Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 01:53:14 // Winter2019/RPGLIKE Player: Rumbl3 Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (335) 1675 Value Destroyed (11862) 11862 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (18322) 18322 TOTAL SCORE: 44159 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2695 Follower Combat Kills 1828 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1332 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Friendly Fire -733 Cogmind --------- Core Integrity 0/3550 Matter 280/300 Energy 1380/2500 System Corruption 5% Temperature Cool (0) Movement Hovering (40) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Energy Well Assembled Biocell Array Advanced Signal Interpreter Experimental Terrain Scanner Assembled Combat Suite Experimental Targeting Computer Experimental Core Analyzer Improved Maneuvering Thrusters Assembled Alloy Armor GOLEM Unit > --- WEAPON (5) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Improved Remote Datajack Enhanced Force Lance > --- INVENTORY (7) ---- Improved Sensor Array Improved Cloaking Device Vortex Shotgun Vortex Shotgun Heavy Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Energy Well Assembled Biocell Array Advanced Signal Interpreter Experimental Terrain Scanner Assembled Combat Suite Experimental Core Analyzer Advanced Reaction Control System Improved Cloaking Device Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Improved Remote Datajack Force Lance > --- INVENTORY -------- Improved Sensor Array Experimental Targeting Computer Improved Maneuvering Thrusters Vortex Shotgun Vortex Shotgun Heavy Proton Missile Launcher Heavy Rocket Launcher [Rating: 192] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Assembled Biocell Array Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | 3 . 1 . . 5 . . 1 . . 3 . . . 2 . 1 1 . . . 1 . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility 10 | 1 . 1 . . 2 . . . . . 2 . . . 2 . 1 . . . . 1 . . . . . . . . Weapon 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 6 3 5 1 5 30 23 6 7 . 2 6 1 3 6 16 8 22 14 2 10 2 11 3 2 9 5 3 4 13 6 Power 12 | . . 1 . 1 5 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . . Engine 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 4 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 37 | 2 . . . . 5 6 . 2 . . 2 . . . . 2 7 1 . . . 4 . . 2 . . . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . 2 1 . . . . . . . . . 2 7 1 . . . 4 . . 2 . . . 4 . Flight 12 | . . . . . 3 5 . 2 . . 2 . . . . . . . . . . . . . . . . . . . Utility 62 | 2 . 1 . 2 4 5 . 2 . . 2 1 . 6 7 . 5 . . 10 . 1 . . 5 2 1 . 1 5 Device 35 | 1 . . . 1 2 1 . . . . 1 1 . 1 4 . 5 . . 6 . 1 . . 4 2 1 . . 4 Storage 5 | . . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . Processor 9 | 1 . . . . 2 . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Protection 11 | . . 1 . 1 . 4 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 3 3 1 2 16 11 4 2 . 2 2 . 3 . 9 6 10 13 2 . 2 6 3 2 1 3 2 4 8 1 Energy Gun 11 | 1 1 1 1 1 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | 1 1 1 . . 4 1 1 . . 1 . . 1 . 2 3 2 4 1 . 1 1 1 1 . 1 2 2 3 . Ballistic Cannon 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . 1 1 . 1 3 2 1 . . . . . 2 . 5 1 2 5 1 . . 2 1 . . 1 . . 1 . Special Weapon 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 . Impact Weapon 10 | . . . . . 4 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . 2 . . . 2 2 5 2 . . . 2 1 1 . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . 1 1 . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 27 | . . . 1 . 2 3 . 1 . . . . . 5 3 . . . . 4 . . . . 6 1 . 1 . . Parts Lost 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 100 99 96 98 100 97 100 92 92 92 93 94 94 93 93 89 87 90 90 88 90 90 90 90 89 89 91 91 91 91 Engine 1 | . 14 12 12 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 8 15 15 14 14 14 11 11 11 11 10 10 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Wheel 3 | . 28 25 25 25 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 2 . . . . . . . . . . 2 18 21 23 23 23 23 22 22 22 21 21 21 21 21 Flight 8 | . . . . . 13 23 23 21 21 21 22 23 23 23 22 18 1 . . . . . . . . . . . . . Device 19 | . 14 12 12 23 18 15 15 14 14 14 15 17 17 16 17 21 24 24 23 22 23 23 27 27 24 21 21 21 21 20 Storage 4 | . . . . . . . . . . . 3 5 5 5 4 5 5 4 4 5 9 9 9 9 9 8 8 8 7 8 Processor 9 | . 14 12 8 . 11 15 15 14 14 14 11 11 11 11 10 10 10 9 9 6 4 4 4 4 6 8 8 8 8 8 Protection 5 | . . 10 12 12 5 3 7 6 7 7 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Energy Gun 1 | . 11 5 . 10 8 5 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 6 9 9 9 9 9 9 9 9 9 11 8 8 13 Ballistic Gun 3 | . 14 12 12 12 7 6 7 . . . . . . . 2 2 1 2 1 4 2 . 2 1 . 1 . 3 3 . Launcher 4 | . 2 6 12 1 3 . 4 7 7 7 5 5 5 5 6 5 . 4 6 4 4 2 4 4 4 3 4 4 3 . Special Weapon 1 | . . . . . . . . 6 7 7 5 5 5 5 5 5 3 . . . . . . . . . . . . 4 Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 5 1 1 2 . . . . 3 1 2 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 2 2 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 7 9 17 17 22 34 36 32 33 33 35 40 39 39 39 43 49 89 103 95 98 99 99 100 100 97 109 109 100 108 108 Greatest Support 146 | 25 25 25 25 25 33 34 33 33 33 33 41 41 41 41 41 53 91 106 106 111 101 104 104 104 111 111 111 111 146 146 Greatest Overweight (x) 2 | . . . . . 1 1 . . 1 1 . . . . 1 2 . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 6 7 7 7 7 7 7 Average Capacity 4 | 1 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 6 7 7 7 7 7 Most Carried 7 | 1 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 6 7 7 7 7 7 7 Average Carried 4 | . 1 2 3 2 2 2 4 3 4 4 3 4 3 4 3 3 4 4 5 5 6 6 6 6 6 7 6 6 6 6 Final Capacity 7 | 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 6 7 7 7 7 7 7 Final Carried 7 | 1 2 3 3 3 2 4 4 4 4 4 4 4 4 4 4 5 5 5 5 6 6 6 6 6 7 7 7 7 7 6 Class Distribution -------------------- 32% | Scavenger-Scout 21% | Scout 18% | Hauler-Ninja 7% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Golem | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Ninja | -4/Upper Caves Hauler-Ninja | -4/Warlord Hauler-Scout | -3/Proximity Caves Hauler-Ninja | -3/Research Hauler-Ninja | -2/Research Hauler-Ninja | -1/Access Hauler-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5866 | 264 9 159 . 