Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 00:52:08 Player: H3-MLN Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (987) 4935 Value Destroyed (56944) 56944 Prototype IDs (386) 7720 Alien Tech Used (14) 2800 Bonus (112154) 112154 TOTAL SCORE: 194853 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 29569 Follower Combat Kills 5157 Prayed to X0-1V1 5000 Major X0-1V1 Interference 24950 Hunted by Unchained 500 Entered Garrisons 400 Used RIF Installer 1000 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5322 Cogmind --------- Core Integrity 207/2060 Matter 300/300 Energy 271/305 System Corruption 0% +Membrane Temperature Cool (3) +ITN Movement Hovering (62) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Chain-Quantum Reactor > --- PROPULSION (8) --- Hovering Gravjet-Centrium Exoskeleton Cooled Antigrav System Combat Antigrav System > --- UTILITY (9) ------ Scrap Engine Desublimator Huge Storage Unit Experimental Core Analyzer Experimental Weapon Cycler (fused) Advanced Reaction Control System AEGIS Remote Shield > --- WEAPON (6) ------- Perforator H3-MLN's Flail Ionic Axe Sigix Broadsword > --- INVENTORY (26) --- Combat Antigrav System Desublimator Experimental Heat Sink Experimental Energy Well (358) Improved Matter Compressor (300) Experimental Matter Compressor (475) Advanced Particle Charger Advanced Kinecellerator Experimental Transmission Jammer Experimental Focal Shield Experimental Focal Shield Experimental EM Shield Spacefold Activator Enhanced Coil Gun Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Chain-Quantum Reactor > --- PROPULSION ------- Hovering Gravjet-Centrium Exoskeleton Cooled Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Perforator Hpw. KE Rail Construct/G Directed Nova Construct/G Shotgun Accelerated Rail Construct/G Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Quantum Reactor Desublimator Experimental Heat Sink Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Advanced Particle Charger Advanced Kinecellerator Experimental Weapon Cycler Experimental Transmission Jammer Advanced Reaction Control System Heavy Regenerative Plating Experimental EM Shield Advanced Force Field High-powered Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Multirail Compact Tesla Bomb Launcher H3-MLN's Flail Botcube [Rating: 264] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Constructs Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Hardened Heavy Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun High-powered Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Compact Tesla Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . 2 . . . . 4 . . . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Utility 7 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . 2 . . Weapon 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 362 | 7 6 31 13 1 29 3 6 2 25 14 14 8 5 9 2 1 13 6 5 18 13 2 15 4 14 36 25 20 15 Power 23 | 1 1 3 1 . 2 . 1 . 1 . 1 1 1 . . . . . . . . . 2 . 1 1 . 5 1 Engine 9 | 1 1 3 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . 1 1 . 5 1 Propulsion 86 | 2 . 6 6 . 9 . . . 3 5 5 1 3 2 1 . 6 2 . 4 1 . 1 . 5 9 8 4 3 Treads 44 | 1 . 5 6 . 9 . . . 2 4 3 . 1 2 . . . 1 . 1 . . . . . 3 3 3 . Leg 12 | . . . . . . . . . . . . . 1 . . . 3 1 . 3 1 . . . . 2 1 . . Wheel 6 | 1 . 1 . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 4 4 1 3 Flight 6 | . . . . . . . . . . . . 1 1 . 1 . 3 . . . . . . . . . . . . Utility 135 | 2 3 8 4 . 9 1 3 2 8 5 2 4 . 6 . 1 6 2 3 2 7 2 7 2 7 13 12 7 7 Device 72 | 1 1 4 1 . 3 1 2 . 2 4 1 2 . 1 . 1 4 2 3 1 2 . 4 1 6 8 7 6 4 Storage 12 | 1 1 . 1 . 1 . . . 1 . . . . 3 . . 1 . . . 1 . 1 . . . . 1 . Processor 10 | . . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . 2 3 . 1 Hackware 16 | . . . 1 . 2 . 1 1 4 . . 2 . . . . . . . 1 . 2 1 1 . . . . . Protection 24 | . 1 4 1 . 3 . . . . 1 1 . . 1 . . . . . . 4 . 1 . 1 2 2 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 118 | 2 2 14 2 1 9 2 2 . 13 4 6 2 1 1 1 . 1 2 2 12 5 . 5 2 1 13 5 4 4 Energy Gun 25 | 1 . 1 1 . 3 . . . 4 4 1 1 1 . . . . . 2 2 2 . . . . 1 1 . . Energy Cannon 25 | . 2 6 . . . . . . 2 . 3 . . . . . 1 . . 3 2 . 1 . . 4 1 . . Ballistic Gun 16 | 1 . 2 . 1 . . . . 1 . . . . . . . . 2 . . . . 1 1 . 5 . 1 1 Ballistic Cannon 16 | . . . 1 . 2 1 2 . 2 . . . . . . . . . . 1 . . 1 1 1 2 1 . 1 Launcher 16 | . . . . . 2 . . . 2 . 1 . . 1 . . . . . 6 . . 1 . . . 2 1 . Special Weapon 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Impact Weapon 5 | . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . . 1 . 1 . . . 1 . . . . . 1 . 1 . . . . . 2 Piercing Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 86 | . 1 . 1 . 1 1 . . 6 1 1 . 1 1 . . 6 . . 3 12 2 12 1 9 15 7 4 1 Corrupted Parts 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . 1 . . . . System Corruption 28 | . . . . . . . . 4 . . . . . . . . . . . . 3 . 11 . 10 . . . . Parts Lost 80 | . . 13 . 1 5 . . . 6 7 . . . 2 1 . . . . 1 . . 2 1 1 10 4 8 18 Power 11 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 2 3 Propulsion 22 | . . 6 . . 3 . . . 2 3 . . . 1 . . . . . 1 . . . . . 3 . 1 2 Utility 17 | . . 1 . . 1 . . . . 2 . . . 1 . . . . . . . . 1 . . 2 1 2 6 Weapon 30 | . . 4 . 1 . . . . 4 2 . . . . 1 . . . . . . . 1 1 1 3 2 3 7 Highest Loss Streak 7 | . . 3 . 1 3 . . . 4 2 . . . 2 1 . . . . 1 . . 1 1 1 5 1 7 6 To Critical Strikes 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 Average Backups 18 | 3 13 14 12 14 13 12 14 14 17 16 19 13 13 19 20 20 19 21 24 24 22 21 21 21 22 22 23 21 19 Power . | . 1 . . 1 . . . . 1 1 . . . . 2 2 1 . . . . . . . 1 . . . . Propulsion 1 | 1 2 3 . 1 . 1 2 1 2 2 3 2 1 1 1 1 1 2 1 . . 1 1 1 1 . . 1 . Utility 8 | . 4 5 2 4 2 3 6 6 7 4 7 7 7 9 10 10 10 10 11 12 13 11 11 10 9 11 10 9 13 Weapon 5 | . 4 5 6 7 7 5 4 5 4 6 6 3 3 6 5 5 5 5 8 8 6 5 5 5 5 6 7 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 148 | . 5 10 13 2 16 3 2 . 6 6 17 . 3 2 . . 2 6 . 8 2 . 1 . 6 2 6 19 11 Power 16 | . 1 1 1 . 1 . . . . 1 3 . . . . . 1 1 . . . . . . 1 2 . 2 1 Propulsion 30 | . 2 3 4 . 1 . . . . 1 5 . 1 . . . . 1 . 2 . . . . 4 . 1 5 . Utility 40 | . . 1 3 2 4 . . . 2 2 3 . 1 . . . 1 2 . 2 1 . 1 . 1 . . 5 9 Weapon 60 | . 2 5 5 . 10 3 2 . 4 2 5 . 1 2 . . . 2 . 4 1 . . . . . 5 6 1 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 69 | . 100 89 89 89 94 83 77 76 82 88 68 57 49 55 52 58 59 60 64 61 50 67 64 61 66 61 56 58 61 Engine 3 | . 14 14 9 9 8 9 3 . . . 6 5 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 4 7 . . 2 . . . 2 5 5 5 5 4 5 8 8 4 2 5 5 Treads 11 | . 14 21 25 36 35 36 30 30 21 13 7 . 2 14 . . . . 5 . . . . . . 6 2 1 . Leg 3 | . . . . . . . . . . . . 5 3 . . . 3 16 15 19 15 18 13 . . . . . . Wheel 1 | . 14 2 5 . . . . . 4 6 3 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 5 5 2 . . . . . 2 8 11 3 3 2 8 Device 12 | . 5 6 8 9 14 18 12 7 9 11 13 10 11 6 11 11 10 11 13 15 12 13 14 16 15 12 19 17 18 Storage 6 | . 14 12 9 9 9 9 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Processor 3 | . . . . . . . . 2 4 7 7 5 5 8 5 5 5 5 2 . . . . . . 1 3 7 4 Hackware 1 | . . . 1 . . . 1 3 1 7 1 . . . . . . . . . . 8 7 7 8 5 . . . Protection 2 | . 8 10 11 9 8 . . . 1 2 1 . . . . . . . . . 2 . . . . . . . 1 Energy Gun 3 | . 1 . 9 7 6 . . . 5 16 8 1 . . . . . . 6 1 1 . . . . . 1 2 1 Energy Cannon 4 | . 24 13 . . . . . . 3 . 7 5 5 5 5 5 5 5 5 9 6 4 4 4 . 4 2 2 2 Ballistic Gun 2 | . 1 2 1 1 3 . . . 2 . . . . . . . . 5 3 . 1 9 1 . 5 4 . 4 8 Ballistic Cannon 4 | . . . 7 9 6 7 13 7 8 4 . . . . 5 5 5 2 . . . . 4 7 7 5 6 6 1 Peak Build Rating 264 | 7 24 29 50 51 53 57 73 69 77 64 83 108 118 119 103 105 131 131 150 163 175 186 217 223 226 238 244 252 264 Average Rating 122 | 5 11 19 41 50 48 54 66 65 70 59 64 99 96 112 97 104 116 127 144 155 145 185 203 219 221 214 222 227 231 On Entrance 113 | . 7 24 12 50 50 52 57 68 68 54 59 82 108 113 97 103 105 130 126 148 163 175 186 213 211 219 230 232 251 Avg Prop Armor Cover (%) 7 | 14 10 11 1 . . . . . 14 12 12 3 6 10 1 1 1 2 5 5 . . . . 2 10 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 13 40 59 60 60 61 51 64 64 122 118 118 71 139 138 130 126 137 140 145 159 189 190 195 196 204 210 199 204 192 Greatest Support 392 | 16 16 40 84 84 84 80 80 80 82 28 107 107 158 188 177 118 244 244 244 276 259 244 244 189 201 392 330 295 237 Greatest Overweight (x) 20 | . 2 3 2 . . . . . 4 4 6 . . 1 1 1 20 . . . . . 1 1 1 1 1 1 . Average Overweight (x) . | . 1 . . . . . . . 2 3 3 . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 15 16 16 16 16 16 16 16 26 26 26 16 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 22 | 7 14 15 16 16 16 16 16 16 21 26 25 16 17 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Most Carried 26 | 5 15 16 16 16 16 16 16 16 26 26 26 16 20 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Carried 21 | 3 13 14 13 15 15 15 15 15 19 19 21 15 15 25 26 26 25 23 23 25 25 25 25 25 25 24 25 24 20 Final Capacity 26 | 8 15 16 16 16 16 16 16 16 26 26 16 16 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Final Carried 26 | 5 15 10 16 15 16 16 16 15 24 26 15 16 20 26 26 26 26 22 25 26 26 26 26 24 26 26 26 26 15 Scrap Engine Consumption 294 | . . . . . . . . . . . 36 5 19 1 . . 5 1 . 8 6 5 13 3 7 55 49 75 6 Constructs Created 25 | . . . . . . . . . . . 7 . 1 1 . . 2 . . . 1 . 1 . 1 3 3 4 1 Constructs Modified 161 | . . . . . . . . . . . 31 . 12 2 . . 14 . . . 17 . 4 . . 28 16 31 6 Class Distribution -------------------- 24% | Hauler-Construct 20% | Alien-Construct 17% | Mutant 6% | Hacker-Tank 4% | Bothacker-Skirmisher 4% | Hauler-Gunner 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Waste Bothacker-Skirmisher | -7/Factory Hauler-Gunner | -7/Storage Hauler-Construct | -7/Recycling Construct | -5/Factory Construct | -5/Waste Hauler-Construct | -5/Factory Hauler-Construct | -5/Upper Caves Hauler-Construct | -5/Upper Caves Hauler-Construct | -5/Zhirov Commander-Construct | -4/Proximity Caves Commander-Construct | -4/Factory Hauler-Construct | -4/Armory Hauler-Construct | -4/Lab Hacker-Tank | -3/Research Hacker-Tank | -3/Testing Hacker-Tank | -2/Research Hacker-Tank | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 38332 | 280 116 1219 465 1261 801 840 423 . 2268 497 1152 1351 62 1477 863 26 229 1126 847 3070 373 1179 2771 361 1044 5189 4308 2651 2083 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 52730 | 123 318 1166 939 437 1366 530 262 . 2202 903 955 875 . 