Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 01:47:57 Player: CL-1C0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1931) 1931 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9265) 9265 TOTAL SCORE: 18691 Bonus ------- Pacifist 364 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Win Speed 5101 Cogmind --------- Core Integrity 319/1600 Matter 32/300 Energy 78/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Advanced Heavy Siege Treads Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Null Cannon Micro-nuke Launcher Ragnarok Missile Launcher Companion Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- LU-1G1's Laser Shovel Companion Sword > --- INVENTORY -------- Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Machine Analyzer Armor Integrity Analyzer AEGIS Remote Shield Improved System Shield Improved System Restoration Module Hypervelocity EM Gauss Rifle Null Cannon Smartbomb Launcher Datajack [Rating: 156] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Overtuned Medium Treads Hover Unit Combat Linear Gravjet Flight Unit Improved Q-thruster Utility Hacking Suite Device Deep Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Companion Sword Energy Cannon Null Cannon Launcher Smartbomb Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Slots Evolved 18 | . . . . 8 2 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . . 2 . 2 1 1 . . . . Utility 11 | . . . . 6 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 88 | . . . 8 7 6 6 . 22 6 9 1 23 Power 9 | . . . . . 1 . . 4 1 1 . 2 Engine 1 | . . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . Reactor 8 | . . . . . . . . 4 1 1 . 2 Propulsion 38 | . . . 4 1 4 3 . 8 3 5 . 10 Treads 8 | . . . 3 1 . . . . . . . 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 21 | . . . . . 4 3 . 8 3 . . 3 Flight 9 | . . . 1 . . . . . . 5 . 3 Utility 34 | . . . 2 5 1 3 . 9 1 3 1 9 Device 13 | . . . . . 1 2 . 5 1 1 1 2 Storage 2 | . . . . . . . . 1 . . . 1 Processor 11 | . . . 1 3 . . . 1 . 1 . 5 Hackware 8 | . . . 1 2 . 1 . 2 . 1 . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . 2 1 . . . 1 1 . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . 1 Special Weapon 2 | . . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 . . 1 . 1 1 . . 2 Parts Lost 42 | . . . 2 . . 1 2 1 1 11 2 22 Power 5 | . . . . . . . 1 . . 1 1 2 Propulsion 20 | . . . 1 . . 1 . 1 . 3 1 13 Utility 14 | . . . 1 . . . . . 1 6 . 6 Weapon 3 | . . . . . . . 1 . . 1 . 1 Highest Loss Streak 13 | . . . 2 . . 1 2 1 1 10 2 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 4 . 1 3 4 4 3 4 7 13 12 8 7 Power . | . . . . . . . . . . . . . Propulsion 2 | 3 . . . . . . . 2 4 4 2 1 Utility 2 | . . 1 1 2 1 1 1 3 5 3 2 1 Weapon 1 | 1 . . . 1 . . 1 . 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . . 3 . . . . 3 3 1 . 5 Power 2 | . . . . . . . . . . . . 2 Propulsion 3 | . . . 1 . . . . 1 1 . . . Utility 7 | . . . 1 . . . . 2 2 1 . 1 Weapon 3 | . . . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . . . 21 50 65 84 90 92 90 82 64 64 Reactor 4 | . . . . . . . . 6 8 6 6 2 Treads 2 | . . . 8 17 6 . . . . . . 2 Hover 16 | . . . . . 13 27 28 29 30 24 8 7 Flight 3 | . . . 4 . . . . . . 2 19 8 Device 9 | . . . . . . 6 14 15 17 14 7 7 Storage 2 | . . . . . . . . 2 4 4 4 2 Processor 9 | . . . 