Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.03 @ 00:57:16 Player: cptwinky Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (403) 2015 Value Destroyed (20878) 20878 Prototype IDs (85) 1700 Alien Tech Used (3) 600 Bonus (19080) 19080 TOTAL SCORE: 55773 Bonus ------- High Alert Combat Kills 2187 Follower Combat Kills 1410 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1817 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Trap Extractor (8/8 Fire) Potential Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Phase Armor Advanced EM Disruption Field Advanced Hacking Suite Advanced System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Heavy Siege Treads Experimental Energy Well Zionite Biocell Transmission Jammer Hacking Suite Advanced Trap Extractor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Compact HERF Cannon Potential Cannon Hypervelocity Multirail Perforator Micro-nuke Launcher Advanced Remote Datajack [Rating: 244] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 4 . . . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Utility 10 | . . . 3 . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 459 | 2 1 28 23 8 30 20 10 12 22 1 22 15 20 14 12 28 8 15 5 15 8 3 8 3 9 2 7 2 6 7 26 10 15 16 26 Power 9 | . . 3 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . 1 Engine 4 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 Propulsion 48 | 2 . 4 5 2 7 3 1 2 1 . . 3 1 2 2 1 2 . . 4 . . . 1 1 . . . . 1 1 1 . 1 . Treads 42 | 2 . 2 4 2 7 3 1 2 1 . . 2 1 2 1 1 1 . . 4 . . . 1 1 . . . . 1 1 1 . 1 . Leg 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Wheel 4 | . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 272 | . 1 5 9 1 10 5 5 3 12 . 13 9 13 10 6 18 5 13 5 11 6 . 8 2 6 2 4 1 6 6 24 6 14 13 20 Device 173 | . 1 . 2 1 4 2 4 3 11 . 11 5 9 7 5 5 1 6 2 6 2 . 7 1 5 2 2 1 6 4 22 4 11 9 12 Storage 14 | . . 1 1 . 1 1 . . . . 2 . . . . 1 . . 2 1 . . . . . . 1 . . . . . . . 3 Processor 11 | . . . 1 . . . 1 . 1 . . 1 . . . . 1 . . . 1 . 1 . . . . . . . 1 1 1 . 1 Hackware 15 | . . . . . 2 1 . . . . . 1 . . . . . 2 . 2 . . . . 1 . . . . 1 1 . 1 3 . Protection 57 | . . 4 5 . 3 1 . . . . . 2 4 3 1 12 3 5 1 2 3 . . 1 . . 1 . . 1 . 1 . . 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 130 | . . 16 9 5 13 12 4 7 9 1 8 3 6 2 4 9 1 2 . . 2 3 . . 1 . 2 . . . 1 2 1 2 5 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 20 | . . 4 4 2 2 . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 2 Ballistic Gun 40 | . . 8 3 . 7 6 2 3 5 . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Cannon 16 | . . . . . 1 . . . . . 2 3 3 1 1 2 . . . . 1 . . . . . . . . . 1 . . . 1 Launcher 32 | . . 2 2 1 2 1 1 1 3 1 1 . 2 1 2 2 1 2 . . . 3 . . . . 1 . . . . 1 1 1 . Special Weapon 6 | . . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Impact Weapon 10 | . . . . . 1 4 1 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . . . . 2 . . . 1 1 1 . . . . . 5 1 . . . 2 . . 5 2 2 1 2 Parts Lost 50 | . . 3 1 . 3 2 . . . . . . . . . 9 . 3 3 4 . . . . 1 . . . . 2 . . . . 19 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 5 Utility 32 | . . 1 1 . 1 2 . . . . . . . . . 6 . 2 3 3 . . . . 1 . . . . 2 . . . . 10 Weapon 7 | . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . . 2 1 . 2 1 . . . . . . . . . 3 . 2 1 2 . . . . 1 . . . . 2 . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 85 92 91 89 89 92 92 92 92 86 80 87 87 87 88 87 87 75 84 83 83 82 80 70 75 76 79 79 80 80 76 78 73 74 Engine 3 | . 14 12 . . . . . . . . 6 6 6 6 6 3 . . . . . . . . . 5 2 . . . . . . . . Core 3 | . . . 7 8 8 9 7 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 5 5 5 5 7 10 10 9 9 8 8 7 6 Treads 18 | . 28 26 21 25 26 27 30 30 30 30 28 13 25 25 25 20 8 5 . 9 11 11 11 8 5 5 5 5 5 4 4 5 8 8 10 Leg 4 | . . . . . . . . . . . . . . . . 3 15 16 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 6 Device 10 | . 6 . 6 8 8 8 7 7 7 7 7 11 10 11 11 8 6 16 22 17 22 22 21 21 13 15 17 14 14 18 18 16 15 11 6 Storage 7 | . 14 3 7 8 8 9 7 7 7 7 7 6 6 6 6 7 12 11 11 11 11 11 11 11 10 10 9 10 10 9 9 8 8 7 6 Processor 7 | . . . 5 8 8 9 15 15 15 15 14 13 18 18 18 12 3 5 5 5 . . . . . . . . . . 2 7 8 3 5 Protection 9 | . . 12 15 8 8 8 7 7 7 7 7 5 7 6 6 13 21 15 6 10 9 11 11 11 10 10 10 15 15 13 13 8 4 2 4 Energy Cannon 6 | . . 12 7 7 7 . . . . . . . . . . 3 11 10 10 10 10 10 10 11 10 10 9 13 15 13 12 11 11 10 10 Ballistic Gun 4 | . 14 14 14 16 11 17 13 12 14 15 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 5 5 5 5 . . . . . . . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 221 | 13 14 58 67 56 52 75 75 77 77 77 91 98 98 98 99 128 133 151 137 144 144 144 144 147 151 151 172 182 182 187 192 195 221 221 212 Greatest Support 230 | 40 40 40 62 62 62 62 80 83 83 83 83 83 82 82 82 90 84 84 84 80 80 80 80 80 60 60 60 60 60 60 60 155 155 230 230 Greatest Overweight (x) 5 | . . 3 3 . . 1 . . . . 1 3 1 1 1 2 2 1 2 2 2 1 1 2 2 2 5 3 3 3 3 3 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . 2 1 1 . 1 1 1 . 1 1 1 1 1 2 2 2 2 2 3 2 2 1 . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 6 15 15 15 19 20 20 20 20 20 20 20 20 20 19 20 20 15 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 7 6 14 15 14 15 15 19 19 20 19 19 19 19 19 17 19 18 14 12 19 19 19 19 19 20 17 19 20 18 19 19 19 18 19 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 17 5 20 20 20 20 20 20 20 18 20 20 20 20 20 20 19 4 Class Distribution -------------------- 38% | Scavenger-Mutant 15% | Golem 10% | Trapper-Golem 6% | Subdweller-Mutant 5% | Mutant 3% | Commander-Golem 3% | Trapper-Assassin Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Tank | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Commander-Golem | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Trapper-Assassin | -4/Upper Caves Trapper-Golem | -4/Zhirov Trapper-Golem | -3/Proximity Caves Trapper-Golem | -3/Research Trapper-Golem | -3/Testing Trapper-Golem | -2/Research Trapper-Golem | -2/Quarantine Hacker-Tank | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 9943 | 220 27 526 628 343 573 811 111 349 435 . 475 241 564 325 114 1111 123 156 . 198 81 159 36 75 65 40 135 70 50 64 251 111 228 177 1071 Remotely 644 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 644 Salvage Created 22586 | . 