 6 Highest-Rated Ally 6 | . . . . . . . . 6 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 3877 | 57 248 160 137 746 336 568 317 1308 Spaces Moved 2221 | 45 160 105 92 497 212 286 180 644 Core 15 | 12 3 . . . . . . . Treads 313 | . . . . . . 183 116 14 Legs 1893 | 33 157 105 92 497 212 103 64 630 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 120 120 120 120 Average Speed 137 | 101 120 133 150 150 149 152 143 121 Slowest Speed 180 | 120 150 150 150 150 150 155 180 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 32 | 3 33 20 34 91 50 34 6 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 484 | . 23 37 . . 80 149 68 127 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . . 9 AOE 475 | . 23 37 . . 80 149 68 118 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 2813 | 56 196 118 91 499 221 354 227 1051 Wait 258 | . 2 . . . . 3 23 230 Move 2213 | 44 159 104 91 496 211 285 179 644 Hop . | . . . . . . . . . Pick Up 79 | 6 12 4 . 1 2 10 6 38 Fast Attach 6 | . . . . . . 3 . 3 Attach 55 | 6 4 1 . . 1 5 4 34 Detach 1 | . . . . . . . . 1 Swap 35 | . 4 4 . . 1 7 5 14 Drop 28 | . 4 1 . 2 1 6 3 11 Fire 133 | . 11 3 . . 5 33 6 75 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . 1 . . . . . 1 Crush 2 | . . . . . . 2 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 413 | -9/Materials | Met 8R-AWN 431 | -9/Materials | Discovered new exit (range 15) 466 | -9/Materials | Entered Mines 468 | -9/Mines | Followed 8R-AWN into the Mines 481 | -9/Mines | Learned location of Zion (-7) 597 | -9/Mines | Discovered new exit (range 5) 603 | -9/Mines | Entered Exiles 632 | -9/Exiles | Discovered new exit (range 15) 649 | -9/Exiles | Welcomed by 8R-AWN 671 | -9/Exiles | Met EX-HEX 733 | -9/Exiles | Met EX-BIN 958 | -9/Exiles | Met EX-DEC 1101 | -9/Exiles | Visited The Gauntlet 1334 | -9/Exiles | Discovered new exit (range 10) 1349 | -9/Exiles | Entered Mines 1661 | -8/Mines | Discovered new exit (range 7) 1685 | -8/Mines | Entered Materials 1685 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1706 | -8/Materials | Garrison activated, responded to threat 1949 | -8/Materials | Lost 3 parts (1p2w) 2227 | -8/Materials | Discovered new exit (range 15) 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2427 | -7/Factory | Build established: Scavenger-Skirmisher 2557 | -7/Factory | Discovered new exit (range 9) 2570 | -7/Factory | Entered another Factory area 2570 | -6/Factory | Evolved 2 slots: Utility x2 2843 | -6/Factory | Garrison activated, responded to threat 2866 | -6/Factory | Lost 4 parts (1u3w) 2920 | -6/Factory | First assault squad dispatched 3071 | -6/Factory | Repaired Imp. Grenade Launcher? 3162 | -6/Factory | Build established: Mutant 3177 | -6/Factory | Lost 12 parts (4p3n3u2w) 3202 | -6/Factory | Destroyed 7 combat bots 3218 | -6/Factory | Lost 3 parts (2n1w) 3225 | -6/Factory | Core integrity fell below 50% 3695 | -6/Factory | Fabricated K-01 Serf (x1) 3853 | -6/Factory | Crushed by falling debris 3853 | -6/Factory | Core integrity fell below 20% 3878 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03858_ Penetrated by Slug. 03858_ Imp. Cooling System destroyed. 03865_ Slug penetrates Wall. 03865_ Acquired 19 matter. 03867_ Penetrated by Slug. 03867_ Broken Magnetic Acceleration Cannon destroyed. 03868_ Penetrated by Slug. 03868_ Plasma Cannon destroyed. 03868_ Flexi-carbon Leg destroyed. 03869_ Overheating: Energy bleed (-8). 03870_ Slug penetrates Wall. 03871_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 03872_ Slug penetrates Wall. 03872_ Adv. Heat Sink destroyed. 03872_ Slug penetrates Wall. 03875_ Penetrated by Slug. 03877_ Acquired Magnetic Acceleration Cannon. 03878_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | # ####???????????????????????????????????????????? | | ########??#####??????????????????????????????????? | | #? ??????????????????????????????????? | | "# ?????????????????????????????????? | | # ?????????????????????????????????? | | # ????????????????????????????????? | | # ]????????????????????????????????? | | # ????????#######?????????????????? | | # ????????# #?????????????????? | | # ????????# #?????????????????? | | |%= # [ ???????## +?????????????????? | | !%! # ????????" #?????????????????? | | =[=! # * ????????# #?????????????????? | | %!= # ?????????# #?????????????????? | | +#############+########### #?????????????????? | | % ^ #?????????????????? | | ####??????????????? | | ##?????????????? | | h #######????????? | | = !*=%|% [ ??? | | ###########+#########;;;#;#+##/######?????????? | | #????# """" # h%! [#??????????????? | | #????# "" " """ # %[=! #??????????????? | | ###### """ # #??????????????? | | + """ # @] #??????????????? | | ###### % [ # p #??????????????? | | #????# ! %""" """ # #??????????????? | | ####????# """ """ # "" "" #??????????????? | | ????????# """ """ # """""" #??????????????? | | ????????# ; """""" #??????????????? | | ????????# % # """""" #??????????????? | | ????????# # #??????????????? | | ????????# # ?? #??????????????? | | ????????###################????####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Hey, That's Mine! Librarian My Command Is Your Wish Power Corrupts Significant Disruption Tourist Challenges ------------ None Game ------ Seed OverloadCloakingFirepult Manual? 0 Play Time 01:14:25 Cumulative 9.1 hours Start 2020.04.06 @ 08:17:34 End 2020.04.06 @ 10:52:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8d94f191-227d-4d53-9f61-d4634fc5d215