Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 11:29:18 Player: SYPIAC Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (509) 2545 Value Destroyed (23248) 23248 Prototype IDs (87) 1740 Alien Tech Used (4) 800 Bonus (26166) 26166 TOTAL SCORE: 63799 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8809 Follower Combat Kills 2512 Entered Garrisons 200 Network Hubs Disabled 400 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 1000 Met MAIN.C 5000 Friendly Fire -1655 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Treading (155) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Treaded Siege Exoskeleton > --- UTILITY (13) ----- Huge Storage Unit Advanced Targeting Computer Graphene Brace Advanced Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Centrium Heavy Treads Xenon Bombardment Thruster Advanced Heat Sink Energy Well (350) Experimental Matter Compressor (500) Structural Scanner Advanced Signal Interpreter Matter Filter Improved Kinecellerator Graphene Brace Advanced Component Analysis Suite Advanced Component Analysis Suite Advanced Component Analysis Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Quantum-Graviton Reactor > --- PROPULSION ------- Treaded Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Huge Storage Unit Experimental Optical Array Advanced Terrain Scanner Quantum Capacitor Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Advanced Remote Datajack Advanced Remote Datajack Thermal Quantum Construct/G Hvy. Thermal Nova Construct/C > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Centrium Heavy Treads Advanced Heat Sink Advanced Coolant Injector Energy Well Experimental Matter Compressor Structural Scanner Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Improved Kinecellerator Graphene Brace Advanced Component Analysis Suite Advanced Component Analysis Suite Advanced Component Analysis Suite Advanced Component Analysis Suite High-powered Tractor Beam Transdimensional Reconstructor Phase Gun [Rating: 209] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ripper Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . . . . 3 . . . . . . . 2 . . 2 1 2 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 431 | 1 22 2 16 2 . 12 41 12 13 18 20 9 36 32 6 3 1 13 23 11 76 1 24 37 Power 16 | . 2 . 2 1 . . 7 1 . 2 . . . . . . . . . . . . . 1 Engine 12 | . 2 . 2 . . . 6 1 . 1 . . . . . . . . . . . . . . Core 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 38 | . 4 . 5 1 . 5 14 4 3 . . . . . . . . . . . . . 1 1 Treads 29 | . 4 . 5 1 . 1 14 4 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Utility 258 | 1 7 1 2 . . 2 9 . 3 10 12 4 23 23 4 3 1 10 23 6 61 1 23 29 Device 177 | 1 . . 1 . . 1 . . 1 8 7 3 15 13 2 3 1 9 18 4 46 1 20 23 Storage 14 | . 2 . . . . . . . 1 1 . . 2 2 . . . . . . 4 . . 2 Processor 18 | . 1 . . . . . 2 . . 1 1 1 1 1 . . . . . . 9 . . 1 Hackware 7 | . . . . . . . 1 . . . . . 1 . . . . . . 1 2 . 1 1 Protection 42 | . 4 1 1 . . 1 6 . 1 . 4 . 4 7 2 . . 1 5 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | . 9 1 7 . . 5 11 7 7 6 8 5 13 9 2 . . 3 . 5 15 . . 6 Energy Gun 18 | . 1 . 2 . . . 5 1 1 . . . 2 1 1 . . 1 . 1 1 . . 1 Energy Cannon 5 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Gun 29 | . 4 . 2 . . 3 4 4 3 . 3 1 3 . 1 . . . . . 1 . . . Ballistic Cannon 4 | . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . Launcher 10 | . 2 . . . . . . . . 2 . . . . . . . 1 . . 3 . . 2 Special Weapon 19 | . . . . . . . . . . 2 . 3 4 5 . . . . . 1 2 . . 2 Impact Weapon 17 | . . . . . . . . . . . . . 4 3 . . . 1 . 3 6 . . . Slashing Weapon 14 | . . . 1 . . 2 1 2 2 2 3 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Unidentified Prototypes 40 | . . . 1 . . . 3 1 3 . . 2 7 . 3 . . 1 . 7 9 . 3 . Corrupted Parts 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Parts Lost 60 | . 3 . 1 . . 5 6 1 . 9 1 . . . . . . . . . . . 2 32 Power 8 | . 1 . . . . 1 1 . . 2 . . . . . . . . . . . . . 3 Propulsion 10 | . . . 1 . . 3 2 1 . 1 . . . . . . . . . . . . . 2 Utility 26 | . . . . . . 1 . . . 5 1 . . . . . . . . . . . 2 17 Weapon 16 | . 2 . . . . . 3 . . 1 . . . . . . . . . . . . . 10 Highest Loss Streak 18 | . 2 . 1 . . 4 3 1 . 5 1 . . . . . . . . . . . 1 18 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 99 100 99 100 100 90 96 99 61 56 52 47 43 50 47 46 47 52 49 46 53 54 56 59 Engine 4 | . 14 14 11 2 . . 4 9 8 4 2 . 5 1 . . . . . . . . . . Core 1 | . . . . 8 11 7 3 . . 1 . . . 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 3 5 . . 3 5 5 5 5 5 4 4 3 3 Treads 14 | . 24 28 32 33 33 24 30 35 17 . 1 . . . 3 5 5 5 5 5 4 4 3 3 Flight 1 | . . . . . . . . . 3 3 2 2 1 4 . . . . . . . . . . Device 11 | . 1 . 11 11 11 7 . . 5 20 13 13 9 16 17 16 17 26 23 17 20 25 25 27 Storage 7 | . 14 14 11 11 11 11 9 9 4 4 6 6 5 5 5 5 5 5 5 5 4 4 3 4 Processor 2 | . . . . . . . 8 9 2 . 4 . 1 . . . . . . . . 4 3 3 Protection 6 | . 12 14 10 11 11 12 5 9 2 4 3 6 4 4 5 5 5 5 4 5 4 4 2 1 Energy Gun 4 | . 4 . 1 22 22 14 10 9 6 . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . 9 8 . . . . . . . 3 5 . 2 . . . 2 5 5 4 2 . 1 Ballistic Gun 3 | . 15 . 8 . . 5 16 10 2 . 2 . . . . . . . . . . . . . Ballistic Cannon 3 | . 7 18 2 . . . . . 3 6 2 . 4 2 5 5 5 2 . . . 1 3 1 Slashing Weapon 1 | . . . 1 . . 2 . 7 2 5 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 13 100 103 105 99 97 104 105 105 107 36 53 54 115 147 143 137 137 153 150 165 182 173 193 183 Greatest Support 300 | 20 40 40 60 60 60 60 83 86 86 71 177 177 175 175 244 244 244 299 299 299 299 299 220 300 Greatest Overweight (x) 45 | . 2 2 2 1 1 31 9 1 2 1 . . . . . 45 . . . . . . . 1 Average Overweight (x) . | . 1 2 1 1 1 2 1 1 . . . . . . . 