Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 16:00:39 Player: OctarineSorcerer Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (450) 450 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1510 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Flail Flail > --- INVENTORY (8) ---- Medium Laser Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Medium Laser Flail [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 6 2 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 5 | 2 . 3 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Backups 4 | 1 3 4 Power . | . 1 . Propulsion 1 | . 1 2 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 76 | . 88 64 Engine 7 | . 11 3 Leg 23 | . 28 18 Wheel 1 | . . 2 Storage 12 | . 14 11 Protection 6 | . 5 6 Energy Gun 16 | . 25 6 Ballistic Gun 4 | . 2 6 Impact Weapon 4 | . . 9 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 18 | 12 15 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 5 8 Average Carried 4 | 1 3 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 3 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 391 | 252 18 121 Remotely . | . . . Salvage Created 518 | . 188 330 Parts 22 | . 6 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 3 11 Melee 7 | . . 7 Guns 6 | . 3 3 Classes Destroyed 5 | . 3 2 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 10 | . 3 7 Brawler 1 | . . 1 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 157 | . 26 131 Missed 28 | . 3 25 Hits 129 | . 23 106 Melee 3 | . . 3 Projectile 126 | . 23 103 Critical Strikes 5 | . . 5 Damage Taken 1669 | . 321 1348 Core 515 | . 105 410 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 58 . Volleys Fired 34 | 1 22 11 Largest 2 | 1 2 2 Hottest 100 | 50 100 70 Shots Fired 67 | 1 44 22 Gun 67 | 1 44 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 9 11 Thermal 47 | 1 35 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 1 13 26 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 69 | 1 31 37 Core Hits 25 | . 12 13 Critical Kills 3 | . . 3 Critical Parts Destroyed . | . . . Critical Strikes 7 | . 2 5 Burn 4 | . 2 2 Smash 3 | . . 3 Melee Attacks 26 | . . 26 Impact 26 | . . 26 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 1329 | 12 407 910 Guns 656 | 12 407 237 Cannons . | . . . Explosions . | . . . Melee 673 | . . 673 Ramming . | . . . Kinetic 205 | . 95 110 Thermal 451 | 12 312 127 Explosive . | . . . Electromagnetic . | . . . Impact 673 | . . 673 Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 43 | . . 43 Projectiles . | . . . Explosions . | . . . Melee 43 | . . 43 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 328 | 10 328 167 Average Temperature 100 | 7 121 59 Received Heat Transfer 810 | . 180 630 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1628 | 37 1073 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | . 41 135 Initial 5 | . . 5 Average 18 | . 13 28 Influence Increases 397 | . 115 282 Destroy 0b10 Robot/C 280 | . 60 220 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 44 | . 14 30 Successful Hack 32 | . 15 17 Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 272 | . 100 172 Entered New Map 10 | . . 10 Time Decay 182 | . 90 92 Lost Part 80 | . 10 70 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 5 15 Peak Tracking Total 6 | . 2 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 11 | . 4 7 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 4 7 Robot Analysis 1 | . . 1 Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Terminal Index 1 | . 1 . Alert Level 2 | . . 2 Transport Status 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 639 | 66 298 275 Spaces Moved 325 | 45 143 137 Core 6 | 6 . . Treads . | . . . Legs 296 | 39 143 114 Wheels 23 | . . 23 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 118 | 116 120 117 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 30 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 473 | 55 225 193 Wait 65 | . 56 9 Move 323 | 44 142 137 Hop . | . . . Pick Up 11 | 4 3 4 Fast Attach 7 | 5 1 1 Attach 9 | 1 1 7 Detach . | . . . Swap 2 | . . 2 Drop . | . . . Fire 34 | 1 22 11 Melee 22 | . . 22 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 383 | -9/Materials | Identified exit to Mines 552 | -9/Materials | Lost 6 parts (1p2n2u1w) 592 | -9/Materials | Core integrity fell below 50% 624 | -9/Materials | Core integrity fell below 20% 640 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- effect. 00599_ S-10 Pest system terminally corrupted. 00600_ Ion Engine destroyed. 00600_ System corrupted by crushing effect (+5). 00606_ B-36 Bruiser destroyed. 00608_ Critical hit (Burn: +37). 00611_ G-34 Mercenary knocked back. 00613_ G-34 Mercenary destroyed. 00615_ Aluminum Leg destroyed. 00617_ System corrupted: Energy discharge (-37). 00618_ G-47 Trooper knocked back. 00619_ Aluminum Leg destroyed. 00622_ G-47 Trooper destroyed. 00625_ K-01 Serf collects debris. 00626_ Acquired 10 matter. 00629_ K-01 Serf collects debris. 00636_ System corrupted: IFF burst signal emitted. 00638_ K-01 Serf collects debris. 00640_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????????? ##?????????????? | | ????????###################### #?????????????? | | ????????# a ^ Y #?????????????? | | ?????#### = * a@ +?????????????? | | %%= uk%= r #?????????????? | | ?????#######+######+########## #?????????????? | | ?????????? [%??# #?????????# ##?????????????? | | ????????? ???# #??????????????????????????? | | ????????# ???# """ #??????????????????????????? | | ????????# ????# """ #??????????????????????????? | | ????????# ????# """ #?????????# ???????????????? | | ????????# ?????# #?????????# ???????????????? | | ????????# ?????###+####?????????# ???????????????? | | ????????#????????# #????????????# #####??????????? | | ?????????????????# #????????????# = #??????????? | | ?????????????????# #????????????# ??????????? | | ?????????????????# #????????????? ???????????? | | ?????????????????# #????????????? ???????????? | | ?????????????????# #????????????# ######?????? | | ?????????????????# #????????????## ##??# ?????? | | ?????????????????#+######????????# #???# ?????? | | ?????????????????# *%[#????????# #???# ?????? | | ?????????????????#% """ ########## #???# ?????? | | ?????????????????#[ """%+ #???# ?????? | | ?????????????????# """ #% ####+###### ?????? | | ?????????????????# # # ## ?????? | | ?????????????#???# " + + """ ## ?????? | | ?????????????#???#####+## ###### """ ## ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalArmageddonAutobeam Manual? 0 Play Time 00:17:14 Cumulative 42.3 hours Start 2026.01.11 @ 15:37:34 End 2026.01.11 @ 16:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 53110830-354e-465f-bb54-5d126c043c60