3 15 17 15 14 12 4 4 4 19 Hackware 12 | . . . . 10 17 17 19 17 16 16 12 11 Special Weapon 2 | . . . . 5 5 5 4 3 3 2 . . Slashing Weapon 3 | . . . 2 . 2 5 4 3 4 3 2 2 Peak Build Rating 156 | . . . 27 49 62 90 90 149 156 156 141 138 Average Rating 96 | . . . 7 41 53 76 89 123 150 143 135 98 On Entrance 66 | 6 . . . 25 49 62 90 83 149 147 124 129 Naked Turns 146 | . 119 13 14 . . . . . . . . . Heaviest Build 66 | . . . 4 3 11 13 13 66 62 62 49 64 Greatest Support 103 | 3 3 3 4 3 40 62 52 97 103 92 53 68 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 15 15 15 15 15 Average Capacity 10 | 5 5 5 5 5 5 5 5 10 15 15 15 9 Most Carried 15 | 4 1 1 5 5 5 5 5 15 15 15 10 13 Average Carried 8 | 2 . 1 3 4 4 4 5 9 14 12 8 7 Final Capacity 15 | 5 5 5 5 5 5 5 5 15 15 15 15 5 Final Carried 15 | . 1 1 5 5 3 5 5 15 15 9 9 4 Class Distribution -------------------- 32% | Hacker-Ninja 19% | Mutant 18% | Hacker-Mutant 14% | Hacker-Sprinter 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Matter Collected 1356 | 194 . 11 83 22 168 10 . 324 110 91 164 179 Remotely . | . . . . . . . . . . . . . Salvage Created 1892 | . . . . 22 181 50 . 493 222 171 403 350 Parts 86 | . . . . 5 5 8 . 32 9 3 9 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Combat Hostiles Destroyed 25 | . . . . . . . . 7 2 6 . 10 Melee 9 | . . . . . . . . 2 2 3 . 2 Cannons 1 | . . . . . . . . . . . . 1 AOE 15 | . . . . . . . . 5 . 3 . 7 Classes Destroyed 10 | . . . . 1 3 1 . 2 2 . . 1 Worker 5 | . . . . . 1 . . 2 1 . . 1 Builder 4 | . . . . . 1 . . 2 . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . Recycler 6 | . . . . . 1 . . 1 . . 3 1 Operator 4 | . . . . 1 . 1 . 2 . . . . Watcher 2 | . . . . . . . . . 1 . . 1 Swarmer 11 | . . . . . . . . 5 . . . 6 Grunt 2 | . . . . . . . . . 2 . . . Sentry 1 | . . . . . . . . . . . . 1 Programmer 11 | . . . . . . . . 2 . 6 . 3 Best Kill Streak 8 | . . . . 1 2 1 . 6 1 6 3 8 Combat Bots Only 7 | . . . . . . . . 6 1 5 . 7 Max Kills in Single Turn 5 | . . . . 1 1 1 . 4 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . 1 . 4 Melee 1 | . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Hostile Shots Fired 430 | . 20 . 13 . . 12 17 18 19 92 28 211 Missed 154 | . 3 . 5 . . 4 9 5 5 28 14 81 Hits 276 | . 17 . 8 . . 8 8 13 14 64 14 130 Melee 35 | . . . . . . . . . . . . 35 Projectile 241 | . 17 . 8 . . 8 8 13 14 64 14 95 Critical Strikes 26 | . . . 1 . . . 1 1 1 2 . 20 Actively Blocked 18 | . . . . . . . . . . . . 18 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7470 | . 134 . 197 . . 174 175 326 441 1740 316 3967 Core 2051 | . 134 . 66 . . 79 47 48 74 322 103 1178 Absorbed by Shields 94 | . . . . . . . . . . . . 94 Core Remaining (%) 74 | 100 . . 20 100 100 93 96 . . 69 . 19 Volleys Fired 18 | . . . . 1 . . . 3 . 6 . 8 Largest 1 | . . . . 1 . . . 1 . 1 . 1 Hottest 130 | . . . . . . . . 46 . 46 . 130 Shots Fired 18 | . . . . 1 . . . 3 . 6 . 8 Gun . | . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . 3 Launcher 14 | . . . . . . . . 3 . 6 . 5 Special 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . 3 Explosive 14 | . . . . . . . . 3 . 6 . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . 1 . . . 3 . 5 . 10 Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 90 | . . . . 3 7 2 . 18 12 16 7 25 Core Hits 50 | . . . . . 2 2 . 