Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.31 @ 13:53:44 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (4407) 4407 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 8282 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 316/350 System Corruption 52% Temperature Cool (11) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core (fused) Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer > --- WEAPON (4) ------- Heavy Mace (fused) > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Advanced Targeting Computer Melee Analysis Suite Microactuators Microactuators Advanced ECM Suite Reflective Plating Improved Shield Generator Dynamic Insulation System Heavy EM Shotgun Heavy EM Shotgun Mini Assault Cannon Heavy Rocket Launcher Impact Mace Great Axe Lance Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Heavy Mace Powered Hammer Power Maul Impact Mace > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Advanced Targeting Computer Melee Analysis Suite Microactuators Microactuators Reflective Plating Dynamic Insulation System Heavy Rocket Launcher Heavy Mace Impact Mace Great Axe Greatsword Lance Lance [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 . 1 . . Utility 1 | . . . 1 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 108 | 9 12 7 35 6 3 36 Power 17 | 1 . 1 8 . 1 6 Engine 7 | 1 . 1 3 . . 2 Core 9 | . . . 5 . . 4 Reactor 1 | . . . . . 1 . Propulsion 32 | 2 2 1 7 3 2 15 Treads 13 | 2 . . 6 3 2 . Leg 13 | . . . . . . 13 Wheel 4 | . 2 1 1 . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 24 | 3 5 . 6 1 . 9 Device 7 | 2 2 . 1 . . 2 Storage 6 | 1 3 . . 1 . 1 Processor 7 | . . . 2 . . 5 Hackware . | . . . . . . . Protection 4 | . . . 3 . . 1 Artifact . | . . . . . . . Weapon 35 | 3 5 5 14 2 . 6 Energy Gun 17 | 1 3 4 7 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 . 5 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon 6 | . . . 1 . . 5 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 4 . . 2 Corrupted Parts 2 | . . . . . . 2 System Corruption 13 | . . . . . . 13 Parts Lost 41 | . 2 1 13 . 5 20 Power 9 | . . 1 4 . 1 3 Propulsion 17 | . 1 . 2 . 3 11 Utility 3 | . . . 2 . . 1 Weapon 12 | . 1 . 5 . 1 5 Highest Loss Streak 5 | . 1 1 3 . 5 4 To Critical Strikes . | . . . . . . . Average Backups 15 | 4 11 18 19 19 14 14 Power . | . 1 . . 1 1 1 Propulsion 2 | 3 3 1 2 2 1 1 Utility 5 | . 1 7 8 8 6 5 Weapon 6 | . 4 10 8 8 5 5 Tool/Special . | . . . . . . . Unused Backups 61 | . 5 7 15 4 13 17 Power 4 | . . . 1 1 . 2 Propulsion 4 | . 4 . . . . . Utility 20 | . . 4 2 1 7 6 Weapon 33 | . 1 3 12 2 6 9 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 99 64 87 Engine 9 | . 14 11 10 7 3 6 Core 4 | . . . 7 7 3 6 Treads 15 | . 21 . 17 29 19 . Leg 6 | . . . . . . 26 Wheel 5 | . 6 33 9 . . . Device 7 | . 14 11 4 7 4 5 Storage 8 | . 14 11 9 7 4 5 Processor 6 | . . . 8 7 7 9 Protection 1 | . . . 4 . . . Energy Gun 14 | . 12 32 18 29 17 . Ballistic Gun 5 | . 15 . 8 . . . Impact Weapon 5 | . . . . . . 21 Peak Build Rating 57 | 10 15 22 37 43 47 57 Average Rating 31 | 6 11 19 33 41 28 46 On Entrance 18 | . 9 15 21 36 43 5 Naked Turns . | . . . . . . . Heaviest Build 73 | 13 52 55 67 61 72 73 Greatest Support 86 | 40 40 36 60 86 86 72 Greatest Overweight (x) 3 | . 2 1 2 1 . 