Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 00:33:13 Player: Jiyva Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (472) 472 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5492 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 78/100 System Corruption 8% Temperature Cool (4) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Improved Sensor Array Improved Lightning Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Hover Unit Gravmag Array > --- UTILITY ---------- Structural Scanner Improved Trap Scanner Visual Processing Unit Improved Sensor Array Transmission Jammer ECM Suite ECM Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shotgun > --- INVENTORY -------- Improved Sensor Array Backup Laser I [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 2 | . . . . . . . 1 . 1 Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . 2 1 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 73 | 6 13 25 9 5 . . 6 2 7 Power 10 | 1 2 3 1 1 . . 1 . 1 Engine 6 | 1 2 2 . . . . . . 1 Core 4 | . . 1 1 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 1 7 3 . . . 2 . 3 Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel 5 | . . 5 . . . . . . . Hover 7 | . . 2 2 . . . 2 . 1 Flight 3 | . . . 1 . . . . . 2 Utility 24 | 1 5 6 5 2 . . 1 1 3 Device 19 | . 3 5 4 2 . . 1 1 3 Storage 2 | 1 1 . . . . . . . . Processor 3 | . 1 1 1 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 5 9 . 2 . . 2 1 . Energy Gun 9 | . 2 4 . 1 . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 3 2 . . . . 1 . . Ballistic Cannon 3 | . . 3 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . . 4 . 1 . 4 . 3 9 Power 1 | . . . . . . . . . 1 Propulsion 8 | . . 1 . . . 2 . 1 4 Utility 7 | . . 1 . 1 . 1 . . 4 Weapon 5 | . . 2 . . . 1 . 2 . Highest Loss Streak 5 | . . 3 . 1 . 4 . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 96 97 82 92 92 91 79 73 41 Engine 5 | . 14 7 7 . . . . . . Core 3 | . . 3 1 7 7 7 11 11 . Leg 8 | . 28 2 . . . . . . . Wheel 4 | . . 17 . . . . . . . Hover 9 | . . 1 27 23 23 23 18 14 7 Device 26 | . 9 31 26 30 38 38 31 28 27 Storage 2 | . 10 . . . . . . . . Processor 8 | . 5 12 18 14 7 7 6 6 4 Energy Gun 5 | . . 2 2 14 15 14 5 5 . Ballistic Gun 10 | . 26 10 . . . . 4 5 . Ballistic Cannon 1 | . . 7 . . . . . . . Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 26 | 13 16 18 12 17 15 15 26 26 18 Greatest Support 32 | 20 20 32 18 18 18 18 32 32 26 Greatest Overweight (x) 3 | 1 . 3 . . . 2 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 Most Carried 7 | 1 7 5 5 5 4 4 3 4 5 Average Carried 3 | . 4 4 4 4 4 4 2 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 4 2 3 5 Class Distribution -------------------- 45% | Mutant 34% | Infiltrator-Scout 7% | Infiltrator-Mutant 6% | Infiltrator-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Infiltrator-Scout | -7/Factory Infiltrator-Scout | -7/Lower Caves Infiltrator-Scout | -7/Lower Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/DSF Infiltrator-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 1142 | 248 349 305 . . 123 . 63 . 54 Remotely . | . . . . . . . . . . Salvage Created 642 | . 255 387 . . . . . . . Parts 59 | . 26 33 . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 21 | . 10 11 . . . . . . . Guns 18 | . 10 8 . . . . . . . Cannons 3 | . . 3 . . . . . . . Classes Destroyed 6 | . 2 4 . . . . . . . Worker 1 | . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 13 | . 6 7 . . . . . . . Grunt 7 | . 4 3 . . . . . . . Sentry 1 | . . 1 . . . . . . . Best Kill Streak 10 | . 3 10 . . . . . . . Combat Bots Only 4 | . 3 4 . . . . . . . Max Kills in Single Turn 2 | . 2 2 . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Damage Taken 3251 | . 428 632 . 164 14 214 60 266 1473 Core 1405 | . 117 120 . 60 . 44 14 36 1014 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 135 | . 89 . 46 . . . . . . Core Remaining (%) 83 | 100 53 70 100 . . 85 . 94 . Volleys Fired 52 | . 26 23 . 3 . . . . . Largest 2 | . 2 2 . 2 . . . . . Hottest 95 | . 40 95 . 60 . . . . . Shots Fired 103 | . 52 46 . 5 . . . . . Gun 95 | . 52 39 . 4 . . . . . Cannon 7 | . . 7 . . . . . . . Launcher . | . . . . . . . . . . Special 1 | . . . . 1 . . . . . Kinetic 80 | . 52 28 . . . . . . . Thermal 22 | . . 18 . 4 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 5 10 . 3 . . . . . Robot Miss Streak 4 | . 4 2 . 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 60 | . 