159 827 429 186 165 . 51 14 76 105 23 359 519 474 304 201 . 171 23 161 135 180 105 40 55 412 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12242 | 154 52 171 . 103 930 431 499 516 . 96 14 98 195 . 651 1102 1503 402 833 . 356 158 119 434 722 357 177 133 1530 506 Parts 667 | 17 15 16 . 9 60 15 16 26 . 2 1 4 8 . 24 52 76 33 30 . 18 18 9 4 32 35 9 4 105 29 Haulers Intercepted 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 225 | . . . . . . . 9 20 . 3 . . 2 . . 26 . 35 26 . 12 . 7 4 53 28 . . . . Prevented 115 | . . . . . . . 12 11 . 3 . . 8 . . 18 . 13 5 . 6 . 2 . 28 9 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 270 | . 7 19 . 6 22 6 8 11 . 1 . . 4 . 40 17 17 16 14 . 7 7 3 1 13 9 2 1 34 5 Melee 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Guns 45 | . 1 3 . 4 8 2 2 . . 1 . . . . 7 4 5 1 2 . 2 1 1 . . 1 . . . . Cannons 70 | . . . . . 2 1 1 . . . . . . . . . 3 7 9 . 4 1 2 1 6 7 2 1 19 4 AOE 128 | . 6 16 . 2 12 3 2 6 . . . . 2 . 32 6 4 8 3 . 1 5 . . 5 1 . . 14 . Classes Destroyed 23 | 2 3 2 . . 4 1 1 1 . . . 1 . . 2 3 . . . . . . . . 1 . . . 2 . Worker 13 | . . . . . 3 1 . . . . . . . . . . 3 . . . . . . . . . . . 3 3 Builder 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycler 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 14 | . 1 . . . 2 . . . . . . . . . . . 4 . . . . . . . . . 1 . 4 2 Swarmer 85 | . 6 6 . 3 6 4 . 3 . . . . . . . 4 4 11 1 . 4 4 . . 2 4 . . 23 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 Grunt 55 | . 1 . . 3 9 . 6 2 . . . . 3 . . 9 . 3 7 . . 2 2 . 5 2 . . 1 . Brawler 8 | . . . . . . . 1 1 . . . . . . . 1 . 1 3 . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Sentry 34 | . . 2 . . 6 2 1 . . 1 . . 1 . . 1 9 1 . . 1 1 . 1 . 1 2 . 3 1 Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 . . 2 . . . . . . . . 4 . . . 2 . . . . . . . 1 . Programmer 12 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 2 . . 4 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Assembled 45 | . . 11 . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 4 7 13 . 6 12 4 4 4 . 1 1 . 4 . 23 8 6 5 5 . 4 4 3 1 8 5 3 1 16 4 Combat Bots Only 23 | . 6 13 . 6 11 4 4 4 . 1 . . 4 . 23 8 4 5 5 . 4 4 3 1 8 5 2 1 13 2 Max Kills in Single Turn 9 | 1 2 3 . 2 3 2 1 2 . 1 1 1 1 . 9 3 3 3 2 . 1 3 1 1 2 3 1 1 8 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 2 3 . 1 3 2 1 2 . . . . 1 . 9 3 2 3 1 . 1 2 . . 2 1 . . 7 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 14972 | . 119 537 . 125 636 456 300 266 . 67 . . 101 . 2199 484 1060 483 397 . 255 422 90 17 663 412 44 73 4233 1533 Core 11932 | . 95 434 . 94 509 362 246 204 . 51 . . 79 . 1771 392 819 393 310 . 207 351 70 13 518 329 39 57 3350 1239 Absorbed by Shields 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 . Redirected to Core 10402 | . 69 343 . 94 413 293 185 204 . 44 . . 63 . 1507 324 765 309 310 . 166 256 70 13 505 291 16 57 3016 1089 Core Remaining (%) 87 | 100 . . . 57 52 . . . . 94 . . . . . 85 . . . . 100 . . . . 100 100 96 . . Volleys Fired 516 | 12 14 28 . 9 47 13 16 16 . 4 . 3 12 . 46 26 45 27 26 . 15 8 9 1 27 14 7 3 68 20 Largest 4 | 2 2 2 . 2 3 3 2 2 . 2 . 2 2 . 3 3 3 4 4 . 4 4 4 3 3 4 3 3 4 3 Hottest 136 | 70 70 70 . 79 136 126 71 39 . 72 . 39 39 . 78 72 83 122 128 . 122 124 124 89 89 124 75 90 129 75 Shots Fired 1101 | 24 28 39 . 18 112 27 29 19 . 7 . 4 15 . 73 50 101 63 61 . 45 17 23 3 60 37 19 7 160 60 Gun 366 | 24 23 24 . 13 76 14 14 . . 4 . . . . 31 17 29 13 8 . 7 2 6 . . 6 . 3 52 . Cannon 447 | . . . . . 27 8 9 . . . . . . . . . 51 33 34 . 28 10 12 2 42 22 19 4 86 60 Launcher 220 | . 5 15 . 5 9 5 6 13 . 3 . 1 11 . 23 18 4 17 19 . 10 5 5 1 18 9 . . 18 . Special 68 | . . . . . . . . 6 . . . 3 4 . 19 15 17 . . . . . . . . . . . 4 . Kinetic 332 | 12 14 13 . 9 68 15 23 . . 4 . . . . 31 17 29 13 8 . 7 2 6 . . 6 . 3 52 . Thermal 481 | 12 9 11 . 4 35 7 . . . . . . . . . . 51 33 34 . 28 10 12 2 42 22 19 4 86 60 Explosive 63 | . 5 15 . 5 9 3 . . . . . . . . 6 . 2 3 6 . . 3 . . . . . . 6 . Electromagnetic 157 | . . . . . . 2 6 13 . 3 . 1 11 . 17 18 2 14 13 . 10 2 5 1 18 9 . . 12 . Robot Hit Streak 24 | 9 3 19 . 5 13 4 16 5 . 4 . 8 15 . 10 11 23 18 23 . 24 8 15 3 15 14 11 17 18 11 Robot Miss Streak 4 | 2 4 3 . 1 3 1 2 2 . . . . 2 . 3 2 3 2 1 . 2 1 1 . 2 1 1 . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 709 | 13 10 25 . 10 66 22 34 10 . 1 2 4 8 . 35 40 86 31 37 . 32 12 16 10 28 21 17 12 97 30 Core Hits 632 | 8 11 43 . 8 50 15 19 12 . 3 1 . 10 . 99 32 33 27 33 . 14 14 11 8 49 19 8 3 84 18 Critical Hits 26 | . . . . . 4 1 . . . . . . . . 5 . 4 . 1 . . . . 1 . 1 . 2 7 . Critical Kills 9 | . . . . . 1 1 . . . . . . . . 2 . 2 . 1 . . . . 1 . . . . 1 . Critical Parts Destroyed 13 | . . . . . 3 . . . . . . . . . 3 . 1 . . . . . . . . 1 . 2 3 . Melee Attacks 426 | . . . . . 8 35 14 33 . 3 19 2 5 15 12 14 34 7 5 . 1 39 6 10 4 4 14 21 103 18 Impact 103 | . . . . . 8 35 14 33 . 3 10 . . . . . . . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . . 9 2 5 15 12 14 28 2 . . . 20 6 10 4 . . . . . Piercing 192 | . . . . . . . . . . . . . . . . . 6 5 5 . 1 19 . . . 4 14 17 103 18 Sneak Attacks 34 | . . . . . . 5 1 . . . 1 . . . . 9 3 . . . . 1 . . . . . 6 5 3 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43287 | 150 482 1253 . 399 2365 1097 1730 580 . 139 173 33 381 . 5304 2831 3553 1697 2733 . 1427 896 715 1123 2829 1246 898 536 6666 2051 Guns 3952 | 150 154 259 . 131 777 109 203 . . 70 . . . . 586 356 534 71 144 . 91 28 99 . . 53 . 16 121 . Cannons 14794 | . . . . . 304 99 219 . . . . . . . . . 2019 966 1368 . 974 277 500 73 1577 882 701 191 3122 1522 Explosions 17453 | . 328 994 . 268 1241 367 430 580 . 69 . 33 381 . 4591 855 482 660 1221 . 211 486 116 . 1252 269 . . 2567 52 Melee 7088 | . . . . . 43 522 878 . . . 173 . . . 127 1620 518 . . . 151 105 . 