Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 16:50:01 Player: Florist Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (273) 1365 Value Destroyed (10417) 10417 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1836) 1836 TOTAL SCORE: 22358 Bonus ------- High Alert Combat Kills 279 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1008 Friendly Fire -451 Cogmind --------- Core Integrity 905/1450 Matter 300/300 Energy 77/100 System Corruption 3% Temperature Cool (0) Movement Treading (137) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Treaded Gyrokinetic-Shield Exoskeleton > --- UTILITY (12) ----- Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Guided EMP Blaster Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Treaded Gyrokinetic-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Coolant Network Medium Storage Unit Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Hvy. Ballistic Hardcell Construct/C > --- INVENTORY -------- Coolant Network Quantum Capacitor Improved Transmission Jammer Improved Cloaking Device Guided EMP Blaster CPS Tube Makeshift Sword [Rating: 139] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Slots Evolved 16 | . . . . 4 2 . . . . 4 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . Utility 10 | . . . . 1 1 . . . . 4 . . . . . . 1 . . 2 1 Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 Parts Attached 136 | 7 6 . 3 31 15 4 3 1 6 7 3 7 5 1 2 3 4 1 1 16 10 Power 9 | 1 1 . . 2 2 . . . . . . . . . . 1 . . . 2 . Engine 7 | 1 1 . . 2 2 . . . . . . . . . . . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 29 | 2 2 . . 11 5 2 . . 4 . 1 . . . . . . . . 2 . Treads 17 | 2 2 . . 8 5 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . 1 . . . . 3 . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . Flight 6 | . . . . 2 . 2 . . 1 . . . . . . . . . . 1 . Utility 62 | 2 2 . 2 6 5 2 2 . 1 5 2 4 4 . . 2 4 . 1 10 8 Device 26 | 1 . . 1 1 2 . 1 . 1 1 . 3 2 . . . 2 . 1 6 4 Storage 6 | 1 1 . . 2 . . . . . . . 1 . . . . . . . 1 . Processor 13 | . . . . . . 2 . . . 2 . . . . . 1 2 . . 2 4 Hackware 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Protection 15 | . 1 . 1 3 3 . . . . 1 2 . 2 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 . 1 12 3 . 1 1 1 2 . 3 1 1 2 . . 1 . 2 2 Energy Gun 8 | . . . 1 5 2 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 9 | 2 1 . . 5 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 Launcher 4 | . . . . 2 . . 1 . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 2 . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 7 2 . . . 1 . . 3 1 . 2 . . . . 2 2 Parts Lost 67 | . 1 . 4 8 3 . . . 4 10 . . 1 . . 6 . 2 1 11 16 Power 10 | . 1 . . 1 . . . . . 1 . . 1 . . 1 . . 1 1 3 Propulsion 19 | . . . 1 5 1 . . . 2 3 . . . . . 1 . 1 . 4 1 Utility 29 | . . . 2 2 2 . . . . 4 . . . . . 3 . 1 . 5 10 Weapon 9 | . . . 1 . . . . . 2 2 . . . . . 1 . . . 1 2 Highest Loss Streak 10 | . 1 . 3 2 2 . . . 1 8 . . 1 . . 6 . 2 1 8 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Average Backups 9 | 1 8 10 9 15 19 11 4 5 4 1 4 6 8 8 8 8 8 8 9 7 5 Power . | . 1 1 1 1 1 . . . . . 1 . . . . . . . . . . Propulsion 1 | . 1 2 2 3 5 2 1 1 . . . . . . . . . . . . . Utility 3 | . 4 4 3 4 5 4 2 3 3 1 1 3 3 4 4 3 3 4 4 3 2 Weapon 3 | . 1 2 1 4 7 3 . . . . 1 2 3 3 3 3 3 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 4 . . 7 3 7 . . . . 1 3 1 3 . 2 2 1 1 2 5 Power 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 Propulsion 6 | . . . . 4 . . . . . . . 1 . . . . . . . 1 . Utility 12 | . 1 . . 3 1 1 . . . . . . . 2 . . 1 . 1 . 2 Weapon 19 | . 3 . . . 2 5 . . . . 1 1 1 1 . 2 . 1 . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 99 100 99 91 95 81 73 80 68 51 47 59 64 64 64 56 51 57 53 51 52 Engine 3 | . 13 14 14 8 6 7 7 7 7 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 4 5 5 2 2 5 1 2 3 Treads 9 | . 28 28 27 25 27 12 . . . 4 . . . . . . . 2 4 1 1 Leg 1 | . . . . . . . . . . . 1 5 5 5 5 5 5 2 . 1 . Flight 1 | . . . . . . 17 30 30 13 . . . . . . . . . . . . Device 9 | . 9 14 7 9 5 7 9 7 7 10 5 6 10 11 11 8 9 15 15 14 13 Storage 5 | . 14 14 14 9 7 4 . . . . . 3 5 5 5 5 5 5 5 4 3 Processor 12 | . . . . . . 7 15 15 9 12 17 17 17 17 17 17 18 21 21 20 21 Hackware 1 | . . . . . . . 1 7 7 10 5 5 1 . . . . . . . . Protection 4 | . 4 . 6 7 14 6 . . . 