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 14 17 Most Carried 20 | 8 16 20 20 20 20 20 Average Carried 16 | 5 11 18 19 19 14 14 Final Capacity 20 | 8 20 20 20 20 5 20 Final Carried 20 | 8 16 20 20 20 5 19 Class Distribution -------------------- 35% | Scavenger-Gunner 33% | Mutant 14% | Gunner 9% | Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2291 | 322 223 65 990 110 . 581 Remotely . | . . . . . . . Salvage Created 5657 | 178 615 379 2157 252 394 1682 Parts 213 | 11 24 17 105 7 5 44 Haulers Intercepted 11 | . 2 1 4 1 . 3 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 92 | . 11 9 34 5 2 31 Melee 16 | . . . . . . 16 Guns 52 | . 10 5 31 4 2 . AOE 6 | . . 4 2 . . . Classes Destroyed 16 | 2 3 2 6 1 1 1 Worker 7 | . . . 4 1 . 2 Builder 3 | . . . 1 . . 2 Tunneler 4 | 3 . . 1 . . . Hauler 11 | . 2 1 4 1 . 3 Recycler 5 | 1 . . 2 . . 2 Operator 3 | . . . . . . 3 Watcher 10 | . 2 1 4 . . 3 Swarmer 14 | . . 4 . 3 . 7 Grunt 45 | . 11 1 19 . . 14 Brawler 3 | . . . 1 . . 2 Duelist 1 | . . . 1 . . . Sentry 14 | . . 4 7 1 1 1 Specialist 2 | . . . 2 . . . Hunter 7 | . . . 4 . . 3 Programmer 5 | . . . . 1 . 4 Compactor 1 | . . . . . 1 . Best Kill Streak 7 | 2 2 5 7 3 1 6 Combat Bots Only 5 | . 2 4 5 3 1 4 Max Kills in Single Turn 4 | 1 1 4 3 2 1 2 Gunslinging 1 | . . . 1 1 . . Exploded 4 | . . 4 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 618 | . 61 19 162 26 23 327 Missed 175 | . 15 5 42 12 7 94 Damage Taken 6838 | . 601 168 2201 158 370 3340 Core 1089 | . 111 27 237 21 196 497 Absorbed by Shields . | . . . . . . . Ignored by Resistances 18 | . . . . . . 18 Regen/Repaired (Parts) 251 | . . . 80 . . 171 Core Remaining (%) 76 | 100 55 93 56 . . . Volleys Fired 208 | 16 49 19 103 10 11 . Largest 4 | 2 2 3 3 4 4 . Hottest 238 | 40 112 177 185 238 238 . Shots Fired 553 | 32 98 55 291 40 37 . Gun 548 | 32 98 54 287 40 37 . Cannon . | . . . . . . . Launcher 5 | . . 1 4 . . . Special . | . . . . . . . Kinetic 156 | 32 27 . 97 . . . Thermal 392 | . 71 54 190 40 37 . Explosive 5 | . . 1 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 31 | 11 17 19 31 13 17 . Robot Miss Streak 3 | 3 3 2 2 1 2 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 487 | 20 66 41 209 32 25 94 Core Hits 176 | 7 23 18 90 12 12 14 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 25 | . . . 1 . . 24 Critical Strikes 47 | . 2 2 10 2 3 28 Burn 18 | . 2 2 9 2 3 . Destroy 1 | . . . 1 . . . Smash 25 | . . . . . . 25 Sever 3 | . . . . . . 3 Melee Attacks 181 | . . . 1 . . 180 Impact 163 | . . . 1 . . 162 Slashing 18 | . . . . . . 18 Piercing . | . . . . . . . Sneak Attacks 13 | . . . . . . 13 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 38 | . . . . . . 38 Damage Inflicted 11858 | 169 949 720 3864 592 531 5033 Guns 6373 | 169 949 583 3549 592 531 . Cannons . | . . . . . . . Explosions 452 | . . 137 315 . . . Melee 5033 | . . . . . . 5033 Ramming . | . . . . . . . Kinetic 1487 | 169 228 . 1090 . . . Thermal 4886 | . 721 583 2459 592 531 . Explosive 452 | . . 137 315 . . . Electromagnetic . | . . . . . . . Impact 4364 | . . . . . . 4364 Slashing 669 | . . . . . . 669 Piercing . | . . . . . . . Highest Corruption 52 | . 2 . . 1 18 52 Average Corruption 24 | . 1 . . 1 9 35 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 129 | . 2 . . 3 10 114 Message Errors 25 | . 1 . . 1 2 21 Matter Fused 17 | . 1 . . 1 2 13 Heat Flow Errors 19 | . . . . . 