14 5 13 3 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 121 | . . . 2 2 8 3 . 18 16 25 8 39 Impact . | . . . . . . . . . . . . . Slashing 121 | . . . 2 2 8 3 . 18 16 25 8 39 Piercing . | . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 1 3 1 . 6 4 . 3 2 Combat Hostiles 2 | . . . . . . . . . 2 . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 7464 | . . . 5 173 405 148 . 1457 651 1326 473 2826 Guns . | . . . . . . . . . . . . . Cannons 339 | . . . . . . . . . . . . 339 Explosions 2851 | . . . . . . . . 559 . 735 . 1557 Melee 4266 | . . . . 173 405 148 . 898 651 591 473 927 Ramming 8 | . . . 5 . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . Thermal 339 | . . . . . . . . . . . . 339 Explosive 2851 | . . . . . . . . 559 . 735 . 1557 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4266 | . . . . 173 405 148 . 898 651 591 473 927 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 5 . . . 3 2 . 14 . 12 Average Corruption 6 | . 1 1 5 . . . 1 1 . 11 . 7 Corruption Purged 6 | . . . . . . . . 2 . 4 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . 1 . 1 . . . . 3 . 10 . 13 Message Errors 5 | . . . 1 . . . . 1 . 1 . 2 Matter Fused 6 | . 1 . . . . . . 1 . 1 . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . 1 . . . 2 Parts Rejected 3 | . . . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . 2 . 1 Alerts 1 | . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1235 | . . . . 96 131 . . 211 81 117 108 491 Projectiles 93 | . . . . . . . . . . . . 93 Explosions 324 | . . . . . . . . . . 21 . 303 Melee 818 | . . . . 96 131 . . 211 81 96 108 95 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . . . . 50 . 190 Shots 3 | . . . . . . . . . . 1 . 2 Rammed 8 | . 1 . 2 . . . . . . . . 5 Targets Rammed 8 | . 1 . 2 . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 204 | . . . 12 . . . . 204 201 . . 144 Average Temperature 61 | . . . 12 . . . . 77 54 . . 76 Received Heat Transfer 364 | . . . 97 . . . 21 . 45 144 . 57 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Maximum Alert Level 1 | . . . . . . . . 1 1 1 . 1 Low Security (%) 65 | 100 100 . . 100 100 100 100 26 51 65 100 73 Level 1 34 | . . . . . . . . 73 48 34 . 26 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 335 | . 65 . . 16 11 52 44 300 245 319 186 335 Initial 162 | . . . . . . 4 21 7 162 119 157 112 Average 141 | . 29 . . 2 1 30 25 185 199 166 160 141 Influence Increases 2210 | . 81 . . 22 23 108 33 526 275 468 89 585 Destroy 0b10 Robot/C 500 | . . . . . . . . 140 40 120 . 200 Destroy 0b10 Robot/NC 105 | . . . . 5 15 10 . 30 10 5 15 15 Destroy Leader 84 | . . . . . . . . 30 2 10 . 42 Successful Hack 302 | . 6 . . . . 57 10 35 61 45 22 66 Disable Machine 150 | . . . . 15 . 15 . . 60 30 15 15 Destroy Structure 844 | . . . . 2 8 26 8 246 102 228 22 202 Partial Spotted 75 | . . . . . . . 15 45 . . . 15 Lose Combat Pursuer 150 | . 75 . . . . . . . . 30 15 30 Influence Decreases 1929 | . 36 22 23 22 12 77 61 251 351 418 176 480 Entered New Map 471 | . . 22 23 . . 7 21 7 127 94 106 64 Time Decay 1100 | . 36 . . 22 12 60 20 234 214 214 50 238 Lost Part 358 | . . . . . . 10 20 10 10 110 20 178 Squads Dispatched 14 | . . . . . . . 1 2 1 1 2 7 Investigation 1 | . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . 2 1 1 1 2 Reinforcement 6 | . . . . . . . . . . . 