1050 . 42 197 329 856 477 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3758 | 52 103 118 . 89 650 155 422 . . 70 . . . . 586 356 534 71 144 . 91 28 99 . . 53 . 16 121 . Thermal 16814 | 98 51 141 . 42 431 53 . 41 . . . . . . 1365 114 2056 966 1368 . 974 277 500 73 1623 882 701 191 3345 1522 Explosive 9405 | . 328 994 . 268 1241 300 . . . . . . . . 2339 . 403 332 649 . . 479 . . . . . . 2020 52 Electromagnetic 6222 | . . . . . . 67 430 539 . 69 . 33 381 . 887 741 42 328 572 . 211 7 116 . 1206 269 . . 324 . Impact 1443 | . . . . . 43 522 878 . . . . . . . . . . . . . . . . . . . . . . . Slashing 3488 | . . . . . . . . . . . 173 . . . 127 1620 518 . . . . . . 1050 . . . . . . Piercing 2157 | . . . . . . . . . . . . . . . . . . . . . 151 105 . . . 42 197 329 856 477 Highest Corruption 6 | . . . . . . . . 1 1 1 . . . 6 . 1 1 1 2 2 2 1 2 2 2 1 . . 2 5 Average Corruption 1 | . . . . . . . . 1 1 1 . . . 5 . 1 1 1 1 2 2 1 1 2 1 1 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . 3 . 1 . . . . . 1 2 4 5 . 3 . 1 4 . 2 . . . 9 Message Errors 14 | . . . . . . . . 2 . 1 . . . . . . 1 . . . 2 . . 4 . 1 . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Energy Discharges 8 | . . . . . . . . . . . . . . . . 1 1 1 2 . . . 1 . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 Targeting Errors 6 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3737 | . . . . . 105 241 482 . . . 86 . . . 461 728 377 32 166 . 7 11 44 378 4 44 73 . 454 44 Projectiles 687 | . . . . . . . 21 . . . . . . . . . 139 30 134 . 7 11 44 . 4 44 35 . 174 44 Explosions 723 | . . . . . 97 20 . . . . . . . . 461 . 6 2 32 . . . . . . . . . 105 . Melee 2327 | . . . . . 8 221 461 . . . 86 . . . . 728 232 . . . . . . 378 . . 38 . 175 . Knockbacks 9 | . . . . . 3 1 5 . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 417 | . . 17 . . 54 . . . . . . . . . 57 47 . 7 36 . 26 132 14 . . . . . 27 . Shots 18 | . . 1 . . 2 . . . . . . . . . 4 3 . 1 1 . 2 2 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | 130 36 144 . 171 469 467 243 73 . 138 10 56 50 68 134 121 93 108 232 5 311 90 109 17 7 30 6 . 86 137 Average Temperature 41 | 51 14 58 . 56 126 110 106 14 . 22 3 17 12 24 23 22 32 34 63 5 51 10 22 9 4 14 4 . 25 53 Received Heat Transfer 1809 | . 12 63 . 51 243 90 144 . . . . . 24 . 439 96 117 90 72 . 18 30 42 12 45 60 9 . 125 27 Effects 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . 2 . . . . . Combat Hostiles 6 | . . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . 2 . . . . . Parts Fried 22 | . . . . . 3 2 2 2 . . . . 4 . . 4 . 1 . . . . 1 . 2 1 . . . . Impact Corruptions 21 | . . . . . 1 9 11 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | 1 . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . 6 1 Heat Transferred 9515 | 272 148 407 . 111 962 111 . 50 . . . . . . 50 100 1150 525 725 . 525 125 275 50 719 450 375 100 1649 636 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 1 . . . . 1 . 1 2 . 1 . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 3134 | 30 242 305 . 170 978 737 . . . . 49 . . . . . 451 . . . . 501 . . . . 312 320 3134 2451 Average Influence 677 | 13 141 213 . 118 540 512 . . . . 40 . . . . . 214 . . . . 262 . . . . 230 193 1489 2214 Maximum Alert Level 5 | . 1 1 . . 3 3 . . . . . . . . . . 2 . . . . 2 . . . . 1 1 5 5 Low Security (%) 31 | 100 60 48 . 100 9 . . . . . 100 . . . . . 32 . . . . 32 . . . . 47 94 2 . Level 1 31 | . 39 51 . . 17 12 . . . . . . . . . . 64 . . . . 59 . . . . 52 5 21 . Level 2 12 | . . . . . 46 75 . . . . . . . . . . 3 . . . . 7 . . . . . . 7 . Level 3 6 | . . . . . 26 12 . . . . . . . . . . . . . . . . . . . . . . 13 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 40 High Security 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . . . 5 2 . . . . 1 . . . . . 8 . 1 . . 4 . 1 . . . 6 31 8 Investigation 13 | . . . . . 2 1 . . . . . . . . . . 4 . . . . 3 . 1 . . . . 2 . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Reinforcement 15 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 6 3 . Assault 32 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 23 8 Garrison 7 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 10 | . 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 10 28 . 6 27 10 10 13 . 2 . . 6 . 53 20 23 21 18 . 6 11 3 4 35 10 4 7 156 28 Peak Tracking Total 38 | . 6 11 . 3 11 5 7 5 . 1 . . 3 . 38 6 5 9 7 . 3 6 2 4 12 4 3 3 35 23 Tactical Retreats 45 | . . 1 . . 1 1 2 2 . 1 . . 1 . 1 3 . . 3 . . . . 2 2 . . . 22 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 2 . . 1 . . . . 2 . . . . 1 . 5 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 36 | . . . . 2 5 2 . 1 . . . . 1 . 6 . 3 . . . . 3 . . 2 . . . 8 3 Max in Single Turn 4 | . . . . 2 4 2 . 1 . . . . 1 . 1 . 2 . . . . 3 . . 2 . . . 1 2 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 88 | . 3 1 4 1 4 7 2 . 4 . 3 . . . . 1 16 . . 7 . 12 . 2 3 . 4 1 11 2 Terminals 36 | . 3 1 . . 2 4 . . . . 1 . . . . 1 5 . . . . 7 . 1 . . 2 1 6 2 Fabricators 7 | . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units 11 | . . . . . 1 2 . . . . . . . . . . 4 . . . . 2 . . . . 1 . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . Total Hacks 274 | . 10 2 27 1 10 20 9 . 29 . 9 . . . . 2 44 . . 20 . 35 . 10 11 . 9 2 22 2 Successful 181 | . 2 2 27 1 6 9 9 . 29 . 4 . . . . 2 28 . . 20 . 9 . 10 11 . 3 . 9 . Failed 93 | . 8 . . . 4 11 . . . . 5 . . . . . 16 . . . . 26 . . . . 6 2 13 2 Catastrophic 16 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 2 . 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 5 2 1 . 6 13 . 1 . . 5 . . . . . 17 . . . . 15 . . 1 . 6 . 11 1 Terminals 111 | . 10 2 . . 7 14 . . . . 6 . . . . 2 16 . . . . 22 . 9 . . 6 2 13 2 Fabricators 17 | . . . . . . . . . . . 3 . . . . . 6 . . . . 3 . . . . 2 . 3 . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Recycling Units 23 | . . . . . 2 5 . . . . . . . . . . 11 . . . . 3 . . . . 1 . 1 . Scanalyzers 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Garrison Access 14 | . . . . . 1 1 . . . . . . . . . . 4 . . . . 3 . . . . . . 