1 18 Energy Discharges 12 | . . . . . . 12 Parts Rejected 7 | . . . . . 1 6 Parts Fused 3 | . . . . . . 3 Data Loss (minor) 17 | . . . . 1 . 16 Data Loss (major) 10 | . . . . . 1 9 Misfires 1 | . . . . . 1 . Alerts 5 | . . . . . . 5 Misdirections 12 | . . . . . 1 11 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 2290 | . . . . . . 2290 Projectiles 14 | . . . . . . 14 Explosions . | . . . . . . . Melee 2276 | . . . . . . 2276 Knockbacks 17 | . . . . . . 17 Impact 16 | . . . . . . 16 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 479 | . 191 306 479 231 262 273 Average Temperature 104 | . 42 114 123 96 108 102 Received Heat Transfer 2433 | . 411 57 675 30 48 1212 Effects 15 | . . . 14 . 1 . Shutdowns 3 | . . . 3 . . . Energy Bleed 2 | . . . 1 . 1 . Interference 5 | . . . 5 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 23 | . . . . . . 23 Combat Hostiles 15 | . . . . . . 15 Parts Fried 31 | . . . . . . 31 Impact Corruptions 68 | . . . . . . 68 Robots Melted 3 | . 1 . 1 1 . . Combat Hostiles 3 | . 1 . 1 1 . . Parts Melted 30 | . 2 2 18 7 1 . Heat Transferred 12321 | . 1998 1628 6031 1332 1332 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 2 1 . 2 Low Security (%) 61 | 100 100 71 56 74 100 16 Level 1 19 | . . 28 11 25 . 44 Level 2 19 | . . . 31 . . 39 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 567 | 5 197 229 567 302 21 557 Initial 252 | . . 68 77 252 . . Average 183 | . 60 142 227 111 2 321 Influence Increases 3359 | 20 427 276 1102 184 21 1329 Destroy 0b10 Robot/C 1820 | . 220 180 680 100 20 620 Destroy 0b10 Robot/NC 215 | 20 20 10 80 10 . 75 Destroy Leader 512 | . 68 64 206 32 . 142 Allied During Kill 1 | . . . . . 1 . Successful Hack 64 | . 9 . 5 11 . 39 Select Force Hacks 50 | . . . . . . 50 Disable Machine 45 | . . 15 30 . . . Destroy Structure 67 | . 5 7 41 1 . 13 Partial Spotted 45 | . . . 15 . . 30 Lose Combat Pursuer 540 | . 105 . 45 30 . 360 Influence Decreases 2330 | 20 264 160 624 435 21 806 Time Decay 1990 | 20 244 150 514 435 21 606 Lost Part 340 | . 20 10 110 . . 200 Squads Dispatched 26 | . 3 1 7 1 . 14 Investigation 7 | . 1 1 1 . . 4 Extermination 5 | . . . . 1 . 4 Reinforcement 14 | . 2 . 6 . . 6 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 12 | . 3 . 5 . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 23 10 54 6 7 81 Peak Tracking Total 9 | . 7 4 6 3 3 9 Tactical Retreats 24 | . 3 . 3 1 1 16 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 3 1 . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . 1 2 . . . Max in Single Turn 1 | . . 1 1 . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 18 | . 4 1 3 4 . 6 Terminals 8 | . 3 . 2 2 . 1 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . 1 . . 2 Recycling Units 4 | . 1 1 . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 8 2 6 10 . 13 Successful 20 | . 2 1 5 5 . 7 Failed 19 | . 6 1 1 5 . 6 Catastrophic 3 | . 2 . . 1 . . Database Lockouts . | . . . . . . . Manual 33 | . 6 2 6 7 . 12 Terminals 17 | . 4 . 5 6 . 2 Fabricators 3 | . . . . . . 3 Repair Stations 6 | . . . 1 . . 5 Recycling Units 12 | . 4 2 . 3 . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 2 | . . . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 16 | . 2 1 4 3 . 6 Terminals 5 | . . . 3 1 . 1 Track 2 | . . . 1 1 . . Botnet 3 | . . . 2 . . 