Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 14:10:55 Player: 81fm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (589) 589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2714 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 118/550 Matter 260/300 Energy 69/160 System Corruption 0% Temperature Hot (297) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Airjet Flight Unit > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Autogun Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Flight Unit Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 46 | 5 3 11 10 17 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 . 3 1 5 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover 2 | . . . 1 1 Flight 6 | . . 2 . 4 Utility 7 | . 1 4 1 1 Device 6 | . 1 4 . 1 Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 2 4 8 8 Energy Gun 7 | . . . 1 6 Energy Cannon . | . . . . . Ballistic Gun 15 | 2 1 3 7 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 20 | . . 3 5 12 Power 3 | . . . 1 2 Propulsion 5 | . . . 1 4 Utility 4 | . . 2 1 1 Weapon 8 | . . 1 2 5 Highest Loss Streak 8 | . . 2 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 73 85 57 57 Engine 10 | . 14 14 3 1 Wheel 17 | . 28 26 . . Hover 3 | . . . 10 12 Flight 2 | . . 1 4 2 Device 13 | . 2 15 12 8 Processor 2 | . . . 5 9 Energy Gun 2 | . . . 1 17 Ballistic Gun 22 | . 28 26 19 3 Naked Turns . | . . . . . Heaviest Build 10 | 5 6 7 9 10 Greatest Support 20 | 20 20 20 12 19 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 Average Carried 2 | . 1 2 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 2 2 4 1 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 977 | 250 . 249 380 98 Remotely . | . . . . . Salvage Created 889 | . . 80 614 195 Parts 44 | . . . 37 7 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . . 7 10 3 Guns 20 | . . 7 10 3 Classes Destroyed 7 | . . 1 5 1 Worker 1 | . . . . 1 Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Grunt 6 | . . . 4 2 Duelist 1 | . . . 1 . Sentry 6 | . . . 5 1 Assembled 7 | . . 7 . . Best Kill Streak 4 | . . 2 4 2 Combat Bots Only 3 | . . 2 3 2 Max Kills in Single Turn 2 | . . 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 205 | . 7 17 82 99 Missed 66 | . 4 5 29 28 Damage Taken 2192 | . 42 251 751 1148 Core 758 | . 15 47 264 432 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 75 34 . Volleys Fired 137 | . 8 41 60 28 Largest 3 | . 2 2 2 3 Hottest 143 | . 40 40 60 143 Shots Fired 235 | . 15 70 108 42 Gun 233 | . 14 70 107 42 Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special . | . . . . . Kinetic 188 | . 14 70 99 5 Thermal 45 | . . . 8 37 Explosive 2 | . 1 . 1 . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 10 11 8 Robot Miss Streak 6 | . 2 6 6 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 136 | . 8 36 65 27 Core Hits 56 | . 1 16 27 12 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 4 | . . 1 1 2 Burn 2 | . . . . 2 Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1556 | . 68 297 773 418 Guns 1556 | . 68 297 773 418 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1109 | . 68 297 696 48 Thermal 447 | . . . 77 370 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . 10 . . Message Errors 3 | . . 3 . . Matter Fused 4 | . . 4 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles . | . . . . . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . 41 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 442 | . 9 20 442 341 Average Temperature 73 | . 9 18 62 90 Received Heat Transfer 843 | . 24 60 372 387 Effects 3 | . . . 3 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1141 | . . . 175 966 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 317 | . 25 15 317 210 Initial 55 | . . 9 . 55 Average 48 | . 12 3 169 103 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 90 | 100 100 100 51 97 Level 1 9 | . . . 48 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 4 11 15 16 Peak Tracking Total 10 | . 4 3 5 10 Tactical Retreats 7 | . . 3 . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2197 | 33 133 1316 412 303 Spaces Moved 1136 | 35 133 388 323 257 Core 18 | 17 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 366 | 18 133 215 . . Hover 498 | . . . 292 206 Flight 254 | . . 173 31 50 Fastest Speed 26 | 50 80 37 37 26 Average Speed 68 | 65 80 60 75 63 Slowest Speed 100 | 80 80 80 80 100 Overloaded Moves 50 | . . . . 50 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 20 75 32 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 10 . 14 . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . 10 . 14 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2363 | 44 147 1413 401 358 Wait 993 | . . 953 . 40 Move 1132 | 34 132 387 322 257 Hop . | . . . . . Pick Up 36 | 5 3 13 6 9 Fast Attach 1 | . . . . 1 Attach 32 | 5 2 7 5 13 Detach 5 | . 1 . 1 3 Swap 13 | . 1 4 5 3 Drop 14 | . . 8 2 4 Fire 137 | . 8 41 60 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 4) 167 | -10/Materials | Entered Mines 168 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 1223 | -10/Mines | Discovered new exit (range 3) 1397 | -10/Mines | Learned Materials security intel 1463 | -10/Mines | Discovered new exit (range 10) 1467 | -10/Mines | Learned location of Storage (-8) 1483 | -10/Mines | Entered Materials 1483 | -9/Materials | Evolved 2 slots: Utility x2 1659 | -9/Materials | Lost 3 parts (1p1n1w) 1763 | -9/Materials | Core integrity fell below 50% 1880 | -9/Materials | Discovered new exit (range 5) 1895 | -9/Materials | Entered another Materials area 1895 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2119 | -8/Materials | Lost 3 parts (1n2w) 2192 | -8/Materials | Core integrity fell below 50% 2194 | -8/Materials | Garrison activated, responded to threat 2198 | -8/Materials | Self-destructed Last Messages --------------- 02164_ ALERT: Alarm triggered, dispatching investigation squad. 02165_ Acquired Imp. Sensor Array. 02167_ Acquired Field Laser. 02173_ Penetrated by Slug. 02176_ Surge Thruster destroyed. 02177_ G-50 Soldier destroyed. 02179_ Sml. Laser destroyed. 02184_ G-47 Trooper destroyed. 02185_ Critical hit (Burn: +37). 02185_ Penetrated by Slug. 02190_ Lgt. Nuclear Core destroyed. 02191_ Critical hit (Burn: +37). 02191_ Slug penetrates Wall. 02194_ Flight Unit destroyed. 02194_ Y-45 Defender calls for garrison reinforcements. 02194_ ALERT: Activating Garrison Access M001. 02194_ Penetrated by Slug. 02194_ Field Laser destroyed. 02197_ Penetrated by Slug. 02197_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####+####????????????????????????????? | | ????????????? #????????????????????????????? | | ?????????????? #????????????????????????????? | | ??????????????? ########?????????????????????? | | ????????????????# # g! #?????????????????????? | | ????????????????# #Yh Y #?????????????????????? | | ?????????#[ # #=g*%@ #?????????????????????? | | ?????????# / + " " #?????????????????????? | | ?????????# " " # # "T" #?????????????????????? | | ?????????# "G??# # """ !#?????????????????????? | | ??????????! ??? # ########?????????????????????? | | ??????????????? # ##???????????????????????????? | | ???????????????## ##???????????????????????????? | | ???????????????## ##???????????????????????????? | | ???????????????## ##???????????????????????????? | | ??????########### ##???????????????????????????? | | ??????########### ##???????????????????????????? | | ??????## =! # ####?????????????????????????? | | ??????## =! 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