Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 22:48:32 Player: Dinner Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1039) 1039 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2874 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (8) ---- Improved Sensor Array Particle Charger Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Improved Sensor Array Particle Charger EM Pulse Gun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 7 5 . 17 Power 6 | 1 . . 5 Engine 3 | 1 . . 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads . | . . . . Leg 11 | 2 2 . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 19 | . . . 19 Power 5 | . . . 5 Propulsion 8 | . . . 8 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 15 | . . . 15 To Critical Strikes . | . . . . Average Backups 6 | 3 7 6 6 Power . | . . . . Propulsion 3 | 1 4 2 3 Utility 1 | . . 1 1 Weapon 2 | 1 2 3 1 Tool/Special . | . . . . Unused Backups 7 | . 2 1 4 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 2 | . . . 2 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 99 90 Engine 10 | . 14 11 7 Core 2 | . . . 5 Leg 33 | . 27 43 33 Device 1 | . 4 . . Storage 11 | . 14 11 9 Processor 13 | . 9 11 17 Ballistic Gun 21 | . 27 22 16 Peak Build Rating 29 | 7 13 15 29 Average Rating 15 | 5 11 14 22 On Entrance 8 | . 7 13 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 17 16 23 Greatest Support 58 | 20 20 40 58 Greatest Overweight (x) 5 | . 5 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 2 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1154 | 322 266 139 427 Remotely 241 | 193 48 . . Salvage Created 1449 | 134 321 283 711 Parts 101 | 13 18 26 44 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 8 10 13 Guns 31 | . 8 10 13 Classes Destroyed 9 | 3 4 1 1 Worker 3 | 2 1 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 3 | 1 . . 2 Watcher 3 | . 2 . 1 Swarmer 13 | . 3 6 4 Grunt 11 | . 5 2 4 Sentry 3 | . . 2 1 Specialist 4 | . . . 4 Best Kill Streak 5 | 4 5 4 3 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 33 34 197 Missed 75 | . 7 20 48 Hits 189 | . 26 14 149 Projectile 189 | . 26 14 149 Critical Strikes 6 | . . . 6 Damage Taken 2743 | . 291 136 2316 Core 629 | . 52 6 571 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 53 | . . . 53 Core Remaining (%) 92 | 100 79 98 . Volleys Fired 136 | 13 37 19 67 Largest 2 | 2 2 2 2 Hottest 68 | 40 46 46 68 Shots Fired 252 | 26 74 38 114 Gun 252 | 26 74 38 114 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 244 | 26 74 38 106 Thermal . | . . . . Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 21 | 3 7 9 21 Robot Miss Streak 6 | 6 4 3 2 Penetration Max 1 | . . . 1 Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 177 | 11 45 27 94 Core Hits 71 | 7 20 12 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2767 | 161 620 413 1573 Guns 2756 | 161 615 411 1569 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . 5 2 4 Kinetic 2653 | 161 615 411 1466 Thermal . | . . . . Explosive . | . . . . Electromagnetic 103 | . . . 103 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 1 1 Kicked 3 | . 1 1 1 Crushed . | . . . . Highest Temperature 64 | . 4 1 64 Average Temperature 13 | . 2 1 16 Received Heat Transfer 876 | . 132 24 720 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 186 | 10 91 186 144 Initial 69 | . 3 31 69 Average 51 | 1 26 111 57 Influence Increases 940 | 25 268 285 362 Destroy 0b10 Robot/C 620 | . 160 200 260 Destroy 0b10 Robot/NC 60 | 25 20 . 15 Destroy Leader 146 | . 44 50 52 Successful Hack 34 | . 14 18 2 Destroy Structure 5 | . . 2 3 Lose Combat Pursuer 75 | . 30 15 30 Influence Decreases 940 | 20 198 194 528 Entered New Map 143 | . 2 44 97 Time Decay 637 | 20 196 150 271 Lost Part 160 | . . . 160 Squads Dispatched 8 | . 2 2 4 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 10 11 23 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 24 | . 7 7 10 Successful 19 | . 