Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.16 @ 01:32:56 Player: FrakkingUsername Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1679) 1679 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4819 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 264/265 System Corruption 7% Temperature Cool (18) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Sensor Array > --- WEAPON (3) ------- Assault Cannon Improved Datajack > --- INVENTORY (5) ---- EM Shotgun Shock Rifle High-powered Shotgun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Recoil Stabilizer > --- WEAPON ----------- EM Shotgun Firepult > --- INVENTORY -------- Light Ion Engine Heat Sink Shock Rifle Particle Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . 1 . . . . . Parts Attached 45 | 6 4 12 1 1 4 7 10 Power 8 | 1 1 2 . . . 1 3 Engine 5 | 1 . 2 . . . . 2 Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 1 . 3 4 1 Treads . | . . . . . . . . Leg 3 | . . 2 . . 1 . . Wheel 9 | 2 . . . . 2 4 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 12 | 1 2 4 . . 1 2 2 Device 9 | . 2 2 . . 1 2 2 Storage 1 | 1 . . . . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . 1 . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 1 4 . 1 . . 4 Energy Gun 4 | 1 . 2 . . . . 1 Energy Cannon 4 | . 1 2 . 1 . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 20 | . . 8 . . . 1 11 Power 4 | . . 2 . . . . 2 Propulsion 5 | . . 2 . . . . 3 Utility 6 | . . 1 . . . 1 4 Weapon 5 | . . 3 . . . . 2 Highest Loss Streak 7 | . . 7 . . . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 3 | 2 4 2 2 3 4 4 4 Power . | . 1 . . 1 1 1 . Propulsion . | 1 . . . 1 . . . Utility . | . . . . . . 1 . Weapon 1 | 1 2 1 . 1 1 2 3 Tool/Special . | . . . . . . . . Unused Backups 8 | . 3 . . . 1 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . 2 . . . 1 . . Utility . | . . . . . . . . Weapon 4 | . 1 . . . . 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 97 87 88 81 86 87 65 Engine 8 | . 6 5 11 11 11 2 4 Core 2 | . 7 4 . . . 6 3 Leg 8 | . . 7 11 11 18 . . Wheel 9 | . 28 9 . . 2 26 19 Device 20 | . 20 19 22 22 22 25 17 Processor 8 | . . 7 11 11 11 9 5 Energy Gun 11 | . 4 11 22 15 11 9 5 Energy Cannon 10 | . 9 15 11 11 11 9 6 Ballistic Gun 1 | . 14 4 . . . . . Peak Build Rating 42 | 6 10 17 17 32 34 42 42 Average Rating 24 | 4 8 13 16 25 33 38 29 On Entrance 19 | . 6 10 16 16 32 34 38 Naked Turns 3 | . . . . . . . 3 Heaviest Build 40 | 12 15 16 15 30 30 33 40 Greatest Support 39 | 32 32 32 10 10 20 39 36 Greatest Overweight (x) 8 | . . 4 1 2 2 2 8 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 Most Carried 8 | 5 8 5 3 5 5 5 5 Average Carried 3 | 3 4 1 1 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 2 2 4 5 5 4 Class Distribution -------------------- 38% | Scavenger-Skirmisher 38% | Skirmisher 15% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 879 | 163 185 112 25 . 70 69 255 Remotely . | . . . . . . . . Salvage Created 2099 | . 297 485 34 . 282 285 716 Parts 129 | . 23 27 7 . 23 13 36 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 56 | . 9 13 3 . 7 12 12 Guns 16 | . 6 7 1 . 1 . 1 Cannons 19 | . 3 6 2 . 3 2 3 AOE 19 | . . . . . 3 10 6 Classes Destroyed 9 | . 2 2 . . 2 3 . Worker 5 | . . . . . 2 . 3 Builder 2 | . . . . . . 1 1 Tunneler 2 | . . . . . 2 . . Recycler 3 | . . 2 . . . . 1 Watcher 4 | . . 2 . . . . 2 Swarmer 29 | . 3 9 3 . 4 10 . Grunt 18 | . 6 4 . . 3 . 5 Sentry 7 | . . . . . . 1 6 Hunter 2 | . . . . . . 1 1 Best Kill Streak 8 | . 4 7 3 . 4 7 8 Combat Bots Only 7 | . 4 4 3 . 4 7 4 Max Kills in Single Turn 4 | . 1 1 1 . 