Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 23:36:30 Player: Elias Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2413) 2413 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 6845 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Salvage Targeting Computer System Restoration Module Pulse Rifle Flak Gun Lance Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Lance > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Recoil Stabilizer Matter Filter Light Armor Plating Light Armor Plating Hardened Light Armor Plating System Restoration Module Pulse Rifle Heavy Particle Gun EM Pulse Cannon Heavy Ion Cannon Gauss Rifle Flak Gun Flak Gun Flak Cannon Remote Datajack Remote Datajack Lance [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 64 | 7 2 1 2 32 7 2 3 . 8 Power 8 | 1 . . . 4 . . 1 . 2 Engine 5 | 1 . . . 3 . . . . 1 Core 3 | . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 3 . . . 10 . . . . 2 Treads 10 | . . . . 10 . . . . . Leg 4 | 2 . . . . . . . . 2 Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 1 . 7 3 1 1 . 3 Device 7 | . 1 . . 3 3 . . . . Storage 4 | 1 . 1 . 1 . . . . 1 Processor 3 | . . . . 2 . . 1 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 23 | 2 1 . 2 11 4 1 1 . 1 Energy Gun 8 | 1 . . . 6 1 . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 7 | 1 1 . . 2 2 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 2 | . . . 1 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . . . . Parts Lost 28 | . . . 3 7 . 2 4 . 12 Power 3 | . . . 1 . . . 1 . 1 Propulsion 10 | . . . . 4 . 1 2 . 3 Utility 9 | . . . 1 1 . 1 1 . 5 Weapon 6 | . . . 1 2 . . . . 3 Highest Loss Streak 7 | . . . 2 4 . 1 3 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 4 7 8 8 11 20 23 24 25 20 Power 2 | 1 2 2 2 1 2 3 2 2 1 Propulsion . | 2 2 2 2 . . . . . . Utility 7 | . . . . 3 7 9 10 11 8 Weapon 8 | 1 2 4 4 4 8 9 11 11 9 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 1 . . 6 3 1 . . 13 Power 5 | . . . . 3 1 . . . 1 Propulsion . | . . . . . . . . . . Utility 9 | . . . . 1 . . . . 8 Weapon 8 | . 1 . . 2 1 . . . 4 Tool/Special 2 | . . . . . 1 1 . . . Average Slot Usage (%) 81 | . 89 100 86 92 99 92 84 76 55 Engine 5 | . 14 14 12 7 7 7 3 . 1 Core 2 | . . . . 1 . . 3 7 4 Treads 14 | . . . . 31 30 23 15 7 . Leg 4 | . 28 28 28 1 . . . . 3 Device 14 | . 4 14 5 15 29 23 18 15 4 Storage 8 | . 14 14 14 9 7 7 7 7 6 Processor 8 | . . . . 4 7 7 11 15 14 Protection 4 | . . . . 3 . 6 7 7 7 Energy Gun 5 | . 14 14 5 8 7 7 7 7 . Ballistic Gun 6 | . 14 14 14 6 4 6 6 7 4 Peak Build Rating 53 | 6 11 11 11 42 53 53 48 38 38 Average Rating 33 | 4 7 11 8 30 48 46 42 38 25 On Entrance 25 | . 6 11 11 8 39 53 47 38 38 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 104 | 11 14 19 20 99 100 104 104 100 104 Greatest Support 112 | 20 20 20 20 112 112 112 84 28 28 Greatest Overweight (x) 31 | 1 . . . 7 . 1 3 3 31 Average Overweight (x) 1 | . . . . . . . 1 3 7 Largest Inventory Capacity 25 | 8 8 10 10 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 10 15 25 25 25 25 24 Most Carried 25 | 8 8 8 9 17 25 25 25 25 25 Average Carried 19 | 4 7 8 8 11 20 23 24 25 20 Final Capacity 25 | 8 8 10 10 25 25 25 25 25 5 Final Carried 25 | 7 8 8 8 17 24 25 25 25 5 Class Distribution -------------------- 71% | Mutant 17% | Scavenger-Mutant 7% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Matter Collected 2001 | 267 22 10 72 752 172 221 182 . 