1899 474 . 164 995 809 3597 . 1169 2468 436 1686 9050 15846 2738 1323 Parts 2095 | 11 13 73 45 34 86 22 13 . 105 37 36 26 . 62 21 . 36 42 21 122 16 52 70 17 74 315 557 119 70 Haulers Intercepted 28 | . . . 1 . 5 . 1 . 1 2 . 2 . . . . . . . . . 1 2 . . 2 11 . . Recyclers Shooed 16 | 1 1 . 1 . . . 1 . . . 2 . . 2 . . . . 1 . . 2 . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . 30 . . . . . . . . . . . . 16 2 . 56 . . . . . . . . . . . Prevented 55 | . . 7 . . . . . . . . . . . . 3 . . 45 . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 764 | . 6 29 23 13 20 15 8 . 49 16 18 23 . 31 14 . . 18 16 82 1 14 38 3 17 94 155 47 14 Melee 6 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 Guns 86 | . . 2 8 7 8 . . . 4 9 5 2 . . . . . 2 . . . 3 4 . 6 16 2 3 5 Cannons 345 | . 5 20 9 6 6 15 8 . 27 3 2 12 . 26 8 . . 15 13 46 . 3 19 2 2 41 42 10 5 AOE 165 | . 1 1 6 . 4 . . . 16 2 9 4 . 1 5 . . . . 16 . 2 8 . 3 14 41 32 . Classes Destroyed 34 | 2 3 6 6 . 3 1 1 . . 1 1 1 . . . . . . 1 1 . . 3 . 2 1 1 . . Worker 44 | . . . . . 1 . 1 . 4 4 . . . 7 . . . . . . . 1 3 . . 6 17 . . Builder 42 | . . . 2 . 1 . . . 3 2 . . . 2 . . . . . . . 1 . . 4 8 19 . . Tunneler 8 | 4 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 28 | . . . 1 . 5 . 1 . 1 2 . 2 . . . . . . . . . 1 2 . . 2 11 . . Recycler 31 | 1 1 . 1 . 2 . . . 3 . 4 . . 5 . . . . 1 . . . 3 1 3 1 5 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Mechanic 14 | . . . . . 1 . . . 1 . . 1 . 1 . . . . . 3 . . . . . 2 5 . . Operator 12 | . . . 2 . 1 . . . . . . 1 . 1 . . . . 2 . . 1 . . 1 1 . 2 . Drone 7 | . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . 1 . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . . . . . 1 . 3 . . 1 . 2 . . . . . 2 . . . . 1 3 4 1 . Swarmer 110 | . 3 10 9 6 2 1 . . 7 4 . 8 . 2 7 . . 6 4 19 . . 7 . . 4 5 6 . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 5 . . Grunt 250 | . 3 4 7 2 10 7 2 . 29 3 8 10 . 6 5 . . 10 5 20 . 8 13 . 2 25 61 10 . Brawler 20 | . . . 1 1 . 1 1 . 1 . . . . 2 1 . . . . 3 . . . . . 3 4 2 . Duelist 23 | . . . . . . . 1 . 2 2 . . . 1 . . . . . 7 . . . . . 4 6 . . Protector 10 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 1 . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 3 . . . Sentry 78 | . . 1 4 3 2 3 1 . 4 7 2 3 . 8 1 . . . 4 8 . 2 4 . 3 8 8 2 . Demolisher 8 | . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . 1 . Specialist 11 | . . . . . 3 . . . . . 2 . . . . . . . . 3 . . . . 3 . . . . Hunter 80 | . . . 1 1 1 . 2 . 3 . . 1 . 5 . . . 2 1 8 . 2 7 . . 17 18 11 . Programmer 65 | . . . . . . 3 1 . 3 . . . . 2 . . . 1 1 4 . 2 5 1 6 9 19 8 . Heavy 9 | . . . 1 . 2 . . . . . . . . 2 . . . . . 1 . . . . . 2 . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 10 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 2 . 2 3 . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 5 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Combat Programmer 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 10 . . Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 12 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botcube 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guerrilla 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 59 | 5 4 5 7 3 6 3 5 . 13 11 5 10 . 6 5 . . 8 5 16 1 7 13 1 7 20 59 32 3 Combat Bots Only 52 | . 3 5 5 3 4 3 4 . 12 6 5 9 . 6 5 . . 8 5 16 1 6 12 1 3 19 52 32 3 Max Kills in Single Turn 32 | 1 1 1 3 1 3 2 1 . 3 4 4 2 . 3 4 . 1 2 3 4 1 2 3 1 2 3 6 32 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 32 | . 1 1 2 . 2 . . . 3 1 4 2 . 1 4 . . . . 4 . 2 2 . 2 2 3 32 . Melee 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 4719 | . 13 185 74 58 84 50 90 . 222 215 55 57 . 189 27 . . 86 30 177 9 50 313 32 143 874 589 164 933 Missed 1839 | . 1 64 23 21 29 14 24 . 73 91 25 18 . 58 8 . . 32 18 55 1 23 142 11 50 242 257 51 508 Hits 2880 | . 12 121 51 37 55 36 66 . 149 124 30 39 . 131 19 . . 54 12 122 8 27 171 21 93 632 332 113 425 Melee 92 | . . 15 7 . . . 7 . 8 2 . . . 1 . . . . . . . . . . . 33 19 . . Projectile 2788 | . 12 106 44 37 55 36 59 . 141 122 30 39 . 130 19 . . 54 12 122 8 27 171 21 93 599 313 113 425 AOE 37 | . . . . . . . . . . 1 . . . 2 . . . . . 7 . . 7 . 2 . 2 16 . Critical Strikes 157 | . . 3 3 3 3 2 3 . 7 2 . . . 3 1 . . 6 1 3 . 2 2 . 9 40 18 8 38 Actively Blocked 25 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 15 3 4 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Damage Taken 48259 | 5 144 2466 854 447 1140 548 1014 20 2270 1317 509 682 . 2438 400 . 518 1016 228 1497 203 353 2855 318 1541 8650 7579 3032 6215 Core 4745 | . 16 231 54 13 116 59 22 20 205 107 102 100 . 171 81 . 169 86 35 84 . 74 329 5 59 829 676 314 788 Absorbed by Shields 18494 | . . . . . . . . . 127 25 . . . . . . . 89 115 1489 . 294 1283 329 1368 4779 563 2059 5974 Reduced by Siege Mode 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 83 . . Redirected to Shielding 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248 Ignored by Resistances 2520 | . . 21 . . . . . . . . . . . 161 . . . . . . . . . . . 822 1078 438 . Regen/Repaired (Parts) 15451 | . . . . . . . . . 83 . 178 18 358 447 . . 717 5 . . 1385 . 361 . 133 4306 4661 2177 622 Core Remaining (%) 60 | 100 . 17 . . . 75 . . . . 67 . . . . . . 88 . . 91 . 73 . . 24 . . 10 Volleys Fired 2074 | 10 15 142 73 49 80 51 44 7 111 37 45 53 . 66 16 . 11 26 38 155 9 31 110 29 96 272 273 102 123 Largest 6 | 2 2 2 2 2 2 1 2 1 3 3 3 2 . 2 2 . 2 3 3 2 1 3 4 1 2 5 5 5 6 Hottest 403 | 60 112 124 97 82 110 50 87 5 197 205 215 104 . 305 305 . 227 216 132 132 120 147 249 100 100 270 334 299 403 Shots Fired 3977 | 20 27 201 127 72 156 56 78 8 220 89 86 55 . 68 30 . 12 58 46 163 10 44 171 29 130 685 536 274 526 Gun 1229 | 20 . 30 78 23 105 . . . 74 67 64 3 . . . . 4 15 8 . . 12 31 . 38 162 32 71 392 Cannon 2351 | . 27 150 49 49 49 56 70 1 107 18 14 49 . 66 28 . 8 43 38 143 10 26 116 29 82 427 378 184 134 Launcher 327 | . . . . . 2 . . . 14 4 8 3 . 2 2 . . . . 20 . 6 24 . 10 96 126 10 . Special 70 | . . 21 . . . . 8 7 25 . . . . . . . . . . . . . . . . . . 9 . Kinetic 1594 | 10 . 16 66 53 87 56 70 1 91 18 . . . . . . 4 34 8 . . 12 106 9 82 349 167 129 226 Thermal 1571 | 10 . 86 20 . . . . . 90 67 72 3 . 66 28 . 8 24 38 143 10 . 4 20 38 240 177 127 300 Explosive 64 | . . . . . 2 . . . 14 4 8 3 . 2 2 . . . . 6 . . 6 . 10 . 7 . . Electromagnetic 699 | . 27 99 41 19 67 . . . . . 6 49 . . . . . . . 14 . 32 55 . . 96 185 9 . Robot Hit Streak 48 | 6 5 18 11 15 13 11 13 5 12 15 12 7 . 15 13 . 5 8 23 14 9 12 20 22 34 48 30 21 6 Robot Miss Streak 14 | 2 2 3 3 2 4 2 5 1 5 3 2 7 . 7 4 . 4 8 4 8 3 3 5 . 2 6 4 4 14 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 1 1 1 Secondary Targets 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 187 | . . . . . . . . . . . . . . . . . . . 34 143 10 . . . . . . . . Shots Hit Robots 2571 | 14 16 117 97 40 112 31 61 7 154 54 62 48 . 57 16 . 28 31 40 137 7 32 120 18 98 390 336 195 253 Core Hits 2101 | 9 9 48 53 23 46 13 54 . 131 47 44 60 . 88 30 . 17 38 62 235 7 34 80 7 47 285 390 114 130 Critical Kills 43 | . . . . . . . . . . . . . . 2 1 . . 3 1 2 . 6 2 1 7 8 1 2 7 Critical Parts Destroyed 39 | . . 3 1 . . . . . 2 . . . . 3 . . . 4 . 7 . 5 1 . . 6 3 1 3 Critical Strikes 144 | . . 7 2 . . 5 2 . 10 5 5 . . 6 2 . 2 7 3 11 . 11 15 1 9 20 5 4 12 Burn 10 | . . . . . . . . . 2 3 5 . . . . . . . . . . . . . . . . . . Meltdown 20 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 7 3 1 1 3 Destroy 67 | . . 1 1 . . . . . . . . . . 5 1 . . 7 3 11 . 9 2 . . 12 4 3 8 Blast 34 | . . . 1 . . 5 2 . 6 2 . . . . . . . . . . . . 12 . 2 3 . . 1 Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 177 | . . 51 1 . 18 . . . 9 1 2 2 . 6 . . 20 1 . 1 1 . . 23 6 14 . 1 20 Impact 36 | . . 20 . . 5 . . . 9 . 1 1 . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . 9 . . . . . 1 . . . . . 14 . . . . . . 23 5 14 . . 20 Piercing 37 | . . 30 . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . Sneak Attacks 45 | . . 2 1 . 5 . . . 4 1 . . . 3 . . 20 1 . . 1 . . 1 4 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 186195 | 146 417 2683 2317 847 2476 1655 2346 45 5628 2416 2971 3181 . 6363 1445 . 1690 2009 3342 13157 367 1806 10557 1235 5255 22767 36218 42483 10373 Guns 20881 | 134 . 339 1138 373 1056 . . . 1300 1042 983 55 . . . . 75 54 27 . . 97 869 . 1438 3670 843 1919 5469 Cannons 85046 | . 393 1476 758 449 703 1655 2321 45 1704 275 329 2694 . 5224 1068 . 343 1955 3210 9793 367 1272 7178 1096 2122 11725 15820 7157 3914 Explosions 74460 | . 24 . 391 25 404 . . . 2083 1099 1659 432 . 678 377 . . . 105 3364 . 408 2506 . 1334 6615 19549 33407 . Melee 5318 | . . 868 . . 299 . . . 534 . . . . 194 . . 1272 . . . . . . 139 361 661 . . 990 Ramming 465 | 12 . . 5 . 14 . 25 . 7 . . . . 267 . . . . . . . 29 4 . . 96 6 . . Kinetic 41461 | 65 . 89 971 502 1145 1655 2321 45 1403 275 . . . . . . 75 453 27 . . 97 6486 130 2573 9235 6652 3983 3279 Thermal 90078 | 69 24 532 604 25 72 . . . 1601 1042 1135 55 . 5224 1068 . 343 1556 3315 9893 367 . 30 966 987 7637 9180 38249 6104 Explosive 11600 | . . . 68 . 332 . . . 2016 1099 1659 432 . 653 377 . . . . 1176 . . 1096 . 1334 . 1358 . . Electromagnetic 37248 | . 393 1194 644 320 614 . . . 67 . 177 2694 . 25 . . . . . 2088 . 1680 2941 . . 5138 19022 251 . Impact 1089 | . . 448 . . 107 . . . 534 . . . . . . . . . . . . . . . . . . . . Slashing 3640 | . . . 25 . 192 . . . . . . . . . . . 1272 . . . . . . 139 361 661 . . 990 Piercing 614 | . . 420 . . . . . . . . . . . 194 . . . . . . . . . . . . . . . Highest Corruption 34 | . 1 30 . . 12 12 4 25 27 28 28 . . 1 . . . 34 . 1 6 2 27 . 21 5 . . . Average Corruption 13 | . 1 11 . . 9 12 3 19 25 27 28 . . 1 . . . 14 . 1 5 1 12 . 9 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Effects 637 | . 4 49 . . 39 55 3 10 140 54 81 . . 3 . . . 39 . 9 28 8 45 . 14 56 . . . Message Errors 160 | . 1 15 . . 18 14 1 2 36 10 17 . . 2 . . . 11 . . 8 . 9 . 3 13 . . . Matter Fused 134 | . 1 11 . . 4 15 . 5 28 7 23 . . 1 . . . 9 . 2 5 1 8 . 3 11 . . . Heat Flow Errors 55 | . . 4 . . 2 6 1 2 10 5 8 . . . . . . 4 . . 4 2 4 . 1 2 . . . Energy Discharges 61 | . 1 6 . . . 7 . . 14 9 4 . . . . . . 4 . 2 5 2 3 . 2 2 . . . Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Parts Fused 5 | . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 75 | . . 6 . . 7 4 1 . 18 6 8 . . . . . . 4 . 2 2 1 6 . . 