2 4 5 4 5 5 3 . . . . . Energy Gun 2 | . . . 5 11 8 6 . . . . . . . . . . . . . . . Ballistic Gun 7 | . 28 28 22 15 21 6 . . 3 3 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 5 5 5 5 1 5 4 5 4 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 4 5 5 2 . . . . . Peak Build Rating 139 | 7 8 8 9 26 46 54 38 38 49 51 80 88 90 88 94 95 90 89 86 116 139 Average Rating 59 | 6 7 8 8 21 41 38 35 37 41 46 58 81 84 85 83 80 77 82 75 90 107 On Entrance 49 | . 7 8 8 7 25 44 34 36 38 41 33 80 88 86 83 84 68 87 81 86 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 22 20 23 65 78 73 19 20 23 19 26 43 57 57 52 58 43 39 39 56 42 Greatest Support 101 | 40 40 40 40 80 80 80 20 20 45 45 66 66 59 59 59 73 72 72 72 72 101 Greatest Overweight (x) 8 | 1 . . . 6 1 . . . 1 3 7 . . . . . . . . 8 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 17 20 12 5 5 5 5 5 8 10 10 10 10 10 10 10 10 9 Most Carried 20 | 3 10 10 10 20 20 20 5 5 5 4 5 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 10 9 15 19 11 4 5 4 1 4 7 9 9 9 9 9 9 9 8 7 Final Capacity 20 | 8 10 10 10 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 3 10 10 9 19 20 4 5 5 5 4 5 10 10 9 10 9 10 10 10 7 2 Scrap Engine Consumption 133 | . . . . . . . . . 19 3 29 8 8 7 4 6 2 8 1 15 23 Constructs Created 10 | . . . . . . . . . 2 . 3 . 1 . . . 1 . . 2 1 Constructs Modified 46 | . . . . . . . . . 5 2 7 3 3 3 1 4 . 4 1 4 9 Class Distribution -------------------- 38% | Mutant 26% | Construct 16% | Scavenger-Tank 8% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Mutant | -7/Recycling Hacker-Mutant | -5/Factory Mutant | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Matter Collected 5880 | 396 415 . 103 925 687 50 173 . 386 57 446 452 298 154 246 135 7 118 59 623 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10206 | 166 745 . 132 1617 1307 . 99 . 158 212 865 857 701 238 476 769 157 218 242 910 337 Parts 483 | 17 54 . 9 92 77 . 6 . 14 13 12 32 24 14 21 40 5 6 . 34 13 Haulers Intercepted 14 | . 2 . . 5 4 . 1 . . . . 1 . . . . . . . . 1 Recyclers Shooed 10 | 1 1 . . . 2 . . . . . . 2 . . . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . 7 . . . . . . . . . 16 11 . 36 . 8 . . . Prevented 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 202 | . 16 . 5 37 20 . 5 . 6 6 . 10 15 6 9 27 3 6 2 21 8 Guns 65 | . 16 . 5 32 9 . . . 2 1 . . . . . . . . . . . Cannons 103 | . . . . . . . . . . 4 . 8 11 6 9 25 3 6 2 21 8 AOE 34 | . . . . 5 11 . 5 . 4 1 . 2 4 . . 2 . . . . . Classes Destroyed 20 | 3 5 . 2 2 2 . . . . . . . 1 1 2 . . . . . 2 Worker 20 | 1 2 . . 6 3 . . . . . . 3 . . . . . . . 5 . Builder 8 | . . . . 1 2 . . . 2 2 . . . . . . . . . 1 . Tunneler 5 | 4 . . . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . 5 4 . 1 . . . . 1 . . . . . . . . 1 Recycler 14 | 1 1 . . 1 4 . . . . . . 2 . . . . . . . 5 . Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 . . 3 . . . . . . . 1 . . . . . . . . . Swarmer 62 | . 6 . 3 15 4 . 4 . . 1 . 3 5 . 1 16 . . . 4 . Grunt 67 | . 10 . . 13 10 . . . . 1 . 4 6 . 4 8 1 2 2 5 1 Brawler 4 | . . . . . 1 . . . . . . . 2 . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Sentry 26 | . . . 1 9 2 . 1 . 1 1 . 2 1 . . 2 1 1 . 3 1 Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Hunter 8 | . . . . . . . . . . . . . . 4 . . . 2 . 2 . Programmer 20 | . . . . . 3 . . . . 3 . 1 . 2 2 . 1 1 . 6 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 6 | . . . 1 . . . . . 5 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 2 8 . 3 13 9 . 5 . 2 3 . 7 5 2 3 11 2 3 2 5 3 Combat Bots Only 12 | . 7 . 3 12 4 . 5 . 1 3 . 4 5 2 3 11 2 3 2 3 3 Max Kills in Single Turn 4 | 1 2 . 1 3 4 . 4 . 2 3 . 4 2 1 2 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 3 . 4 . 1 1 . 2 2 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Hostile Shots Fired 1523 | . 70 . 59 180 118 . 16 48 65 142 . 51 67 37 28 199 10 75 23 212 123 Missed 481 | . 14 . 21 53 33 . 10 36 29 48 . 16 14 8 10 73 4 21 4 57 30 Hits 1042 | . 56 . 38 127 85 . 6 12 36 94 . 35 53 29 18 126 6 54 19 155 93 Melee 18 | . . . . . . . . . . . . . 1 . 1 . . . . . 16 Projectile 1024 | . 56 . 38 127 85 . 6 12 36 94 . 35 52 29 17 126 6 54 19 155 77 AOE 12 | . . . . . . . . . 1 4 . . . . 3 . . . . . 4 Critical Strikes 56 | . . . . 8 1 . . . . 4 . 2 3 1 1 7 . 7 . 14 8 Damage Taken 19993 | . 572 . 