1 5 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Distress Signals 8 | . 1 . . . . . 1 1 . 1 1 3 Communications Jammed 2 | . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . 2 . . . . Times Spotted 127 | . 7 . 8 6 1 2 12 16 5 15 10 45 Peak Tracking Total 16 | . 5 . 6 5 1 1 13 6 2 8 8 16 Tactical Retreats 5 | . 2 . . . . . . . . 1 1 1 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Traps Triggered 2 | . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Machines Disabled 16 | . . . 5 1 . 1 . . 5 2 1 1 Max in Single Turn 1 | . . . 1 1 . 1 . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Machines Accessed 40 | . 1 . 3 . . 3 1 11 10 4 3 4 Terminals 32 | . 1 . . . . 3 1 10 7 4 2 4 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 114 | . 4 . 24 . . 8 4 29 22 7 9 7 Successful 74 | . 1 . 24 . . 3 1 15 18 3 5 4 Failed 40 | . 3 . . . . 5 3 14 4 4 4 3 Catastrophic 8 | . . . . . . 2 2 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 4 . . . . 7 4 16 8 4 7 2 Terminals 75 | . 4 . . . . 8 4 24 17 7 4 7 Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 46 | . . . 24 . . 1 . 6 10 1 1 3 Record 24 | . . . 23 . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . . 1 1 . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . 1 1 1 . . Security Status 1 | . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . 1 2 . . . Disengage Seal 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 24 | . 1 . . . . 2 1 8 5 2 4 1 Terminals 15 | . 1 . . . . 2 1 4 4 2 . 1 Track 1 | . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 6 | . . . . . . . . 2 2 2 . . Disrupt 1 | . . . . . . 1 . . . . . . Operators 6 | . 1 . . . . 1 1 1 1 . . 1 Fabricators 4 | . . . . . . . . . . . 4 . Report 1 | . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . Monitor 1 | . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 30 | . 1 . . . . 3 1 9 7 4 2 3 Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events 2 | . 1 . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . Total Orders 1 | . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . 2 . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Active Infowar (turns) 2062 | . . . . 108 117 121 40 503 459 362 . 352 Optics 1188 | . . . . 108 117 121 40 451 . . . 351 Sensors 1261 | . . . . . . 6 5 467 459 324 . . Structural 1249 | . . . . . 3 8 2 445 429 362 . . Jamming 887 | . . . . . . . . 129 459 299 . . ECM 1 | . . . . . . . . . . . . 1 Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Turns Passed 2969 | 3 119 13 432 108 117 121 40 503 459 444 100 510 Spaces Moved 4776 | 1 93 26 905 158 114 221 85 888 786 544 247 708 Core 1141 | 1 93 26 562 158 79 . . . . . . 222 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2494 | . . . . . 35 221 85 888 786 414 . 65 Flight 1141 | . . . 343 . . . . . . 130 247 421 Fastest Speed 28 | 50 50 50 35 50 48 38 42 34 36 28 28 28 Average Speed 42 | 50 50 50 44 50 65 45 45 40 41 39 28 39 Slowest Speed 150 | 50 50 50 50 50 150 52 52 48 45 50 31 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 5 2 Potential Cave-ins 6 | . . . 4 . . . . . . 2 . . Cave-ins Triggered 2 | . . . 1 . . . . . . 1 . . Exploration Rate (%) 23 | 2 20 6 72 9 5 11 5 33 75 18 9 36 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . . 5 . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . 4 . . . . . . . . . Spaces Dug 250 | . . . 