4 4 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 2 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 293 | . 25 172 6 . . 9 81 Missed 76 | . 6 33 3 . . 6 28 Hits 217 | . 19 139 3 . . 3 53 Projectile 217 | . 19 139 3 . . 3 53 Critical Strikes 4 | . 2 . . . . . 2 Damage Taken 2743 | . 151 900 15 . 48 35 1594 Core 937 | . 26 345 4 . 4 . 558 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 644 | . 48 300 6 . 16 10 264 Regen/Repaired (Parts) 7 | . 7 . . . . . . Core Remaining (%) 66 | 100 89 . . . 11 . . Volleys Fired 116 | . 20 35 3 . 8 6 44 Largest 3 | . 2 3 3 . 2 1 2 Hottest 295 | . 88 201 178 . 295 250 283 Shots Fired 190 | . 40 75 9 . 10 6 50 Gun 85 | . 25 39 6 . 8 . 7 Cannon 96 | . 15 36 3 . 2 6 34 Launcher 9 | . . . . . . . 9 Special . | . . . . . . . . Kinetic 41 | . 20 10 . . . . 11 Thermal 109 | . 15 57 6 . 2 6 23 Explosive 9 | . . . . . . . 9 Electromagnetic 31 | . 5 8 3 . 8 . 7 Robot Hit Streak 11 | . 5 11 4 . 10 10 9 Robot Miss Streak 5 | . 3 4 5 . 1 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 119 | . 27 43 5 . 9 4 31 Core Hits 103 | . 15 22 3 . 16 15 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3560 | . 427 881 84 . 356 539 1273 Guns 903 | . 240 422 43 . 122 . 76 Cannons 1230 | . 187 446 41 . 88 93 375 Explosions 1414 | . . . . . 146 446 822 Melee . | . . . . . . . . Ramming 13 | . . 13 . . . . . Kinetic 521 | . 200 78 . . . . 243 Thermal 2380 | . 187 715 68 . 234 539 637 Explosive 317 | . . . . . . . 317 Electromagnetic 329 | . 40 75 16 . 122 . 76 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 26 | . 1 . 14 . . . 11 Projectiles 25 | . 1 . 14 . . . 10 Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 218 | . . 4 . . 48 1 165 Shots 29 | . . . . . 7 1 21 Rammed 8 | . . 8 . . . . . Targets Rammed 8 | . . 8 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 871 | . 45 462 301 . 305 422 871 Average Temperature 184 | . 10 171 149 . 156 183 241 Received Heat Transfer 660 | . 90 174 . . . . 396 Effects 21 | . . 4 . . . 1 16 Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 5 | . . 1 . . . 1 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 8 | . . 2 . . . . 6 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 24 | . . 1 . . 3 10 10 Heat Transferred 9014 | . 333 1443 148 . 1040 2530 3520 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 93 | 100 100 100 100 . 100 61 90 Level 1 6 | . . . . . . 38 9 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 257 | . 111 130 94 . 131 257 236 Initial 92 | . . 18 24 . . . 92 Average 71 | . 39 48 80 . 33 115 136 Influence Increases 1711 | . 220 342 70 . 198 367 514 Destroy 0b10 Robot/C 1120 | . 180 260 60 . 140 240 240 Destroy 0b10 Robot/NC 80 | . . 20 . . 20 5 35 Destroy Leader 248 | . 30 44 10 . 20 50 94 Successful Hack 15 | . . . . . 5 4 6 Disable Machine 81 | . 9 18 . . . 18 36 Destroy Structure 167 | . 1 . . . 13 50 103 Influence Decreases 1555 | . 169 318 71 74 198 110 615 Entered New Map 323 | . . 33 51 74 . . 165 Time Decay 1032 | . 169 205 20 . 198 100 340 Lost Part 200 | . . 80 . . . 10 110 Squads Dispatched 6 | . . 1 . . 1 2 2 Investigation 3 | . . . . . 1 1 1 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 10 24 2 . . 9 16 Peak Tracking Total 10 | . 3 10 2 . . 5 6 Tactical Retreats 4 | . 1 3 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 5 | . . . . . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 9 | . 1 2 . . . 2 4 Max in Single Turn 1 | . 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 19 | . 6 1 . 4 1 2 5 Terminals 10 | . 4 . . . 1 1 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 1 1 . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 77 | . 10 1 . 