Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 11:10:44 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (792) 792 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2111 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 93/400 Matter 280/300 Energy 91/265 System Corruption 18% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Transport Network Coupler > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (10) --- Compact Wheel VTOL Module Weight Redist. System EM Pulse Gun Small Laser Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Weapon Shielding > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Ion Engine Ion Engine Weight Redist. System EM Pulse Gun EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Heavy Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 3 . 22 Power 7 | 1 . . 6 Engine 7 | 1 . . 6 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 3 | 2 . . 1 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 6 | 1 2 . 3 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 13 | 2 1 . 10 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | . . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 6 | . . . 6 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 18 | . . . 18 Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 98 100 79 Engine 11 | . 14 14 10 Treads 15 | . 28 28 10 Leg 2 | . . . 4 Device 3 | . . . 5 Storage 11 | . 14 14 11 Processor 5 | . . . 7 Protection 9 | . 12 14 8 Energy Gun 9 | . 28 28 2 Ballistic Gun 2 | . . . 3 Impact Weapon 11 | . . . 16 Peak Build Rating 11 | 6 7 7 11 Average Rating 8 | 4 6 7 9 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 25 | 13 18 18 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 5 6 6 10 Average Carried 6 | 1 3 6 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 1 6 6 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 524 | 231 49 . 244 Remotely . | . . . . Salvage Created 1294 | . 161 . 1133 Parts 45 | . 8 . 37 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 5 . 23 Melee 9 | . . . 9 Guns 7 | . 5 . 2 Classes Destroyed 9 | . 2 . 7 Worker 2 | . . . 2 Hauler 3 | . . . 3 Recycler 4 | . . . 4 Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 13 | . 3 . 10 Grunt 11 | . 2 . 9 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 6 | . 3 . 6 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 182 | . 29 . 153 Missed 51 | . 11 . 40 Damage Taken 1391 | . 204 . 1187 Core 343 | . 36 . 307 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 20 . 30 Core Remaining (%) 92 | 100 . 85 . Volleys Fired 41 | . 18 . 23 Largest 2 | . 2 . 2 Hottest 80 | . 80 . 80 Shots Fired 81 | . 35 . 46 Gun 81 | . 35 . 46 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 44 | . . . 44 Thermal 27 | . 25 . 2 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 13 | . 10 . 13 Robot Miss Streak 3 | . 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 129 | . 23 . 106 Core Hits 30 | . 9 . 21 Critical Kills 4 | . . . 4 Critical Parts Destroyed 12 | . . . 12 Critical Strikes 16 | . . . 16 Smash 16 | . . . 16 Melee Attacks 90 | . . . 90 Impact 90 | . . . 90 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 13 | . . . 13 Combat Hostiles . | . . . . Follow-up Attacks 11 | . . . 11 Damage Inflicted 3561 | . 273 . 3288 Guns 575 | . 273 . 302 Cannons . | . . . . Explosions . | . . . . Melee 2984 | . . . 2984 Ramming 2 | . . . 2 Kinetic 279 | . . . 279 Thermal 214 | . 191 . 23 Explosive . | . . . . Electromagnetic 82 | . 82 . . Impact 2984 | . . . 2984 Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . 3 3 18 Average Corruption 2 | . 2 3 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 3 5 . Message Errors 1 | . 1 . . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 920 | . . . 920 Projectiles . | . . . . Explosions . | . . . . Melee 920 | . . . 920 Knockbacks 12 | . . . 12 Impact 11 | . . . 11 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 277 | . 153 277 9 Average Temperature 66 | . 56 230 4 Received Heat Transfer 432 | . 81 . 351 Siege Activations . | . . . . Robots Corrupted 14 | . . . 14 Combat Hostiles 11 | . . . 11 Parts Fried 19 | . . . 19 Impact Corruptions 33 | . . . 33 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 475 | . 425 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 458 | . 180 . 458 Initial . | . . . . Average 134 | . 40 . 179 Maximum Alert Level 2 | . . . 