Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.20 @ 21:24:08 Player: IzRey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2417) 2417 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5867 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (1500) Ox29 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Ion Burst Cannon > --- INVENTORY (25) --- Thief Drone Bay (3/3) High-powered Shotgun Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Hardened Heavy Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Ion Engine Armored Treads Advanced Treads Compact Wheel Medium Matter Pod Thief Drone Bay Grenade Launcher Enhanced Flamer [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun AWS/Thermal Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 53 | 6 6 10 1 . 15 15 Power 7 | 1 . 1 . . 3 2 Engine 7 | 1 . 1 . . 3 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 2 . . 4 2 Treads 9 | 2 1 . . . 4 2 Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 2 . . 4 6 Device 4 | . 1 1 . . 2 . Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 8 | . 1 1 . . 2 4 Artifact . | . . . . . . . Weapon 20 | 2 3 5 1 . 4 5 Energy Gun 1 | . . . 1 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 13 | 2 3 3 . . 2 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 1 1 Special Weapon 2 | . . 1 . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 2 Parts Lost 24 | . 1 3 . . 3 17 Power 4 | . . 1 . . 1 2 Propulsion 8 | . . 2 . . . 6 Utility 7 | . . . . . 1 6 Weapon 5 | . 1 . . . 1 3 Highest Loss Streak 7 | . 1 3 . . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 88 98 96 85 79 87 Engine 10 | . 14 13 14 14 9 8 Treads 25 | . 27 11 . . 33 31 Leg 5 | . . 15 28 28 1 . Device 4 | . 2 5 . . 6 3 Storage 11 | . 14 14 14 14 9 9 Protection 9 | . 1 8 14 14 9 12 Energy Gun 2 | . . . 3 14 6 . Ballistic Gun 12 | . 27 19 10 . 1 12 Launcher 1 | . . 3 . . 1 3 Special Weapon 1 | . . 4 10 . 1 . Naked Turns . | . . . . . . . Heaviest Build 115 | 13 14 19 19 19 39 115 Greatest Support 82 | 40 40 40 20 20 80 82 Greatest Overweight (x) 30 | 3 . 4 . . 1 30 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 Average Capacity 10 | 7 8 8 8 8 8 16 Most Carried 10 | 2 8 8 8 8 8 10 Average Carried 7 | 1 5 8 7 8 7 7 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 8 | 2 8 8 8 8 8 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1215 | 251 178 154 . 22 230 380 Remotely 65 | . . . . . 65 . Salvage Created 2725 | . 637 150 . . 1179 759 Parts 171 | . 28 15 . . 76 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 65 | . 11 7 . . 26 21 Guns 47 | . 11 6 . . 20 10 Cannons 6 | . . . . . 2 4 AOE 11 | . . 1 . . 3 7 Classes Destroyed 10 | . 3 . . . 5 2 Worker 1 | . . . . . . 1 Builder 4 | . . . . . 1 3 Recycler 4 | . 3 . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 19 | . 6 5 . . 3 5 Grunt 33 | . 5 2 . . 15 11 Sentry 10 | . . . . . 5 5 Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 4 3 . . 7 9 Combat Bots Only 7 | . 4 3 . . 7 6 Max Kills in Single Turn 3 | . 1 1 . . 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 4743 | . 564 346 . . 1059 2774 Core 741 | . 105 82 . . 145 409 Absorbed by Shields . | . . . . . . . Redirected to Shielding 31 | . 9 11 . . 11 . Core Remaining (%) 62 | 100 . . . 25 . . Volleys Fired 158 | . 48 24 . . 17 69 Largest 2 | . 2 2 . . 2 2 Hottest 130 | . 40 40 . . 100 130 Shots Fired 356 | . 80 44 . 1 109 122 Gun 313 | . 80 43 . 1 92 97 Cannon 8 | . . . . . . 8 Launcher 22 | . . 1 . . 4 17 Special 13 | . . . . . 13 . Kinetic 228 | . 80 43 . . 8 97 Thermal 106 | . . . . 1 97 8 Explosive 22 | . . 1 . . 4 17 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 11 13 . 2 22 8 Robot Miss Streak 5 | . 3 3 . . 3 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Autonomous 86 | . . . . 1 85 . Shots Hit Robots 245 | . 59 28 . 1 87 70 Core Hits 144 | . 27 12 . 1 39 65 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 4 | . . . . . 