Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.22 @ 15:16:59 Player: Damn Yaulers Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (311) 1555 Value Destroyed (17551) 17551 Prototype IDs (33) 660 Alien Tech Used (7) 1400 Bonus (14404) 14404 TOTAL SCORE: 45670 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1733 Follower Combat Kills 5204 Entered Garrisons 1800 Used RIF Installer 4500 Used Core Reset Matrix 3000 Friendly Fire -2333 Cogmind --------- Core Integrity 16/1600 Matter 280/300 Energy 110/200 System Corruption 14% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (6) --- Heavy Siege Treads Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Small Battery Advanced Salvage Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Cloaking Device Improved Core Shielding Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Gamma Rifle Long-range Proton Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Field Propulsion Array Point Defense System Long-range Proton Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Matter Compressor Advanced Target Analyzer Centrium Heavy Armor Plating Matter Drive Matter Drive Microwarp Drive > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Ragnarok Missile Launcher > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Compact HERF Cannon [Rating: 188] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Relay Coupler [Grunt] Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Artifact Microwarp Drive Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 4 . . . 2 . . . 2 . . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . Utility 11 | . . . . . . . 3 . . . 2 . . . 1 . . . 2 . 2 1 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 698 | 7 8 12 9 16 8 2 13 3 1 13 9 45 40 16 2 6 16 39 16 54 22 52 26 66 26 58 38 75 Power 51 | 1 . 2 1 . . . . 1 . 1 . 3 3 1 . . 1 4 . 6 2 5 3 3 2 4 3 5 Engine 13 | 1 . 1 1 . . . . . . . . 2 2 1 . . 1 2 . . . 1 . . 1 . . . Core 9 | . . 1 . . . . . 1 . 1 . 1 1 . . . . 2 . . . . . . . . . 2 Reactor 29 | . . . . . . . . . . . . . . . . . . . . 6 2 4 3 3 1 4 3 3 Propulsion 126 | 2 2 . 2 7 2 . 1 1 . 2 3 5 3 3 1 3 1 7 . 14 4 7 5 11 6 9 8 17 Treads 59 | 2 1 . 2 7 2 . 1 1 . 2 3 5 3 3 1 3 1 4 . . . 2 5 2 . 3 . 6 Leg 30 | . 1 . . . . . . . . . . . . . . . . 2 . 10 4 5 . . . 5 2 1 Wheel 16 | . . . . . . . . . . . . . . . . . . . . 4 . . . 6 5 1 . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 2 Flight 15 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 8 Utility 224 | 2 . 4 3 2 3 1 7 1 1 . 3 20 18 4 1 . 2 11 7 16 8 21 8 16 7 14 23 21 Device 81 | 1 . 1 . 1 2 . 4 1 . . 2 8 7 . . . 1 1 1 5 3 8 1 5 3 6 10 10 Storage 21 | . . 1 1 . 1 1 1 . 1 . . 2 2 . . . . . . 1 1 . 1 1 3 3 . 1 Processor 19 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . 5 1 . 1 . 2 7 Hackware 71 | . . . . 1 . . 1 . . . 1 6 3 4 1 . 1 7 6 10 3 8 5 10 . . 3 1 Protection 22 | . . 2 1 . . . . . . . . 4 6 . . . . 3 . . 1 . . . . 1 2 2 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . Weapon 297 | 2 6 6 3 7 3 1 5 . . 10 3 17 16 8 . 3 12 17 9 18 8 19 10 36 11 31 4 32 Energy Gun 31 | . . . . . . . . . . . . . . . . . . . . 2 . 4 2 2 2 10 . 9 Energy Cannon 41 | . . . . . . . . . . . . . . . . . . . . . . 9 1 3 5 17 . 6 Ballistic Gun 132 | 2 3 4 3 7 2 1 3 . . 9 2 16 10 6 . 3 6 12 6 9 4 3 3 15 . . 3 . Ballistic Cannon 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Launcher 12 | . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . 3 3 . 2 Special Weapon 49 | . 3 . . . . . . . . . . . 4 2 . . 6 5 3 7 4 . 4 9 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 15 Special Melee Weapon 8 | . . . . . . . 1 . . . 1 1 2 . . . . . . . . 3 . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 2 1 3 Corrupted Parts 16 | . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . 8 . 1 System Corruption 69 | . . . . . . . . . . . . . . . . . . . . . . 3 . 32 . 31 . 3 Parts Lost 133 | . . 2 . . 3 . . . . 4 2 10 3 . . . 3 10 13 10 5 12 1 20 9 10 4 12 Power 10 | . . 1 . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . 1 1 1 . 1 Propulsion 37 | . . . . . . . . . . 2 . 3 . . . . . 6 4 . 1 . . 4 4 2 3 8 Utility 45 | . . 1 . . 1 . . . . . 1 2 2 . . . 1 1 5 6 . 5 1 8 2 5 1 3 Weapon 41 | . . . . . 2 . . . . 2 1 4 1 . . . 1 3 3 4 3 6 . 7 2 2 . . Highest Loss Streak 9 | . . 2 . . 2 . . . . 2 2 8 2 . . . 3 5 9 7 5 5 1 8 6 4 4 5 Average Slot Usage (%) 89 | . 100 97 98 99 98 100 97 100 100 97 92 98 99 99 98 99 98 96 88 77 96 90 85 87 77 54 43 73 Engine 2 | . 14 4 1 11 11 11 7 4 . . . 1 4 6 5 5 4 1 . . . . . . . . . . Core 1 | . . 7 9 . . . . 2 7 7 6 3 1 . . . . 3 3 . . . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 4 4 6 6 7 2 2 2 1 Treads 13 | . 27 28 22 22 22 22 23 23 23 22 20 19 20 20 21 23 23 17 13 . . . 9 6 . 5 . 3 Leg 2 | . . . . . . . . . . . . . . . . . . 2 . 9 18 16 . . . . 4 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 7 . . . 1 13 1 . . Device 5 | . 14 10 . . 10 11 12 13 15 7 13 10 7 . . . . 3 . 3 3 7 2 3 5 11 3 7 Storage 5 | . . . 1 11 11 11 10 8 7 15 13 8 6 6 5 5 5 5 4 3 4 3 3 4 10 6 . . Processor 2 | . 14 . 9 . . . 6 7 7 5 . . . . . . . . . . . 5 3 . 1 4 9 22 Hackware 25 | . . . . 10 . . 4 7 7 7 12 22 28 37 41 41 38 31 45 33 44 34 43 46 34 7 7 13 Protection 1 | . . 17 11 . . . . . . . . 3 2 1 . . . 3 . . . . . . . 2 . . Ballistic Gun 17 | . 27 5 31 41 38 33 29 30 30 29 25 25 25 25 23 22 22 22 18 12 16 2 10 12 . . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 10 10 34 47 47 99 41 54 52 46 46 48 100 78 78 65 65 64 79 65 52 70 91 97 114 118 162 36 45 Greatest Support 155 | 40 40 40 40 40 40 40 60 60 60 60 90 90 80 78 88 103 103 103 99 100 90 95 155 140 64 150 36 131 Greatest Overweight (x) 18 | 1 . . 1 1 2 1 . . . . . 2 1 . . . . 4 18 3 . 1 . 