617 1875 1067 . 70 87 436 2057 . 611 1098 452 727 2243 124 619 277 3628 3433 Core 3042 | . 102 . 93 252 73 . 12 34 66 514 . 54 87 19 62 176 . 56 29 868 545 Absorbed by Shields 742 | . . . . . . . . . . . . . . . . . . 336 96 310 . Regen/Repaired (Parts) 3247 | . . . . . . . . . 40 84 300 277 510 200 283 383 . 183 4 452 531 Core Remaining (%) 54 | 100 . . 22 54 . . . . 73 . . . . . . 8 . . 92 33 . Volleys Fired 787 | 21 55 . 23 107 59 . 5 . 27 49 29 43 33 14 36 48 13 23 18 124 60 Largest 4 | 2 2 . 2 3 4 . 1 . 1 2 1 1 1 1 1 1 1 1 1 1 1 Hottest 191 | 40 40 . 85 150 191 . 36 . 36 94 30 56 56 56 56 68 59 118 118 177 153 Shots Fired 1150 | 42 110 . 45 268 166 . 5 . 27 51 28 42 33 14 36 48 13 22 18 123 59 Gun 685 | 42 110 . 45 264 158 . . . 18 20 28 . . . . . . . . . . Cannon 432 | . . . . . . . . . . 31 . 42 30 14 36 44 13 22 18 123 59 Launcher 33 | . . . . 4 8 . 5 . 9 . . . 3 . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 901 | 42 110 . 37 162 108 . . . 18 51 25 42 30 14 36 6 13 22 18 121 46 Thermal 163 | . . . 8 102 50 . . . . . 3 . . . . . . . . . . Explosive 26 | . . . . 4 8 . 5 . 9 . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . 3 . . 4 . . . . 12 Entropic 41 | . . . . . . . . . . . . . . . . 38 . . . 2 1 Robot Hit Streak 20 | 3 7 . 19 20 13 . 5 . 7 16 19 8 10 8 11 6 9 12 13 13 19 Robot Miss Streak 8 | 3 2 . 2 6 4 . 1 . 3 3 3 2 3 7 7 8 2 3 2 8 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 . . . . . Secondary Targets 11 | . 2 . 1 8 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 809 | 19 71 . 34 183 103 . 3 . 16 36 23 28 31 14 30 39 8 16 18 93 44 Core Hits 522 | 7 36 . 14 135 55 . 12 . 11 12 9 17 33 14 30 38 6 13 9 56 15 Critical Kills 29 | . . . . . . . . . 1 . 1 1 . . 2 5 2 2 2 11 2 Critical Parts Destroyed 41 | . . . . 1 . . . . . . 1 . . . 5 2 . 5 3 21 3 Critical Strikes 82 | . . . . 2 4 . . . 1 1 2 1 . . 7 7 2 7 5 33 10 Burn 5 | . . . . 1 4 . . . . . . . . . . . . . . . . Destroy 70 | . . . . 1 . . . . 1 . 2 1 . . 7 7 2 7 5 32 5 Blast 6 | . . . . . . . . . . 1 . . . . . . . . . . 5 Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 4 | . . . . . . . . . 1 . . 1 1 . . . . . . 1 . Impact 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Slashing 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30649 | 289 1011 . 480 3490 3107 . 628 . 664 1379 586 2312 1919 596 2477 3057 452 757 724 4069 2652 Guns 7880 | 289 1011 . 480 2999 1962 . . . 211 342 586 . . . . . . . . . . Cannons 18551 | . . . . . . . . . . 551 . 1843 1762 596 2477 2668 452 757 724 4069 2652 Explosions 4074 | . . . . 491 1138 . 628 . 453 481 . 392 102 . . 389 . . . . . Melee 127 | . . . . . . . . . . . . 72 55 . . . . . . . . Ramming 17 | . . . . . 7 . . . . 5 . 5 . . . . . . . . . Kinetic 21111 | 289 1011 . 336 1707 1175 . . . 211 893 554 1843 1762 596 2477 188 452 757 724 3895 2241 Thermal 3128 | . . . 144 1292 787 . . . . 481 32 392 . . . . . . . . . Explosive 2710 | . . . . 491 1138 . 628 . 453 . . . . . . . . . . . . Electromagnetic 831 | . . . . . . . . . . . . . 102 . . 389 . . . . 340 Impact 55 | . . . . . . . . . . . . . 55 . . . . . . . . Slashing 72 | . . . . . . . . . . . . 72 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2725 | . . . . . . . . . . . . . . . . 2480 . . . 174 71 Highest Corruption 17 | . . . . 2 1 6 6 6 6 9 9 9 4 2 2 1 1 1 1 17 3 Average Corruption 4 | . . . . 2 1 4 6 6 6 6 9 5 3 2 1 1 1 1 1 7 2 Corruption Purged 9 | . . . . . . . . . . . . 5 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . . . 4 1 2 8 1 31 4 57 24 2 12 4 3 . 12 . 21 11 Message Errors 62 | . . . . . . . 2 1 8 . 20 6 1 4 1 1 . 5 . 7 6 Matter Fused 45 | . . . . 2 1 2 . . 11 1 9 5 . 4 . . . 3 . 6 1 Heat Flow Errors 20 | . . . . 1 . . 2 . 4 1 5 3 1 . . . . 1 . 2 . Energy Discharges 28 | . . . . . . . 2 . 5 . 12 4 . 2 . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . Data Loss (minor) 18 | . . . . 1 . . . . . 2 4 3 . 2 . 1 . 1 . 3 1 Data Loss (major) 10 | . . . . . . . 1 . 2 . 4 1 . . 1 . . 1 . . . Alerts 5 | . . . . . . . 1 . . . 1 1 . . . 1 . . . . 1 Weapon Failures 5 | . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1167 | . . . . 5 60 . 53 . . 153 . 284 . 13 17 151 24 . 40 143 224 Projectiles 839 | . . . . . . . . . . . . 229 . 13 17 149 24 . 40 143 224 Explosions 326 | . . . . 5 60 . 53 . . 153 . 53 . . . 2 . . . . . Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . Knockbacks 120 | . . . . . . . . . . 2 . 14 8 9 15 2 4 4 8 37 17 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 114 | . . . . . . . . . . 2 . 11 7 9 15 2 4 4 7 36 17 Secondary 5 | . . . . . . . . . . . . 3 . . . . . . 1 1 . Self-Inflicted Damage 47 | . . . . . 24 . . . . 2 . . . . . 21 . . . . . Shots 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . Rammed 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . Targets Rammed 5 | . . . . . 2 . . . . 2 . 1 . . . . . . . . . Kicked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1126 | . 5 . . 368 404 . 240 . 171 64 274 267 221 64 91 276 37 562 543 1126 44 Average Temperature 135 | . 3 . . 114 142 . 111 . 63 24 73 49 48 28 35 87 22 212 254 246 25 Received Heat Transfer 3257 | . 246 . 45 774 453 . 12 18 72 294 . 183 309 . 87 242 9 30 88 251 144 Effects 55 | . . . . 10 3 . . . . . . . . . . 3 . 2 4 33 . Shutdowns 12 | . . . . . 2 . . . . . . . . . . . . 1 . 9 . Energy Bleed 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . Interference 23 | . . . . 7 1 . . . . . . . . . . 3 . . 4 8 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Damage (minor) 7 | . . . . . . . . . . . . . . . . . . 1 . 6 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Heat Transferred 5005 | . . . 175 2126 1930 . . . . 350 74 350 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Maximum Alert Level 4 | . 1 . . 2 2 . 1 . . 1 . 1 . . . . 4 . . 2 1 Low Security (%) 70 | 100 69 100 . 56 73 100 73 100 100 28 100 85 . . . . . . . 47 60 Level 1 23 | . 30 . . 30 25 . 26 . . 71 . 14 . . . . . . . 42 39 Level 2 3 | . . . . 13 1 . . . . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . . . 16 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 83 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1280 | 10 262 48 . 544 405 139 253 112 75 390 124 237 . . . . 1280 . . 432 272 Initial 1222 | . . 48 . . 240 139 62 112 31 225 124 . . . . . 1222 . . 45 213 Average 143 | 1 138 3 . 183 126 118 119 99 16 281 11 73 . . . . 1207 . . 193 159 Influence Increases 8202 | 30 489 . 90 1100 742 . 276 . 238 677 2 481 330 150 210 775 1028 120 50 880 534 Destroy 0b10 Robot/C 3880 | . 320 . 80 740 400 . 100 . 20 120 . 200 300 120 160 520 60 120 40 420 160 Destroy 0b10 Robot/NC 370 | 30 35 . . 85 70 . 5 . 10 10 . 40 . . 5 5 . . 10 55 10 Destroy Leader 708 | . 66 . 10 176 98 . 22 . . 40 . 44 30 30 . 40 10 . . 90 52 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . Successful Hack 178 | . 8 . . 23 80 . 27 . 24 . . 8 . . . . 8 . . . . Select Force Hacks 120 | . . . . . . . . . 120 . . . . . . . . . . . . Disable Machine 360 | . . . . 15 30 . 60 . 15 105 . 75 . . . . 30 . . 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 441 | . . . . 36 64 . 47 . 49 52 2 84 . . . . 20 . . 60 27 Advance Influence 1100 | . . . . . . . . . . 200 . . . . . . 900 . . . . Lose Combat Pursuer 885 | . 60 . . 15 . . 15 . . 150 . 30 . . 45 210 . . . 225 135 Influence Decreases 8001 | 30 363 126 90 571 872 310 117 166 257 384 358 278 458 225 120 352 481 972 190 569 712 Entered New Map 2105 | . . 78 . . 289 260 27 136 51 38 232 . 76 15 . 90 191 393 40 23 166 Time Decay 5126 | 30 353 48 80 501 553 30 90 30 188 246 126 278 372 210 120 202 140 559 140 444 386 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . 150 . . . . Lost Part 600 | . 10 . 10 70 30 . . . 18 100 . . 10 . . 60 . 20 10 102 160 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . . 4 4 . 2 . . 8 . 1 . . . 1 1 . . 3 . Investigation 9 | . 3 . . 1 . . . . . 4 . . . . . . 1 . . . . Extermination 8 | . . . . . 3 . . . . 1 . 1 . . . . . . . 3 . Reinforcement 7 | . 1 . . 1 1 . 2 . . 2 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Distress Signals 20 | . 1 . . 5 . . 1 1 1 4 . . . . . . . . . 3 4 Communications Jammed 15 | . . . . . . . . . . . . 15 . . . . . . . . . Distress Signals 15 | . . . . . . . . . . . . 15 . . . . . . . . . Times Spotted 384 | . 26 . 7 49 28 4 11 10 7 33 . 14 14 6 46 50 3 6 2 37 31 Peak Tracking Total 13 | . 5 . 3 5 4 6 6 10 1 10 . 5 5 2 13 10 2 3 2 6 9 Tactical Retreats 34 | . 2 . . 1 . . 1 . 1 6 . 1 . . 1 5 . . . 9 7 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Traps Triggered 11 | . 4 . . 2 1 . . . . 3 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Disabled 27 | . . . . 