10 . . . Data Loss (major) 40 | . . 1 . . 5 3 . . 9 5 3 . . . . . . 4 . . 1 . 3 . . 6 . . . Misfires 38 | . . 2 . . 1 4 . 1 8 3 8 . . . . . . 2 . 2 1 1 3 . . 2 . . . Alerts 15 | . 1 . . . 1 1 . . 2 1 4 . . . . . . 1 . . 2 . 2 . . . . . . Misdirections 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 47 | . . 4 . . . . . . 11 7 6 . . . . . . . . 1 . . 5 . 4 9 . . . Overload Shots 41 | . . . . . . . . . . . . 1 . 8 2 . 1 11 6 12 . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 9899 | . 10 120 71 . 87 127 154 . 370 2 55 73 . 228 76 . 120 15 52 102 . 42 1215 18 276 413 1541 4628 104 Projectiles 3703 | . 10 1 53 . . 127 154 . 10 . 6 60 . 61 . . . 15 52 18 . 42 1086 . 37 258 1195 419 99 Explosions 5259 | . . . 18 . . . . . 76 2 49 13 . 36 76 . . . . 84 . . 129 . 159 62 346 4209 . Melee 937 | . . 119 . . 87 . . . 284 . . . . 131 . . 120 . . . . . . 18 80 93 . . 5 Knockbacks 169 | . . 4 4 2 4 5 13 . 11 . . . . 1 . . . 2 . . . . 25 . 12 32 37 14 3 Impact 7 | . . 4 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Kinetic 153 | . . . 4 2 4 4 13 . 8 . . . . . . . . 2 . . . . 22 . 10 31 36 14 3 Secondary 9 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 2 1 1 . . Self-Inflicted Damage 1550 | 5 10 . 49 . . . . . 175 70 55 . . 123 . . . . . 57 . 22 162 . . 303 423 96 . Shots 86 | . 1 . 2 . . . . . 4 2 3 . . 2 . . . . . 3 . 3 6 . . 27 32 1 . Rammed 25 | 2 . . 2 . 2 . 3 . 1 . . . . 13 . . . . . . . . . . . 1 1 . . Targets Rammed 30 | 2 . . 2 . 2 . 4 . 1 . . . . 14 . . . . . . . 1 1 . . 2 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Crushed 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Highest Temperature 449 | 40 216 309 327 171 253 275 150 133 449 169 227 406 . 365 372 . 90 348 115 144 238 305 443 195 116 333 253 253 270 Average Temperature 107 | 24 76 65 121 66 31 47 64 55 118 57 72 124 . 88 165 . 56 111 46 51 101 71 136 106 20 130 146 112 173 Received Heat Transfer 5379 | . . 348 264 171 225 153 165 9 548 347 126 75 . 273 144 . . 260 46 162 . 44 129 64 290 627 422 88 399 Thermoelectric Energy+ 8240 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1657 3716 221 2646 Effects 30 | . . . . . . 1 . . 10 . . 5 . 2 1 . . 1 . . . . 3 . . 1 5 . 1 Shutdowns 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 . 1 Interference 17 | . . . . . . 1 . . 7 . . 3 . 2 . . . . . . . . . . . . 4 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Total Turns 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 70 42 . . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 42 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 130 | . . 3 . . 1 . . . 2 . 1 5 . 2 . . . . . 8 . 5 8 . . 18 75 2 . Combat Hostiles 118 | . . 3 . . 1 . . . 2 . 1 5 . . . . . . . 8 . 4 7 . . 18 67 2 . Parts Fried 291 | . 7 8 1 . 9 . . . 4 . . 9 . . 1 . . . . 30 . 7 15 . . 48 150 2 . Impact Corruptions 20 | . . 4 . . 2 . . . 8 . . . . 3 . . . . . . . . 2 . 1 . . . . Robots Melted 47 | . . . . . . . . . . 2 1 . . 4 1 . . 1 3 12 1 2 1 1 7 3 3 2 3 Combat Hostiles 45 | . . . . . . . . . . 2 1 . . 4 1 . . 1 3 12 1 2 . 1 6 3 3 2 3 Parts Melted 141 | . . 1 . . 1 . . . 5 10 4 . . 14 5 . . 4 15 29 3 4 1 3 6 7 17 6 6 Heat Transferred 68843 | 150 50 688 800 50 100 . . . 3503 1953 2393 100 . 9690 2722 . 875 2273 5620 17392 559 . 37 740 811 6918 5961 2829 2629 Parts Sabotaged 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . Parts Stolen 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 47 | . 1 . 4 1 1 . . . . . . . . . . . . . . 2 . . . . . 14 23 1 . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 3 5 4 5 5 2 4 4 3 4 2 3 . . . . 3 5 . 2 4 2 2 5 5 5 . Low Security (%) 10 | 100 100 . 17 . . . . . 21 . . . 38 5 . . . . 40 . . 47 . 62 77 15 . . . Level 1 13 | . . . 15 . . . . 31 13 . 26 . 56 62 . . . . 4 . . 48 4 16 15 34 . . . Level 2 14 | . . . 54 14 3 2 . 68 9 45 29 61 5 20 . . . . 20 10 . 3 44 21 6 6 . . . Level 3 21 | . . . 11 26 76 14 21 . 37 52 44 27 . 11 . . . . 35 24 . . 13 . . 4 . . . Level 4 10 | . . . . 56 20 27 62 . 17 2 . 10 . . . . . . . 10 . . 37 . . 12 1 . . Level 5 23 | . . . . 2 . 55 15 . . . . . . . . . . . . 54 . . . . . 23 6 98 . High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 91 1 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Peak Influence 6621 | 15 148 . 872 1681 1161 2136 1708 585 1447 1105 787 1183 410 800 . . . . 904 3182 . 434 1381 425 419 2499 6621 4471 . Initial 4236 | . . . 104 561 819 693 1121 585 248 650 419 649 410 64 . . . . 63 427 . . 243 408 48 104 1499 4236 . Average 1146 | 1 57 . 439 1112 978 1624 1372 479 676 848 558 731 243 399 . . . . 432 1701 . 180 879 221 149 912 4883 4358 . Influence Increases 35484 | 25 240 629 1172 1190 1443 1463 1052 . 2363 948 1215 1455 . 1376 400 . . 532 1171 3371 . 604 1872 202 822 3485 5312 2222 920 Destroy 0b10 Robot/C 18020 | . 120 340 660 540 800 640 540 . 1340 520 360 620 . 640 280 . . 380 660 1860 . 280 980 60 420 1960 3120 900 . Destroy 0b10 Robot/NC 1210 | 25 10 . 65 . 95 . 35 . 105 45 30 35 . 85 . . . . 45 35 . 25 60 5 25 120 345 20 . Destroy Leader 3132 | . 32 . 146 30 220 40 118 . 260 136 30 148 . 134 30 . . 40 160 324 . 52 106 30 32 422 530 112 . Allied During Kill 2188 | . . 4 150 195 166 204 140 . 159 70 39 175 . . . . . 112 209 232 . . 212 . . 20 74 27 . Successful Hack 514 | . 18 . 16 35 25 21 . . 25 23 33 . . 86 . . . . . 24 . 64 . 23 36 15 66 4 . Select Force Hacks 210 | . . . . . . . . . . . 210 . . . . . . . . . . . . . . . . . . Disable Machine 1605 | . 45 . 90 . 60 45 15 . 105 75 15 60 . 150 . . . . 45 180 . 30 180 30 60 210 60 60 90 Anti-Garrison Action 1200 | . . . . 300 . 400 . . . . . . . 150 . . . . . . . . . . . . 350 . . Destroy Structure 4497 | . . . 45 75 47 83 4 . 139 64 48 52 . 116 . . . . 52 224 . 2 244 39 144 573 632 1084 830 Advance Influence 350 | . . . . . . . . . . . . 350 . . . . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . 15 15 . . . . . . . . . . . 15 . . 30 . . 15 . Lose Combat Pursuer 1020 | . 15 285 . 15 30 30 . . 15 . . 15 . 15 90 . . . . 30 . . 90 15 75 165 135 . . Active Sensor Use 400 | . . . . . . . 200 . 200 . . . . . . . . . . . . . . . . . . . . Miscellaneous 1048 | . . . . . . . . . . . 450 . . . . . . . . 462 . 136 . . . . . . . Influence Decreases 34837 | 25 224 445 508 373 2057 394 1515 1318 1288 1302 1577 995 1082 672 527 288 381 432 399 1061 3182 170 1579 843 722 1172 1190 2815 6301 Entered New Map 21008 | . . 8 96 303 862 374 1015 1088 107 780 657 415 764 28 295 128 381 . 37 445 3182 . 191 319 38 82 1000 2385 6028 Time Decay 8653 | 25 224 297 392 . 595 . 440 130 656 392 770 310 318 474 222 160 . 412 222 526 . 170 458 214 374 652 90 130 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 783 | . . 120 . 10 50 . . . 60 70 . . . 20 10 . . . . 10 . . 20 10 10 100 40 80 173 Lost Ally 1420 | . . 20 20 60 100 20 60 100 90 60 . 20 . . . . . 20 140 80 . . 160 . . 90 60 220 100 Purge Threat 2873 | . . . . . 450 . . . 375 . 150 150 . 150 . . . . . . . . 750 300 300 248 . . . Squads Dispatched 166 | . 1 . 8 . 9 . 11 . 16 2 3 8 . 6 . . . . 5 13 . 3 14 4 3 22 33 5 . Investigation 15 | . . . 2 . 1 . 2 . 2 . 1 1 . . . . . . 1 1 . . 1 1 . 1 1 . . Extermination 24 | . . . . . . . 2 . 4 1 . . . 1 . . . . . 3 . . 3 2 2 5 . 1 . Reinforcement 59 | . 1 . 3 . 6 . 4 . 7 . . 5 . 1 . . . . 2 3 . 2 8 . . 9 7 1 . Assault 51 | . . . . . 2 . 2 . 3 1 2 . . 2 . . . . 1 6 . . . . . 4 25 3 . Garrison 11 | . . . 3 . . . 1 . . . . 2 . 2 . . . . 1 . . 1 1 . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . . 3 3 . . Haulers Reinforced 15 | . . . . . . . 2 . 1 . . 1 . 1 . . . . 1 . . 1 2 . . 2 4 . . Active Scanning Responses 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 66 | . 1 . 5 . 2 . 2 . 3 2 1 1 . . . . . . 1 5 . 1 4 1 . 9 9 19 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 6 1 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 6 . . Times Spotted 1193 | . 12 44 44 20 49 28 36 5 93 26 23 38 . 48 17 . 1 19 20 121 1 19 73 7 41 135 219 22 32 Peak Tracking Total 24 | . 5 6 9 3 4 5 6 3 10 6 6 7 . 13 7 . 1 5 5 15 1 3 8 2 8 10 24 4 5 Tactical Retreats 38 | . 1 7 . 1 2 1 . . 1 . . 1 . 1 1 . . . . 2 . . 4 1 2 8 5 . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 34 | . 3 2 . 2 2 2 1 . 6 3 . 4 . . . . . . . 2 . 1 2 . . 1 3 . . Indirectly 5 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 136 | . 3 2 6 4 4 10 1 . 7 6 1 4 . 11 . . 1 1 3 12 3 2 13 2 4 16 10 4 6 Max in Single Turn 5 | . 2 1 1 1 . 2 1 . 2 1 1 1 . 4 . . 1 1 1 2 1 1 5 1 1 2 1 1 1 Garrison Access 14 | . . . . . . . 1 . 1 1 . 2 . 1 . . . . 1 . . 1 1 1 . 1 3 . . Garrison Relay 9 | . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 121 | . 4 1 4 4 9 4 3 . 10 4 14 4 . 7 . . 4 . 3 5 . 4 5 6 8 10 4 4 . Terminals 81 | . 4 . 2 4 7 4 2 . 6 3 6 1 . 5 . . . . 2 4 . 3 4 4 6 8 2 4 . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . Scanalyzers 9 | . . . 1 . 1 . . . 1 . . 1 . 2 . . . . . . . . . . 2 1 . . . Garrison Access 13 | . . . 1 . 1 . 1 . 1 1 . 2 . . . . . . 1 . . 1 1 1 . 1 1 . . Total Hacks 252 | . 12 1 9 5 26 4 6 . 19 7 27 5 . 16 . . 17 . 6 8 . 8 15 13 16 22 6 4 . Successful 143 | . 3 1 2 3 15 2 2 . 7 4 19 3 . 9 . . 17 . 3 5 . 5 6 7 14 10 5 1 . Failed 108 | . 8 . 7 2 11 2 4 . 12 3 8 2 . 7 . . . . 3 3 . 3 9 6 2 12 1 3 . Catastrophic 31 | . 1 . 1 1 2 2 2 . 3 2 2 2 . 1 . . . . 1 1 . 2 4 1 . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 6 . 3 . 8 . 4 . 7 4 20 . . 2 . . . . 3 3 1 4 10 7 2 2 1 1 . Terminals 168 | . 12 . 3 5 18 4 4 . 13 5 13 2 . 10 . . . . 4 6 . 7 14 11 12 17 4 4 . Fabricators 6 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . . . . 11 . . . . . . . . . . . . 1 . . . . . Scanalyzers 25 | . . . 4 . 6 . . . 2 . . 1 . 6 . . . . . . . . . . 4 2 . . . Garrison Access 20 | . . . 2 . 2 . 2 . 1 2 . 2 . . . . . . 2 . . 1 1 1 . 3 1 . . Terminal Hacks 82 | . 3 1 . 3 8 2 . . 1 2 4 1 . 4 . . 17 . 1 2 . 3 5 5 9 7 3 1 . Record 6 | . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 9 | . . . . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . 1 2 . 1 . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 17 | . . . . . 3 . . . . . 1 1 . 1 . . . . . . . . 5 2 2 2 . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Zone Layout 7 | . . . . . 3 . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 1 . 6 . . . 2 . . . . 5 . . . . . . . . . . 3 2 . . . Insert Component 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . 1 . 4 . . . 2 . . . . 3 . . . . . . . . . . 