Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:00:39 Player: Fractal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1670) 1670 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4965 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 99/125 System Corruption 0% Temperature Cool (9) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (5) ------ Modified TNC Power Shielding > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Large Storage Unit Terrain Scan Processor Hacking Suite Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Sensor Array Modified TNC System Shield > --- WEAPON ----------- Minigun AWS/Gauss > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Terrain Scan Processor Power Shielding Chronowheel Heavy EM Pulse Gun Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Cutter [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 2 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 68 | 5 18 10 3 2 6 24 Power 13 | 1 5 2 . . 1 4 Engine 11 | 1 4 2 . . 1 3 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 4 4 . 1 4 7 Treads . | . . . . . . . Leg 13 | . . 4 . 1 4 4 Wheel 8 | 2 4 . . . . 2 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 12 | . 4 3 1 1 . 3 Device 4 | . 2 1 1 . . . Storage 3 | . 2 1 . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . . 1 Protection 3 | . . 1 . . . 2 Artifact . | . . . . . . . Weapon 21 | 2 5 1 2 . 1 10 Energy Gun 11 | 2 4 . 1 . . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | . 1 . 1 . 1 4 Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 Parts Lost 27 | . . 5 . . . 22 Power 5 | . . 1 . . . 4 Propulsion 9 | . . 3 . . . 6 Utility 4 | . . 1 . . . 3 Weapon 9 | . . . . . . 9 Highest Loss Streak 9 | . . 4 . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 94 91 99 99 88 85 Engine 10 | . 8 9 11 11 11 6 Leg 18 | . . 11 22 22 22 12 Wheel 2 | . 27 8 . . . 1 Device 9 | . 11 11 10 11 11 1 Storage 20 | . 12 21 22 22 22 17 Processor 6 | . . . . 6 11 9 Protection 4 | . . 7 11 4 . 6 Energy Gun 7 | . 24 4 10 11 . 1 Ballistic Gun 10 | . 3 11 11 11 11 14 Naked Turns 5 | . 5 . . . . . Heaviest Build 45 | 6 29 40 40 38 45 41 Greatest Support 28 | 20 20 20 20 20 28 28 Greatest Overweight (x) 3 | . 1 1 1 1 2 3 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 14 Most Carried 15 | 5 15 13 12 15 15 15 Average Carried 12 | 2 9 10 9 13 14 12 Final Capacity 15 | 5 15 15 15 15 15 5 Final Carried 15 | 5 12 10 12 15 15 5 Class Distribution -------------------- 38% | Scavenger-Mutant 35% | Skirmisher 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1073 | 250 129 229 55 . 86 324 Remotely . | . . . . . . . Salvage Created 1964 | 42 265 332 38 . 493 794 Parts 109 | 2 10 20 3 . 21 53 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | 1 7 10 2 . 12 19 Guns 38 | 1 7 2 2 . 12 14 Cannons 13 | . . 8 . . . 5 Classes Destroyed 12 | 1 2 2 . . 1 6 Worker 1 | . . . . . . 1 Builder 2 | . . . . . . 2 Hauler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . 1 . . . . 1 Swarmer 18 | . 2 . 2 . 3 11 Grunt 24 | 1 5 8 . . 7 3 Brawler 2 | . . 1 . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . 1 . . . 3 Hunter 2 | . . . . . . 2 Best Kill Streak 9 | 1 2 5 2 . 3 9 Combat Bots Only 7 | 1 2 5 2 . 3 7 Max Kills in Single Turn 2 | 1 1 1 1 . 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 441 | 5 50 77 17 . 31 261 Missed 111 | 1 18 21 3 . 4 64 Damage Taken 3998 | 42 395 658 101 . 421 2381 Core 892 | 11 154 139 15 . 9 564 Absorbed by Shields . | . . . . . . . Redirected to Shielding 33 | . . 18 2 . . 13 Core Remaining (%) 62 | 95 34 . . . 59 . Volleys Fired 148 | 4 27 37 8 . . 72 Largest 3 | 2 2 2 2 . . 3 Hottest 146 | 90 90 70 60 . . 146 Shots Fired 372 | 8 54 71 16 . 48 175 Gun 309 | 8 54 48 16 . 48 135 Cannon 60 | . . 23 . . . 37 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 224 | . . 60 8 . 48 108 Thermal 139 | 8 54 11 8 . . 58 Explosive 3 | . . . . . . 3 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 24 | 5 14 9 1 . 15 24 Robot Miss Streak 7 | 3 7 2 4 . 1 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Autonomous 64 | . . . . . 48 16 Shots Hit Robots 244 | 5 30 51 5 . 44 109 Core Hits 101 | 2 14 19 3 . 20 43 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 10 | . 3 4 . . 2 1 Burn 4 | . 3 1 . . . . Destroy 2 | . . . . . 2 . Blast 3 | . . 3 . . . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4851 | 60 374 606 38 . 1458 2315 Guns 3742 | 60 374 318 38 . 1455 1497 Cannons 779 | . . 288 . . . 491 Explosions 313 | . . . . . . 313 Melee . | . . . . . . . Ramming 17 | . . . . . 3 14 Kinetic 3205 | . . 531 26 . 1455 1193 Thermal 1221 | 60 374 75 12 . . 700 Explosive 313 | . . . . . . 313 Electromagnetic 95 | . . . . . . 95 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . . 1 1 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 423 | 144 294 142 78 . . 423 Average Temperature 113 | 76 104 55 41 . . 151 Received Heat Transfer 1275 | 24 138 321 . . 198 594 Effects 8 | . 1 . . . . 7 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . 1 . . . . . Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 3 . . . 3 Heat Transferred 3103 | 149 1190 296 25 . . 1443 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 350 | 20 235 350 132 . 183 332 Initial 132 | . 13 98 132 . . 14 Average 108 | 2 153 225 83 . 56 193 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 79 | 100 49 39 100 . 