226 907 1071 628 1340 676 97 70 284 . 238 165 299 405 55 1494 414 1223 507 1753 26 384 . 96 1093 332 978 129 . 990 1318 . 2027 1070 2291 Parts 977 | . 9 52 65 34 86 36 3 6 16 . 14 5 17 13 . 28 3 55 11 86 . 24 . 4 59 12 28 . . 47 83 . 75 49 57 Haulers Intercepted 9 | . . . 3 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . 13 . . . . . . 8 . 15 . 12 9 . . 2 . . . . 12 . 27 . 16 7 . 3 . . . . . . Prevented 38 | . . . . . . . . . 6 . . . . 4 . . . . . . . 7 . . . . 21 . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 411 | . 4 22 24 14 22 18 2 . 10 . 7 1 9 8 . 78 6 24 2 30 . 14 . 1 18 4 10 . . 13 18 . 24 14 14 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 62 | . 4 6 11 10 10 14 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 210 | . . 13 6 3 9 . . . . . 2 1 5 4 . 16 3 18 2 29 . 2 . 1 16 4 2 . . 12 18 . 20 11 13 AOE 131 | . . 3 6 . 3 4 . . 7 . 3 . 4 4 . 60 3 6 . 1 . 12 . . 2 . 5 . . . . . 4 3 1 Classes Destroyed 29 | . 2 5 3 . 3 1 . 1 . . 2 . . 1 . 5 . 3 1 1 . . . . . . . . . . . . 1 . . Worker 8 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Builder 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 3 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Minesweeper 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Operator 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . 2 . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 2 . . 3 2 Swarmer 74 | . . 1 6 3 7 9 1 . 6 . 1 . 1 4 . . . 5 . 7 . 13 . . 5 . 1 . . . . . 4 . . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 115 | . 4 2 14 6 8 5 . . 4 . 3 1 4 3 . . 5 9 . 7 . 1 . . . 3 4 . . 7 6 . 13 4 2 Brawler 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Duelist 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 1 Sentry 36 | . . 1 4 5 5 3 1 . . . 1 . 1 1 . . . 3 . 2 . . . 1 . . 2 . . 2 . . . 1 3 Specialist 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Hunter 28 | . . . . . . 1 . . . . . . 2 . . . 1 . . 5 . . . . 8 1 . . . . 1 . 3 2 4 Programmer 37 | . . . . . . . . . . . . . . . . . . 2 . 6 . . . . 3 . . . . 3 11 . 2 7 3 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 57 | . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 49 | . 3 2 8 4 7 4 2 . 7 . 2 2 5 4 . 49 6 5 1 10 . 7 . 1 6 2 4 . . 4 3 . 13 6 4 Combat Bots Only 48 | . 2 2 8 4 4 4 2 . 7 . 2 1 5 4 . 48 5 5 1 9 . 7 . 1 5 2 4 . . 4 3 . 11 6 4 Max Kills in Single Turn 20 | . 1 1 2 1 4 4 1 1 2 . 1 1 2 4 . 20 2 4 1 4 . 3 . 1 2 1 3 . . 2 2 . 2 3 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . 1 2 . 3 4 . . 2 . 1 . 2 4 . 20 2 4 . 1 . 3 . . 1 . 3 . . . . . 1 3 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 24594 | . 247 1086 767 357 1158 559 209 . 293 . 215 97 451 352 . 2442 194 1525 266 2254 . 141 . 74 880 109 55 . 51 354 1227 29 680 719 7803 Core 3079 | . 35 163 30 30 23 57 34 . . . 24 . 57 47 . 231 . 177 . 168 . . . . 144 . . . . 9 61 10 167 122 1490 Absorbed by Shields 3804 | . . . . 118 . . . . . . . . . . . . . 652 . 306 . 55 . 26 244 44 22 . 11 130 893 30 676 . 597 Reduced by Siege Mode 314 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 310 Redirected to Core 194 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 111 . Redirected to Shielding 290 | . . . . . . . . . . . . . . . . 160 32 . . . . . . . . . . . . . . . . . 98 Ignored by Resistances 4039 | . . . 72 . . . . . . . . . . . . . 40 426 32 525 . 42 . 20 231 34 17 . 13 103 491 12 284 325 1372 Regen/Repaired (Parts) 1051 | . . . . . 150 . . . . . . 530 . . . . . 220 . . . . 151 . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 20 . . . 74 . . . . 91 . . . . . 60 . . . . . . 65 . . . . 87 . 94 . 87 . . Volleys Fired 1394 | . 17 98 60 39 71 66 15 8 21 . 24 13 43 21 3 142 22 65 19 94 9 18 10 6 55 20 45 4 9 36 61 . 40 44 196 Largest 3 | . 2 2 3 3 3 2 2 2 2 . 2 1 1 1 1 2 2 2 2 2 2 2 1 2 2 2 3 1 3 3 3 . 3 3 3 Hottest 200 | . 70 160 135 121 121 64 56 56 56 . 60 60 60 60 60 85 50 50 50 50 50 50 25 50 50 50 75 25 75 75 75 . 75 200 200 Shots Fired 2398 | . 34 142 143 87 145 113 28 12 30 . 29 13 43 21 3 155 29 101 31 161 16 25 10 11 100 32 72 4 20 78 121 . 92 97 400 Gun 521 | . 34 66 108 53 78 107 27 8 18 . 10 . 10 . . . . . . . . . . . . . . . . . . . . . 2 Cannon 1716 | . . 68 29 34 65 . . . . . 5 13 26 19 3 91 26 99 31 161 16 17 10 11 100 32 57 4 20 78 121 . 89 94 397 Launcher 109 | . . 8 6 . 2 1 1 . 6 . 5 . 7 2 . 37 3 2 . . . 8 . . . . 15 . . . . . 3 3 . Special 52 | . . . . . . 5 . 4 6 . 9 . . . . 27 . . . . . . . . . . . . . . . . . . 1 Kinetic 597 | . 17 64 114 53 78 107 27 8 18 . 15 13 36 19 3 9 . . . . . . . . . . . . . . . . . . 16 Thermal 1690 | . 17 74 29 34 65 5 . 4 6 . 9 . . . . 98 26 99 31 161 16 17 10 11 100 32 57 4 20 78 121 . 89 94 383 Explosive 76 | . . 4 . . 2 1 1 . 6 . 5 . 7 2 . 37 3 2 . . . . . . . . . . . . . . 3 3 . Electromagnetic 34 | . . . . . . . . . . . . . . . . 11 . . . . . 8 . . . . 15 . . . . . . . . Robot Hit Streak 43 | . 7 14 19 14 19 17 14 7 11 . 12 6 14 2 4 17 8 37 43 25 2 2 . 4 10 7 23 27 30 21 26 . 16 18 43 Robot Miss Streak 5 | . 2 3 2 4 2 2 3 2 3 . 2 2 3 3 . 2 1 3 1 3 . 2 . 2 1 2 . . 1 3 1 . 2 2 5 Penetration Max 1 | . . . . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1451 | . 22 69 99 50 106 79 19 9 16 . 17 4 23 5 2 99 17 75 23 108 1 2 . 6 58 19 16 7 5 49 64 . 54 50 278 Core Hits 1000 | . 9 37 48 27 53 36 6 4 25 . 19 2 19 11 1 263 14 36 4 42 1 15 . 5 32 10 30 1 1 22 29 . 63 34 101 Critical Kills 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 31 | . 1 1 5 . 1 1 . . . . 1 1 2 2 . 1 . . . . . . . . . . . . . . . . . . 15 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 22 | . . 1 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Blast 7 | . . . . . . . . . . . 1 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 35 | . . . . 3 1 3 3 15 . . 1 . . . 3 1 . . . . . . . . 2 . . 3 . . . . . . . Impact 27 | . . . . . 1 3 3 15 . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69439 | . 233 1975 2761 976 2606 1694 468 130 752 . 792 194 1315 843 102 9558 1342 4071 1047 6323 51 617 . 267 3403 803 1634 260 252 2322 3591 . 3873 3061 12123 Guns 6232 | . 233 736 1103 545 1209 1416 426 96 181 . 137 . 134 . . . . . . . . . . . . . . . . . . . . . 