1 Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations 3 | . . . 1 . . 2 Patch 3 | . . . 1 . . 2 Recycling Units 7 | . 2 1 . 2 . 2 Monitor 1 | . . . . . . 1 Recyclers 2 | . 1 . . 1 . . Mask 4 | . 1 1 . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 14 | . 3 1 2 3 . 5 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 318 | . . . . . 318 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2152 | 66 1195 . . . . 891 Optics 222 | . . . . . . 222 Terrain 73 | 66 7 . . . . . Seismic 1188 | . 1188 . . . . . ECM 669 | . . . . . . 669 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 8396 | 199 1791 301 2517 1246 236 2106 Spaces Moved 4483 | 85 838 188 1059 721 221 1371 Core 199 | 2 . . . . 145 52 Treads 1995 | 83 544 . 571 721 76 . Legs 1024 | . . . . . . 1024 Wheels 970 | . 294 188 488 . . . Hover . | . . . . . . . Flight 295 | . . . . . . 295 Fastest Speed 34 | 50 105 105 105 160 50 34 Average Speed 139 | 157 144 105 165 160 87 116 Slowest Speed 330 | 160 160 105 240 240 160 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 6 97 26 71 21 89 36 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 28 | . . . 15 . . 13 Terrain Destroyed 67 | . . 5 49 . . 13 Melee 14 | . . . 1 . . 13 Projectile . | . . . . . . . AOE 53 | . . 5 48 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 6034 | 121 1335 258 1647 790 238 1645 Wait 868 | 3 404 20 345 30 . 66 Move 4471 | 84 837 187 1058 721 220 1364 Hop 3 | . . . . . . 3 Pick Up 129 | 8 19 15 45 8 . 34 Fast Attach 42 | 7 . . 9 5 1 20 Attach 39 | . 2 4 13 2 2 16 Detach . | . . . . . . . Swap 62 | 2 10 4 30 4 1 11 Drop 87 | 1 14 9 43 10 3 7 Fire 208 | 16 49 19 103 10 11 . Melee 125 | . . . 1 . . 124 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 200 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 1069 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Discovered new exit (range 11) 1783 | -10/Materials | Discovered new exit (range 10) 1876 | -10/Materials | Discovered new exit (range 8) 1991 | -10/Materials | Entered another Materials area 1991 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2253 | -9/Materials | Discovered new exit (range 7) 2292 | -9/Materials | Entered another Materials area 2292 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2320 | -8/Materials | Build established: Gunner 2435 | -8/Materials | Lost 3 parts (1n1u1w) 3511 | -8/Materials | Build established: Scavenger-Gunner 4601 | -8/Materials | Lost 3 parts (1n1u1w) 4603 | -8/Materials | Discovered new exit (range 5) 4809 | -8/Materials | Entered Factory 4809 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5119 | -7/Factory | Discovered new exit (range 6) 6055 | -7/Factory | Sucked down chute 6055 | -7/Factory | Entered Waste 6056 | -7/Waste | Met a frightened Derelict 6070 | -7/Waste | EMP discharged 6116 | -7/Waste | Spotted C-40 Crusher 6122 | -7/Waste | Destroyed C-40 Crusher 6162 | -7/Waste | Spotted C-40 Crusher 6170 | -7/Waste | EMP discharged 6170 | -7/Waste | System corruption reached 10% 6174 | -7/Waste | Spotted C-40 Crusher 6176 | -7/Waste | Allies destroyed C-40 Crusher 6178 | -7/Waste | Spotted C-40 Crusher 6182 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6188 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6190 | -7/Waste | Allies destroyed C-40 Crusher 6194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6203 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6217 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6225 | -7/Waste | Spotted C-40 Crusher 6225 | -7/Waste | Spotted C-40 Crusher 6248 | -7/Waste | Lost 5 parts (1p3n1w) 6252 | -7/Waste | Discovered new exit (range 16) 6270 | -7/Waste | EMP discharged 6291 | -7/Waste | Entered Factory 6501 | -7/Factory | Build established: Mutant 6665 | -7/Factory | Fabricated Lance? 