3 1 Burn 3 | . . . . . 3 . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5479 | . 566 352 . 29 2377 2155 Guns 3735 | . 566 282 . 29 2015 843 Cannons 212 | . . . . . . 212 Explosions 1391 | . . 70 . . 221 1100 Melee . | . . . . . . . Ramming 17 | . . . . . 17 . Kinetic 1716 | . 566 282 . . 25 843 Thermal 2355 | . . . . 29 2114 212 Explosive 1391 | . . 70 . . 221 1100 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . . 5 9 Projectiles . | . . . . . . . Explosions 14 | . . . . . 5 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . . . . . 10 . Shots 1 | . . . . . 1 . Rammed 3 | . . . . . 3 . Targets Rammed 3 | . . . . . 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 18 24 . . 327 300 Average Temperature 63 | . 8 11 . . 110 48 Received Heat Transfer 1872 | . 165 123 . . 288 1296 Effects 6 | . . . . . 2 4 Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 8 | . . . . . 8 . Heat Transferred 4163 | . . . . 37 3876 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 491 | . 210 233 . . 388 491 Initial 163 | . . 13 . . . 163 Average 113 | . 39 69 . . 167 136 Maximum Alert Level 2 | . 1 1 . . 1 2 Low Security (%) 83 | 100 98 96 . 100 68 82 Level 1 12 | . 1 3 . . 31 5 Level 2 3 | . . . . . . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 . . . 5 8 Investigation 5 | . 3 . . . . 2 Extermination . | . . . . . . . Reinforcement 7 | . . . . . 5 2 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 20 9 . 1 39 37 Peak Tracking Total 7 | . 4 4 . 2 6 7 Tactical Retreats 5 | . 1 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 7 | . 5 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . 3 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 13 | . 3 2 2 . 1 5 Terminals 9 | . 3 1 . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 5 4 24 . 1 11 Successful 36 | . 4 2 24 . 1 5 Failed 9 | . 1 2 . . . 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 19 | . 5 3 . . . 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 35 | . 4 2 24 . . 5 Record 23 | . . . 23 . . . Open Door 5 | . . 1 . . . 4 Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 1 . . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 5 | . . 5 . . . . EXPLORE 3 | . . 3 . . . . RETURN 2 | . . 2 . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 6 | . . 6 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 6 | . . 6 . . . . Drone Recoveries 6 | . . 6 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 5631 | 80 1025 702 497 79 1567 1681 Spaces Moved 2547 | 45 537 425 412 58 683 387 Core 26 | 20 . 5 . . . 1 Treads 1724 | 25 537 148 . . 628 386 Legs 797 | . . 272 412 58 55 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 170 Average Speed 162 | 155 160 135 120 120 166 239 Slowest Speed 1550 | 200 160 250 120 120 190 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 87 98 90 12 47 68 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 14 | . . . . . . 14 Terrain Destroyed 187 | . . 5 . . 73 109 Melee . | . . . . . . . Projectile 12 | . . . . . 12 . AOE 175 | . . 5 . . 61 109 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3775 | 52 631 509 415 67 1076 1025 Wait 974 | . 34 46 . 10 341 543 Move 2541 | 44 536 424 411 57 682 387 Hop . | . . . . . . . Pick Up 21 | 2 5 1 . . 7 6 Fast Attach 31 | 6 6 5 1 . 10 3 Attach 13 | . . . . . 4 9 Detach 3 | . 1 . 1 . . 1 Swap 9 | . . 5 . . 1 3 Drop 22 | . 1 4 2 . 11 4 Fire 158 | . 48 24 . . 