1 2 . 4 . 1 7 . 5 . . 1 1 2 . . 2 1 Max in Single Turn 6 | . . . . 1 2 . 2 . 1 6 . 4 . . 1 1 1 . . 1 1 Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Accessed 46 | . 4 . . 6 8 . 6 . 9 2 . 3 1 1 1 . 3 1 . 1 . Terminals 29 | . 4 . . 5 6 . 4 . 4 1 . 2 . . . . 3 . . . . Fabricators 5 | . . . . . 2 . 1 . . . . 1 . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Total Hacks 100 | . 9 . . 16 18 . 15 . 19 6 . 7 1 1 1 . 5 1 . 1 . Successful 57 | . 5 . . 12 9 . 7 . 14 1 . 4 1 1 1 . 1 1 . . . Failed 43 | . 4 . . 4 9 . 8 . 5 5 . 3 . . . . 4 . . 1 . Catastrophic 7 | . . . . . 3 . . . . . . 1 . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 9 . . 12 12 . 13 1 12 6 . 2 . . . . 3 . . . . Terminals 73 | . 9 . . 15 13 . 13 . 9 4 . 5 . . . . 5 . . . . Fabricators 9 | . . . . . 5 . 1 . . . . 2 . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Terminal Hacks 16 | . . . . 2 2 . 1 . 3 . . 3 1 1 1 . 1 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 1 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . Network Status 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 5 . . 9 5 . 4 . 7 1 . . . . . . . . . . . Terminals 25 | . 5 . . 9 4 . 4 . 3 . . . . . . . . . . . . Botnet 13 | . 2 . . 5 3 . 2 . 1 . . . . . . . . . . . . Skim 12 | . 3 . . 4 1 . 2 . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . Tunnel 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 . . 5 6 . 4 . 4 2 . 2 . . . . 3 . . 1 . Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . . . 25 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Total Allies 5 | . . 1 . . 3 1 . . . . . . . . . . . . . . . Largest Group 3 | . . 1 . . 3 1 . . . . . . . . . . . . . . . Highest-Rated Group 60 | . . 31 . . 60 31 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . 20 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . . . . . . . . . . . Total Damage 147 | . . . . . . 147 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Active Infowar (turns) 16494 | 98 838 785 243 1919 109 35 194 68 1048 523 1458 846 1866 1312 759 888 298 1650 273 1283 1 Optics 593 | . . . . . . 35 194 68 296 . . . . . . . . . . . . Sensors 3962 | . . . . . . . . . . . . . 1403 1312 759 488 . . . . . Terrain 3318 | . . . . . . . . . . . . . . . . . 163 1650 273 1232 . Structural 2 | . . . . . . . . . . . . . . . . . . . . 2 . Seismic 4439 | 98 838 785 243 1919 109 . . . . 447 . . . . . . . . . . . Decoding 492 | . . . . . . . . . . . . . . . . . . . . 492 . Machine Analysis 9206 | . . . . . . 34 194 68 1048 523 1458 846 1866 1312 759 888 210 . . . . Jamming 170 | . . . . . . . . . . . . 169 . . . . . . . . 1 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . . 1 2 . 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . 2 . Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Turns Passed 20195 | 198 1251 785 487 1982 1708 62 194 68 1048 523 1458 846 1866 1312 759 888 298 1650 293 1601 918 Spaces Moved 11941 | 81 648 489 206 942 763 93 589 135 944 537 703 467 1153 883 396 495 195 799 104 627 692 Core 255 | 8 . . . . . . . . . 125 94 . . . . . . . . 28 . Treads 4374 | 73 648 489 206 586 763 11 . . 130 412 . . . . . . . 402 100 318 236 Legs 4432 | . . . . . . . . . . . 203 467 1153 883 396 495 195 397 4 214 25 Wheels 911 | . . . . 356 . . . . 415 . . . . . . . . . . 67 73 Hover 764 | . . . . . . . . . . . 406 . . . . . . . . . 358 Flight 1205 | . . . . . . 82 589 135 399 . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 140 160 27 27 27 27 50 50 133 133 133 133 120 120 120 161 110 70 Average Speed 123 | 151 160 160 160 159 177 42 27 27 57 65 121 133 133 133 133 130 120 140 161 159 87 Slowest Speed 450 | 160 160 160 160 240 240 160 27 27 115 200 400 133 133 133 133 133 120 161 161 450 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 1 7 . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 97 94 13 77 23 81 18 35 98 18 97 15 98 94 60 70 8 93 14 13 20 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 4 . . . . . . 1 . . . . . Known Exits Taken 10 | . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . . . . . . . 5 5 . 1 . 5 3 . . Spaces Dug 29 | . . . . . 6 . . . 1 . . 3 . . . . 7 4 . 7 1 Terrain Destroyed 540 | . . . . 29 65 . 49 . 67 22 1 45 19 8 40 127 9 16 9 24 10 Melee 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Projectile 285 | . . . . . . . . . 