18 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 20 25 25 25 25 25 25 25 14 8 10 10 13 20 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 19 24 25 25 25 25 25 25 25 8 10 10 20 24 25 25 25 25 25 25 25 24 23 25 Average Carried 18 | 6 11 21 24 25 24 24 24 24 8 5 8 9 11 18 22 24 25 24 24 24 24 24 20 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 23 25 25 25 25 25 25 5 5 10 10 19 24 23 25 25 24 23 25 25 24 21 19 Scrap Engine Consumption 342 | . . . . . . . . . 36 31 45 18 51 37 19 2 1 25 16 5 11 1 10 34 Constructs Created 6 | . . . . . . . . . 3 . 2 . . . . . . . . . . . . 1 Constructs Modified 145 | . . . . . . . . . 12 15 20 6 19 17 10 1 . 10 . 1 2 11 3 18 Class Distribution -------------------- 27% | Construct 21% | Mutant 13% | Commander-Construct 10% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher 5% | Scavenger-Construct 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Construct | -4/Factory Infiltrator-Construct | -4/Armory Construct | -4/Lab Hacker-Construct | -3/Research Alien-Construct | -2/Research Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Matter Collected 15371 | 200 448 250 340 43 11 155 963 265 237 732 703 376 1890 2131 375 116 216 717 796 70 2303 94 888 1052 Remotely 753 | . . . . . . . . . . 304 . . . . . . . . . . 150 . 299 . Salvage Created 27424 | 88 802 77 1312 346 . 566 1757 739 290 2222 1980 675 3420 2453 445 404 579 1292 1915 70 1814 239 1684 2255 Parts 1275 | 6 55 2 85 17 . 34 101 53 14 100 79 24 130 88 25 22 36 50 73 6 59 10 98 108 Haulers Intercepted 21 | . 1 . 3 . . . 6 2 . . . . 2 5 . . . 1 . . . . 1 . Recyclers Shooed 9 | 1 1 . . . . . 1 . . 4 . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 366 | . 13 . 21 7 . 12 23 14 4 36 34 9 49 24 6 2 7 15 27 1 16 2 14 30 Melee 4 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . Guns 71 | . 8 . 8 6 . 9 21 14 3 . . . . . . . . . . . . . . 2 Cannons 263 | . . . 12 . . . . . 1 31 34 7 41 24 6 2 7 11 26 1 16 2 14 28 AOE 21 | . 5 . 1 1 . . 2 . . 5 . 2 1 . . . . 4 . . . . . . Classes Destroyed 24 | 2 7 . 2 . . 1 . . . 4 1 . 1 1 . . . . 2 . 2 . . 1 Worker 26 | . 2 . 1 . . 1 4 5 . 1 . . . 2 . . 3 . . . 1 . 2 4 Builder 22 | . 2 . 5 . . 1 1 . 1 3 . . 1 3 . . 1 1 . . 1 . 2 . Tunneler 4 | 1 . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Hauler 21 | . 1 . 3 . . . 6 2 . . . . 2 5 . . . 1 . . . . 1 . Recycler 16 | 1 2 1 . . . . 2 1 1 2 . . 2 . . . . 1 . . 2 . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 6 | . . . . . . . . . . 1 . 2 1 . . . . . . . 1 . 1 . Operator 14 | . 1 . 3 . . . 2 . . . . 1 2 . . 3 2 . . . . . . . Watcher 29 | . 3 . 1 . . . 4 . . 1 . . 3 3 1 . 1 1 3 . 3 1 1 3 Swarmer 68 | . 3 . 2 . . 5 6 5 . 7 13 . 8 4 . . . 4 4 . . . . 7 Cutter 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Grunt 141 | . 10 . 14 6 . 6 9 2 . 18 12 4 21 6 . . 5 6 6 . 6 . 5 5 Brawler 11 | . . . 1 1 . . . . . 1 . 1 1 3 . . . . . . . . . 3 Duelist 7 | . . . . . . . . . . 2 . 2 1 . . . . . 1 . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 64 | . . . 4 . . . 7 7 4 3 5 2 5 7 . 2 2 4 4 . 3 2 1 2 Specialist 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Hunter 16 | . . . . . . 1 1 . . 1 1 . 5 . . . . . 4 . . . . 3 Programmer 23 | . . . . . . . . . . 3 1 . 4 2 . . . . 5 . . . 5 3 Heavy 5 | . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . Behemoth 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 1 11 1 11 3 . 3 4 9 2 9 7 5 7 8 4 3 5 7 7 1 3 3 9 6 Combat Bots Only 8 | . 7 . 6 3 . 3 4 5 2 8 7 5 7 5 4 2 5 5 7 1 3 1 7 6 Max Kills in Single Turn 4 | 1 3 1 4 1 . 2 3 2 1 4 2 2 2 2 1 2 2 4 1 1 1 1 2 1 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 1 . . 2 . . 4 . 2 1 . . . . 4 . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Hostile Shots Fired 2340 | . 82 . 72 16 . 69 129 52 20 268 219 34 279 106 9 3 36 53 64 16 54 5 96 658 Missed 657 | . 20 . 26 1 . 11 30 13 7 103 85 15 83 44 4 . 9 17 14 1 16 2 15 141 Damage Taken 37410 | . 755 . 694 222 . 970 1434 556 184 2811 2127 325 4086 1467 142 103 840 1195 973 391 1103 86 2084 14862 Core 3221 | . 197 . 24 10 . 118 113 81 30 350 248 29 203 42 . . 18 59 38 27 74 . 170 1390 Absorbed by Shields 1248 | . . . . . . . . . . 6 . . 147 5 46 . . 487 23 . . . 160 374 Reduced by Siege Mode 942 | . . . . . . . . . . . . . . . . . 17 121 98 46 49 16 240 355 Ignored by Resistances 288 | . . . . . . . . . . . . . . . . . . . . . . . . 288 Regen/Repaired (Parts) 10977 | . 46 . . . . . 59 . . 672 1464 102 1485 1625 457 . 82 1257 . 84 266 1281 603 1494 Core Remaining (%) 69 | 100 . 21 . . . 62 . . 59 . . 26 . . . . 73 . . 89 94 100 . . Volleys Fired 1479 | 10 68 1 70 13 . 26 81 29 8 142 114 39 167 151 23 14 44 54 104 21 86 10 81 123 Largest 3 | 2 2 2 2 2 . 2 3 3 3 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 318 | 90 90 78 102 90 . 90 129 109 166 139 126 38 318 256 72 72 72 78 78 78 78 78 212 272 Shots Fired 1832 | 20 129 2 110 26 . 44 232 69 20 144 115 39 167 151 23 14 44 53 104 21 86 10 81 128 Gun 589 | 20 124 . 47 26 . 44 232 69 13 . 1 . . . . . . . . . . . . 13 Cannon 1150 | . 2 2 63 . . . . . 7 135 114 36 151 106 23 14 44 52 104 21 82 9 74 111 Launcher 10 | . 3 . . . . . . . . 3 . . . . . . . 1 . . 1 . . 2 Special 83 | . . . . . . . . . . 6 . 3 16 45 . . . . . . 3 1 7 2 Kinetic 972 | . 84 2 50 . . 2 185 49 10 135 102 13 56 35 23 14 44 34 . . . . 74 60 Thermal 562 | 10 32 . . . . . 20 20 10 . 13 11 77 71 . . . 18 104 21 82 9 . 64 Explosive 10 | . 3 . . . . . . . . 3 . . . . . . . 1 . . 1 . . 2 Electromagnetic 205 | 10 10 . 60 26 . 42 27 . . . . 12 18 . . . . . . . . . . . Robot Hit Streak 30 | 3 9 . 9 10 . 9 19 30 15 11 15 8 10 28 7 16 5 13 10 13 11 14 12 23 Robot Miss Streak 6 | 2 3 2 6 3 . 4 4 3 2 5 5 5 4 3 3 1 5 2 4 1 2 1 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 1 . 1 . 1 . . . . 1 . Secondary Targets 7 | . 