Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 01:29:28 Player: KTG-v3 Result: Destroyed by EQ-084 with Enhanced Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (467) 2335 Value Destroyed (28630) 28630 Prototype IDs (100) 2000 Alien Tech Used (7) 1400 Bonus (21531) 21531 TOTAL SCORE: 67196 Bonus ------- High Alert Combat Kills 3605 Follower Combat Kills 338 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1012 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 10/100 System Corruption 7% Temperature Cool (9) Movement Core (1550) Ox30 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- Cooled Nova Cannon > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Experimental Cooling System Experimental Cooling System Experimental Coolant Injector Improved Energy Well (400) Experimental Energy Well (600) Experimental Energy Well (600) Advanced Weapon Cycler Antimissile System Experimental System Purifier Integrity Redistributor Core Physics Calibrator Compact HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Assembled Biocell Array Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler SHELL Armor AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Advanced Cooling System Experimental Cooling System Experimental Cooling System Experimental Coolant Injector Improved Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Zionite Biocell Advanced Weapon Cycler Experimental Phase Shifter Antimissile System Integrity Redistributor Core Physics Calibrator Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Missile Launcher Hellfire Missile Launcher [Rating: 258] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Utility 10 | . . . 1 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 553 | 6 10 1 20 2 1 . 27 53 2 11 11 49 1 10 3 10 2 9 19 4 2 8 9 16 13 9 7 5 29 44 40 30 32 58 Power 37 | 1 1 . 6 . . . 3 8 . 2 1 2 . . . . . . . . . 1 . . . . . . 4 2 . 2 . 4 Engine 16 | 1 . . 6 . . . 2 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . 1 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 4 2 . 2 . 4 Propulsion 72 | 2 . . 6 . . . 7 12 . 3 3 6 . 2 1 1 . 2 1 . . . 1 . . . 2 . . . . 9 10 4 Treads 46 | 2 . . 5 . . . 7 10 . 3 3 3 . . 1 . . 1 . . . . 1 . . . . . . . . . 7 3 Leg 25 | . . . 1 . . . . 1 . . . 3 . 2 . 1 . 1 1 . . . . . . . 2 . . . . 9 3 1 Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 311 | 1 5 1 3 2 1 . 6 11 . 2 1 22 . 8 1 6 2 6 18 4 . 7 6 15 13 9 4 4 23 39 34 15 14 28 Device 211 | . 1 . 2 . 1 . 3 4 . 1 . 9 . 3 . 3 1 5 13 3 . 3 4 12 11 7 3 2 18 29 30 13 11 19 Storage 11 | 1 1 1 . . . . . 1 . . . 2 . . . . . . 1 . . . . . 1 . . . 1 . . . . 2 Processor 20 | . 1 . . 1 . . 1 3 . . . . . 4 . . . 1 . . . . 1 1 . 1 . 1 . . . 2 . 3 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 Protection 63 | . 2 . 1 1 . . 2 3 . 1 1 11 . 1 1 3 1 . 4 1 . 4 1 2 1 1 . 1 3 9 3 . 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 133 | 2 4 . 5 . . . 11 22 2 4 6 19 1 . 1 3 . 1 . . 2 . 2 1 . . 1 1 2 3 6 4 8 22 Energy Gun 19 | 1 1 . 1 . . . 3 2 . . . 9 . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cannon 53 | . . . . . . . . 7 1 2 3 7 . . . 2 . . . . . . . . . . 1 1 1 1 5 2 3 17 Ballistic Gun 15 | 1 3 . 4 . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . . . 3 4 . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . 2 . Launcher 30 | . . . . . . . 2 5 1 1 . 2 1 . 1 1 . 1 . . 2 . 2 1 . . . . 1 . 1 1 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . 1 . 3 . . . 1 5 . . . 12 . 2 . 1 . . . 1 . 3 . . . . 4 . 1 12 3 2 2 16 Corrupted Parts 8 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 4 System Corruption 61 | . . . . . . . . . . 4 20 . . . . . . . . . . . . . . . . . . . 5 . . 32 Parts Lost 81 | . . . 3 . . . 14 7 . 5 . 1 . 6 2 . . . . . . . 1 1 2 . . . 1 2 1 6 3 26 Power 8 | . . . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 15 | . . . . . . . 4 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 6 Utility 45 | . . . 1 . . . 5 3 . 2 . 1 . 4 . . . . . . . . 1 1 2 . . . 1 2 1 3 3 15 Weapon 13 | . . . . . . . 3 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . 4 Highest Loss Streak 15 | . . . 1 . . . 10 4 . 3 . 1 . 4 2 . . . . . . . 1 1 2 . . . 1 1 1 3 2 15 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 87 | . 99 100 96 100 100 100 93 94 92 93 96 89 84 85 83 83 74 85 87 88 87 86 86 85 83 82 82 89 89 89 85 84 78 74 Engine 2 | . 3 . 8 11 11 11 7 9 15 9 7 5 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 10 14 2 . . . . 3 . 3 7 5 . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 7 6 6 6 5 6 5 5 5 4 5 5 5 5 5 5 8 9 9 7 4 7 Treads 10 | . 28 28 26 33 33 33 26 24 15 21 30 22 . . 1 6 6 2 . . . . 1 5 5 5 2 . . . . . 9 15 Leg 13 | . . . 3 . . . . 1 . . . 7 30 26 22 17 20 23 23 23 23 22 20 10 9 10 15 21 19 19 18 24 13 . Device 16 | . 1 . 10 7 11 11 18 11 7 10 12 8 7 10 17 13 12 12 23 23 23 23 20 28 28 25 25 26 17 21 19 16 10 15 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 8 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 9 8 8 7 Processor 4 | . 1 . . 3 . . 5 11 15 11 7 1 . 8 . . . . . . . . 1 2 5 5 5 5 9 9 9 8 11 8 Protection 8 | . 11 14 10 11 11 11 7 4 7 6 7 10 7 6 7 12 11 13 10 11 11 10 10 10 7 8 5 5 4 4 3 4 9 5 Energy Cannon 9 | . . . . . . . . 4 5 10 6 9 14 13 12 12 4 12 11 11 10 11 10 9 10 10 9 10 13 13 14 11 10 11 Ballistic Gun 2 | . 27 28 22 22 22 22 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 239 | 12 36 56 62 62 62 62 65 84 81 106 106 116 116 124 122 129 129 129 135 131 131 131 135 140 132 146 146 137 208 217 228 218 217 239 Greatest Support 272 | 40 40 40 63 63 63 63 63 86 28 92 98 108 108 108 90 75 75 103 103 103 103 123 103 80 60 60 120 120 120 120 120 173 257 272 Greatest Overweight (x) 3 | . . 1 1 . . . 1 2 2 3 1 1 1 1 2 2 1 1 1 1 1 1 2 2 2 2 2 1 1 1 2 1 1 . Average Overweight (x) 1 | . . . . . . . . . 2 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 2 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Most Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 21 25 25 25 25 25 Average Carried 19 | 4 11 14 17 19 19 20 19 19 19 19 19 19 19 19 19 18 18 19 19 19 19 19 19 19 17 19 19 19 19 24 24 23 24 23 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 7 15 15 20 20 20 20 16 20 20 20 20 20 20 20 20 19 19 20 19 20 20 20 20 18 18 20 20 19 21 25 23 24 25 20 Class Distribution -------------------- 38% | Golem 25% | Mutant 15% | Scavenger-Mutant 4% | Generator-Golem 3% | Generator-Gunner 3% | Generator-Mutant 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Quarantine Generator-Mutant | -3/Section 7 Generator-Skirmisher | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 9906 | 224 329 83 670 69 . 