49 5 2 10 Successful 69 | . 8 1 . 49 3 2 6 Failed 7 | . 2 . . . 1 . 4 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 2 | . . . . 1 . . 1 Terminals 19 | . 6 . . . 5 1 7 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 7 | . 2 1 . . . 1 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 64 | . 5 . . 49 3 1 6 Record 52 | . . . . 49 3 . . Robot Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Locate Traps 2 | . . . . . . . 2 Dispatch Records 2 | . 1 . . . . . 1 Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . . . 1 . 2 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 10 3 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 no_distress 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Active Infowar (turns) 3816 | . 264 454 53 1539 734 248 524 Optics 3281 | . . 318 53 1539 734 248 389 Sensors 135 | . . . . . . . 135 Terrain 2605 | . . 223 53 1539 734 56 . ECM 468 | . 264 204 . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 4267 | 48 455 502 53 1539 734 248 688 Spaces Moved 2261 | 36 289 247 21 674 373 193 428 Core 48 | 7 . 6 . . . 2 33 Treads . | . . . . . . . . Legs 1089 | . . 90 21 674 304 . . Wheels 1124 | 29 289 151 . . 69 191 395 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 190 190 95 80 50 Average Speed 155 | 90 100 133 190 228 179 86 104 Slowest Speed 450 | 100 100 250 190 260 260 150 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 34 | . . . . . . . 34 Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 40 | 4 53 31 11 94 70 22 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 64 | . . . . . . . 64 Terrain Destroyed 241 | . . . . . 13 64 164 Melee . | . . . . . . . . Projectile 11 | . . . . . . 2 9 AOE 230 | . . . . . 13 62 155 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 2847 | 51 417 357 29 678 430 269 616 Wait 330 | . 88 43 . . 34 50 115 Move 2252 | 35 288 246 20 673 372 192 426 Hop . | . . . . . . . . Pick Up 53 | 10 10 8 2 2 6 6 9 Fast Attach 6 | . 1 . . . 1 3 1 Attach 37 | 6 3 13 1 1 3 3 7 Detach 7 | . 1 3 1 1 1 . . Swap 7 | . 1 . . . . 2 4 Drop 24 | . 5 1 2 1 5 7 3 Fire 116 | . 20 35 3 . 8 6 44 Melee 5 | . . . . . . . 5 Ram 8 | . . 8 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 414 | -10/Materials | Repaired ECM Suite 488 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 703 | -9/Materials | Discovered new exit (range 18) 713 | -9/Materials | Core integrity fell below 50% 766 | -9/Materials | Lost 7 parts (1p2n1u3w) 825 | -9/Materials | Core integrity fell below 20% 1006 | -9/Materials | Entered Mines 1035 | -9/Mines | Met a Derelict bent on vengeance 1051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -9/Mines | Discovered new exit (range 5) 1059 | -9/Mines | Entered Exiles 1086 | -9/Exiles | Discovered new exit (range 17) 1107 | -9/Exiles | Met 8R-AWN 1147 | -9/Exiles | Met EX-HEX 1150 | -9/Exiles | Build established: Scavenger-Skirmisher 1268 | -9/Exiles | Met EX-DEC 1327 | -9/Exiles | Learned location of Zion (-7) 1403 | -9/Exiles | Discovered new exit (range 14) 1546 | -9/Exiles | Met EX-BIN 1569 | -9/Exiles | Aligned with FarCom system 1571 | -9/Exiles | Given EX-Vault access code 1635 | -9/Exiles | Opened EX-Vault 1643 | -9/Exiles | Found Prototype Energy Cannon 1645 | -9/Exiles | Identified Firepult 1766 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1951 | -9/Exiles | Build established: Skirmisher 1981 | -9/Exiles | Visited The Gauntlet 2598 | -9/Exiles | Left Exiles lab with Firepult 2598 | -9/Exiles | Entered Mines 2651 | -8/Mines | Discovered new exit (range 6) 2682 | -8/Mines | Central database locked down 2990 | -8/Mines | Build established: Scavenger-Skirmisher 