1 . . 2 . 1 . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Capacitor 209 | . . . . . . . . . . . . . . . . . . . 55 21 82 9 . 42 Shots Hit Robots 1366 | 8 82 . 69 24 . 49 169 60 18 125 109 25 129 122 13 12 20 35 54 14 66 8 53 102 Core Hits 690 | 3 43 . 51 17 . 25 71 32 8 112 90 17 50 29 7 6 12 17 19 3 19 3 15 41 Critical Kills 7 | . . . . . . . . . 1 . . . 1 3 . . . . . . . . 1 1 Critical Parts Destroyed 17 | . . . . . . . 1 . . 1 . . 1 9 . . . . . . 1 . 1 3 Critical Strikes 52 | . 1 . . . . . 1 5 1 3 3 . 2 25 . . . . . . 2 . 4 5 Burn 18 | . 1 . . . . . . 3 . . . . . 13 . . . . . . 1 . . . Destroy 21 | . . . . . . . 1 . 1 1 . . . 9 . . . . . . . . 4 5 Smash 6 | . . . . . . . . . . . . . 2 3 . . . . . . 1 . . . Sever 7 | . . . . . . . . 2 . 2 3 . . . . . . . . . . . . . Melee Attacks 135 | . . . 5 . . 15 6 14 7 11 31 2 19 9 . . . 2 . . 14 . . . Impact 44 | . . . . . . . . . . . . . 19 9 . . . 2 . . 14 . . . Slashing 79 | . . . 5 . . 15 6 14 7 11 19 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . 1 . . 3 3 6 3 4 12 . 2 4 . . . . . . 4 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90132 | 102 1360 9 2090 447 . 1158 3021 1684 588 5323 5199 1613 13226 9794 1652 1604 2563 4590 7878 1409 7218 481 5814 11309 Guns 6535 | 102 919 . 528 374 . 595 2609 1031 152 . . . . . . . . . . . . . . 225 Cannons 74732 | . 20 . 913 . . . . . 155 4273 4490 1273 12279 9032 1652 1604 2134 4192 7878 1409 6753 481 5805 10389 Explosions 3496 | . 421 . 558 65 . 67 146 . . 603 . 340 210 . . . 344 350 . . . . . 392 Melee 4883 | . . . 72 . . 486 253 639 266 446 709 . 737 762 . . . 48 . . 465 . . . Ramming 486 | . . 9 19 8 . 10 13 14 15 1 . . . . . . 85 . . . . . 9 303 Kinetic 39354 | . 628 . 588 . . 30 2015 688 200 4273 3965 458 3478 2673 1652 1604 2134 3072 . . . . 5805 6091 Thermal 37503 | 50 305 . 185 65 . 67 437 343 107 . 525 108 6788 6359 . . . 1120 7878 1409 6753 481 . 4523 Explosive 2238 | . 353 . . . . . . . . 603 . 340 200 . . . . 350 . . . . . 392 Electromagnetic 5668 | 52 74 . 1226 374 . 565 303 . . . . 707 2023 . . . 344 . . . . . . . Impact 2012 | . . . . . . . . . . . . . 737 762 . . . 48 . . 465 . . . Slashing 2871 | . . . 72 . . 486 253 639 266 446 709 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . 2 2 3 . . . 1 1 2 3 5 5 5 4 2 1 2 4 . 8 29 Average Corruption 3 | . . . . 2 2 2 . . . 1 1 1 1 3 5 3 1 1 1 2 3 . 5 15 Corruption Purged 29 | . . . . . . . . . . . . . 2 . . 5 . 2 1 . 4 . 6 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 186 | . . . . 3 7 13 . . . 4 12 6 24 19 16 4 4 8 2 . 2 . 13 49 Message Errors 32 | . . . . . 2 1 . . . 2 3 1 3 2 1 . 1 3 1 . 1 . 3 8 Matter Fused 42 | . . . . 1 2 3 . . . . 4 2 5 6 2 1 . 2 . . 1 . 5 8 Heat Flow Errors 26 | . . . . 1 . . . . . 1 . 1 5 . 6 . 2 2 . . . . 3 5 Energy Discharges 24 | . . . . 1 1 2 . . . 1 2 1 4 2 2 1 1 . . . . . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 36 | . . . . . 1 6 . . . . 2 1 5 5 4 1 . . 1 . . . 1 9 Data Loss (major) 7 | . . . . . 1 . . . . . 1 . 1 1 1 . . . . . . . 1 1 Alerts 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Overload Shots 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Overflow Damage 11617 | . 21 . 18 . . 93 74 26 89 237 107 137 2323 1685 154 283 381 524 1571 83 1146 . 1361 1304 Projectiles 9872 | . . . 6 . . . . . . 90 47 137 1984 1087 154 283 381 524 1571 83 890 . 1361 1274 Explosions 65 | . 21 . 12 . . . . . . . . . 32 . . . . . . . . . . . Melee 1680 | . . . . . . 93 74 26 89 147 60 . 307 598 . . . . . . 256 . . 30 Knockbacks 175 | . 1 . . . . 1 . . 2 51 46 4 12 6 1 3 3 3 . . 2 . 20 20 Impact 9 | . . . . . . 1 . . . . . . 2 1 . . 1 1 . . 2 . . 1 Kinetic 147 | . 1 . . . . . . . 2 41 41 4 8 5 1 3 2 2 . . . . 19 18 Secondary 19 | . . . . . . . . . . 10 5 . 2 . . . . . . . . . 1 1 Self-Inflicted Damage 982 | . 83 . 171 33 . 50 64 . . 104 . . 106 . . . 191 . . . . . . 180 Shots 23 | . 3 . 6 1 . 1 2 . . 3 . . 3 . . . 2 . . . . . . 2 Rammed 22 | . . 2 2 1 . 1 1 3 1 1 . . . . . . 2 . . . . . 1 7 Targets Rammed 27 | . . 3 2 1 . 1 1 3 2 1 . . . . . . 3 . . . . . 1 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 2 Highest Temperature 734 | 210 308 27 265 288 . 468 153 387 336 184 338 188 439 478 245 . 163 178 327 311 247 30 734 452 Average Temperature 107 | 85 87 16 74 115 . 190 36 143 129 51 98 61 137 104 92 . 32 33 80 138 58 14 157 123 Received Heat Transfer 5473 | . 306 . 240 105 . 468 495 216 45 654 594 84 642 526 . 18 153 44 70 . 39 18 80 676 Effects 44 | . 3 . . 1 . 7 . 3 2 . 2 . 10 4 . . . . . 1 . . 11 . Shutdowns 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . Energy Bleed 8 | . . . . 1 . . . . 1 . . . 2 1 . . . . . 1 . . 2 . Interference 26 | . 3 . . . . 3 . 2 . . 2 . 7 3 . . . . . . . . 6 . Matter Decay 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 43 | . . . . . . . . . . . . . . . 1 1 2 2 10 1 11 2 4 9 Total Turns 591 | . . . . . . . . . . . . . . . 15 7 30 50 137 21 98 20 139 74 Longest Duration 68 | . . . . . . . . . . . . . . . 15 7 21 29 61 21 17 15 68 18 Robots Corrupted 7 | . . . . . . 1 . . . . . . 6 . . . . . . . . . . . Combat Hostiles 6 | . . . . . . 1 . . . . . . 5 . . . . . . . . . . . Parts Fried 41 | . . . 2 1 . 5 . . . . . 6 18 2 1 . . . . . 6 . . . Impact Corruptions 29 | . . . . . . . . . . . 1 . 10 9 . . . . . . 6 . 1 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 3 . . . . . 1 2 . . 2 . 4 1 . . . . . . . . . 1 Heat Transferred 16933 | 148 877 . 250 50 . 100 779 925 222 . 769 150 2824 2997 . . . 372 1998 480 2146 148 . 1698 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . 6 1 . 1 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Peak Influence 2200 | 10 348 81 555 266 . 240 249 318 208 770 2200 1350 1934 2115 1422 756 1557 1353 1527 . 