100 562 990 197 312 118 705 52 114 176 231 . 247 245 50 90 90 225 232 221 147 24 91 305 546 484 325 622 1030 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27059 | 82 334 39 768 112 . 167 1056 1493 142 737 . 1678 832 1298 685 406 . 315 741 265 482 310 708 969 571 16 . 316 1395 2009 1360 1653 1713 4407 Parts 1150 | 5 21 6 53 6 . 7 49 67 1 26 . 23 37 68 25 24 . 24 31 8 13 4 23 58 25 . . 2 70 99 97 58 87 133 Haulers Intercepted 9 | . . . 2 . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 11 | . 1 . 1 . . 1 3 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . . . . . . . 1 20 . . 34 . 23 21 . 30 . 11 11 3 22 . 25 . . 1 . . . . . . Prevented 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 423 | . 7 . 12 2 . 3 20 29 . 13 . 58 16 17 17 10 . 13 7 1 9 . 13 13 7 . . . 17 19 20 19 27 54 Guns 62 | . 7 . 12 2 . 3 15 14 . . . 8 . . . . . . . . . . . . . . . . . . . . 1 . Cannons 239 | . . . . . . . 3 8 . 9 . 13 13 17 9 7 . 8 7 1 1 . 7 10 7 . . . 17 17 15 15 18 37 AOE 107 | . . . . . . . 2 7 . 4 . 33 3 . 8 3 . 5 . . 8 . 6 3 . . . . . . 4 3 7 11 Classes Destroyed 30 | 2 3 1 4 . . . 4 2 . . . 4 2 . 1 . . . . 1 . . 1 . . . . . . 2 1 2 . . Worker 25 | . 4 . 3 1 . 2 2 3 . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . 2 3 Builder 11 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 4 2 . . . Tunneler 5 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hauler 9 | . . . 2 . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . Recycler 11 | 1 1 . 1 . . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 Minesweeper 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 6 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . Watcher 22 | . . . 1 . . . 1 2 . . . . . 2 . . . . . . . . . 3 . . . . 3 3 1 1 4 1 Swarmer 55 | . 5 . . . . 3 . 8 . 2 . . 2 . 5 3 . 11 . . 4 . 1 . . . . . 1 . 5 5 . . Grunt 121 | . 2 . 8 2 . . 10 11 . 5 . . 3 8 4 4 . . 3 . 3 . 5 4 4 . . . 6 7 . 6 7 19 Brawler 16 | . . . . . . . . 1 . . . . 4 . 4 . . . . . 1 . 2 . . . . . . 1 . . . 3 Duelist 14 | . . . . . . . 2 1 . 1 . . 2 1 1 1 . . . . . . 2 . . . . . . . . . 1 2 Protector 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 37 | . . . 4 . . . 3 4 . 1 . . 1 2 3 . . 1 1 . 1 . 2 2 . . . . 5 . 4 . 1 2 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 28 | . . . . . . . 2 2 . . . . 2 1 . 1 . . . . . . . 3 2 . . . 2 2 . 3 6 2 Programmer 49 | . . . . . . . . 2 . . . . . 4 . 1 . 1 3 . . . 1 4 . . . . 3 8 8 . 9 5 Heavy 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 37 | 1 4 1 5 2 . 2 5 8 . 6 . 37 4 4 9 4 . 5 3 1 4 . 6 9 4 . . . 4 6 7 7 11 9 Combat Bots Only 35 | . 3 . 4 2 . 1 4 6 . 6 . 35 4 4 9 4 . 5 3 1 4 . 6 6 4 . . . 4 4 5 5 8 8 Max Kills in Single Turn 22 | 1 2 1 1 1 . 1 2 4 . 2 . 22 2 1 3 2 . 5 2 1 4 . 3 2 1 1 . . 1 2 4 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . . . . . . 1 3 . 2 . 22 2 . 3 2 . 5 . . 4 . 3 1 . . . . . . 2 1 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 35107 | . 118 . 774 79 . 113 2669 1624 . 1097 . 1452 511 2070 378 164 . 360 272 . 70 . 459 808 615 . . . 533 1133 967 1431 3287 14123 Core 3357 | . 8 . 66 13 . . 522 112 . 53 . 231 . 173 67 15 . 11 17 . . . . 83 54 . . . . 74 134 98 82 1544 Absorbed by Shields 6138 | . . . . . . . . . . . . . . . . 108 . 222 . . 42 . 174 282 . . . . 77 534 705 411 . 3583 Reduced by Siege Mode 1202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1202 Redirected to Core 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Redirected to Shielding 121 | . . . . . . . . . . . . 121 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4104 | . 32 . . . . . 63 150 . . . . . . . . . . . . . . . . . . . . . . 212 565 1047 2035 Core Remaining (%) 73 | 100 . 96 . . . 80 5 . . . . . 43 . . . . 68 . . . . 98 . . . . 88 . . 66 93 . . Volleys Fired 1463 | 5 22 2 64 7 . 15 90 89 6 35 . 157 31 73 33 18 . 22 39 11 19 4 59 56 63 4 8 10 47 91 59 47 68 209 Largest 3 | 2 2 2 2 2 . 2 2 2 1 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Hottest 353 | 70 40 40 46 46 . 46 102 140 65 140 . 165 50 50 50 115 . 50 50 50 64 50 50 64 50 50 50 50 163 163 176 170 163 353 Shots Fired 2962 | 10 44 4 128 14 . 30 173 158 7 65 . 270 54 128 61 35 . 44 60 20 34 8 94 83 128 12 13 20 111 183 128 118 168 557 Gun 572 | 10 44 4 128 14 . 30 138 97 . . . 95 . . . . . . . . . . . . . . . . . . . 3 9 . Cannon 2315 | . . . . . . . 30 58 7 62 . 165 51 128 58 32 . 42 60 20 29 8 86 78 128 12 13 20 111 183 126 112 152 544 Launcher 75 | . . . . . . . 5 3 . 3 . 10 3 . 3 3 . 2 . . 5 . 8 5 . . . . . . 2 3 7 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 472 | 5 44 4 128 14 . 30 149 64 1 20 . 10 . . . . . . . . . . . . . . . . . . . . 3 . Thermal 2323 | 5 . . . . . . 19 91 6 42 . 216 51 128 58 32 . 42 60 20 29 8 86 78 128 12 13 20 111 183 116 103 145 521 Explosive 75 | . . . . . . . 5 3 . 3 . 10 3 . 3 3 . 2 . . 5 . 8 5 . . . . . . 2 3 7 13 Electromagnetic 92 | . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . 10 12 13 23 Robot Hit Streak 41 | 5 15 6 14 7 . 7 17 17 5 10 . 23 25 27 10 11 . 7 14 9 8 14 10 12 27 28 5 6 23 15 21 16 41 32 Robot Miss Streak 5 | 1 4 . 3 1 . 2 3 3 2 2 . 4 1 2 1 4 . 2 3 2 1 . 2 3 2 1 2 1 3 2 2 5 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 3 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1859 | 8 30 2 94 12 . 18 128 109 5 43 . 176 35 80 23 15 . 24 31 9 12 6 36 38 37 1 5 7 67 104 75 69 111 449 Core Hits 1011 | 3 17 2 36 5 . 7 59 67 2 26 . 161 23 30 26 15 . 18 14 4 18 3 25 36 16 . 2 3 35 43 43 36 58 178 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . . 1 . . . 1 1 . 2 . 12 . . . . . . . . . . . . . . . . . 1 . 1 1 6 Burn 13 | . . . . . . . 1 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 16 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84452 | 100 395 25 1285 182 . 224 2747 2945 141 1543 . 7819 2035 3834 1837 996 . 