6787 | -7/Factory | Core integrity fell below 50% 6930 | -7/Factory | Build established: Gladiator 7056 | -7/Factory | System corruption reached 30% 8024 | -7/Factory | Core integrity fell below 20% 8099 | -7/Factory | Build established: Scavenger-Mutant 8206 | -7/Factory | Lost 4 parts (3n1w) 8397 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08351_ R-06 Scavenger collects Unknown Device. 08352_ Sneak attack on R-06 Scavenger. 08352_ R-06 Scavenger destroyed. 08361_ System corrupted: Matter fused (-8). 08366_ Acquired 8 matter. 08370_ K-01 Serf collects debris. 08371_ Aluminum Leg destroyed. 08372_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 08374_ K-01 Serf collects debris. 08379_ System corrupted: Greatsword rejected. 08379_ Acquired Greatsword. 08380_ >> MONITOR: Recycling Unit F006 accepting Prototype Energy Gun (100%). 08382_ Greatsword destroyed. 08383_ >> MONITOR: Recycling Unit F006 accepting Prototype Energy Gun (100%). 08383_ K-01 Serf collects debris. 08385_ Impact Mace destroyed. 08386_ >> MONITOR: Recycling Unit F006 accepting Unknown Energy Gun (88%). 08389_ >> MONITOR: Recycling Unit F006 accepting Unknown Device (85%). 08394_ K-01 Serf collects debris. 08395_ System corrupted: Energy discharge (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#############??????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# """" """" #?????????? | | ??????????????????????????# """" """"???????????? | | ??????????????????????????# """" """??#?????????? | | ??????????????????????????# """" """" #?????????? | | ??????????????????????????# %"""" """" #?????????? | | ??????????????????????????#!%"""" """" #???######? | | ??????????????????????????#*%"""" """" #???# ? | | ??????????????????????????#=[*! #???# " | | ??????????????????????????# *! #???# " | | ??????????????????????????# #???# " | | ??????????????????????????# "T" #???# " | | ??????????????????????????#######+########## | | ??????????????????????????????# %% # = " | | ??????????????????????????????# # " | | ??????????????????????????????# # " | | ??????????????????# ########### go # " | | ??????????????????# w @ g k # | | ??????????????????############## ### # [ ! | | ???????????????????????????????# #?# #####+# | | ???????????????????????????????+ #?# % | | ???????????????????????????????# #?# | | ???????????????????????????????# #?# ^ | | ???????????????????????????????# #?# | | ???????????????????????????????# #?# ^ | | ???????????????????????????????# #?############# | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ############## | | ??????????????????????????????# | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumLinkedTerrabomb Manual? 0 Play Time 02:42:44 Cumulative 124.8 hours Start 2025.03.30 @ 12:27:02 End 2025.03.31 @ 13:53:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a5a6d37-8fb4-4d36-9b43-d517cd0ce61b