303 Remotely . | . . . . . . . . . . Salvage Created 2764 | 90 . . 236 1586 210 361 123 . 158 Parts 165 | 10 . . 16 90 10 21 8 . 10 Haulers Intercepted 4 | . . . . 3 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 50 | . . . 4 . . 25 5 . 16 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . . . 7 27 2 11 2 . 5 Guns 43 | . . . 4 21 2 11 2 . 3 Cannons 2 | . . . . 1 . . . . 1 AOE 8 | . . . 3 5 . . . . . Classes Destroyed 15 | 2 . . 2 8 1 . 2 . . Worker 2 | . . . . 2 . . . . . Builder 4 | . . . . 3 1 . . . . Tunneler 3 | 1 . . . 2 . . . . . Hauler 4 | . . . . 3 1 . . . . Recycler 3 | 1 . . . 2 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 4 | . . . . 3 1 . . . . Swarmer 14 | . . . . 6 . 5 . . 3 Grunt 15 | . . . 1 11 . 3 . . . Sentry 11 | . . . . 8 1 1 1 . . Hunter 4 | . . . . 2 . . . . 2 Programmer 3 | . . . . . 1 2 . . . Subdweller 6 | . . . 6 . . . . . . Samaritan 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 11 | 2 . . 3 11 2 5 1 . 2 Combat Bots Only 5 | . . . 3 5 2 5 1 . 2 Max Kills in Single Turn 4 | 1 . . 1 4 1 2 1 . 1 Gunslinging 1 | . . . . 1 . 1 . . . Exploded 2 | . . . 1 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 465 | . . . 28 151 53 51 30 . 152 Missed 130 | . . . 10 45 21 11 11 . 32 Hits 335 | . . . 18 106 32 40 19 . 120 Projectile 335 | . . . 18 106 32 40 19 . 120 Critical Strikes 6 | . . . . 5 . 1 . . . Damage Taken 5265 | . . . 459 1664 247 696 263 . 1936 Core 972 | . . . 102 159 34 116 34 . 527 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . . 59 71 . . . . . Volleys Fired 198 | 2 2 . 31 84 17 22 15 . 25 Largest 2 | 2 2 . 2 2 2 2 2 . 2 Hottest 113 | 60 60 . 100 111 83 113 113 . 113 Shots Fired 353 | 4 4 . 39 163 34 46 26 . 37 Gun 299 | 4 4 . 22 147 34 46 20 . 22 Cannon 25 | . . . . 10 . . . . 15 Launcher 16 | . . . 11 5 . . . . . Special 13 | . . . 6 1 . . 6 . . Kinetic 159 | 2 2 . 14 67 17 23 11 . 23 Thermal 115 | . . . 6 46 17 23 9 . 14 Explosive 16 | . . . 11 5 . . . . . Electromagnetic 56 | 2 2 . 8 44 . . . . . Robot Hit Streak 21 | 4 1 . 5 18 15 17 21 . 9 Robot Miss Streak 7 | . 3 . 2 4 7 3 1 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . 3 . 1 . . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 Shots Hit Robots 258 | 4 1 . 22 118 26 37 22 . 28 Core Hits 168 | 3 1 . 13 75 10 37 10 . 19 Critical Kills 2 | . . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 7 | . . . 1 4 1 . . . 1 Burn 4 | . . . . 3 1 . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 2 | . . . 1 1 . . . . . Melee Attacks 13 | . . . . 4 8 . 1 . . Impact 9 | . . . . 4 5 . . . . Slashing . | . . . . . . . . . . Piercing 4 | . . . . . 3 . 1 . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5773 | 44 7 . 684 2622 510 927 408 . 571 Guns 4222 | 42 7 . 207 1873 510 927 408 . 248 Cannons 411 | . . . . 88 . . . . 323 Explosions 1136 | . . . 477 659 . . . . . Melee . | . . . . . . . . . . Ramming 4 | 2 . . . 2 . . . . . Kinetic 2012 | 17 7 . 137 674 292 410 155 . 320 Thermal 1881 | . . . . 642 218 517 253 . 251 Explosive 1136 | . . . 477 659 . . . . . Electromagnetic 740 | 25 . . 70 645 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 1 2 5 5 5 5 Average Corruption 4 | . . . . 1 2 4 5 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 152 | . . . . 4 11 31 43 8 55 Message Errors 40 | . . . . 1 2 7 12 2 16 Matter Fused 38 | . . . . 