16 Cannons 44791 | . . 624 735 415 1096 . . . . . 211 194 655 579 102 1897 629 3590 1047 5303 51 85 . 267 2686 803 575 260 252 2319 3515 . 2820 2253 11828 Explosions 17721 | . . 615 909 . 222 235 42 . 537 . 403 . 526 264 . 7513 713 392 . 1000 . 532 . . 670 . 1059 . . . . . 1053 808 228 Melee 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 390 | . . . 14 11 79 . . . . . . . . . . . . 89 . 20 . . . . 47 . . . . 3 76 . . . 51 Kinetic 9404 | . 73 1040 1920 545 1209 1416 426 96 181 . 348 194 789 579 102 187 . . . . . . . . . . . . . . . . . . 299 Thermal 43732 | . 160 686 827 415 1096 43 . 34 34 . 41 . . . . 1638 629 3590 1047 5303 51 206 . 267 2994 803 676 260 252 2319 3515 . 2820 2253 11773 Explosive 14319 | . . 249 . . 222 235 42 . 537 . 403 . 526 264 . 7513 713 392 . 1000 . . . . 362 . . . . . . . 1053 808 . Electromagnetic 1589 | . . . . . . . . . . . . . . . . 220 . . . . . 411 . . . . 958 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 3 3 3 3 . . . . . . . . . . . 3 3 5 5 5 5 . 4 . . . . 1 5 1 1 3 8 Average Corruption 3 | . . . 2 3 3 3 . . . . . . . . . . . 2 3 3 5 5 5 . 2 . . . . 1 2 1 1 2 3 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 7 . . . 3 Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . 11 Effects 220 | . . . 8 17 41 37 . . . . . . . . . . . 3 7 38 17 17 1 . 5 . . . . 2 9 . 5 8 5 Message Errors 59 | . . . 1 5 8 10 . . . . . . . . . . . 1 3 13 4 6 1 . 1 . . . . 1 2 . . 3 . Matter Fused 50 | . . . 2 4 7 11 . . . . . . . . . . . . 1 6 3 5 . . 1 . . . . 1 4 . 2 2 1 Heat Flow Errors 23 | . . . . 1 5 2 . . . . . . . . . . . 1 1 4 2 1 . . 1 . . . . . 1 . 3 1 . Energy Discharges 30 | . . . 2 1 7 5 . . . . . . . . . . . . . 8 2 2 . . . . . . . . 1 . . 1 1 Parts Rejected 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . 1 2 5 4 . . . . . . . . . . . . 1 2 2 . . . 2 . . . . . . . . 1 1 Data Loss (major) 10 | . . . . . 1 3 . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . 1 Misfires 9 | . . . 1 1 2 1 . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . Alerts 5 | . . . . . 3 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Weapon Failures 6 | . . . . 2 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2274 | . . . 33 . 19 . 7 . 2 . 4 . 123 16 . 260 66 174 . 459 . 2 . . 183 5 6 27 . 57 201 . 39 136 455 Projectiles 1851 | . . . 3 . 18 . . . . . 4 . 120 16 . 142 28 139 . 387 . . . . 89 5 . 27 . 57 201 . 39 122 454 Explosions 413 | . . . 30 . . . 7 . 2 . . . 3 . . 118 38 27 . 72 . 2 . . 94 . 6 . . . . . . 14 . Melee 10 | . . . . . 1 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 1 Knockbacks 14 | . . . . . . . . . . . 1 . 3 4 . 2 . 2 . . . . . . . . . . . . 2 . . . . Impact 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Kinetic 10 | . . . . . . . . . . . 1 . 3 4 . 2 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 671 | . . 1 30 . . . . . . . 8 . 42 41 . 67 . 53 . 28 . 23 . . 153 . 9 . . . . . 73 44 99 Shots 23 | . . 1 1 . . . . . . . 1 . 2 1 . 3 . 1 . 1 . 2 . . 3 . 2 . . . . . 2 2 1 Rammed 16 | . . . 3 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Targets Rammed 34 | . 1 . 3 2 9 . . . . . . . . . . . . 3 . 1 . . . . 4 . . . . 1 8 . . . 2 Kicked 15 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . . . 1 6 . . . . Crushed 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . 176 234 198 99 420 207 58 . 53 . 171 . 9 7 . 280 9 127 192 145 82 173 . . 134 5 48 . 54 80 264 271 116 204 552 Average Temperature 66 | . 72 50 50 18 79 56 31 . 22 . 49 . 7 4 . 44 5 20 113 35 45 34 . . 51 3 19 . 28 34 23 145 60 71 216 Received Heat Transfer 4228 | . 156 501 414 152 360 99 6 . 72 . 117 39 141 99 . 354 57 514 . 291 . . . . 108 17 6 . . 63 335 . 64 36 227 Effects 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . 3 Total Turns 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 34 38 . . . 113 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 34 20 . . . 87 Robots Corrupted 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . . . . . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 33 | . 3 . 1 2 2 . . . . . . . . . . . 1 5 . 5 . . . . 2 . . . . 5 1 . . 3 3 Heat Transferred 26209 | . 555 1036 1062 703 1850 125 . 100 150 . 125 . . . . 2228 375 1975 625 2850 25 100 . 150 1650 475 350 100 125 1300 1700 . 1550 1225 3700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 1097 | . 95 . 414 629 472 922 523 . . . . 153 . . . . . 553 154 950 . . . . 1097 . . . . 314 321 180 798 931 829 Initial 486 | . . . . 78 306 252 483 . . . . 2 . . . . . . 152 64 . . . . 150 . . . . . 111 152 . 441 486 Average 364 | . 39 . 187 367 193 616 474 . . . . 49 . . . . . 216 111 559 . . . . 502 . . . . 151 148 85 358 684 622 Maximum Alert Level 3 | . . . 2 2 2 3 2 . . . . . . . . . . 2 . 3 . . . . 3 . . . . 1 1 . 3 3 3 Low Security (%) 38 | 100 100 . 55 23 61 . . . . . . 100 . . . . . 50 100 6 . . . . 26 . . . . 84 76 100 21 . . Level 1 18 | . . . 44 29 26 14 10 . . . . . . . . . . 20 . 33 . . . . 19 . . . . 15 23 . 33 . 3 Level 2 26 | . . . . 47 12 46 89 . . . . . . . . . . 29 . 16 . . . . 24 . . . . . . . 24 47 64 Level 3 16 | . . . . . . 38 . . . . . . . . . . . . . 44 . . . . 29 . . . . . . . 20 52 32 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 1 . 1 . 4 . 1 . . . . 1 . . . . . 8 . 15 . . . . 12 . 1 . . 2 11 1 6 2 16 Investigation 15 | . 1 . 1 . 2 . . . . . . . . . . . . 2 . 2 . . . . 5 . . . . . . . . . 2 Extermination 21 | . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . . 2 . . . . 1 4 . 1 2 6 Reinforcement 25 | . . . . . 2 . . . . . . . . . . . . 3 . 7 . . . . 1 . . . . 1 3 1 3 . 4 Assault 15 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 1 . 1 . . . 1 . 2 . 4 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 3 . . . . . 1 . 1 . 5 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 19 | . 1 . 3 . 2 . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 1 4 . 1 2 Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 4 . 21 3 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 2 . 21 3 . Times Spotted 566 | . 5 23 36 16 35 15 7 . 12 . 7 10 9 13 . 68 6 31 6 31 . 11 . 8 33 3 11 . 1 16 29 3 35 29 57 Peak Tracking Total 35 | . 4 2 6 4 5 4 6 . 6 . 4 5 3 4 . 35 5 5 4 4 . 4 . 3 6 2 7 . 1 4 6 2 6 7 9 Tactical Retreats 18 | . . . . 