9 4 1 17 12 8 40 127 9 16 9 23 10 AOE 253 | . . . . 29 65 . 49 . 57 18 . 28 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Upp Upp Res Res Total 16416 | 111 753 492 318 1231 1043 121 617 158 1419 654 1280 650 1454 1009 593 692 247 1305 213 1111 945 Wait 3281 | . 19 4 83 93 167 7 16 30 429 56 530 112 251 106 157 138 29 478 88 321 167 Move 11908 | 80 647 488 205 941 763 92 586 122 943 537 702 466 1152 882 395 494 194 798 103 626 692 Hop 6 | . . . . . . . 1 5 . . . . . . . . . . . . . Pick Up 94 | 3 14 . 2 28 7 2 3 . 2 2 3 9 3 2 . 2 3 2 1 2 4 Fast Attach 94 | 7 3 . . 14 10 . 2 1 5 3 2 8 3 1 3 2 4 1 1 15 9 Attach 46 | . . . 2 12 5 7 1 . 2 4 1 1 3 . . 2 . . . 4 2 Detach 13 | . . . . 3 1 . . . . 1 1 . 1 . 1 1 . . . 2 2 Swap 34 | . 6 . 2 12 13 . . . . . . . . . . 1 . . . . . Drop 135 | . 9 . 1 21 16 13 3 . 10 . 3 9 7 4 1 4 4 3 2 16 9 Fire 787 | 21 55 . 23 107 59 . 5 . 27 49 29 43 33 14 36 48 13 23 18 124 60 Melee 4 | . . . . . . . . . 1 . . 1 1 . . . . . . 1 . Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . 9 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 199 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Destroyed 7 combat bots 777 | -10/Materials | Discovered new exit (range 9) 870 | -10/Materials | Discovered new exit (range 15) 1183 | -10/Materials | Discovered new exit (range 16) 1450 | -10/Materials | Entered Mines 1659 | -10/Mines | Build established: Scavenger-Mutant 1753 | -10/Mines | Discovered new exit (range 5) 1839 | -10/Mines | Found a hidden stash of uninstalled traps 1851 | -10/Mines | Learned Materials emergency access door positions 1937 | -10/Mines | Received a Mining Laser from a helpful Derelict 2008 | -10/Mines | Discovered new exit (range 10) 2235 | -10/Mines | Entered Subcaves 2390 | -10/Subcaves | Core integrity fell below 50% 2677 | -10/Subcaves | Discovered new exit (range 3) 2690 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2722 | -10/Subcaves | Entered Materials 2722 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2750 | -8/Materials | Lost 3 parts (1n2u) 3109 | -8/Materials | Garrison activated, responded to threat 3209 | -8/Materials | Garrison activated, responded to threat 3502 | -8/Materials | Discovered new exit (range 15) 3543 | -8/Materials | Build established: Scavenger-Tank 3871 | -8/Materials | Destroyed 12 combat bots 4140 | -8/Materials | Discovered new exit (range 11) 4704 | -8/Materials | Entered Factory 4704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5066 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 5218 | -7/Factory | Discovered new exit (range 16) 6071 | -7/Factory | Discovered new exit (range 14) 6285 | -7/Factory | Discovered new exit (range 7) 6407 | -7/Factory | Identified exit to Storage 6407 | -7/Factory | Identified exit to Lower Caves 6412 | -7/Factory | Sucked down chute 6412 | -7/Factory | Entered Waste 6413 | -7/Waste | Met a frightened Derelict 6422 | -7/Waste | Spotted C-40 Crusher 6427 | -7/Waste | EMP discharged 6443 | -7/Waste | Spotted C-40 Crusher 6457 | -7/Waste | Spotted C-40 Crusher 6458 | -7/Waste | Spotted C-40 Crusher 6461 | -7/Waste | Spotted C-40 Crusher 6462 | -7/Waste | Spotted C-40 Crusher 6471 | -7/Waste | Discovered new exit (range 12) 6474 | -7/Waste | Entered Factory 6668 | -7/Factory | Entered Storage 6732 | -7/Storage | Build established: Sprinter 6735 | -7/Storage | Used back door to open Recycling access 6735 | -7/Storage | Discovered new exit (range 5) 6736 | -7/Storage | Entered Recycling 7032 | -7/Recycling | Entered Scraplab 7033 | -7/Recycling | Found Prototype Device 7033 | -7/Recycling | Identified Scrap Engine 7164 | -7/Recycling | Discovered new exit (range 15) 7596 | -7/Recycling | Build established: Mutant 7784 | -7/Recycling | Entered Factory 7784 | -5/Factory | Evolved 4 slots: Utility x4 7862 | -5/Factory | Spotted B-75 Beast 8093 | -5/Factory | Build established: Hacker-Mutant 8229 | -5/Factory | Garrison activated, responded to threat 8265 | -5/Factory | Core integrity fell below 50% 8297 | -5/Factory | Lost 8 parts (3n3u2w) 8307 | -5/Factory | Sucked down chute 8307 | -5/Factory | Entered Waste 8307 | -5/Waste | The area was eerily silent 8554 | -5/Waste | Build established: Mutant 8951 | -5/Waste | Discovered new exit (range 10) 9434 | -5/Waste | Identified exit to Factory 9765 | -5/Waste | Entered