5 . Terminal Hacks 121 | . . . 27 1 2 2 9 . 29 . . . . . . 2 4 . . 20 . 2 . 10 11 . 1 . 1 . Record 67 | . . . 27 . . . 8 . 11 . . . . . . 2 . . . 8 . . . 9 2 . . . . . Part Schematic 13 | . . . . . . . . . 9 . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 16 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . 9 . . . . . Open Door 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . 2 . Load Schematic 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . Build 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . 1 2 . . . . . . . . . . 6 . . . . 1 . . . . . . . . Report Inventory 9 | . . . . . 1 2 . . . . . . . . . . 5 . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Seal Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 95 | . 7 4 . . 8 14 . . . . 5 . . . . . 24 . . . . 13 . . . . 7 . 13 . Terminals 24 | . 2 2 . . 1 4 . . . . 2 . . . . . 6 . . . . 3 . . . . . . 4 . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . Botnet 13 | . 1 1 . . 1 2 . . . . 1 . . . . . 3 . . . . 2 . . . . . . 2 . Operators 6 | . 1 1 . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Tunnel 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 1 . . 3 6 . . . . 3 . . . . 1 13 . . . . 12 . 1 . . 4 1 10 2 Full Trace Events 11 | . 1 . . . 1 1 . . . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Part Schematics Acquired 15 | . . . . . . . . . 9 . . . . . . . 1 . . 4 . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Matter 603 | . . . . . . . . . . . 318 . . . . . 285 . . . . . . . . . . . . . Time 160 | . . . . . . . . . . . 84 . . . . . 76 . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . 6 . . . . . 5 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 . . . . . . . . . . 2 2 . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 19 | . . . . . . 1 4 . . 1 . . . . . . 1 2 2 . . . . . . . . 1 7 . Largest Group 5 | . . . . . . 1 5 3 1 2 2 2 2 2 2 1 2 3 5 1 1 1 . . . . . 1 3 . Highest-Rated Group 560 | . . . . . . 26 138 88 26 120 120 120 120 120 120 26 36 104 183 26 26 26 . . . . . 367 560 . Highest-Rated Ally 367 | . . . . . . 26 32 32 26 94 94 94 94 94 94 26 26 49 49 26 26 26 . . . . . 367 360 . Total Orders 190 | . . . . . . . 4 6 . 2 . 6 12 11 27 33 47 14 9 . 8 4 3 . . . . . 4 . STAY 42 | . . . . . . . . 1 . . . . 6 5 . 6 12 6 3 . 2 . 1 . . . . . . . GOTO 75 | . . . . . . . 2 3 . 1 . 3 . 1 21 12 18 3 1 . 2 3 2 . . . . . 3 . FOLLOW 68 | . . . . . . . 2 2 . 1 . 3 6 5 6 15 14 5 3 . 4 1 . . . . . . 1 . AID 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 116 | . . . . . . . 3 2 . 5 . . 12 . 7 . . . 15 . . . . . . . . 3 69 . Total Damage 8862 | . . . . . . . 104 92 . 186 . . 341 . 94 . . . 427 . . . . . . . . 1218 6400 . Kills 51 | . . . . . . . 2 1 . 1 . . 2 . 1 . . . 3 . . . . . . . . 7 34 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . 1 1 . 2 . 2 1 2 . 1 . 3 2 . . . . 1 . . . . . . Drone Launches 22 | . . . . . . . . . . . 2 . . 2 . . 14 . . . . 2 . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 11979 | 76 197 405 507 328 407 388 427 326 83 160 162 302 325 402 707 773 920 731 394 139 221 513 211 195 477 198 187 190 1292 336 Spaces Moved 16337 | 15 184 369 621 344 245 646 664 463 82 342 243 542 609 1072 1257 702 943 720 465 153 364 702 378 383 678 303 300 326 1751 471 Core 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1603 | 14 184 369 621 344 71 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7974 | . . . . . 36 . . . . . . . . . . 1 943 720 465 153 364 702 378 383 678 303 300 326 1751 471 Flight 6743 | . . . . . 138 646 664 463 82 342 243 542 609 1072 1257 685 . . . . . . . . . . . . . . Fastest Speed 27 | 80 80 80 80 80 29 29 29 29 29 29 27 27 27 27 27 27 43 40 40 40 40 40 40 40 36 36 36 36 36 40 Average Speed 40 | 82 80 80 80 80 57 29 29 29 101 31 27 27 27 27 33 29 44 61 40 40 40 40 40 40 38 36 36 36 36 40 Slowest Speed 150 | 120 80 80 80 80 105 99 29 29 102 102 29 27 27 27 99 150 56 108 40 40 40 40 40 40 40 36 36 36 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 37 77 78 84 42 18 72 67 63 54 7 66 66 87 91 87 35 90 58 62 59 25 64 66 91 57 9 13 51 21 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 14 | . . . 1 2 1 . 1 . 1 . . . . 2 . . 2 . 1 3 . . . . . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . 2 . . . 13 . 2 . 4 1 3 . 4 . 2 1 . 1 . 1 3 . . . . . . Spaces Dug 276 | . . . . . 6 23 . 18 . 3 13 2 4 5 10 3 27 5 4 . . 32 6 2 4 3 9 9 68 20 Terrain Destroyed 1052 | . 27 88 . 42 96 41 3 21 . 3 13 2 5 5 61 12 85 46 82 . 9 103 7 2 20 8 10 9 152 100 Melee 263 | . . . . . 6 23 . 18 . 3 13 2 4 5 10 3 27 5 4 . . 30 6 2 4 3 9 9 68 9 Projectile 131 | . . . . . 17 . 3 . . . . . . . 6 2 13 16 9 . 9 7 1 . 5 5 1 . 16 21 AOE 658 | . 27 88 . 42 73 18 . 3 . . . . 1 . 45 7 45 25 69 . . 66 . . 11 . . . 68 70 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 19893 | 54 205 439 630 381 399 764 848 578 81 378 303 687 740 1161 1435 1178 1284 935 613 236 400 857 410 408 835 353 335 358 2069 539 Wait 1655 | 20 . 23 8 8 27 31 92 32 . 28 32 139 94 62 57 363 198 76 76 48 4 88 . 4 66 2 5 . 61 11 Move 16307 | 14 183 368 620 343 244 645 663 462 81 341 242 541 608 1071 1256 701 942 719 464 152 363 701 377 382 677 302 299 325 1750 471 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 38 | 1 1 1 . 4 2 1 1 1 . . . . 2 . 1 3 2 4 2 1 . 1 1 1 3 1 1 1 2 . Fast Attach 89 | 5 1 3 . 1 10 10 2 4 . . 5 . . 6 5 . 7 1 . 10 . 4 . . 7 2 1 2 3 . Attach 9 | . . . . . 1 2 . . . . 1 . . . 1 . 1 1 . . . . . . 1 . 1 . . . Detach 65 | . 1 1 1 . 1 3 . 1 . . 1 . . 5 3 1 9 3 . 17 . 3 . . 7 2 1 1 4 . Swap 138 | 1 2 2 1 4 19 11 4 3 . 2 . 1 3 . 10 8 14 12 2 1 2 7 3 2 1 4 1 2 10 6 Drop 119 | 1 1 3 . 6 14 10 5 6 . . 2 1 2 1 7 3 15 4 2 7 . 5 1 1 8 2 1 3 6 2 Fire 516 | 12 14 28 . 9 47 13 16 16 . 4 . 3 12 . 46 26 45 27 26 . 15 8 9 1 27 14 7 3 68 20 Melee 420 | . . . . . 8 35 14 33 . 3 19 2 5 15 12 14 34 7 5 . 1 33 6 10 4 4 14 21 103 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Rewire 42 | . . . . . . . 17 . . . . . . . . . . 11 14 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 477 | . 2 10 . 6 26 3 34 20 . . 1 . 14 1 37 59 17 70 22 . 