15 2 4 14 4 61 37 27 5 81 Terrain Destroyed 350 | . . . 14 2 4 14 4 92 37 88 5 90 Melee 19 | . . . . . . . . 1 1 8 1 8 Projectile . | . . . . . . . . . . . . . AOE 168 | . . . . . . . . 31 . 61 . 76 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Frg Acc Com Total 5529 | 5 164 25 932 178 144 234 85 1004 895 730 259 874 Wait 365 | . 70 . 2 6 9 2 . 23 71 131 3 48 Move 4750 | . 92 25 904 157 113 220 84 887 785 543 237 703 Hop 6 | . . . . . . . . . . . 4 2 Pick Up 46 | . 1 . 7 1 . 3 . 19 4 1 3 7 Fast Attach 60 | . . . 7 5 5 4 . 15 3 1 1 19 Attach 49 | . . . 2 2 4 2 . 7 . 12 3 17 Detach 28 | . . . 2 1 2 . . 2 1 7 . 13 Swap 18 | . . . . 3 . . 1 6 5 3 . . Drop 61 | 5 . . 4 . 3 . . 24 10 1 . 14 Fire 18 | . . . . 1 . . . 3 . 6 . 8 Melee 120 | . . . 2 2 8 3 . 18 16 25 8 38 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . 1 . . . . . . . . 5 Escape Stasis 1 | . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 122 | -10/Materials | Core integrity fell below 50% 123 | -10/Materials | Entered Subcaves 124 | -10/Subcaves | Approached by a straggling Scientist 135 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 136 | -10/Subcaves | Entered Scraptown 136 | -8/Scraptown | System corruption cleaned by C-Scrubber 224 | -8/Scraptown | Visited Awakened 228 | -8/Scraptown | Visited Cyclists 252 | -8/Scraptown | Visited UFD Registry 252 | -8/Scraptown | Registered with UFD as "Fluxcycle" 264 | -8/Scraptown | Visited TADAMA 277 | -8/Scraptown | Entered Cyclist Reading Room 304 | -8/Scraptown | Build established: Mutant 307 | -8/Scraptown | Visited Curators Association 314 | -8/Scraptown | Visited Abandonware Association 320 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 322 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 322 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 334 | -8/Scraptown | Visited Sword Containment 382 | -8/Scraptown | Visited Junk Repository 408 | -8/Scraptown | Visited DA-N13 Charitable Foundation 410 | -8/Scraptown | Found DCF Scrap (29 items) 430 | -8/Scraptown | Visited Cartography Club 438 | -8/Scraptown | Found Surveybot 17 Chip 451 | -8/Scraptown | Found Deep Structural Scanner 455 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 455 | -8/Scraptown | Learned location of 1 exit from Upper Caves 455 | -8/Scraptown | Learned Storage emergency access door positions 455 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 455 | -8/Scraptown | Learned 16 Upper Caves zone layouts 455 | -8/Scraptown | Learned 16 Lower Caves zone layouts 455 | -8/Scraptown | Learned 8 Lower Caves zone layouts 455 | -8/Scraptown | Learned 4 Access zone layouts 455 | -8/Scraptown | Learned 16 Research zone layouts 455 | -8/Scraptown | Learned location of Archives (-6) 455 | -8/Scraptown | Learned 24 Factory zone layouts 455 | -8/Scraptown | Learned location of Cetus (-6) 455 | -8/Scraptown | Learned location of Warlord (-4) 455 | -8/Scraptown | Learned location of Lower Caves (-6) 482 | -8/Scraptown | Met Optimus 482 | -8/Scraptown | Accepted into 0bPrime 493 | -8/Scraptown | Visited LU-1G1's Boring Crew 524 | -8/Scraptown | Civil war broke out across Scraptown 530 | -8/Scraptown | Found Prototype Special Weapon 530 | -8/Scraptown | Identified LU-1G1's Laser Shovel 536 | -8/Scraptown | Crushed by falling debris 