Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.25 @ 13:51:07 Player: hc Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (941) 941 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 3252 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Armor Plating Medium Laser Light EM Pulse Cannon Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 37 | 6 3 20 3 5 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 7 . 2 Treads 5 | 2 . 3 . . Leg 5 | . . 3 . 2 Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 4 | 1 . 3 . . Device . | . . . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 18 | 2 2 8 3 3 Energy Gun 5 | 1 2 . 1 1 Energy Cannon 5 | . . 4 . 1 Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon 2 | . . . 2 . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 17 | . 4 6 . 7 Power 3 | . 1 1 . 1 Propulsion 7 | . 1 3 . 3 Utility 1 | . . . . 1 Weapon 6 | . 2 2 . 2 Highest Loss Streak 6 | . 2 6 . 5 Average Slot Usage (%) 76 | . 78 73 83 80 Engine 11 | . 13 10 9 9 Treads 10 | . 23 8 . . Leg 11 | . . 8 27 27 Storage 11 | . 14 11 9 9 Processor 6 | . . 8 9 9 Protection 3 | . . 4 9 6 Energy Gun 6 | . 12 4 4 5 Energy Cannon 4 | . . 9 4 . Ballistic Gun 6 | . 14 5 . 2 Ballistic Cannon 2 | . . . 11 10 Naked Turns . | . . . . . Heaviest Build 35 | 10 11 29 35 35 Greatest Support 40 | 40 40 40 30 40 Greatest Overweight (x) 6 | 1 . 4 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 10 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 6 5 8 8 8 Average Carried 5 | 2 3 7 7 6 Final Capacity 8 | 6 6 8 8 8 Final Carried 8 | 2 4 8 7 5 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 830 | 144 160 312 . 214 Remotely . | . . . . . Salvage Created 1113 | . 180 721 . 212 Parts 83 | . 8 57 . 18 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 30 | . 4 15 . 11 Guns 9 | . 4 4 . 1 Cannons 14 | . . 4 . 10 AOE 7 | . . 7 . . Classes Destroyed 10 | . 1 9 . . Worker 2 | . . 2 . . Builder 3 | . . 3 . . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 1 | . . 1 . . Watcher 4 | . . 4 . . Swarmer 12 | . . 4 . 8 Grunt 12 | . 4 5 . 3 Brawler 1 | . . 1 . . Sentry 5 | . . 5 . . Best Kill Streak 23 | . 2 23 . 7 Combat Bots Only 10 | . 2 10 . 7 Max Kills in Single Turn 4 | . 1 4 . 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2985 | . 542 1017 . 1426 Core 854 | . 76 208 . 570 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 69 48 . . Volleys Fired 91 | . 34 27 . 30 Largest 3 | . 2 2 . 3 Hottest 144 | . 85 136 . 144 Shots Fired 147 | . 48 49 . 50 Gun 81 | . 48 20 . 13 Cannon 55 | . . 18 . 37 Launcher 11 | . . 11 . . Special . | . . . . . Kinetic 79 | . 34 13 . 32 Thermal 43 | . 8 25 . 10 Explosive 11 | . . 11 . . Electromagnetic 14 | . 6 . . 8 Robot Hit Streak 12 | . 12 5 . 4 Robot Miss Streak 8 | . 2 2 . 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | . 34 26 . 25 Core Hits 72 | . 11 44 . 17 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2694 | . 297 1950 . 447 Guns 570 | . 297 186 . 87 Cannons 563 | . . 206 . 357 Explosions 1558 | . . 1558 . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 677 | . 206 136 . 335 Thermal 337 | . 39 256 . 42 Explosive 1558 | . . 1558 . . Electromagnetic 119 | . 52 . . 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 152 | . . 152 . . Projectiles 8 | . . 8 . . Explosions 144 | . . 144 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 104 | . . 104 . . Shots 5 | . . 5 . . Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 573 | . 115 372 . 573 Average Temperature 168 | . 44 100 . 304 Received Heat Transfer 894 | . 309 270 . 315 Effects 23 | . . 1 . 22 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . . 3 Interference 7 | . . . . 7 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . 1 . 2 Damage (minor) 2 | . . . . 2 Damage (major) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 703 | . 111 481 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 440 | . 85 334 104 440 Initial 104 | . . . 104 70 Average 121 | . 35 131 104 221 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 76 | 100 100 71 100 55 Level 1 16 | . . 28 . 13 Level 2 6 | . . . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 3 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 21 . 13 Peak Tracking Total 8 | . 2 8 . 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 5 | . 1 2 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 1 7 3 . Successful 10 | . . 7 3 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 3 | . . 3 . . Process 1 | . . 1 . . Report Inventory 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter 61 | . . 61 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1610 | 64 404 752 41 349 Spaces Moved 802 | 43 201 356 27 175 Core 32 | 16 . 13 . 3 Treads 374 | 27 201 146 . . Legs 396 | . . 197 27 172 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 151 | 121 160 158 133 137 Slowest Speed 350 | 160 160 250 150 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 26 38 5 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 67 . . Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . 67 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1054 | 54 242 496 32 230 Wait 63 | . . 63 . . Move 798 | 42 200 355 27 174 Hop . | . . . . . Pick Up 33 | 6 5 19 . 3 Fast Attach 13 | 2 . 9 2 . Attach 21 | 4 3 8 1 5 Detach . | . . . . . Swap 3 | . . 3 . . Drop 20 | . . 12 2 6 Fire 91 | . 34 27 . 30 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Entered another Materials area 469 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Repaired Lgt. Treads 711 | -9/Materials | Repaired Lgt. Nuclear Core 858 | -9/Materials | Destroyed 10 combat bots 862 | -9/Materials | Lost 6 parts (1p3n2w) 980 | -9/Materials | Core integrity fell below 50% 1167 | -9/Materials | Discovered new exit (range 17) 1221 | -9/Materials | Entered another Materials area 1221 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1262 | -8/Materials | Identified exit to Garrison 1262 | -8/Materials | Entered Garrison 1370 | -8/Garrison | Triggered checkpoint 1433 | -8/Garrison | Triggered checkpoint 1487 | -8/Garrison | Destroyed 7 combat bots 1551 | -8/Garrison | Discovered new exit (range 14) 1569 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1587 | -8/Garrison | Core integrity fell below 50% 1603 | -8/Garrison | Core integrity fell below 20% 1611 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01551_ EXIT=FOUND 01569_ Attempting to access garrison exit controls... 01569_ Remote lockdown engaged. 01572_ Penetrated by Slug. 01572_ Aluminum Leg destroyed. 01575_ Penetrated by Slug. 01581_ Aluminum Leg destroyed. 01587_ Penetrated by Slug. 01589_ Slammed into G-47 Trooper. 01593_ Penetrated by Slug. 01593_ Hvy. Assault Rifle destroyed. 01596_ Slammed into H-55 Commando. 01596_ Penetrated by Slug. 01602_ Slammed into G-47 Trooper. 01608_ Destabilizing: Core damaged (-22). 01608_ Penetrated by Slug. 01610_ Hvy. Ion Engine destroyed. 01611_ Slammed into G-47 Trooper. 01611_ Destabilizing: System corrupted (+1). 01611_ Penetrated by Slug. 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