1668 1668 441 1185 308 2623 2710 2083 32 218 309 3176 4814 3959 3955 7273 21922 Guns 6787 | 100 395 25 1285 182 . 224 1665 1189 . . . 1446 . . . . . . . . . . . . . . . . . . . 35 241 . Cannons 60269 | . . . . . . . 434 978 141 1134 . 3623 1517 3834 915 541 . 1174 1668 441 401 308 1542 1613 2083 32 218 309 3176 4585 3444 3191 4576 18391 Explosions 17073 | . . . . . . . 648 778 . 409 . 2750 518 . 922 455 . 494 . . 784 . 1081 1081 . . . . . . 468 729 2425 3531 Melee 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 . . . . Ramming 169 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 75 47 . 31 . Kinetic 5489 | 63 395 25 1285 182 . 224 1827 715 . 325 . 162 . . . . . . . . . . . . . . . . . 154 . . 132 . Thermal 60245 | 37 . . . . . . 272 1452 141 809 . 4718 1517 3834 915 541 . 1174 1668 441 401 308 1542 1613 2083 32 218 309 3176 4585 3335 2917 4274 17933 Explosive 16749 | . . . . . . . 648 778 . 409 . 2426 518 . 922 455 . 494 . . 784 . 1081 1081 . . . . . . 468 729 2425 3531 Electromagnetic 1800 | . . . . . . . . . . . . 513 . . . . . . . . . . . . . . . . . . 109 309 411 458 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . 6 6 22 22 . . 9 9 9 9 9 2 . . . 1 3 3 3 3 . 2 5 11 . 3 42 Average Corruption 6 | . . . . . . . . 5 6 12 20 . . 6 9 9 9 9 1 . . . 1 2 3 3 3 . 1 3 6 . 1 15 Corruption Purged 73 | . . . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . . . . . . 4 61 Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Effects 583 | . . . . . . . . 35 12 48 9 . . 9 78 66 8 55 4 . . . 6 . 62 29 1 . 2 43 35 . 8 73 Message Errors 139 | . . . . . . . . 9 4 12 2 . . 3 21 15 2 14 2 . . . . . 14 4 . . 2 11 8 . . 16 Matter Fused 139 | . . . . . . . . 8 2 8 2 . . 2 16 15 4 14 . . . . 5 . 13 9 . . . 14 10 . . 17 Heat Flow Errors 51 | . . . . . . . . 3 1 11 1 . . . 9 3 . 7 . . . . . . 7 . . . . 1 4 . 3 1 Energy Discharges 74 | . . . . . . . . 5 2 5 1 . . . 5 16 . 7 . . . . . . 12 5 . . . 4 5 . . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 Data Loss (minor) 80 | . . . . . . . . 5 2 7 1 . . 1 13 7 1 5 . . . . 1 . 9 4 . . . 9 3 . 1 11 Data Loss (major) 32 | . . . . . . . . 1 . 1 2 . . . 4 4 1 2 2 . . . . . 4 2 . . . . 1 . 2 6 Misfires 28 | . . . . . . . . 2 1 1 . . . 2 4 4 . 3 . . . . . . 2 4 . . . 1 2 . . 2 Alerts 12 | . . . . . . . . 1 . 2 . . . . 2 2 . 1 . . . . . . 1 1 1 . . . 1 . . . Weapon Failures 24 | . . . . . . . . 1 . 1 . . . 1 3 . . 1 . . . . . . . . . . . 3 1 . 1 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3017 | . . . . . . . 1 28 19 69 . 159 . 213 31 . . 28 195 124 114 127 155 18 37 23 . 46 75 438 191 153 392 381 Projectiles 2599 | . . . . . . . 1 . 19 64 . 77 . 213 31 . . 7 195 124 96 127 115 2 37 23 . 46 75 438 164 151 270 324 Explosions 393 | . . . . . . . . 28 . 5 . 82 . . . . . 21 . . 18 . 40 16 . . . . . . 2 2 122 57 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Knockbacks 10 | . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . 4 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 472 | . . . . . . . . . . 61 . 44 . . 44 8 . . . . . . 52 . . . . . . . 63 . 119 81 Shots 12 | . . . . . . . . . . 1 . 2 . . 2 1 . . . . . . 1 . . . . . . . 2 . 2 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 . 1 . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | 27 7 . 37 34 . . 17 254 164 213 125 382 10 197 202 209 . 256 . . . . . . 215 . . . 30 44 232 2 156 316 Average Temperature 85 | 12 4 . 10 16 . . 8 49 96 71 77 116 5 40 68 73 . 97 . . . . . . 101 . . . 18 44 70 2 40 103 Received Heat Transfer 5039 | . 27 . 381 66 . . 639 261 . 249 . 229 57 369 45 35 . 24 54 . 22 . 61 159 54 . . . 131 224 59 28 135 1730 Effects 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Turns 662 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 662 Longest Duration 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 Robots Corrupted 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 2 Combat Hostiles 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 2 Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Parts Melted 59 | . . . . . . . 1 5 . 1 . 5 . 1 . . . . 1 . . . 1 1 1 . . . 4 6 7 2 1 22 Heat Transferred 40028 | 111 . . . . . . 629 2442 185 1110 . 3496 825 2049 525 350 . 650 850 225 225 137 800 875 1150 25 125 175 1712 3043 1979 1682 2566 12087 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 1506 | 10 108 8 403 93 . 182 343 358 . . . . . 447 . . . . 136 . . . . 241 . . . . 495 523 548 668 1004 1506 Initial 584 | . 6 3 1 43 . . 70 44 . . . . . . . . . . . . . . . . . . . . . 243 164 275 329 584 Average 257 | 3 34 5 162 42 . 108 130 194 . . . . . 191 . . . . 43 . . . . 49 . . . . 213 323 317 482 689 748 Maximum Alert Level 4 | . . . 2 . . . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . 2 2 2 2 3 4 Low Security (%) 53 | 100 100 100 61 100 . 100 77 55 . . . . . 59 . . . . 100 . . . . 90 . . . . 49 6 19 . . 58 Level 1 24 | . . . 36 . . . 22 44 . . . . . 32 . . . . . . . . . 9 . . . . 28 70 46 21 8 . Level 2 13 | . . . 2 . . . . . . . . . . 7 . . . . . . . . . . . . . . 22 22 34 78 34 1 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . . . . . 2 6 . . . . 1 12 . . . . 4 . . . 1 5 . . . . 4 6 7 . 8 5 Investigation 10 | . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . 1 . Extermination 25 | . . . . . . . . 2 . . . . . 3 . . . . 2 . . . . 3 . . . . 2 4 3 . 4 2 Reinforcement 17 | . 1 . . . . . 2 1 . . . . . 5 . . . . 1 . . . . 1 . . . . . 2 3 . . 1 Assault 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 2 Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 41 | . . . 2 . . . 5 1 . . . . . 1 . . . . . . . . . 3 . . 1 . 1 1 1 14 4 7 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 8 9 . . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 8 9 . . . . Times Spotted 568 | . 11 . 21 2 . 7 31 36 . 14 . 72 17 31 14 9 . 16 12 1 7 . 15 20 6 . 3 . 20 25 23 30 44 81 Peak Tracking Total 37 | . 4 . 5 2 . 4 6 6 . 7 . 37 7 6 9 4 . 5 3 1 4 . 5 6 4 . 2 . 5 6 7 5 11 10 Tactical Retreats 23 | . . . 3 . . 2 . 1 . . . 2 2 . . . . . 2 . . . 2 2 . . . . . 1 1 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 9 | . 1 . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 11 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 43 | . . . . . . . 1 . . . . 5 1 9 1 . . . 2 2 . 1 1 . . . . . 