1 2 7 14 2 12 Heat Flow Errors 16 | . . . . 1 2 4 4 1 4 Energy Discharges 18 | . . . . . 3 3 3 . 9 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 18 | . . . . . 2 4 4 2 6 Data Loss (major) 6 | . . . . . . 2 1 . 3 Misfires 6 | . . . . 1 . 2 2 . 1 Alerts 7 | . . . . . . 2 2 1 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 31 | . . . 6 25 . . . . . Projectiles . | . . . . . . . . . . Explosions 31 | . . . 6 25 . . . . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . 7 . . . . 3 Impact . | . . . . . . . . . . Kinetic 9 | . . . . 6 . . . . 3 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 235 | . . . 133 102 . . . . . Shots 8 | . . . 5 3 . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 3 | 1 . . . 2 . . . . . Kicked 1 | 1 . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 244 | 20 40 . . 143 72 213 244 157 192 Average Temperature 46 | 15 20 . . 15 43 77 111 82 69 Received Heat Transfer 1068 | . . . 102 684 66 153 30 . 33 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 9 | . . . 1 1 1 3 . . 3 Heat Transferred 4142 | . . . . 1628 481 1100 575 . 358 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . 2 . . . . . Low Security (%) 61 | 100 100 100 . 24 100 . . . . Level 1 10 | . . . . 20 . . . . . Level 2 28 | . . . . 54 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 482 | 10 7 . . 482 179 . . . . Initial 179 | . . . . . 179 . . . . Average 178 | . . . . 318 45 . . . . Influence Increases 1530 | 10 7 . 20 894 91 240 21 . 247 Destroy 0b10 Robot/C 980 | . . . 20 540 40 220 20 . 140 Destroy 0b10 Robot/NC 105 | 10 . . . 80 15 . . . . Destroy Leader 216 | . . . . 152 24 20 . . 20 Allied During Kill 13 | . . . . . . . 1 . 12 Successful Hack 16 | . 7 . . 5 4 . . . . Disable Machine 15 | . . . . 15 . . . . . Destroy Structure 50 | . . . . 42 8 . . . . Lose Combat Pursuer 135 | . . . . 60 . . . . 75 Influence Decreases 1457 | 10 7 . 20 499 486 240 21 . 174 Entered New Map 216 | . . . . . 216 . . . . Time Decay 1141 | 10 7 . 20 449 270 220 21 . 144 Lost Part 100 | . . . . 50 . 20 . . 30 Squads Dispatched 7 | . 1 . . 4 1 . . . 1 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 4 | . 1 . . 3 . . . . . Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 3 . 8 44 5 11 2 . 19 Peak Tracking Total 10 | . 3 . 2 7 1 5 1 . 10 Tactical Retreats 5 | . . . . 3 . . . . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . 1 . . 1 . . Max in Single Turn 1 | . . . . 1 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Machines Accessed 17 | . 1 . . 5 3 3 1 4 . Terminals 5 | . 1 . . 2 1 . 1 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 55 | . 3 . . 13 4 6 2 27 . Successful 46 | . 1 . . 8 2 6 2 27 . Failed 9 | . 2 . . 5 2 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 3 . . 6 2 . 2 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 40 | . 1 . . 4 . 6 2 27 . Record 19 | . . . . 2 . 4 2 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . . . . 2 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . 2 3 . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . 9 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Total Allies 4 | . . . . . . . 3 . 1 Largest Group 3 | . . . . . . . 3 1 1 Highest-Rated Group 96 | . . . . . . . 48 16 96 Highest-Rated Ally 96 | . . . . . . . 16 16 96 Total Orders 1 | . . . . . . . 1 . . GUARD 1 | . . . . . . . 1 . . Ally Attacks 17 | . . . . . . . 3 . 