484 441 999 1724 Initial 1155 | . 6 49 . 216 . . 1 90 123 456 541 1155 661 1100 1102 488 22 743 589 . . 272 264 639 Average 495 | 5 192 41 219 95 . 96 97 129 20 492 1462 1201 903 1413 1231 346 827 1100 898 . 230 419 712 1238 Maximum Alert Level 5 | . 1 . 2 1 . 1 1 1 1 3 5 4 5 5 4 3 4 4 4 . 2 2 3 5 Low Security (%) 43 | 100 49 100 52 74 . 96 87 85 95 . . . . . . 29 15 . . . 42 . . . Level 1 13 | . 50 . 28 25 . 3 12 14 4 25 . . 3 . . 28 4 . . . 39 19 12 . Level 2 14 | . . . 19 . . . . . . 63 13 . 40 . . 29 19 . 35 . 17 80 33 1 Level 3 9 | . . . . . . . . . . 10 16 7 24 2 . 13 24 40 37 . . . 53 28 Level 4 14 | . . . . . . . . . . . 21 92 20 77 100 . 35 59 27 . . . . 59 Level 5 4 | . . . . . . . . . . . 48 . 6 20 . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . 3 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 2 1 5 . . 1 4 1 . 10 . 4 20 8 . . 6 2 5 . 10 1 9 9 Investigation 27 | . 1 1 3 . . 1 3 1 . . . 1 5 5 . . 2 1 . . 3 . . . Extermination 14 | . . . . . . . . . . 3 . . 3 . . . 1 . 2 . . . 2 3 Reinforcement 33 | . 1 . 2 . . . 1 . . 3 . 2 11 . . . 2 1 2 . 1 . 4 3 Assault 11 | . . . . . . . . . . . . 1 1 3 . . 1 . 1 . . 1 . 3 Garrison 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 2 . . 2 . . . . . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Distress Signals 26 | . . . 3 . . . 5 . . 2 . . 1 2 2 . 2 . 3 . 2 . . 4 Communications Jammed 69 | . . . . . . . . . . . . . . . . . 2 36 2 . . . 2 27 Distress Signals 57 | . . . . . . . . . . . . . . . . . 2 25 2 . . . 1 27 Times Spotted 735 | . 20 2 45 7 . 13 40 15 3 62 47 14 85 66 9 10 22 22 40 1 25 4 19 164 Peak Tracking Total 120 | . 5 . 5 3 . 3 10 5 2 11 7 6 9 12 5 1 9 5 8 1 4 2 4 120 Tactical Retreats 38 | . 1 . 2 . . 1 3 1 . 1 1 . 8 7 . . . 2 2 . 2 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Traps Triggered 16 | . . . 1 . . . 1 . . . 1 . 4 2 . . 1 1 . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Machines Disabled 100 | . 4 . 11 . . 1 4 2 1 1 8 2 18 2 1 3 16 1 8 2 4 1 4 6 Max in Single Turn 5 | . 1 . 4 . . 1 1 1 1 . 1 1 5 1 1 1 5 1 1 1 1 1 1 2 Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . 2 2 . . 1 . . . Garrison Relay 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Machines Accessed 152 | . 7 1 9 . 1 1 14 7 12 7 3 5 19 9 3 . 10 9 10 2 2 1 10 10 Terminals 101 | . 5 . 7 . . 1 10 6 6 4 3 3 9 9 3 . 8 5 5 . 1 1 6 9 Fabricators 12 | . . . . . . . . . . . . 1 3 . . . . 1 5 . . . 2 . Repair Stations 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 Recycling Units 19 | . 1 . 1 . . . 2 . 6 2 . 1 4 . . . . 1 . . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . 1 . . 1 . . . 2 2 . . 1 . . . Total Hacks 451 | . 20 1 28 . 1 2 48 22 37 12 8 12 48 22 4 . 22 35 50 3 12 7 35 22 Successful 197 | . 8 1 19 . 1 . 25 12 24 4 1 4 23 5 . . 9 11 20 3 3 3 12 9 Failed 252 | . 12 . 8 . . 2 22 10 13 8 7 8 25 17 4 . 13 24 30 . 9 4 23 13 Catastrophic 66 | . 1 . . . . 2 5 1 2 3 1 2 11 5 2 . 4 7 7 . 5 2 2 4 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 212 | . 10 . 15 . 1 2 26 10 17 4 1 7 17 3 2 1 10 13 37 . 9 3 16 8 Terminals 321 | . 17 . 22 . . 2 38 19 20 7 8 9 25 22 4 . 19 20 32 . 9 7 23 18 Fabricators 31 | . . . . . . . . . . . . 2 4 . . . . 2 18 . . . 5 . Repair Stations 15 | . 2 . . . . . 5 . . . . . . . . . . . . . . . 4 4 Recycling Units 47 | . 1 . 2 . . . 3 . 17 4 . 1 13 . . . . 3 . . . . 3 . Scanalyzers 11 | . . . 4 . . . 2 . . . . . 5 . . . . . . . . . . . Garrison Access 21 | . . . . . . . . 3 . 1 . . 1 . . . 3 10 . . 3 . . . Terminal Hacks 94 | . 4 1 9 . 1 . 12 9 10 1 1 . 8 5 . . 4 3 10 3 1 2 5 5 Record 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Part Schematic 4 | . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Robot Analysis 11 | . . . 2 . . . 5 1 3 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Open Door 9 | . . 1 . . . . . 1 . . . . . 4 . . . . . . . . 2 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 7 | . . . 1 . . . 1 . 1 . . . 1 . . . . . 1 . . 1 . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 9 | . . . 1 . . . 1 1 1 . . . 2 . . . 2 . 1 . . . . . Unreport Threat 14 | . . . 1 . . . 3 1 2 . . . 3 1 . . . . 1 . 1 . . 1 Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Zone Layout 12 | . 1 . 3 . . . . 2 1 . . . . . . . 2 1 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . . . . 1 2 . . . . 1 3 . . . 1 . Network Status 7 | . . . . . . . . . . . . 1 1 . . . . 1 3 . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 4 . . . . . . . . . . . . . . . 2 2 Scan Component 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 1 Repair 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 19 | . . . 1 . . . 3 . 7 2 . 1 3 . . . . 2 . . . . . . Report Inventory 12 | . . . 1 . . . 2 . 4 1 . . 3 . . . . 1 . . . . . . Retrieve Components 7 | . . . . . . . 1 . 3 1 . 1 . . . . . 1 . . . . . . Scanalyzer 8 | . . . 2 . . . 2 . . . . . 4 . . . . . . . . . . . Insert Component 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Analyze 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . . 1 . . . 1 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . Unauthorized Hacks 53 | . 2 . 7 . . . 4 2 7 . . 2 5 . . . 4 4 7 . 2 1 4 2 Terminals 34 | . 1 . 5 . . . 4 2 2 . . 2 1 . . . 3 3 4 . 1 1 3 2 Assimilate 6 | . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 Botnet 21 | . 1 . 3 . . . 3 . 2 . . 1 1 . . . 1 2 1 . 1 1 3 1 Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Operators 4 | . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . Fabnet 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . . . 5 . . . 3 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Mask 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Tunnel 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Jam 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 119 | . 