3 5 6 3 2 1 Max in Single Turn 2 | . . . . . . . 1 . . . . 1 1 1 1 . . . 1 1 . 1 1 . . . . . 1 1 1 2 2 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 70 | . 2 . 3 . 1 1 3 9 . . . . . 2 . 1 4 . 5 2 . 5 . 4 1 2 3 . 3 9 6 1 2 1 Terminals 39 | . 1 . 3 . . 1 2 4 . . . . . 2 . . . . 4 1 . . . 3 . 1 . . 3 7 4 1 1 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 194 | . 6 . 12 . 23 5 8 18 . . . . . 3 . 1 29 . 8 3 . 18 . 9 1 2 7 . 10 15 10 1 4 1 Successful 120 | . 5 . 5 . 23 2 4 8 . . . . . 1 . 1 29 . 1 3 . 18 . 2 1 2 7 . 1 4 1 . 1 1 Failed 73 | . . . 7 . . 3 4 10 . . . . . 2 . . . . 7 . . . . 7 . . . . 9 11 9 1 3 . Catastrophic 13 | . . . 1 . . 1 . 2 . . . . . . . . . . 3 . . . . 1 . . . . . 2 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 3 . 8 . . 5 2 1 . . 1 . . 2 . . . . 3 . . . . 6 . . 1 . 8 3 1 . 1 . Terminals 86 | . 4 . 12 . . 5 3 9 . . . . . 3 . . . . 6 2 . . . 8 . 1 . . 10 12 7 1 2 1 Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 103 | . 2 . 4 . 23 2 1 1 . . . . . 1 . 1 29 . 1 3 . 18 . 1 1 2 7 . . 3 1 . 1 1 Record 47 | . . . . . 23 1 . . . . . . . . . 1 11 . . 3 . 6 . . . 1 . . . 1 . . . . Part Schematic 14 | . 1 . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . . . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . 1 Branch Access Points 5 | . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminals 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Botnet 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . 2 . . 1 3 6 . . . . . 2 . . . . 5 1 . . . 4 . 1 . . 3 8 6 1 2 . Full Trace Events 10 | . . . . . . 1 . 3 . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . . . . . . . . . 14 . . . . . 9 . . . . 4 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 77 | . 32 . . . . . 26 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 5 | . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 192 | . . . . 52 . . . . . . 192 192 . . . . . 96 . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . 96 96 . . . . . 96 . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 73 | . . . . 3 . . . . . . . 58 . . . . . 12 . . . . . . . . . . . . . . . . Total Damage 2316 | . . . . 31 . . . . . . . 1668 . . . . . 617 . . . . . . . . . . . . . . . . Kills 15 | . . . . . . . . . . . . 11 . . . . . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 26 | . . 2 . 2 . . . . 3 2 1 . 2 . 1 2 . 2 . 2 2 . 2 . 2 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 54396 | 136 906 587 713 873 414 245 962 2186 580 1487 3273 5425 2043 1370 2376 1937 242 1654 1200 1887 1710 1156 2997 1575 3630 1652 917 1531 1031 2078 1358 1181 1359 1725 Spaces Moved 22890 | 65 477 255 213 514 258 119 316 1170 432 890 1394 2032 893 540 884 934 85 821 501 993 851 290 1029 648 1085 763 452 668 459 780 426 548 691 414 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7231 | 62 477 255 213 514 258 119 316 863 . 338 1394 1660 . . . . . . . . . . . . . . . . . . . . 348 414 Legs 14365 | . . . . . . . . . . . . 372 893 540 884 934 85 821 501 993 851 290 1029 648 1085 763 452 668 459 780 426 548 343 . Wheels 1291 | . . . . . . . . 307 432 552 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 130 130 130 152 156 130 185 180 183 140 183 185 185 185 135 180 180 180 210 175 175 175 175 175 175 108 151 Average Speed 185 | 154 160 226 208 160 160 160 183 145 130 152 228 204 194 193 191 191 177 184 185 185 185 184 190 208 209 210 188 175 175 175 175 178 153 161 Slowest Speed 245 | 160 160 240 240 160 160 160 243 240 130 232 241 245 195 195 210 210 183 185 185 185 185 185 210 210 210 210 210 175 175 175 228 180 240 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 58 | 5 63 54 22 97 66 30 30 34 59 92 83 83 91 15 91 94 68 96 13 94 76 60 92 18 77 91 96 62 14 84 25 23 19 20 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 3 1 . . . . . . . . . . . Known Exits Taken 19 | . 1 . 1 1 1 1 . 1 1 . . . 1 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 . 1 . . . . 1 . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 42 | . . 2 . 2 . . . . 2 4 1 . 5 . 2 3 . 3 . 2 1 . 4 . 2 6 . 3 . . . . . . Spaces Dug 255 | . . . . . . . . 3 . . 2 4 11 11 16 2 . 4 15 2 6 . 24 20 28 . 3 8 16 25 15 8 24 8 Terrain Destroyed 1084 | . . . . . . . 31 35 2 35 2 55 48 29 54 56 . 36 22 6 74 . 119 60 68 5 3 13 31 56 46 35 65 98 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Projectile 583 | . . . . . . . 1 6 2 7 . 21 15 29 32 19 . 16 22 6 20 . 45 39 68 5 3 13 31 56 35 25 36 31 AOE 499 | . . . . . . . 30 29 . 28 . 34 33 . 22 37 . 20 . . 54 . 74 21 . . . . . . 11 10 29 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 32287 | 88 578 262 361 551 259 144 522 1503 444 957 1460 3018 1150 743 1510 1054 179 923 721 1025 953 909 1978 785 2322 807 505 1011 589 1323 922 656 873 1202 Wait 6613 | 4 47 . 28 25 . 11 75 110 2 5 27 695 213 102 583 81 84 61 128 9 78 583 858 47 1124 18 26 322 34 354 369 8 40 462 Move 22856 | 64 476 254 212 513 257 118 315 1169 431 889 1393 2031 892 539 883 933 84 820 500 992 850 289 1028 647 1084 762 451 667 458 779 425 547 690 414 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 8 12 2 14 2 1 . 9 35 1 10 5 27 5 6 1 1 2 2 7 2 1 3 6 1 7 3 1 1 4 12 7 4 13 24 Fast Attach 232 | 6 8 . 8 . . . 6 26 . 3 7 20 . 4 2 6 2 6 13 3 . 8 5 8 6 6 6 3 8 15 6 11 13 17 Attach 85 | . 1 . 2 1 . . 13 5 . 4 1 8 . 4 . . . . 2 . . 1 1 1 1 1 1 1 2 5 4 3 5 18 Detach 43 | . 1 . 1 . . . . . . . . 4 1 1 1 1 . 1 . . 2 1 2 2 5 . 2 1 1 6 1 1 2 6 Swap 244 | . 1 1 11 1 1 . 8 22 2 4 3 21 1 2 1 4 . 3 4 2 2 . 3 7 6 2 . 1 19 27 31 16 14 24 Drop 489 | 1 10 3 21 2 . . 6 47 2 7 12 55 7 12 6 10 7 8 28 6 1 20 16 14 26 11 10 5 16 27 19 19 27 28 Fire 1463 | 5 22 2 64 7 . 15 90 89 6 35 . 157 31 73 33 18 . 22 39 11 19 4 59 56 63 4 8 10 47 91 59 47 68 209 Melee 16 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 4 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 1 . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 274 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Central database locked down 320 | -10/Materials | Build established: Mutant 739 | -10/Materials | Repaired Med. Armor Plating 1043 | -10/Materials | Entered Mines 1611 | -10/Mines | Discovered new exit (range 10) 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -9/Materials | Identified exit to Mines 2343 | -9/Materials | Entered Mines 2611 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2799 | -9/Mines | Assembled infested the area 2804 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2828 | -9/Mines | Learned Materials terminal intel 2885 | -9/Mines | Discovered new exit (range 15) 2910 | -9/Mines | Identified exit to Materials 2960 | -9/Mines | Discovered exit to Materials (range 7) 2964 | -9/Mines | Learned 2 Materials zone layouts 3206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3208 | -9/Mines | Discovered new exit (range 5) 3213 | -9/Mines | Identified exit to Exiles 3216 | -9/Mines | Entered Exiles 3217 | -9/Exiles | Identified exit to Mines 3258 | -9/Exiles | Met 8R-AWN 3284 | -9/Exiles | Met EX-HEX 3348 | -9/Exiles | Met EX-DEC 3408 | -9/Exiles | Learned location of Zion (-7) 3472 | -9/Exiles | Visited The Gauntlet 3611 | -9/Exiles | Discovered exit to Mines (range 10) 3630 | -9/Exiles | Entered Mines 3743 | -8/Mines | Discovered exit to Materials (range 6) 3790 | -8/Mines | Discovered exit to Materials (range 15) 3875 | -8/Mines | Entered Materials 3875 | -8/Materials | Evolved 2 slots: Utility x2 3877 | -8/Materials | Loaded intel: 12 terminal locations 3927 | -8/Materials | Repaired Lgt. Treads 4232 | -8/Materials | Build established: Scavenger-Mutant 4555 | -8/Materials | Lost 3 parts (1n2u) 4679 | -8/Materials | Discovered new exit (range 11) 4689 | -8/Materials | Core integrity fell below 50% 4704 | -8/Materials | Core integrity fell below 20% 4756 | -8/Materials | Lost 10 parts (2p3n2u3w) 4837 | -8/Materials | Entered Factory 4837 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4838 | -7/Factory | Identified exit to Storage 4963 | -7/Factory | Build established: Mutant 5074 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5117 | -7/Factory | Lost 3 parts (1n1u1w) 5274 | -7/Factory | Discovered new exit (range 16) 5356 | -7/Factory | Discovered exit to Storage (range 16) 5555 | -7/Factory | Lost 4 parts (1p2u1w) 5631 | -7/Factory | Identified exit to Lower Caves 5636 | -7/Factory | Found Prototype Launcher 5636 | -7/Factory | Identified Rocket Array 6002 | -7/Factory | Fabricated Energy Well? 6834 | -7/Factory | Repaired Imp. Light Armor Plating 7023 | -7/Factory | Entered Lower Caves 7117 | -7/Lower Caves | Identified exit to Lower Caves 7195 | -7/Lower Caves | Learned Factory trap positions 7197 | -7/Lower Caves | Learned Factory security intel 7560 | -7/Lower Caves | Spotted B-75 Beast 7603 | -7/Lower Caves | Entered another Lower Caves area 7882 | -7/Lower Caves | Discovered new exit (range 8) 7923 | -7/Lower Caves | Learned Factory security intel 8152 | -7/Lower Caves | Learned Factory terminal intel 8249 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8396 | -7/Lower Caves | Ambushed by wild Derelicts 8404 | -7/Lower Caves | System corruption reached 10% 8442 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8738 | -7/Lower Caves | Encountered a Warlord checkpoint 8970 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9045 | -7/Lower Caves | Build established: Scavenger-Mutant 9064 | -7/Lower Caves | Discovered new exit (range 8) 9090 | -7/Lower Caves | Entered Zion 9140 | -7/Zion | System corruption cleaned by Quarantine Array 9380 | -7/Zion | Discovered new exit (range 15) 9736 | -7/Zion | System corruption cleaned by Quarantine Array 9833 | -7/Zion | Given A8's code to call for help 9932 | -7/Zion | Received a hallucinogenic algorithm 11168 | -7/Zion | Learned Factory security intel 12168 | -7/Zion | Discovered new exit (range 5) 12170 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12324 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12325 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12363 | -7/Zion | Entered Deep Caves 12363 | -7/Deep Caves | Accompanied by 2 allies 12901 | -7/Deep Caves | Z-Facility disabled 12909 | -7/Deep Caves | Attacked by Z-Imprinter 12922 | -7/Deep Caves | Destroyed Z-Imprinter 13086 | -7/Deep Caves | Found Prototype Protection 13086 | -7/Deep Caves | Identified Zio. Weapon Casing 13520 | -7/Deep Caves | Found Prototype Protection 13520 | -7/Deep Caves | Identified Zio. Heavy Carapace 13542 | -7/Deep Caves | Found Zio. Weapon Casing 13648 | -7/Deep Caves | Found Zio. Weapon Casing 13685 | -7/Deep Caves | Found Zio. Weapon Casing 14793 | -7/Deep Caves | Found Zio. Weapon Casing 14967 | -7/Deep Caves | Spotted as-42632 15002 | -7/Deep Caves | Core integrity fell below 50% 15004 | -7/Deep Caves | Destroyed as-42632 15058 | -7/Deep Caves | Triggered Deep Caves wall 15059 | -7/Deep Caves | Exposed GOLEM chamber 15072 | -7/Deep Caves | Destroyed AS-07691 15075 | -7/Deep Caves | Spotted AS-94670 15075 | -7/Deep Caves | Destroyed AS-94670 15116 | -7/Deep Caves | Destroyed 35 combat bots 15205 | -7/Deep Caves | Found GOLEM Unit 15487 | -7/Deep Caves | Spotted as-73787 15712 | -7/Deep Caves | Found GOLEM Unit 15719 | -7/Deep Caves | Found GOLEM Unit 15778 | -7/Deep Caves | Found GOLEM Unit 16443 | -7/Deep Caves | Discovered new exit (range 6) 16792 | -7/Deep Caves | Build established: Golem 17516 | -7/Deep Caves | Found Surveybot 24 Chip 17519 | -7/Deep Caves | Found Surveybot 24 Scanner 17788 | -7/Deep Caves | Entered Proximity Caves 17985 | -6/Proximity Caves | Learned Factory non-interactive machine intel 18046 | -6/Proximity Caves | Identified exit to Factory 18451 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18890 | -6/Proximity Caves | Spotted B-75 Beast 18892 | -6/Proximity Caves | Destroyed B-75 Beast 19831 | -6/Proximity Caves | Entered Factory 19831 | -6/Factory | Evolved 2 slots: Utility x2 19832 | -6/Factory | Loaded intel: 102 trap records 19834 | -6/Factory | Loaded intel: 210 non-interactive machine locations 19835 | -6/Factory | Loaded intel: 28 terminal locations 20480 | -6/Factory | Identified exit to Lower Caves 20480 | -6/Factory | Identified exit to Extension 20683 | -6/Factory | Cargo convoy interrupted 21110 | -6/Factory | Found Prototype Processor 21110 | -6/Factory | Identified Exp. Targeting Computer 21201 | -6/Factory | Entered Lower Caves 21231 | -6/Lower Caves | Lost 4 parts (1n2u1w) 22778 | -6/Lower Caves | Discovered new exit (range 13) 22949 