15 7 13 7 34 20 4 . 44 11 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 77 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered Mines 300 | -10/Mines | Reached level 2 305 | -10/Mines | Build established: Mutant 324 | -10/Mines | Upgraded with Utility slot (x1) 372 | -10/Mines | Learned 2 Materials zone layouts 407 | -10/Mines | Discovered new exit (range 12) 527 | -10/Mines | Discovered new exit (range 15) 530 | -10/Mines | Assembled infested the area 535 | -10/Mines | Assisted by a Guerilla fighting off Assembled 575 | -10/Mines | Destroyed 13 combat bots 613 | -10/Mines | Build established: Scavenger-Mutant 669 | -10/Mines | Discovered new exit (range 15) 677 | -10/Mines | Core integrity fell below 50% 679 | -10/Mines | Entered Exiles 692 | -10/Exiles | Discovered new exit (range 15) 714 | -10/Exiles | Met 8R-AWN 726 | -10/Exiles | Met EX-HEX 757 | -10/Exiles | Met EX-DEC 762 | -10/Exiles | Learned location of Zion (-6) 777 | -10/Exiles | Met EX-BIN 932 | -10/Exiles | Aligned with FarCom system 933 | -10/Exiles | Given EX-Vault access code 952 | -10/Exiles | Opened EX-Vault 1010 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1042 | -10/Exiles | Found Prototype Device 1042 | -10/Exiles | Identified Chronowheel 1042 | -10/Exiles | Activated Chronowheel 1042 | -10/Exiles | Spacetime reconverged on an earlier point 1123 | -10/Exiles | Visited The Gauntlet 1175 | -10/Exiles | Discovered new exit (range 14) 1186 | -10/Exiles | Entered Mines 1188 | -9/Mines | Reached level 3 1214 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1375 | -9/Mines | Discovered new exit (range 15) 1412 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1514 | -9/Mines | Entered Materials 1516 | -8/Materials | Reached level 4 1527 | -8/Materials | Upgraded with Utility slot (x1) 1527 | -8/Materials | Upgraded with Weapon slot (x1) 1551 | -8/Materials | Reached level 5 1569 | -8/Materials | Garrison activated, responded to threat 1643 | -8/Materials | Destroyed 8 combat bots 1695 | -8/Materials | Upgraded with Propulsion slot (x1) 1704 | -8/Materials | Upgraded with Power slot (x1) 1784 | -8/Materials | Identified exit to Factory 1784 | -8/Materials | Reached level 6 1880 | -8/Materials | Core integrity fell below 50% 1884 | -8/Materials | Reached level 7 1892 | -8/Materials | Upgraded with Utility slot (x1) 1905 | -8/Materials | Destroyed 11 combat bots 1921 | -8/Materials | Entered Factory 1923 | -7/Factory | Reached level 8 1956 | -7/Factory | Identified exit to Lower Caves 2127 | -7/Factory | Core integrity fell below 50% 2178 | -7/Factory | Build established: Scavenger-Scout 2202 | -7/Factory | Core integrity fell below 20% 2210 | -7/Factory | Discovered new exit (range 10) 2212 | -7/Factory | Found Powered Armor 2228 | -7/Factory | Identified exit to Factory 2256 | -7/Factory | Discovered exit to Factory (range 12) 2309 | -7/Factory | Entered Lower Caves 2309 | -7/Lower Caves | Accompanied by 1 ally 2311 | -7/Lower Caves | Reached level 9 2466 | -7/Lower Caves | A Commander dispatched an escort 2467 | -7/Lower Caves | Learned Factory trap positions 2467 | -7/Lower Caves | Learned Factory stockpile data 2467 | -7/Lower Caves | Learned Research stockpile data 2467 | -7/Lower Caves | Learned Armory security intel 2467 | -7/Lower Caves | Learned Armory terminal intel 2467 | -7/Lower Caves | Learned Factory garrison access intel 2495 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2535 | -7/Lower Caves | Discovered new exit (range 13) 2590 | -7/Lower Caves | Identified exit to Lower Caves 2736 | -7/Lower Caves | Entered another Lower Caves area 2736 | -7/Lower Caves | Accompanied by 5 allies 2737 | -7/Lower Caves | Commander's escort returned to base 2737 | -7/Lower Caves | Commander's escort returned to base 2738 | -7/Lower Caves | Reached level 10 2749 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2749 | -7/Lower Caves | Upgraded with Weapon slot (x1) 2753 | -7/Lower Caves | Found Prototype Special Weapon 2753 | -7/Lower Caves | Identified Molecular Deconstructor 2755 | -7/Lower Caves | Learned Factory stockpile data 2798 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2832 | -7/Lower Caves | Reached level 11 2937 | -7/Lower Caves | Encountered a Warlord checkpoint 3001 | -7/Lower Caves | Discovered new exit (range 11) 3061 | -7/Lower Caves | Identified exit to Data Miner 3062 | -7/Lower Caves | Entered Data Miner 3062 | -7/Data Miner | Accompanied by 1 ally 3062 | -7/Data Miner | Discovered new exit (range 6) 3082 | -7/Data Miner | Met Data Miner 3102 | -7/Data Miner | Learned location of Section 7 (-2) 3102 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3121 | -7/Data Miner | Received God Mode back door access code from Data Miner 3144 | -7/Data Miner | Identified exit to Proximity Caves 3145 | -7/Data Miner | Entered Proximity Caves 3145 | -6/Proximity Caves | Accompanied by 1 ally 3147 | -6/Proximity Caves | Reached level 12 3168 | -6/Proximity Caves | Learned Factory terminal intel 3247 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3258 | -6/Proximity Caves | Escorted by Enhanced Grunt 3281 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3305 | -6/Proximity Caves | Entered Factory 3305 | -6/Factory | Accompanied by 2 allies 3306 | -6/Factory | Identified exit to Lower Caves 3307 | -6/Factory | Loaded intel: 74 trap records 3307 | -6/Factory | Reached level 13 3309 | -6/Factory | Loaded intel: 20 terminal locations 3310 | -6/Factory | Loaded intel: 4 garrison access locations 3345 | -6/Factory | Upgraded with Propulsion slot (x1) 3345 | -6/Factory | Upgraded with Utility slot (x1) 3376 | -6/Factory | Upgraded with Utility slot (x1) 3419 | -6/Factory | Fabricated Plasma Sword (x1) 3467 | -6/Factory | Entered Lower Caves 3467 | -6/Lower Caves | Accompanied by 4 allies 3473 | -6/Lower Caves | Learned Factory terminal intel 3644 | -6/Lower Caves | Discovered new exit (range 16) 3648 | -6/Lower Caves | Learned location of 2 exits from Factory 3664 | -6/Lower Caves | Encountered a Warlord checkpoint 3739 | -6/Lower