550 | -8/Scraptown | Discovered new exit (range 6) 568 | -8/Scraptown | Entered Factory 568 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 569 | -6/Factory | Identified exit to Lower Caves 570 | -6/Factory | Identified exit to Factory 676 | -6/Factory | Entered another Factory area 676 | -5/Factory | Evolved 2 slots: Utility x2 677 | -5/Factory | Identified exit to Upper Caves 792 | -5/Factory | Discovered new exit (range 3) 793 | -5/Factory | Identified exit to Factory 793 | -5/Factory | Entered another Factory area 793 | -4/Factory | Evolved 2 slots: Propulsion x2 838 | -4/Factory | Identified exit to Research 849 | -4/Factory | Spotted B-86 Titan 895 | -4/Factory | Build established: Hacker-Mutant 914 | -4/Factory | Entered Research 914 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 915 | -3/Research | Identified exit to Quarantine 915 | -3/Research | Identified exit to Armory 944 | -3/Research | Discovered new exit (range 11) 954 | -3/Research | Identified exit to Research 954 | -3/Research | Entered another Research area 954 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -2/Research | Spotted B-90 Cyclops 1098 | -2/Research | Spotted B-90 Cyclops 1124 | -2/Research | Discovered new exit (range 12) 1139 | -2/Research | Identified exit to Access 1184 | -2/Research | Found Quantum Capacitor 1212 | -2/Research | Identified exit to Testing 1213 | -2/Research | Build established: Hacker-Scout 1297 | -2/Research | Spotted B-90 Cyclops 1457 | -2/Research | Entered Testing 1511 | -2/Testing | Found Prototype Device 1511 | -2/Testing | Identified AEGIS Remote Shield 1554 | -2/Testing | Build established: Hacker-Ninja 1620 | -2/Testing | Discovered exit to Access (range 12) 1632 | -2/Testing | Found Prototype Energy Gun 1648 | -2/Testing | Found Prototype Energy Cannon 1880 | -2/Testing | Spotted Fortress 1910 | -2/Testing | Discovered new exit (range 6) 1910 | -2/Testing | Discovered new exit (range 7) 1912 | -2/Testing | Identified exit to Section 7 1913 | -2/Testing | Identified exit to Protoforge 1916 | -2/Testing | Entered Protoforge 2216 | -2/Protoforge | Superfortress began startup sequence 2224 | -2/Protoforge | Spotted Hotshot 2250 | -2/Protoforge | System corruption reached 10% 2275 | -2/Protoforge | Spotted Hotshot 2275 | -2/Protoforge | Spotted Hotshot 2278 | -2/Protoforge | Crushed by falling debris 2309 | -2/Protoforge | Lost 10 parts (1p3n5u1w) 2323 | -2/Protoforge | Spotted B-90 Cyclops 2355 | -2/Protoforge | Discovered exit to Access (range 12) 2358 | -2/Protoforge | Spotted Hotshot 2358 | -2/Protoforge | Spotted Hotshot 2360 | -2/Protoforge | Entered Access 2360 | -1/Access | Evolved 2 slots: Utility x2 2363 | -1/Access | Identified exit to Command 2439 | -1/Access | Spotted B-99 Colossus 2460 | -1/Access | Entered Command 2553 | -1/Command | Lost 3 parts (1p1n1u) 2586 | -1/Command | Identified Null Cannon 2807 | -1/Command | Disengaged cave seal 2807 | -1/Command | Wild derelicts emerged from the dark tunnel 2808 | -1/Command | Core integrity fell below 50% 2828 | -1/Command | Lost 13 parts (1p9n3u) 2829 | -1/Command | Found Prototype Launcher 2829 | -1/Command | Identified Ragnarok Missile Launcher 2854 | -1/Command | System corruption reached 10% 2869 | -1/Command | Destroyed 7 combat bots 2951 | -1/Command | Spotted