3096 | -8/Mines | Discovered new exit (range 8) 3332 | -8/Mines | Entered Materials 3332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -8/Materials | Discovered new exit (range 8) 3504 | -8/Materials | Destroyed 7 combat bots 3580 | -8/Materials | Entered Storage 3729 | -8/Storage | Identified exit to Recycling 3831 | -8/Storage | Build established: Skirmisher 3976 | -8/Storage | Crushed by falling debris 3979 | -8/Storage | Crushed by falling debris 4057 | -8/Storage | Lost 7 parts (1p2n3u1w) 4061 | -8/Storage | Core integrity fell below 50% 4087 | -8/Storage | Core integrity fell below 20% 4116 | -8/Storage | Lost 3 parts (1p1n1w) 4268 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04217_ K-01 Serf collects debris. 04219_ Connecting with Repair Station... 04220_ K-01 Serf collects debris. 04221_ U-05 Engineer lays Concrete. 04224_ K-01 Serf collects debris. 04225_ U-05 Engineer lays Concrete. 04227_ K-01 Serf collects debris. 04227_ U-05 Engineer lays Concrete. 04227_ K-01 Serf collects debris. 04228_ U-05 Engineer lays Concrete. 04230_ K-01 Serf collects debris. 04231_ U-05 Engineer lays Concrete. 04232_ System corrupted: Substantial component data lost. 04232_ U-05 Engineer lays Concrete. 04234_ K-01 Serf collects debris. 04234_ U-05 Engineer lays Concrete. 04260_ Destroyed Imp. Heat Sink. 04264_ G-47 Trooper Aluminum Leg blasted off. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ####""# % #?????????????????????????????????????? | | ##?#### ##########?????????????????????????????? | | #????# # ??????????????????????????????? | | #????# # ??????????????????????????????? | | #????# # """ ""???????????????????????????????? | | #????# """ ""???? ?#####????????????????????? | | #????# """ ""???gg?#"""###??????????????????? | | #????# #######???#+##"T"# #??????????????????? | | ##???# ###########%# ###????????????????? | | #???# # ##%#""" ""#????????????????? | | #???# % # """" ##g#""" T"#????????????????? | | ##???# # ## """" ## #""" ""#????????????????? | | * #???# # # """" ## #^ ###????????????????? | | %##???# # ## """" #; #??????????????????? | | [ #???# # ## T # #######????????????????? | | ###???### ## % #????????????????? | | ????????# ## # #????????????????? | | ????????# ## % # " #????????????????? | | ???????## ## ###?##### # @ !"" #????????????????? | | ?????### ###^ + //""" + ???????????????? | | ???###T# % # "[ " # ?????????????? | | ???# ### % %# %"! " #####????????????? | | ???##### # ? % #ggg"""" #????????????????? | | ???####### # ?# %= #????????????????? | | ##### ##### "" ? ##########????????????????? | | # ###?##"" ###### ####???????????????? | | #??#" # ###?????????????? | | # #??#" # ""#?????????????? | | ####" #### # T"#?????????????? | | ##???" ?# ""#?????????????? | | #?>?" #???????????????? | | #???" ##### ? # "Y" #???????????????? | | ##??######### # %# """ #???????????????? | | # #?????# #???????????????? | | # ##?????# ##" ""####???????????????? | | ###??????# # #"R""#??????????????????? | | ?????????# ! #""" #??????????????????? | | ?????????# ########??????????????????? | | ?????????# ! #?????????????????????????? | | ?????????###############?????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- ECM Suite | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Remodeling Unlikely Earthworm Challenges ------------ None Game ------ Seed TerrorTeslaGreatsword Manual? 0 Play Time 00:59:40 Cumulative 14.6 hours Start 2025.06.15 @ 23:20:58 End 2025.06.16 @ 01:32:56 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 22 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88457da4-5a4f-4005-8139-af53c86a0156