14 Total Damage 555 | . . . . . . . 45 . 510 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Active Infowar (turns) 4691 | . 56 71 278 1151 893 1549 693 . . Sensors 974 | . . . . . 893 81 . . . Terrain 4691 | . 56 71 278 1151 893 1549 693 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Turns Passed 9075 | 116 176 71 765 1319 893 1549 1585 316 2285 Spaces Moved 3454 | 64 139 24 520 574 491 609 541 80 412 Core 276 | 13 . . . 2 . . . . 261 Treads 2226 | . . . . 503 491 609 541 80 2 Legs 952 | 51 139 24 520 69 . . . . 149 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 240 400 50 Average Speed 234 | 137 120 120 120 157 160 235 284 400 535 Slowest Speed 1600 | 190 120 120 120 400 160 240 400 400 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 28 10 11 59 14 56 59 68 71 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . 1 . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . 2 2 . . Spaces Dug 39 | . . . 28 4 7 . . . . Terrain Destroyed 138 | . . . 81 50 7 . . . . Melee 11 | . . . . 4 7 . . . . Projectile . | . . . . . . . . . . AOE 127 | . . . 81 46 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Total 4051 | 88 147 66 609 819 555 673 564 79 451 Wait 205 | . . 41 56 64 8 36 . . . Move 3445 | 63 138 23 519 573 490 608 540 79 412 Hop . | . . . . . . . . . . Pick Up 67 | 14 3 . 1 30 14 3 2 . . Fast Attach 10 | . . . . 7 . . . . 3 Attach 27 | 7 1 . 1 7 2 1 2 . 6 Detach . | . . . . . . . . . . Swap 48 | . 1 1 1 27 9 2 4 . 3 Drop 35 | 1 2 1 . 21 7 1 . . 2 Fire 198 | 2 2 . 31 84 17 22 15 . 25 Melee 13 | . . . . 4 8 . 1 . . Ram . | . . . . . . . . . . Kick 1 | 1 . . . . . . . . . Crush 2 | . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 331 | -10/Mines | Discovered new exit (range 6) 364 | -10/Mines | Entered Subcaves 365 | -10/Subcaves | Approached by a straggling Scientist 566 | -10/Subcaves | Discovered new exit (range 14) 587 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1045 | -10/Subcaves | Ambushed by Subdweller buried in earth 1047 | -10/Subcaves | Ambushed by Subdweller buried in earth 1129 | -10/Subcaves | Entered Materials 1129 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1580 | -8/Materials | Build established: Scavenger-Mutant 1621 | -8/Materials | Garrison activated, responded to threat 1737 | -8/Materials | Lost 4 parts (2n1u1w) 1995 | -8/Materials | Discovered new exit (range 5) 2024 | -8/Materials | Build established: Mutant 2448 | -8/Materials | Entered Factory 2448 | -7/Factory | Evolved 2 slots: Utility x2 2865 | -7/Factory | Build established: Skirmisher 3169 | -7/Factory | Discovered new exit (range 11) 3198 | -7/Factory | Fabricated Lance (x2) 3341 | -7/Factory | Entered Lower Caves 3494 | -7/Lower Caves | Learned Factory stockpile data 3512 | -7/Lower Caves | Learned 8 Research zone layouts 3512 | -7/Lower Caves | Learned Armory security intel 3726 | -7/Lower Caves | Build established: Mutant 3901 | -7/Lower Caves | Learned location of Zion (-6) 4630 | -7/Lower Caves | Discovered new exit (range 16) 4890 | -7/Lower Caves | Entered another Lower Caves area 4912 | -7/Lower Caves | Discovered new exit (range 9) 5573 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5617 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5872 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5958 | -7/Lower Caves | Discovered new exit (range 10) 6475 | -7/Lower Caves | Entered Data Miner 