6 . 8 . . 1 11 6 10 5 3 4 15 7 3 . 9 7 7 . 2 1 7 7 Full Trace Events 26 | . 3 . . . . 1 3 1 7 . 1 1 3 5 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 5 . . . 1 1 1 . . . 2 . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 Time 139 | . 26 . . . . . 77 . . . . . . . . . . . . . . . 18 18 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . . . . 3 . 13 10 . 2 . . . . . 10 . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 1 . . 1 1 . . . . . . 6 1 5 . Non-combat 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . Combat 11 | . . . . . . . . . . . . . . 1 . . . . . . 6 1 3 . Robot Hacks Applied 12 | . . . . . . . . . . 1 . . 1 1 . . . . . . 2 1 6 . parse_system 9 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 5 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . . . . 15 . 2 . . . 3 4 . . . . . . Machine Destruction 20 | . . . . . . . . . . . 11 . 2 . . . 3 4 . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . 9 3 . . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 40 | . . . . . . . . . . . 8 . 7 20 . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Total Allies 117 | . . 3 . . . . 1 . . 5 8 . 10 27 5 . 1 . 13 . 7 . . 37 Largest Group 11 | . . 3 3 . . . 1 1 . 5 8 1 5 9 8 8 5 . 10 . 4 . . 11 Highest-Rated Group 803 | . . 40 40 . . . 10 10 . 207 220 43 207 343 680 680 480 . 473 . 202 . . 803 Highest-Rated Ally 234 | . . 16 16 . . . 10 10 . 43 43 43 65 159 159 152 96 . 58 . 64 . . 234 Total Orders 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . . . . STAY 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 664 | . . 3 46 . . . . . . 23 46 6 46 165 23 17 70 . 45 . 22 . . 152 Total Damage 18363 | . . 52 506 . . . . . . 842 1121 199 1182 3311 568 440 2479 . 1169 . 356 . . 6138 Kills 117 | . . 3 10 . . . . . . 4 10 2 6 24 3 2 12 . 8 . 1 . . 32 Allies Corrupted 13 | . . . . . . . . . . 1 . . 3 . . . 3 . . . . . . 6 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Robot Analysis Total 11 | . . . 2 . . . 5 1 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Turns Passed 33686 | 66 1591 810 2341 1560 690 1000 2902 1522 4318 1482 1995 691 2483 1203 598 2823 415 843 770 113 1091 324 786 1269 Spaces Moved 18232 | 29 518 245 846 627 287 382 1011 385 1249 916 1216 453 1934 1013 351 246 557 775 909 151 1973 128 868 1163 Core 136 | . . . . . . 6 . . 31 . . . . . . 99 . . . . . . . . Treads 11860 | . 431 245 846 627 287 225 767 385 820 . 329 . 22 . 205 147 557 775 909 151 1973 128 868 1163 Legs 1685 | 29 87 . . . . . . . . . 51 209 1128 35 146 . . . . . . . . . Wheels 734 | . . . . . . 151 244 . 19 . 320 . . . . . . . . . . . . . Hover 238 | . . . . . . . . . 2 162 74 . . . . . . . . . . . . . Flight 3579 | . . . . . . . . . 377 754 442 244 784 978 . . . . . . . . . . Fastest Speed 33 | 120 120 320 240 240 240 125 125 245 82 82 121 111 66 66 53 53 53 33 33 33 33 33 51 51 Average Speed 130 | 120 248 320 241 240 240 221 215 245 192 114 123 116 92 66 63 957 53 52 33 33 33 33 51 72 Slowest Speed 2300 | 120 320 320 320 240 240 1600 245 247 245 156 156 121 111 78 78 2300 53 53 33 33 33 51 51 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . 9 5 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 83 60 64 99 60 50 65 64 97 20 95 13 49 87 85 88 59 24 67 96 58 4 24 38 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 7 | . 1 . 1 2 . . . 1 2 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 . 1 . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . 1 . . 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 6 | . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 140 | . . . 4 . . . 2 . . 5 . 16 16 3 1 . 3 14 21 1 14 1 33 6 Terrain Destroyed 1063 | . 21 . 19 3 . 9 9 . . 43 20 35 164 22 14 6 362 42 41 1 47 4 118 83 Melee 23 | . . . 4 . . . 2 . . 2 . 2 3 . . . . . . . 10 . . . Projectile 418 | . . . . . . . . . . 24 20 25 66 22 14 6 34 35 41 1 19 4 85 22 AOE 621 | . 21 . 15 3 . 9 7 . . 16 . 8 95 . . . 328 7 . . 18 . 33 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Ext Cet Arc Hub Fac Arm Lab Res Res Acc Com Total 26440 | 39 701 265 1035 657 290 465 1552 879 3168 1182 1581 580 2433 1414 708 699 633 1163 1331 212 2389 408 1137 1519 Wait 5361 | . 55 4 55 13 . 25 354 420 1769 84 123 62 206 151 303 433 27 291 246 15 156 270 152 147 Move 18183 | 28 517 244 845 626 286 381 1010 384 1248 916 1213 452 1918 1003 350 245 556 774 908 150 1972 127 867 1163 Hop 10 | . . . . . . . . . . . . . 6 4 . . . . . . . . . . Pick Up 259 | . 21 7 19 . 2 1 19 6 38 6 21 4 33 25 9 2 1 13 4 2 8 . 2 16 Fast Attach 189 | 1 8 1 4 . . 4 21 5 7 7 7 3 17 8 3 1 . 2 4 11 53 . 7 15 Attach 105 | . 6 . 3 . . 2 10 . . 5 5 5 13 9 . 1 . 4 5 2 12 1 7 15 Detach 109 | . 2 1 1 . . 2 7 . 10 1 7 7 12 10 1 1 . 1 2 3 29 . 6 6 Swap 141 | . 8 1 9 2 . 6 10 7 6 6 8 1 6 15 3 1 1 7 14 1 11 . 10 8 Drop 370 | . 16 3 22 2 2 2 33 11 73 3 26 5 36 28 16 1 1 15 3 7 48 . 4 13 Fire 1479 | 10 68 1 70 13 . 26 81 29 8 142 114 39 167 151 23 14 44 54 104 21 86 10 81 123 Melee 135 | . . . 5 . . 15 6 14 7 11 31 2 19 9 . . . 2 . . 14 . . . Ram 6 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . . 3 2 1 . . 1 3 2 . . . . . . . 3 . . . . . 1 9 Escape Stasis 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . . . . 41 . . . . . Trap 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [Fac] / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Destroyed 7 combat bots 334 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 433 | -10/Materials | Discovered new exit (range 14) 810 | -10/Materials | Discovered new exit (range 13) 1297 | -10/Materials | Discovered new exit (range 14) 1496 | -10/Materials | Repaired Lgt. Treads 1658 | -10/Materials | Entered Mines 1717 | -10/Mines | Learned Materials non-interactive machine intel 1868 | -10/Mines | Met a Derelict shopkeep closing up shop 2021 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2239 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2310 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2337 | -10/Mines | Discovered new exit (range 15) 2426 | -10/Mines | Learned Materials emergency access door positions 2468 | -10/Mines | Entered Materials 2468 | -9/Materials | Accompanied by 3 allies 2468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2470 | -9/Materials | Loaded intel: 44 non-interactive machine locations 3068 | -9/Materials | Discovered new exit (range 16) 3542 | -9/Materials | Identified exit to Mines 3931 | -9/Materials | Central database locked down 3970 | -9/Materials | Discovered new exit (range 12) 4338 | -9/Materials | Build established: Scavenger-Mutant 4809 | -9/Materials | Entered Mines 5108 | -9/Mines | Learned location of Recycling (-8) 5686 | -9/Mines | Discovered new exit (range 14) 5823 | -9/Mines | Found a hidden stash of uninstalled traps 5932 | -9/Mines | Learned location of Storage (-8) 6158 | -9/Mines | Discovered new exit (range 13) 6357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6360 | -9/Mines | Discovered new exit (range 5) 6369 | -9/Mines | Entered Exiles 6425 | -9/Exiles | Met 8R-AWN 6468 | -9/Exiles | Met EX-HEX 6537 | -9/Exiles | Met EX-BIN 6564 | -9/Exiles | Aligned with FarCom system 6566 | -9/Exiles | Given EX-Vault access code 6621 | -9/Exiles | Opened EX-Vault 6639 | -9/Exiles | Found Field Lobotomy Kit 6700 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6769 | -9/Exiles | Met EX-DEC 6906 | -9/Exiles | Discovered new exit (range 10) 7059 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 7059 | -9/Exiles | Entered Mines 7371 | -8/Mines | Discovered new exit (range 13) 7740 | -8/Mines | Build established: Mutant 7759 | -8/Mines | Lost 4 parts (1p2n1u) 8059 | -8/Mines | Entered Materials 8059 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8252 | -8/Materials | Discovered new exit (range 15) 8371 | -8/Materials | Build established: Scavenger-Skirmisher 8421 | -8/Materials | Identified exit to Storage 8795 | -8/Materials | Lost 3 parts (1n2w) 9111 | -8/Materials | Repaired Lgt. Armor Plating 10759 | -8/Materials | Central database locked down 10797 | -8/Materials | Build established: Skirmisher 10961 | -8/Materials | Entered Storage 10961 | -8/Storage | Accompanied by 1 ally 11154 | -8/Storage | Learned location of Armory (-4) 11345 | -8/Storage | Build established: Mutant 11529 | -8/Storage | Identified exit to Recycling 11708 | -8/Storage | Discovered new exit (range 16) 12476 | -8/Storage | Used back door to open Recycling access 12483 | -8/Storage | Entered Recycling 13352 | -8/Recycling | Discovered new exit (range 15) 13869 | -8/Recycling | Build established: Skirmisher 14070 | -8/Recycling | Found Scrap Engine 14862 | -8/Recycling | Build established: Mutant 15340 | -8/Recycling | Build established: Construct 16801 | -8/Recycling | Entered Factory 16801 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 17151 | -6/Factory | Search patrols dispatched 17501 | -6/Factory | Search patrols dispatched 18090 | -6/Factory | Garrison activated, responded to threat 18100 | -6/Factory | Garrison activated, responded to threat 18154 | -6/Factory | Cargo convoy interrupted 18160 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 18164 | -6/Factory | Assimilated X-62 Marksman with FLK Orb 18167 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 18170 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 18173 | -6/Factory | Assimilated I-36 Angel with FLK Orb 18177 | -6/Factory | Destroyed 8 combat bots 18195 | -6/Factory | Lost 5 parts (1p1n2u1w) 18222 | -6/Factory | Lost 5 allies 18255 | -6/Factory | Destroyed 8 combat bots 18259 | -6/Factory | Lost 3 parts (1p2u) 18283 | -6/Factory | Identified exit to Garrison 18283 | -6/Factory | Entered Garrison 18365 | -6/Garrison | Triggered checkpoint 18376 | -6/Garrison | Core integrity fell below 50% 18639 | -6/Garrison | Triggered checkpoint 18682 | -6/Garrison | Garrison Relay disabled 18728 | -6/Garrison | Garrison Relay disabled 18844 | -6/Garrison | Build established: Scavenger-Construct 18902 | -6/Garrison | Destroyed 7 combat bots 19019 | -6/Garrison | Triggered checkpoint 19025 | -6/Garrison | Triggered checkpoint 19148 | -6/Garrison | Discovered new exit (range 19) 19237 | -6/Garrison | Build established: Commander-Construct 19275 | -6/Garrison | Triggered checkpoint 19352 | -6/Garrison | Garrison Relay disabled 19411 | -6/Garrison | Triggered checkpoint 19444 | -6/Garrison | Lost 3 allies 19544 | -6/Garrison | Discovered new exit (range 12) 19575 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19710 | -6/Garrison | Build established: Construct 19888 | -6/Garrison | Discovered new exit (range 10) 19899 | -6/Garrison | Triggered checkpoint 20050 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20278 | -6/Garrison | Entered Factory 20278 | -6/Factory | Accompanied by 1 ally 20413 | -6/Factory | Spotted B-75 Beast 20609 | -6/Factory | Discovered new exit (range 10) 20628 | -6/Factory | First assault squad dispatched 20753 | -6/Factory | Found Prototype Processor 20753 | -6/Factory | Identified Exp. Melee Analysis Suite 20838 | -6/Factory | Discovered new exit (range 16) 20969 | -6/Factory | Entered another Factory area 20969 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 21137 | -5/Factory | Discovered new exit (range 11) 21616 | -5/Factory | Allied Derelicts emerged from ambush trap array 21740 | -5/Factory | Lost 3 allies 21869 | -5/Factory | First assault squad dispatched 22286 | -5/Factory | Cargo