Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 01:22:12 Player: Beico Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 991 Bonus ------- None Cogmind --------- Core Integrity 201/400 Matter 245/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Small Storage Unit Medium Laser Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 1 5 6 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover 3 | . 2 1 Flight . | . . . Utility 6 | . 2 4 Device 2 | . . 2 Storage 4 | . 2 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 90 | . 93 87 Engine 12 | . 14 9 Leg 9 | . 17 . Hover 19 | . 10 29 Device 7 | . . 16 Storage 16 | . 21 11 Energy Gun 20 | . 28 11 Special Melee Weapon 4 | . . 8 Naked Turns . | . . . Heaviest Build 27 | 11 27 16 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 8 | 6 8 7 Most Carried 10 | 6 10 5 Average Carried 5 | 5 6 4 Final Capacity 8 | 6 6 8 Final Carried 6 | 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 230 | 200 30 . Remotely . | . . . Salvage Created 87 | . 87 . Parts 2 | . 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 795 | . 109 686 Core 225 | . 26 199 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 9 | . 9 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 18 | . 18 . Gun 18 | . 18 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 18 | . 18 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 11 | . 11 . Core Hits 6 | . 6 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 147 | . 147 . Guns 147 | . 147 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 147 | . 147 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | . 336 . Average Temperature 146 | . 146 . Received Heat Transfer 228 | . 63 165 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 444 | . 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 126 | . 87 126 Average Influence 53 | . 40 72 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 3 14 Peak Tracking Total 5 | . 2 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts 13 | . . 13 Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 602 | 16 309 277 Spaces Moved 592 | 12 245 335 Core 5 | . . 5 Treads . | . . . Legs 97 | 12 85 . Wheels . | . . . Hover 490 | . 160 330 Flight . | . . . Fastest Speed 52 | 120 56 52 Average Speed 65 | 120 78 53 Slowest Speed 200 | 120 150 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 31 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 790 | 14 345 431 Wait 142 | . 69 73 Move 590 | 11 244 335 Hop . | . . . Pick Up 11 | 1 8 2 Fast Attach 4 | . 3 1 Attach 6 | 1 1 4 Detach 4 | . 2 2 Swap 2 | . 1 1 Drop 9 | 1 8 . Fire 9 | . 9 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 13 | . . 13 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -9/Materials | Discovered new exit (range 4) 603 | -9/Materials | Self-destructed Last Messages --------------- 00448_ EXIT=FOUND 00570_ Attempting to reprogram Shock Trap. 00573_ Hover Unit destroyed. 00573_ Attempting to reprogram Shock Trap. 00577_ ECM Suite destroyed. 00577_ Attempting to reprogram Shock Trap. 00579_ Lgt. Ion Engine destroyed. 00579_ Attempting to reprogram Shock Trap. 00579_ Hover Unit destroyed. 00580_ Attempting to reprogram Shock Trap. 00581_ Med. Laser destroyed. 00582_ Hover Unit destroyed. 00582_ Attempting to reprogram Shock Trap. 00582_ Shock Trap reprogrammed. [Achievement: Hehehe] 00587_ Triggered Shock Trap. 00587_ The floor emits a surge of raw power. 00587_ System corrupted (+1). 00587_ Datajack destroyed. 00601_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????# [[[ "" # """ #??????????? | | ??????????? ##### [[ Y" #? #??????????? | | ??????????? 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