2 1 . . . . . . . 1 1 . 2 . . 1 1 . 1 . . 1 . 3 . . 1 1 . 1 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 27 | . . 3 1 1 . 8 . . . . . 2 . . . . . 2 . 4 . . . . 2 . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reused 16 | . . 1 1 . . . . . 1 . . 3 . 1 . 4 . . . . . . . . . . . . . . . . 5 . . Traps Extracted 5 | . . . . . . . . 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . 1 1 . . . . . 2 . . 3 . 2 . 5 . . . . . . . . . . . . . . . . . . . Triggered 23 | . . 1 1 . . . . . 1 . . 3 1 1 . . 3 2 . . . 1 4 . . . . . . . . . 5 . . Most Traps Carried 11 | . . 1 1 . . . . 2 2 1 9 9 11 11 10 5 . . . . . . . . . 8 8 8 8 8 8 8 8 8 8 Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 64 | . . 1 1 4 4 4 1 . 2 . . . 1 . . 3 . 1 . 8 . . . . 12 . 1 . . . 11 . 6 . 4 Max in Single Turn 6 | . . 1 1 1 1 1 1 . 1 . . . 1 . . 1 . 1 . 2 . . . . 6 . 1 . . . 1 . 2 . 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . Garrison Relay 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 107 | . 1 2 11 4 13 3 1 1 1 3 . 6 . . . . . 9 . 10 2 . 1 . 8 . . 4 . 1 9 1 8 3 5 Terminals 60 | . 1 . 7 4 9 3 1 1 1 . . 2 . . . . . 2 . 5 1 . . . 4 . . . . 1 3 1 6 3 5 Fabricators 9 | . . . . . . . . . . . . 1 . . . . . 3 . 2 . . . . 1 . . . . . 2 . . . . Repair Stations 9 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . 2 . 2 . . Recycling Units 8 | . . . 1 . 1 . . . . . . 1 . . . . . 2 . 2 . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Total Hacks 290 | . 4 3 34 10 46 6 5 1 4 26 . 18 . . . . . 19 . 18 2 . 1 . 24 . . 17 . 2 13 3 19 6 9 Successful 158 | . . 3 13 3 27 2 2 1 4 26 . 9 . . . . . 11 . 2 2 . 1 . 11 . . 17 . 1 6 2 9 3 3 Failed 132 | . 4 . 21 7 19 4 3 . . . . 9 . . . . . 8 . 16 . . . . 13 . . . . 1 7 1 10 3 6 Catastrophic 40 | . 1 . 5 2 5 1 . . . . . 1 . . . . . 1 . 9 . . . . 5 . . . . . 3 . 5 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 129 | . 4 . 29 1 31 1 5 . . . . 4 . . . . . 7 . 15 . . 1 . 10 . . . . . 7 1 9 . 4 Terminals 165 | . 4 . 26 10 37 6 5 1 4 . . 6 . . . . . 6 . 9 1 . . . 10 . . . . 2 5 3 15 6 9 Fabricators 22 | . . . . . . . . . . . . 4 . . . . . 6 . 5 . . . . 3 . . . . . 4 . . . . Repair Stations 18 | . . . . . 2 . . . . . . 5 . . . . . 2 . . . . . . 3 . . . . . 2 . 4 . . Recycling Units 16 | . . . 2 . 2 . . . . . . 3 . . . . . 4 . 3 . . . . 2 . . . . . . . . . . Scanalyzers 13 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . . . Garrison Access 8 | . . . 3 . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Terminal Hacks 103 | . . 3 7 3 14 2 1 1 4 26 . 1 . . . . . 3 . . 2 . 1 . 3 . . 17 . 1 2 1 5 3 3 Record 19 | . . 2 . . . . . 1 4 6 . . . . . . . . . . 1 . . . . . . 5 . . . . . . . Part Schematic 16 | . . . . . 1 . . . . 11 . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Locate Traps 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 9 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 2 . . . . . . 4 . . . . . 2 . . . . . . 1 . . . . . . . 2 . . Scan Component 7 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . 2 . . Repair 4 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Insert Component 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . . . 3 . 7 . 1 . . . . 3 . . . . . 4 . 1 . . . . 1 . . . . . 4 1 2 . . Terminals 14 | . . . 2 . 5 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . . . 2 . . . . Liberate 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet 4 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Reject 5 | . . . 1 . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 1 . 10 4 10 3 1 1 1 . . 6 . . . . . 6 . 8 . . . . 8 . . . . 1 9 1 6 3 3 Full Trace Events 11 | . 1 . 2 . 2 . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . 2 . . . . 11 . . . . 14 . . . . . . . . . 2 . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Time 151 | . . . . . 19 . . . . . . 82 . . . . . 50 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . 1 2 3 . 1 1 . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . 1 2 3 . 1 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 32 | . . . . 13 . 7 . . . . . . . . . . . 3 . 4 . . . . . . . . . . . 5 . . . Machine Destruction 29 | . . . . 13 . 7 . . . . . . . . . . . 3 . 4 . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 7 7 7 7 7 2 2 2 . . . . Autooverrided 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . 1 2 . . 1 1 . . . . Robots Rewired 17 | . . . . 5 . . . . . . . . 4 . . 1 . . . . . . 5 . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 45 | . . . . 7 3 2 . . . . 1 . 4 . 4 1 . . 1 2 . . 7 1 . 1 4 . . 1 5 . . . 1 Largest Group 6 | . . . . 3 3 3 3 . . . 1 . 4 4 4 4 1 1 1 1 . . 6 6 4 1 2 2 2 1 3 . . . 1 Highest-Rated Group 314 | . . . . 62 62 72 72 . . . 96 . 95 95 112 112 11 11 31 12 . . 309 314 199 56 77 77 77 64 141 . . . 219 Highest-Rated Ally 219 | . . . . 31 31 31 31 . . . 96 . 25 25 31 31 11 11 31 12 . . 68 68 68 56 47 47 47 64 82 . . . 219 Total Orders 37 | . . . . . 4 7 2 . . . . . . 4 . 4 7 4 1 . . . . . 2 . 2 . . . . . . . . STAY 19 | . . . . . 2 4 1 . . . . . . 2 . 2 5 1 . . . . . . 1 . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 15 | . . . . . 2 3 1 . . . . . . 2 . 2 2 1 . . . . . . 1 . 1 . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 235 | . . . . 33 7 9 17 . . . 15 . . 3 . 38 . . 10 3 . . 1 21 47 4 4 . 3 6 11 . . . 3 Total Damage 5958 | . . . . 237 150 94 210 . . . 497 . . 99 . 497 . . 144 30 . . . 902 1901 113 88 . 132 230 385 . . . 249 Kills 44 | . . . . 3 . 1 5 . . . 5 . . 1 . 5 . . . 1 . . . 9 9 1 1 . 1 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 11 | . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . 2 . . . . . 2 3 . 1 . 1 2 2 . 1 . . . . . . 2 . 2 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 55832 | 10 214 5141 1308 1089 1603 1775 566 2365 2710 127 2356 830 3478 1735 2924 5053 1887 1246 395 1644 871 669 1152 1380 1235 1533 2010 354 933 588 1694 818 978 711 2450 Spaces Moved 23954 | 5 73 2781 661 503 809 688 313 1338 1362 77 985 413 1373 684 1194 1720 927 523 125 595 359 335 576 591 463 682 619 151 314 175 582 260 334 234 1130 Core 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Treads 15238 | 5 73 2562 245 503 809 688 313 1338 1362 77 985 31 1373 684 1194 1327 . . . . . . . . . . . . . . . 