Alpha 7 2951 | -1/Command | Spotted Striker 2952 | -1/Command | Spotted Executioner 2952 | -1/Command | Spotted Executioner 2952 | -1/Command | Spotted Executioner 2953 | -1/Command | Spotted Striker 2953 | -1/Command | Spotted Executioner 2953 | -1/Command | Spotted Alpha 7 2953 | -1/Command | Spotted B-99 Colossus 2955 | -1/Command | Core integrity fell below 20% 2955 | -1/Command | Spotted B-99 Colossus 2968 | -1/Command | Discovered new exit (range 5) 2970 | *** | Escaped! Last Messages --------------- 02953_ Penetrated by Slug. 02953_ Slug penetrates Wall. 02954_ System corrupted: Graphene Brace rejected. 02954_ Penetrated by Slug. 02954_ Slug penetrates Wall. 02954_ Acquired 7 matter. 02961_ Knocked back. 02964_ LU-1G1's Laser Shovel disintegrates Wall. 02964_ LU-1G1's Laser Shovel disintegrates Reinforced Barrier. 02965_ LU-1G1's Laser Shovel disintegrates Wall. 02967_ Armor Integrity Analyzer destroyed. 02967_ Critical hit (Blast). 02967_ Slug penetrates Wall. 02967_ LU-1G1's Laser Shovel destroyed. 02967_ Penetrated by Slug. 02967_ Slug penetrates Wall. 02967_ Penetrated by Slug. 02967_ Slug penetrates B-99 Colossus. 02968_ EXIT=FOUND 02968_ R-10 Processor collects Graphene Brace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ######???????????????????????????????????????????? | | o#??????????????????????????####?????????????? | | #????#######????????????? ## ##?????????? | | #????# ############# ####??????? | | ###### "" # ######## | | + "T ## T ! | | # ### = ! = ### | | ###### #?# ##### ## # # | | #?#######???# # ## #% | | ####+##/##??????????# +#### # | | ?????? #??????????# # ?# / | | ???? #??????????## ###? # # | | ??= #???????????## ##??? [ # # | | #????????????###########???? # ### | | !!= #????????????????#######???! # #?? | | !!= #???????????????? #??? # #?? | | ?? !== #???????????????? #??# # #? | | ???? #???????????????? #??# # #? | | ??????####?????????????"""" " ##?# # # | | ???????????????????????" " "#?# # # | | ???????????????????????" @" " #??# ! # / | | ???????????????????????" "" " #??######### # | | #####????????????????? " " #??????????# # | | ####+##????????# """" " %#??????????# #? | | +??????# ##?????????# #? | | ###???????# "##????????# #?? | | #########?# #"##??##???# #?? | | "" # #?#### ;####"###"##### #?? | | """" # #???# #??## % ###+#### | | """" # "" ###?## "#???# # | | "" # """ ""#?# #???# #! | | # "R ""#?##^ ##???# +*! ! | | # """ ""#?# ????# % #*! | | # """ T#?## ^ ##???# # | | / ""#?# #???# # ! | | ##/####### ""#?## #????# ###+#### | | # ""#??#^ #????# #? ??? | | # ###??##////##????# #? ??? | | "" # #?????# #?????# !#? ??? | | """" # ####### #######/######## ??? | | """" # ## % # ??? | | "" # / # ??? | | # ##o + ??? | | # ## "" # ??? | | ################### "######+### """ # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 1210 Jamming Range 12 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Exp. Armor Integrity Analyzer | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsMeleeStabilizer Manual? 0 Play Time 01:42:43 Cumulative 523.6 hours Start 2025.06.04 @ 03:34:52 End 2025.06.05 @ 01:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 580 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 10/0/5/1/0/0/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fee23736-7b3e-4eb3-8aee-c51f236a61a3