Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 01:05:37 Player: KeKe Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (802) 802 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 5466 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-powered Shock Rifle DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Seismic Detector Core Analyzer Microactuators Force Booster Improved Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Makeshift Axe Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Wheel High-capacity Matter Pod Remote Datajack CPS Tube Vortex Trap DRS Beacon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Experimental Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 38 | 3 . . . 7 28 Power 5 | . . . . 1 4 Engine 3 | . . . . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 . . . 2 7 Treads 5 | 2 . . . 2 1 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 5 | . . . . . 5 Utility 18 | 1 . . . 2 15 Device 10 | 1 . . . 1 8 Storage 1 | . . . . 1 . Processor 5 | . . . . . 5 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 4 | . . . . 2 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 25 | . . . . . 25 Power 4 | . . . . . 4 Propulsion 10 | . . . . . 10 Utility 10 | . . . . . 10 Weapon 1 | . . . . . 1 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 4 6 7 7 6 4 Power . | 1 1 1 1 . . Propulsion 1 | 2 2 2 2 1 1 Utility 1 | . . 1 1 2 1 Weapon 1 | 1 2 3 3 2 . Tool/Special . | . . . . . . Unused Backups 14 | 6 2 . . 5 1 Power 2 | 1 . . . 1 . Propulsion 3 | 2 . . . 1 . Utility 4 | 1 2 . . . 1 Weapon 5 | 2 . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 99 82 Engine 12 | . 14 14 14 14 2 Treads 26 | . 28 28 28 28 15 Device 15 | . 14 14 14 14 26 Storage 12 | . 14 14 14 14 3 Processor 1 | . . . . . 8 Ballistic Gun 6 | . 28 28 28 4 . Special Weapon 9 | . . . . 12 . Slashing Weapon 9 | . . . . 10 10 Peak Build Rating 68 | 7 7 7 7 35 68 Average Rating 24 | 6 7 7 7 20 56 On Entrance 11 | 6 7 7 7 7 35 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 62 | 13 13 13 13 37 62 Greatest Support 88 | 40 40 40 40 48 88 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 9 | 8 8 8 8 9 12 Most Carried 15 | 6 8 7 7 15 13 Average Carried 7 | 4 6 7 7 7 6 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 14 | 5 7 7 7 14 3 Class Distribution -------------------- 84% | Mutant 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Gladiator | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 842 | 244 59 98 . 187 254 Remotely . | . . . . . . Salvage Created 1114 | 48 . 41 . 230 795 Parts 56 | 7 . 2 . 5 42 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . 12 . 5 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 15 | . . 1 . . 14 Melee 14 | . . . . . 14 Guns 1 | . . 1 . . . Classes Destroyed 9 | 1 . 2 . . 6 Tunneler 4 | 2 . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Turret 1 | . . 1 . . . Swarmer 5 | . . 1 . . 4 Grunt 4 | . . . . . 4 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 2 . 1 . . 5 Combat Bots Only 5 | . . 1 . . 5 Max Kills in Single Turn 1 | 1 . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 268 | . . 45 . . 223 Missed 85 | . . 25 . . 60 Hits 183 | . . 20 . . 163 Melee 1 | . . . . . 1 Projectile 182 | . . 20 . . 162 Critical Strikes 5 | . . . . . 5 Damage Taken 2882 | . . 45 . . 2837 Core 1008 | . . . . . 1008 Absorbed by Shields 250 | . . . . . 250 Ignored by Resistances 29 | . . . . . 29 Regen/Repaired (Parts) 33 | . . . . . 33 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 37 | 7 . 17 . 11 2 Largest 2 | 2 . 2 . 1 1 Hottest 40 | 40 . 40 . 5 . Shots Fired 61 | 14 . 34 . 11 2 Gun 48 | 14 . 34 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 13 | . . . . 11 2 Kinetic 48 | 14 . 34 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 5 . 5 . 9 3 Robot Miss Streak 3 | 1 . 3 . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 102 | 10 . 18 . 15 59 Core Hits 34 | 4 . 7 . 3 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . . 6 Sever 2 | . . . . . 2 Melee Attacks 93 | . . . . 7 86 Impact . | . . . . . . Slashing 93 | . . . . 7 86 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 10 | . . . . . 10 Damage Inflicted 3472 | 89 . 157 . 546 2680 Guns 246 | 89 . 157 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 3226 | . . . . 546 2680 Ramming . | . . . . . . Kinetic 246 | 89 . 157 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 3226 | . . . . 546 2680 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 301 | . . . . 95 206 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 301 | . . . . 95 206 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 11 | . . . . . 11 Average Temperature 7 | . . . . . 7 Received Heat Transfer 384 | . . . . . 384 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 74 | 10 7 . 48 . 74 Initial 48 | . . . 48 . . Average 13 | 1 . . 24 . 15 Influence Increases 653 | 10 7 220 . 20 396 Destroy 0b10 Robot/C 320 | . . 40 . . 280 Destroy 0b10 Robot/NC 45 | 10 . . . 20 15 Destroy Leader 70 | . . . . . 70 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 7 | . 7 . . . . Destroy Structure 6 | . . . . . 6 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . . 180 . . . Influence Decreases 629 | 10 7 120 100 20 372 Entered New Map 52 | . . . 52 . . Time Decay 400 | 10 7 120 48 20 195 Lost Part 177 | . . . . . 177 Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed 12 | . . . . . 