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 22986 | -6/Lower Caves | Destroyed 9 combat bots 23353 | -6/Lower Caves | Encountered a Warlord checkpoint 23577 | -6/Lower Caves | Entered another Lower Caves area 23615 | -6/Lower Caves | Discovered new exit (range 7) 24629 | -6/Lower Caves | Learned Factory garrison access intel 24758 | -6/Lower Caves | Learned Factory stockpile data 25210 | -6/Lower Caves | Discovered new exit (range 5) 25514 | -6/Lower Caves | Entered Data Miner 25515 | -6/Data Miner | Discovered new exit (range 6) 25545 | -6/Data Miner | Met Data Miner 25580 | -6/Data Miner | Learned location of Section 7 (-3) 25580 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25609 | -6/Data Miner | Received God Mode back door access code from Data Miner 25756 | -6/Data Miner | Entered Proximity Caves 25938 | -5/Proximity Caves | Spotted B-75 Beast 25940 | -5/Proximity Caves | Escorted by Enhanced Grunt 25956 | -5/Proximity Caves | Allies destroyed B-75 Beast 26116 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26169 | -5/Proximity Caves | Learned Factory terminal intel 26855 | -5/Proximity Caves | Build established: Mutant 26987 | -5/Proximity Caves | Discovered new exit (range 14) 27061 | -5/Proximity Caves | Learned Factory emergency access door positions 27201 | -5/Proximity Caves | Build established: Golem 27410 | -5/Proximity Caves | Entered Factory 27410 | -5/Factory | Evolved 2 slots: Utility x2 27414 | -5/Factory | Loaded intel: 26 terminal locations 27415 | -5/Factory | Loaded intel: 4 garrison access locations 27660 | -5/Factory | Identified exit to Upper Caves 27664 | -5/Factory | Incoming investigation squad redirected 28374 | -5/Factory | Build established: Mutant 28610 | -5/Factory | Entered Upper Caves 28737 | -5/Upper Caves | Learned location of Warlord (-4) 28757 | -5/Upper Caves | Build established: Golem 29485 | -5/Upper Caves | Found Alien Artifact 29485 | -5/Upper Caves | Identified Dimensional Node Initializer 29485 | -5/Upper Caves | Initialized slip node 29649 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 29864 | -5/Upper Caves | Learned Factory terminal intel 29961 | -5/Upper Caves | Build established: Mutant 30399 | -5/Upper Caves | Discovered new exit (range 8) 30497 | -5/Upper Caves | Entered another Upper Caves area 30511 | -5/Upper Caves | Discovered new exit (range 10) 31155 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31537 | -5/Upper Caves | Spotted B-75 Beast 31711 | -5/Upper Caves | Discovered new exit (range 8) 31797 | -5/Upper Caves | Build established: Golem 32207 | -5/Upper Caves | Entered Zhirov 32207 | -5/Zhirov | Discovered new exit (range 3) 32241 | -5/Zhirov | Met Zhirov 32283 | -5/Zhirov | Learned location of Quarantine (-3) 32283 | -5/Zhirov | Learned location of Testing (-2) 32283 | -5/Zhirov | Learned location of Command (-1) 32294 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32328 | -5/Zhirov | Found Alien Artifact 32328 | -5/Zhirov | Identified Integrated Dissipator 32328 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32354 | -5/Zhirov | Found Alien Artifact 33363 | -5/Zhirov | Entered Proximity Caves 33454 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 35440 | -4/Proximity Caves | Build established: Mutant 35516 | -4/Proximity Caves | Spotted B-86 Titan 35742 | -4/Proximity Caves | Discovered new exit (range 14) 35962 | -4/Proximity Caves | Learned Research stockpile data 36360 | -4/Proximity Caves | Entered Factory 36360 | -4/Factory | Evolved 2 slots: Utility x2 36362 | -4/Factory | Loaded intel: 25 terminal locations 36627 | -4/Factory | Build established: Golem 36962 | -4/Factory | Build established: Mutant 37016 | -4/Factory | Discovered new exit (range 7) 37030 | -4/Factory | Identified exit to Upper Caves 37576 | -4/Factory | Build established: Golem 37935 | -4/Factory | Entered Upper Caves 38035 | -4/Upper Caves | Spotted B-86 Titan 38176 | -4/Upper Caves | Learned Research security intel 39551 | -4/Upper Caves | Destroyed B-86 Titan 39619 | -4/Upper Caves | Learned Research stockpile data 41079 | -4/Upper Caves | Discovered new exit (range 16) 41115 | -4/Upper Caves | Identified exit to Upper Caves 41565 | -4/Upper Caves | Entered another Upper Caves area 41566 | -4/Upper Caves | Identified exit to Warlord 41662 | -4/Upper Caves | Discovered new exit (range 10) 41679 | -4/Upper Caves | Identified exit to Research 42104 | -4/Upper Caves | Learned 4 Research zone layouts 42741 | -4/Upper Caves | Build established: Mutant 43217 | -4/Upper Caves | Entered Warlord 43285 | -4/Warlord | System corruption cleaned by Quarantine Array 43411 | -4/Warlord | Discovered new exit (range 68) 43586 | -4/Warlord | Build established: Golem 43610 | -4/Warlord | Met Warlord 43629 | -4/Warlord | Opened Warlord's prototype stash 43635 | -4/Warlord | Warlord's base attacked by MAIN.C 43654 | -4/Warlord | Found Prototype Hackware 43654 | -4/Warlord | Identified Ghost Barrier 43660 | -4/Warlord | Found Prototype Device 43660 | -4/Warlord | Identified Exp. Focal Shield 43676 | -4/Warlord | Found Prototype Reactor 43944 | -4/Warlord | Build established: Hacker-Mutant 43985 | -4/Warlord | Warlord forces counterattacked 44071 | -4/Warlord | Opened side exit 44132 | -4/Warlord | Identified exit to Proximity Caves 44134 | -4/Warlord | Entered Proximity Caves 44893 | -3/Proximity Caves | Build established: Hacker-Golem 44987 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 45333 | -3/Proximity Caves | Discovered exit to Research (range 16) 45665 | -3/Proximity Caves | Entered Research 45665 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 45714 | -3/Research | Found Prototype Launcher 45714 | -3/Research | Identified Hellfire Missile Launcher 46185 | -3/Research | Discovered new exit (range 15) 46220 | -3/Research | Identified exit to Research 46384 | -3/Research | Found Unknown Device 46384 | -3/Research | Identified Antimissile System 46513 | -3/Research | Discovered new exit (range 21) 46562 | -3/Research | Incoming investigation squad redirected 46674 | -3/Research | Build established: Generator-Golem 46694 | -3/Research | Identified exit to Quarantine 46696 | -3/Research | Entered Quarantine 46805 | -3/Quarantine | Found