2 1 . . . Garrison Access Hacks 14 | . . . 1 . 1 . 2 . 1 1 . 2 . . . . . . 2 . . 1 1 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . 1 . 1 1 . 2 . . . . . . 1 . . 1 1 1 . 1 . . . Coupler Status 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . . . . . . . . . 1 1 13 . . . . . . . . 1 . 1 . 1 2 . 1 . . Terminals 11 | . . . . . . . . . 1 1 6 . . . . . . . . 1 . 1 . . 1 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . 1 . . . . Skim 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 8 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 . 1 1 . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 . 4 3 8 3 3 . 7 3 5 2 . 7 . . . . 2 4 . 3 4 5 6 9 2 3 . Full Trace Events 5 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . . . . 4 . . . . . 4 . 1 1 . . . Parts Built 5 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 210 | . . . . . . . . . 106 . . . . . . . . . . 58 . . . . . . 46 . . Total Part Build Rating 37 | . . . . . . . . . 12 . . . . . . . . . . 7 . . . . . . 18 . . Part Studies Acquired 13 | . . . 1 . 4 . . . 2 . . . . 3 . . . . . . . . . . 2 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . 3 6 8 . . . . . . . . . . . . . . . . . . 7 . Non-combat 5 | . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . 2 6 4 . . . . . . . . . . . . . . . . . . 7 . Robot Hacks Applied 35 | . . . . . . . 4 7 15 . . . . . . . . . . . . . . . . . . 9 . parse_system 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 . generate_echo 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . ignore_targets 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . formatsys_high 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . 15 . 20 1 . . . . 2 . 2 . . . . . . . . . . . . 3 . . Machine Destruction 43 | . . . . 15 . 20 1 . . . . 2 . 2 . . . . . . . . . . . . 3 . . Attached 8 | . . . . . . . 1 1 4 . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . 8 . 6 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 131 | . . 4 5 2 5 1 7 1 9 1 . 3 . . . . . 10 4 6 . . 12 . . 9 3 43 6 Largest Group 29 | . . 2 5 5 4 4 6 5 4 1 1 4 1 1 . . . 9 10 4 . . 5 . . 3 3 29 4 Highest-Rated Group 568 | . . 76 146 153 153 153 216 187 119 64 58 222 56 56 . . . 341 568 239 . . 452 . . 174 126 417 258 Highest-Rated Ally 124 | . . 57 62 62 66 66 66 66 90 64 58 56 56 56 . . . 101 101 101 . . 124 . . 99 42 110 81 Total Orders 13 | . . . . . . . . . 1 12 . . . . . . . . . . . . . . . . . . . ROAM 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Ally Attacks 1136 | . . 11 64 52 143 80 83 95 107 36 16 43 . . . . . 5 61 61 . . 79 . . 50 9 100 41 Total Damage 28666 | . . 383 1510 769 2689 1504 1975 2235 1867 1135 576 1340 . . . . . 50 3348 2807 . . 2280 . . 947 322 1843 1086 Kills 213 | . . 1 16 14 27 17 24 3 25 11 6 11 . . . . . 1 23 15 . . 10 . . 2 4 3 . Allies Corrupted 7 | . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . 2 . . Allies Melted 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 X0-1V1 Amusement Gains 732 | . 10 52 20 . 11 30 5 . 13 20 . 50 . . . . 65 . 5 84 52 10 57 . 10 125 47 54 12 Average Entertainment 55 | . 10 9 35 41 47 74 87 87 95 64 45 19 55 54 28 14 . 48 22 59 . 70 90 42 26 72 92 71 12 Good Acts 293 | . . 57 16 11 10 8 4 . 17 4 29 6 5 14 3 . . 7 4 2 . 3 11 3 8 26 22 8 15 Bad Acts 203 | . . 57 1 . 4 2 4 1 7 4 21 6 2 10 2 . . 10 . 7 . 4 6 3 7 23 8 4 10 Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 9307 | 12 257 . . . 14 1620 1096 149 1103 12 . . . 857 465 331 215 148 . . . . . . 565 72 647 1744 . Optics 731 | . . . . . . . . . . . . . . 729 . . . . . . . . . . . 2 . . . Sensors 661 | . . . . . . . . . . 12 . . . 128 465 56 . . . . . . . . . . . . . A.S.S. 3119 | . . . . . . 771 1096 149 1103 . . . . . . . . . . . . . . . . . . . . IFF 638 | . . . . . . . . . . . . . . . . 275 215 148 . . . . . . . . . . . Structural 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . . Seismic 269 | 12 257 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Triangulation 1636 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1636 . Jamming 2050 | . . . . . 14 849 . . . . . . . . . . . . . . . . . . 564 70 445 108 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . . . . . . . . 3 1 . 2 . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 41513 | 110 662 2989 927 1233 1884 1633 1096 264 2445 921 4841 680 713 1218 465 332 1001 1367 479 1469 1293 374 1151 446 867 2692 2167 5086 708 Spaces Moved 22859 | 66 341 1369 410 705 902 867 516 120 1236 443 934 680 461 1112 379 303 409 796 238 754 341 229 762 321 779 1283 1756 3936 411 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8322 | . . 1164 338 705 902 867 516 120 500 . 55 . 162 969 . . 9 . . . . . . . . 552 402 1061 . Legs 5221 | . . . . . . . . . . . 52 680 293 . . . 149 796 238 754 341 229 529 . . 35 105 1020 . Wheels 2694 | 64 341 205 72 . . . . . 736 443 827 . 6 . . . . . . . . . . . . . . . . Hover 6607 | . . . . . . . . . . . . . . 143 379 303 249 . . . . . 233 321 779 687 1249 1853 411 Flight 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fastest Speed 46 | 50 100 105 130 157 145 170 170 170 145 145 73 73 73 58 58 109 109 139 139 134 119 119 85 85 64 46 50 50 56 Average Speed 122 | 98 127 171 157 157 156 170 170 170 162 158 162 73 95 89 107 109 136 139 139 139 124 119 108 86 68 113 85 100 76 Slowest Speed 1435 | 100 130 250 245 157 170 170 170 170 170 160 226 73 171 144 109 109 1435 149 139 149 139 119 227 164 169 240 155 233 114 Overloaded Moves 261 | . . . . . . . . . . . . . . 126 12 . . . . . . . . . . 23 29 . 71 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . 8 . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Cave-ins Triggered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Exploration Rate (%) 58 | 3 64 76 53 87 77 94 21 81 49 89 96 19 93 41 61 38 79 84 9 60 95 8 89 11 64 67 44 76 31 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 13 | . . 2 . . . . . . . . 7 . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . 1 . . . . 1 . . . 1 . . . 1 1 . 1 1 . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 . . . . . . . 1 . 1 . . . 1 1 1 . . 1 . . 1 . 1 . 1 1 . Scrap Searched 17 | . . 10 . . . . . . . . . . . . 3 2 . 2 . . . . . . . . . . . Spaces Dug 107 | . . 27 . . 5 1 1 . 4 . 2 . . 8 4 . . 2 1 2 . . 4 12 5 13 8 3 5 Terrain Destroyed 2438 | . . 43 48 . 34 87 4 . 169 85 85 20 . 65 45 . 11 50 21 93 . 1 123 20 75 233 302 589 235 Melee 29 | . . 5 . . 5 . . . 2 . 2 . . 1 . . . . . . . . . 12 1 1 . . . Projectile 842 | . . 38 8 . 9 14 4 . 9 16 4 . . 43 12 . 11 50 6 25 . . 14 8 18 200 91 41 221 AOE 1552 | . . . 40 . 20 73 . . 158 69 79 20 . 21 33 . . . 15 68 . . 109 . 56 32 211 548 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 33854 | 89 545 1706 563 762 1203 972 643 176 1473 591 4205 803 737 1257 406 304 808 1006 372 1141 1210 314 1013 440 1060 2247 2222 4984 602 Wait 6915 | . 155 55 16 4 86 25 52 44 37 34 3131 50 251 18 6 . 317 59 81 66 793 41 58 48 115 487 67 816 3 Move 22826 | 66 340 1366 410 704 901 866 516 119 1235 442 933 680 460 1111 378 302 408 795 237 753 340 228 761 320 778 1278 1755 3934 410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 350 | 5 17 21 22 2 28 12 8 1 21 20 14 1 4 11 1 . 4 10 4 12 10 5 17 3 9 20 19 37 12 Fast Attach 276 | 7 2 9 7 . 13 2 2 . 10 5 5 9 5 9 2 1 17 4 2 19 17 1 18 2 16 49 25 10 8 Attach 154 | . . 12 2 1 9 3 2 1 10 9 9 1 . 5 . . 3 2 4 3 5 3 4 4 4 22 13 12 11 Detach 78 | . 1 1 . . 2 . . . 3 2 12 1 . 3 . . 3 2 5 4 2 . 1 1 3 14 9 7 2 Swap 224 | . 4 20 9 . 21 . 7 3 20 5 6 1 1 1 2 . 4 3 1 13 7 . 9 6 11 36 15 17 2 Drop 543 | . 11 27 21 2 42 13 8 1 16 15 48 5 14 13 1 1 21 13 . 30 26 4 34 4 22 54 39 43 15 Fire 2074 | 10 15 142 73 49 80 51 44 7 111 37 45 53 . 66 16 . 11 26 38 155 9 31 110 29 96 272 273 102 123 Melee 172 | . . 51 1 . 18 . . . 9 1 2 2 . 6 . . 20 1 . 1 1 . . 23 6 14 . 1 15 Ram 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Crush 25 | . . . 2 . 2 . 4 . 1 . . . . 14 . . . . . . . . . . . 1 1 . . Escape Stasis 25 | . . 2 . . 1 . . . . 16 . . . . . . . . . . . . . . . . 6 . . Rewire 184 | . . . . . . . . . . . . . 2 . . . . 91 . 85 . . . . . . . 5 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Central database locked down 413 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 5) 672 | -10/Materials | Discovered new exit (range 7) 767 | -10/Materials | Prayed at D.C.S.S. Altar Unit 773 | -10/Materials | Entered Subcaves 774 | -10/Subcaves | Approached by a straggling Scientist 777 | -10/Subcaves | Learned location of 2 exits from Materials 784 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 838 | -10/Subcaves | X0-1V1 caused items to flee you 902 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 995 | -10/Subcaves | Items stopped fleeing you 1081 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1114 | -10/Subcaves | Learned location of Zion (-6) 1136 | -10/Subcaves | X0-1V1 sent you into danger 1211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1345 | -10/Subcaves | Visited 4L-MR0's lab 1362 | -10/Subcaves | Found Power Bank 1363 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1510 | -10/Subcaves | Met a Zionite searching for "candidates" 1899 | -10/Subcaves | Learned Materials non-interactive machine intel 2038 | -10/Subcaves | Identified exit to Materials 2038 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2050 | -10/Subcaves | X0-1V1 sent allied Chaos Knight (x1) 2065 | -10/Subcaves | X0-1V1 activates XOMVISION 2066 | -10/Subcaves | System corruption reached 10% 2074 | -10/Subcaves | Core integrity restored by X0-1V1 (+39) 2092 | -10/Subcaves | X0-1V1 whisked you away to safety 2131 | -10/Subcaves | Identified exit to Recycling 2131 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 2144 | -10/Subcaves | X0-1V1 sent you into danger 2152 | -10/Subcaves | X0-1V1 turns hostiles against one another 2172 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 2186 | -10/Subcaves | X0-1V1 whisked you away to safety 2365 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2477 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 2493 | -10/Subcaves | X0-1V1 sent you into danger 2532 | -10/Subcaves | Lost 3 parts (1n2w) 2587 | -10/Subcaves | X0-1V1 activates XOMVISION 2642 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2646 | -10/Subcaves | X0-1V1 sent allied Chaos Knight (x1) 2658 | -10/Subcaves | Core integrity restored by X0-1V1 (+34) 2690 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2692 