6 4 2 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 15 15 15 25 15 15 15 15 15 15 25 20 20 20 20 20 20 20 15 15 15 20 20 20 20 5 5 Average Capacity 14 | 5 5 5 6 15 17 15 15 15 15 15 15 15 17 20 20 20 20 20 19 12 15 14 18 18 15 13 5 5 Most Carried 20 | 5 5 5 6 15 16 15 15 15 15 15 15 17 20 20 19 20 20 20 19 15 15 15 16 20 18 19 5 5 Average Carried 12 | 3 5 4 4 11 14 15 14 14 14 13 11 13 16 18 18 18 19 17 16 5 13 13 8 17 12 10 3 4 Final Capacity 25 | 5 5 15 15 15 25 15 15 15 15 15 15 25 20 20 20 20 20 20 5 15 15 5 20 5 20 5 5 5 Final Carried 20 | 5 5 4 6 15 16 15 15 14 14 13 15 17 20 20 18 20 20 20 5 15 12 5 14 5 14 4 5 4 Class Distribution -------------------- 30% | Botlord-Gunner 20% | Botlord-Mutant 10% | Scavenger-Gunner 8% | Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Bothacker-Gunner | -9/Recycling Skirmisher | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Gunner | -3/Research Botlord-Mutant | -2/Research Botlord-Gunner | -2/Garrison Botlord-Gunner | -2/Research Botlord-Mutant | -2/Testing Botlord-Mutant | -2/Section 7 Scavenger-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Matter Collected 16235 | 312 22 303 271 665 272 18 199 245 153 272 297 1094 1313 616 . 415 326 1076 543 1254 334 417 553 2652 481 683 224 1225 Remotely 1062 | . . . . . 272 18 199 . . . 6 . 165 . . . . . 212 . . . . 190 . . . . Salvage Created 14913 | 131 38 55 350 1254 275 . 117 266 153 325 357 954 1573 590 . 347 365 527 581 439 16 785 201 2283 486 1088 58 1299 Parts 746 | 17 5 8 24 80 16 . 8 10 4 20 13 44 86 25 . 24 15 21 24 18 2 46 7 104 27 46 4 48 Haulers Intercepted 10 | . . . 3 4 . . . . . . . . 2 . . . . . 1 . . . . . . . . . Recyclers Shooed 14 | 1 . 1 2 3 . . . . . . . . 1 . . . 2 . . . . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Combat Hostiles Destroyed 243 | . 3 8 5 18 6 . 2 7 3 14 6 20 24 7 . 9 3 11 7 6 . 9 4 24 5 18 1 23 Melee 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Guns 174 | . 3 . 3 16 6 . 2 7 3 8 6 20 24 7 . 9 3 11 7 6 . 3 4 16 . 7 1 2 Cannons 20 | . . . 2 2 . . . . . . . . . . . . . . . . . 4 . 6 3 3 . . AOE 30 | . . 7 . . . . . . . 6 . . . . . . . . . . . 1 . . . 5 . 11 Classes Destroyed 21 | 3 1 3 4 2 . . . 1 . . 1 1 1 1 . 1 . . . . . . . . . . . 2 Worker 18 | 1 . . 1 1 . . 1 . . . . . 5 . . . 1 . . . . 1 . 4 . . . 3 Builder 7 | . . 2 . 1 . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . Tunneler 6 | 2 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . . . 3 4 . . . . . . . . 2 . . . . . 1 . . . . . . . . . Recycler 15 | 1 . . . 4 . . . . . . . . 2 . . . 1 . . . . . . 5 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . 1 . . . . . . . . . 2 . . . . . . . 1 1 . 1 . 1 . 1 Watcher 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . Swarmer 63 | . 3 . . 2 . . . 3 . 12 . 8 8 1 . 7 . 3 . 4 . . 3 . . 8 . 1 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 81 | . . . 3 9 4 . 2 3 3 1 5 9 9 5 . . 1 2 3 . . 1 1 2 . 4 . 14 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Sentry 25 | . . . . 7 2 . . . . . . 3 . 2 . 1 . 4 1 . . 1 . . . 2 . 2 Demolisher 3 | . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . . 1 . . . . 2 1 . . 2 . 1 1 . 1 . 7 3 . . . Programmer 39 | . . . . . . . . . . . 1 . 4 . . . . . 2 . . 7 . 15 2 4 1 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Assembled 8 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 2 3 9 5 4 3 . 2 6 3 6 7 9 8 2 . 4 4 3 4 2 . 3 2 4 2 8 1 14 Combat Bots Only 12 | . 3 8 3 3 3 . 1 6 3 6 6 9 4 2 . 4 2 3 3 2 . 2 2 3 2 7 1 12 Max Kills in Single Turn 8 | 1 1 3 2 2 1 . 2 1 2 4 1 2 8 1 . 2 2 1 1 1 1 2 1 1 1 2 1 7 Gunslinging 1 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . Exploded 6 | . . 3 . . . . . . . 4 . . . . . . . . . . . 1 . . . 2 . 6 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Damage Taken 31485 | . 99 436 125 401 387 . 79 236 49 696 373 2683 1061 190 . 473 693 1530 1891 1431 1392 3492 541 4510 1254 3551 1804 2108 Core 5024 | . 7 77 . 44 67 . 13 . . 73 33 243 54 13 . . 84 218 468 462 88 450 45 360 301 498 1018 408 Absorbed by Shields 358 | . . . . . . . . . . 49 . . . . . . . . . 21 . . . . . 288 . . Reduced by Siege Mode 811 | . . . . . . . . . . . . . . . . . . . . . . . 22 496 . 237 . 56 Core Remaining (%) 63 | 100 . 66 . . . 72 . . . 87 . . . 59 . . . 69 . 19 93 . . . . 2 . . Volleys Fired 789 | 11 8 22 13 47 21 1 7 9 3 12 16 47 62 27 . 20 19 42 30 74 20 39 29 108 22 56 2 22 Largest 4 | 2 2 2 4 4 4 1 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 1 4 2 3 Hottest 340 | 40 100 69 105 105 89 30 102 102 102 102 112 107 109 114 . 112 102 112 126 191 106 340 212 154 113 300 60 225 Shots Fired 2143 | 14 14 27 52 187 73 1 22 36 12 39 63 178 226 96 . 79 49 137 99 177 23 87 52 241 21 92 4 42 Gun 1842 | 14 12 8 39 171 73 . 20 36 12 37 63 178 219 92 . 79 42 129 93 169 4 48 44 167 . 60 4 29 Cannon 180 | . . 12 13 16 . . . . . . . . . . . . . . . . . 39 2 53 15 23 . 7 Launcher 28 | . . 7 . . . 1 2 . . 2 . . . . . . . . . . . . . . 1 9 . 6 Special 93 | . 2 . . . . . . . . . . . 7 4 . . 7 8 6 8 19 . 6 21 5 . . . Kinetic 1784 | 14 12 20 52 187 73 . 20 36 12 37 63 178 219 92 . 79 42 129 93 162 4 15 30 203 . . 4 8 Thermal 107 | . 2 . . . . . . . . . . . . . . . . . . 7 . 52 14 10 5 16 . 1 Explosive 28 | . . 7 . . . 1 2 . . 2 . . . . . . . . . . . . . . 1 9 . 6 Electromagnetic 119 | . . . . . . . . . . . . . . . . . . . . . . 20 2 7 10 53 . 27 Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Robot Hit Streak 36 | 8 4 7 19 21 15 . 16 13 11 7 5 23 21 12 . 12 14 16 15 36 6 14 12 33 8 17 3 9 Robot Miss Streak 12 | 1 2 2 2 2 3 . 3 2 . 2 5 3 4 3 . 12 2 4 3 5 6 2 3 7 3 3 . 3 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 1 . . . 1 1 1 . . . . 1 . . . . Secondary Targets 45 | . 2 . . 3 1 . . 2 2 3 2 8 8 . . 2 1 2 3 . 1 . 1 2 . 