2 334 234 1099 Legs 7668 | . . . . . . . . . . . . . . . . 393 927 523 125 595 359 335 576 591 463 682 619 151 314 175 582 258 . . . Wheels 1017 | . . 219 416 . . . . . . . . 382 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 125 119 155 155 155 160 160 162 165 165 130 238 238 158 150 189 189 150 180 180 180 180 180 210 210 180 210 210 240 210 210 232 150 50 Average Speed 192 | 160 160 163 145 155 157 222 160 160 162 165 210 151 239 239 237 224 195 189 171 201 191 180 180 183 210 210 212 222 213 240 227 239 232 193 147 Slowest Speed 300 | 160 160 250 250 155 160 240 160 162 165 165 245 245 241 241 238 238 210 189 210 210 210 180 180 210 210 210 300 240 240 240 240 240 232 232 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 11 90 64 51 78 74 9 95 99 69 78 15 90 75 86 88 67 19 78 23 46 60 83 94 15 86 57 60 54 6 66 15 36 12 44 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 11 | . . . . . . . . 1 1 1 . . . . 3 . 1 . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 22 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 1 . . . . 1 . . Scrap Searched 44 | . . 12 . . . . . 3 3 . 2 . 5 2 2 . 4 . . . 2 1 . 2 . 2 3 . 1 . . . . . . Spaces Dug 364 | . . 19 15 . 15 2 3 5 12 . 1 7 16 9 2 8 7 13 4 9 12 31 6 1 12 6 24 . 10 9 13 . 5 24 64 Terrain Destroyed 1235 | . . 73 65 1 29 5 8 5 42 . 33 9 101 42 3 101 44 33 6 50 14 40 6 5 118 13 32 . 15 21 30 . 87 43 161 Melee 14 | . . . . . 1 2 3 5 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 454 | . . 7 3 1 . 3 . . 1 . 3 9 16 13 1 13 11 18 6 33 14 13 6 5 32 13 30 . 15 21 30 . 16 27 94 AOE 766 | . . 66 62 . 28 . 5 . 41 . 29 . 84 29 . 88 33 15 . 17 . 27 . . 86 . 2 . . . . . 71 16 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 31430 | 6 139 3244 900 743 999 843 348 1523 1824 77 1237 597 1510 745 1280 2757 971 672 280 897 534 377 683 878 621 751 1258 168 558 279 835 459 459 409 1569 Wait 4693 | . 46 278 109 105 45 40 . 135 413 . 190 132 33 21 58 777 2 48 115 153 142 17 14 267 78 47 537 . 228 54 129 175 52 95 158 Move 23919 | 4 72 2780 661 502 808 685 312 1337 1361 76 984 412 1372 683 1193 1719 926 523 124 594 358 334 575 590 462 681 618 150 313 174 581 259 333 233 1130 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | . 2 25 16 . 12 5 4 7 2 . 5 6 5 . 2 33 3 7 2 20 . 1 2 3 6 . 10 3 . 2 8 1 7 2 14 Fast Attach 130 | . 1 11 6 . 9 3 1 2 1 . 4 6 3 2 6 3 5 2 . 9 7 . 5 2 2 1 4 2 2 2 8 7 4 3 7 Attach 72 | . . 3 4 . 5 3 2 1 . . 3 4 4 1 3 12 1 . . . . . . 1 3 . 1 1 . 5 2 . 2 2 9 Detach 151 | . . 2 1 . 2 4 1 1 . . 2 2 3 1 1 16 1 2 4 12 10 3 3 5 1 . 12 2 . 4 9 8 5 13 21 Swap 259 | 2 . 14 13 8 16 14 7 9 21 1 16 5 13 11 3 13 2 13 5 6 1 3 3 . 4 1 2 . 4 . 16 3 9 11 10 Drop 284 | . . 25 23 3 21 4 3 8 3 . 8 6 8 3 8 33 9 4 11 8 7 1 7 4 4 1 14 3 2 1 13 6 7 4 22 Fire 1394 | . 17 98 60 39 71 66 15 8 21 . 24 13 43 21 3 142 22 65 19 94 9 18 10 6 55 20 45 4 9 36 61 . 40 44 196 Melee 35 | . . . . 3 1 3 3 15 . . 1 . . . 3 1 . . . . . . . . 2 . . 3 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . . . 1 6 . . . . Crush 19 | . 1 . 3 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Escape Stasis 33 | . . . . 2 . 16 . . . . . 8 . . . . . 5 . . . . . . . . . . . . . . . 2 . Rewire 187 | . . . . 79 . . . . . . . . 26 . . 3 . . . . . . 64 . . . 15 . . . . . . . . Trap 14 | . . 1 1 . . . . . 2 . . 3 . 2 . 5 . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 11 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 225 | -10/Materials | Entered Subcaves 329 | -10/Subcaves | Build established: Mutant 513 | -10/Subcaves | Visited 4L-MR0's lab 534 | -10/Subcaves | Found Meta Core 705 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 715 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 715 | -10/Subcaves | Learned location of 1 exit from Materials 907 | -10/Subcaves | Core integrity fell below 50% 1453 | -10/Subcaves | Build established: Subdweller-Mutant 1502 | -10/Subcaves | Learned 2 Materials zone layouts 1545 | -10/Subcaves | Visited Clippyterm 2310 | -10/Subcaves | Disturbed a concealed Subdweller 3409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3874 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3889 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3892 | -10/Subcaves | Discovered new exit (range 8) 3911 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4118 | -10/Subcaves | Discovered new exit (range 11) 4707 | -10/Subcaves | Disturbed a concealed Subdweller 4874 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5204 | -10/Subcaves | Build established: Subdweller-Tank 5366 | -10/Subcaves | Entered Materials 5366 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5367 | -8/Materials | Identified exit to Factory 5730 | -8/Materials | Discovered exit to Factory (range 15) 5790 | -8/Materials | Destroyed 8 combat bots 6235 | -8/Materials | Discovered exit to Factory (range 3) 6674 | -8/Materials | Identified exit to Garrison 6674 | -8/Materials | Entered Garrison 6688 | -8/Garrison | Triggered checkpoint 6707 | -8/Garrison | Discovered new exit (range 5) 6836 | -8/Garrison | Triggered checkpoint 6886 | -8/Garrison | Discovered new exit (range 52) 6886 | -8/Garrison | Discovered new exit (range 32) 6886 | -8/Garrison | Discovered new exit (range 70) 6886 | -8/Garrison | Discovered new exit (range 32) 6912 | -8/Garrison | Garrison Relay disabled 6927 | -8/Garrison | Garrison Relay disabled 7037 | -8/Garrison | Triggered checkpoint 7058 | -8/Garrison | Triggered checkpoint 7198 | -8/Garrison | Triggered checkpoint 7585 | -8/Garrison | Garrison Relay disabled 7763 | -8/Garrison | Entered Materials 7763 | -8/Materials | Accompanied by 2 allies 7889 | -8/Materials | Build established: Gunner 8258 | -8/Materials | Repaired Hvy. Armor Plating 8299 | -8/Materials | Build established: Scavenger-Mutant 8699 | -8/Materials | Discovered exit to Factory (range 16) 8958 | -8/Materials | Build established: Mutant 9126 | -8/Materials | Discovered exit to Factory (range 4) 9266 | -8/Materials | Discovered exit to Factory (range 10) 9349 | -8/Materials | Identified exit to Garrison 9366 | -8/Materials | Entered Garrison 9366 | -8/Garrison | Accompanied by 3 allies 9464 | -8/Garrison | Triggered checkpoint 9532 | -8/Garrison | Garrison Relay disabled 9622 | -8/Garrison | Triggered checkpoint 9889 | -8/Garrison | Discovered exit to Factory (range 9) 9928 | -8/Garrison | Build established: Scavenger-Mutant 9939 | -8/Garrison | Discovered exit to Factory (range 7) 9939 | -8/Garrison | Discovered exit to Factory (range 70) 9939 | -8/Garrison | Discovered exit to Factory (range 35) 10011 | -8/Garrison | Triggered checkpoint 10276 | -8/Garrison | Garrison Relay disabled 10450 | -8/Garrison | Rescued a captive Derelict 10466 | -8/Garrison | Rescued a captive Derelict 10482 | -8/Garrison | Triggered checkpoint 10750 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10973 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11044 | -8/Garrison | Triggered checkpoint 11141 | -8/Garrison | Entered Factory 11141 | -7/Factory | Accompanied by 3 allies 11141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11195 | -7/Factory | Identified exit to Storage 11195 | -7/Factory | Identified exit to Lower Caves 11707 | -7/Factory | Entered Lower Caves 11713 | -7/Lower Caves | Met a Warlord Commander 11714 | -7/Lower Caves | Learned location of Warlord (-5) 11715 | -7/Lower Caves | Found Encrypted Comm Array 12015 | -7/Lower Caves | Learned Factory emergency access door positions 12840 | -7/Lower Caves | Encountered a Warlord checkpoint 12913 | -7/Lower Caves | Learned Factory interactive machine intel 13010 | -7/Lower Caves | Discovered new exit (range 5) 13034 | -7/Lower Caves | Identified exit to Lower Caves 14072 | -7/Lower Caves | Entered another Lower Caves area 14073 | -7/Lower Caves | Discovered new exit (range 11) 14112 | -7/Lower Caves | Identified exit to Factory 14324 | -7/Lower Caves | Encountered a Warlord checkpoint 14347 | -7/Lower Caves | Learned location of Extension (-5) 14371 | -7/Lower Caves | Learned Factory non-interactive machine intel 15292 | -7/Lower Caves | Destroyed 7 combat bots 15296 | -7/Lower Caves | Learned location of 2 exits from Factory 15451 | -7/Lower Caves | Learned Extension garrison access intel 15451 | -7/Lower Caves | Identified exit to Data Miner 15451 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 16782 | -7/Lower Caves | Entered Data Miner 16782 | -7/Data Miner | Discovered new exit (range 6) 16814 | -7/Data Miner | Met Data Miner 16847 | -7/Data Miner | Learned location of Section 7 (-2) 16847 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16868 | -7/Data Miner | Received God Mode back door access code from Data Miner 16908 | -7/Data Miner | Identified exit to Proximity Caves 16909 | -7/Data Miner | Entered Proximity Caves 17176 | -6/Proximity Caves | Escorted by Enhanced Grunt 17211 | -6/Proximity Caves | Found Alien Artifact 17211 | -6/Proximity Caves | Identified Core Expander 17211 | -6/Proximity Caves | Installed Core Expander, added new Power slot 17550 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17747 | -6/Proximity Caves | Discovered exit to Factory (range 5) 18017 | -6/Proximity Caves | Learned 4 Factory zone layouts 19265 | -6/Proximity Caves | Entered Factory 19265 | -6/Factory | Evolved 2 slots: Utility x2 19266 | -6/Factory | Identified exit to Factory 19266 | -6/Factory | Identified exit to Lower Caves 19269 | -6/Factory | Loaded intel: 223 non-interactive machine locations 19270 | -6/Factory | Loaded intel: 51 interactive machine locations 19416 | -6/Factory | Repaired Hrd. Heavy Armor Plating 19563 | -6/Factory | Repaired Hvy. Assault Cannon 20095 | -6/Factory | Entered Lower Caves 20096 | -6/Lower Caves | Identified exit to Lower Caves 20195 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22103 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22213 | -6/Lower Caves | Learned Factory emergency access door positions 23549 | -6/Lower Caves | Build established: Trapper-Mutant 23573 | -6/Lower Caves | Entered another Lower Caves area 23573 | -6/Lower Caves | Accompanied by 4 allies 23647 | -6/Lower Caves | Discovered exit to Factory (range 8) 23683 | -6/Lower Caves | Learned Factory emergency access door positions 23879 | -6/Lower Caves | Build established: Scavenger-Mutant 24527 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24617 | -6/Lower Caves | Learned location of 1 exit from Factory 24986 | -6/Lower Caves | Discovered new exit (range 14) 25065 | -6/Lower Caves | Identified exit to Zion 25308 | -6/Lower Caves | Entered Zion 25463 | -6/Zion | Discovered new exit (range 16) 25518 | -6/Zion | Gained Derelict followers 25973 | -6/Zion | Learned location of Armory (-4) 26373 | -6/Zion | Given the Hacking Drone Bay 26373 | -6/Zion | Found Prototype Device 26374 | -6/Zion | Identified Hacking Drone Bay 27204 | -6/Zion | Learned Factory security intel 27722 | -6/Zion | Learned Factory trap positions 28213 | -6/Zion | Discovered new exit (range 5) 28215 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28230 | -6/Zion | Identified exit to Deep Caves 28232 | -6/Zion | Entered Deep Caves 28232 | -6/Deep Caves | Accompanied by 4 allies 28717 | -6/Deep Caves | Attacked by Z-Imprinter 28724 | -6/Deep Caves | Destroyed Z-Imprinter 28876 | -6/Deep Caves | Z-Facility disabled 29094 | -6/Deep Caves | Found Prototype Protection 29097 | -6/Deep Caves | Found Prototype Protection 29190 | -6/Deep Caves | Identified Zio. Heavy Carapace 29267 | -6/Deep Caves | Identified Zio. Weapon Casing 30388 | -6/Deep Caves | Found Zio. Weapon Casing 30616 | -6/Deep Caves | Discovered new exit (range 6) 30628 | -6/Deep Caves | Identified exit to Proximity Caves 31288 | -6/Deep Caves | Spotted as-78825 31324 | -6/Deep Caves | Destroyed as-78825 31328 | -6/Deep Caves | Found GOLEM Unit 31403 | -6/Deep Caves | Spotted as-78190 31469 | -6/Deep Caves | Destroyed as-78190 31499 | -6/Deep Caves | Lost 3 parts (1p1n1u) 31501 | -6/Deep Caves | Triggered Deep Caves wall 31508 | -6/Deep Caves | Exposed GOLEM chamber 31520 | -6/Deep Caves | Destroyed AS-64935 31537 | -6/Deep Caves | Spotted AS-74490 31592 | -6/Deep Caves | Destroyed 48 combat bots 31704 | -6/Deep Caves | Destroyed AS-74490 31727 | -6/Deep Caves | Destroyed 19 combat bots 31972 | -6/Deep Caves | Build established: Mutant 32538 | -6/Deep Caves | Found GOLEM Unit 32543 | -6/Deep Caves | Found