convoy interrupted 22700 | -5/Factory | Destroyed 7 combat bots 22860 | -5/Factory | Identified exit to Upper Caves 22860 | -5/Factory | Identified exit to Extension 23364 | -5/Factory | High security lockdown imminent 23444 | -5/Factory | High security lockdown engaged 23452 | -5/Factory | Entered Extension 23475 | -5/Extension | Rescued a captive Derelict 23479 | -5/Extension | Rescued a captive Derelict 23660 | -5/Extension | Rescued a captive Derelict 23660 | -5/Extension | Rescued a captive Derelict 23700 | -5/Extension | Lost 4 allies 23752 | -5/Extension | First assault squad dispatched 23996 | -5/Extension | Spotted B-75 Beast 24002 | -5/Extension | Disrupted transfer network 24037 | -5/Extension | Destroyed B-75 Beast 24075 | -5/Extension | Spotted B-75 Beast 24221 | -5/Extension | Destroyed B-75 Beast 24305 | -5/Extension | Rescued a captive Derelict 24454 | -5/Extension | Rescued a captive Derelict 24532 | -5/Extension | Lost 3 allies 24533 | -5/Extension | Rescued A7 24585 | -5/Extension | Discovered new exit (range 10) 24586 | -5/Extension | Discovered new exit (range 6) 24632 | -5/Extension | Build established: Commander-Construct 24655 | -5/Extension | Entered Cetus 24655 | -5/Cetus | Accompanied by 4 allies (A7) 24660 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24668 | -5/Cetus | Spotted Cetus Guard 24668 | -5/Cetus | Spotted Cetus Guard 24675 | -5/Cetus | Allies destroyed Cetus Guard 24675 | -5/Cetus | Spotted Cetus Guard 24677 | -5/Cetus | Allies destroyed Cetus Guard 24677 | -5/Cetus | Spotted Cetus Guard 24684 | -5/Cetus | Destroyed Cetus Guard 24695 | -5/Cetus | Destroyed Cetus Guard 24706 | -5/Cetus | Lost 5 allies 24778 | -5/Cetus | Escorted A7 to Cetus Mainframe 24801 | -5/Cetus | Started Cetus Manufacturing Module 24811 | -5/Cetus | Discovered new exit (range 15) 24826 | -5/Cetus | Manufactured an Enhanced Grunt 24851 | -5/Cetus | Manufactured an Enhanced Grunt 24876 | -5/Cetus | Manufactured an Enhanced Grunt 24901 | -5/Cetus | Manufactured an Enhanced Grunt 24926 | -5/Cetus | Manufactured an Enhanced Grunt 25002 | -5/Cetus | Spotted Cetus Guard 25002 | -5/Cetus | Spotted Cetus Guard 25007 | -5/Cetus | Destroyed Cetus Guard 25007 | -5/Cetus | Spotted Cetus Guard 25009 | -5/Cetus | Destroyed Cetus Guard 25013 | -5/Cetus | Destroyed Cetus Guard 25014 | -5/Cetus | Spotted Cetus Guard 25019 | -5/Cetus | Destroyed Cetus Guard 25030 | -5/Cetus | Discovered new exit (range 15) 25034 | -5/Cetus | Met Revision 17 25253 | -5/Cetus | Entered Archives 25253 | -5/Archives | Accompanied by 8 allies (A7) 25258 | -5/Archives | Received a hacking code to weaken MAIN.C 25298 | -5/Archives | Discovered new exit (range 13) 25315 | -5/Archives | Discovered new exit (range 16) 25323 | -5/Archives | Discovered new exit (range 14) 25434 | -5/Archives | Unable to access archive contents 28076 | -5/Archives | Entered Hub_04(d) 28076 | -5/Hub_04(d) | Accompanied by 5 allies 28167 | -5/Hub_04(d) | Spotted B-75 Beast 28206 | -5/Hub_04(d) | Discovered new exit (range 9) 28376 | -5/Hub_04(d) | First assault squad dispatched 28381 | -5/Hub_04(d) | Network Hub disabled 28459 | -5/Hub_04(d) | Discovered new exit (range 14) 28481 | -5/Hub_04(d) | Spotted Lightning 28485 | -5/Hub_04(d) | Network Hub disabled 28488 | -5/Hub_04(d) | Spotted Lightning 28490 | -5/Hub_04(d) | Spotted Lightning 28491 | -5/Hub_04(d) | Entered Factory 28491 | -4/Factory | Evolved 2 slots: Utility x2 28498 | -4/Factory | Identified exit to Upper Caves 28498 | -4/Factory | Identified exit to Armory 28890 | -4/Factory | Spotted B-86 Titan 28982 | -4/Factory | Found Enh. Force Lance 28994 | -4/Factory | Found Quantum Capacitor 29177 | -4/Factory | Build established: Construct 29334 | -4/Factory | Entered Armory 29648 | -4/Armory | Build established: Infiltrator-Construct 29834 | -4/Armory | First assault squad dispatched 29852 | -4/Armory | Destroyed 7 combat bots 29967 | -4/Armory | Discovered new exit (range 2) 30044 | -4/Armory | Discovered new exit (range 3) 30076 | -4/Armory | Build established: Construct 30090 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 30104 | -4/Armory | Entered Lab 30104 | -4/Lab | Discovered new exit (range 10) 30108 | -4/Lab | Unable to decrypt terminal 30109 | -4/Lab | Detected for breach 30111 | -4/Lab | Gained access to the hidden lab's interior 30114 | -4/Lab | Unable to decrypt terminal 30117 | -4/Lab | Found Alien Artifact 30117 | -4/Lab | Identified Core Reset Matrix 30117 | -4/Lab | Used Core Reset Matrix 30118 | -4/Lab | Confronted by A5 30121 | -4/Lab | Sensed 3 artifacts in vicinity 30139 | -4/Lab | Destroyed A5 30151 | -4/Lab | Found Prototype Hackware 30162 | -4/Lab | Found Transdimensional Reconstructor 30166 | -4/Lab | Found Integrated Reactor 30166 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 30170 | -4/Lab | Found Core Expander 30170 | -4/Lab | Installed Core Expander, added new Weapon slot 30179 | -4/Lab | Found Prototype Protection 30179 | -4/Lab | Identified Exp. Powered Armor 30182 | -4/Lab | Found Prototype Energy Gun 30182 | -4/Lab | Identified Hyp. EM Gauss Rifle 30191 | -4/Lab | Found Prototype Hackware 30191 | -4/Lab | Identified Quantum Router 30197 | -4/Lab | Unable to decrypt terminal 30203 | -4/Lab | Found Prototype Special Weapon 30203 | -4/Lab | Identified Gui. Remote Datajack 30213 | -4/Lab | Discovered new exit (range 8) 30217 | -4/Lab | Entered Research 30217 | -3/Research | Spotted B-86 Titan 30217 | -3/Research | Evolved 2 slots: Utility x2 30227 | -3/Research | Destroyed B-86 Titan 30414 | -3/Research | Build established: Hacker-Construct 30417 | -3/Research | Revision forces began assault on 0b10 30524 | -3/Research | Found Prototype Processor 30524 | -3/Research | Identified Exp. Targeting Computer 30598 | -3/Research | Intercept squad dispatched 30613 | -3/Research | Local machine network offline 30631 | -3/Research | Spotted Tracker 30632 | -3/Research | Spotted Tracker 30634 | -3/Research | Destroyed Tracker 30636 | -3/Research | Destroyed Tracker 30650 | -3/Research | Found Prototype Device 30650 | -3/Research | Identified Exp. Phase Shifter 30697 | -3/Research | Found Quantum Capacitor 30789 | -3/Research | Met up with Revision 17++ 30837 | -3/Research | Discovered new exit (range 5) 30842 | -3/Research | Identified exit to Quarantine 30849 | -3/Research | Discovered exit to Quarantine (range 4) 30917 | -3/Research | Research terminal network offline 30934 | -3/Research | Found Unknown Launcher 30934 | -3/Research | Identified Gamma Bomb Array 30945 | -3/Research | Intercept squad dispatched 30990 | -3/Research | Spotted Tracker 30994 | -3/Research | Destroyed Tracker 31061 | -3/Research | Spotted Striker 31062 | -3/Research | Spotted Striker 31074 | -3/Research | Destroyed Striker 31165 | -3/Research | Found Prototype Launcher 31165 | -3/Research | Identified Hellfire Missile Launcher 31167 | -3/Research | Found Hellfire Missile Launcher 31224 | -3/Research | Intercept squad dispatched 31229 | -3/Research | Spotted Executioner 31237 | -3/Research | Spotted Striker 31243 | -3/Research | Destroyed Striker 31244 | -3/Research | Destroyed Executioner 31304 | -3/Research | Discovered new exit (range 8) 31308 | -3/Research | Entered another Research area 31308 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31345 | -2/Research | Identified exit to Testing 31370 | -2/Research | Discovered new exit (range 4) 31538 | -2/Research | Build established: Alien-Construct 31558 | -2/Research | First assault squad dispatched 31632 | -2/Research | Entered Access 31632 | -1/Access | Evolved 2 slots: Utility x2 31717 | -1/Access | Identified Exp. Hacking Suite 31718 | -1/Access | Identified exit to Command 31991 | -1/Access | Destroyed 7 combat bots 31993 | -1/Access | Build established: Scavenger-Construct 32049 | -1/Access | Intercept squad dispatched 32069 | -1/Access | Repaired Adv. System Restoration Module 32074 | -1/Access | Spotted Tracker 32074 | -1/Access | Spotted Tracker 32081 | -1/Access | Destroyed Tracker 32086 | -1/Access | Destroyed Tracker 32089 | -1/Access | Spotted Combat Programmer 32099 | -1/Access | Spotted Combat Programmer 32233 | -1/Access | Destroyed Combat Programmer 32285 | -1/Access | Found Prototype Device 32285 | -1/Access | Identified Adv. EM Disruption Field 32418 | -1/Access | Entered Command 32440 | -1/Command | Phase Generator disabled 32500 | -1/Command | Repaired Adv. System Restoration Module 32514 | -1/Command | Disengaged cave seal 32514 | -1/Command | Assembled emerged from the dark tunnel 32581 | -1/Command | Lost 3 allies 32668 | -1/Command | First assault squad dispatched 32767 | -1/Command | Lost 7 allies 32823 | -1/Command | Spotted M Guard 32823 | -1/Command | Spotted M Guard 32823 | -1/Command | Spotted Combat Programmer 32828 | -1/Command | Spotted Combat Programmer 32838 | -1/Command | System corruption reached 10% 32844 | -1/Command | Destroyed Combat Programmer 32945 | -1/Command | Met MAIN.C 32992 | -1/Command | Destroyed M Guard 33043 | -1/Command | Lost 9 parts (1p5u3w) 33658 | -1/Command | Failed to warp due to unstable space 33671 | -1/Command | Core integrity fell below 50% 33677 | -1/Command | Emitted hypermatrix ping 33682 | -1/Command | Assembled emerged from beneath the floor 33682 | -1/Command | Core integrity fell below 20% 33687 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- corruption cleaned. 33684_ Penetrated by Slug. 33684_ Slug penetrates G-73 Enforcer. 33684_ Treaded Siege Exoskeleton destroyed. 33684_ Treaded Siege Exoskeleton core remains intact and functional. 33685_ Acquired Unknown Flight Unit. 33685_ P-80 Master resets P-80 Master, system corruption cleaned. 33685_ Slug penetrates Wall. 33685_ Penetrated by Slug. 33685_ Slug penetrates Wall. 33686_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 33686_ Slug penetrates G-73 Enforcer. 33686_ P-80 Master resets P-80 Master, system corruption cleaned. 33687_ Slug penetrates G-73 Enforcer. 33687_ Penetrated by Slug. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ???????????????????????????#???????????## ## | | ?????????????????????????#????????????#?###+###### | | ???????????????????????????#???????????#### | | ?????????????????????????????????#?????#### | | ?????????????????????????????#???????????## | | ???????????????????????????#???#?????##?### | | ???????????????????????????? ??#????????### | | ???????????????????????????? ???????????## | | ???????????????????????????# ???????????## | | ???????????????????????????# ?????????#?## | | ???????????????????h??????##h###????????## ##+# | | ??????????????????lh?? ?# #????????### ## | | ???????????????i?l?s?? # h #??????#?### ## " | | ??????????????pi?l?s?? ? h #??#?????### ## " | | ???????????????i??lh?? ? ??#?#????### ## | | ???????????????i??bs?? ? s #???##???### ## | | ?????????????dpi?llh?? ? g #????????## # | | ?????????????C?????b??#h #?# #??####?#?## # | | ??????????????????lc??#hh#?#g #??#?##?#?## # == | | ??????????????????lb??#h #?# #???????#### # ![ | | ??????????????p????b??# h#?#s #????######"# ####+ | | ???????????????????b??#%s#?# #????## ! 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Meet Your Maker Sniper Torch Treasure Hunter Challenges ------------ None Game ------ Seed PulseChipUnit Manual? 0 Play Time 07:20:44 Cumulative 125.5 hours Start 2024.05.14 @ 18:40:56 End 2024.05.16 @ 11:29:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb77cb20-6b47-4748-8f1d-63c697c941d4