12 Distress Signals 12 | . . . . . 12 Times Spotted 39 | . . 10 . . 29 Peak Tracking Total 11 | . . 6 . . 11 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 13 | . 1 . . 4 8 Terminals 6 | . 1 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 1 . . 23 18 Successful 31 | . 1 . . 23 7 Failed 11 | . . . . . 11 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 15 | . 1 . . . 14 Terminals 12 | . 1 . . . 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 24 | . 1 . . 23 . Record 22 | . . . . 22 . Part Schematic 1 | . 1 . . . . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . . . . . 4 Terminals 4 | . . . . . 4 Assimilate 1 | . . . . . 1 Botnet 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . . 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 8 | . . . . 8 . Non-combat 6 | . . . . 6 . Combat 2 | . . . . 2 . Robot Hacks Applied 8 | . . . . 8 . parse_system 8 | . . . . 8 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 5722 | 9 175 347 114 4176 901 Terrain 3246 | . . . . 2623 623 Seismic 2835 | 9 175 347 114 1553 637 Machine Analysis 213 | . . . . . 213 Jamming 384 | . . . . . 384 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5810 | 94 175 347 114 4176 904 Spaces Moved 2580 | 11 78 154 72 1622 643 Core . | . . . . . . Treads 2234 | 11 78 154 72 1622 297 Legs . | . . . . . . Wheels 24 | . . . . . 24 Hover . | . . . . . . Flight 322 | . . . . . 322 Fastest Speed 26 | 160 160 160 160 160 26 Average Speed 144 | 160 160 160 160 161 94 Slowest Speed 240 | 160 160 160 160 165 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 22 10 19 91 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 3 | . . . . . 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4543 | 77 130 228 71 3169 868 Wait 1742 | 53 47 58 . 1498 86 Move 2573 | 10 77 153 71 1621 641 Hop 1 | . . . . . 1 Pick Up 31 | 2 4 . . 14 11 Fast Attach 13 | . . . . 1 12 Attach 25 | 3 . . . 2 20 Detach 2 | . . . . 1 1 Swap 8 | . . . . 5 3 Drop 22 | 2 2 . . 9 9 Fire 37 | 7 . 17 . 11 2 Melee 79 | . . . . 7 72 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . . 9 Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Rec / Scr) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Discovered new exit (range 3) 270 | -10/Materials | Entered Subcaves 270 | -10/Subcaves | Accompanied by 2 allies 271 | -10/Subcaves | Continued accompanying wandering Federalists (5) 271 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 406 | -10/Subcaves | Discovered new exit (range 12) 617 | -10/Subcaves | Entered Recycling 691 | -7/Recycling | Scanned before Scraplab entrance 715 | -7/Recycling | Entered Scraplab 728 | -7/Recycling | Discovered new exit (range 3) 731 | -7/Recycling | Entered Scraptown 963 | -7/Scraptown | Discovered new exit (range 13) 1091 | -7/Scraptown | Visited Awakened 1104 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1123 | -7/Scraptown | Visited Symbiants 1164 | -7/Scraptown | Visited IN-MT5's Study 1188 | -7/Scraptown | Visited CPS Storage 1216 | -7/Scraptown | Visited UFD Registry 1216 | -7/Scraptown | Registered with UFD as "Bioeater" 1228 | -7/Scraptown | Visited Cyclists 1240 | -7/Scraptown | Entered Cyclist Reading Room 1316 | -7/Scraptown | Visited Scrap Suit Storage 1385 | -7/Scraptown | Visited Supply Room 1427 | -7/Scraptown | Visited Derelict Rescue Squad 1439 | -7/Scraptown | Found DRS Beacon 1497 | -7/Scraptown | Visited Science Testing Area 1526 | -7/Scraptown | Visited Curators Association 1806 | -7/Scraptown | Visited Sword Containment 1822 | -7/Scraptown | Found Prototype Slashing Weapon 1822 | -7/Scraptown | Identified Companion Sword 1862 | -7/Scraptown | Visited Science Guys 2080 | -7/Scraptown | Visited Infowarlord's Domain 2094 | -7/Scraptown | Found Exp. Terrain Scanner 2226 | -7/Scraptown | Discovered new exit (range 5) 2282 | -7/Scraptown | Visited LU-1G1's Boring Crew 4611 | -7/Scraptown | Visited Fellowship of the Rings 4659 | -7/Scraptown | Visited Shadow of the Wyrm 4815 | -7/Scraptown | Met Optimus 4815 | -7/Scraptown | Accepted into 0bPrime 4907 | -7/Scraptown | Entered Factory 4907 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 5185 | -5/Factory | Discovered new exit (range 11) 5214 | -5/Factory | Build established: Gladiator 5584 | -5/Factory | Lost 11 parts (1p5n5u) 5673 | -5/Factory | Repaired Microactuators 5724 | -5/Factory | Attached CPS modules to Technician 6a. 5726 | -5/Factory | Attached CPS modules to Technician 6a. 5774 | -5/Factory | Cargo convoy interrupted 5799 | -5/Factory | Core integrity fell below 50% 5809 | -5/Factory | Core integrity fell below 20% 5811 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05804_ A wave of accelerated entropy washes over the area. 05804_ Mic. Fission Core destroyed. 05804_ P-70 Sage destroyed. 05804_ M-28 Smith destroyed. 05804_ X-67 Chaingunner destroyed. 05805_ Companion Sword surprise attacks Y-64 Sentinel. Companion Sword: "Look out beside you!" 05805_ Y-64 Sentinel destroyed. 05805_ Penetrated by Slug. 05805_ Field Propulsion Drive destroyed. 05805_ Slug penetrates Earth. 05806_ Slug penetrates Wall. 05808_ Hacking Suite destroyed. 05808_ Slug penetrates Wall. 05808_ Penetrated by Slug. 05809_ Slug penetrates Wall. 05809_ Penetrated by Slug. 05810_ H-66 Slayer destroyed. Companion Sword: "You sure know how to make a sword happy." 05811_ Penetrated by Slug. 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