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2705 | -10/Subcaves | X0-1V1 sent you into danger 2724 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 2818 | -10/Subcaves | X0-1V1 sent you into danger 2913 | -10/Subcaves | X0-1V1 activates XOMVISION 2961 | -10/Subcaves | X0-1V1 sent you into danger 2966 | -10/Subcaves | Disturbed a concealed Subdweller 2985 | -10/Subcaves | Core integrity fell below 50% 3274 | -10/Subcaves | Core integrity restored by X0-1V1 (+34) 3394 | -10/Subcaves | Crushed by falling debris 3395 | -10/Subcaves | System corruption reached 30% 3421 | -10/Subcaves | Spotted All I Could Find 3422 | -10/Subcaves | Met H3-MLN with WIP Botcube army 3423 | -10/Subcaves | Spotted All I Could Find 3470 | -10/Subcaves | Destroyed All I Could Find 3505 | -10/Subcaves | Core integrity fell below 20% 3506 | -10/Subcaves | Destroyed All I Could Find 3517 | -10/Subcaves | Found Botcube 3529 | -10/Subcaves | Found Botcube 3556 | -10/Subcaves | Found H3-MLN's Flail 3610 | -10/Subcaves | Botcube activated 3624 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 2 guns 3626 | -10/Subcaves | Attached CPS modules to *All I Could find 3761 | -10/Subcaves | Crushed by falling debris 3762 | -10/Subcaves | Entered Materials 3762 | -8/Materials | Accompanied by 1 ally 3762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3763 | -8/Materials | Identified exit to Factory 3764 | -8/Materials | Loaded intel: 29 non-interactive machine locations 3884 | -8/Materials | Garrison activated, responded to threat 4013 | -8/Materials | Found Botcube 4019 | -8/Materials | X0-1V1 whisked you away to safety 4132 | -8/Materials | X0-1V1 sent you to a vault 4238 | -8/Materials | Found Scrap Suit 4290 | -8/Materials | Botcube activated 4304 | -8/Materials | X0-1V1 sent allied H-55 Commando (x4) 4308 | -8/Materials | Botcube completed mutation into legged form, armed with 2 special weapons 4313 | -8/Materials | Attached CPS modules to *Superflamer 4333 | -8/Materials | Core integrity permanently improved by X0-1V1 (+400) 4377 | -8/Materials | X0-1V1 activates XOMVISION 4393 | -8/Materials | X0-1V1 foreshadows a heat wave 4441 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4617 | -8/Materials | Ambient heat levels rising (+10) 4688 | -8/Materials | Identified exit to Garrison 4689 | -8/Materials | Entered Garrison 4689 | -8/Garrison | Accompanied by 5 allies 4795 | -8/Garrison | Triggered checkpoint 4839 | -8/Garrison | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 4861 | -8/Garrison | Triggered checkpoint 4871 | -8/Garrison | Garrison Relay disabled 4914 | -8/Garrison | Discovered new exit (range 11) 5001 | -8/Garrison | Triggered checkpoint 5031 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Identified exit to Materials 5034 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5120 | -8/Garrison | Discovered exit to Materials (range 12) 5147 | -8/Garrison | Triggered checkpoint 5187 | -8/Garrison | Garrison Relay disabled 5275 | -8/Garrison | Triggered checkpoint 5323 | -8/Garrison | Installed Relay Interface Framework 5325 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Triggered checkpoint 5408 | -8/Garrison | Garrison Relay disabled 5466 | -8/Garrison | Found Scimitar of Distortion 5665 | -8/Garrison | X0-1V1 activates XOMVISION 5703 | -8/Garrison | Rescued a captive Derelict 5706 | -8/Garrison | Rescued a captive Derelict 5745 | -8/Garrison | Triggered checkpoint 5769 | -8/Garrison | Garrison Relay disabled 5790 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5922 | -8/Garrison | Entered Materials 5922 | -8/Materials | Accompanied by 4 allies 6052 | -8/Materials | Discovered exit to Factory (range 18) 6170 | -8/Materials | Discovered exit to Factory (range 15) 6210 | -8/Materials | Lost 3 allies 6398 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 6526 | -8/Materials | X0-1V1 activates XOMVISION 6705 | -8/Materials | Attached CPS modules to H-61 Shepherd 6722 | -8/Materials | First assault squad dispatched 6958 | -8/Materials | Found Botcube 7056 | -8/Materials | Lost 3 parts (1p2n) 7068 | -8/Materials | Botcube activated 7088 | -8/Materials | Botcube completed mutation into legged form, armed with 2 guns 7098 | -8/Materials | Attached CPS modules to *minime 7146 | -8/Materials | Found Prototype Device 7283 | -8/Materials | System corruption reached 10% 7326 | -8/Materials | Discovered exit to Factory (range 17) 7410 | -8/Materials | X0-1V1 sent you to a vault 7444 | -8/Materials | X0-1V1 activates XOMVISION 7672 | -8/Materials | Botcube activated 7692 | -8/Materials | Botcube completed mutation into legged form, armed with 2 guns 7695 | -8/Materials | Attached CPS modules to *Neversink 2 7787 | -8/Materials | Identified exit to Garrison 7806 | -8/Materials | Entered Garrison 7806 | -8/Garrison | Accompanied by 4 allies 7836 | -8/Garrison | Triggered checkpoint 7858 | -8/Garrison | Garrison Relay disabled 8070 | -8/Garrison | Build established: Scavenger-Mutant 8074 | -8/Garrison | Triggered checkpoint 8116 | -8/Garrison | Triggered checkpoint 8173 | -8/Garrison | Discovered exit to Factory (range 12) 8203 | -8/Garrison | Phase Generator disabled 8207 | -8/Garrison | Garrison Relay disabled 8235 | -8/Garrison | Rescued a captive Derelict 8373 | -8/Garrison | Triggered checkpoint 8439 | -8/Garrison | Garrison Relay disabled 8524 | -8/Garrison | Triggered checkpoint 8540 | -8/Garrison | X0-1V1 activates XOMVISION 8590 | -8/Garrison | Triggered checkpoint 8647 | -8/Garrison | Garrison Relay disabled 8668 | -8/Garrison | Identified Active Sensor Suite 8684 | -8/Garrison | Discovered exit to Factory (range 9) 8820 | -8/Garrison | Triggered checkpoint 8905 | -8/Garrison | Triggered checkpoint 8965 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 8974 | -8/Garrison | Build established: Scavenger-Skirmisher 9004 | -8/Garrison | Discovered exit to Factory (range 18) 9004 | -8/Garrison | Discovered exit to Factory (range 65) 9004 | -8/Garrison | Discovered exit to Factory (range 73) 9017 | -8/Garrison | Garrison Relay disabled 9147 | -8/Garrison | X0-1V1 activates XOMVISION 9439 | -8/Garrison | Entered Factory 9439 | -7/Factory | Accompanied by 3 allies 9439 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9496 | -7/Factory | Build established: Bothacker-Assassin 9754 | -7/Factory | Garrison activated, responded to threat 9839 | -7/Factory | First assault squad dispatched 9976 | -7/Factory | Lost 3 allies 10006 | -7/Factory | X0-1V1 sent you to a vault 10035 | -7/Factory | Build established: Bothacker-Skirmisher 10075 | -7/Factory | Sensors blinded by X0-1V1 10373 | -7/Factory | X0-1V1 sent you into danger 10384 | -7/Factory | X0-1V1 sent allied L-41 Fighter (x5) 10474 | -7/Factory | X0-1V1 announced a LAN party 10535 | -7/Factory | Manually triggered Chute Trap 10535 | -7/Factory | Sucked down chute 10535 | -7/Factory | Entered Waste 10536 | -7/Waste | Met a frightened Derelict 10550 | -7/Waste | EMP discharged 10550 | -7/Waste | System corruption reached 10% 10550 | -7/Waste | Spotted C-40 Crusher 10570 | -7/Waste | Spotted C-40 Crusher 10580 | -7/Waste | Spotted C-40 Crusher 10591 | -7/Waste | Spotted C-40 Crusher 10593 | -7/Waste | Spotted C-40 Crusher 10650 | -7/Waste | EMP discharged 10660 | -7/Waste | 5 allies followed down the chute 10665 | -7/Waste | 1 allies followed down the chute 10681 | -7/Waste | Spotted C-40 Crusher 10690 | -7/Waste | X0-1V1 caused items to flee you 10736 | -7/Waste | Discovered new exit (range 11) 10745 | -7/Waste | Lost 3 allies 10750 | -7/Waste | EMP discharged 10799 | -7/Waste | Entered Factory 10799 | -7/Factory | Accompanied by 1 ally 10998 | -7/Factory | X0-1V1 activates XOMVISION 11045 | -7/Factory | Fabricated W-25 Informer? 11087 | -7/Factory | Identified exit to DSF 11327 | -7/Factory | Discovered new exit (range 6) 11339 | -7/Factory | Identified exit to Factory 11583 | -7/Factory | X0-1V1 announced a LAN party 11632 | -7/Factory | X0-1V1 sent you into danger 11688 | -7/Factory | Discovered exit to Factory (range 11) 11698 | -7/Factory | Destroyed 12 combat bots 11740 | -7/Factory | X0-1V1 sent you to a vault 11744 | -7/Factory | Discovered exit to Factory (range 9) 11776 | -7/Factory | X0-1V1 activates XOMVISION 11909 | -7/Factory | Destroyed 8 combat bots 11919 | -7/Factory | Lost 4 parts (2n2w) 11982 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 11989 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 11999 | -7/Factory | First assault squad dispatched 12122 | -7/Factory | Build established: Hauler-Assassin 12552 | -7/Factory | Weapon slot count reverted to normal (-1) 12650 | -7/Factory | Fabricated Wave Gun? 12909 | -7/Factory | X0-1V1 rewrote Trooper 4a IFF filter 12965 | -7/Factory | Build established: Hauler-Tank 13134 | -7/Factory | X0-1V1 activates XOMVISION 13218 | -7/Factory | Discovered new exit (range 9) 13225 | -7/Factory | Found Botcube 13244 | -7/Factory | Entered Storage 13253 | -7/Storage | Botcube activated 13273 | -7/Storage | Botcube completed mutation into treaded form, armed with 2 guns 13273 | -7/Storage | Attached CPS modules to *keep Calm 13274 | -7/Storage | X0-1V1 revealed exit location to -6/Factory 13567 | -7/Storage | Used back door to open Recycling access 13567 | -7/Storage | Discovered exit to Recycling (range 5) 13644 | -7/Storage | First assault squad dispatched 13652 | -7/Storage | Build established: Hauler-Gunner 13699 | -7/Storage | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 13744 | -7/Storage | Lost 8 allies 13805 | -7/Storage | Sterilization system engaged 13805 | -7/Storage | Non-combat units ordered to evacuate 13905 | -7/Storage | Combat units ordered to evacuate 14105 | -7/Storage | Ambient heat levels rising (+10) 14151 | -7/Storage | X0-1V1 sent hostile L-41 Fighter (x2) 14165 | -7/Storage | Entered Recycling 14165 | -7/Recycling | Accompanied by 1 ally 14407 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 21) 14585 | -7/Recycling | Discovered new exit (range 12) 14671 | -7/Recycling | X0-1V1 caused items to flee you 14872 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 14895 | -7/Recycling | X0-1V1 activates XOMVISION 14924 | -7/Recycling | Items stopped fleeing you 15165 | -7/Recycling | Entered Scraplab 15169 | -7/Recycling | Found Prototype Device 15169 | -7/Recycling | Identified Scrap Engine 15393 | -7/Recycling | X0-1V1 activates XOMVISION 15470 | -7/Recycling | Build established: Hauler-Mutant 15827 | -7/Recycling | Build established: Hauler-Construct 16346 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 16376 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 21) 16846 | -7/Recycling | X0-1V1 sent hostile B-48 Gladiator (x2) 16966 | -7/Recycling | X0-1V1 sent hostile X-62 Marksman (x3) 16968 | -7/Recycling | Core integrity fell below 50% 17371 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 16) 18211 | -7/Recycling | X0-1V1 activates XOMVISION 18282 | -7/Recycling | Found Scimitar of Distortion 18612 | -7/Recycling | X0-1V1 activates XOMVISION 18905 | -7/Recycling | Core integrity restored by X0-1V1 (+163) 18907 | -7/Recycling | X0-1V1 activates XOMVISION 19006 | -7/Recycling | Entered Factory 19006 | -5/Factory | Accompanied by 1 ally 19006 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 19114 | -5/Factory | X0-1V1 released a cloud of subatomizers 19126 | -5/Factory | X0-1V1 announced a LAN party 19136 | -5/Factory | X0-1V1 sent you to a vault 19192 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 19239 | -5/Factory | Identified exit to Factory 19239 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 19306 | -5/Factory | Search patrols dispatched 19355 | -5/Factory | Garrison activated, responded to threat 19370 | -5/Factory | Spotted B-75 Beast 19399 | -5/Factory | Destroyed B-75 Beast 19519 | -5/Factory | Build established: Construct 19528 | -5/Factory | Destroyed 9 combat bots 19633 | -5/Factory | Garrison activated, responded to threat 19686 | -5/Factory | Sucked down chute 19686 | -5/Factory | Entered Waste 19686 | -5/Waste | The area was eerily silent 19696 | -5/Waste | 2 allies followed down the chute 19784 | -5/Waste | X0-1V1 activates XOMVISION 20117 | -5/Waste | Discovered new exit (range 13) 20264 | -5/Waste | Found Unknown Protection 20272 | -5/Waste | Found Unknown Protection 20399 | -5/Waste | Entered Factory 20399 | -5/Factory | Accompanied by 1 ally 20509 | -5/Factory | Spotted B-75 Beast 20514 | -5/Factory | Destroyed B-75 Beast 20565 | -5/Factory | Build established: Hauler-Construct 20616 | -5/Factory | X0-1V1 activates XOMVISION 20711 | -5/Factory | X0-1V1 caused items to flee you 20715 | -5/Factory | X0-1V1 put everyone to sleep 20718 | -5/Factory | X0-1V1 sent you into danger 20857 | -5/Factory | Items stopped fleeing you 20896 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 20987 | -5/Factory | X0-1V1 enhanced Transport squad support 21292 | -5/Factory | X0-1V1 sent hostile Guerrilla (x1) 21298 | -5/Factory | X0-1V1 woke everyone up 21311 | -5/Factory | Imp. Remote Force Field reconfigured into Item Mimic 21354 | -5/Factory | Identified exit to Upper Caves 21371 | -5/Factory | Identified Damper Plating 21386 | -5/Factory | Garrison activated, responded to threat 21438 | -5/Factory | Garrison activated, responded to threat 21486 | -5/Factory | X0-1V1 whisked you away to safety 21577 | -5/Factory | X0-1V1 whisked you away to safety 21579 | -5/Factory | X0-1V1 activates XOMVISION 21617 | -5/Factory | Entered Upper Caves 21674 | -5/Upper Caves | Learned 12 Factory zone layouts 21714 | -5/Upper Caves | Encountered a Warlord checkpoint 21789 | -5/Upper Caves | Learned Factory trap positions 21820 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21862 | -5/Upper Caves | Learned Factory terminal intel 22013 | -5/Upper Caves | Discovered new exit (range 10) 22048 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22082 | -5/Upper Caves | Entered another Upper Caves area 22338 | -5/Upper Caves | Discovered new exit (range 8) 22414 | -5/Upper Caves | Entered Zhirov 22414 | -5/Zhirov | Discovered new exit (range 3) 22434 | -5/Zhirov | Met Zhirov 22454 | -5/Zhirov | Learned location of Quarantine (-2) 22454 | -5/Zhirov | Learned location of Command (-1) 22465 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22481 | -5/Zhirov | Found Alien Artifact 22481 | -5/Zhirov | Identified Integrated Dissipator 22481 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22551 | -5/Zhirov | Found Alien Artifact 22599 | -5/Zhirov | Cloak Generator disabled 22599 | -5/Zhirov | Attacked by Zhirov 22609 | -5/Zhirov | Enhanced Grunts warped into view 22625 | -5/Zhirov | Zhirov detonated his lab 22645 | -5/Zhirov | Attached CPS modules to Enhanced Grunt 22649 | -5/Zhirov | Attached CPS modules to Enhanced Grunt 22653 | -5/Zhirov | Attached CPS modules to Enhanced Grunt 22657 | -5/Zhirov | Attached CPS modules to Enhanced Grunt 22692 | -5/Zhirov | Found Prototype Device 22692 | -5/Zhirov | Identified Exp. Thermal Shield 22776 | -5/Zhirov | Attached CPS modules to Enhanced Grunt 23017 | -5/Zhirov | Attached CPS modules to Enhanced Grunt 23415 | -5/Zhirov | Entered Proximity Caves 23417 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 23429 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+229) 23453 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 23557 | -4/Proximity Caves | Spotted B-86 Titan 23557 | -4/Proximity Caves | X0-1V1 sent you into danger 23560 | -4/Proximity Caves | Destroyed B-86 Titan 23663 | -4/Proximity Caves | Destroyed 8 combat bots 23815 | -4/Proximity Caves | 0b10 base defense nominally successful 24040 | -4/Proximity Caves | System corruption reached 10% 24065 | -4/Proximity Caves | Botcube activated 24079 | -4/Proximity Caves | Botcube completed mutation into legged form, armed with 1 cannon 24086 | -4/Proximity Caves | Attached CPS modules to *Trifail 8000 24149 | -4/Proximity Caves | Build established: Commander-Construct 24540 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+242) 24649 | -4/Proximity Caves | Discovered exit to Factory (range 8) 24661 | -4/Proximity Caves | Learned Research emergency access door positions 24684 | -4/Proximity Caves | X0-1V1 caused items to flee you 24700 | -4/Proximity Caves | System corruption reached 30% 24782 | -4/Proximity Caves | Entered Factory 24782 | -4/Factory | Accompanied by 6 allies 24782 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24783 | -4/Factory | Identified exit to Armory 24783 | -4/Factory | Identified exit to Research 24783 | -4/Factory | Identified exit to Upper Caves 24784 | -4/Factory | Loaded intel: 104 trap records 24785 | -4/Factory | Loaded intel: 26 terminal locations 24834 | -4/Factory | X0-1V1 activates XOMVISION 24901 | -4/Factory | Identified exit to DSF 24914 | -4/Factory | X0-1V1 sent you to a vault 24962 | -4/Factory | Found Quantum Capacitor 24993 | -4/Factory | Garrison activated, responded to threat 25021 | -4/Factory | Watched by a mysterious "MATRIX" hacker 25032 | -4/Factory | First assault squad dispatched 25047 | -4/Factory | Spotted B-86 Titan 25055 | -4/Factory | Allies destroyed B-86 Titan 25063 | -4/Factory | Discovered exit to Research (range 15) 25261 | -4/Factory | Entered Armory 25261 | -4/Armory | Accompanied by 2 allies 25340 | -4/Armory | Build established: Hauler-Construct 25399 | -4/Armory | X0-1V1 added 0b10 threat records associated with you (major) 25466 | -4/Armory | Found Quantum Capacitor 25511 | -4/Armory | First assault squad dispatched 25622 | -4/Armory | Fabricated Imp. Arc Thrower (x1) 25807 | -4/Armory | Destroyed 9 combat bots 25907 | -4/Armory | X0-1V1 upgraded hostiles (x1) 25940 | -4/Armory | Lost 3 allies 25979 | -4/Armory | Destroyed 15 combat bots 25989 | -4/Armory | Discovered exit to Research (range 5) 26054 | -4/Armory | Found Prototype Launcher 26054 | -4/Armory | Identified Com. Tesla Bomb Launcher 26069 | -4/Armory | Found Com. Tesla Bomb Launcher 26072 | -4/Armory | Found Com. Tesla Bomb Launcher 26217 | -4/Armory | Allied Derelicts emerged from ambush trap array 26246 | -4/Armory | Destroyed 16 combat bots 26258 | -4/Armory | Lost 4 allies 26315 | -4/Armory | Murdered *Trifail 8000 26315 | -4/Armory | Destroyed *Trifail 8000 26323 | -4/Armory | Found Botcube 26429 | -4/Armory | X0-1V1 activates XOMVISION 26474 | -4/Armory | Spotted Armor Guard 26474 | -4/Armory | Spotted Armor Guard 26479 | -4/Armory | Attached CPS modules to Armor Guard 26486 | -4/Armory | Destroyed Armor Guard 26494 | -4/Armory | Destroyed Armor Guard 26501 | -4/Armory | Found Prototype Device 26501 | -4/Armory | Identified Exp. Weapon Cycler 26554 | -4/Armory | Spotted B-86 Titan 26716 | -4/Armory | Discovered new exit (range 5) 26726 | -4/Armory | X0-1V1 added 0b10 threat records associated with you (considerable) 26730 | -4/Armory | Entered Lab 26730 | -4/Lab | Discovered exit to Research (range 9) 26750 | -4/Lab | Unable to decrypt terminal 26750 | -4/Lab | Opened the door to a hidden lab 26751 | -4/Lab | Gained access to the hidden lab's interior 26753 | -4/Lab | Detected by scanners 26761 | -4/Lab | Attached CPS modules to A5 26762 | -4/Lab | Confronted by A5 26770 | -4/Lab | Destroyed A5 26821 | -4/Lab | Found Prototype Energy Cannon 26821 | -4/Lab | Identified Warp Cannon 26826 | -4/Lab | Found Prototype Energy Gun 26826 | -4/Lab | Identified Tachyon Dispersion Ray 26831 | -4/Lab | Found Prototype Protection 26831 | -4/Lab | Identified Hvy. Regenerative Plating 26867 | -4/Lab | Found Alien Artifact 26867 | -4/Lab | Identified Core Expander 26867 | -4/Lab | Installed Core Expander, added new Weapon slot 26878 | -4/Lab | Found Alien Artifact 26878 | -4/Lab | Identified Integrated Mediator 26878 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 27358 | -4/Lab | Found Prototype Protection 27358 | -4/Lab | Identified Med. Regenerative Plating 27948 | -4/Lab | Found Prototype Hackware 27976 | -4/Lab | Found Alien Artifact 27993 | -4/Lab | Found Alien Artifact 28007 | -4/Lab | Found Prototype Hackware 28011 | -4/Lab | Found Prototype Hackware 28023 | -4/Lab | Entered Research 28023 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28044 | -3/Research | Identified Deep Network Scanner 28045 | -3/Research | Identified Exp. System Shield 28047 | -3/Research | Identified exit to Testing 28152 | -3/Research | Garrison activated, responded to threat 28297 | -3/Research | Build established: Hacker-Tank 28383 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 28397 | -3/Research | Entered Testing 28439 | -3/Testing | Spotted PP-G0LHOQW8S0 28510 | -3/Testing | Found Prototype Device 28510 | -3/Testing | Identified Exp. Hardlight Generator 28549 | -3/Testing | Found Prototype Ballistic Cannon 28549 | -3/Testing | Identified Omega Cannon 28580 | -3/Testing | Spotted Striker 28582 | -3/Testing | Destroyed Striker 28606 | -3/Testing | Scanned by Researcher 28641 | -3/Testing | Spotted Striker 28731 | -3/Testing | System corruption reached 10% 28813 | -3/Testing | X0-1V1 sent you to a vault 28860 | -3/Testing | Intercept squad dispatched 28866 | -3/Testing | Spotted Tracker 28867 | -3/Testing | Spotted Tracker 28873 | -3/Testing | Spotted Combat Programmer 28879 | -3/Testing | Destroyed Combat Programmer 28881 | -3/Testing | Master 8b assimilated hostile Tracker 28881 | -3/Testing | Spotted Combat Programmer 28882 | -3/Testing | Allies destroyed Tracker 28894 | -3/Testing | Allies destroyed Tracker 28911 | -3/Testing | Allies destroyed Combat Programmer 28925 | -3/Testing | Lost 3 allies 28943 | -3/Testing | Master 8c assimilated hostile G-67 Veteran 28954 | -3/Testing | Discovered new exit (range 10) 28959 | -3/Testing | Spotted PH-3N4IT7DB6G 28959 | -3/Testing | Master 8a assimilated hostile G-67 Veteran 28982 | -3/Testing | Allies destroyed PH-3N4IT7DB6G 28986 | -3/Testing | Found Corrupted Exp. Weapon Cycler 28993 | -3/Testing | Destroyed 7 combat bots 28995 | -3/Testing | Lost 3 allies 29000 | -3/Testing | Found Corrupted Prototype Device 29000 | -3/Testing | Identified Exp. Phase Shifter 29125 | -3/Testing | Master 8a assimilated hostile S-43 Plague 29136 | -3/Testing | X0-1V1 sent allied Butcher (x3) 29160 | -3/Testing | Garrison activated, responded to threat 29191 | -3/Testing | Destroyed 12 combat bots 29194 | -3/Testing | Lost 5 allies 29256 | -3/Testing | Build established: Hauler-Tank 29312 | -3/Testing | Found Prototype Hackware 29312 | -3/Testing | Identified Exp. Hacking Suite (x2) 29320 | -3/Testing | Found Prototype Launcher 29320 | -3/Testing | Identified Tesla Bomb Launcher 29548 | -3/Testing | Entered Research 29548 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29630 | -2/Research | Identified exit to Quarantine 29654 | -2/Research | X0-1V1 activates XOMVISION 29729 | -2/Research | Spotted B-90 Cyclops 29733 | -2/Research | Destroyed B-90 Cyclops 29875 | -2/Research | Spotted B-90 Cyclops 29898 | -2/Research | Build established: Hacker-Tank 29913 | -2/Research | Identified exit to Access 29913 | -2/Research | X0-1V1 revealed exit location to -1/Access 29956 | -2/Research | Destroyed B-90 Cyclops 29977 | -2/Research | Intercept squad dispatched 29994 | -2/Research | Entered Quarantine 30028 | -2/Quarantine | Spotted Alpha 7 30060 | -2/Quarantine | Destroyed Alpha 7 30069 | -2/Quarantine | Found Prototype Device 30069 | -2/Quarantine | Identified Exp. ECM Suite 30204 | -2/Quarantine | Found Alien Launcher 30277 | -2/Quarantine | X0-1V1 downgraded hostiles (x1) 30488 | -2/Quarantine | Discovered exit to Access (range 18) 30544 | -2/Quarantine | X0-1V1 caused items to flee you 30554 | -2/Quarantine | X0-1V1 put everyone to sleep 30604 | -2/Quarantine | Identified Core Reset Matrix 30615 | -2/Quarantine | Intercept squad dispatched 30615 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 30615 | -2/Quarantine | Warped through subspace 30634 | -2/Quarantine | Spotted Combat Programmer 30649 | -2/Quarantine | X0-1V1 enhanced Transport squad support 30656 | -2/Quarantine | Destroyed Combat Programmer 30681 | -2/Quarantine | Items stopped fleeing you 30688 | -2/Quarantine | Spotted Fortress 30691 | -2/Quarantine | Attached CPS modules to Fortress 30719 | -2/Quarantine | System corruption reached 10% 30761 | -2/Quarantine | Destroyed Fortress 30778 | -2/Quarantine | Found Prototype Device 30778 | -2/Quarantine | Identified Exp. EM Shield 30782 | -2/Quarantine | Found Prototype Device 30782 | -2/Quarantine | Identified Exp. Force Field 30785 | -2/Quarantine | Found Prototype Protection 30785 | -2/Quarantine | Identified Centrium Heavy Armor Plating 30790 | -2/Quarantine | Found Prototype Device 30790 | -2/Quarantine | Identified Thermal Barrier 30792 | -2/Quarantine | X0-1V1 mutated your Utility slot to Weapon slot 30857 | -2/Quarantine | Discovered new exit (range 6) 30857 | -2/Quarantine | Discovered new exit (range 7) 30861 | -2/Quarantine | Entered Section 7 30861 | -2/Section 7 | Identified Sigix Terminator 30861 | -2/Section 7 | Used Core Reset Matrix 30865 | -2/Section 7 | Detected hypermatrix surge 30865 | -2/Section 7 | Sensed 24 artifacts in vicinity 30904 | -2/Section 7 | Found Spacefold Activator 30930 | -2/Section 7 | Found Integrated Reactor 30930 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31118 | -2/Section 7 | Spotted S7 Guard 31129 | -2/Section 7 | Found Core Membrane 31139 | -2/Section 7 | Destroyed S7 Guard 31150 | -2/Section 7 | Spotted S7 Guard 31158 | -2/Section 7 | Warp Cannon suddenly broke down 31175 | -2/Section 7 | Destroyed S7 Guard 31177 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31224 | -2/Section 7 | Found Integrated Thermoelectric Network 31224 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31266 | -2/Section 7 | X0-1V1 sent you to a vault 31333 | -2/Section 7 | X0-1V1 enhanced Transport squad support 31348 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 31439 | -2/Section 7 | Spotted B-90 Cyclops 31446 | -2/Section 7 | Found Integrated Reactor 31446 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31471 | -2/Section 7 | Spotted Alpha 7 31473 | -2/Section 7 | Spotted Alpha 7 31490 | -2/Section 7 | Lost 3 allies 31505 | -2/Section 7 | Spotted S7 Guard 31513 | -2/Section 7 | X0-1V1 sent allied Wizard (x2) 31535 | -2/Section 7 | Lost 5 parts (1p2n2w) 31556 | -2/Section 7 | Intercept squad dispatched 31568 | -2/Section 7 | Spotted Tracker 31568 | -2/Section 7 | Spotted Tracker 31575 | -2/Section 7 | Destroyed Tracker 31576 | -2/Section 7 | Destroyed Tracker 31589 | -2/Section 7 | Spotted Executioner 31589 | -2/Section 7 | Spotted Executioner 31597 | -2/Section 7 | Destroyed Executioner 31598 | -2/Section 7 | Destroyed Executioner 31598 | -2/Section 7 | Warped through subspace 31600 | -2/Section 7 | Spotted B-99 Colossus 31644 | -2/Section 7 | Lost 5 parts (1p1n2u1w) 31693 | -2/Section 7 | Destroyed B-99 Colossus 31716 | -2/Section 7 | Found Integrity Redistributor 31718 | -2/Section 7 | Found Integrity Redistributor 31721 | -2/Section 7 | Found Integrity Redistributor 31780 | -2/Section 7 | X0-1V1 put everyone to sleep 31786 | -2/Section 7 | Found LRC Armor 31786 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 31852 | -2/Section 7 | Found Integrated Reactor 31852 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31877 | -2/Section 7 | Found Prototype Ballistic Gun 31877 | -2/Section 7 | Identified Multirail 31981 | -2/Section 7 | Spotted Combat Programmer 32058 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 32062 | -2/Section 7 | Found Transdimensional Reconstructor 32064 | -2/Section 7 | Found Transdimensional Reconstructor 32154 | -2/Section 7 | Intercept squad dispatched 32155 | -2/Section 7 | Found Corrupted Prototype Device 32155 | -2/Section 7 | Identified Adv. Kinecellerator 32166 | -2/Section 7 | Spotted Tracker 32167 | -2/Section 7 | Spotted Tracker 32204 | -2/Section 7 | Door terminal overloaded 32211 | -2/Section 7 | Destroyed Tracker 32212 | -2/Section 7 | Destroyed Tracker 32213 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-410) 32214 | -2/Section 7 | Core integrity fell below 50% 32227 | -2/Section 7 | Spotted Combat Programmer 32229 | -2/Section 7 | Spotted Combat Programmer 32235 | -2/Section 7 | Destroyed Combat Programmer 32238 | -2/Section 7 | Destroyed Combat Programmer 32260 | -2/Section 7 | Found Corrupted Prototype Device 32260 | -2/Section 7 | Identified Exp. Phase Shifter 32284 | -2/Section 7 | Found Prototype Processor 32284 | -2/Section 7 | Identified Exp. Core Analyzer 32310 | -2/Section 7 | Build established: Alien-Executioner 32361 | -2/Section 7 | First assault squad dispatched 32416 | -2/Section 7 | Destroyed B-90 Cyclops 32432 | -2/Section 7 | Spotted S7 Guard 32441 | -2/Section 7 | Destroyed S7 Guard 32482 | -2/Section 7 | Destroyed 19 combat bots 32482 | -2/Section 7 | X0-1V1 woke everyone up 32582 | -2/Section 7 | Spotted Combat Programmer 32591 | -2/Section 7 | Destroyed Combat Programmer 32592 | -2/Section 7 | X0-1V1 sent allied Striker (x1) 32604 | -2/Section 7 | Destroyed Striker 32635 | -2/Section 7 | Destroyed 8 combat bots 32849 | -2/Section 7 | Build established: Alien-Construct 32887 | -2/Section 7 | Destroyed Combat Programmer 32900 | -2/Section 7 | X0-1V1 turns hostiles against one another 32931 | -2/Section 7 | Destroyed 13 combat bots 32933 | -2/Section 7 | Lost 3 allies 33064 | -2/Section 7 | X0-1V1 activates XOMVISION 33339 | -2/Section 7 | Intercept squad dispatched 33342 | -2/Section 7 | Spotted Tracker 33343 | -2/Section 7 | Spotted Tracker 33344 | -2/Section 7 | Spotted Tracker 33348 | -2/Section 7 | Destroyed Tracker 33350 | -2/Section 7 | Destroyed Tracker 33351 | -2/Section 7 | Spotted Combat Programmer 33353 | -2/Section 7 | Spotted Combat Programmer 33354 | -2/Section 7 | Spotted Combat Programmer 33365 | -2/Section 7 | Destroyed Tracker 33371 | -2/Section 7 | Destroyed Combat Programmer 33373 | -2/Section 7 | Destroyed Combat Programmer 33419 | -2/Section 7 | Destroyed 13 combat bots 33448 | -2/Section 7 | Destroyed Combat Programmer 33459 | -2/Section 7 | High security lockdown imminent 33500 | -2/Section 7 | Corrupted Enh. Nova Cannon+ reconfigured into Item Mimic 33539 | -2/Section 7 | High security lockdown engaged 33553 | -2/Section 7 | Entered Access 33553 | -1/Access | Evolved 2 slots: Utility x2 33579 | -1/Access | Identified exit to Surface 33579 | -1/Access | Targeted by mysterious "MATRIX" hacker 33657 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 33733 | -1/Access | High security lockdown imminent 33739 | -1/Access | Fabricated Enh. Hardcell Cannon? 