17 69 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Discovered new exit (range 4) 1057 | -10/Materials | Discovered new exit (range 12) 1106 | -10/Materials | Entered Mines 1109 | -10/Mines | Found the Drone Emporium 1117 | -10/Mines | Found Prototype Device 1117 | -10/Mines | Identified Thief Drone Bay 1279 | -10/Mines | Discovered new exit (range 24) 1346 | -10/Mines | Learned location of Storage (-8) 1358 | -10/Mines | Core integrity fell below 50% 1429 | -10/Mines | Lost 3 parts (1p2n) 1505 | -10/Mines | Discovered new exit (range 6) 1573 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1709 | -10/Mines | Identified exit to Materials 1803 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1803 | -10/Mines | Discovered new exit (range 5) 1808 | -10/Mines | Entered Exiles 1837 | -10/Exiles | Met 8R-AWN 1858 | -10/Exiles | Met EX-HEX 1918 | -10/Exiles | Met EX-DEC 1937 | -10/Exiles | Visited The Gauntlet 2076 | -10/Exiles | Learned location of Zion (-6) 2114 | -10/Exiles | Met EX-BIN 2141 | -10/Exiles | Aligned with FarCom system 2142 | -10/Exiles | Given EX-Vault access code 2170 | -10/Exiles | Opened EX-Vault 2182 | -10/Exiles | Found AWS/Thermal 2210 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2290 | -10/Exiles | Discovered new exit (range 14) 2305 | -10/Exiles | Left Exiles lab with AWS/Thermal 2305 | -10/Exiles | Entered Mines 2323 | -9/Mines | Discovered new exit (range 7) 2362 | -9/Mines | Assembled infested the area 2367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2769 | -8/Materials | Discovered new exit (range 10) 3442 | -8/Materials | Discovered new exit (range 13) 3613 | -8/Materials | Destroyed 7 combat bots 3951 | -8/Materials | Entered Storage 3952 | -8/Storage | Identified exit to Recycling 4823 | -8/Storage | Build established: Scavenger-Mutant 5004 | -8/Storage | Discovered new exit (range 9) 5198 | -8/Storage | Garrison activated, responded to threat 5390 | -8/Storage | Core integrity fell below 50% 5458 | -8/Storage | Lost 7 parts (1p2n2u2w) 5551 | -8/Storage | First assault squad dispatched 5626 | -8/Storage | Core integrity fell below 20% 5632 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05521_ U-05 Engineer lays Concrete. 05523_ K-01 Serf collects debris. 05523_ U-05 Engineer lays Concrete. 05549_ Acquired Lgt. Armor Plating. 05551_ ALERT: Significant disruption in Zone 5E, assault force dispatched. 05551_ Acquired 37 matter. 05559_ K-01 Serf collects debris. 05594_ C-30 ARC bursts open, deploying its payload. 05594_ G-50 Soldier unfolds itself. 05594_ G-47 Trooper unfolds itself. 05594_ M-28 Smith unfolds itself. 05595_ U-05 Engineer lays Concrete. 05609_ Critical hit (Burn: +37). 05614_ Lgt. Armor Plating destroyed. 05617_ Lgt. Angular Momentum Engine destroyed. 05619_ Arm. Treads destroyed. 05619_ Critical hit (Burn: +37). 05621_ Lgt. Armor Plating destroyed. 05627_ Lgt. Assault Rifle destroyed. 05627_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | " #[!==## #????????????????????????? | | " # # #????????????????????????? | | " #=* #####???????????????????????? | | ## #% =+ #???????????????????????? | | # # %!#T###???????????????????????? | | # ##?????????????????????????? | | *# ##?????????????????????????? | | % #% ##???##########????????????? | | #% ##???# #????????????? | | + #????# #????????????? | | # ##???# #????????????? | | ##??# #????????????? | | # #??# #????????????? | | # ###?# #????????????? | | ## # #?# #??????#####?? | | ?# # ## ##?# #??????#"""#?? | | ?# # # ##??# #????###"T"### | | ?# # ## #####+##+######### # | | ?# # % % # """ # | | ?# + """ # | | ?## a# """ # | | ??### ########+##### g # # | | ???# # !!!#ggg/ """ # | | ???# # !! # # """ # | | ???# # !! # # """ # | | ?""" # # @ # # | | #"R # """ # < # # | | #""" " "" # "Y" """ # # # | | #### "" "" # """ """ ###### ###### | | ???# """"" # #????###????? | | ???#############"T"## ##???????????? | | ???????????????#"""??##????????????? | | ?????????????????##????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 750 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineAssaultSuite Manual? 0 Play Time 01:05:18 Cumulative 470.2 hours Start 2023.01.20 @ 20:13:02 End 2023.01.20 @ 21:24:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 17 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14c345f0-91c3-460b-af79-c042f145c7cb