5 6 8 Failed 5 | . 2 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 14 | . . 6 8 Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 2 | . 2 . . Level Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 5 6 Insert Component 3 | . . 2 1 Analyze 3 | . . 2 1 Retrieve Study 5 | . . 1 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 1 4 Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 678 | . . . 678 Optics 678 | . . . 678 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1842 | 133 684 316 709 Spaces Moved 972 | 74 391 203 304 Core 21 | 17 2 . 2 Treads . | . . . . Legs 951 | 57 389 203 302 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 85 Average Speed 113 | 103 120 116 105 Slowest Speed 300 | 120 300 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 34 21 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1460 | 106 533 246 575 Wait 260 | . 85 16 159 Move 969 | 73 390 202 304 Hop . | . . . . Pick Up 32 | 13 5 3 11 Fast Attach 7 | . 4 . 3 Attach 23 | 7 . 3 13 Detach 1 | . . 1 . Swap 14 | . 4 . 10 Drop 15 | . 7 1 7 Fire 136 | 13 37 19 67 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Propulsion x2 935 | -9/Materials | Identified exit to Materials 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1242 | -8/Materials | Repaired Aluminum Leg+ 1569 | -8/Materials | Lost 3 parts (1p1n1w) 1629 | -8/Materials | Discovered new exit (range 8) 1733 | -8/Materials | Core integrity fell below 50% 1811 | -8/Materials | Core integrity fell below 20% 1843 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01808_ Aluminum Leg+ destroyed. 01808_ Slug penetrates H-61 Shepherd. 01810_ Knocked back. 01810_ Slug penetrates G-47 Trooper. 01812_ Visual Processing Unit destroyed. 01812_ Slug penetrates Wall. 01814_ Slug penetrates G-47 Trooper. 01815_ Knocked back. 01816_ Acquired 8 matter. 01827_ Acquired 11 matter. 01830_ Acquired Lgt. Nuclear Core+. 01832_ M-13 Machinist repairs G-47 Trooper. 01832_ Acquired 1 matter. 01832_ Penetrated by Slug. 01832_ VSS Leg+ destroyed. 01832_ Aluminum Leg+ destroyed. 01833_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 01836_ Acquired 55 matter. 01838_ Aluminum Leg+ destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????? #????????????????? | | ????????????????????????????? < #????????????????? | | ????????????????????????????# #????????????????? | | ??????????????############### #????????????????? | | ??????????????# ^ #????### ?????#??? | | ??????????????# % #????# + ??? #??? | | ??????????????# u^ @*= #????# # """ #??? | | ??????????????# #####;#/#######????# #= """ #??? | | ??????????????# #?##% ! =% ######## # """ #??? | | ????########### #?##% !! # !## # #??? | | ????# """ # #?## # ## # """ #??? | | ????# """ # #??# % #!! / ## # """ #### | | ????# """ + #??# g # ! ## # """ ## | | ????#[ # #??# H""""m #! ## #? ?# ] | | ????# # #??# """" # ##%####+#### | | ????# "" # #??# """" # [# # | | ????# S"" # #??# # ! /= % %+! | | ????# "" # #??########## =%#= # | | ????########### #???????????#! [# ######## | | ??????????????# #???????????#!=! # #??????# | | ?????????????## ##??????????#=%=[ # #??????# | | ?????????????# #############+#### #########+ | | ?????????????# *%= ** | | ?????????????# *%[ | | ?????????????# ### | | ?????????????# ########### ############# #?? | | ?????????????#######?????????# #???????????# #?? | | ?????????????????????????????# #???????????# #?? | | ?????????????????????????????# +???????????# #?? | | ?????????????????????????????# #???????????# #?# | | ?????????????????????????????# #???????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 41% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked VSS Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed MyomerZeronetFist Manual? 0 Play Time 00:23:34 Cumulative 7.8 hours Start 2026.05.05 @ 22:20:20 End 2026.05.05 @ 22:48:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c19e660a-001c-4f1d-a25b-981333611f0f