Factory 9822 | -5/Factory | Identified exit to Factory 10065 | -5/Factory | Build established: Construct 10285 | -5/Factory | Identified exit to Upper Caves 10285 | -5/Factory | Identified exit to Extension 10331 | -5/Factory | Spotted B-75 Beast 10611 | -5/Factory | Entered Upper Caves 10879 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11837 | -5/Upper Caves | Spotted B-75 Beast 11851 | -5/Upper Caves | Discovered new exit (range 13) 11865 | -5/Upper Caves | Destroyed B-75 Beast 12475 | -5/Upper Caves | Identified exit to Upper Caves 12477 | -5/Upper Caves | Entered another Upper Caves area 12478 | -5/Upper Caves | Identified exit to Warlord 12537 | -5/Upper Caves | Learned Factory emergency access door positions 12555 | -5/Upper Caves | Discovered exit to Factory (range 11) 12956 | -5/Upper Caves | Encountered a Warlord checkpoint 13305 | -5/Upper Caves | Learned Factory emergency access door positions 13789 | -5/Upper Caves | Entered Warlord 13836 | -5/Warlord | System corruption cleaned by Quarantine Array 14030 | -5/Warlord | Met Warlord 14043 | -5/Warlord | Warlord's base attacked by MAIN.C 14115 | -5/Warlord | Found Prototype Energy Cannon 14115 | -5/Warlord | Identified Vortex Driver 14393 | -5/Warlord | Warlord forces counterattacked 14405 | -5/Warlord | Spotted Striker 14434 | -5/Warlord | Spotted Striker 14466 | -5/Warlord | Spotted Striker 14468 | -5/Warlord | Spotted Striker 14474 | -5/Warlord | Spotted Striker 14515 | -5/Warlord | Lost 7 allies 14528 | -5/Warlord | Discovered new exit (range 12) 14545 | -5/Warlord | Identified exit to Proximity Caves 14548 | -5/Warlord | Entered Proximity Caves 14551 | -4/Proximity Caves | Learned location of Testing (-2) 14633 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14904 | -4/Proximity Caves | Learned Research garrison access intel 14934 | -4/Proximity Caves | Spotter reported a threat 14961 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15009 | -4/Proximity Caves | Spotter reported a threat 15023 | -4/Proximity Caves | Destroyed 7 combat bots 15057 | -4/Proximity Caves | Core integrity fell below 20% 15098 | -4/Proximity Caves | Spotter reported a threat 15130 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 15135 | -4/Proximity Caves | Spotter reported a threat 15138 | -4/Proximity Caves | Destroyed 11 combat bots 15151 | -4/Proximity Caves | Spotter reported a threat 15188 | -4/Proximity Caves | Spotter reported a threat 15253 | -4/Proximity Caves | Spotter reported a threat 15306 | -4/Proximity Caves | Spotter reported a threat 15335 | -4/Proximity Caves | Build established: Mutant 15400 | -4/Proximity Caves | Learned Research emergency access door positions 15428 | -4/Proximity Caves | Discovered exit to Factory (range 8) 15436 | -4/Proximity Caves | Entered Factory 15436 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15544 | -4/Factory | Identified exit to Upper Caves 15686 | -4/Factory | Search patrols dispatched 15734 | -4/Factory | Entered Upper Caves 16242 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16632 | -4/Upper Caves | Discovered new exit (range 12) 17080 | -4/Upper Caves | Ambushed by research squad 17171 | -4/Upper Caves | Learned Research stockpile data 17172 | -4/Upper Caves | Learned 4 Research zone layouts 17383 | -4/Upper Caves | Identified exit to Upper Caves 17384 | -4/Upper Caves | Entered another Upper Caves area 17495 | -4/Upper Caves | Discovered new exit (range 13) 17529 | -4/Upper Caves | Identified exit to Research 17677 | -4/Upper Caves | Entered Research 17677 | -3/Research | Evolved 2 slots: Utility x2 17681 | -3/Research | Loaded intel: 4 garrison access locations 17924 | -3/Research | Discovered new exit (range 16) 17974 | -3/Research | Identified exit to Research 18781 | -3/Research | Build established: Skirmisher 18954 | -3/Research | System corruption reached 10% 18992 | -3/Research | Core integrity fell below 50% 19026 | -3/Research | Lost 8 parts (3n4u1w) 19278 | -3/Research | Entered another Research area 19278 | -2/Research | Warlord forces began assault on 0b10 19278 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19388 | -2/Research | Research machine network offline 19467 | -2/Research | Build established: Scavenger-Mutant 19575 | -2/Research | Borebot progress halted 19641 | -2/Research | Discovered new exit (range 15) 19643 | -2/Research | Spotted Striker 19647 | -2/Research | Spotted Striker 19706 | -2/Research | Lost 5 allies 19773 | -2/Research | Lost 4 allies 19838 | -2/Research | Found Quantum Capacitor 19881 | -2/Research | Spotted Executioner 19898 | -2/Research | Spotted Executioner 19901 | -2/Research | Destroyed Executioner 19934 | -2/Research | Destroyed Executioner 19972 | -2/Research | Build established: Mutant 20039 | -2/Research | Spotted Striker 20073 | -2/Research | Destroyed Striker 20112 | -2/Research | Lost 4 parts (1p3u) 20114 | -2/Research | Spotted Striker 20147 | -2/Research | Destroyed Striker 20151 | -2/Research | Spotted Striker 20170 | -2/Research | Spotted Striker 20174 | -2/Research | Spotted Striker 20196 | -2/Research | Self-destructed Last Messages --------------- 20172_ Quantum-Antimatter Reactor destroyed. 20172_ Scrap Engine damaged due to network destabilization (-7). 20179_ Adv. Target Analyzer destroyed. 20179_ Critical hit (Blast). 20179_ Hvy. Ballistic Hardcell Construct/C destroyed. 20179_ Scrap Engine damaged due to network destabilization (-10). 20181_ Armor Integrity Analyzer destroyed. 20181_ Critical hit (Blast). 20182_ Slug penetrates Wall. 20184_ Adv. Targeting Computer destroyed. 20184_ Critical hit (Blast). 20185_ Slug penetrates Striker. 20185_ Penetrated by Slug. 20191_ Coolant Network destroyed. 20193_ Treaded Gyrokinetic-Shield Exoskeleton destroyed. 20193_ Treaded Gyrokinetic-Shield Exoskeleton core remains intact and functional. 20194_ Penetrated by Slug. 20194_ Slug penetrates G-73 Enforcer. 20194_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #???# # #??????? | | ????????????????# #???# # #??????? | | ????????????????# #??##+##################### | | ????????????????########??# ]## [# # | | ??????????????????????????# ## # # | | ??????????????????????????# % """ ## * # # | | ??????????????????????????# =![""" ## # # | | ??????????????????????????# =%""" ]## # # | | ??????????????????????????# ## # # | | ??????????????????????????# ==% ## #? # | | ??????????????????????####"#####"########"+####/## | | ????????????????????# ; [%=||* ! | | ??????????????????????# =%!%=|% % % | | ???????????#######????# #######+!#=####""#######% | | ???????? ????# #?# % #?####?????## | | ???????? ????# #?# #???????????? | | ???????# ???# ### "" #???????????? | | ???????# ???# "## " #???????????? | | ???????# #?# ???# # # #???????????? | | ???????# #?#=% ???# # %" % #???????????? | | ###+##?# #?# = [#### [ " % #???????????? | | # #?# #?# !%! h *!b= #???????????? | | #?# #?# == g%gK% ##%######???????????? | | #?# #?# =%%!g*K ####????????????????? | | #?# #?# %[*%%=K# #?????????????????? | | #?# #?######"="%#@#### #?????????????????? | | #?# #?????# [!= #??##?????????????????? | | ### #?????#!%[%% ###???????????????????? | | ####### = ; #???????????????????? | | % %%[/ % %;##???????????????????? | | = ###%[% ;#####????????????????? | | """ *!! %]%* %% % ##???????????????? | | """ "" ]!%%[ [#=%= = !== ###########?????? | | %=[ =*%s=%*= [%[%]%!* #???? | | ! =%! %% %%[%*!!% %==! !! %!#???? | | %% ! * ! %%%=%!%! ; ! " ??? | | %*= % % [!=%[!% ; ## ############ ???? | | []!=%!%% [=* [ =% ;#####????????????????? | | !!=%%%! [= # ##????????????????????? | | ## =# # #%## ! #?????????????????????? | | [%* !=%* = # ] #?????????????????????? | | ![= =%## #?????????????????????? | | """ %![ ![[ %##########?????????????????????? | | """!%! ]% % ??????????????????????????????? | | "" [] <% ??????????????????????????????? | | " %%%# ??????????????????????????????? | | [ ?? # ??????????????????????????????? | | !%]??? #??+# ## ???????????????????????????????? | | ##="???????????# ???????????????????????????????? | | ?? %???????????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 33 Energy Capacity 366 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 485 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 525 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 40 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodThrusterDetector Manual? 0 Play Time 02:09:03 Cumulative 231.4 hours Start 2025.08.07 @ 09:33:24 End 2025.08.07 @ 16:50:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/4/2/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e12490-d3b5-46da-a826-26749fd47882