2 . . Max Gunslinging Chain 2 | . 1 . . 1 1 . . 1 2 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . 2 . . Shots Hit Robots 1425 | 10 6 17 36 115 46 . 13 26 9 26 33 116 149 54 . 46 37 86 81 105 11 58 24 197 18 55 3 48 Core Hits 698 | 6 3 19 17 48 11 1 5 13 6 21 18 52 70 37 . 29 13 32 25 40 3 21 9 105 5 30 1 58 Critical Kills 11 | . . . 1 . . . . . . 1 . . 1 . . . . 1 2 . . 1 1 1 . 1 1 . Critical Parts Destroyed 19 | . . . . . 1 . . 1 . . 1 1 1 2 . . 2 3 2 1 . . 2 2 . . . . Critical Strikes 47 | . . . 1 . 1 . . 1 . 1 1 1 2 2 . . 2 4 4 2 . 1 3 4 3 5 1 8 Burn 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 29 | . . . 1 . 1 . . 1 . 1 1 1 2 2 . . 2 4 4 1 . 1 3 3 . . 1 . Corrupt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 Puncture 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 6 Melee Attacks 55 | . . . . . . . 3 . . . 1 2 4 . . . . . . . . 4 . 4 8 . . 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . . 29 Sneak Attacks 17 | . . . . . . . 1 . . . 1 . 3 . . . . . . . . 3 . 3 4 . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39077 | 132 75 861 606 1656 637 11 213 477 206 988 809 2408 4670 1224 . 929 619 1677 1673 1419 103 1990 434 5478 895 3136 72 5679 Guns 24410 | 127 75 68 418 1519 637 . 213 477 206 496 803 2408 3226 1224 . 929 585 1677 1669 1386 64 1044 362 3354 . 860 72 511 Cannons 4143 | . . 171 181 129 . . . . . . . . . . . . . . . . . 838 72 1739 375 524 . 114 Explosions 8229 | . . 591 . . . . . . . 492 . . 1386 . . . . . . . . 85 . . 108 1734 . 3833 Melee 1929 | . . . . . . . . . . . . . . . . . . . . . . . . 307 412 . . 1210 Ramming 366 | 5 . 31 7 8 . 11 . . . . 6 . 58 . . . 34 . 4 33 39 23 . 78 . 18 . 11 Kinetic 23777 | 127 75 239 599 1648 637 . 213 477 206 496 803 2408 3226 1224 . 929 585 1677 1669 1320 64 308 223 4478 . . 72 74 Thermal 3754 | . . . . . . . . . . . . . 1386 . . . . . . 66 . 1235 139 373 151 384 . 20 Explosive 6758 | . . 591 . . . . . . . 492 . . . . . . . . . . . . . . 108 1734 . 3833 Electromagnetic 2367 | . . . . . . . . . . . . . . . . . . . . . . 424 72 242 224 874 . 531 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . Piercing 1929 | . . . . . . . . . . . . . . . . . . . . . . . . 307 412 . . 1210 Highest Corruption 78 | . . 2 . . . . . . . . . . . . . . . . 3 3 5 14 16 66 67 78 6 14 Average Corruption 19 | . . 2 . . . . . . . . . . . . . . . . 2 3 4 5 16 32 66 33 3 11 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 Effects 495 | . . 5 . . . . . . . . . . . . . . . . 4 45 . 12 46 160 89 74 8 52 Message Errors 92 | . . 2 . . . . . . . . . . . . . . . . . 10 . 5 10 30 12 15 . 8 Matter Fused 94 | . . . . . . . . . . . . . . . . . . . 2 15 . 3 12 26 9 15 2 10 Heat Flow Errors 47 | . . . . . . . . . . . . . . . . . . . 2 7 . . 1 14 7 6 2 8 Energy Discharges 44 | . . 1 . . . . . . . . . . . . . . . . . 5 . 2 6 13 6 5 1 5 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . 2 1 Data Loss (minor) 43 | . . 2 . . . . . . . . . . . . . . . . . 8 . . 7 11 5 5 1 4 Data Loss (major) 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 9 4 4 . 1 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Misdirections 114 | . . . . . . . . . . . . . . . . . . . . . . 1 6 38 40 15 . 14 Weapon Failures 24 | . . . . . . . . . . . . . . . . . . . . . . . . 17 2 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1630 | . . 65 . . . . . . . 20 . . 319 . . . . . . . . 53 33 105 274 447 . 314 Projectiles 145 | . . . . . . . . . . . . . . . . . . . . . . 49 33 56 . 7 . . Explosions 1245 | . . 65 . . . . . . . 20 . . 312 . . . . . . . . 4 . . 108 440 . 296 Melee 240 | . . . . . . . . . . . . . 7 . . . . . . . . . . 49 166 . . 18 Knockbacks 24 | . . 1 2 1 . . . . . . . . 1 . . . . . . 1 . . . 18 . . . . Impact 3 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Kinetic 21 | . . . 2 1 . . . . . . . . . . . . . . . . . . . 18 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1183 | . . 77 . . . . . . . 93 . . . . . . . . 2 . . 105 . 1 96 809 . . Shots 13 | . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . . 1 7 . . Rammed 49 | 2 . 8 4 3 . 2 . . . . 3 1 4 . . . 6 . 1 . . 2 . 8 . 3 1 1 Targets Rammed 78 | 2 . 10 4 3 . 2 . . . . 3 1 5 . . . 7 . 1 18 6 2 . 8 . 3 1 2 Kicked 24 | . . . . . . . . . . . . . . . . . . . . 18 6 . . . . . . . Crushed 5 | . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Highest Temperature 562 | . 20 55 328 80 46 . 9 54 81 42 199 72 96 48 . 24 . 24 238 243 6 436 158 533 230 562 136 267 Average Temperature 81 | . 12 20 110 19 16 . 9 23 45 18 81 21 30 20 . 10 . 6 37 95 4 152 46 125 76 184 21 75 Received Heat Transfer 2914 | . . 75 36 150 153 . 36 63 45 18 153 730 180 30 . 18 36 138 120 27 . 315 27 90 45 177 27 225 Effects 28 | . . . . . . . . . . . . . . . . . . . . . . 6 . 6 . 16 . . Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 3 . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . 4 10 . 6 . 2 Total Turns 486 | . . . . . . . . . . . . . . . . . . . . . . . 60 183 . 184 . 59 Longest Duration 91 | . . . . . . . . . . . . . . . . . . . . . . . 35 35 . 91 . 40 Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 2 . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 . 1 Parts Fried 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 9 . 3 Impact Corruptions 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . 1 5 . . Heat Transferred 3239 | . . . . . . . . . . . . . 1050 . . . . . . 250 . 1051 185 259 111 296 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Peak Influence 1647 | 20 158 111 172 381 358 193 1035 785 411 511 393 878 609 476 249 390 320 534 352 678 403 198 286 217 174 382 772 1647 Initial 980 | . 13 61 . 8 183 160 980 595 411 196 268 275 460 178 249 174 204 108 280 123 381 8 52 160 24 8 156 486 Average 301 | 14 55 33 34 173 251 125 988 689 346 375 291 624 396 360 249 221 224 292 295 291 200 66 176 84 72 216 503 1161 Maximum Alert Level 5 | . . . . 