Caves | Identified exit to Lower Caves 3769 | -6/Lower Caves | Entered another Lower Caves area 3769 | -6/Lower Caves | Accompanied by 4 allies 3771 | -6/Lower Caves | Reached level 14 3773 | -6/Lower Caves | Discovered new exit (range 9) 3774 | -6/Lower Caves | Learned Factory trap positions 3803 | -6/Lower Caves | Identified exit to Factory 3805 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4023 | -6/Lower Caves | Discovered new exit (range 9) 4082 | -6/Lower Caves | Identified exit to Zion 4094 | -6/Lower Caves | Entered Zion 4094 | -6/Zion | Accompanied by 4 allies 4096 | -6/Zion | Reached level 15 4114 | -6/Zion | Discovered new exit (range 14) 4129 | -6/Zion | Learned Factory emergency access door positions 4185 | -6/Zion | Found Prototype Processor 4185 | -6/Zion | Identified Exp. Target Analyzer 4187 | -6/Zion | Found Prototype Processor 4187 | -6/Zion | Identified Spectral Analyzer 4190 | -6/Zion | Found Prototype Processor 4190 | -6/Zion | Identified Exp. Targeting Computer 4195 | -6/Zion | Found Prototype Hackware 4195 | -6/Zion | Identified Exp. System Shield 4228 | -6/Zion | System corruption cleaned by Quarantine Array 4273 | -6/Zion | Visited the Megawrench Repair Shop 4294 | -6/Zion | Learned location of Quarantine (-2) 4354 | -6/Zion | Discovered new exit (range 8) 4403 | -6/Zion | Rebuked by Imprinter 4472 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4472 | -6/Zion | Identified exit to Deep Caves 4496 | -6/Zion | Entered Deep Caves 4496 | -6/Deep Caves | Accompanied by 6 allies 4616 | -6/Deep Caves | Z-Facility disabled 4640 | -6/Deep Caves | Attacked by Z-Imprinter 4658 | -6/Deep Caves | Reached level 16 4658 | -6/Deep Caves | Destroyed Z-Imprinter 4689 | -6/Deep Caves | Core integrity fell below 50% 4848 | -6/Deep Caves | Found Prototype Protection 4848 | -6/Deep Caves | Identified Zio. Weapon Casing 4952 | -6/Deep Caves | Discovered new exit (range 9) 4957 | -6/Deep Caves | Destroyed 7 combat bots 5046 | -6/Deep Caves | Identified exit to Proximity Caves 5145 | -6/Deep Caves | Upgraded with Utility slot (x2) 5147 | -6/Deep Caves | Spotted as-41574 5161 | -6/Deep Caves | Triggered Deep Caves wall 5161 | -6/Deep Caves | Exposed GOLEM chamber 5163 | -6/Deep Caves | Found GOLEM Unit 5167 | -6/Deep Caves | Spotted AS-09853 5178 | -6/Deep Caves | Spotted as-40455 5181 | -6/Deep Caves | Core integrity fell below 20% 5182 | -6/Deep Caves | Triggered Deep Caves wall 5203 | -6/Deep Caves | Entered Proximity Caves 5203 | -5/Proximity Caves | Accompanied by 3 allies 5205 | -5/Proximity Caves | Reached level 17 5206 | -5/Proximity Caves | Destroyed 23 combat bots 5259 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5426 | -5/Proximity Caves | Reached level 18 5447 | -5/Proximity Caves | Destroyed 8 combat bots 5529 | -5/Proximity Caves | Discovered exit to Factory (range 15) 5551 | -5/Proximity Caves | Learned location of 1 exit from Factory 5836 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5976 | -5/Proximity Caves | Entered Factory 5976 | -5/Factory | Accompanied by 3 allies 5977 | -5/Factory | Identified exit to Upper Caves 5978 | -5/Factory | Identified exit to Extension 5978 | -5/Factory | Identified exit to Factory 5978 | -5/Factory | Reached level 19 5979 | -5/Factory | Loaded intel: 90 trap records 5982 | -5/Factory | Loaded intel: 22 terminal locations 6061 | -5/Factory | Upgraded with Utility slot (x1) 6192 | -5/Factory | Discovered exit to Factory (range 8) 6288 | -5/Factory | Reached level 20 6319 | -5/Factory | Incoming investigation squad redirected 6484 | -5/Factory | Garrison activated, responded to threat 6582 | -5/Factory | Discovered exit to Factory (range 8) 6601 | -5/Factory | Build established: Scout 6656 | -5/Factory | Discovered exit to Upper Caves (range 13) 6716 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 6733 | -5/Factory | Repaired Imp. Maneuvering Thrusters? 6795 | -5/Factory | Reached level 21 6822 | -5/Factory | Core integrity fell below 50% 6892 | -5/Factory | Incoming investigation squad redirected 6896 | -5/Factory | Entered Upper Caves 6896 | -5/Upper Caves | Accompanied by 5 allies 7067 | -5/Upper Caves | Identified exit to Upper Caves 7202 | -5/Upper Caves | Learned Factory emergency access door positions 7209 | -5/Upper Caves | Build established: Skirmisher 7271 | -5/Upper Caves | Encountered a Warlord checkpoint 7323 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 7330 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7533 | -5/Upper Caves | Learned Factory trap positions 7541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7558 | -5/Upper Caves | Build established: Scout 7627 | -5/Upper Caves | Entered another Upper Caves area 7627 | -5/Upper Caves | Accompanied by 4 allies 7629 | -5/Upper Caves | Reached level 22 7635 | -5/Upper Caves | Discovered exit to Factory (range 25) 7672 | -5/Upper Caves | Learned 8 Factory zone layouts 7723 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7982 | -5/Upper Caves | Discovered new exit (range 11) 8018 | -5/Upper Caves | Identified exit to Zhirov 8021 | -5/Upper Caves | Entered Zhirov 8021 | -5/Zhirov | Accompanied by 1 ally 8021 | -5/Zhirov | Discovered new exit (range 3) 8029 | -5/Zhirov | Met Zhirov 8038 | -5/Zhirov | Learned location of Testing (-3) 8038 | -5/Zhirov | Learned location of Command (-1) 8044 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8052 | -5/Zhirov | Found Alien Artifact 8052 | -5/Zhirov | Identified Integrated Reactor 8052 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 8137 | -5/Zhirov | Found Alien Artifact 8158 | -5/Zhirov | Identified exit to Proximity Caves 8160 | -5/Zhirov | Entered Proximity Caves 8160 | -4/Proximity Caves | Accompanied by 1 ally 8162 | -4/Proximity Caves | Reached level 23 8274 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8327 | -4/Proximity Caves | Discovered exit to Factory (range 21) 8381 | -4/Proximity Caves | Entered Factory 8381 | -4/Factory | Accompanied by 1 ally 8383 | -4/Factory | Loaded intel: 121 trap records 8383 | -4/Factory | Reached level 24 8642 | -4/Factory | Discovered new exit (range 21) 8687 | -4/Factory | Discovered new exit (range 27) 8710 | -4/Factory | Identified exit to Research 8743 | -4/Factory | Discovered exit to Research (range 29) 8766 | -4/Factory | Incoming investigation squad redirected 8782 | -4/Factory | Identified exit to Upper Caves 8782 | -4/Factory | Identified exit to Armory 8872 | -4/Factory | Incoming investigation squad redirected 8878 | -4/Factory | Incoming investigation squad redirected 8892 | -4/Factory | Upgraded with Utility slot (x1) 8894 | -4/Factory | Entered Upper Caves 8894 | -4/Upper Caves | Accompanied by 2 allies 8896 | -4/Upper Caves | Reached level 25 9080 | -4/Upper Caves | Discovered new exit (range 7) 9083 | -4/Upper Caves | Identified exit to Upper Caves 9105 | -4/Upper Caves | Entered another Upper Caves area 9111 | -4/Upper Caves | Discovered exit to Research (range 7) 9128 | -4/Upper Caves | Learned Research emergency access door positions 9199 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 9199 | -4/Upper Caves | Learned Factory emergency access door positions 9199 | -4/Upper Caves | Learned Armory stockpile data 9199 | -4/Upper Caves | Learned Extension security intel 9199 | -4/Upper Caves | Learned Factory terminal intel 9200 | -4/Upper Caves | Attracted the attention of an 0b10 base 9220 | -4/Upper Caves | Discovered new exit (range 12) 9300 | -4/Upper Caves | Identified exit to Warlord 9300 | -4/Upper Caves | Entered Warlord 9319 | -4/Warlord | System corruption cleaned by Quarantine Array 9461 | -4/Warlord | Build established: Ninja 9464 | -4/Warlord | Visited the Vortex Lab 9468 | -4/Warlord | Found Prototype Energy Gun 9469 | -4/Warlord | Found Prototype Energy Gun 9485 | -4/Warlord | Warlord's base attacked by MAIN.C 9488 | -4/Warlord | Met Warlord 9495 | -4/Warlord | Opened Warlord's prototype stash 9497 | -4/Warlord | Found Prototype Reactor 9497 | -4/Warlord | Identified Vortex Chain Reactor 9504 | -4/Warlord | Found Prototype Device 9504 | -4/Warlord | Identified System Purifier 9510 | -4/Warlord | Found Prototype Processor 9510 | -4/Warlord | Identified Exp. Core Analyzer 9672 | -4/Warlord | Discovered new exit (range 30) 9697 | -4/Warlord | P-80 Master assimilated allied JJ-4FY(Y) 9746 | -4/Warlord | Identified exit to Proximity Caves 9758 | -4/Warlord | Destroyed 8 combat bots 9777 | -4/Warlord | Entered Proximity Caves 9779 | -3/Proximity Caves | Reached level 26 9862 | -3/Proximity Caves | Discovered exit to Research (range 18) 9898 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9921 | -3/Proximity Caves | Reached level 27 9948 | -3/Proximity Caves | Found Alien Artifact 9948 | -3/Proximity Caves | Identified Core Expander 9948 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 9975 | -3/Proximity Caves | Entered Research 10012 | -3/Research | Discovered new exit (range 29) 10067 | -3/Research | Identified exit to Research 10127 | -3/Research | Found Exp. Targeting Computer 10162 | -3/Research | Entered another Research area 10162 | -2/Research | Accompanied by 1 ally 10162 | -2/Research | Warlord forces began assault on 0b10 10164 | -2/Research | Reached level 28 10164 | -2/Research | Reached level 29 10253 | -2/Research | Borebot progress halted 10270 | -2/Research | Discovered new exit (range 27) 10272 | -2/Research | Research machine network offline 10280 | -2/Research | Borebot progress halted 10285 | -2/Research | Identified exit to Quarantine 10304 | -2/Research | Discovered new exit (range 28) 10315 | -2/Research | Identified exit to Access 10318 | -2/Research | Build established: Hauler-Ninja 10321 | -2/Research | Met up with Warlord 10334 | -2/Research | Took control of God Mode 10334 | -2/Research | Reached level 30 10334 | -2/Research | Attacked by Warlord forces 10351 | -2/Research | Attacked by Warlord 10351 | -2/Research | Spotted 0K-8JX(K) 10352 | -2/Research | Entered Access 10352 | -1/Access | Accompanied by 1 ally 10354 | -1/Access | Reached level 31 10354 | -1/Access | Reached level 32 10389 | -1/Access | Discovered new exit (range 22) 10566 | -1/Access | Incoming investigation squad redirected 10803 | -1/Access | Reached level 33 10931 | -1/Access | Fabricated X-72 Disruptor (x2) 10975 | -1/Access | Garrison activated, responded to threat 11011 | -1/Access | Reached level 34 11042 | -1/Access | High security lockdown imminent 11074 | -1/Access | Energy Cycler disabled 11122 | -1/Access | High security lockdown engaged 11260 | -1/Access | Spotted Investigator 11270 | -1/Access | Spotted B-99 Colossus 11270 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 11278 | -1/Access | Core integrity fell below 50% 11281 | -1/Access | Scanned by Researcher 11281 | -1/Access | Destroyed Investigator 11285 | -1/Access | Reached level 35 11309 | -1/Access | Destroyed 13 combat bots 11313 | -1/Access | Spotted Executioner 11318 | -1/Access | Core integrity fell below 20% 11383 | -1/Access | Spotted B-99 Colossus 11386 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 11446 | -1/Access | Spotted Executioner 11446 | -1/Access | Spotted Striker 11472 | -1/Access | Destroyed Striker 11493 | -1/Access | Spotted Executioner 11493 | -1/Access | Spotted Executioner 11494 | -1/Access | Spotted Executioner 11537 | -1/Access | Spotted B-99 Colossus 11626 | -1/Access | Spotted B-99 Colossus 11629 | -1/Access | Spotted B-99 Colossus 11631 | -1/Access | Discovered new exit (range 6) 11644 | -1/Access | Identified exit to Command 11644 | -1/Access | Entered Command 11779 | -1/Command | High security lockdown imminent 11800 | -1/Command | Phase Generator disabled 11800 | -1/Command | Reached level 36 11813 | -1/Command | Found Enh. Force Lance 11859 | -1/Command | High security lockdown engaged 11892 | -1/Command | Spotted Combat Programmer 11896 | -1/Command | Spotted M Guard 11896 | -1/Command | Spotted M Guard 11897 | -1/Command | Spotted Combat Programmer 11914 | -1/Command | Destroyed Combat Programmer 11952 | -1/Command | Destroyed Combat Programmer 11981 | -1/Command | Crushed by falling debris 11981 | -1/Command | Smashed by cave-in Last Messages --------------- 11940_ Asb. Nanovents integration complete. 