33773 | -1/Access | Destroyed 7 combat bots 33813 | -1/Access | High security lockdown engaged 33964 | -1/Access | Destroyed 9 combat bots 33988 | -1/Access | Spotted Striker 34001 | -1/Access | Destroyed Striker 34022 | -1/Access | Spotted Striker 34022 | -1/Access | Spotted Executioner 34022 | -1/Access | Spotted Executioner 34027 | -1/Access | Destroyed Executioner 34028 | -1/Access | Destroyed Executioner 34029 | -1/Access | Destroyed Striker 34041 | -1/Access | Spotted Investigator 34044 | -1/Access | Destroyed Investigator 34095 | -1/Access | Destroyed 28 combat bots 34179 | -1/Access | Spotted Striker 34185 | -1/Access | Destroyed Striker 34187 | -1/Access | Spotted Striker 34187 | -1/Access | Spotted Striker 34192 | -1/Access | Destroyed Striker 34194 | -1/Access | Destroyed Striker 34217 | -1/Access | X0-1V1 sent you to a vault 34263 | -1/Access | Found Exp. EM Shield 34274 | -1/Access | Destroyed 16 combat bots 34281 | -1/Access | Found Prototype Device 34281 | -1/Access | Identified Exp. Transmission Jammer 34293 | -1/Access | Found Exp. Core Analyzer 34367 | -1/Access | Found Prototype Launcher 34367 | -1/Access | Identified Point Singularity Launcher 34440 | -1/Access | Spotted Striker 34440 | -1/Access | Spotted Executioner 34440 | -1/Access | Spotted Executioner 34443 | -1/Access | Destroyed Executioner 34447 | -1/Access | Destroyed Executioner 34457 | -1/Access | Spotted Striker 34457 | -1/Access | Spotted Executioner 34457 | -1/Access | Spotted Striker 34462 | -1/Access | Destroyed Striker 34469 | -1/Access | Destroyed Executioner 34494 | -1/Access | Destroyed Striker 34495 | -1/Access | Destroyed Striker 34499 | -1/Access | Spotted Executioner 34502 | -1/Access | Destroyed Executioner 34504 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-443) 34522 | -1/Access | Spotted Executioner 34522 | -1/Access | Spotted Investigator 34527 | -1/Access | Destroyed Investigator 34529 | -1/Access | Destroyed Executioner 34531 | -1/Access | Sterilization system engaged 34550 | -1/Access | Spotted Executioner 34550 | -1/Access | Spotted Executioner 34550 | -1/Access | Spotted Striker 34553 | -1/Access | Destroyed Executioner 34555 | -1/Access | Destroyed Striker 34556 | -1/Access | X0-1V1 whisked you away to safety 34576 | -1/Access | Destroyed 52 combat bots 34691 | -1/Access | Spotted Striker 34691 | -1/Access | Spotted Executioner 34694 | -1/Access | X0-1V1 whisked you away to safety 34811 | -1/Access | X0-1V1 destroyed Energy Cycler 34811 | -1/Access | Energy Cycler disabled 34831 | -1/Access | Ambient heat levels rising (+10) 34981 | -1/Access | Ambient heat levels rising (+10) 35131 | -1/Access | Ambient heat levels rising (+10) 35142 | -1/Access | Found Prototype Processor 35142 | -1/Access | Identified Exp. Melee Analysis Suite 35148 | -1/Access | Found Exp. Melee Analysis Suite 35276 | -1/Access | Core integrity fell below 50% 35277 | -1/Access | X0-1V1 sent you into danger 35280 | -1/Access | Destroyed Executioner 35281 | -1/Access | Ambient heat levels rising (+10) 35288 | -1/Access | Destroyed Striker 35304 | -1/Access | Found Prototype Processor 35304 | -1/Access | Identified Exp. Targeting Computer 35431 | -1/Access | Ambient heat levels rising (+10) 35476 | -1/Access | Spotted B-99 Colossus 35481 | -1/Access | Destroyed B-99 Colossus 35491 | -1/Access | Found Multirail 35581 | -1/Access | Ambient heat levels rising (+10) 35616 | -1/Access | X0-1V1 activates XOMVISION 35651 | -1/Access | Discovered new exit (range 8) 35661 | -1/Access | Spotted B-99 Colossus 35671 | -1/Access | Destroyed B-99 Colossus 35696 | -1/Access | Destroyed B-99 Colossus 35720 | -1/Access | Entered Command 35840 | -1/Command | Spotted M Guard 35841 | -1/Command | Spotted Combat Programmer 35843 | -1/Command | Spotted M Guard 35843 | -1/Command | Spotted Combat Programmer 35851 | -1/Command | X0-1V1 sent you to a vault 35901 | -1/Command | Destroyed Combat Programmer 35907 | -1/Command | Destroyed Combat Programmer 35948 | -1/Command | Destroyed M Guard 35951 | -1/Command | Destroyed M Guard 35951 | -1/Command | All MAIN.C guards destroyed 35957 | -1/Command | Found Corrupted Prototype Reactor 35959 | -1/Command | Identified Zero-point Reactor 35962 | -1/Command | Found Corrupted Zero-point Reactor 35970 | -1/Command | First assault squad dispatched 35985 | -1/Command | High security lockdown imminent 35988 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 23) 35994 | -1/Command | Found Corrupted Prototype Device 35994 | -1/Command | Identified AEGIS Remote Shield 36030 | -1/Command | Botcube activated 36046 | -1/Command | Botcube completed mutation into treaded form, armed with 2 melee weapons 36047 | -1/Command | Met MAIN.C 36050 | -1/Command | 0b10 Conduit disabled 36065 | -1/Command | High security lockdown engaged 36065 | -1/Command | Destroyed MAIN.C Shell 36068 | -1/Command | MAIN.C activated Command garrisons 36082 | -1/Command | Found Botcube 36090 | -1/Command | X0-1V1 sent allied Lightning (x3) 36107 | -1/Command | Emitted hypermatrix ping 36112 | -1/Command | Assembled emerged from beneath the floor 36127 | -1/Command | Allies destroyed MAIN.C 36135 | -1/Command | Discovered exit to Surface (range 34) 36135 | -1/Command | Discovered exit to Surface (range 115) 36135 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36156 | -1/Command | Lost 7 parts (2p1n1u3w) 36163 | -1/Command | Fired Sigix Terminator 36184 | -1/Command | Destroyed 32 combat bots 36191 | -1/Command | Found Corrupted Multirail 36193 | -1/Command | Found Corrupted Multirail 36397 | -1/Command | Found Multirail 36822 | -1/Command | Found Zero-point Reactor 36840 | -1/Command | Found Perforator 37196 | -1/Command | Found Adv. Kinecellerator 38097 | -1/Command | Assembled emerged from beneath the floor 38265 | -1/Command | Assembled emerged from beneath the floor 38367 | -1/Command | Assembled emerged from beneath the floor 38469 | -1/Command | Assembled emerged from beneath the floor 38534 | -1/Command | Attached CPS modules to B-99 Colossus 39754 | -1/Command | Found Multirail 39756 | -1/Command | Found Multirail 40344 | -1/Command | Found Exp. Core Analyzer 40800 | -1/Command | Warped through subspace to slip node 40800 | -1/Command | Discovered new exit (range 5) 40803 | -1/Command | Found Hvy. Regenerative Plating 40806 | -1/Command | Entered Access_0 40807 | -1/Access_0 | Sensed 3 artifacts in vicinity 40809 | -1/Access_0 | Met Architect 40830 | -1/Access_0 | Destroyed A8 40834 | -1/Access_0 | Architect warped through subspace 40869 | -1/Access_0 | Architect warped through subspace 40883 | -1/Access_0 | Subspace Access Node disabled 40893 | -1/Access_0 | Architect warped through subspace 40908 | -1/Access_0 | Found Exp. Weapon Cycler 40913 | -1/Access_0 | Architect warped through subspace 40933 | -1/Access_0 | Architect warped through subspace 40943 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 40949 | -1/Access_0 | Found Prototype Device 40968 | -1/Access_0 | Core integrity fell below 20% 40972 | -1/Access_0 | Architect warped through subspace 40991 | -1/Access_0 | Architect warped through subspace 41006 | -1/Access_0 | A6 warped into view 41032 | -1/Access_0 | Architect warped through subspace 41061 | -1/Access_0 | Architect warped through subspace 41079 | -1/Access_0 | Subspace Access Node disabled 41080 | -1/Access_0 | X0-1V1 sent you into danger 41111 | -1/Access_0 | Architect warped through subspace 41135 | -1/Access_0 | X0-1V1 sent allied B-74 Champion (x2) 41146 | -1/Access_0 | Lost 3 parts (1u2w) 41148 | -1/Access_0 | Subspace Access Node disabled 41163 | -1/Access_0 | Botcube activated 41175 | -1/Access_0 | Botcube completed mutation into core form, armed with 1 gun 41199 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+441) 41219 | -1/Access_0 | Architect warped through subspace 41227 | -1/Access_0 | Found Prototype Device 41227 | -1/Access_0 | Identified Desublimator (x2) 41252 | -1/Access_0 | Architect warped through subspace 41280 | -1/Access_0 | Architect warped through subspace 41282 | -1/Access_0 | Lost 6 parts (2p2n1u1w) 41297 | -1/Access_0 | X0-1V1 sent allied C-57 Dissector (x3) 41301 | -1/Access_0 | Architect warped through subspace 41346 | -1/Access_0 | Lost 3 allies 41347 | -1/Access_0 | Subspace Access Node disabled 41373 | -1/Access_0 | Lost 4 parts (1p3w) 41430 | -1/Access_0 | X0-1V1 activates XOMVISION 41448 | -1/Access_0 | Found Sigix Broadsword 41504 | -1/Access_0 | Destroyed Architect 41505 | -1/Access_0 | Architect triggered a singularity event 41507 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41508 | -1/Access_0 | Warped through subspace to slip node 41514 | *** | Escaped singularity! Last Messages --------------- 41498_ Quantum Shear penetrates Wall. 41498_ Penetrated by Quantum Shear. 41501_ Quantum Shear penetrates Earth. 41501_ Ionic Axe follow-up attack on Architect. 41503_ Quantum Shear penetrates Earth. 41504_ Architect regenerates Exp. Phase Shifter. 41504_ Architect: "If I can't win, no one wins!" 41504_ Architect destroyed. 41505_ A0_COM: Initiating irreversible singularity event. Goodbye. 41506_ A0_COM: 10. 41507_ A0_COM: 9. 41507_ Acquired data core, extracted unknown sensor trigger ID. 41508_ A0_COM: 8. 41508_ Warped through subspace, drawn to slip node. 41509_ A0_COM: 7. 41510_ A0_COM: 6. 41511_ A0_COM: 5. 41512_ A0_COM: 4. 41513_ A0_COM: 3. 41514_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 100 Energy Generation 124 Energy Capacity 3161 Matter Stores 1000 Matter Capacity 1000 Sight Range 26 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Corruption Block 15 Armor Coverage 600 Resistance: KI 27 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 8 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 41 Defensive Hacking 16 Relay Coupler Types 2 Relay Coupler Value 72 Authchip Count 1 Item Schematics ----------------- Exp. Power Amplifier | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Wave Gun | x2 | -7/Factory | Preloaded Imp. Arc Thrower | x1 | -4/Armory | Authchip Enh. Hardcell Cannon | x2 | -1/Access | Preloaded Repaired ---------- Nothing Studied --------- Enh. Nova Cannon | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Integrated Mediator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Membrane Integrated Thermoelectric Network Spacefold Activator LRC Armor Integrity Redistributor Sigix Terminator Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Bigger Is Better Incoming! Monstrosity Walls Are Suggestions Challenges ------------ None Game ------ Seed RapidExoskeletonTendrils Manual? 0 Play Time 10:26:23 Cumulative 1861.4 hours Start 2026.09.22 @ 19:39:35 End 2026.09.25 @ 00:52:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 550 Adventurer 4 Explorer 4 Win Type 6 Total 79 Types 32/12/6/4/2/5/11/2/3/2 Lore% 98 Gallery% 96 Achievement% 94 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2d024e-5b38-401e-972b-bcf3172fd759