1 1 . 3 3 2 2 1 3 2 2 1 1 1 2 1 2 2 . 1 1 . 1 3 5 Low Security (%) 44 | 100 100 100 100 61 40 100 . . . 14 . . 13 7 . 57 15 20 8 36 56 100 62 99 100 30 17 . Level 1 30 | . . . . 38 59 . . . 38 44 100 10 22 67 100 42 84 59 91 37 41 . 37 . . 69 17 . Level 2 16 | . . . . . . . . 53 61 41 . 55 64 24 . . . 19 . 26 2 . . . . . 33 12 Level 3 5 | . . . . . . . 100 46 . . . 34 . . . . . . . . . . . . . . 31 21 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 3 . 1 6 . . 2 . 1 . 2 . 7 . 1 . 1 . 4 . 3 4 . 11 4 3 2 15 Investigation 10 | . 1 . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 2 . . 1 . . 1 Extermination 18 | . . . . . . . . . . . . . 2 . . . . . 1 . . 2 . 7 1 2 1 2 Reinforcement 26 | . 2 . 1 4 . . 2 . 1 . 1 . 4 . . . . . . . 2 . . 4 2 1 1 1 Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Garrison 5 | . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 31 | . . . . . . . . . . . . . . . . . . . . . . . 13 18 . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Distress Signals 20 | . 1 . 1 2 . . . . . . . . 1 . . . 2 . 1 . 1 2 . 2 . 2 4 1 Communications Jammed 82 | . . . . . . . . . . . . . . . . 21 21 . . . 11 . . 18 . 11 . . Distress Signals 81 | . . . . . . . . . . . . . . . . 21 20 . . . 11 . . 18 . 11 . . Times Spotted 654 | . 5 13 10 28 6 14 6 6 3 17 7 32 44 16 . 21 13 25 19 27 24 34 25 63 9 30 56 101 Peak Tracking Total 22 | . 5 8 5 3 3 6 2 3 1 7 4 9 11 5 . 6 5 6 4 5 12 16 7 6 2 6 22 14 Tactical Retreats 49 | . . . . . 1 . . 1 . 3 . 4 3 . . 1 . 1 2 7 . . . 1 1 1 8 15 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Traps Triggered 30 | . . . . 2 . . . . . 1 1 2 3 . . . . 3 2 8 . 1 1 2 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Machines Disabled 55 | . . . . . 2 . . . . . . 3 11 2 . 2 2 4 2 4 . . 7 . 5 11 . . Max in Single Turn 11 | . . . . . 1 . . . . . . 1 11 1 . 1 1 1 1 1 . . 1 . 1 1 . . Garrison Relay 20 | . . . . . 2 . . . . . . 3 . 2 . 2 . 4 . 3 . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Machines Accessed 59 | . 1 . 4 6 . 8 1 . 1 . 2 . 4 . 1 . 2 . 1 . 1 3 . 5 3 2 5 9 Terminals 43 | . . . 4 4 . 5 . . . . 1 . 3 . . . 1 . . . 1 2 . 4 3 2 5 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . Total Hacks 148 | . 2 . 7 22 . 22 1 . 2 . 6 . 11 . 3 . 7 . 2 . 2 10 . 10 8 2 10 21 Successful 79 | . 2 . 4 13 . 12 1 . 2 . 3 . 8 . 2 . 2 . 2 . . 6 . 4 1 2 5 10 Failed 69 | . . . 3 9 . 10 . . . . 3 . 3 . 1 . 5 . . . 2 4 . 6 7 . 5 11 Catastrophic 12 | . . . . 2 . 2 . . . . . . . . . . 1 . . . . 1 . . 3 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 . 6 10 . 11 . . . . 2 . 4 . 1 . 2 . . . 2 7 . 6 . . 1 8 Terminals 113 | . . . 7 17 . 17 . . . . 2 . 8 . . . 4 . . . 2 7 . 9 8 2 10 20 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 24 | . . . . 3 . . 1 . 2 . 4 . 3 . 3 . 3 . 2 . . 3 . . . . . . Terminal Hacks 42 | . . . 3 9 . 6 . . . . 1 . 5 . . . 1 . . . . 2 . 3 1 2 4 5 Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . . 3 . 1 . . . . . . 2 . . . . . . . . 1 . 1 . . . . Locate Traps 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 7 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . 1 . . 1 . 2 . 2 . 2 . 2 . 1 . 2 . . 2 . . . . . . Unlock Access 9 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . Coupler Status 6 | . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . 1 . . . . . . Unauthorized Hacks 16 | . 1 . 1 1 . 4 . . . . . . 1 . . . . . . . . 2 . 1 . . 1 4 Terminals 9 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 4 Botnet 7 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 2 Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Eject 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . . 4 4 . 5 . . 1 . 2 . 3 . 1 . 2 . 1 . 1 2 . 5 3 1 2 8 Full Trace Events 6 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Used RIF Installer 9 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 138 | . . . . . . . 1 . . . 1 2 7 11 . 14 7 15 4 10 14 5 20 24 3 . . . Non-combat 13 | . . . . . . . . . . . 1 . 1 . . . 3 . . . 2 1 . 3 2 . . . Combat 125 | . . . . . . . 1 . . . . 2 6 11 . 14 4 15 4 10 12 4 20 21 1 . . . Autooverrided 43 | . . . . . . . . . . . . 1 3 9 . 7 1 3 1 2 4 3 5 4 . . . . Autoassimilated 39 | . . . . . . . . . . . . . . . . 7 . 8 1 2 5 . 10 6 . . . . Robot Hacks Applied 71 | . . . . . . . 2 . . . 1 2 9 2 . . 7 4 4 6 7 4 5 15 3 . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . purge_threat 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 5 | . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . 1 . . . . . . wipe_record 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . reboot_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 21 | . . . . . . . 1 . . . . . 2 1 . . 2 3 . . 2 1 . 9 . . . . streamctrl_high 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . formatsys_high 23 | . . . . . . . . . . . . . 1 1 . . 1 1 2 6 1 . 5 3 2 . . . Relay Couplers Released 87 | . . . . . 9 . . . . . . 12 4 9 . 8 . 17 . 10 . 3 15 . . . . . Ejected 7 | . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . Machine Destruction 80 | . . . . . 9 . . . . . . 12 . 9 . 8 . 17 . 10 . . 15 . . . . . Attached 61 | . . . . . . . 1 . . . 1 6 2 4 1 . 1 7 6 10 3 4 5 10 . . . . Robots Rewired 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Total Allies 231 | . . . . 2 . . 1 . . . . 5 7 11 . 14 4 15 4 10 13 4 20 22 3 7 15 74 Largest Group 17 | . . . . 2 2 . 1 . . . . 3 3 3 . 7 2 3 2 5 4 1 8 8 3 7 8 17 Highest-Rated Group 557 | . . . . 30 30 . 16 . . . . 123 84 99 . 87 58 131 78 165 179 69 447 504 216 99 114 557 Highest-Rated Ally 234 | . . . . 15 15 . 16 . . . . 47 41 41 . 29 49 49 56 58 64 69 147 69 164 15 15 234 Total Orders 39 | . . . . . . . 