11941_ The unstable cave ceiling collapses. 11948_ Penetrated by EMDS Slug. 11952_ Combat Programmer fries systems beyond repair. 11952_ Combat Programmer destroyed. 11953_ Protomatter-92 decays. 11953_ C-30 ARC bursts open, deploying its payload. 11953_ G-73 Enforcer unfolds itself. 11953_ L-61 Swordsman unfolds itself. 11953_ G-73 Enforcer unfolds itself. 11959_ CJNDYW2QZ 11969_ G-73 Enforcer unfolds itself. 11969_ E-15 Imp unfolds itself. 11970_ Discarded Asb. Nanovents. 11979_ ALERT: Assault forces dispatched. 11981_ The unstable cave ceiling collapses. 11981_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ???????????????##??########?##### #### ### #### ## | | ?????????????##?#?####?########## #### ### #### ## | | ???????????####?################# #### ?## #### ## | | ????????????###?################# #### ### #### ## | | ??????????###?###?#############?# ## | | ????????????#########?#####?############ ####### | | ???????#??#?#####?########?############# ####### | | ???????#?#?##???###########?####?#####?# ####### | | ?????????##########?#?###?#####?######## ####### | | ????#??##?###?########################## ####### | | ?##???#?#?#?##?####################?#### ####### | | ?#???################?###?############?# ####### | | ????#####################?#?############ ###?### | | ?????#######?######?###?#######?######## ####### | | ???####??##?#################?##?####### ####### | | #??#??#####?########?################### ####### | | ???#??#######??######################### ####### | | ##?#?#############??#################### ####### | | ??"??? ? ########################## ####### | | ? ?" ########################## ####### | | ???" ? ? ##?####################### ####### | | ??"? + ? #### ####### | | ??"" ? ? ? ?### ####### | | ""?? ? ? ? #?## #### # | | "?" ?? ###?###############"""#### ## | | ?"" ? ? ######## @ glg #"""#### "# | | "" ##################;"""## # # # | | ?? "?###################Yi T# # | | ?"? ? ""?""""###################lgl## =/ # | | ??? ??""""""""###################egghCh!%= | | ?? """"""?""""##??###############bYb"%" ! | | ?? ? " " " #####?###??########g " | | ???? "?" " ###################g " | | ???? " ?""" "?###?############### "%" | | ???" " ? """" ############?###### ### "## | | ? " " " #?###########?###########" ### # | | ??"?"" " ##?################################# | | ? ?? """"""""#?###########?############ ####### | | ???? ? ? ?#########################? ####### | | ??#??##############?#################### ####### | | ????#####?###?##??#?####?###?###########? ####### | | ?????#########??##?##################### ####### | | ???????######?########################## ####### | | ??#????################################# ####### | | ??????#######?##############?########### ####### | | ????????###?#?##################?####### ####### | | ?????????#####?#?####?################## ####### | | ???????????#?##?######################## ####### | | ????????????######################?##### ####### | | ??????????#??#?#########?######?######## ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 65 Energy Capacity 2500 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 23 Terrain Scan Range 30 Terrain Scan Density 510 Cloak Strength 3 Additional Mass Support 10 Armor Coverage 225 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 79 Targeting Accuracy 20 Core Analysis 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Proton Missile Launcher | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Railgun | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory X-72 Disruptor | x2 | -1/Access Alien Tech Used ----------------- Integrated Reactor Core Expander Achievements -------------- Woof! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Levels Raised 35 | . . 1 . 1 4 1 1 2 . 1 1 . 1 1 1 2 3 . 1 . 1 1 1 . . 2 . 3 5 1 XP Earned 55668 | 3000 915 1430 350 1350 5065 2651 1735 1946 650 1268 1530 500 1351 650 2250 2950 3714 1098 931 220 1599 1615 360 203 981 1726 1247 4525 6842 1016 XP Spent 55405 | 2920 . 1550 . 75 5540 1105 280 1100 . . 4870 . . . 7430 1650 2900 1490 700 2000 130 3200 . . 1860 . . . 8125 8480 Upgrades 110 | 10 . 2 . 1 11 4 4 1 . . 4 . . . 19 2 1 2 2 2 1 1 . . 2 . . . 25 16 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Utility Slot 10 | 1 . 1 . . 2 . . . . . 2 . . . 2 . 1 . . . . 1 . . . . . . . . Weapon Slot 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 59 | . . . . . . 3 4 . . . . . . . 11 . . . . . . . . . . . . . 25 16 Heat Dissipation 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Mass Support 5 | 1 . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Inventory Capacity 7 | 2 . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Sight Range 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sensor Range 5 | 1 . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Terrain Scan Density 5 | 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Ranged Accuracy 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . KI Resistance % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protomatter Created 4030 | . 53 87 . 53 221 23 246 145 . . . . 127 . 402 404 70 292 237 . 160 153 150 137 165 288 85 . 440 92 Integrity Restored 9795 | . 31 207 . 144 529 69 792 410 . . . . 232 . 747 1347 210 1555 432 . 286 129 292 104 663 408 48 . 902 258 Core 8367 | . 18 207 . 144 478 69 792 236 . . . . 130 . 605 1347 210 1180 319 . 231 129 292 13 518 329 39 . 823 258 Parts 1428 | . 13 . . . 51 . . 174 . . . . 102 . 142 . . 375 113 . 55 . . 91 145 79 9 . 79 . Protomatter Decayed 3274 | . 27 14 . . 6 . 100 115 . . . . 53 37 154 . 48 38 239 . 58 37 21 96 254 137 . 363 1385 92 Game ------ Seed PhaseAssaultMatter Manual? 0 Play Time 06:50:10 Cumulative 335.6 hours Start 2019.12.29 @ 12:35:32 End 2019.12.31 @ 01:53:14 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0 Lore% 85 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ab63e3e-cab3-47d4-8173-d49ecff22212