Dimensional Node Initializer 46805 | -3/Quarantine | Initialized slip node 46811 | -3/Quarantine | Found Alien Artifact 46811 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 46811 | -3/Quarantine | Warped through subspace to slip node 46820 | -3/Quarantine | Found Alien Artifact 46820 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 46820 | -3/Quarantine | Warped through subspace to slip node 46830 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 47074 | -3/Quarantine | Found Alien Artifact 47143 | -3/Quarantine | Discovered exit to Research (range 19) 47375 | -3/Quarantine | Found Alien Impact Weapon 47736 | -3/Quarantine | Found Alien Slashing Weapon 47824 | -3/Quarantine | Found Alien Artifact 48356 | -3/Quarantine | Found Alien Artifact 48425 | -3/Quarantine | Scanned by Researcher 48454 | -3/Quarantine | Identified Core Stripper 48464 | -3/Quarantine | Spotted Fortress 48490 | -3/Quarantine | Destroyed Fortress 48498 | -3/Quarantine | Found Prototype Device 48498 | -3/Quarantine | Identified Thermal Barrier 48502 | -3/Quarantine | Found Prototype Device 48502 | -3/Quarantine | Identified Exp. Force Field 48515 | -3/Quarantine | Found Prototype Device 48515 | -3/Quarantine | Identified Exp. EM Disruption Field 48520 | -3/Quarantine | Found Prototype Reactor 48520 | -3/Quarantine | Identified Vortex Chain Reactor (x2) 48533 | -3/Quarantine | Found Antimissile System 48547 | -3/Quarantine | Identified Phase Redirector 48548 | -3/Quarantine | Found Prototype Protection 48635 | -3/Quarantine | Discovered new exit (range 21) 48668 | -3/Quarantine | Identified exit to Section 7 48774 | -3/Quarantine | Entered Section 7 48786 | -3/Section 7 | Build established: Generator-Skirmisher 48814 | -3/Section 7 | Found Alien Artifact 48864 | -3/Section 7 | Spotted S7 Guard 48886 | -3/Section 7 | Destroyed S7 Guard 48898 | -3/Section 7 | Identified Centrium Heavy Armor Plating 48899 | -3/Section 7 | Found Corrupted Prototype Protection 48905 | -3/Section 7 | Found Alien Artifact 49513 | -3/Section 7 | Discovered exit to Research (range 23) 49515 | -3/Section 7 | Found Integrated Dissipator 49515 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49920 | -3/Section 7 | Identified Hvy. Regenerative Plating 49921 | -3/Section 7 | System corruption reached 10% 50058 | -3/Section 7 | Build established: Generator-Mutant 50132 | -3/Section 7 | Entered Research 50132 | -2/Research | Warlord forces began assault on 0b10 50132 | -2/Research | Evolved 2 slots: Propulsion x2 50242 | -2/Research | Research machine network offline 50428 | -2/Research | Spotted Executioner 50429 | -2/Research | Spotted Striker 50462 | -2/Research | Met up with Warlord 50468 | -2/Research | Destroyed Striker 50478 | -2/Research | Lost 3 parts (1u2w) 50729 | -2/Research | Borebot progress halted 50734 | -2/Research | Build established: Generator-Skirmisher 50737 | -2/Research | Borebot progress halted 50749 | -2/Research | Discovered new exit (range 14) 50768 | -2/Research | Borebot progress halted 50821 | -2/Research | Identified exit to Access 51003 | -2/Research | Spotted Striker 51005 | -2/Research | Spotted Striker 51010 | -2/Research | Destroyed Striker 51020 | -2/Research | Destroyed Striker 51053 | -2/Research | Spotted Executioner 51056 | -2/Research | Spotted Executioner 51062 | -2/Research | Destroyed Executioner 51076 | -2/Research | Destroyed Executioner 51161 | -2/Research | Spotted Striker 51175 | -2/Research | Found Exp. Targeting Computer 51212 | -2/Research | Warlord invited to help at Command 51263 | -2/Research | Found Prototype Reactor 51263 | -2/Research | Identified Singularity Reactor 51313 | -2/Research | Entered Access 51313 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 51371 | -1/Access | Incoming investigation squad redirected 51911 | -1/Access | Destroyed 8 combat bots 52313 | -1/Access | First assault squad dispatched 52347 | -1/Access | Build established: Generator-Gunner 52488 | -1/Access | Found Antimissile System 52624 | -1/Access | Incoming assault squad redirected 52624 | -1/Access | Incoming assault squad redirected 52661 | -1/Access | Discovered new exit (range 7) 52672 | -1/Access | Entered Command 52782 | -1/Command | Destroyed 8 combat bots 52956 | -1/Command | Spotted B-99 Colossus 52969 | -1/Command | First assault squad dispatched 53069 | -1/Command | Destroyed 7 combat bots 53089 | -1/Command | Identified Subatomic Replicator 53089 | -1/Command | Used Subatomic Replicator to replicate Exp. Coolant Injector 53111 | -1/Command | Spotted M Guard 53112 | -1/Command | Spotted M Guard 53112 | -1/Command | Spotted Combat Programmer 53112 | -1/Command | Spotted Combat Programmer 53117 | -1/Command | Destroyed Combat Programmer 53119 | -1/Command | Destroyed Combat Programmer 53132 | -1/Command | Destroyed M Guard 53139 | -1/Command | Destroyed M Guard 53139 | -1/Command | All MAIN.C guards destroyed 53158 | -1/Command | Lost 3 parts (3u) 53164 | -1/Command | Found Corrupted Hvy. Regenerative Plating 53170 | -1/Command | Found Corrupted Prototype Energy Cannon 53173 | -1/Command | Found Corrupted Prototype Reactor 53179 | -1/Command | Found Corrupted Prototype Device 53179 | -1/Command | Identified AEGIS Remote Shield 53180 | -1/Command | System corruption reached 10% 53191 | -1/Command | Found Corrupted Prototype Energy Cannon 53221 | -1/Command | Found Corrupted Prototype Reactor 53285 | -1/Command | Met MAIN.C 53298 | -1/Command | System corruption reached 30% 53304 | -1/Command | 0b10 Conduit disabled 53391 | -1/Command | Destroyed MAIN.C Shell 53394 | -1/Command | MAIN.C activated Command garrisons 53394 | -1/Command | Surrendered to MAIN.C 53394 | -1/Command | Loaded intel: 64 machine locations 53394 | -1/Command | Loaded intel: 130 trap records 53394 | -1/Command | Identified exit to Surface 53394 | -1/Command | Discovered exit to Surface (range 102) 53394 | -1/Command | Discovered exit to Surface (range 49) 53488 | -1/Command | Found Prototype Protection 53488 | -1/Command | Identified SHELL Armor 53493 | -1/Command | Found Prototype Reactor 53493 | -1/Command | Identified Zero-point Reactor (x3) 53496 | -1/Command | Found Vortex Chain Reactor 53499 | -1/Command | Found Prototype Device 53499 | -1/Command | Identified Exp. Weapon Cycler 53503 | -1/Command | Found Prototype Processor 53503 | -1/Command | Identified Exp. Core Analyzer 53507 | -1/Command | Found Prototype Device 53507 | -1/Command | Identified Exp. System Purifier 53510 | -1/Command | Found Prototype Processor 53510 | -1/Command | Identified Exp. Armor Integrity Analyzer 53514 | -1/Command | Found Prototype Device 53514 | -1/Command | Identified Exp. Phase Shifter 53517 | -1/Command | Found Prototype Processor 53517 | -1/Command | Identified Exp. Melee Analysis Suite 53604 | -1/Command | Identified Cld. Nova Cannon (x2) 53866 | -1/Command | MAIN.C activated Command garrisons 53907 | -1/Command | Unknown forces attacked Command 53907 | -1/Command | Spotted EQ-001 53907 | -1/Command | Spotted EQ-006 53907 | -1/Command | Spotted EQ-017 53907 | -1/Command | Spotted EQ-002 53907 | -1/Command | Spotted EQ-003 53907 | -1/Command | Spotted EQ-000 53909 | -1/Command | Spotted EQ-005 53924 | -1/Command | Spotted EQ-010 53928 | -1/Command | Destroyed EQ-006 53941 | -1/Command | Destroyed EQ-001 53950 | -1/Command | Destroyed EQ-010 54007 | -1/Command | Spotted EQ-020 54007 | -1/Command | Spotted EQ-022 54007 | -1/Command | Spotted EQ-018 54007 | -1/Command | Spotted EQ-021 54017 | -1/Command | Spotted EQ-019 54019 | -1/Command | Destroyed EQ-021 54033 | -1/Command | Destroyed EQ-020 54038 | -1/Command | Destroyed EQ-019 54045 | -1/Command | Destroyed EQ-022 54083 | -1/Command | Spotted EQ-032 54114 | -1/Command | Spotted EQ-038 54166 | -1/Command | Spotted EQ-036 54167 | -1/Command | Destroyed EQ-036 54180 | -1/Command | Spotted EQ-028 54186 | -1/Command | Destroyed EQ-028 54228 | -1/Command | Spotted EQ-076 54228 | -1/Command | Spotted EQ-060 54236 | -1/Command | Destroyed EQ-076 54297 | -1/Command | Spotted EQ-052 54301 | -1/Command | Spotted EQ-035 54305 | -1/Command | Spotted EQ-049 54307 | -1/Command | Destroyed EQ-052 54321 | -1/Command | Destroyed EQ-035 54328 | -1/Command | Spotted EQ-078 54339 | -1/Command | Destroyed EQ-078 54348 | -1/Command | Spotted EQ-101 54348 | -1/Command | Spotted EQ-086 54348 | -1/Command | Spotted EQ-085 54348 | -1/Command | Spotted EQ-087 54348 | -1/Command | Spotted EQ-084 54348 | -1/Command | Spotted EQ-097 54360 | -1/Command | Destroyed EQ-101 54367 | -1/Command | Spotted EQ-063 54369 | -1/Command | Destroyed EQ-086 54374 | -1/Command | Spotted EQ-099 54376 | -1/Command | Core integrity fell below 50% 54376 | -1/Command | Spotted EQ-082 54388 | -1/Command | Destroyed EQ-085 54394 | -1/Command | Core integrity fell below 20% 54397 | -1/Command | Destroyed by EQ-084 with Enhanced Quantum Rifle Last Messages --------------- 54391_ EQ-087 knocked back. 54391_ System corrupted: Hellfire Missile Launcher failed to launch. 54391_ Penetrated by Slug. 54391_ Exp. Weapon Cycler destroyed. 54391_ Critical hit (Blast). 54392_ Hellfire Missile Launcher destroyed. 54392_ Cld. Nova Cannon destroyed. 54392_ Exp. Biometal Heavy Treads destroyed. 54393_ EQ-087 deploys Swarm Drone. 54394_ Acquired Exp. System Purifier. 54394_ Penetrated by Slug. 54394_ Knocked back. 54395_ Penetrated by Slug. 54396_ Acquired 10 matter. 54396_ SHELL Armor destroyed. 54396_ Knocked back. 54396_ Exp. Coolant Injector destroyed. 54396_ Critical hit (Blast). 54396_ EQ-087 knocked back. 54396_ Dropped Zio. Biocell. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????#?#?#?? | | ???????????????????????????????????????????#?#?#?? | | ########???????????????????????????????????#?#?#?? | | ^ #???????????????????????????????????#?#?#?? | | #???????????????????????????????????#?#?#?? | | ^ #???????????????????????????????????#?#?#?? | | "" "" #???????????????????????????????????#?#?#?? | | ""R""^ #???????????????????????????????????#?#?#?? | | """"^ #???????????????????????????????????#?#?#?? | | #????###########################????#?#?#?? | | #????#?????????????????????????#????#?#?#?? | | ##+###+#????#?#######################?#????#?#?#?? | | # #????#?#"" "" """" !!%[! ############## | | # #????#?# % "" =%=* #?#??????????? | | # #????#?# n Q[%= ############## | | # #????#?# %%! n n!|! ; %=%= | | # #????#?# n != =%/! = | | # #????#?#" % % %%=%= % | | # #????#?#" %############## | | # #????#?# " M Q #?#??????????? | | # #????#?# " ! Q ! ############## | | # #????#?# [ % % =%! #?#????#?#?#?? | | " #????#?# %%%[ *%"""#?#????#?#?#?? | | " ####????#?# ! %*% % %"" "#?#????#?#?#?? | | #???????#?# !=*!= %] %% "#?#????#?#?#?? | | #???????#?# =%![ !!%@! % %#?#????#?#?#?? | | = ########### !%[%%!*%[% % %%#?#????#?#?#?? | | !%* =%!Q =[%!!!%%!% %% #?#????#?#?#?? | | [ !!!Q = []%%!! % % "%#?#????#?#?#?? | | ! Q !% %% #?#????#?#?#?? | | ##### !%!####% % %% % #?#????#?#?#?? | | ##[ #?#?# % %" " " " #?#????#?#?#?? | | % #?#?# " " #?#????#?#?#?? | | #?#?########;##############?#????#?#?#?? | | %% #?#???????? #??????????????#????#?#?#?? | | %[ % %= #?###########################????#?#?#?? | | % #????????????????????????????????#?#?#?? | | ## #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #"### #????????????????????????????????#?#?#?? | | # #????????????????????????????????#?#?#?? | | # #????????????????????????????????#?#?#?? | | + #????????????????????????????????#?#?#?? | | # ##???????????????????????????????#?#?#?? | | "" #^^^^^"#???????????????????????????????#?#?#?? | | "" # ##???????????????????????????????#?#?#?? | | "" # ##???????????????????????????????#?#?#?? | | "" #^^^^^"#???????????????????????????????#?#?#?? | | # ##???????????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 120 Energy Generation 83 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 EM Shielding 3 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Particle Charger | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Energy Well | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Stripper Phase Redirector Subatomic Replicator Achievements -------------- Close Call Collateral Damage Dynamic Key No Explosion For You Nope Challenges ------------ None Game ------ Seed XenonGatlingKit Manual? 0 Play Time 05:39:46 Cumulative 25.7 hours Start 2022.12.04 @ 00:36:21 End 2022.12.08 @ 01:29:28 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 00ac0342-dada-4557-a0fe-042ab30d9e64