6 . 7 . . 1 4 2 . . . . 2 14 1 . . . 2 . . . STAY 9 | . . . . . . . . . . . . . 1 . . . . . . 8 . . . . . . . . ROAM 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . . . FOLLOW 10 | . . . . . . . . . . . . . 1 1 . . . . 1 6 . . . . 1 . . . EXPLORE 13 | . . . . . . . 5 . 6 . . . 2 . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 990 | . . . . . 2 . 2 . . . . 22 26 37 . 39 12 70 27 39 31 8 69 117 17 28 71 373 Total Damage 25502 | . . . . . 42 . 33 . . . . 544 588 867 . 511 218 1928 1247 1214 749 270 2239 3690 1003 563 1217 8579 Kills 141 | . . . . . . . 1 . . . . 5 3 6 . 4 1 9 5 10 6 1 15 19 2 . 10 44 Allies Corrupted 18 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 7 . . . 9 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 14 | . . . . . . . 6 . 5 . . . 3 . . . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . 4 . 3 . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Turns Passed 24471 | 234 302 1093 454 1077 538 293 450 221 653 583 353 1458 1662 539 39 1250 475 1261 922 2632 462 856 1138 2074 850 1197 354 1051 Spaces Moved 13124 | 140 121 620 227 286 237 179 163 109 94 324 173 640 643 240 23 569 227 540 298 1174 292 548 538 986 484 587 919 1743 Core 831 | 31 . . . . . . . . . . . . . . . . . . 16 56 . 88 29 . . 129 185 297 Treads 7353 | 109 111 620 227 286 237 179 163 109 94 324 173 640 643 240 23 569 227 511 282 . . . 509 754 . 304 . 19 Legs 1569 | . 10 . . . . . . . . . . . . . . . . 29 . 777 292 460 . . . . 1 . Wheels 965 | . . . . . . . . . . . . . . . . . . . . 341 . . . 75 441 108 . . Hover 251 | . . . . . . . . . . . . . . . . . . . . . . . . 157 43 . . 51 Flight 1745 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 1376 Fastest Speed 25 | 50 120 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 50 50 120 50 50 65 65 50 25 25 Average Speed 126 | 137 156 160 162 162 188 160 160 160 160 160 160 164 160 160 160 160 160 181 157 108 120 109 156 151 108 126 36 35 Slowest Speed 950 | 160 160 160 260 260 360 260 160 160 160 160 160 360 260 160 160 160 160 440 950 200 120 200 165 270 150 260 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Microwarps 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 37 . Exploration Rate (%) 38 | 7 23 95 30 57 38 61 17 39 15 50 8 79 24 51 1 59 10 71 13 47 11 19 73 33 57 48 22 50 Regions Visited 28 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 36 | . 2 . . . . 11 7 . . . . . . . . . . . . 2 . 6 . . 1 2 . 5 Terrain Destroyed 261 | . 2 36 . . . 11 15 . 1 . . 2 29 8 . 5 . 7 1 12 . 31 . 5 22 44 . 30 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Projectile 72 | . 2 . . . . . . . 1 . . 2 3 8 . 5 . 7 1 12 . 23 . 5 . 3 . . AOE 183 | . . 36 . . . 11 15 . . . . . 26 . . . . . . . . 8 . . 21 41 . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Gar Res Tes Sec Acc Com Total 19558 | 164 213 687 279 791 285 183 335 133 590 364 207 954 1137 339 25 865 301 745 699 2423 391 736 799 1396 780 982 694 2061 Wait 4349 | . 75 11 14 405 8 . 133 11 491 1 1 121 354 37 . 255 25 88 336 956 29 43 156 158 205 250 41 145 Move 12680 | 139 120 619 226 285 236 178 163 108 93 323 173 639 642 239 23 567 227 538 298 1173 291 547 537 985 483 547 585 1696 Hop 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 23 Pick Up 261 | 5 1 4 6 17 8 . 7 . 1 8 3 31 15 6 . 9 3 14 . 28 9 14 18 22 11 12 4 5 Fast Attach 293 | 7 . 6 2 9 . . 3 1 . 1 1 17 13 5 . . 1 17 2 28 3 27 13 19 16 27 28 47 Attach 241 | . . 1 4 3 4 . 5 1 1 9 3 19 5 4 2 5 3 9 10 22 8 15 11 26 9 28 11 23 Detach 138 | . . 1 2 2 . . 3 . . 1 . 4 3 2 . . 1 4 5 13 1 9 10 16 6 20 10 25 Swap 170 | . 8 5 3 4 4 2 5 1 . 3 5 9 22 7 . 1 12 13 4 4 11 10 2 21 1 7 1 5 Drop 328 | . 1 8 5 16 4 . 6 2 1 6 1 35 12 12 . 8 2 17 13 23 12 26 6 26 6 32 8 40 Fire 789 | 11 8 22 13 47 21 1 7 9 3 12 16 47 62 27 . 20 19 42 30 74 20 39 29 108 22 56 2 22 Melee 54 | . . . . . . . 3 . . . 1 2 4 . . . . . . . . 4 . 4 8 . . 28 Ram 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 1 . 1 . Kick 24 | . . . . . . . . . . . . . . . . . . . . 18 6 . . . . . . . Crush 49 | 2 . 10 4 3 . 2 . . . . 3 1 5 . . . 7 . . . . . . 7 . 3 . 2 Escape Stasis 102 | . . . . . . . . . . . . . . . . . . 2 . 83 . . 17 . . . . . Rewire 48 | . . . . . . . . . . . . 29 . . . . 1 1 . 1 1 . . 3 12 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Entered Mines 549 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 640 | -10/Mines | Learned Materials terminal intel 737 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 801 | -10/Mines | Assembled infested the area 805 | -10/Mines | Discovered new exit (range 14) 806 | -10/Mines | Assisted by a Guerilla fighting off Assembled 870 | -10/Mines | Destroyed 8 combat bots 1155 | -10/Mines | Discovered new exit (range 6) 1323 | -10/Mines | Learned 2 Materials zone layouts 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Weapon x2 1631 | -9/Materials | Identified exit to Mines 1632 | -9/Materials | Loaded intel: 11 terminal locations 1905 | -9/Materials | Identified exit to Storage 1962 | -9/Materials | Build established: Scavenger-Tank 2084 | -9/Materials | Entered Storage 2568 | -9/Storage | Build established: Gunner 2848 | -9/Storage | Repaired Imp. Assault Rifle 3043 | -9/Storage | Garrison activated, responded to threat 3105 | -9/Storage | Discovered new exit (range 11) 3132 | -9/Storage | Identified exit to Garrison 3161 | -9/Storage | Entered Garrison 3161 | -9/Garrison | Accompanied by 2 allies 3169 | -9/Garrison | Installed Relay Interface Framework 3205 | -9/Garrison | Build established: Scavenger-Gunner 3234 | -9/Garrison | Triggered checkpoint 3282 | -9/Garrison | Triggered checkpoint 3307 | -9/Garrison | Garrison Relay disabled 3457 | -9/Garrison | Discovered new exit (range 10) 3510 | -9/Garrison | Triggered checkpoint 