GOLEM Unit 32599 | -6/Deep Caves | Build established: Golem 33285 | -6/Deep Caves | Entered Proximity Caves 33285 | -5/Proximity Caves | Accompanied by 1 ally 34436 | -5/Proximity Caves | Discovered exit to Factory (range 8) 35172 | -5/Proximity Caves | Entered Factory 35172 | -5/Factory | Accompanied by 1 ally 35172 | -5/Factory | Evolved 2 slots: Utility x2 35173 | -5/Factory | Identified exit to Extension 35174 | -5/Factory | Loaded intel: 126 trap records 35247 | -5/Factory | Repaired Lyr. Medium Armor Plating 35951 | -5/Factory | Incoming assault squad redirected 36134 | -5/Factory | Identified exit to Upper Caves 36149 | -5/Factory | Cargo convoy interrupted 36155 | -5/Factory | Incoming investigation squad redirected 36372 | -5/Factory | First assault squad dispatched 36394 | -5/Factory | Incoming assault squad redirected 36418 | -5/Factory | Sucked down chute 36418 | -5/Factory | Entered Waste 36419 | -5/Waste | Met a frightened Derelict 36424 | -5/Waste | Found Broken Adv. Powered Armor 36449 | -5/Waste | Spotted C-40 Crusher 36457 | -5/Waste | Destroyed C-40 Crusher 36470 | -5/Waste | Spotted C-40 Crusher 36478 | -5/Waste | Spotted C-40 Crusher 36507 | -5/Waste | Spotted C-40 Crusher 36510 | -5/Waste | Destroyed C-40 Crusher 36510 | -5/Waste | Spotted C-40 Crusher 36520 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 36523 | -5/Waste | Spotted C-40 Crusher 36645 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 36648 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 36789 | -5/Waste | Discovered new exit (range 11) 36813 | -5/Waste | Entered Factory 36932 | -5/Factory | Incoming assault squad redirected 37530 | -5/Factory | Discovered new exit (range 6) 37587 | -5/Factory | Incoming assault squad redirected 37659 | -5/Factory | Destroyed 9 combat bots 37713 | -5/Factory | First assault squad dispatched 37737 | -5/Factory | Incoming assault squad redirected 37903 | -5/Factory | Discovered exit to Extension (range 14) 38032 | -5/Factory | Found Prototype Device 38331 | -5/Factory | Incoming assault squad redirected 38386 | -5/Factory | Discovered exit to Upper Caves (range 5) 38403 | -5/Factory | Discovered exit to Upper Caves (range 15) 38457 | -5/Factory | Entered Upper Caves 39234 | -5/Upper Caves | Discovered new exit (range 10) 39328 | -5/Upper Caves | Entered another Upper Caves area 39376 | -5/Upper Caves | Destroyed 7 combat bots 39978 | -5/Upper Caves | Discovered new exit (range 9) 39997 | -5/Upper Caves | Entered Warlord 40057 | -5/Warlord | System corruption cleaned by Quarantine Array 40173 | -5/Warlord | Found Prototype Device 40173 | -5/Warlord | Identified Minesniffer Drone Bay 40832 | -5/Warlord | Met Warlord 40846 | -5/Warlord | Warlord's base attacked by MAIN.C 40848 | -5/Warlord | Opened Warlord's prototype stash 40856 | -5/Warlord | Found Prototype Reactor 40863 | -5/Warlord | Found Prototype Device 40863 | -5/Warlord | Identified Exp. Cloaking Device 40872 | -5/Warlord | Found Prototype Processor 40872 | -5/Warlord | Identified Exp. Target Analyzer 40876 | -5/Warlord | Found Prototype Device 40876 | -5/Warlord | Identified System Purifier 40898 | -5/Warlord | Build established: Commander-Golem 41101 | -5/Warlord | Opened side exit 41137 | -5/Warlord | Discovered new exit (range 9) 41149 | -5/Warlord | Entered Proximity Caves 41149 | -4/Proximity Caves | Accompanied by 5 allies 41156 | -4/Proximity Caves | Learned 4 Research zone layouts 41176 | -4/Proximity Caves | Learned Research garrison access intel 41405 | -4/Proximity Caves | Spotter reported a threat 41577 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41670 | -4/Proximity Caves | Discovered new exit (range 13) 41965 | -4/Proximity Caves | Spotted B-86 Titan 41972 | -4/Proximity Caves | Allies destroyed B-86 Titan 42378 | -4/Proximity Caves | Identified Active Sensor Suite 42487 | -4/Proximity Caves | Identified exit to Factory 42529 | -4/Proximity Caves | Entered Factory 42529 | -4/Factory | Accompanied by 4 allies 42529 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 42647 | -4/Factory | Identified Vortex Chain Reactor 42829 | -4/Factory | Garrison activated, responded to threat 42849 | -4/Factory | Build established: Scavenger-Assassin 43126 | -4/Factory | Incoming investigation squad redirected 43217 | -4/Factory | Incoming investigation squad redirected 43280 | -4/Factory | Identified exit to Upper Caves 43280 | -4/Factory | Identified exit to Armory 43328 | -4/Factory | Search patrols dispatched 43430 | -4/Factory | Build established: Assassin 43529 | -4/Factory | First assault squad dispatched 43548 | -4/Factory | Incoming assault squad redirected 43764 | -4/Factory | Entered Upper Caves 43883 | -4/Upper Caves | Build established: Scavenger-Assassin 44529 | -4/Upper Caves | Learned 4 Research zone layouts 44685 | -4/Upper Caves | Learned 4 Research zone layouts 44905 | -4/Upper Caves | Build established: Trapper-Assassin 45158 | -4/Upper Caves | Discovered new exit (range 5) 45295 | -4/Upper Caves | Identified exit to Upper Caves 45297 | -4/Upper Caves | Entered another Upper Caves area 45302 | -4/Upper Caves | Discovered new exit (range 14) 45446 | -4/Upper Caves | Identified exit to Research 45790 | -4/Upper Caves | Encountered a Warlord checkpoint 46340 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 46487 | -4/Upper Caves | Discovered new exit (range 5) 47265 | -4/Upper Caves | Build established: Trapper-Golem 47307 | -4/Upper Caves | Entered Zhirov 47307 | -4/Zhirov | Accompanied by 2 allies 47307 | -4/Zhirov | Discovered new exit (range 3) 47345 | -4/Zhirov | Met Zhirov 47410 | -4/Zhirov | Learned location of Quarantine (-2) 47410 | -4/Zhirov | Learned location of Testing (-3) 47410 | -4/Zhirov | Learned location of Command (-1) 47423 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 47461 | -4/Zhirov | Found Alien Artifact 47461 | -4/Zhirov | Identified Integrated Reactor 47461 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 47564 | -4/Zhirov | Found Alien Artifact 47661 | -4/Zhirov | Entered Proximity Caves 47661 | -3/Proximity Caves | Accompanied by 2 allies 48094 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 48302 | -3/Proximity Caves | Discovered exit to Research (range 7) 48461 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 48594 | -3/Proximity Caves | Entered Research 48594 | -3/Research | Accompanied by 1 ally 48594 | -3/Research | Evolved 2 slots: Utility x2 48595 | -3/Research | Identified exit to Research 48595 | -3/Research | Identified exit to Testing 48596 | -3/Research | Loaded intel: 4 garrison access locations 48934 | -3/Research | Spotted B-86 Titan 49041 | -3/Research | Local machine network offline 49182 | -3/Research | Entered Testing 49331 | -3/Testing | Protovariant out of control (PG-YCG6G679DD) 49331 | -3/Testing | Unleashed a protovariant (PG-YCG6G679DD) 49354 | -3/Testing | Garrison activated, responded to threat 49375 | -3/Testing | Incoming assault squad redirected 49790 | -3/Testing | Spotted Striker 49797 | -3/Testing | Spotted Striker 49882 | -3/Testing | Found Prototype Device 49898 | -3/Testing | Identified Adv. EM Disruption Field 50067 | -3/Testing | P-80 Master assimilated allied Administrator 8a 50152 | -3/Testing | Found Prototype Ballistic Gun 50635 | -3/Testing | Found Prototype Ballistic Cannon 50635 | -3/Testing | Identified Perforator 50798 | -3/Testing | Discovered exit to Research (range 4) 50845 | -3/Testing | Found Prototype Energy Cannon 50876 | -3/Testing | Entered Research 50876 | -2/Research | Warlord forces began assault on 0b10 50876 | -2/Research | Evolved 2 slots: Propulsion x2 50901 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 50918 | -2/Research | Identified Hyp. Multirail 50986 | -2/Research | Research machine network offline 51291 | -2/Research | P-80 Master assimilated allied QL-ZTG(i) 51358 | -2/Research | Found Prototype Launcher 51358 | -2/Research | Identified Ragnarok Missile Launcher 51382 | -2/Research | Borebot progress halted 51475 | -2/Research | Discovered new exit (range 15) 51485 | -2/Research | Borebot progress halted 51513 | -2/Research | Identified exit to Quarantine 51694 | -2/Research | Entered Quarantine 51913 | -2/Quarantine | Found Alien Artifact 51913 | -2/Quarantine | Identified Phase Armor 52336 | -2/Quarantine | Found Prototype Processor 52336 | -2/Quarantine | Identified Spectral Analyzer 52381 | -2/Quarantine | Discovered new exit (range 24) 52444 | -2/Quarantine | First assault squad dispatched 52462 | -2/Quarantine | Incoming assault squad redirected 52518 | -2/Quarantine | Destroyed 11 combat bots 52552 | -2/Quarantine | Found Alien Artifact 52555 | -2/Quarantine | Found Alien Artifact 52672 | -2/Quarantine | Entered Access 52672 | -1/Access | Evolved 2 slots: Propulsion x2 52721 | -1/Access | Identified exit to Command 53258 | -1/Access | Identified Potential Cannon 53383 | -1/Access | Entered Command 54083 | -1/Command | Disengaged cave seal 54083 | -1/Command | Derelicts emerged from the dark tunnel 54084 | -1/Command | Welcomed Warlord to Command 54133 | -1/Command | First assault squad dispatched 54272 | -1/Command | Incoming assault squad redirected 54442 | -1/Command | Incoming assault squad redirected 54590 | -1/Command | Spotted B-99 Colossus 54599 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 55002 | -1/Command | Phase Generator disabled 55101 | -1/Command | Incoming investigation squad redirected 55197 | -1/Command | Incoming investigation squad redirected 55248 | -1/Command | Spotted M Guard 55251 | -1/Command | Spotted Combat Programmer 55252 | -1/Command | Spotted M Guard 55252 | -1/Command | Spotted Combat Programmer 55253 | -1/Command | Warlord commented on Warlord statues 55314 | -1/Command | All MAIN.C guards destroyed 55336 | -1/Command | Found Prototype Device 55336 | -1/Command | Identified AEGIS Remote Shield 55344 | -1/Command | Lost 3 parts (2u1w) 55439 | -1/Command | Incoming assault squad redirected 55614 | -1/Command | Build established: Trapper-Tank 55677 | -1/Command | 0b10 Conduit disabled 55678 | -1/Command | Met MAIN.C 55680 | -1/Command | Warlord shut down involuntarily 55740 | -1/Command | Destroyed MAIN.C Shell 55743 | -1/Command | MAIN.C activated Command garrisons 55817 | -1/Command | Core integrity fell below 50% 55830 | -1/Command | Core integrity fell below 20% 55833 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 55803_ Dropped Lrn. Tractor Beam. 55803_ Dropped Energy Well. 55804_ C-30 ARC bursts open, deploying its payload. 55804_ G-73 Enforcer unfolds itself. 55804_ Asb. Alloy Leg destroyed. 55804_ Knocked back. 55806_ Acquired 11 matter. 55807_ Imp. Utility Shielding destroyed. 55807_ Knocked back. 55809_ Discarded Asb. Biocell Array. 55809_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 55810_ Biometal Heavy Treads destroyed. 55813_ GOLEM Unit destroyed. 55813_ Knocked back. 55816_ Asb. Alloy Leg destroyed. 55816_ Knocked back. 55821_ Asb. Combat Suite destroyed. 55826_ Heavy Barrier breached. 55826_ Zio. Biocell destroyed. 55826_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##############? | | ?????????????????????????????????? """" %#? | | ????????????????????????????????? "" !!!#! | | ???????????????????????????????" "" *!!!! | | ????????????????????????????"""""""""" % *]]/% | | ???????????????????????????? " """ !!/ | | ???????????????????????????"" 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""" " " " ??? | | ??????????????????????????#####################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 75 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Corruption Block 20 Armor Coverage 1850 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 58 Targeting Accuracy 14 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. System Restoration Module | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lyr. Heavy Armor Plating | -4/Factory | Scanalyzed Mak. Transmission Jammer | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free C-57 Dissector | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastMobileSource Manual? 0 Play Time 04:06:23 Cumulative 1328.5 hours Start 2023.07.02 @ 19:28:31 End 2023.07.03 @ 00:57:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 952 Rogue 948 Adventurer 4 Explorer 0 Win Type - Total 150 Types 112/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15baaba6-46d9-41ee-b744-878b40666597