100 39 Level 1 20 | . 50 60 . . . 60 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 4 . . . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 3 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 6 | . . 1 . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | 1 11 14 3 . 12 40 Peak Tracking Total 10 | 1 3 4 3 . 3 10 Tactical Retreats 5 | . 1 . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . 2 1 . 5 1 2 Terminals 5 | . 1 1 . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 6 2 . 50 7 9 Successful 64 | . 2 1 . 50 5 6 Failed 10 | . 4 1 . . 2 3 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 11 | . . . . 4 4 3 Terminals 22 | . 4 2 . . 7 9 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 64 | . 2 1 . 50 5 6 Record 56 | . . . . 49 5 2 Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . . . 1 Alert Level 2 | . 1 . . . . 1 Dispatch Records 1 | . 1 . . . . . Surveillance Status 1 | . . . . . . 1 Patrol Status 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 . . 1 . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5414 | 86 354 283 771 1869 1408 643 Spaces Moved 2725 | 83 258 127 372 981 687 217 Core 41 | 17 12 . . . . 12 Treads . | . . . . . . . Legs 2260 | . . 50 372 981 687 170 Wheels 424 | 66 246 77 . . . 35 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 95 190 190 190 100 Average Speed 174 | 73 91 132 190 190 191 183 Slowest Speed 260 | 80 100 190 190 190 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . . . 1 Exploration Rate (%) 48 | 5 43 17 71 94 96 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . . . . 30 31 Melee . | . . . . . . . Projectile 43 | . . . . . 30 13 AOE 18 | . . . . . . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3120 | 96 319 177 424 987 781 336 Wait 112 | . . . 33 . 78 1 Move 2719 | 82 257 126 371 980 686 217 Hop . | . . . . . . . Pick Up 35 | 5 8 3 4 2 3 10 Fast Attach 22 | 5 7 1 . 1 1 7 Attach 28 | . 2 6 2 . 1 17 Detach 8 | . 1 . 2 1 . 4 Swap 18 | . 9 3 1 1 4 . Drop 27 | . 8 1 3 1 7 7 Fire 148 | 4 27 37 8 . . 72 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Released all parts (5) 285 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 505 | -9/Materials | Identified exit to Mines 604 | -9/Materials | Lost 4 parts (1p2n1u) 667 | -9/Materials | Build established: Mutant 724 | -9/Materials | Entered Mines 740 | -9/Mines | Learned 4 Materials zone layouts 753 | -9/Mines | Discovered new exit (range 15) 918 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1145 | -9/Mines | Learned Materials interactive machine intel 1225 | -9/Mines | Escorted by a lone wolf Derelict 1483 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1485 | -9/Mines | Discovered new exit (range 5) 1495 | -9/Mines | Entered Exiles 1495 | -9/Exiles | Accompanied by 1 ally 1501 | -9/Exiles | Build established: Scavenger-Mutant 1562 | -9/Exiles | Discovered new exit (range 14) 1613 | -9/Exiles | Met 8R-AWN 1647 | -9/Exiles | Met EX-HEX 1850 | -9/Exiles | Met EX-DEC 1875 | -9/Exiles | Learned location of Zion (-7) 1975 | -9/Exiles | Discovered new exit (range 10) 2139 | -9/Exiles | Met EX-BIN 2186 | -9/Exiles | Aligned with FarCom system 2188 | -9/Exiles | Given EX-Vault access code 2308 | -9/Exiles | Opened EX-Vault 2320 | -9/Exiles | Found Prototype Processor 2320 | -9/Exiles | Identified Modified TNC 2374 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2486 | -9/Exiles | Found AWS/Gauss 2652 | -9/Exiles | Visited The Gauntlet 3124 | -9/Exiles | Found Chronowheel 3364 | -9/Exiles | Stole three prototypes: Modified TNC, Chronowheel, AWS/Gauss 3364 | -9/Exiles | Entered Mines 3664 | -8/Mines | Build established: Skirmisher 4470 | -8/Mines | Discovered new exit (range 7) 4683 | -8/Mines | Discovered new exit (range 12) 4772 | -8/Mines | Entered Materials 4772 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4773 | -8/Materials | Identified exit to Factory 4774 | -8/Materials | Loaded intel: 19 interactive machine locations 4878 | -8/Materials | Destroyed 7 combat bots 4966 | -8/Materials | Lost 4 parts (1p1n1u1w) 5357 | -8/Materials | Lost 5 parts (1p1n2u1w) 5357 | -8/Materials | Core integrity fell below 50% 5392 | -8/Materials | Core integrity fell below 20% 5399 | -8/Materials | Activated Chronowheel 5399 | -8/Materials | Spacetime reconverged on an earlier point 5415 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf destroyed. Melted Lgt. Armor Plating. Y-45 Defender heat short circuits Lgt. Treads. Y-45 Defender heat short circuits Imp. Ion Engine. Heat Sink melted. Y-45 Defender destroyed. Switching to secondary target: Y-45 Defender. Particle Gun destroyed. Backup Laser I destroyed. K-01 Serf collects debris. Spacetime feels normal again. Spacetime reconverges on this point. Dropped Hcp. Battery. K-01 Serf collects debris. Acquired 11 matter. Acquired Lgt. Ion Engine. Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. 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"??????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Power Shielding 33 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Loot Pinata Tourist Challenges ------------ None Game ------ Seed AssaultMetaPrototype Manual? 0 Play Time 01:12:26 Cumulative 4.8 hours Start 2024.04.04 @ 22:43:37 End 2024.04.05 @ 00:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 237a79c8-3544-4c9a-a0c0-84022a6022e3