3562 | -9/Garrison | Garrison Relay disabled 3699 | -9/Garrison | Entered Recycling 3764 | -9/Recycling | Spotter reported a threat 3770 | -9/Recycling | Spotter reported a threat 3774 | -9/Recycling | Spotter reported a threat 3776 | -9/Recycling | Spotter reported a threat 3794 | -9/Recycling | Spotter reported a threat 3827 | -9/Recycling | Spotter reported a threat 3834 | -9/Recycling | Build established: Bothacker-Gunner 3837 | -9/Recycling | Spotter reported a threat 3847 | -9/Recycling | Spotter reported a threat 3858 | -9/Recycling | Spotter reported a threat 3859 | -9/Recycling | Spotter reported a threat 3859 | -9/Recycling | Spotter reported a threat 3890 | -9/Recycling | Spotter reported a threat 3915 | -9/Recycling | Spotter reported a threat 3919 | -9/Recycling | Spotter reported a threat 3920 | -9/Recycling | Spotter reported a threat 3922 | -9/Recycling | Spotter reported a threat 3923 | -9/Recycling | Spotter reported a threat 3929 | -9/Recycling | Spotter reported a threat 3960 | -9/Recycling | Spotter reported a threat 3967 | -9/Recycling | Discovered new exit (range 16) 3968 | -9/Recycling | Spotter reported a threat 3976 | -9/Recycling | Spotter reported a threat 3992 | -9/Recycling | Entered Factory 3992 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4426 | -7/Factory | Build established: Skirmisher 4442 | -7/Factory | Identified exit to Garrison 4442 | -7/Factory | Entered Garrison 4450 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4550 | -7/Garrison | Triggered checkpoint 4642 | -7/Garrison | Discovered new exit (range 12) 4663 | -7/Garrison | Entered Factory 4899 | -7/Factory | Build established: Scavenger-Skirmisher 5246 | -7/Factory | Identified exit to Garrison 5316 | -7/Factory | Entered Garrison 5384 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Triggered checkpoint 5453 | -7/Garrison | Discovered new exit (range 13) 5573 | -7/Garrison | Discovered new exit (range 8) 5640 | -7/Garrison | Triggered checkpoint 5786 | -7/Garrison | Discovered new exit (range 14) 5831 | -7/Garrison | Expanded RIF knowledge: Autooverride 5899 | -7/Garrison | Entered Factory 5899 | -6/Factory | Evolved 2 slots: Utility x2 6098 | -6/Factory | Build established: Scavenger-Gunner 6252 | -6/Factory | Identified exit to Garrison 6252 | -6/Factory | Entered Garrison 6305 | -6/Garrison | Spotted B-75 Beast 6350 | -6/Garrison | Triggered checkpoint 6500 | -6/Garrison | Allies destroyed B-75 Beast 6559 | -6/Garrison | Garrison Relay disabled 6608 | -6/Garrison | Build established: Scavenger-Tank 6674 | -6/Garrison | Triggered checkpoint 6724 | -6/Garrison | Triggered checkpoint 6745 | -6/Garrison | Triggered checkpoint 6837 | -6/Garrison | Destroyed 9 combat bots 6841 | -6/Garrison | Lost 8 parts (1p3n1u3w) 7104 | -6/Garrison | Build established: Scavenger-Gunner 7129 | -6/Garrison | Discovered new exit (range 12) 7194 | -6/Garrison | Triggered checkpoint 7237 | -6/Garrison | Garrison Relay disabled 7385 | -6/Garrison | Discovered new exit (range 13) 7460 | -6/Garrison | Build established: Bothacker-Gunner 7538 | -6/Garrison | Discovered new exit (range 9) 7566 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 7600 | -6/Garrison | Triggered checkpoint 7635 | -6/Garrison | Garrison Relay disabled 7710 | -6/Garrison | Entered Factory 7865 | -6/Factory | Build established: Botlord-Gunner 8672 | -6/Factory | Discovered new exit (range 12) 9348 | -6/Factory | Identified exit to Garrison 9372 | -6/Factory | Entered Garrison 9372 | -6/Garrison | Accompanied by 1 ally 9410 | -6/Garrison | Triggered checkpoint 9509 | -6/Garrison | Spotted B-75 Beast 9514 | -6/Garrison | Triggered checkpoint 9527 | -6/Garrison | Destroyed B-75 Beast 9530 | -6/Garrison | Triggered checkpoint 9591 | -6/Garrison | Triggered checkpoint 9709 | -6/Garrison | Discovered new exit (range 8) 9731 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 9786 | -6/Garrison | Triggered checkpoint 9822 | -6/Garrison | Garrison Relay disabled 9911 | -6/Garrison | Entered Factory 9911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9950 | -5/Factory | Identified exit to Garrison 9950 | -5/Factory | Entered Garrison 9958 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 10394 | -5/Garrison | Triggered checkpoint 10443 | -5/Garrison | Discovered new exit (range 10) 10568 | -5/Garrison | Discovered new exit (range 12) 10674 | -5/Garrison | Triggered checkpoint 10761 | -5/Garrison | Discovered new exit (range 14) 10840 | -5/Garrison | Triggered checkpoint 10849 | -5/Garrison | Garrison Relay disabled 11048 | -5/Garrison | Triggered checkpoint 11089 | -5/Garrison | Garrison Relay disabled 11200 | -5/Garrison | Entered Factory 11408 | -5/Factory | Discovered new exit (range 31) 11430 | -5/Factory | Identified exit to Upper Caves 11504 | -5/Factory | Lost 3 parts (1p1u1w) 11669 | -5/Factory | Found Hvy. Reflective Plating 11675 | -5/Factory | Identified exit to Garrison 11675 | -5/Factory | Entered Garrison 11720 | -5/Garrison | Triggered checkpoint 11747 | -5/Garrison | Garrison Relay disabled 11867 | -5/Garrison | Spotted B-75 Beast 11886 | -5/Garrison | Triggered checkpoint 11938 | -5/Garrison | Triggered checkpoint 11945 | -5/Garrison | Triggered checkpoint 12047 | -5/Garrison | Lost 5 parts (2n1u2w) 12283 | -5/Garrison | Discovered new exit (range 15) 12380 | -5/Garrison | Expanded RIF knowledge: Robot Detection 12382 | -5/Garrison | Build established: Botlord-Tank 12448 | -5/Garrison | Triggered checkpoint 12466 | -5/Garrison | Garrison Relay disabled 12641 | -5/Garrison | Discovered new exit (range 13) 12656 | -5/Garrison | Triggered checkpoint 12697 | -5/Garrison | Garrison Relay disabled 12766 | -5/Garrison | Build established: Botlord-Gunner 12842 | -5/Garrison | Triggered checkpoint 12870 | -5/Garrison | Garrison Relay disabled 12914 | -5/Garrison | Discovered new exit (range 14) 12936 | -5/Garrison | Entered Factory 12936 | -4/Factory | Accompanied by 1 ally 12936 | -4/Factory | Evolved 2 slots: Utility x2 13485 | -4/Factory | Spotted B-86 Titan 13564 | -4/Factory | Lost 9 parts (1p4n1u3w) 13818 | -4/Factory | Build established: Botlord-Mutant 13858 | -4/Factory | Identified exit to Garrison 13858 | -4/Factory | Entered Garrison 13878 | -4/Garrison | Triggered checkpoint 13884 | -4/Garrison | Lost 4 parts (4u) 14059 | -4/Garrison | Spotted B-86 Titan 14424 | -4/Garrison | Core integrity fell below 50% 14510 | -4/Garrison | Lost 7 parts (6u1w) 14529 | -4/Garrison | Garrison Relay disabled 14840 | -4/Garrison | Triggered checkpoint 14927 | -4/Garrison | Triggered checkpoint 15829 | -4/Garrison | Build established: Scavenger-Gunner 15980 | -4/Garrison | Destroyed B-86 Titan 16038 | -4/Garrison | Triggered checkpoint 16060 | -4/Garrison | Garrison Relay disabled 16086 | -4/Garrison | Core integrity fell below 20% 16111 | -4/Garrison | Discovered new exit (range 10) 16168 | -4/Garrison | Triggered checkpoint 16249 | -4/Garrison | Discovered new exit (range 13) 16275 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 16332 | -4/Garrison | Triggered checkpoint 16374 | -4/Garrison | Garrison Relay disabled 16490 | -4/Garrison | Entered Research 16490 | -3/Research | Accompanied by 2 allies 16490 | -3/Research | Evolved 2 slots: Utility x2 16675 | -3/Research | Found Exp. Target Analyzer 16910 | -3/Research | Spotted Striker 16940 | -3/Research | Discovered new exit (range 8) 16952 | -3/Research | Entered another Research area 16952 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16966 | -2/Research | Lost 5 parts (1p1n3w) 17131 | -2/Research | Build established: Botlord-Mutant 17660 | -2/Research | Spotted B-90 Cyclops 17722 | -2/Research | Lost 5 parts (1p1u3w) 17753 | -2/Research | System corruption reached 10% 17783 | -2/Research | Lost 3 parts (3u) 17802 | -2/Research | Identified exit to Garrison 17808 | -2/Research | Entered Garrison 17811 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 17842 | -2/Garrison | Triggered checkpoint 17934 | -2/Garrison | Garrison Relay disabled 18013 | -2/Garrison | Spotted B-90 Cyclops 18019 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 18021 | -2/Garrison | Triggered checkpoint 18028 | -2/Garrison | Triggered checkpoint 18030 | -2/Garrison | Triggered checkpoint 18086 | -2/Garrison | Triggered checkpoint 18111 | -2/Garrison | Discovered new exit (range 9) 18144 | -2/Garrison | Triggered checkpoint 18160 | -2/Garrison | Garrison Relay disabled 18458 | -2/Garrison | Discovered new exit (range 9) 18492 | -2/Garrison | Triggered checkpoint 18522 | -2/Garrison | Garrison Relay disabled 18611 | -2/Garrison | Build established: Botlord-Gunner 18650 | -2/Garrison | Discovered new exit (range 8) 18682 | -2/Garrison | Triggered checkpoint 18703 | -2/Garrison | Garrison Relay disabled 18946 | -2/Garrison | Entered Research 18946 | -2/Research | Accompanied by 6 allies 19325 | -2/Research | P-80 Master assimilated allied Terminator 9a 19429 | -2/Research | Identified exit to Testing 19891 | -2/Research | P-80 Master assimilated allied G-73 Enforcer 20041 | -2/Research | P-80 Master assimilated allied Director 9a 20058 | -2/Research | System corruption reached 30% 20329 | -2/Research | Lost 5 parts (1u4w) 20598 | -2/Research | Spotted B-90 Cyclops 20780 | -2/Research | Core integrity fell below 50% 20829 | -2/Research | Lost 8 parts (1p1n3u3w) 20918 | -2/Research | Build established: Botlord-Mutant 21020 | -2/Research | Entered Testing 21049 | -2/Testing | Lost 5 parts (2n3u) 21077 | -2/Testing | Found Prototype Launcher 21077 | -2/Testing | Identified Ragnarok Missile Launcher 21095 | -2/Testing | Spotted PX-NI20YGTDTD 21116 | -2/Testing | Rewired PX-NI20YGTDTD 21151 | -2/Testing | Spotted Striker 21239 | -2/Testing | Found Myomer Exoskeleton 21263 | -2/Testing | Found Hpw. Disruptor Cannon 21322 | -2/Testing | Found Hellfire Missile Launcher 21324 | -2/Testing | Found Hellfire Missile Launcher 21326 | -2/Testing | Found Hellfire Missile Launcher 21763 | -2/Testing | Spotted Fortress 21822 | -2/Testing | Lost 6 parts (1p2n1u2w) 21859 | -2/Testing | Discovered new exit (range 6) 21870 | -2/Testing | Entered Section 7 21923 | -2/Section 7 | Core integrity fell below 20% 22017 | -2/Section 7 | Found Alien Artifact 22200 | -2/Section 7 | Found Prototype Protection 22200 | -2/Section 7 | Identified Centrium Heavy Armor Plating 22226 | -2/Section 7 | Identified Core Reset Matrix 22226 | -2/Section 7 | Used Core Reset Matrix 22230 | -2/Section 7 | Emitted hypermatrix ping 22230 | -2/Section 7 | Sensed 19 artifacts in vicinity 22235 | -2/Section 7 | Assembled emerged from beneath the floor 22251 | -2/Section 7 | Discovered new exit (range 16) 22337 | -2/Section 7 | Destroyed 7 combat bots 22427 | -2/Section 7 | Found Microwarp Drive 22468 | -2/Section 7 | Found Integrity Redistributor 22474 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+254) 22490 | -2/Section 7 | Spotted Alpha 7 22496 | -2/Section 7 | Spotted Alpha 7 22535 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 22541 | -2/Section 7 | Found Transdimensional Reconstructor 22542 | -2/Section 7 | Lost 3 parts (1p1n1u) 22544 | -2/Section 7 | Found Transdimensional Reconstructor 22560 | -2/Section 7 | Warped through subspace 22561 | -2/Section 7 | Found Transdimensional Reconstructor 22697 | -2/Section 7 | Found Matter Drive 22714 | -2/Section 7 | Found Matter Drive 22790 | -2/Section 7 | Found Sigix Quantum Sheargun 22794 | -2/Section 7 | Found Sigix Quantum Sheargun 22798 | -2/Section 