6475 | -7/Data Miner | Accompanied by 1 ally 6475 | -7/Data Miner | Discovered new exit (range 6) 6551 | -7/Data Miner | Met Data Miner 6631 | -7/Data Miner | Learned location of Section 7 (-3) 6631 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6703 | -7/Data Miner | Received God Mode back door access code from Data Miner 6791 | -7/Data Miner | Entered Proximity Caves 6791 | -6/Proximity Caves | Accompanied by 1 ally 6864 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 7328 | -6/Proximity Caves | Build established: Scavenger-Mutant 8150 | -6/Proximity Caves | Core integrity fell below 50% 8199 | -6/Proximity Caves | Escorted by Enhanced Grunt 8221 | -6/Proximity Caves | Lost 7 parts (1p1n3u2w) 8456 | -6/Proximity Caves | Build established: Mutant 8943 | -6/Proximity Caves | Spotted B-75 Beast 8971 | -6/Proximity Caves | Core integrity fell below 20% 8975 | -6/Proximity Caves | Released all parts (5) 8998 | -6/Proximity Caves | Learned 4 Factory zone layouts 9042 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9076 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08658_ K>2&,O9B/JBWFMUPFL1 GIQ4KT# XJ 08737_ System corrupted: Energy discharge (-75). 08785_ System corrupted: Component data lost. 08846_ System corrupted: Matter fused (-6). 08945_ &1S7JZJCTE HD7ZT5JH NWWXFIAZWC O 2VFDG 08956_ Enhanced Grunt knocked back. 08967_ Enhanced Grunt destroyed. 08975_ Released Adv. Targeting Computer. 08975_ Released Imp. Terrain Scan Processor. 08975_ Released Imp. Deuterium Engine. 08975_ Released Huge Storage Unit. 08975_ Released Flak Cannon. 08976_ Acquired Lance. 08977_ Knocked back. 08998_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 09001_ Acquired 43 matter. 09014_ System corrupted: IFF burst signal emitted. 09042_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09046_ Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###?????????????###???? | | ?????????????????# ######### ##??###??????## ##??? | | ?????????????##### % #?## ##?????# #??? | | ???????????# % % %%% % ### #####?# ##?? | | ???????????# $ % @% % #?## #?? | | ?????????????????#% % % %%s ## #??# ### | | ?????????????????## % % #### ## #?## | | ??????????????????## # s##??# #### ### | | ???????????????????## %##% #???#% ##??# ## | | ????????????????????###?# %##??# #???# % # | | ????????????????????????# # #?# #???#### = | | ????????????????????????# # ## #??????## ## | | ????????????????????????# #? ???????# ###? | | ????????????????????????# #?? ???????# ##??# | | ????????????????????????# % ??# #???????# #??## | | ????????????????????????## ?## #??####?# #??# | | ???????????? ??????????#% ## #?## ### #?## | | ???????????? ?????##### %% ### ### | | ????????????# ?## %% " ## | | ?????????????# ## "%" ## ## | | ?????????????? ????# " ### ### | | ??????????????? ?????# ### ## ### ## | | ????????????????# ???????????# " | | ?????????????????# ???????????# "%" | | ??????????????????# #??????????# " | | ???????????????????# #####?????## | | ??????????????##???# ######?###### | | ??????????????# ### ######## | | ??????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lance | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldSubdwellerBallwheel Manual? 0 Play Time 00:43:54 Cumulative 39.1 hours Start 2025.05.31 @ 22:53:08 End 2025.05.31 @ 23:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25e8e8de-5d75-42bd-9af8-3948ed6fa442