2 Low Security (%) 72 | 100 100 100 60 Level 1 21 | . . . 31 Level 2 5 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 10 . 43 Peak Tracking Total 5 | . 4 . 5 Tactical Retreats 10 | . 2 . 8 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 . 11 Successful 9 | . 4 . 5 Failed 9 | . 3 . 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 14 | . 6 . 8 Terminals 18 | . 7 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Terminal Index 2 | . 1 . 1 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 5 | . 2 . 3 Botnet 4 | . 2 . 2 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2216 | 53 527 98 1538 Spaces Moved 843 | 36 228 62 517 Core 45 | 16 . . 29 Treads 639 | 20 228 62 329 Legs 159 | . . . 159 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 183 | 111 160 160 201 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 35 25 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1292 | 48 356 61 827 Wait 258 | 2 98 . 158 Move 840 | 35 227 61 517 Hop . | . . . . Pick Up 32 | 5 8 . 19 Fast Attach 2 | 2 . . . Attach 13 | 4 1 . 8 Detach 1 | . . . 1 Swap 16 | . 2 . 14 Drop 12 | . 2 . 10 Fire 41 | . 18 . 23 Melee 76 | . . . 76 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Entered Mines 615 | -10/Mines | Learned 4 Materials zone layouts 655 | -10/Mines | Discovered new exit (range 7) 679 | -10/Mines | Entered Materials 679 | -9/Materials | Evolved 2 slots: Utility x2 680 | -9/Materials | Identified exit to Materials 834 | -9/Materials | Discovered new exit (range 5) 1244 | -9/Materials | Discovered new exit (range 14) 1452 | -9/Materials | Lost 3 parts (2n1u) 1739 | -9/Materials | Core integrity fell below 50% 2217 | -9/Materials | System corruption reached 10% 2217 | -9/Materials | Self-destructed Last Messages --------------- Hvy. Hammer follow-up attack on G-34 Mercenary. G-34 Mercenary suffers critical hit (Smash). Destroyed Sml. Laser. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary system terminally corrupted. Heat Sink fried. Acquired 20 matter. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Y-45 Defender suffers critical hit (Smash). Destroyed Beam Rifle. Y-45 Defender system corrupted by crushing effect. Hvy. Hammer follow-up attack on Y-45 Defender. Y-45 Defender system terminally corrupted. Acquired Corrupted Lgt. Treads. Integrated Corrupted Lgt. Treads (+8). Acquired Corrupted Imp. Ion Engine. Integrated Corrupted Imp. Ion Engine (+10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????#####????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????###### #????????????????? | | ??????????????????????###### #????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #####????????#####???? | | ?????????????????????? #????????????# #???? | | ??????????????????????## ###????????????# < #???? | | ?????????????????????? # ##?????????????# #???? | | ?????????????????????? + ##?????????????# #???? | | ?????????????????????? # ##?????????????# #???? | | ?????????????????????? # ##?????????????# #???? | | ??????????????######## #########?????## ##??? | | ????????????########+### ####### #??? | | ???????????## %@ # " #??? | | ?????????? ## # "T #??? | | ???????? ## ! ! # #??? | | ???????## ## [! % # ####### #??? | | ???????## #######+##### ##?????#######??? | | ???????## ##### ] ## ##??????????????? | | ????????## ???## ## ##??????????????? | | ?????????## ##?## """ ## ##??????????????? | | ####???## ##?## """ ## ##??????????????? | | #########???## ##?##% """ ## ###?????????????? | | # ##??### ##### ## ###?????????????? | | # """##??### ########+### ##?????????????? | | # """##??## % ##?????????????? | | + """##??## T ##?????????????? | | #[[ ##??## % % ##?????????????? | | # ##??## %########### ##?????????????? | | #########??## #############+####?????????????? | | #########??## ##??????? "T" ?????????????? | | #########??## % ##?????????????????????????????? | | # ###### ##?????????????????????????????? | | # ###### = ##?????????????????????????????? | | # + [%%[#####??????????????????????????? | | # #######+######??????????????????????????? | | + |#### %%% ##??????????????????????????? | | # ####%T%[ ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDisassembledCloak Manual? 0 Play Time 00:21:26 Cumulative 12.0 hours Start 2025.02.12 @ 10:51:17 End 2025.02.12 @ 11:10:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4fdb4fca-22b9-4779-b306-462686ff2a89