7 | Found Sigix Quantum Sheargun 23006 | -2/Section 7 | Lost 4 parts (1n2u1w) 23033 | -2/Section 7 | Warped through subspace 23067 | -2/Section 7 | Entered Access 23067 | -1/Access | Evolved 2 slots: Propulsion x2 23102 | -1/Access | Warped through subspace 23126 | -1/Access | Spotted B-99 Colossus 23188 | -1/Access | Core integrity fell below 50% 23198 | -1/Access | Warped through subspace 23211 | -1/Access | Found Unknown Device 23211 | -1/Access | Identified Adv. Force Booster 23212 | -1/Access | Lost 4 parts (3n1u) 23229 | -1/Access | Emitted hypermatrix ping 23234 | -1/Access | Assembled emerged from beneath the floor 23277 | -1/Access | Assembled emerged from beneath the floor 23373 | -1/Access | Found Unknown Piercing Weapon 23379 | -1/Access | Found Unknown Piercing Weapon 23379 | -1/Access | Identified Enh. Force Lance (x2) 23419 | -1/Access | Discovered new exit (range 8) 23421 | -1/Access | Entered Command 23422 | -1/Command | Emitted hypermatrix ping 23427 | -1/Command | Assembled emerged from beneath the floor 23456 | -1/Command | Assembled emerged from beneath the floor 23490 | -1/Command | Build established: Scavenger-Sprinter 23491 | -1/Command | Assembled emerged from beneath the floor 23560 | -1/Command | System corruption reached 10% 23591 | -1/Command | Assembled emerged from beneath the floor 23692 | -1/Command | Core integrity fell below 20% 23807 | -1/Command | Assembled emerged from beneath the floor 23811 | -1/Command | Spotted B-99 Colossus 23873 | -1/Command | Assembled emerged from beneath the floor 23889 | -1/Command | Lost 5 parts (3n2u) 23919 | -1/Command | Disengaged cave seal 23919 | -1/Command | Assembled emerged from the dark tunnel 23921 | -1/Command | First assault squad dispatched 23940 | -1/Command | Found Prototype Device 23940 | -1/Command | Identified System Purifier 24071 | -1/Command | Spotted M Guard 24073 | -1/Command | Spotted Combat Programmer 24097 | -1/Command | Spotted Combat Programmer 24112 | -1/Command | Allies destroyed Combat Programmer 24142 | -1/Command | Build established: Hacker-Mutant 24170 | -1/Command | Assembled emerged from the dark tunnel 24252 | -1/Command | Found Prototype Launcher 24252 | -1/Command | Identified Ragnarok Missile Launcher 24256 | -1/Command | Found Ragnarok Missile Launcher 24326 | -1/Command | Destroyed 12 combat bots 24471 | -1/Command | High security lockdown imminent 24472 | -1/Command | Self-destructed Last Messages --------------- 24415_ Acquired 60 matter. 24417_ R-10 Processor collects Unknown Flight Unit. 24421_ System corrupted: Heat flow error (+150). 24421_ ALERT: Significant disruption in Zone 1F, assault forces dispatched. 24429_ Acquired Adv. Target Analyzer. 24437_ C%NRK EIUUQJI9XIAGMY=VFY,XV8 24438_ Sneak attack on K-01 Serf. 24438_ K-01 Serf destroyed. 24441_ Acquired 10 matter. 24448_ Dropped Field Propulsion Array. 24449_ Acquired Field Propulsion Array. 24454_ Activated siege mode. 24462_ System corrupted: Heat flow error (+118). 24467_ Y-72 Warden misfires. 24471_ Y-72 Warden system terminally corrupted. 24471_ Quantum Rifle fried. 24471_ Unknown Reactor fried. 24471_ ALERT: High security lockdown imminent, T-100. 24471_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????#* | | ???????????????????????????????????????###+####### | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# [ #??? | | ???????????????????????????????????????#!%=!!|#??? | | ?????????????????????????????????#######*! !||#??? | | ?????????????????????????????????# # !| #??? | | ?????????????????????????????????# +! #??? | | ?????????????????????????????????# ########??? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ????????????????????????########## #?????????? | | ????????????????????????# #! #?????????? | | ????????????????????????# # #?????????? | | #########################! #] #?????????? | | % *%= %%% =+%= # #?????????? | | #### ########+##### #####@ ###+###?????????? | | ???# # # #???# ! ## #??????????? | | ???# # # #???# + #??????????? | | ???# # # #???# ## #??????????? | | #### # # #???# ### ##??????????? | | # # ???###+######?# #??????###### | | # # ##### #??????# | | + # #??????# | | # # ##### #??????# | | + """" # ##### #????# #??????# = | | ###### [ """" ## #?????+#????# #????######## | | #?# """" #? #???????????# #????# | | #?# """" #? #???????????# ###### | | #?########?#####? +???????????# + | | [ #???????????????? #???????????######## "" | | #???????????????? #??????????????????#"""" | | #???????????????? #??????????????????#"""" | | #???????????????? ???????############ "" | | #????????######?? ????????#""""" ## | | #???????# ! #?? ????????#" " ## = | | ####???????# #?? ????????#" ## | | ???????????# #?? ???????##" " ########/ | | ???????????# #??# #???????#""" """ | | ???????????# #??# #????????# " ###+##### | | ???????????# #??# ########## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 57 Energy Capacity 600 Matter Stores 700 Matter Capacity 700 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Power Shielding 66 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 10 Core Analysis 10 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 26 Relay Coupler Types 360 Relay Coupler Value 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Microwarp Drive Integrity Redistributor Transdimensional Reconstructor Matter Drive Sigix Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightFocalNeutralizer Manual? 0 Play Time 03:04:44 Cumulative 1895.6 hours Start 2021.05.22 @ 11:57:16 End 2021.05.22 @ 15:16:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2549 Rogue 2541 Adventurer 0 Explorer 8 Win Type - Total 200 Types 42/27/79/3/3/5/38/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d52d7179-adef-4ccc-a39a-bfcbd41e93fa