29 27 . 4 . . . . . Core Hits 32 | . 16 16 . . . . . . . Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 3 | . 2 1 . . . . . . . Destroy 3 | . 2 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 834 | . 310 490 . 33 . . . . 1 Guns 690 | . 310 347 . 33 . . . . . Cannons 143 | . . 143 . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 Kinetic 641 | . 310 331 . . . . . . . Thermal 192 | . . 159 . 33 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 147 | . 18 147 . . . . . . . Average Temperature 33 | . 9 53 . . . . . . . Received Heat Transfer 618 | . 174 177 . . . 9 . . 258 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 518 | . . 407 . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 270 | . 170 270 9 30 . . 15 . 215 Initial 3 | . . . 3 3 . . . . . Average 34 | . 34 62 3 16 . . 5 . 25 Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 98 | 100 100 97 100 100 . . 100 100 97 Level 1 1 | . . 2 . . . . . . 2 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . 1 . . 2 1 5 Investigation 1 | . . . . . . . . . 1 Extermination 3 | . . . . 1 . . 1 . 1 Reinforcement 5 | . . . . . . . 1 1 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 1 | . . 1 . . . . . . . Communications Jammed 6 | . . . . 6 . . . . . Distress Signals 6 | . . . . 6 . . . . . Times Spotted 87 | . 22 19 . 3 8 10 2 7 16 Peak Tracking Total 13 | . 5 4 . 2 5 13 2 4 11 Tactical Retreats 19 | . . 5 . . 4 1 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 4 | . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 22 | . 5 7 4 1 1 . 1 . 3 Terminals 14 | . 3 5 1 . 1 . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 8 11 10 1 1 . 1 . 5 Successful 28 | . 6 9 7 1 1 . 1 . 3 Failed 9 | . 2 2 3 . . . . . 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 18 | . 3 6 2 . 1 . 1 . 5 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . . . Recycling Units 9 | . 3 . 5 1 . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 2 5 1 . 1 . 1 . 3 Record 5 | . 1 1 1 . 1 . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 3 | . 1 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . Scan Component 2 | . 1 . 1 . . . . . . Repair 2 | . 1 . 1 . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 6 | . 2 . 3 1 . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 4 | . 1 . 2 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 3 | . . 3 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 2 2 . 1 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 64 | . 26 . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 112 | . 112 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 6444 | 167 1695 1546 245 496 1145 112 415 84 539 Spaces Moved 5868 | 143 1164 1056 317 602 1047 207 374 139 819 Core 285 | 63 . 1 . . . . . . 221 Treads . | . . . . . . . . . . Legs 1378 | 80 1164 134 . . . . . . . Wheels 788 | . . 788 . . . . . . . Hover 3371 | . . 133 317 602 1047 207 374 139 552 Flight 46 | . . . . . . . . . 46 Fastest Speed 40 | 50 120 56 52 52 52 52 52 52 40 Average Speed 74 | 110 120 91 52 52 52 54 53 54 56 Slowest Speed 200 | 190 120 200 56 52 52 180 56 56 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 86 38 24 18 74 16 4 81 22 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac DSF Fac Total 7812 | 149 1417 1590 395 778 1647 206 587 146 897 Wait 1734 | . 191 448 61 166 599 . 207 3 59 Move 5857 | 142 1163 1055 316 601 1046 206 373 138 817 Hop 1 | . . . . . . . . . 1 Pick Up 34 | 1 10 12 4 1 . . . . 6 Fast Attach 35 | 5 6 10 2 2 . . 3 1 6 Attach 17 | 1 2 6 2 1 . . 3 1 1 Detach 12 | . 3 5 . 1 . . 1 2 . Swap 21 | . 5 9 5 2 . . . . . Drop 45 | . 11 22 5 1 1 . . . 5 Fire 52 | . 26 23 . 3 . . . . . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 1 . . 1 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x2 / Ext / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 12) 168 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Discovered new exit (range 6) 1107 | -10/Materials | Discovered new exit (range 6) 1707 | -10/Materials | Discovered new exit (range 16) 1842 | -10/Materials | Repaired Assault Rifle 1857 | -10/Materials | Identified exit to Materials 1863 | -10/Materials | Entered another Materials area 1863 | -9/Materials | Evolved 2 slots: Utility x2 2164 | -9/Materials | Build established: Infiltrator-Skirmisher 2194 | -9/Materials | Discovered new exit (range 3) 2196 | -9/Materials | Identified exit to Materials 2598 | -9/Materials | Build established: Mutant 2698 | -9/Materials | Lost 3 parts (1n1u1w) 3409 | -9/Materials | Entered another Materials area 3409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3627 | -8/Materials | Repaired Lgt. Nuclear Core 3636 | -8/Materials | Discovered new exit (range 7) 3653 | -8/Materials | Identified exit to Factory 3654 | -8/Materials | Entered Factory 3654 | -7/Factory | Evolved 2 slots: Utility x2 3941 | -7/Factory | Build established: Infiltrator-Scout 4148 | -7/Factory | Discovered new exit (range 3) 4150 | -7/Factory | Entered Lower Caves 4916 | -7/Lower Caves | Spotted B-75 Beast 5229 | -7/Lower Caves | Learned Factory trap positions 5244 | -7/Lower Caves | Learned 8 Factory zone layouts 5287 | -7/Lower Caves | Discovered new exit (range 17) 5295 | -7/Lower Caves | Entered another Lower Caves area 5320 | -7/Lower Caves | Discovered new exit (range 12) 5400 | -7/Lower Caves | Attracted the attention of an 0b10 base 5407 | -7/Lower Caves | Entered Factory 5407 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5408 | -6/Factory | Identified exit to Extension 5409 | -6/Factory | Identified exit to Factory 5410 | -6/Factory | Loaded intel: 123 trap records 5435 | -6/Factory | Lost 4 parts (2n1u1w) 5449 | -6/Factory | Identified exit to DSF 5692 | -6/Factory | Build established: Infiltrator-Mutant 5822 | -6/Factory | Entered DSF 5831 | -6/DSF | Discovered exit to Factory (range 14) 5841 | -6/DSF | Additional patrols routed to DSF 5906 | -6/DSF | Entered Factory 5906 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6172 | -5/Factory | Noticed a derelict Sapper rigging charges 6221 | -5/Factory | Build established: Infiltrator-Scout 6224 | -5/Factory | Spotted B-75 Beast 6321 | -5/Factory | Lost 5 parts (1p1n3u) 6328 | -5/Factory | Core integrity fell below 50% 6384 | -5/Factory | Lost 3 parts (2n1u) 6389 | -5/Factory | Core integrity fell below 20% 6445 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06358_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 06365_ Penetrated by Slug. 06371_ System corrupted: Matter fused (-5). 06371_ Slammed into Y-64 Sentinel. 06388_ Terminal disabled. 06389_ LETE6E%ZJHS/IOSFC&8X|YBKS9NR#10GN,HU 06413_ Connecting with Terminal... 06418_ Terminal disabled. 06422_ K:G|GDSVEDXYCYCYXNVQLT#CJ1MY28 06423_ Triggered Blade Trap. 06423_ Massive razor-sharp blades shoot up from within the floor. 06423_ Adv. Terrain Scanner severed. 06423_ Visual Processing Unit severed. 06429_ Acquired Linear Gravjet. 06433_ Slug penetrates Wall. 06440_ Slug penetrates K-01 Serf. 06440_ K-01 Serf destroyed. 06440_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 06445_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?#######?? | | ??????????????????????????????????????# """T""" #? | | ??????????????????????????????????????# """ """ ## | | ??????????????????????????????????????# # | | ??????????????????????????????????????# """ """ # | | ??????????????????????????????????????# """ """ # | | ??????????????????????????????????????# """ """ # | | ????????????????! ???????????????#??## # | | ??????????????? ?????????????????##/ # | | ?????????? ####+#####????????######+#### | | ?????????? @ ########???# # | | ?????????? ##### ## | | ?????????? = | | ??????????? %= | | ??????????? | | ???????????? ##### ## | | ???????????? #### ###???# ## | | ????????????"""" """" ####+################ | | ??????????????"" """" # #????# | | ??????????????"??"""" # ##?### | | ?????????????????"""" # #??# | | ??????????????"" """" "" "" g/ #??# | | ????????????"""" """" ""F"" g# #### | | ??????????? """ # / | | ??????????? ################### | | ??????????? #?? #???## | | ?????????????######### #?? #????# | | ?????????????????????# #? #????### | | ?????????????????????# #? #?????# | | ?????????????????????# # !! ##?#??# | | ?????????????????????# # !! #?????# | | ?????????????????????# / !! #?????# | | ?????????????????????# # #?????# | | ?????????????????????# # #?????# | | ?????????????????????# #? #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 265 Matter Stores 443 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Evasion (%) 61 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedChainKit Manual? 0 Play Time 04:04:56 Cumulative 109.6 hours Start 2024.01.21 @ 01:32:38 End 2024.01.23 @ 00:33:13 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38292a21-a8c6-42f3-b4a8-f08a114a095a